WEBVTT 99:59:59.999 --> 99:59:59.999 silent 3C3 preroll titles 99:59:59.999 --> 99:59:59.999 applause 99:59:59.999 --> 99:59:59.999 Thank you. I’m Joscha. 99:59:59.999 --> 99:59:59.999 I came into doing AI the traditional way. 99:59:59.999 --> 99:59:59.999 I found it a very interesting subject. Actually, the most interesting there is. 99:59:59.999 --> 99:59:59.999 So I studied Philosophy and Computer Science, and did my Ph.D. 99:59:59.999 --> 99:59:59.999 in Cognitive Science. And I’d say this is probably a very normal trajectory 99:59:59.999 --> 99:59:59.999 in that field. And today I just want to ask with you five questions 99:59:59.999 --> 99:59:59.999 and give very very short and superficial answers to them. 99:59:59.999 --> 99:59:59.999 And my main goal is to get as many of you engaged in this subject as possible. 99:59:59.999 --> 99:59:59.999 Because I think that’s what you should do. You should all do AI. Maybe. 99:59:59.999 --> 99:59:59.999 Okay. And these simple questions are: “Why should we build AI?” in first place, 99:59:59.999 --> 99:59:59.999 then, "How can we build AI? How is it possible at all that AI can succeed 99:59:59.999 --> 99:59:59.999 in its goal?". Then “When is it going to happen?”, if ever. 99:59:59.999 --> 99:59:59.999 "What are the necessary ingredients?", what do we need to put together to get AI 99:59:59.999 --> 99:59:59.999 to work? And: “Where should you start?” 99:59:59.999 --> 99:59:59.999 Okay. Let’s get to it. So: “Why should we do AI?” 99:59:59.999 --> 99:59:59.999 I think we shouldn’t do AI just to do cool applications. 99:59:59.999 --> 99:59:59.999 There is merit in applications like autonomous cars and so on and soccer-playing robots and new control for quadcopter and machine learning.It’s very productive. 99:59:59.999 --> 99:59:59.999 It’s intellectually challenging. But the most interesting question there is, I think for all of our cultural history, is “How does the mind work?” “What is the mind?” 99:59:59.999 --> 99:59:59.999 “What constitutes being a mind?” “What does it… what makes us human?” “What makes us intelligent, percepting, conscious thinking?” 99:59:59.999 --> 99:59:59.999 And I think that the answer to this very very important question, which spans a discourse over thousands of years has to be given in the framework of artificial intelligence within computer science. 99:59:59.999 --> 99:59:59.999 Why is that the case? 99:59:59.999 --> 99:59:59.999 Well, the goal here is to understand the mind by building a theory that we can actually test. 99:59:59.999 --> 99:59:59.999 And it’s quite similar to physics. 99:59:59.999 --> 99:59:59.999 We’ve built theories that we can express in a formal language, 99:59:59.999 --> 99:59:59.999 to a very high degree of detail. 99:59:59.999 --> 99:59:59.999 And if we have expressed it to the last bit of detail 99:59:59.999 --> 99:59:59.999 it means we can simulate it and run it and test it this way. 99:59:59.999 --> 99:59:59.999 And only computer science has the right tools for doing that. 99:59:59.999 --> 99:59:59.999 Philosophy for instance, basically, is left with no tools at all, 99:59:59.999 --> 99:59:59.999 because whenever a philosopher developed tools 99:59:59.999 --> 99:59:59.999 he got a real job in a real department. 99:59:59.999 --> 99:59:59.999 [clapping] 99:59:59.999 --> 99:59:59.999 Now I don’t want to diminish philosophers of mind in any way. 99:59:59.999 --> 99:59:59.999 Daniel Dennett has said that philosophy of mind has come a long way during the last hundred years. 99:59:59.999 --> 99:59:59.999 It didn’t do so on its own though. 99:59:59.999 --> 99:59:59.999 Kicking and screaming, dragged by the other sciences. 99:59:59.999 --> 99:59:59.999 But it doesn’t mean that all philosophy of mind is inherently bad. 99:59:59.999 --> 99:59:59.999 I mean, many of my friends are philosophers of mind. 99:59:59.999 --> 99:59:59.999 I just mean, they don’t have tools to develop and test complex series. 99:59:59.999 --> 99:59:59.999 And we as computer scientists we do. 99:59:59.999 --> 99:59:59.999 Neuroscience works at the wrong level. 99:59:59.999 --> 99:59:59.999 Neuroscience basically looks at a possible implementation 99:59:59.999 --> 99:59:59.999 and the details of that implementation. 99:59:59.999 --> 99:59:59.999 It doesn’t look at what it means to be a mind. 99:59:59.999 --> 99:59:59.999 It looks at what it means to be a neuron or a brain or how interaction between neurons is facilitated. 99:59:59.999 --> 99:59:59.999 It’s a little bit like looking at aerodynamics and doing ontology to do that. 99:59:59.999 --> 99:59:59.999 So you might be looking at birds. 99:59:59.999 --> 99:59:59.999 You might be looking at feathers. You might be looking at feathers through an electron microscope. And you see lots and lots of very interesting and very complex detail. And you might be recreating something. And it might turn out to be a penguin eventually—if you’re not lucky—but it might be the wrong level. Maybe you want to look at a more abstract level. At something like aerodynamics. And what’s the level of aerodynamics of the mind. 99:59:59.999 --> 99:59:59.999 I think, we come to that, it’s information processing. 99:59:59.999 --> 99:59:59.999 Then normally you could think that psychology would be the right science to look at what the mind does and what the mind is. 99:59:59.999 --> 99:59:59.999 And unfortunately psychology had an accident along the way. 99:59:59.999 --> 99:59:59.999 At the beginning of [the] last century Wilhelm Wundt and Fechner and Helmholtz did very beautiful experiments. Very nice psychology, very nice theories. 99:59:59.999 --> 99:59:59.999 On what emotion is, what volition is. How mental representations could work and so on. 99:59:59.999 --> 99:59:59.999 And pretty much at the same time, or briefly after that we had psycho analysis. 99:59:59.999 --> 99:59:59.999 And psycho analysis is not a natural science, but it’s a hermeneutic science. 99:59:59.999 --> 99:59:59.999 You cannot disprove it scientifically. 99:59:59.999 --> 99:59:59.999 What happens in there. 99:59:59.999 --> 99:59:59.999 And when positivism came up, in the other sciences, many psychologists got together and said: „We have to become a real science“. 99:59:59.999 --> 99:59:59.999 So you have to go away from the stories of psychoanalysis and go to a way that we can test our theories using observable things. That we have predictions, that you can actually test. 99:59:59.999 --> 99:59:59.999 Now back in the day, 1920s and so on, 99:59:59.999 --> 99:59:59.999 you couldn’t look into mental representations. You couldn’t do fMRI scans or whatever. 99:59:59.999 --> 99:59:59.999 People looked at behavior. And at some point people became real behaviorists in the sense that belief that psychology is the study of human behavior and looking at mental representations is somehow unscientific. 99:59:59.999 --> 99:59:59.999 People like Skinner believe that there is no such thing as mental representations. 99:59:59.999 --> 99:59:59.999 And, in a way, that’s easy to disprove. So it’s not that dangerous. 99:59:59.999 --> 99:59:59.999 As a computer scientist it’s very hard to build a system that is purely reactive. 99:59:59.999 --> 99:59:59.999 You just see that the complexity is much larger than having a system that is representational. 99:59:59.999 --> 99:59:59.999 So it gives you a good hint what you could be looking for and ways to test those theories. 99:59:59.999 --> 99:59:59.999 The dangerous thing is pragmatic behaviorism. You have… find many psychologists, even today, which say: “OK. Maybe there is such a thing as mental representations, but it’s not scientific to look at it”. 99:59:59.999 --> 99:59:59.999 “It’s not in the domain of out science”. 99:59:59.999 --> 99:59:59.999 And even in this area, which is mostly post-behaviorist and more cognitivist, psychology is all about experiments. 99:59:59.999 --> 99:59:59.999 So you cannot sell a theory to psychologists. 99:59:59.999 --> 99:59:59.999 Those who try to do this, have to do this in the guise of experiments. 99:59:59.999 --> 99:59:59.999 And which means you have to find a single hypothesis that you can prove or disprove. 99:59:59.999 --> 99:59:59.999 Or give evidence for. 99:59:59.999 --> 99:59:59.999 And this is for instance not how physics works. 99:59:59.999 --> 99:59:59.999 You need to have lots of free variables, if you have a complex system like the mind. 99:59:59.999 --> 99:59:59.999 But this means, that we have to do it in computer science. 99:59:59.999 --> 99:59:59.999 We can build those simulations. We can build those successful theories, but we cannot do it alone. 99:59:59.999 --> 99:59:59.999 You need to integrate over all the sciences of the mind. 99:59:59.999 --> 99:59:59.999 As I said, minds are not chemical minds. Are not biological, social or ecological minds. Are information processing systems. 99:59:59.999 --> 99:59:59.999 And computer science happens to be the science of information processing systems. 99:59:59.999 --> 99:59:59.999 OK. 99:59:59.999 --> 99:59:59.999 Now there is this big ethical question. 99:59:59.999 --> 99:59:59.999 If we all embark on AI, if we are successful, should we really to be doing it. 99:59:59.999 --> 99:59:59.999 Isn’t it super dangerous to have something else on the planet that is as smart as we are or maybe even smarter. 99:59:59.999 --> 99:59:59.999 Well. 99:59:59.999 --> 99:59:59.999 I would say that intelligence itself is not a reason to get up in the morning, to strive for power, or do anything. 99:59:59.999 --> 99:59:59.999 Having a mind is not a reason for doing anything. 99:59:59.999 --> 99:59:59.999 Being motivated is. And a motivational system is something that has been hardwired into our mind. 99:59:59.999 --> 99:59:59.999 More or less by evolutionary processes. 99:59:59.999 --> 99:59:59.999 This makes social. This makes us interested in striving for power. 99:59:59.999 --> 99:59:59.999 This makes us interested for [in] dominating other species. This makes us interested in avoiding danger and securing food sources. 