1 99:59:59,999 --> 99:59:59,999 How many of your are creatives? 2 99:59:59,999 --> 99:59:59,999 Designers, engineers, entrepreneurs, artists, 3 99:59:59,999 --> 99:59:59,999 or maybe you just have a really big imagination. 4 99:59:59,999 --> 99:59:59,999 Show of hands? 5 99:59:59,999 --> 99:59:59,999 That's most of you. 6 99:59:59,999 --> 99:59:59,999 I have some news for us creatives. 7 99:59:59,999 --> 99:59:59,999 Over the course of the next 20 years, 8 99:59:59,999 --> 99:59:59,999 more will change around the way we do our work 9 99:59:59,999 --> 99:59:59,999 than has happened in the last 2,000. 10 99:59:59,999 --> 99:59:59,999 In fact, I think we're at the dawn of a new age in human history. 11 99:59:59,999 --> 99:59:59,999 Now, there have been four major historical eras defined by the way we work. 12 99:59:59,999 --> 99:59:59,999 The hunter-gatherer age lasted several million years. 13 99:59:59,999 --> 99:59:59,999 And then the Agricultural Age lasted several thousand years. 14 99:59:59,999 --> 99:59:59,999 The Industrial Age lasted a couple of centuries, 15 99:59:59,999 --> 99:59:59,999 and now the Information Age has lasted just a few decades. 16 99:59:59,999 --> 99:59:59,999 And now today, 17 99:59:59,999 --> 99:59:59,999 we're on the cusp of our next great era as a species. 18 99:59:59,999 --> 99:59:59,999 Welcome to the Augemented Age. 19 99:59:59,999 --> 99:59:59,999 In this new era, 20 99:59:59,999 --> 99:59:59,999 your natural human capabilities are going to be augmented by computational systems 21 99:59:59,999 --> 99:59:59,999 that help you think, 22 99:59:59,999 --> 99:59:59,999 robotic systems that help you make, 23 99:59:59,999 --> 99:59:59,999 and a digital nervous system 24 99:59:59,999 --> 99:59:59,999 that connects you to the world fay beyond your natural senses. 25 99:59:59,999 --> 99:59:59,999 Let's stated with Cognitive Augmentation. 26 99:59:59,999 --> 99:59:59,999 How many of you are augmented cyborgs? 27 99:59:59,999 --> 99:59:59,999 (Laughter) 28 99:59:59,999 --> 99:59:59,999 I would actually argue that we're already augmented. 29 99:59:59,999 --> 99:59:59,999 Imagine you're at a party, 30 99:59:59,999 --> 99:59:59,999 and somebody asks you a question that you don't know the answer to. 31 99:59:59,999 --> 99:59:59,999 If you have one of these, 32 99:59:59,999 --> 99:59:59,999 in a few seconds, 33 99:59:59,999 --> 99:59:59,999 you can know the answer. 34 99:59:59,999 --> 99:59:59,999 But this is just a primitive beginning. 35 99:59:59,999 --> 99:59:59,999 Even Siri is just a passive tool. 36 99:59:59,999 --> 99:59:59,999 In fact, for the past three-and-a-half million years, 37 99:59:59,999 --> 99:59:59,999 the tools that we've had have been completely passive. 38 99:59:59,999 --> 99:59:59,999 They do exactly what we tell them and nothing more. 39 99:59:59,999 --> 99:59:59,999 Our very first tool only cut where we struck it. 40 99:59:59,999 --> 99:59:59,999 The chisel only carves where the artist points it. 41 99:59:59,999 --> 99:59:59,999 And even our most advanced tools do nothing without out explicit direction. 42 99:59:59,999 --> 99:59:59,999 In fact, to date -- 43 99:59:59,999 --> 99:59:59,999 this is something that frustrates me -- 44 99:59:59,999 --> 99:59:59,999 we've always been limited 45 99:59:59,999 --> 99:59:59,999 by this need to manually push our wills into our tools, 46 99:59:59,999 --> 99:59:59,999 like manual -- 47 99:59:59,999 --> 99:59:59,999 like literally using our hands, 48 99:59:59,999 --> 99:59:59,999 even with computers. 