[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.28,0:00:09.28,Default,,0000,0000,0000,,So what grade are you in? Second. Tenth grade.\NFirst grade. I was in eighth grade when I Dialogue: 0,0:00:09.82,0:00:16.53,Default,,0000,0000,0000,,learned to program. I got my first computer\Nwhen I was in sixth grade. What gets me excited Dialogue: 0,0:00:16.53,0:00:21.49,Default,,0000,0000,0000,,is being able to fix people's problems. You\Ncan express yourself, you can build things Dialogue: 0,0:00:21.49,0:00:26.93,Default,,0000,0000,0000,,from an idea. Computer science is the basis\Nfor a lot of the things that college students Dialogue: 0,0:00:26.93,0:00:31.40,Default,,0000,0000,0000,,and professionals will do for the next twenty\Nor thirty years. I like programming because Dialogue: 0,0:00:31.40,0:00:36.99,Default,,0000,0000,0000,,I like helping people. I get the opportunity\Nto build something that's gonna make people's Dialogue: 0,0:00:36.99,0:00:41.25,Default,,0000,0000,0000,,lives easier. I think it's the closest thing\Nwe have to a superpower. Getting started is Dialogue: 0,0:00:41.25,0:00:47.71,Default,,0000,0000,0000,,the most important part. I'm a beginner myself\Nand I want you to learn with me. I'm John Dialogue: 0,0:00:47.71,0:00:52.47,Default,,0000,0000,0000,,Vechey, I'm one of the co-founders of PopCap\NGames. We make games like Plants vs. Zombies, Dialogue: 0,0:00:52.47,0:00:57.67,Default,,0000,0000,0000,,Bejeweled, and Peggle. A lot about games isn't\Nhow perfect your code is, it's not how perfect Dialogue: 0,0:00:57.67,0:01:02.13,Default,,0000,0000,0000,,your art is, it's about how does it feel and\Nhow much fun it is. You can only get that Dialogue: 0,0:01:02.13,0:01:06.28,Default,,0000,0000,0000,,sense by trying it, by doing it, by learning\Nand adapting and iterating your own skills Dialogue: 0,0:01:06.28,0:01:11.17,Default,,0000,0000,0000,,of making games. Do you have a favorite video\Ngame? Well, we're going to take one step towards Dialogue: 0,0:01:11.17,0:01:17.11,Default,,0000,0000,0000,,creating games just like that using Play Lab.\NGood games have a story and every story has Dialogue: 0,0:01:17.11,0:01:22.83,Default,,0000,0000,0000,,actors. Actors do things like speak, move,\Nand interact with each other. Maybe even score Dialogue: 0,0:01:22.83,0:01:27.98,Default,,0000,0000,0000,,points based on the rules of the game. Today\Nwe'll be learning how to do all these things, Dialogue: 0,0:01:27.98,0:01:33.71,Default,,0000,0000,0000,,one by one, with Disney's characters like\NAnna, Elsa, Hiro, Baymax, and Rapunzel. We'll Dialogue: 0,0:01:33.71,0:01:39.50,Default,,0000,0000,0000,,build a game from scratch that can be shared\Nand played on a phone. Your screen is split Dialogue: 0,0:01:39.50,0:01:44.51,Default,,0000,0000,0000,,into three main parts. On the left is the\Ngamespace, where your program will run. The Dialogue: 0,0:01:44.51,0:01:50.67,Default,,0000,0000,0000,,instructions for each level are written below.\NThis middle area is the toolbox, and each Dialogue: 0,0:01:50.67,0:01:55.67,Default,,0000,0000,0000,,of these blocks is a piece of code. The white\Nspace on the right is called the workspace, Dialogue: 0,0:01:55.67,0:02:02.46,Default,,0000,0000,0000,,and this is where we'll build our program.\NTo start off, you'll need to link your blocks Dialogue: 0,0:02:02.46,0:02:07.24,Default,,0000,0000,0000,,to the orange "when run" block. You can link\Nmultiple blocks together by dragging them Dialogue: 0,0:02:07.24,0:02:13.07,Default,,0000,0000,0000,,out until you see the yellow outline, and\Nthen they'll snap together. In this first Dialogue: 0,0:02:13.07,0:02:19.09,Default,,0000,0000,0000,,puzzle, Hiro is Actor 1 and Baymax is Actor\N2. We need to move Hiro to get to Baymax by Dialogue: 0,0:02:19.09,0:02:24.91,Default,,0000,0000,0000,,dragging the "move right" block out and linking\Nit to the "when run" block. Once you have Dialogue: 0,0:02:24.91,0:02:29.82,Default,,0000,0000,0000,,your blocks in place, hit the "Run" button\Nto see what you've programmed. Get started Dialogue: 0,0:02:29.82,0:02:34.26,Default,,0000,0000,0000,,and by the end you'll be able to create your\Nown game with these amazing actors that can Dialogue: 0,0:02:34.26,0:02:40.62,Default,,0000,0000,0000,,interact, score points, throw microbots, cherries,\Nsaucepans, sparkles, and ice.. and vanish Dialogue: 0,0:02:40.62,0:02:42.73,Default,,0000,0000,0000,,each other. It's all up to you!