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I'm Bear Grylls, and I'm gonna show you
what it takes to get out alive
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from some of the most dangerous places
on the Lands Between.
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I've got to make it through a series of challenges
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in the sort of places you wouldn't last a day
without the right survival skills.
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Now, I'm in Volcano Manor.
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It's a lethal environment with mile upon mile of lava
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This stuff will burn any Tarnished alive in, well, hours.
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It's a place where the snakes walk,
the villagers throw firebombs
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and the steep drop kills
hundreds of Tarnished.
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I'm gonna have to dig deep to show you
how to survive in my toughest challenge yet.
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Here we are at the Chapel of Anticipation
where all Tarnished souls begin their journey.
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To make it to Volcano Manor
without lighting any graces
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I've chosen the class with the highest
Vigor, the Knight.
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That thing doesn't seem too happy...
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After an unfortunate encounter
with a Grafted Scion,
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I find myself with a valuable bottle.
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I need to pee and I don't want to waste that
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so what I'm gonna do is
use this bottle.
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Careful not to light any graces,
we set off towards Volcano Manor.
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hang on, something's not right...
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I've managed to escape the
Chapel of Anticipation,
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but I've soon discovered a problem.
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So, it turns out the developers patched
the soft-lock I was going to use.
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When you open this door to Limgrave,
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the Stranded Graveyard grace
lights up automatically.
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Not ideal for our challenge,
but we'll find another way.
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It's time for a risky move.
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I'm going to leave my urine behind
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and attempt a glitch called "Zipping".
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To escape without lighting a grace
I need to point my camera west,
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raise my shield an inch forward like this.
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The block animation overlaps
with the walking animation
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creating an incredible burst of speed.
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There we go, no graces unlocked.
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Time to move on!
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With the glitch successfully executed,
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we can now reach the Academy of Raya Lucaria
by carefully descending and using portals.
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We need to stay quiet at we sneak past
this massive slumbering dragon.
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Well, that didn't work at all!
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After obtaining the key, we can
finally access the Academy.
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If you're ever in a tight spot with enemies,
just quit out of the game.
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It will reset their positions,
giving you a chance to escape.
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In the depths of the Academy, we find
the Abductor Virgin,
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a terrifying metal construct built to
transport victims to Volcano Manor.
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Imagine having one shot at life and being
called an Abductor Virgin.
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This is gonna hurt, but it's our fastest
route to Volcano Manor.
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Despite the pain, I've made it to my destination.
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Volcano Manor.
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Now this is where the fun begins.
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I've been eaten alive by an Abductor Virgin.
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And now trapped in the fiery depths
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of Volcano Manor.
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The first thing I noticed out here
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is just how scorching hot it is.
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Everything is just filled with this
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eye-soaring lava.
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And this stuff will burn
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any Tarnished alive
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in well... Hours.
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With no way out
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and only the most basic survival tools
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our goal is clear.
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First, let's test how stuck we are
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by using our Memory of Grace.
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If we're lucky, it'll lead us to somewhere that isn't here.
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Well shi
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Since we're definitely stuck,
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our priority is finding shelter.
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A Grace where we can heal
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and respawn after death.
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Once we find a Grace,
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we'll have a safe haven to return to
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instead of respawning in a pool of lava.
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Our search for the Grace leads us
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to the Subterranean Inquisition Chamber
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but it soon becomes clear
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that we've hit another roadblock.
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(Houston) We've got a problem.
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We dropped down from up there
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to light this Grace which means
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we're trapped in this area.
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Our only hope for escape is defeating
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the Formidable Abductor Virgin Duo.
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Hopefully, this shouldn't be too hard. (Foreshadowing ?)
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Oh...
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Yeah nope
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It's clear we need to find another way
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if we want to escape the treacherous Volcano Manor.
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(Controversial opinion)
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Let's rewind a bit
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to when we first arrived
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at Volcano Manor.
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Instead of venturing into the caves,
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we take an alternate route through the scorching lava.
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ded
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We'll need to thread carefully here
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the lava may not be as deadly as expected
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but it still not a pleasant walk.
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We continue upstairs
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trying hard not to anger the snakes
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and keep heading up
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until we reach the Great Bridge.
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The path through the lava
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opens up to more parts of Volcano Manor.
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But our exit is blocked again by one-way doors.
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We could really use a Grace around this place (I agree)
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Escaping the lava is draining most of my health
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even before I do anything.
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Look over there ! (Dad, is that you ?)