49 99:59:59,999 --> 99:59:59,999 But I'm more like Scotty in "Star Trek." 50 99:59:59,999 --> 99:59:59,999 (Laughter) 51 99:59:59,999 --> 99:59:59,999 I want to have a conversation with a computer. 52 99:59:59,999 --> 99:59:59,999 I want to say, "Computer, let's design a car," 53 99:59:59,999 --> 99:59:59,999 and the computer shows me a car. 54 99:59:59,999 --> 99:59:59,999 And I say, "No, more fast-looking, and less German," 55 99:59:59,999 --> 99:59:59,999 and bang, the computer shows me an option. 56 99:59:59,999 --> 99:59:59,999 (Laughter) 57 99:59:59,999 --> 99:59:59,999 That conversation might be a little ways off, 58 99:59:59,999 --> 99:59:59,999 it's actually probably less than any of us think, 59 99:59:59,999 --> 99:59:59,999 but right now, 60 99:59:59,999 --> 99:59:59,999 we're working on it. 61 99:59:59,999 --> 99:59:59,999 Tools are making this leap from being passive to being generative. 62 99:59:59,999 --> 99:59:59,999 Generative design tools use a computer and algorithms 63 99:59:59,999 --> 99:59:59,999 to synthesize geometry -- 64 99:59:59,999 --> 99:59:59,999 to come up with new designs all by themselves. 65 99:59:59,999 --> 99:59:59,999 All it needs are your goals and your constraints. 66 99:59:59,999 --> 99:59:59,999 I'll give you an example. 67 99:59:59,999 --> 99:59:59,999 In the case of this Aerial Drone [Chassy?], 68 99:59:59,999 --> 99:59:59,999 all you would need to do is tell it something like, 69 99:59:59,999 --> 99:59:59,999 it has four propellers, 70 99:59:59,999 --> 99:59:59,999 you want it to be as lightweight as possible, 71 99:59:59,999 --> 99:59:59,999 and you need it to be aerodynamically efficient. 72 99:59:59,999 --> 99:59:59,999 And then what the computer does 73 99:59:59,999 --> 99:59:59,999 is it explores the entire solution space: 74 99:59:59,999 --> 99:59:59,999 every single possibility that solves and meets your criteria -- 75 99:59:59,999 --> 99:59:59,999 millions of them. 76 99:59:59,999 --> 99:59:59,999 It takes big computers to do this, 77 99:59:59,999 --> 99:59:59,999 but it comes back to us with designs 78 99:59:59,999 --> 99:59:59,999 that we by ourselves never could've imagined. 79 99:59:59,999 --> 99:59:59,999 And the computer's coming up with this stuff all by itself, 80 99:59:59,999 --> 99:59:59,999 no one ever drew anything, 81 99:59:59,999 --> 99:59:59,999 and it started completely from scratch. 82 99:59:59,999 --> 99:59:59,999 And by the way, 83 99:59:59,999 --> 99:59:59,999 it's no accident 84 99:59:59,999 --> 99:59:59,999 that the drone body looks just like the pelvis of a flying squirrel. 85 99:59:59,999 --> 99:59:59,999 (Laughter) 86 99:59:59,999 --> 99:59:59,999 It's because the algorithms are designed to word the same way that evolution does. 87 99:59:59,999 --> 99:59:59,999 What's exciting is we're starting to see this technology out in the real world. 88 99:59:59,999 --> 99:59:59,999 We've been working with [Airbus] for a couple of years 89 99:59:59,999 --> 99:59:59,999 on this concept plane for the future. 90 99:59:59,999 --> 99:59:59,999 It's aways out still, 91 99:59:59,999 --> 99:59:59,999 but just recently we used a generative design AI 92 99:59:59,999 --> 99:59:59,999 to come up with this. 93 99:59:59,999 --> 99:59:59,999 This is a 3D printed cabin partition that's been designed by a computer. 94 99:59:59,999 --> 99:59:59,999 It's stronger than the original yet half the weight, 95 99:59:59,999 --> 99:59:59,999 and it will be flying in the Airbus [A-320] later this year. 96 99:59:59,999 --> 99:59:59,999 So computers can now generate. 97 99:59:59,999 --> 99:59:59,999 They can come up with their own solutions to our well-defined problems. 