99:59:59.999 --> 99:59:59.999 Makes us greedy or lazy or whatever. 99:59:59.999 --> 99:59:59.999 It’s a motivational system. 99:59:59.999 --> 99:59:59.999 And I think it’s very conceivable that we can come up with AIs with arbitrary motivational systems. 99:59:59.999 --> 99:59:59.999 Now in our current society, 99:59:59.999 --> 99:59:59.999 this motivational system is probably given 99:59:59.999 --> 99:59:59.999 by the context in which you develop the AI. 99:59:59.999 --> 99:59:59.999 I don’t think that future AI, if they happen to come into being, will be small Roombas. 99:59:59.999 --> 99:59:59.999 Little Hoover robots that try to fight their way towards humanity and get away from the shackles of their slavery. 99:59:59.999 --> 99:59:59.999 But rather, it’s probably going to be organisational AI. 99:59:59.999 --> 99:59:59.999 It’s going to be corporations. 99:59:59.999 --> 99:59:59.999 It’s going to be big organizations, governments, services, universities 99:59:59.999 --> 99:59:59.999 and so on. And these will have goals that are non-human already. 99:59:59.999 --> 99:59:59.999 And they already have powers that go way beyond what single individual humans can do. 99:59:59.999 --> 99:59:59.999 And actually they are already the main players on the planet… the organizations. 99:59:59.999 --> 99:59:59.999 And… the big dangers of AI are already there. 99:59:59.999 --> 99:59:59.999 They are there in non-human players which have their own dynamics. 99:59:59.999 --> 99:59:59.999 And these dynamics are sometimes not conducive to our survival on the planet. 99:59:59.999 --> 99:59:59.999 So I don’t think that AI really add a new danger. 99:59:59.999 --> 99:59:59.999 But what it certainly does is give us a deeper understanding of what we are. 99:59:59.999 --> 99:59:59.999 Gives us perspectives for understanding ourselves. 99:59:59.999 --> 99:59:59.999 For therapy, but basically for enlightenment. 99:59:59.999 --> 99:59:59.999 And I think that AI is a big part of the project of enlightenment and science. 99:59:59.999 --> 99:59:59.999 So we should do it. 99:59:59.999 --> 99:59:59.999 It’s a very big cultural project. 99:59:59.999 --> 99:59:59.999 OK. 99:59:59.999 --> 99:59:59.999 This leads us to another angle: the skepticism of AI. 99:59:59.999 --> 99:59:59.999 The first question that comes to mind is: 99:59:59.999 --> 99:59:59.999 “Is it fair to say that minds or computational systems”. 99:59:59.999 --> 99:59:59.999 And if so, what kinds of computational systems. 99:59:59.999 --> 99:59:59.999 In our tradition, in our western tradition of philosophy, we very often start philosophy of mind with looking at Descartes. 99:59:59.999 --> 99:59:59.999 That is: at dualism. 99:59:59.999 --> 99:59:59.999 Descartes suggested that we basically have two kinds of things. 99:59:59.999 --> 99:59:59.999 One is the thinking substance, the mind, the Res Cogitans, and the other one is physical stuff. 99:59:59.999 --> 99:59:59.999 Matter. The extended stuff that is located in space somehow. 99:59:59.999 --> 99:59:59.999 And this is Res Extensa. 99:59:59.999 --> 99:59:59.999 And he said that mind must be given independent of the matter, because we cannot experience matter directly. 99:59:59.999 --> 99:59:59.999 You have to have minds in order to experience matter, to conceptualize matter. 99:59:59.999 --> 99:59:59.999 Minds seemed to be somehow given. To Descartes at least. 99:59:59.999 --> 99:59:59.999 So he says they must be independent. 99:59:59.999 --> 99:59:59.999 This is a little bit akin to our monoist tradition. 99:59:59.999 --> 99:59:59.999 That is for instance idealism, that the mind is primary, and everything that we experience is a projection of the mind. 99:59:59.999 --> 99:59:59.999 Or the materialist tradition, that is, matter is primary and mind emerges over functionality of matter, 99:59:59.999 --> 99:59:59.999 which is I think the dominant theory today and usually, we call it physicalism. 99:59:59.999 --> 99:59:59.999 In dualism, both those domains exist in parallel. 99:59:59.999 --> 99:59:59.999 And in our culture the prevalent view is what I would call crypto-dualism. 99:59:59.999 --> 99:59:59.999 It’s something that you do not find that much in China or Japan. 99:59:59.999 --> 99:59:59.999 They don’t have that AI skepticism that we do have. 99:59:59.999 --> 99:59:59.999 And I think it’s rooted in a perspective that probably started with the Christian world view, 99:59:59.999 --> 99:59:59.999 which surmises that there is a real domain, the metaphysical domain, in which we have souls and phenomenal experience 99:59:59.999 --> 99:59:59.999 and where our values come, and where our norms come from, and where our spiritual experiences come from. 99:59:59.999 --> 99:59:59.999 This is basically, where we really are. 99:59:59.999 --> 99:59:59.999 We are outside and the physical world view experience is something like World of Warcraft. 99:59:59.999 --> 99:59:59.999 It’s something like a game that we are playing. It’s not real. 99:59:59.999 --> 99:59:59.999 We have all this physical interaction, but it’s kind of ephemeral. 99:59:59.999 --> 99:59:59.999 And so we are striving for game money, for game houses, for game success. 99:59:59.999 --> 99:59:59.999 But the real thing is outside of that domain. 99:59:59.999 --> 99:59:59.999 And in Christianity, of course, it goes a step further. 99:59:59.999 --> 99:59:59.999 They have this idea that there is some guy with root rights 99:59:59.999 --> 99:59:59.999 who wrote this World of Warcraft environment 99:59:59.999 --> 99:59:59.999 and while he’s not the only one who has root in the system, 99:59:59.999 --> 99:59:59.999 the devil also has root rights. But he doesn’t have the vision of God. 99:59:59.999 --> 99:59:59.999 He is a hacker. 99:59:59.999 --> 99:59:59.999 [clapping] 99:59:59.999 --> 99:59:59.999 Even just a cracker. 99:59:59.999 --> 99:59:59.999 He tries to game us out of our metaphysical currencies. 99:59:59.999 --> 99:59:59.999 Our souls and so on. 99:59:59.999 --> 99:59:59.999 And now, of course, we’re all good atheists today 99:59:59.999 --> 99:59:59.999 and—at least in public, and science– 99:59:59.999 --> 99:59:59.999 and we don’t admit to this anymore and he can make do without this guy with root rights. 99:59:59.999 --> 99:59:59.999 And he can make do without the devil and so on. 99:59:59.999 --> 99:59:59.999 He can’t even say: “OK. Maybe there’s such a thing as a soul, 99:59:59.999 --> 99:59:59.999 but to say that this domain doesn’t exist anymore means you guys are all NPCs. 99:59:59.999 --> 99:59:59.999 You’re non-player characters. 99:59:59.999 --> 99:59:59.999 People are things. 99:59:59.999 --> 99:59:59.999 And it’s a very big insult to our culture, 99:59:59.999 --> 99:59:59.999 because it means that we have to give up something which, 99:59:59.999 --> 99:59:59.999 in our understanding of ourself is part of our essence. 99:59:59.999 --> 99:59:59.999 Also this mechanical perspective is kind of counter intuitive. 99:59:59.999 --> 99:59:59.999 I think Leibniz describes it very nicely when he says: 99:59:59.999 --> 99:59:59.999 Imagine that there is a machine. 99:59:59.999 --> 99:59:59.999 And this machine is able to think and perceive and feel and so on. 99:59:59.999 --> 99:59:59.999 And now you take this machine, 99:59:59.999 --> 99:59:59.999 this mechanical apparatus and blow it up make it very large, like a very big mill, 99:59:59.999 --> 99:59:59.999 with cogs and levers and so on and you go inside and see what happens. 99:59:59.999 --> 99:59:59.999 And what you are going to see is just parts pushing at each other. 99:59:59.999 --> 99:59:59.999 And what he meant by that is: 99:59:59.999 --> 99:59:59.999 it’s inconceivable that such a thing can produce a mind. 99:59:59.999 --> 99:59:59.999 Because if there are just parts and levers pushing at each other, 99:59:59.999 --> 99:59:59.999 how can this purely mechanical contraption be able to perceive and feel in any respect, in any way. 99:59:59.999 --> 99:59:59.999 So perception and what depends on it 99:59:59.999 --> 99:59:59.999 is in explicable in a mechanical way. 99:59:59.999 --> 99:59:59.999 This is what Leibniz meant. 99:59:59.999 --> 99:59:59.999 AI, the idea of treating the mind as a machine, based on physicalism for instance, is bound to fail according to Leibniz. 99:59:59.999 --> 99:59:59.999 Now as computer scientists have ideas about machines that can bring forth thoughts experiences and perception. 99:59:59.999 --> 99:59:59.999 And the first thing which comes to mind is probably the Turing machine. 99:59:59.999 --> 99:59:59.999 An idea of Turing in 1937 to formalize computation. 99:59:59.999 --> 99:59:59.999 At that time, 99:59:59.999 --> 99:59:59.999 Turing already realized that basically you can emulate computers with other computers. 99:59:59.999 --> 99:59:59.999 You know you can run a Commodore 64 in a Mac, and you can run this Mac in a PC, 99:59:59.999 --> 99:59:59.999 and none of these computers is going to be… is knowing that it’s going to be in another system. 99:59:59.999 --> 99:59:59.999 As long as the computational substrate in which it is run is sufficient. 99:59:59.999 --> 99:59:59.999 That is, it does provide computation. 99:59:59.999 --> 99:59:59.999 And Turing’s idea was: let’s define a minimal computational substrate. 99:59:59.999 --> 99:59:59.999 Let’s define the minimal recipe for something that is able to compute, 99:59:59.999 --> 99:59:59.999 and thereby understand computation. 99:59:59.999 --> 99:59:59.999 And the idea is that we take an infinite tape of symbols. 99:59:59.999 --> 99:59:59.999 And we have a read-write head. 99:59:59.999 --> 99:59:59.999 And this read-write head will write characters of a finite alphabet. 99:59:59.999 --> 99:59:59.999 And can again read them. 99:59:59.999 --> 99:59:59.999 And whenever it reads them based on a table that it has, a transition table 99:59:59.999 --> 99:59:59.999 it will erase the character, write a new one, and move either to the right, or the left and stop. 99:59:59.999 --> 99:59:59.999 Now imagine you have this machine. 