[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:10.00,Default,,0000,0000,0000,,[MUSIC] Dialogue: 0,0:00:11.97,0:00:16.18,Default,,0000,0000,0000,,The coin spinning game is a way to learn\None of the most essential skills in Dialogue: 0,0:00:16.18,0:00:20.26,Default,,0000,0000,0000,,quality improvement, the PDSA cycle,\Nplan, do, study, and act. Dialogue: 0,0:00:20.26,0:00:22.91,Default,,0000,0000,0000,,My colleague, Dave Williams,\Nhad the idea for this game, and Dialogue: 0,0:00:22.91,0:00:25.29,Default,,0000,0000,0000,,we flushed out the idea and\Nstarted using it with teams. Dialogue: 0,0:00:25.29,0:00:30.51,Default,,0000,0000,0000,,It's a really fun and very quick way to\Nget some real experience with PDSA cycles. Dialogue: 0,0:00:30.51,0:00:33.58,Default,,0000,0000,0000,,Today, our learning objectives for\Nthis exercise are two,. Dialogue: 0,0:00:33.58,0:00:37.22,Default,,0000,0000,0000,,1, understand rapid-cycle PDSA testing. Dialogue: 0,0:00:37.22,0:00:41.26,Default,,0000,0000,0000,,2, understand how theory and\Nprediction help you learning. Dialogue: 0,0:00:41.26,0:00:44.76,Default,,0000,0000,0000,,3, see how to collect real time data for\Nmeasurement. Dialogue: 0,0:00:44.76,0:00:48.29,Default,,0000,0000,0000,,And 4, appreciate the opportunity\Nto learn together. Dialogue: 0,0:00:48.29,0:00:52.72,Default,,0000,0000,0000,,The materials for this game that you'll\Nneed are four coins of different sizes and Dialogue: 0,0:00:52.72,0:00:53.61,Default,,0000,0000,0000,,weights. Dialogue: 0,0:00:53.61,0:00:55.62,Default,,0000,0000,0000,,In the US we use a quarter, a dime, Dialogue: 0,0:00:55.62,0:00:58.68,Default,,0000,0000,0000,,a nickle and a penny,\Nuse whatever works for you. Dialogue: 0,0:00:58.68,0:01:01.14,Default,,0000,0000,0000,,You'll also need a time piece\Nable to capture minutes and Dialogue: 0,0:01:01.14,0:01:06.02,Default,,0000,0000,0000,,seconds at each table, a smartphone works\Nwell for a time piece for this game. Dialogue: 0,0:01:06.02,0:01:07.07,Default,,0000,0000,0000,,You'll also need a time keeper. Dialogue: 0,0:01:08.32,0:01:10.90,Default,,0000,0000,0000,,You should also have a worksheet\Ncalled the PDSA tracker with you. Dialogue: 0,0:01:10.90,0:01:14.50,Default,,0000,0000,0000,,You'll see several questions that will\Nprompt you to be thoughtful about Dialogue: 0,0:01:14.50,0:01:15.80,Default,,0000,0000,0000,,the ideas you wanna test. Dialogue: 0,0:01:15.80,0:01:19.24,Default,,0000,0000,0000,,This game works best in groups of\Nabout three to five, so team up and Dialogue: 0,0:01:19.24,0:01:20.74,Default,,0000,0000,0000,,make sure you have the materials with you. Dialogue: 0,0:01:21.78,0:01:25.32,Default,,0000,0000,0000,,The object of the game is to spin\Nthat coin as long as you can. Dialogue: 0,0:01:25.32,0:01:29.24,Default,,0000,0000,0000,,You can use and test any of\Nthe four coins, any technique and Dialogue: 0,0:01:29.24,0:01:32.83,Default,,0000,0000,0000,,any surface,\Nhowever you define what a surface is. Dialogue: 0,0:01:32.83,0:01:37.05,Default,,0000,0000,0000,,The game is going to take roughly 25\Nminutes, 15 minutes for spinning and Dialogue: 0,0:01:37.05,0:01:39.23,Default,,0000,0000,0000,,10 minutes to debrief what you've learned. Dialogue: 0,0:01:39.23,0:01:42.46,Default,,0000,0000,0000,,You wanna run as many tests as\Nyou can in these 15 minutes. Dialogue: 0,0:01:42.46,0:01:45.28,Default,,0000,0000,0000,,However, you wanna be\Nintentional in your testing. Dialogue: 0,0:01:45.28,0:01:49.34,Default,,0000,0000,0000,,That means consider what you believe\Nmay support the longest coin spins. Dialogue: 0,0:01:49.34,0:01:52.81,Default,,0000,0000,0000,,Write your change idea down in\Nthe plan section of your PDSA tracker, Dialogue: 0,0:01:52.81,0:01:55.88,Default,,0000,0000,0000,,along with what questions you're\Ntrying to answer with this test. Dialogue: 0,0:01:55.88,0:01:58.68,Default,,0000,0000,0000,,Then make a prediction of\Nthe time you expect to achieve. Dialogue: 0,0:01:58.68,0:02:02.60,Default,,0000,0000,0000,,Once the plan section is complete,\Ndo the test, spin the coin. Dialogue: 0,0:02:02.60,0:02:06.06,Default,,0000,0000,0000,,Remember, the starting point is\Nwhen the coin starts spinning, and Dialogue: 0,0:02:06.06,0:02:10.99,Default,,0000,0000,0000,,it stops when the coin comes to a natural\Nstopping point fully on your surface. Dialogue: 0,0:02:10.99,0:02:15.80,Default,,0000,0000,0000,,During the test, capture observations in\Nthe do section of the PDSA tracker form. Dialogue: 0,0:02:15.80,0:02:17.15,Default,,0000,0000,0000,,After the completion of your test, Dialogue: 0,0:02:17.15,0:02:20.43,Default,,0000,0000,0000,,document the time in the run chart\Nincluded in your tracker and test again. Dialogue: 0,0:02:21.53,0:02:24.79,Default,,0000,0000,0000,,You might think documentation is gonna\Ntake you a long time, but trust us, Dialogue: 0,0:02:24.79,0:02:27.91,Default,,0000,0000,0000,,the more tests you run, the faster\Nyou'll get at planning your tests. Dialogue: 0,0:02:27.91,0:02:29.93,Default,,0000,0000,0000,,Are you ready, let's do this. Dialogue: 0,0:02:29.93,0:02:39.93,Default,,0000,0000,0000,,[MUSIC]