98 99:59:59,999 --> 99:59:59,999 But they're not inutitive. 99 99:59:59,999 --> 99:59:59,999 They still have to start from scratch every single time, 100 99:59:59,999 --> 99:59:59,999 and that's because they never learn, 101 99:59:59,999 --> 99:59:59,999 unlike Maggie. 102 99:59:59,999 --> 99:59:59,999 (Laughter) 103 99:59:59,999 --> 99:59:59,999 Maggie's actually smarter than our most advanced design tools. 104 99:59:59,999 --> 99:59:59,999 What do I mean by that? 105 99:59:59,999 --> 99:59:59,999 If her owner picks up that leash, 106 99:59:59,999 --> 99:59:59,999 Maggie knows with a fair degree of certainty 107 99:59:59,999 --> 99:59:59,999 that it's time to for a walk. 108 99:59:59,999 --> 99:59:59,999 And how did she learn? 109 99:59:59,999 --> 99:59:59,999 Well, every time the owner picked up the leash, 110 99:59:59,999 --> 99:59:59,999 they went for a walk. 111 99:59:59,999 --> 99:59:59,999 And Maggie did three things: 112 99:59:59,999 --> 99:59:59,999 she had to pay attention, 113 99:59:59,999 --> 99:59:59,999 she had to remember what happened 114 99:59:59,999 --> 99:59:59,999 and she had to retain and create a pattern in her mind. 115 99:59:59,999 --> 99:59:59,999 Interestingly, 116 99:59:59,999 --> 99:59:59,999 that's exactly computer scientists have been trying to get AIs to do 117 99:59:59,999 --> 99:59:59,999 for the last 60 or so years. 118 99:59:59,999 --> 99:59:59,999 Back in 1952, 119 99:59:59,999 --> 99:59:59,999 they build this computer that could play Tic-Tac-Toe. 120 99:59:59,999 --> 99:59:59,999 Big deal. 121 99:59:59,999 --> 99:59:59,999 Then 45 years later, 122 99:59:59,999 --> 99:59:59,999 1997, 123 99:59:59,999 --> 99:59:59,999 Deep Blue beats [Casperoff] at Chess. 124 99:59:59,999 --> 99:59:59,999 2011, Watson beats these two humans at Jeopardy, 125 99:59:59,999 --> 99:59:59,999 which is much harder for a computer to play than Chess is. 126 99:59:59,999 --> 99:59:59,999 In fact, rather than working from predefined recipes, 127 99:59:59,999 --> 99:59:59,999 Watson had to use reasoning to overcome his human opponents. 128 99:59:59,999 --> 99:59:59,999 And then a couple of weeks ago, 129 99:59:59,999 --> 99:59:59,999 [Deep Minds' Alpha-Go] beats the world's best human at Go, 130 99:59:59,999 --> 99:59:59,999 which is the most difficult game that we have. 131 99:59:59,999 --> 99:59:59,999 In fact in Go, 132 99:59:59,999 --> 99:59:59,999 there are more possible moves than there are atoms in the universe. 133 99:59:59,999 --> 99:59:59,999 So in order to win, 134 99:59:59,999 --> 99:59:59,999 what Alpha-Go had to do was develop intuition, 135 99:59:59,999 --> 99:59:59,999 and in fact, 136 99:59:59,999 --> 99:59:59,999 at some points, 137 99:59:59,999 --> 99:59:59,999 Alpha-Go's programmers didn't understand why Alpha-Go was doing what it was doing. 138 99:59:59,999 --> 99:59:59,999 And things are moving really fast. 139 99:59:59,999 --> 99:59:59,999 I mean, consider -- 140 99:59:59,999 --> 99:59:59,999 in the space of a human lifetime, 141 99:59:59,999 --> 99:59:59,999 computers have gone from a child's game 142 99:59:59,999 --> 99:59:59,999 to what's recognized as the pinnacle of strategic thought. 143 99:59:59,999 --> 99:59:59,999 What's basically happening 144 99:59:59,999 --> 99:59:59,999 is computers are going from being like Spock 145 99:59:59,999 --> 99:59:59,999 to being a lot more like Kirk. 146 99:59:59,999 --> 99:59:59,999 (Laughter) 147 99:59:59,999 --> 99:59:59,999 Right? 148 99:59:59,999 --> 99:59:59,999 From pure logic to intuition. 149 99:59:59,999 --> 99:59:59,999 Would you cross this bridge? 