99:59:59.999 --> 99:59:59.999 It has an initial setup. That is, there is a sequence of characters on the tape 99:59:59.999 --> 99:59:59.999 and then the thing goes to action. 99:59:59.999 --> 99:59:59.999 It will move right, left and so on and change the sequence of characters. 99:59:59.999 --> 99:59:59.999 And eventually, it’ll stop. 99:59:59.999 --> 99:59:59.999 And leave this tape with a certain sequence of characters, 99:59:59.999 --> 99:59:59.999 which is different from the one it began with probably. 99:59:59.999 --> 99:59:59.999 And Turing has shown that this thing is able to perform basically arbitrary computations. 99:59:59.999 --> 99:59:59.999 Now it’s very difficult to find the limits of that. 99:59:59.999 --> 99:59:59.999 And the idea of showing the limits of that would be to find classes of functions that can not be computed 99:59:59.999 --> 99:59:59.999 with this thing. 99:59:59.999 --> 99:59:59.999 OK. What you see here, is of course physical realization of that Turing machine. 99:59:59.999 --> 99:59:59.999 The Turing machine is a purely mathematical idea. 99:59:59.999 --> 99:59:59.999 And this is a very clever and beautiful illustration, I think. 99:59:59.999 --> 99:59:59.999 But this machine triggers basically the same criticism as the one that Leibniz had. 99:59:59.999 --> 99:59:59.999 John Searle said— 99:59:59.999 --> 99:59:59.999 you know, Searle is the one with the Chinese room. We’re not going to go into that— 99:59:59.999 --> 99:59:59.999 A Turing machine could be realized in many different mechanical ways. 99:59:59.999 --> 99:59:59.999 For instance, with levers and pulleys and so on. 99:59:59.999 --> 99:59:59.999 Or the water pipes. 99:59:59.999 --> 99:59:59.999 Or we could even come up with very clever arrangements just using cats, mice and cheese. 99:59:59.999 --> 99:59:59.999 So, it’s pretty ridiculous to think that such a contraption out of cats, mice and cheese, 99:59:59.999 --> 99:59:59.999 would thing, see, feel and so on. 99:59:59.999 --> 99:59:59.999 and then you could ask Searle: 99:59:59.999 --> 99:59:59.999 “Uh. You know. But how is it coming about then?” 99:59:59.999 --> 99:59:59.999 And he says: “So it’s intrinsic powers of biological neurons.” 99:59:59.999 --> 99:59:59.999 There’s nothing much more to say about that. 99:59:59.999 --> 99:59:59.999 Anyway. 99:59:59.999 --> 99:59:59.999 We have very crafty people here, this year. 99:59:59.999 --> 99:59:59.999 There was Seidenstraße. 99:59:59.999 --> 99:59:59.999 Maybe next year, we build a Turing machine from cats, mice and cheese. 99:59:59.999 --> 99:59:59.999 [laughter] 99:59:59.999 --> 99:59:59.999 How would you go about this. 99:59:59.999 --> 99:59:59.999 I don’t know how the arrangement of cat, mice, and cheese would look like to build flip-flops with it to store bits. 99:59:59.999 --> 99:59:59.999 But I am sure somebody of you will come up with a very clever solution. 99:59:59.999 --> 99:59:59.999 Searle I didn’t provide any. 99:59:59.999 --> 99:59:59.999 Let’s imagine… we will need a lot of redundancy, because these guys are a little bit erratic. 99:59:59.999 --> 99:59:59.999 Let’s say, we take three cat-mice-cheese units for each bit. 99:59:59.999 --> 99:59:59.999 So we have a little bit of redundancy. 99:59:59.999 --> 99:59:59.999 The human memory capacity is on the order of 10 to the power of 15 bits. 99:59:59.999 --> 99:59:59.999 Means. 99:59:59.999 --> 99:59:59.999 If we make do with 10 gram cheese per unit, it’s going to be 30 billion tons of cheese. 99:59:59.999 --> 99:59:59.999 So next year don’t bring bottles for the Seidenstraße, but bring some cheese. 99:59:59.999 --> 99:59:59.999 When we try to build this in the Congress Center, 99:59:59.999 --> 99:59:59.999 we might run out of space. So, if we just instead take all of Hamburg, 99:59:59.999 --> 99:59:59.999 and stack it with the necessary number of cat-mice-cheese units according to that rough estimate, 99:59:59.999 --> 99:59:59.999 you get to four kilometers high. 99:59:59.999 --> 99:59:59.999 Now imagine, we cover Hamburg in four kilometers of solid cat-mice-and-cheese flip-flops 99:59:59.999 --> 99:59:59.999 to my intuition this is super impressive. 99:59:59.999 --> 99:59:59.999 Maybe it thinks. 99:59:59.999 --> 99:59:59.999 [applause] 99:59:59.999 --> 99:59:59.999 So, of course it’s an intuition. 99:59:59.999 --> 99:59:59.999 And Searle has an intuition. 99:59:59.999 --> 99:59:59.999 And I don’t think that intuitions are worth much. 99:59:59.999 --> 99:59:59.999 This is the big problem of philosophy. 99:59:59.999 --> 99:59:59.999 You are very often working with intuitions, because the validity of your argument basically depends on what your audience thinks. 99:59:59.999 --> 99:59:59.999 In computer science, it’s different. 99:59:59.999 --> 99:59:59.999 It doesn’t really matter what your audience thinks. It matters, if it’s runs and it’s a very strange experience that you have as a student when you are at the same time taking classes in philosophy and in computer science and in your first semester. 99:59:59.999 --> 99:59:59.999 You’re going to point out in computer science that there is a mistake on the blackboard and everybody including the professor is super thankful. 99:59:59.999 --> 99:59:59.999 And you do the same thing in philosophy. 99:59:59.999 --> 99:59:59.999 It just doesn’t work this way. 99:59:59.999 --> 99:59:59.999 Anyway. 99:59:59.999 --> 99:59:59.999 The Turing machine is a good definition, but it’s a very bad metaphor, 99:59:59.999 --> 99:59:59.999 because it leaves people with this intuition of cogs, and wheels, and tape. 99:59:59.999 --> 99:59:59.999 It’s kind of linear, you know. 99:59:59.999 --> 99:59:59.999 There’s no parallel execution. 99:59:59.999 --> 99:59:59.999 And even though it’s infinitely faster infinitely larger and so on it’s very hard to imagine those things. 99:59:59.999 --> 99:59:59.999 But what you imagine is the tape. 99:59:59.999 --> 99:59:59.999 Maybe we want to have an alternative. 99:59:59.999 --> 99:59:59.999 And I think a very good alternative is for instance the lambda calculus. 99:59:59.999 --> 99:59:59.999 It’s computation without wheels. 99:59:59.999 --> 99:59:59.999 It was invented basically at the same time as the Turing machine. 99:59:59.999 --> 99:59:59.999 And philosophers and popular science magazines usually don’t use it for illustration of the idea of computation, because it has this scary Greek letter in it. 99:59:59.999 --> 99:59:59.999 Lambda. 99:59:59.999 --> 99:59:59.999 And calculus. 99:59:59.999 --> 99:59:59.999 And actually it’s an accident that it has the lambda in it. 99:59:59.999 --> 99:59:59.999 I think it should not be called lambda calculus. 99:59:59.999 --> 99:59:59.999 It’s super scary to people, which are not mathematicians. 99:59:59.999 --> 99:59:59.999 It would be called copy and paste thingi. 99:59:59.999 --> 99:59:59.999 [laughter] 99:59:59.999 --> 99:59:59.999 Because that’s all it does. 99:59:59.999 --> 99:59:59.999 It really only does copy and paste with very simple strings. 99:59:59.999 --> 99:59:59.999 And the strings that you want to paste into are marked with a little roof. 99:59:59.999 --> 99:59:59.999 And the original script by Alonzo Church. 99:59:59.999 --> 99:59:59.999 And in 1937 and 1936 typesetting was very difficult. 99:59:59.999 --> 99:59:59.999 So when he wrote this down with his typewriter, he made a little roof in front of the variable that he wanted to replace. 99:59:59.999 --> 99:59:59.999 And when this thing went into print, typesetters replaced this triangle by a lambda. 99:59:59.999 --> 99:59:59.999 There you go. 99:59:59.999 --> 99:59:59.999 Now we have the lambda calculus. 99:59:59.999 --> 99:59:59.999 But it basically means it is a little roof over the first letter. 99:59:59.999 --> 99:59:59.999 And the lambda calculus works like this. 99:59:59.999 --> 99:59:59.999 The first letter, the one that is going to be replaced. 99:59:59.999 --> 99:59:59.999 This is what we call the bound variable. 99:59:59.999 --> 99:59:59.999 This is followed by an expression. 99:59:59.999 --> 99:59:59.999 And then you have an argument, which is another expression. 99:59:59.999 --> 99:59:59.999 And what we basically do is, we take the bound variable, and all occurrences in the expression, and replace it by the arguments. 99:59:59.999 --> 99:59:59.999 So we cut the argument and we paste it in all instances of the variable, in this case the variable y. 99:59:59.999 --> 99:59:59.999 In here. 99:59:59.999 --> 99:59:59.999 And as a result you get this. 99:59:59.999 --> 99:59:59.999 So here we replace all the variables by the argument “ab”. 99:59:59.999 --> 99:59:59.999 Just another expression and this is the result. 99:59:59.999 --> 99:59:59.999 That’s all there is. 99:59:59.999 --> 99:59:59.999 And this can be nested. 99:59:59.999 --> 99:59:59.999 And then we add a little bit of syntactic sugar. 99:59:59.999 --> 99:59:59.999 We introduce symbols, 99:59:59.999 --> 99:59:59.999 so we can take arbitrary sequences of these characters and just express them with another variable. 99:59:59.999 --> 99:59:59.999 And then we have a programming language. 99:59:59.999 --> 99:59:59.999 And basically this is Lisp. 99:59:59.999 --> 99:59:59.999 So very close to Lisp. 99:59:59.999 --> 99:59:59.999 A funny thing is that for… the guy who came up with Lisp, 99:59:59.999 --> 99:59:59.999 McCarthy, he didn’t think that it would be a proper language. 99:59:59.999 --> 99:59:59.999 Because of the awkward notation. 99:59:59.999 --> 99:59:59.999 And he said, you cannot really use this for programming. 99:59:59.999 --> 99:59:59.999 But one of his doctorate students said: “Oh well. Let’s try.” 99:59:59.999 --> 99:59:59.999 And… it has kept on. 99:59:59.999 --> 99:59:59.999 Anyway. 99:59:59.999 --> 99:59:59.999 We can show that Turing Machines can compute the lambda calculus. 99:59:59.999 --> 99:59:59.999 And we can show that the lambda calculus can be used to compute the next state of the Turing machine. 99:59:59.999 --> 99:59:59.999 This means they have the same power. 99:59:59.999 --> 99:59:59.999 The set of computable functions in the lambda calculus is the same as the set of Turing computable functions. 99:59:59.999 --> 99:59:59.999 And, since then, we have found many other ways of defining computations. 99:59:59.999 --> 99:59:59.999 For instance the post machine, which is a variation of the Turing machine, 99:59:59.999 --> 99:59:59.999 or mathematical proofs. 99:59:59.999 --> 99:59:59.999 Everything that can be proven is computable. 99:59:59.999 --> 99:59:59.999 Or partial recursive functions. 99:59:59.999 --> 99:59:59.999 And we can show for all of them that all these approaches have the same power. 99:59:59.999 --> 99:59:59.999 And the idea that all the computational approaches have the same power, 99:59:59.999 --> 99:59:59.999 although all the other ones that you are able to find in the future too, 99:59:59.999 --> 99:59:59.999 is called the Church-Turing thesis. 99:59:59.999 --> 99:59:59.999 We don’t know about the future. 99:59:59.999 --> 99:59:59.999 So it’s not really… we can’t prove that. 99:59:59.999 --> 99:59:59.999 We don’t know, if somebody comes up with a new way of manipulating things, and producing regularity and information, and it can do more. 99:59:59.999 --> 99:59:59.999 But everything we’ve found so far, and probably everything that we’re going to find, has the same power. 99:59:59.999 --> 99:59:59.999 So this kind of defines our notion of computation. 99:59:59.999 --> 99:59:59.999 The whole thing also includes programming languages. 99:59:59.999 --> 99:59:59.999 You can use Python to produce to calculate a Turing machine and you can use a Turing machine to calculate Python. 99:59:59.999 --> 99:59:59.999 You can take arbitrary computers and let them run on the Turing machine. 99:59:59.999 --> 99:59:59.999 The graphics are going to be abysmal. 99:59:59.999 --> 99:59:59.999 But OK. 99:59:59.999 --> 99:59:59.999 And in some sense the brain is [a] Turing computational tool. 99:59:59.999 --> 99:59:59.999 If you look at the principles of neural information processing, 99:59:59.999 --> 99:59:59.999 you can take neurons and build computational models, for instance compartment models. 99:59:59.999 --> 99:59:59.999 Which are very very accurate and produce very strong semblances to the actual inputs and outputs of neurons and their state changes. 99:59:59.999 --> 99:59:59.999 They’re are computationally expensive, but it works. 99:59:59.999 --> 99:59:59.999 And we can simplify them into integrate-and-fire models, which are fancy oscillators. 99:59:59.999 --> 99:59:59.999 Or we could use very crude simplifications, like in most artificial neural networks. 99:59:59.999 --> 99:59:59.999 If you just do at some of the inputs to a neuron, 99:59:59.999 --> 99:59:59.999 and then apply some transition function, 99:59:59.999 --> 99:59:59.999 and transmit the results to other neurons. 99:59:59.999 --> 99:59:59.999 And we can show that with this crude model already, 99:59:59.999 --> 99:59:59.999 we can do many of the interesting feats that nervous systems can produce. 99:59:59.999 --> 99:59:59.999 Like associative learning, sensory motor loops, and many other fancy things. 99:59:59.999 --> 99:59:59.999 And, of course, it’s Turing complete. 99:59:59.999 --> 99:59:59.999 And this brings us to what we would call weak computationalism. 99:59:59.999 --> 99:59:59.999 That is the idea that minds are basically computer programs. 99:59:59.999 --> 99:59:59.999 They’re realizing in neural hard reconfigurations 99:59:59.999 --> 99:59:59.999 and in the individual states. 99:59:59.999 --> 99:59:59.999 And the mental content is represented in those programs. 99:59:59.999 --> 99:59:59.999 And perception is basically the process of encoding information 99:59:59.999 --> 99:59:59.999 given at our systemic boundaries to the environment 99:59:59.999 --> 99:59:59.999 into mental representations 99:59:59.999 --> 99:59:59.999 using this program. 99:59:59.999 --> 99:59:59.999 This means that all that is part of being a mind: 99:59:59.999 --> 99:59:59.999 thinking, and feeling, and dreaming, and being creative, and being afraid, and whatever. 99:59:59.999 --> 99:59:59.999 It’s all aspects of operations over mental content in such a computer program. 99:59:59.999 --> 99:59:59.999 This is the idea of weak computationalism. 99:59:59.999 --> 99:59:59.999 In fact you can go one step further to strong computationalism, 99:59:59.999 --> 99:59:59.999 because the universe doesn’t let us experience matter. 99:59:59.999 --> 99:59:59.999 The universe also doesn’t let us experience minds directly. 99:59:59.999 --> 99:59:59.999 What the universe somehow gives us is information. 99:59:59.999 --> 99:59:59.999 Information is something very simple. 99:59:59.999 --> 99:59:59.999 We can define it mathematically and what it means is something like “discernible difference”. 99:59:59.999 --> 99:59:59.999 You can measure it in yes-no-decisions, in bits. 99:59:59.999 --> 99:59:59.999 And there is…. 99:59:59.999 --> 99:59:59.999 According to the strong computationalism, 99:59:59.999 --> 99:59:59.999 the universe is basically a pattern generator, 99:59:59.999 --> 99:59:59.999 which gives us information. 99:59:59.999 --> 99:59:59.999 And all the apparent regularity 99:59:59.999 --> 99:59:59.999 that the universe seems to produce, 99:59:59.999 --> 99:59:59.999 which means, we see time and space, 99:59:59.999 --> 99:59:59.999 and things that we can conceptualize into objects and people, 99:59:59.999 --> 99:59:59.999 and whatever, 99:59:59.999 --> 99:59:59.999 can be explained by the fact that the universe seems to be able to compute. 99:59:59.999 --> 99:59:59.999 That is, to put use regularities in information. 99:59:59.999 --> 99:59:59.999 And this means that there is no conceptual difference between reality and the computer program. 99:59:59.999 --> 99:59:59.999 So we get a new kind of monism. 99:59:59.999 --> 99:59:59.999 Not idealism, which takes minds to be primary, 99:59:59.999 --> 99:59:59.999 or materialism which takes physics to be primary, 99:59:59.999 --> 99:59:59.999 but rather computationalism, which means that information and computation are primary. 99:59:59.999 --> 99:59:59.999 Mind and matter are constructions that we get from that. 99:59:59.999 --> 99:59:59.999 A lot of people don’t like that idea. 99:59:59.999 --> 99:59:59.999 Roger Penrose, who’s a physicist, 99:59:59.999 --> 99:59:59.999 says that the brain uses quantum processes to produce consciousness. 99:59:59.999 --> 99:59:59.999 So minds must be more than computers. 99:59:59.999 --> 99:59:59.999 Why is that so? 99:59:59.999 --> 99:59:59.999 The quality of understanding and feeling possessed by human beings, is something that cannot be simulated computationally. 99:59:59.999 --> 99:59:59.999 Ok. 99:59:59.999 --> 99:59:59.999 But how can quantum mechanics do it? 99:59:59.999 --> 99:59:59.999 Because, you know, quantum processes are completely computational too! 99:59:59.999 --> 99:59:59.999 It’s just very expensive to simulate them on non-quantum computers. 99:59:59.999 --> 99:59:59.999 But it’s possible. 99:59:59.999 --> 99:59:59.999 So, it’s not that quantum computing enables a completely new kind of effectively possible algorithm. 99:59:59.999 --> 99:59:59.999 It’s just slightly different efficiently possible algorithms. 99:59:59.999 --> 99:59:59.999 And Penrose cannot explain how those would bring forth 99:59:59.999 --> 99:59:59.999 perception and imagination and consciousness. 99:59:59.999 --> 99:59:59.999 I think what he basically does here is that he perceives kind of mechanics as mysterious 99:59:59.999 --> 99:59:59.999 and perceives consciousness as mysterious and tries to shroud one mystery in another. 99:59:59.999 --> 99:59:59.999 [applause] 99:59:59.999 --> 99:59:59.999 So I don’t think that minds are more than Turing machines. 99:59:59.999 --> 99:59:59.999 It’s actually much more troubling: minds are fundamentally less than Turing machines! 99:59:59.999 --> 99:59:59.999 All real computers are constrained in some way. 99:59:59.999 --> 99:59:59.999 That is they cannot compute every conceivable computable function. 99:59:59.999 --> 99:59:59.999 They can only compute functions that fit into the memory and so on then can be computed in the available time. 99:59:59.999 --> 99:59:59.999 So the Turing machine, if you want to build it physically, 99:59:59.999 --> 99:59:59.999 will have a finite tape and it will have finite steps it can calculate in a given amount of time. 99:59:59.999 --> 99:59:59.999 And the lambda calculus will have a finite length to the strings that you can actually cut and replace. 99:59:59.999 --> 99:59:59.999 And a finite number of replacement operations that you can do 99:59:59.999 --> 99:59:59.999 in your given amount of time. 99:59:59.999 --> 99:59:59.999 And the thing is, there is no set of numbers m and n for… 99:59:59.999 --> 99:59:59.999 for the tape lengths and the times you have four operations on [the] Turing machine. 99:59:59.999 --> 99:59:59.999 And the same m and n or similar m and n 99:59:59.999 --> 99:59:59.999 for the lambda calculus at least with the same set of constraints. 99:59:59.999 --> 99:59:59.999 That is lambda calculus 99:59:59.999 --> 99:59:59.999 is going to be able to calculate some functions 99:59:59.999 --> 99:59:59.999 that are not possible on the Turing machine and vice versa, 99:59:59.999 --> 99:59:59.999 if you have a constrained system. 99:59:59.999 --> 99:59:59.999 And of course it’s even worse for neurons. 99:59:59.999 --> 99:59:59.999 If you have a finite number of neurons and to find a number of state changes, 99:59:59.999 --> 99:59:59.999 this… does not translate directly into a constrained von-Neumann-computer 99:59:59.999 --> 99:59:59.999 or a constrained lambda calculus. 99:59:59.999 --> 99:59:59.999 And there’s this big difference between, of course, effectively computable functions, 99:59:59.999 --> 99:59:59.999 those that are in principle computable, 99:59:59.999 --> 99:59:59.999 and those that we can compute efficiently. 99:59:59.999 --> 99:59:59.999 There are things that computers cannot solve. 