150 99:59:59,999 --> 99:59:59,999 Most of you are saying, 151 99:59:59,999 --> 99:59:59,999 "Oh, hell no." 152 99:59:59,999 --> 99:59:59,999 (Laughter) 153 99:59:59,999 --> 99:59:59,999 And you arrived at that decision in a split second. 154 99:59:59,999 --> 99:59:59,999 You just sort of knew that that bridge was unsafe. 155 99:59:59,999 --> 99:59:59,999 And that's exactly the kind of intuition 156 99:59:59,999 --> 99:59:59,999 that our deep learning systems are starting to develop right now. 157 99:59:59,999 --> 99:59:59,999 Very soon you'll literally be able to show something that you've made, 158 99:59:59,999 --> 99:59:59,999 you've designed, 159 99:59:59,999 --> 99:59:59,999 to computer, 160 99:59:59,999 --> 99:59:59,999 and it will look at it and say, 161 99:59:59,999 --> 99:59:59,999 "Mm, sorry homey, that will never work, 162 99:59:59,999 --> 99:59:59,999 you'll have to try again." 163 99:59:59,999 --> 99:59:59,999 Or you could ask it if people are going to like your next song, 164 99:59:59,999 --> 99:59:59,999 or your next flavor of ice cream. 165 99:59:59,999 --> 99:59:59,999 Or, much more importantly, 166 99:59:59,999 --> 99:59:59,999 you could work with a computer to solve a problem that we've never faced before. 167 99:59:59,999 --> 99:59:59,999 For instance climate change. 168 99:59:59,999 --> 99:59:59,999 We're not doing a very good job on our own, 169 99:59:59,999 --> 99:59:59,999 we could certainly use all the help we can get. 170 99:59:59,999 --> 99:59:59,999 That's what I'm talking about: 171 99:59:59,999 --> 99:59:59,999 technology amplifying our cognitive abilities 172 99:59:59,999 --> 99:59:59,999 so we can imagine and design things 173 99:59:59,999 --> 99:59:59,999 that were simply out of our reach as plain old unaugmented humans. 174 99:59:59,999 --> 99:59:59,999 So, what about making all of this crazy new stuff 175 99:59:59,999 --> 99:59:59,999 that we're going to invent and design? 176 99:59:59,999 --> 99:59:59,999 I think the era of human augmentation is as much about the physical world 177 99:59:59,999 --> 99:59:59,999 as it is about the virtual, intellectual realm. 178 99:59:59,999 --> 99:59:59,999 So how will technology augment us? 179 99:59:59,999 --> 99:59:59,999 In the physcial world, 180 99:59:59,999 --> 99:59:59,999 robotic systems. 181 99:59:59,999 --> 99:59:59,999 OK, there's certainly a fear that robots are going to take jobs from humans, 182 99:59:59,999 --> 99:59:59,999 and that is true in certain sectors. 183 99:59:59,999 --> 99:59:59,999 But I'm much more interested in this idea 184 99:59:59,999 --> 99:59:59,999 that humans and robots working together are going to augment each other, 185 99:59:59,999 --> 99:59:59,999 and start to inhabit a new space. 186 99:59:59,999 --> 99:59:59,999 This is our applied research lab in San Francisco, 187 99:59:59,999 --> 99:59:59,999 where one of our areas of focus is advanced robotics, 188 99:59:59,999 --> 99:59:59,999 specifically human-robot collaboration. 189 99:59:59,999 --> 99:59:59,999 And this is Bishop, 190 99:59:59,999 --> 99:59:59,999 one of our robots. 191 99:59:59,999 --> 99:59:59,999 As an experiment, 192 99:59:59,999 --> 99:59:59,999 we set it up to help a person working in construction doing repetitive tasks. 193 99:59:59,999 --> 99:59:59,999 Tasks like cutting out holes for outlets or light switches in dry wall. 194 99:59:59,999 --> 99:59:59,999 (Laughter) 195 99:59:59,999 --> 99:59:59,999 So Bishop's human partner can tell what to do in plain English 196 99:59:59,999 --> 99:59:59,999 and simple gestures, 197 99:59:59,999 --> 99:59:59,999 kind of like talking to a dog. 198 99:59:59,999 --> 99:59:59,999 And then Bishop executes on those instructions 199 99:59:59,999 --> 99:59:59,999 with perfect precision. 