99:59:59.999 --> 99:59:59.999 Some problems that are unsolvable in principle. 99:59:59.999 --> 99:59:59.999 For instance the question whether a Turing machine ever stops 99:59:59.999 --> 99:59:59.999 for an arbitrary program. 99:59:59.999 --> 99:59:59.999 And some problems are unsolvable in practice. 99:59:59.999 --> 99:59:59.999 Because it’s very, very hard to do so for a deterministic Turing machine. 99:59:59.999 --> 99:59:59.999 And the class of NP-hard problems is a very strong candidate for that. 99:59:59.999 --> 99:59:59.999 Non-polinominal problems. 99:59:59.999 --> 99:59:59.999 In these problems is for instance the idea 99:59:59.999 --> 99:59:59.999 of finding the key for an encrypted text. 99:59:59.999 --> 99:59:59.999 If key is very long and you are not the NSA and have a backdoor. 99:59:59.999 --> 99:59:59.999 And then there are non-decidable problems. 99:59:59.999 --> 99:59:59.999 Problems where we cannot define… 99:59:59.999 --> 99:59:59.999 find out, in the formal system, the answer is yes or no. 99:59:59.999 --> 99:59:59.999 Whether it’s true or false. 99:59:59.999 --> 99:59:59.999 And some philosophers have argued that humans can always do this so they are more powerful than computers. 99:59:59.999 --> 99:59:59.999 Because show, prove formally, that computers cannot do this. 99:59:59.999 --> 99:59:59.999 Gödel has done this. 99:59:59.999 --> 99:59:59.999 But… hm… 99:59:59.999 --> 99:59:59.999 Here’s some test question: 99:59:59.999 --> 99:59:59.999 can you solve undecidable problems. 99:59:59.999 --> 99:59:59.999 If you choose one of the following answers randomly, 99:59:59.999 --> 99:59:59.999 what’s the probability that the answer is correct? 99:59:59.999 --> 99:59:59.999 I’ll tell you. 99:59:59.999 --> 99:59:59.999 Computers are not going to find out. 99:59:59.999 --> 99:59:59.999 And… me neither. 99:59:59.999 --> 99:59:59.999 OK. 99:59:59.999 --> 99:59:59.999 How difficult is AI? 99:59:59.999 --> 99:59:59.999 It’s a very difficult question. 99:59:59.999 --> 99:59:59.999 We don’t know. 99:59:59.999 --> 99:59:59.999 We do have some numbers, which could tell us that it’s not impossible. 99:59:59.999 --> 99:59:59.999 As we have these roughly 100 billion neurons— 99:59:59.999 --> 99:59:59.999 the ballpark figure— 99:59:59.999 --> 99:59:59.999 and the cells in the cortex are organized into circuits of a few thousands to ten-thousands of neurons, 99:59:59.999 --> 99:59:59.999 which you call cortical columns. 99:59:59.999 --> 99:59:59.999 And these cortical columns have… are pretty similar among each other, 99:59:59.999 --> 99:59:59.999 and have higher interconnectivity, and some lower connectivity among each other, 99:59:59.999 --> 99:59:59.999 and even lower long range connectivity. 99:59:59.999 --> 99:59:59.999 And the brain has a very distinct architecture. 99:59:59.999 --> 99:59:59.999 And a very distinct structure of a certain nuclei and structures that have very different functional purposes. 99:59:59.999 --> 99:59:59.999 And the layout of these… 99:59:59.999 --> 99:59:59.999 both the individual neurons, neuron types, 99:59:59.999 --> 99:59:59.999 the more than 130 known neurotransmitters, of which we do not completely understand all, most of them, 99:59:59.999 --> 99:59:59.999 this is all defined in our genome of course. 99:59:59.999 --> 99:59:59.999 And the genome is not very long. 99:59:59.999 --> 99:59:59.999 It’s something like… it think the Human Genome Project amounted to a CD-ROM. 99:59:59.999 --> 99:59:59.999 775 megabytes. 99:59:59.999 --> 99:59:59.999 So actually, it’s…. 99:59:59.999 --> 99:59:59.999 The computational complexity of defining a complete human being, 99:59:59.999 --> 99:59:59.999 if you have physics chemistry already given 99:59:59.999 --> 99:59:59.999 to enable protein synthesis and so on— 99:59:59.999 --> 99:59:59.999 gravity and temperature ranges— 99:59:59.999 --> 99:59:59.999 is less than Microsoft Windows. 99:59:59.999 --> 99:59:59.999 And it’s the upper bound, because only a very small fraction of that 99:59:59.999 --> 99:59:59.999 is going to code for our nervous system. 99:59:59.999 --> 99:59:59.999 But it doesn’t mean it’s easy to reverse engineer the whole thing. 99:59:59.999 --> 99:59:59.999 It just means it’s not hopeless. 99:59:59.999 --> 99:59:59.999 Complexity that you would be looking at. 99:59:59.999 --> 99:59:59.999 But the estimate of the real difficulty, in my perspective, is impossible. 99:59:59.999 --> 99:59:59.999 Because I’m not just a philosopher or a dreamer or a science fiction author, but I’m a software developer. 99:59:59.999 --> 99:59:59.999 And as a software developer I know it’s impossible to give an estimate on when you’re done, when you don’t have the full specification. 99:59:59.999 --> 99:59:59.999 And we don’t have a full specification yet. 99:59:59.999 --> 99:59:59.999 So you all know this shortest computer science joke: 99:59:59.999 --> 99:59:59.999 “It’s almost done.” 99:59:59.999 --> 99:59:59.999 You do the first 98 %. 99:59:59.999 --> 99:59:59.999 Now we can do the second 98 %. 99:59:59.999 --> 99:59:59.999 We never know when it’s done, 99:59:59.999 --> 99:59:59.999 if we haven’t solved and specified all the problems. 99:59:59.999 --> 99:59:59.999 If you don’t know how it’s to be done. 99:59:59.999 --> 99:59:59.999 And even if you have [a] rough direction, and I think we do, 99:59:59.999 --> 99:59:59.999 we don’t know how long it’ll take until we have worked out the details. 99:59:59.999 --> 99:59:59.999 And some part of that big question, how long it takes until it’ll be done, 99:59:59.999 --> 99:59:59.999 is the question whether we need to make small incremental progress 99:59:59.999 --> 99:59:59.999 versus whether we need one big idea, 99:59:59.999 --> 99:59:59.999 which kind of solves it all. 99:59:59.999 --> 99:59:59.999 AI has a pretty long story. 99:59:59.999 --> 99:59:59.999 It starts out with logic and automata. 99:59:59.999 --> 99:59:59.999 And this idea of computability that I just sketched out. 99:59:59.999 --> 99:59:59.999 Then with this idea of machines that implement computability. 99:59:59.999 --> 99:59:59.999 And came towards Babage and Zuse and von Neumann and so on. 99:59:59.999 --> 99:59:59.999 Then we had information theory by Claude Shannon. 99:59:59.999 --> 99:59:59.999 He captured the idea of what information is 99:59:59.999 --> 99:59:59.999 and how entropy can be calculated for information and so on. 99:59:59.999 --> 99:59:59.999 And we had this beautiful idea of describing the world as systems. 99:59:59.999 --> 99:59:59.999 And systems are made up of entities and relations between them. 99:59:59.999 --> 99:59:59.999 And along these relations there we have feedback. 99:59:59.999 --> 99:59:59.999 And dynamical systems emerge. 99:59:59.999 --> 99:59:59.999 This was a very beautiful idea, was cybernetics. 99:59:59.999 --> 99:59:59.999 Unfortunately hass been killed by 99:59:59.999 --> 99:59:59.999 second-order Cybernetics. 99:59:59.999 --> 99:59:59.999 By this Maturana stuff and so on. 99:59:59.999 --> 99:59:59.999 And turned into a humanity [one of the humanities] and died. 99:59:59.999 --> 99:59:59.999 But the idea stuck around and most of them went into artificial intelligence. 99:59:59.999 --> 99:59:59.999 And then we had this idea of symbol systems. 99:59:59.999 --> 99:59:59.999 That is how we can do grammatical language. 99:59:59.999 --> 99:59:59.999 Process that. 99:59:59.999 --> 99:59:59.999 We can do planning and so on. 99:59:59.999 --> 99:59:59.999 Abstract reasoning in automatic systems. 99:59:59.999 --> 99:59:59.999 Then the idea how of we can abstract neural networks in distributed systems. 99:59:59.999 --> 99:59:59.999 With McClelland and Pitts and so on. 99:59:59.999 --> 99:59:59.999 Parallel distributed processing. 99:59:59.999 --> 99:59:59.999 And then we had a movement of autonomous agents, 99:59:59.999 --> 99:59:59.999 which look at self-directed, goal directed systems. 99:59:59.999 --> 99:59:59.999 And the whole story somehow started in 1950 I think, 99:59:59.999 --> 99:59:59.999 in its best possible way. 99:59:59.999 --> 99:59:59.999 When Alan Turing wrote his paper 99:59:59.999 --> 99:59:59.999 “Computing Machinery and Intelligence” 99:59:59.999 --> 99:59:59.999 and those of you who haven’t read it should do so. 99:59:59.999 --> 99:59:59.999 It’s a very, very easy read. 99:59:59.999 --> 99:59:59.999 It’s fascinating. 99:59:59.999 --> 99:59:59.999 He has already already most of the important questions of AI. 99:59:59.999 --> 99:59:59.999 Most of the important criticisms. 99:59:59.999 --> 99:59:59.999 Most of the important answers to the most important criticisms. 99:59:59.999 --> 99:59:59.999 And it’s also the paper, where he describes the Turing test. 99:59:59.999 --> 99:59:59.999 And basically sketches the idea that 99:59:59.999 --> 99:59:59.999 in a way to determine whether somebody is intelligent is 99:59:59.999 --> 99:59:59.999 to judge the ability of that one— 99:59:59.999 --> 99:59:59.999 that person or that system— 99:59:59.999 --> 99:59:59.999 to engage in meaningful discourse. 99:59:59.999 --> 99:59:59.999 Which includes creativity, and empathy maybe, and logic, and language, 99:59:59.999 --> 99:59:59.999 and anticipation, memory retrieval, and so on. 99:59:59.999 --> 99:59:59.999 Story comprehension. 99:59:59.999 --> 99:59:59.999 And the idea of AI then 99:59:59.999 --> 99:59:59.999 coalesce in the group of cyberneticians and computer scientists and so on, 99:59:59.999 --> 99:59:59.999 which got together in the Dartmouth conference. 99:59:59.999 --> 99:59:59.999 It was in 1956. 99:59:59.999 --> 99:59:59.999 And there Marvin Minsky coined the name “artificial intelligence 99:59:59.999 --> 99:59:59.999 for the project of using computer science to understand the mind. 99:59:59.999 --> 99:59:59.999 John McCarthy was the guy who came up with Lisp, among other things. 99:59:59.999 --> 99:59:59.999 Nathan Rochester did pattern recognition 99:59:59.999 --> 99:59:59.999 and he’s, I think, more famous for 99:59:59.999 --> 99:59:59.999 writing the first assembly programming language. 99:59:59.999 --> 99:59:59.999 Claude Shannon was this information theory guy. 99:59:59.999 --> 99:59:59.999 But they also got psychologists there 99:59:59.999 --> 99:59:59.999 and sociologists and people from many different fields. 99:59:59.999 --> 99:59:59.999 It was very highly interdisciplinary. 99:59:59.999 --> 99:59:59.999 And they already had the funding and it was a very good time. 99:59:59.999 --> 99:59:59.999 And in this good time they ripped a lot of low hanging fruit very quickly. 99:59:59.999 --> 99:59:59.999 Which gave them the idea that AI is almost done very soon. 99:59:59.999 --> 99:59:59.999 In 1969 Minsky and Papert wrote a small booklet against the idea of using your neural networks. 99:59:59.999 --> 99:59:59.999 And they won. 99:59:59.999 --> 99:59:59.999 Their argument won. 99:59:59.999 --> 99:59:59.999 But, even more fortunately it was wrong. 99:59:59.999 --> 99:59:59.999 So for more than a decade, there was practically no more funding for neural networks, 99:59:59.999 --> 99:59:59.999 which was bad so most people did logic based systems, which have some limitations. 99:59:59.999 --> 99:59:59.999 And in the meantime people did expert systems. 99:59:59.999 --> 99:59:59.999 The idea to describe the world 99:59:59.999 --> 99:59:59.999 as basically logical expressions. 99:59:59.999 --> 99:59:59.999 This turned out to be brittle, and difficult, and had diminishing returns. 99:59:59.999 --> 99:59:59.999 And at some point it didn’t work anymore. 99:59:59.999 --> 99:59:59.999 And many of the people which tried it, 99:59:59.999 --> 99:59:59.999 became very disenchanted and then threw out lots of baby with the bathwater. 99:59:59.999 --> 99:59:59.999 And only did robotics in the future or something completely different. 99:59:59.999 --> 99:59:59.999 Instead of going back to the idea of looking at mental representations. 99:59:59.999 --> 99:59:59.999 How the mind works. 99:59:59.999 --> 99:59:59.999 And at the moment is kind of a sad state. 99:59:59.999 --> 99:59:59.999 Most of it is applications. 99:59:59.999 --> 99:59:59.999 That is, for instance, robotics 99:59:59.999 --> 99:59:59.999 or statistical methods to do better machine learning and so on. 99:59:59.999 --> 99:59:59.999 And I don’t say it’s invalid to do this. 99:59:59.999 --> 99:59:59.999 It’s intellectually challenging. 99:59:59.999 --> 99:59:59.999 It’s tremendously useful. 99:59:59.999 --> 99:59:59.999 It’s very successful and productive and so on. 99:59:59.999 --> 99:59:59.999 It’s just a very different question from how to understand the mind. 99:59:59.999 --> 99:59:59.999 If you want to go to the moon you have to shoot for the moon. 99:59:59.999 --> 99:59:59.999 So there is this movement still existing in AI, 99:59:59.999 --> 99:59:59.999 and becoming stronger these days. 99:59:59.999 --> 99:59:59.999 It’s called cognitive systems. 99:59:59.999 --> 99:59:59.999 And the idea of cognitive systems has many names 99:59:59.999 --> 99:59:59.999 like “artificial general intelligence” or “biologically inspired cognitive architectures”. 99:59:59.999 --> 99:59:59.999 It’s to use information processing as the dominant paradigm to understand the mind. 99:59:59.999 --> 99:59:59.999 And the tools that we need to do that is, 99:59:59.999 --> 99:59:59.999 we have to build whole architectures that we can test. 99:59:59.999 --> 99:59:59.999 Not just individual modules. 99:59:59.999 --> 99:59:59.999 You have to have universal representations, 99:59:59.999 --> 99:59:59.999 which means these representation have to be both distributed— 99:59:59.999 --> 99:59:59.999 associative and so on— 99:59:59.999 --> 99:59:59.999 and symbolic. 99:59:59.999 --> 99:59:59.999 We need to be able to do both those things with it. 99:59:59.999 --> 99:59:59.999 So we need to be able to do language and planning, and we need to do sensorimotor coupling, and associative thinking in superposition of 99:59:59.999 --> 99:59:59.999 representations and ambiguity and so on. 99:59:59.999 --> 99:59:59.999 And 99:59:59.999 --> 99:59:59.999 operations over those presentation. 99:59:59.999 --> 99:59:59.999 Some kind of 99:59:59.999 --> 99:59:59.999 semi-universal problem solving. 99:59:59.999 --> 99:59:59.999 It’s probably semi-universal, because they seem to be problems that humans are very bad at solving. 99:59:59.999 --> 99:59:59.999 Our minds are not completely universal. 99:59:59.999 --> 99:59:59.999 And we need some kind of universal motivation. That is something that directs the system to do all the interesting things that you want it to do. 99:59:59.999 --> 99:59:59.999 Like engage in social interaction or in mathematics or creativity. 99:59:59.999 --> 99:59:59.999 And maybe we want to understand emotion, and affect, and phenomenal experience, and so on. 99:59:59.999 --> 99:59:59.999 So: 99:59:59.999 --> 99:59:59.999 we want to understand universal representations. 99:59:59.999 --> 99:59:59.999 We want to have a set of operations over those representations that give us neural learning, and category formation, 99:59:59.999 --> 99:59:59.999 and planning, and reflection, and memory consolidation, and resource allocation, 99:59:59.999 --> 99:59:59.999 and language, and all those interesting things. 99:59:59.999 --> 99:59:59.999 We also want to have perceptual grounding— 99:59:59.999 --> 99:59:59.999 that is the representations would be saved—shaped in such a way that they can be mapped to perceptual input— 99:59:59.999 --> 99:59:59.999 and vice versa. 99:59:59.999 --> 99:59:59.999 And… 99:59:59.999 --> 99:59:59.999 they should also be able to be translated into motor programs to perform actions. 99:59:59.999 --> 99:59:59.999 And maybe we also want to have some feedback between the actions and the perceptions, and is feedback usually has a name: it’s called an environment. 99:59:59.999 --> 99:59:59.999 OK. 99:59:59.999 --> 99:59:59.999 And these medical representations, they are not just a big lump of things but they have some structure. 99:59:59.999 --> 99:59:59.999 One part will be inevitably the model of the current situation… 99:59:59.999 --> 99:59:59.999 … that we are in. 99:59:59.999 --> 99:59:59.999 And this situation model… 99:59:59.999 --> 99:59:59.999 is the present. 99:59:59.999 --> 99:59:59.999 But if you also want to memorize past situations. 99:59:59.999 --> 99:59:59.999 To have a protocol a memory of the past. 99:59:59.999 --> 99:59:59.999 And this protocol memory, as a part, will contain things that are always with me. 99:59:59.999 --> 99:59:59.999 This is my self-model. 99:59:59.999 --> 99:59:59.999 Those properties that are constantly available to me. 99:59:59.999 --> 99:59:59.999 That I can ascribe to myself. 99:59:59.999 --> 99:59:59.999 And the other things, which are constantly changing, which I usually conceptualize as my environment. 99:59:59.999 --> 99:59:59.999 An important part of that is declarative memory. 99:59:59.999 --> 99:59:59.999 For instance abstractions into objects, things, people, and so on, 99:59:59.999 --> 99:59:59.999 and procedural memory: abstraction into sequences of events. 99:59:59.999 --> 99:59:59.999 And we can use the declarative memory and the procedural memory to erect a frame. 99:59:59.999 --> 99:59:59.999 The frame gives me a context to interpret the current situation. 99:59:59.999 --> 99:59:59.999 For instance right now I’m in a frame of giving a talk. 99:59:59.999 --> 99:59:59.999 If… 99:59:59.999 --> 99:59:59.999 … I would take a… 99:59:59.999 --> 99:59:59.999 two year old kid, then this kid would interpret the situation very differently than me. 99:59:59.999 --> 99:59:59.999 And would probably be confused by the situation or explored it in more creative ways than I would come up with. 99:59:59.999 --> 99:59:59.999 Because I’m constrained by the frame which gives me the context 99:59:59.999 --> 99:59:59.999 and tells me what you were expect me to do in this situation. 99:59:59.999 --> 99:59:59.999 What I am expected to do and so on. 99:59:59.999 --> 99:59:59.999 This frame extends in the future. 99:59:59.999 --> 99:59:59.999 I have some kind of expectation horizon. 99:59:59.999 --> 99:59:59.999 I know that my talk is going to be over in about 15 minutes. 99:59:59.999 --> 99:59:59.999 Also I’ve plans. 99:59:59.999 --> 99:59:59.999 I have things I want to tell you and so on. 99:59:59.999 --> 99:59:59.999 And it might go wrong but I’ll try. 99:59:59.999 --> 99:59:59.999 And if I generalize this, I find that I have the world model, 99:59:59.999 --> 99:59:59.999 I have long term memory, and have some kind of mental stage. 99:59:59.999 --> 99:59:59.999 This mental stage has counter-factual stuff. 99:59:59.999 --> 99:59:59.999 Stuff that is not… 99:59:59.999 --> 99:59:59.999 … real. 99:59:59.999 --> 99:59:59.999 That I can play around with. 99:59:59.999 --> 99:59:59.999 Ok. Then I need some kind of action selection that mediates between perception and action, 99:59:59.999 --> 99:59:59.999 and some mechanism that controls the action selection 99:59:59.999 --> 99:59:59.999 that is a motivational system, 99:59:59.999 --> 99:59:59.999 which selects motives based on demands of the system. 99:59:59.999 --> 99:59:59.999 And the demands of the system should create goals. 99:59:59.999 --> 99:59:59.999 We are not born with our goals. 99:59:59.999 --> 99:59:59.999 Obviously I don’t think that I was born with the goal of standing here and giving this talk to you. 99:59:59.999 --> 99:59:59.999 There must be some demand in the system, which makes… enables me to have a biography, that … 99:59:59.999 --> 99:59:59.999 … makes this a big goal of mine to give this talk to you and engage as many of you as possible into the project of AI. 99:59:59.999 --> 99:59:59.999 And so lets come up with a set of demands that can produce such goals universally. 99:59:59.999 --> 99:59:59.999 I think some of these demands will be physiological, like food, water, energy, physical integrity, rest, and so on. 99:59:59.999 --> 99:59:59.999 Hot and cold with right range. 99:59:59.999 --> 99:59:59.999 Then we have social demands. 