200 99:59:59,999 --> 99:59:59,999 We're using the human for what the human is good at, 201 99:59:59,999 --> 99:59:59,999 right? 202 99:59:59,999 --> 99:59:59,999 Awareness, perception and desicion making. 203 99:59:59,999 --> 99:59:59,999 And we're using the robot for what it's good at: 204 99:59:59,999 --> 99:59:59,999 precision and repetitiveness. 205 99:59:59,999 --> 99:59:59,999 Here's another cool project that Bishop worked on. 206 99:59:59,999 --> 99:59:59,999 The goal of this project, 207 99:59:59,999 --> 99:59:59,999 which we called, "The Hive," 208 99:59:59,999 --> 99:59:59,999 was the prototype the experience of humans, computers and robots 209 99:59:59,999 --> 99:59:59,999 all working together to solve a highly complex design problem. 210 99:59:59,999 --> 99:59:59,999 The humans acted as labor. 211 99:59:59,999 --> 99:59:59,999 They cruised around the construction site, 212 99:59:59,999 --> 99:59:59,999 they manipulated the bamboo -- 213 99:59:59,999 --> 99:59:59,999 which by the way, 214 99:59:59,999 --> 99:59:59,999 because it's a non-icomorphic material, 215 99:59:59,999 --> 99:59:59,999 is super hard for robots to deal with. 216 99:59:59,999 --> 99:59:59,999 But then the robots did this fiber winding, 217 99:59:59,999 --> 99:59:59,999 which was almost impossible for a human to do. 218 99:59:59,999 --> 99:59:59,999 And then we had an AI that was controlling everything. 219 99:59:59,999 --> 99:59:59,999 It was telling the humans what to do, 220 99:59:59,999 --> 99:59:59,999 it was tell the robots what to do, 221 99:59:59,999 --> 99:59:59,999 and keeping track of thousands of individual components. 222 99:59:59,999 --> 99:59:59,999 What's interesting is building this pavillion was simply not possible 223 99:59:59,999 --> 99:59:59,999 without human, robot and AI augmenting each other. 224 99:59:59,999 --> 99:59:59,999 OK, I'll share one more project. 225 99:59:59,999 --> 99:59:59,999 This one's a little bit crazy. 226 99:59:59,999 --> 99:59:59,999 We're working with Amsterdam-based artist, [Youris Marvin and his team at MX3D] 227 99:59:59,999 --> 99:59:59,999 to generatively design and robotically print 228 99:59:59,999 --> 99:59:59,999 the world's first autonomously manufactured bridge. 229 99:59:59,999 --> 99:59:59,999 So, Youris and an AI are designing this thing right now, as we speak, 230 99:59:59,999 --> 99:59:59,999 in Amsterdam. 231 99:59:59,999 --> 99:59:59,999 And when we're done, 232 99:59:59,999 --> 99:59:59,999 we're going to hit Go, 233 99:59:59,999 --> 99:59:59,999 and robots will start 3D printing in stainless steel, 234 99:59:59,999 --> 99:59:59,999 and then they're going to keep printing without human intervention 235 99:59:59,999 --> 99:59:59,999 until the bridge is finished. 236 99:59:59,999 --> 99:59:59,999 So as computers are going to augment our ability 237 99:59:59,999 --> 99:59:59,999 to imagine and design new stuff, 238 99:59:59,999 --> 99:59:59,999 robotic systems are going to help us 239 99:59:59,999 --> 99:59:59,999 build and make things that we've never been able to make before. 240 99:59:59,999 --> 99:59:59,999 But what about our ability to sense and control these things? 