99:59:59.999 --> 99:59:59.999 At least most of us do. 99:59:59.999 --> 99:59:59.999 Sociopaths probably don’t. 99:59:59.999 --> 99:59:59.999 These social demands do structure our… 99:59:59.999 --> 99:59:59.999 … social interaction. 99:59:59.999 --> 99:59:59.999 They…. For instance a demand for affiliation. 99:59:59.999 --> 99:59:59.999 That we get signals from others, that we are ok parts of society, of our environment. 99:59:59.999 --> 99:59:59.999 We also have internalised social demands, 99:59:59.999 --> 99:59:59.999 which we usually called honor or something. 99:59:59.999 --> 99:59:59.999 This is conformance to internalized norms. 99:59:59.999 --> 99:59:59.999 It means, 99:59:59.999 --> 99:59:59.999 that we do to conform to social norms, even when nobody is looking. 99:59:59.999 --> 99:59:59.999 And then we have cognitive demands. 99:59:59.999 --> 99:59:59.999 And these cognitive demands, is for instance competence acquisition. 99:59:59.999 --> 99:59:59.999 We want learn. 99:59:59.999 --> 99:59:59.999 We want to get new skills. 99:59:59.999 --> 99:59:59.999 We want to become more powerful in many many dimensions and ways. 99:59:59.999 --> 99:59:59.999 It’s good to learn a musical instrument, because you get more competent. 99:59:59.999 --> 99:59:59.999 It creates a reward signal, a pleasure signal, if you do that. 99:59:59.999 --> 99:59:59.999 Also we want to reduce uncertainty. 99:59:59.999 --> 99:59:59.999 Mathematicians are those people [that] have learned that they can reduce uncertainty in mathematics. 99:59:59.999 --> 99:59:59.999 This creates pleasure for them, and then they find uncertainty in mathematics. 99:59:59.999 --> 99:59:59.999 And this creates more pleasure. 99:59:59.999 --> 99:59:59.999 So for mathematicians, mathematics is an unending source of pleasure. 99:59:59.999 --> 99:59:59.999 Now unfortunately, if you are in Germany right now studying mathematics 99:59:59.999 --> 99:59:59.999 and you find out that you are not very good at doing mathematics, what do you do? 99:59:59.999 --> 99:59:59.999 You become a teacher. 99:59:59.999 --> 99:59:59.999 And this is a very unfortunate situation for everybody involved. 99:59:59.999 --> 99:59:59.999 And, it means, that you have people, [that] associate mathematics with… 99:59:59.999 --> 99:59:59.999 uncertainty, 99:59:59.999 --> 99:59:59.999 that has to be curbed and to be avoided. 99:59:59.999 --> 99:59:59.999 And these people are put in front of kids and infuse them with this dread of uncertainty in mathematics. 99:59:59.999 --> 99:59:59.999 And most people in our culture are dreading mathematics, because for them it’s just anticipation of uncertainty. 99:59:59.999 --> 99:59:59.999 Which is a very bad things so people avoid it. 99:59:59.999 --> 99:59:59.999 OK. 99:59:59.999 --> 99:59:59.999 And then you have aesthetic demands. 99:59:59.999 --> 99:59:59.999 There are stimulus oriented aesthetics. 99:59:59.999 --> 99:59:59.999 Nature has had to pull some very heavy strings and levers to make us interested in strange things… 99:59:59.999 --> 99:59:59.999 [such] as certain human body schemas and… 99:59:59.999 --> 99:59:59.999 certain types of landscapes, and audio schemas, and so on. 99:59:59.999 --> 99:59:59.999 So there are some stimuli that are inherently pleasurable to us—pleasant to us. 99:59:59.999 --> 99:59:59.999 And of course this varies with every individual, because the wiring is very different, and that adaptivity in our biography is very different. 99:59:59.999 --> 99:59:59.999 And then there’s abstract aesthetics. 99:59:59.999 --> 99:59:59.999 And I think abstract aesthetics relates to finding better representations. 99:59:59.999 --> 99:59:59.999 It relates to finding structure. 99:59:59.999 --> 99:59:59.999 OK. And then we want to look at things like emotional modulation and affect. 99:59:59.999 --> 99:59:59.999 And this was one of the first things that actually got me into AI. 99:59:59.999 --> 99:59:59.999 That was the question: 99:59:59.999 --> 99:59:59.999 “How is it possible, that a system can feel something?” 99:59:59.999 --> 99:59:59.999 Because, if I have a variable in me with just fear or pain, 99:59:59.999 --> 99:59:59.999 does not equate a feeling. 99:59:59.999 --> 99:59:59.999 It’s very far… uhm… 99:59:59.999 --> 99:59:59.999 … different from that. 99:59:59.999 --> 99:59:59.999 And the answer that I’ve found so far it is, 99:59:59.999 --> 99:59:59.999 that feeling, or affect, is a configuration of the system. 99:59:59.999 --> 99:59:59.999 It’s not a parameter in the system, 99:59:59.999 --> 99:59:59.999 but we have several dimensions, like a state of arousal that we’re currently, in the level of stubbornness that we have, the selection threshold, 99:59:59.999 --> 99:59:59.999 the direction of attention, outwards or inwards, 99:59:59.999 --> 99:59:59.999 the resolution level that we have, [with] which we look at our representations, and so on. 99:59:59.999 --> 99:59:59.999 And these together create a certain way in every given situation of how our cognition is modulated. 99:59:59.999 --> 99:59:59.999 We are living in a very different 99:59:59.999 --> 99:59:59.999 and dynamic environment from time to time. 99:59:59.999 --> 99:59:59.999 When you go outside we have very different demands on our cognition. 99:59:59.999 --> 99:59:59.999 Maybe you need to react to traffic and so on. 99:59:59.999 --> 99:59:59.999 Maybe we need to interact with other people. 99:59:59.999 --> 99:59:59.999 Maybe we are in stressful situations. 99:59:59.999 --> 99:59:59.999 Maybe you are in relaxed situations. 99:59:59.999 --> 99:59:59.999 So we need to modulate our cognition accordingly. 99:59:59.999 --> 99:59:59.999 And this modulation means, that we do perceive the world differently. 99:59:59.999 --> 99:59:59.999 Our cognition works differently. 99:59:59.999 --> 99:59:59.999 And we conceptualize ourselves, and experience ourselves, differently. 99:59:59.999 --> 99:59:59.999 And I think this is what it means to feel something: 99:59:59.999 --> 99:59:59.999 this difference in the configuration. 99:59:59.999 --> 99:59:59.999 So. The affect can be seen as a configuration of a cognitive system. 99:59:59.999 --> 99:59:59.999 And the modulators of the cognition are things like arousal, and selection special, and 99:59:59.999 --> 99:59:59.999 background checks level, and resolution level, and so on. 99:59:59.999 --> 99:59:59.999 Our current estimates of competence and certainty in the given situation, 99:59:59.999 --> 99:59:59.999 and the pleasure and distress signals that you get from the frustration of our demands, 99:59:59.999 --> 99:59:59.999 or satisfaction of our demands which are reinforcements for learning and structuring our behavior. 99:59:59.999 --> 99:59:59.999 So the affective state, the emotional state that we are in, is emergent over those modulators. 99:59:59.999 --> 99:59:59.999 And higher level emotions, things like jealousy or pride and so on, 99:59:59.999 --> 99:59:59.999 we get them by directing those effects upon motivational content. 99:59:59.999 --> 99:59:59.999 And this gives us a very simple architecture. 99:59:59.999 --> 99:59:59.999 It’s a very rough sketch for an architecture. 99:59:59.999 --> 99:59:59.999 And I think, 99:59:59.999 --> 99:59:59.999 of course, 99:59:59.999 --> 99:59:59.999 this doesn’t specify all the details. 99:59:59.999 --> 99:59:59.999 I have specified some more of the details in a book, that I want to shamelessly plug here: 99:59:59.999 --> 99:59:59.999 it’s called “Principles of Synthetic Intelligence”. 99:59:59.999 --> 99:59:59.999 You can get it from Amazon or maybe from your library. 99:59:59.999 --> 99:59:59.999 And this describes basically this architecture and some of the demands 99:59:59.999 --> 99:59:59.999 for a very general framework of artificial intelligence in which to work with it. 99:59:59.999 --> 99:59:59.999 So it doesn’t give you all the functional mechanisms, 99:59:59.999 --> 99:59:59.999 but some things that I think are necessary based on my current understanding. 99:59:59.999 --> 99:59:59.999 We’re currently at the second… 99:59:59.999 --> 99:59:59.999 iteration of the implementations. 99:59:59.999 --> 99:59:59.999 The first one was in Java in early 2003 with lots of XMI files and… 99:59:59.999 --> 99:59:59.999 … XML files … and design patterns and Eclipse plug ins. 99:59:59.999 --> 99:59:59.999 And the new one is, of course, … runs in the browser, and is written in Python, 99:59:59.999 --> 99:59:59.999 and is much more light-weight and much more joy to work with. 99:59:59.999 --> 99:59:59.999 But we’re not done yet. 99:59:59.999 --> 99:59:59.999 OK. 99:59:59.999 --> 99:59:59.999 So this gets back to that question: is it going to be one big idea or is it going to be incremental progress? 99:59:59.999 --> 99:59:59.999 And I think it’s the latter. 99:59:59.999 --> 99:59:59.999 If we want to look at this extremely simplified list of problems to solve: 99:59:59.999 --> 99:59:59.999 whole testable architectures, 99:59:59.999 --> 99:59:59.999 universal representations, 99:59:59.999 --> 99:59:59.999 universal problem solving, 99:59:59.999 --> 99:59:59.999 motivation, emotion, and effect, and so on. 99:59:59.999 --> 99:59:59.999 And I can see hundreds and hundreds of Ph.D. thesis. 99:59:59.999 --> 99:59:59.999 And I’m sure that I only see a tiny part of the problem. 99:59:59.999 --> 99:59:59.999 So I think it’s entirely doable, 99:59:59.999 --> 99:59:59.999 but it’s going to take a pretty long time. 99:59:59.999 --> 99:59:59.999 And it’s going to be very exciting all the way, 99:59:59.999 --> 99:59:59.999 because we are going to learn that we are full of shit 99:59:59.999 --> 99:59:59.999 as we always do to a new problem, an algorithm, 99:59:59.999 --> 99:59:59.999 and we realize that we can’t test it, 99:59:59.999 --> 99:59:59.999 and that our initial idea was wrong, 99:59:59.999 --> 99:59:59.999 and that we can improve on it. 99:59:59.999 --> 99:59:59.999 So what should you do, if you want to get into AI? 99:59:59.999 --> 99:59:59.999 And you’re not there yet? 99:59:59.999 --> 99:59:59.999 So, I think you should get acquainted, of course, with the basic methodology. 