241 99:59:59,999 --> 99:59:59,999 What about a nervous system for the things that we make? 242 99:59:59,999 --> 99:59:59,999 Our nervous system -- 243 99:59:59,999 --> 99:59:59,999 the human nervous system -- 244 99:59:59,999 --> 99:59:59,999 tells everything that's going on around us. 245 99:59:59,999 --> 99:59:59,999 But the nervous system of the things we make is rudimentary at best. 246 99:59:59,999 --> 99:59:59,999 For instance, 247 99:59:59,999 --> 99:59:59,999 a car doesn't tell the city's Public Works department 248 99:59:59,999 --> 99:59:59,999 that it just hit a pothole at the corner of Broadway and Morrison; 249 99:59:59,999 --> 99:59:59,999 A building doesn't tell its designers 250 99:59:59,999 --> 99:59:59,999 whether or not the people inside like being there, 251 99:59:59,999 --> 99:59:59,999 and the toy manufacturer doesn't know if a toy is actually being played with -- 252 99:59:59,999 --> 99:59:59,999 how and where and whether or not it's any fun. 253 99:59:59,999 --> 99:59:59,999 Look, I'm sure that the designers imagined this lifestyle for Barbie 254 99:59:59,999 --> 99:59:59,999 when they designed her -- 255 99:59:59,999 --> 99:59:59,999 right? 256 99:59:59,999 --> 99:59:59,999 (Laughter) 257 99:59:59,999 --> 99:59:59,999 But what if it turns out that Barbie's actually really lonely? 258 99:59:59,999 --> 99:59:59,999 (Laughter) 259 99:59:59,999 --> 99:59:59,999 If the designers had known what was really happening in the real world 260 99:59:59,999 --> 99:59:59,999 with their designs -- 261 99:59:59,999 --> 99:59:59,999 the road, the building, the Barbie -- 262 99:59:59,999 --> 99:59:59,999 they could've used that knowledge 263 99:59:59,999 --> 99:59:59,999 to create an experience that was better for the user. 264 99:59:59,999 --> 99:59:59,999 What's missing is a nervous system 265 99:59:59,999 --> 99:59:59,999 connecting us to all of the things that we design, make and use. 266 99:59:59,999 --> 99:59:59,999 What if all of you had that kind of information flowing to you 267 99:59:59,999 --> 99:59:59,999 from the things you create in the real world? 268 99:59:59,999 --> 99:59:59,999 With all of the stuff we make, 269 99:59:59,999 --> 99:59:59,999 we spend a tremendous amount of money and energy -- 270 99:59:59,999 --> 99:59:59,999 in fact last year about two trillion dollars -- 271 99:59:59,999 --> 99:59:59,999 convincing people to buy the things that we've made. 272 99:59:59,999 --> 99:59:59,999 But if you had this connection to the things that you design and create, 273 99:59:59,999 --> 99:59:59,999 after they're out in the real world, 274 99:59:59,999 --> 99:59:59,999 after they've been sold, or launched or whatever, 275 99:59:59,999 --> 99:59:59,999 we could actually change that, 276 99:59:59,999 --> 99:59:59,999 and go from making people want our stuff, 277 99:59:59,999 --> 99:59:59,999 to just making stuff that people want in the first place. 278 99:59:59,999 --> 99:59:59,999 The good news is we're working on digital nervous systems 279 99:59:59,999 --> 99:59:59,999 that connect us to the things we design. 280 99:59:59,999 --> 99:59:59,999 We're working on one project with a couple of guys down in Los Angeles 281 99:59:59,999 --> 99:59:59,999 called the Bandito Brothers, 282 99:59:59,999 --> 99:59:59,999 and their team, 283 99:59:59,999 --> 99:59:59,999 and one of the things these guys do is build insane cars 284 99:59:59,999 --> 99:59:59,999 that do absolutely insane things. 285 99:59:59,999 --> 99:59:59,999 These guys are crazy. 286 99:59:59,999 --> 99:59:59,999 (Laughter) 287 99:59:59,999 --> 99:59:59,999 In the best way. 288 99:59:59,999 --> 99:59:59,999 And what we're doing with them 289 99:59:59,999 --> 99:59:59,999 is taking a traditions racecar [Chassy], 290 99:59:59,999 --> 99:59:59,999 and giving it a nervous system. 291 99:59:59,999 --> 99:59:59,999 So we instrumented it with dozens of censors, 292 99:59:59,999 --> 99:59:59,999 and then we put a world-class driver behind the wheel, 293 99:59:59,999 --> 99:59:59,999 took it out to the desert 294 99:59:59,999 --> 99:59:59,999 and drove the hell out of it for a week. 295 99:59:59,999 --> 99:59:59,999 And the car's nervous system captured everything that was happening to car. 296 99:59:59,999 --> 99:59:59,999 We captured four billion data points. 297 99:59:59,999 --> 99:59:59,999 All of the forces that it was subjected to. 298 99:59:59,999 --> 99:59:59,999 And then we did something crazy. 299 99:59:59,999 --> 99:59:59,999 We took all of that data, 300 99:59:59,999 --> 99:59:59,999 and plugged it into a generative design AI that we call, "Dreamcatcher." 301 99:59:59,999 --> 99:59:59,999 So what do get when you give a design tool a nervous system, 302 99:59:59,999 --> 99:59:59,999 and you ask it to build you the ultimate car [chassy]? 303 99:59:59,999 --> 99:59:59,999 You get this. 304 99:59:59,999 --> 99:59:59,999 This is something that human could never have designed. 305 99:59:59,999 --> 99:59:59,999 Except a human did design this, 306 99:59:59,999 --> 99:59:59,999 but it was a human that was augmented by a generative design AI, 307 99:59:59,999 --> 99:59:59,999 a digital nervous system, 308 99:59:59,999 --> 99:59:59,999 and robots that can actually fabricate something like this. 309 99:59:59,999 --> 99:59:59,999 So if this is the future, 310 99:59:59,999 --> 99:59:59,999 the Augmented Age, 311 99:59:59,999 --> 99:59:59,999 and we're going to be augemented cognitively, physically and perceptually, 312 99:59:59,999 --> 99:59:59,999 what will that look like? 313 99:59:59,999 --> 99:59:59,999 What is this wonderland going to be like? 314 99:59:59,999 --> 99:59:59,999 I think we're going to see a world 315 99:59:59,999 --> 99:59:59,999 where we're moving from things that are fabricated 316 99:59:59,999 --> 99:59:59,999 to things that are farmed. 317 99:59:59,999 --> 99:59:59,999 Where we're moving from things that are constructed 318 99:59:59,999 --> 99:59:59,999 to that which is grown. 319 99:59:59,999 --> 99:59:59,999 We're going to move from being isolated 320 99:59:59,999 --> 99:59:59,999 to being connected, 321 99:59:59,999 --> 99:59:59,999 and we'll move away from extraction 322 99:59:59,999 --> 99:59:59,999 to embrace aggregation. 323 99:59:59,999 --> 99:59:59,999 I also think we'll shift from craving obedience from our things 324 99:59:59,999 --> 99:59:59,999 to valuing autonomy. 325 99:59:59,999 --> 99:59:59,999 Thanks to our augmented capabilities, 326 99:59:59,999 --> 99:59:59,999 our world is going to change dramatically. 327 99:59:59,999 --> 99:59:59,999 We're going to have a world with more variety, 328 99:59:59,999 --> 99:59:59,999 more connectedness, 329 99:59:59,999 --> 99:59:59,999 more dynamism, 330 99:59:59,999 --> 99:59:59,999 more complexity, 331 99:59:59,999 --> 99:59:59,999 more adaptability, 332 99:59:59,999 --> 99:59:59,999 and of course, 333 99:59:59,999 --> 99:59:59,999 more beauty. 334 99:59:59,999 --> 99:59:59,999 The shape of things to come 335 99:59:59,999 --> 99:59:59,999 will be unlike anything we've ever seen before. 336 99:59:59,999 --> 99:59:59,999 Why? 337 99:59:59,999 --> 99:59:59,999 Because what will be shaping those things 338 99:59:59,999 --> 99:59:59,999 is this new partnership between technology, nature and humanity. 339 99:59:59,999 --> 99:59:59,999 That to me is a future well worth looking forward to. 340 99:59:59,999 --> 99:59:59,999 Thank you all so much. 341 99:59:59,999 --> 99:59:59,999 (Applause)