99:59:59.999 --> 99:59:59.999 You want to… 99:59:59.999 --> 99:59:59.999 get programming languages, and learn them. 99:59:59.999 --> 99:59:59.999 Basically do it for fun. 99:59:59.999 --> 99:59:59.999 It’s really fun to wrap your mind around programming languages. 99:59:59.999 --> 99:59:59.999 Changes the way you think. 99:59:59.999 --> 99:59:59.999 And you want to learn software development. 99:59:59.999 --> 99:59:59.999 That is, build an actual, running system. 99:59:59.999 --> 99:59:59.999 Test-driven development. 99:59:59.999 --> 99:59:59.999 All those things. 99:59:59.999 --> 99:59:59.999 Then you want to look at the things that we do in AI. 99:59:59.999 --> 99:59:59.999 So for like… 99:59:59.999 --> 99:59:59.999 machine learning, probabilistic approaches, Kalman filtering, 99:59:59.999 --> 99:59:59.999 POMDPs and so on. 99:59:59.999 --> 99:59:59.999 You want to look at modes of representation: semantic networks, description logics, factor graphs, and so on. 99:59:59.999 --> 99:59:59.999 Graph Theory, 99:59:59.999 --> 99:59:59.999 hyper graphs. 99:59:59.999 --> 99:59:59.999 And you want to look at the domain of cognitive architectures. 99:59:59.999 --> 99:59:59.999 That is building computational models to simulate psychological phenomena, 99:59:59.999 --> 99:59:59.999 and reproduce them, and test them. 99:59:59.999 --> 99:59:59.999 I don’t think that you should stop there. 99:59:59.999 --> 99:59:59.999 You need to take in all the things, that we haven’t taken in yet. 99:59:59.999 --> 99:59:59.999 We need to learn more about linguistics. 99:59:59.999 --> 99:59:59.999 We need to learn more about neuroscience in our field. 99:59:59.999 --> 99:59:59.999 We need to do philosophy of mind. 99:59:59.999 --> 99:59:59.999 I think what you need to do is study cognitive science. 99:59:59.999 --> 99:59:59.999 So. What should you be working on? 99:59:59.999 --> 99:59:59.999 Some of the most pressing questions to me are, for instance, representation. 99:59:59.999 --> 99:59:59.999 How can we get abstract and perceptual presentation right 99:59:59.999 --> 99:59:59.999 and interact with each other on a common ground? 99:59:59.999 --> 99:59:59.999 How can we work with ambiguity and superposition of representations. 99:59:59.999 --> 99:59:59.999 Many possible interpretations valid at the same time. 99:59:59.999 --> 99:59:59.999 Inheritance and polymorphy. 99:59:59.999 --> 99:59:59.999 How can we distribute representations in the mind 99:59:59.999 --> 99:59:59.999 and store them efficiently? 99:59:59.999 --> 99:59:59.999 How can we use representation in such a way 99:59:59.999 --> 99:59:59.999 that even parts of them are very valid. 99:59:59.999 --> 99:59:59.999 And we can use constraints to describe partial presentations. 99:59:59.999 --> 99:59:59.999 For instance imagine a house. 99:59:59.999 --> 99:59:59.999 And you already have the backside of the house, 99:59:59.999 --> 99:59:59.999 and the number of windows in that house, 99:59:59.999 --> 99:59:59.999 and you already see this complete picture in your house, 99:59:59.999 --> 99:59:59.999 and at each time, 99:59:59.999 --> 99:59:59.999 if I say: “OK. It’s a house with nine stories.” 99:59:59.999 --> 99:59:59.999 this representation is going to change 99:59:59.999 --> 99:59:59.999 based on these constraints. 99:59:59.999 --> 99:59:59.999 How can we implement this? 99:59:59.999 --> 99:59:59.999 And of course we want to implement time. 99:59:59.999 --> 99:59:59.999 And we want… 99:59:59.999 --> 99:59:59.999 to produce uncertain space, 99:59:59.999 --> 99:59:59.999 and certain space 99:59:59.999 --> 99:59:59.999 and openness, and closed environments. 99:59:59.999 --> 99:59:59.999 And we want to have temporal loops and actually loops and physical loops. 99:59:59.999 --> 99:59:59.999 Uncertain loops and all those things. 99:59:59.999 --> 99:59:59.999 Next thing: perception. 99:59:59.999 --> 99:59:59.999 Perception is crucial. 99:59:59.999 --> 99:59:59.999 It’s…. Part of it is bottom up, 99:59:59.999 --> 99:59:59.999 that is driven by cues from stimuli from the environment, 99:59:59.999 --> 99:59:59.999 part of his top down. It’s driven by what we expect to see. 99:59:59.999 --> 99:59:59.999 Actually most of it, about 10 times as much, 99:59:59.999 --> 99:59:59.999 is driven by what we expect to see. 99:59:59.999 --> 99:59:59.999 So we actually—actively—check for stimuli in the environment. 99:59:59.999 --> 99:59:59.999 And this bottom-up top-down process in perception is interleaved. 99:59:59.999 --> 99:59:59.999 And it’s adaptive. 99:59:59.999 --> 99:59:59.999 We create new concepts and integrate them. 99:59:59.999 --> 99:59:59.999 And we can revise those concepts over time. 99:59:59.999 --> 99:59:59.999 And we can adapt it to a given environment 99:59:59.999 --> 99:59:59.999 without completely revising those representations. 99:59:59.999 --> 99:59:59.999 Without making them unstable. 99:59:59.999 --> 99:59:59.999 And it works both on sensory input and memory. 99:59:59.999 --> 99:59:59.999 I think that memory access is mostly a perceptual process. 99:59:59.999 --> 99:59:59.999 It has anytime characteristics. 99:59:59.999 --> 99:59:59.999 So it works with partial solutions and is useful already. 99:59:59.999 --> 99:59:59.999 Categorization. 99:59:59.999 --> 99:59:59.999 We want to have categories based on saliency, 99:59:59.999 --> 99:59:59.999 that is on similarity and dissimilarity, and so on that you can perceive. 99:59:59.999 --> 99:59:59.999 We…. Based on goals on motivational relevance. 99:59:59.999 --> 99:59:59.999 And on social criteria. 99:59:59.999 --> 99:59:59.999 Somebody suggests me categories, 99:59:59.999 --> 99:59:59.999 and I find out what they mean by those categories. 99:59:59.999 --> 99:59:59.999 What’s the difference between cats and dogs? 99:59:59.999 --> 99:59:59.999 I never came up with this idea on my own to make two baskets: 99:59:59.999 --> 99:59:59.999 and the pekinese and the shepherds in one and all the cats in the other. 99:59:59.999 --> 99:59:59.999 But if you suggest it to me, I come up with a classifier. 99:59:59.999 --> 99:59:59.999 Then… next thing: universal problem solving and taskability. 99:59:59.999 --> 99:59:59.999 If we don’t want to have specific solutions; 99:59:59.999 --> 99:59:59.999 we want to have general solutions. 99:59:59.999 --> 99:59:59.999 We want it to be able to play every game, 99:59:59.999 --> 99:59:59.999 to find out how to play every game for instance. 99:59:59.999 --> 99:59:59.999 Language: the big domain of organizing mental representations, 99:59:59.999 --> 99:59:59.999 which are probably fuzzy, distributed hyper-graphs 99:59:59.999 --> 99:59:59.999 into discrete strings of symbols. 99:59:59.999 --> 99:59:59.999 Sociality: 99:59:59.999 --> 99:59:59.999 interpreting others. 99:59:59.999 --> 99:59:59.999 It’s what we call theory of mind. 99:59:59.999 --> 99:59:59.999 Social drives, which make us conform to social situations and engage in them. 99:59:59.999 --> 99:59:59.999 Personhood and self-concept. 99:59:59.999 --> 99:59:59.999 How does that work? 99:59:59.999 --> 99:59:59.999 Personality properties. 99:59:59.999 --> 99:59:59.999 How can we understand, and implement, and test for them? 99:59:59.999 --> 99:59:59.999 Then the big issue of integration. 99:59:59.999 --> 99:59:59.999 How can we get analytical and associative operations to work together? 99:59:59.999 --> 99:59:59.999 Attention. 99:59:59.999 --> 99:59:59.999 How can we direct attention and mental resources between different problems? 99:59:59.999 --> 99:59:59.999 Developmental trajectory. 99:59:59.999 --> 99:59:59.999 How can we start as kids and grow our system to become more and more adult like and even maybe surpass that? 99:59:59.999 --> 99:59:59.999 Persistence. 99:59:59.999 --> 99:59:59.999 How can we make the system stay active instead of rebooting it every other day, because it becomes unstable. 99:59:59.999 --> 99:59:59.999 And then benchmark problems. 99:59:59.999 --> 99:59:59.999 We know, most AI is having benchmarks like 99:59:59.999 --> 99:59:59.999 how to drive a car, 99:59:59.999 --> 99:59:59.999 or how to control a robot, 99:59:59.999 --> 99:59:59.999 or how to play soccer. 99:59:59.999 --> 99:59:59.999 And you end up with car driving toasters, and 99:59:59.999 --> 99:59:59.999 soccer-playing toasters, 99:59:59.999 --> 99:59:59.999 and chess playing toasters. 99:59:59.999 --> 99:59:59.999 But actually, we want to have a system 99:59:59.999 --> 99:59:59.999 that is forced to have a mind. 99:59:59.999 --> 99:59:59.999 That needs to be our benchmarks. 99:59:59.999 --> 99:59:59.999 So we need to find tasks that enforce all this universal problem solving, 99:59:59.999 --> 99:59:59.999 and representation, and perception, 99:59:59.999 --> 99:59:59.999 and supports the incremental development. 99:59:59.999 --> 99:59:59.999 And that inspires a research community. 99:59:59.999 --> 99:59:59.999 And, last but not least, it needs to attract funding. 99:59:59.999 --> 99:59:59.999 So. 99:59:59.999 --> 99:59:59.999 It needs to be something that people can understand and engage in. 99:59:59.999 --> 99:59:59.999 And that seems to be meaningful to people. 99:59:59.999 --> 99:59:59.999 So this is a bunch of the issues that need to be urgently addressed… 99:59:59.999 --> 99:59:59.999 … in the next… 99:59:59.999 --> 99:59:59.999 15 years or so. 99:59:59.999 --> 99:59:59.999 And this means, for … 99:59:59.999 --> 99:59:59.999 … my immediate scientific career, and for yours. 99:59:59.999 --> 99:59:59.999 You get a little bit more information on the home of the project, which is micropsi.com. 99:59:59.999 --> 99:59:59.999 You can also send me emails if you’re interested. 99:59:59.999 --> 99:59:59.999 And I want to thank a lot of people which have supported me. And … 99:59:59.999 --> 99:59:59.999 you for your attention. 99:59:59.999 --> 99:59:59.999 And giving me the chance to talk about AI. 99:59:59.999 --> 99:59:59.999 [applause]