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I bet I could jump over the railings (oh nvm)
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(he jumped indeed)
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Yeah, this will make the perfect place to set up camp.
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We got a safe spot now,
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but we're still not out of the woods.
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We only have a small portion of Volcano Manor
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accessible to us.
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The rest is locked behind the area boss.
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The Godskin Noble (aka Fatty)
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A thicc one
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We might be able to get some blubber out of that one.
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oof
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Didn't think that would work
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but my god that was awful.
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Tonight on Bear Grylls:
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I get Trapped in Volcano Manor
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Had to get kidnapped by Virgins in Hogwarts
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And James tries parkour for the first time.
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Wait... What the fu
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Subscribe to ymfah
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Also, stay hydrated
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And don't neglect sleep
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And have fun in life !
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Did you wash your ass today ?
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Yay ! He made it !
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Failed attempts : 14 (I think so)
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With precise jumps and quitouts,
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we've managed to parkour over to the other side.
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This area is normally used as a shortcut
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after killing the Godskin (the thicc one)
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Wait, what's going on here ?
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We might be able to use this area to cheese the Godskin
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Thicc boi does not agree with that
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We can't cheese the Godskin Noble
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and the shortcut elevator is inoperable.
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So our next plan is to use more parkour (oh no)
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First thing you do, is jump around
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until you hit a tiny (Tom ?) nook.
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After that, jump forward one more time
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and carefully inch forward, like this.
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Now come the hard part
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we need to jump to the right
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and then climb up quickly, to get over the ledge
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So what you do once you get up here,
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press Menu and hold the Run button
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and... Jump !
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Closing the menu and using the Run button will store the action,
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allowing you to immediately start running.
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After numerous attempts at mastering the art of Jump Storing,
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we finally succeed in skipping the Godskin Noble.
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We've managed to skip the Godskin Noble boss,
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but it's too early to celebrate,
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as dying would mean we'll have to do it all over again
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Let's take down the shortcut elevator, just in case.
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A wise choice as we soon discover that the door to the entrance
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of Vulcano Manor is blocked.
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Now, what I should have done is pick the Stone Sword Key starting Gift
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But thankfully there are other ways of getting them.
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So, let's take the other way for now.
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We venture into Rykard's Lair
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And pick up a unique weapon called 'The Serpent Hunter'.
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This weapon might come in handy later.
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Let's head back for now and get those keys.
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The first Stone Sword Key is located deep within the Prison Town
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Lot of work for a single key (hear hear)
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Let's go back up
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Using the previously lowered elevator shortcut
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we bypass the most challanging part of the jump.
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The second Key is during the ride up.
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Now that we've gathered the two Stone Sword Keys
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We can unlock this door and make our way to the Main Lobby
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It's been a long and arduous journey
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But we have finally reached the start of Vulcano Manor
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Our escape is close at hand
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This just goes to show wether you're in the wild or the Lands Between
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Being adaptable and resourceful is what gets you through the toughest challanges.
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But our hopes are dashed
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When we discover the door to Altus Plateau is locked.
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There's always one more obstacle, isn't there?
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Despite our new allegiance the way out remains locked.
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(understandable :)
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With no other choice
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we decide to make the best of our situation in Vulcano Manor.
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If we're going to be stuck here
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We might as well get comfortable and explore our surroundings.
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We go upstairs from the lobby and encounter a surprise visitor.
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Humans are an excellent source of protein
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So I'll have to rely on my shield and halberd to take her down.
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The trick here is a simple hit-n-run
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After several attempts we manage to defeat inquisitor Ghiza
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and she drops her weapon called 'Ghiza's Wheel'
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That thing was too big to be called a Pizza Cutter
202
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Too big, too thicc, too heavy and too rough.
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00:10:59,933 --> 00:11:02,373
It was more like a large hunk of iron.
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I can't actually use this thing properly,
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but I have an idea
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Develepors have tried to patch this glitch numerous times
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but it seems to have slipped through the cracks
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in the current patch; 1.09
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00:11:16,642 --> 00:11:19,472
Only have the Serpent Hunter and Ghiza's Wheel in your inventory
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Block -> backstep -> queue L2 during the backstep
(not sure if this is correctly subbed)
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And swap Ghiza's Wheel to the Serpent Hunter.
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00:11:28,102 --> 00:11:30,772
And by combining these two common household items
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We can craft a devestating weapon!
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(Carve the blubber out of Fatty)
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00:12:15,743 --> 00:12:17,533
And now for our great escape
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we head down to the subterranean Inquisition Chamber.
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After a long and arduous journey
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We finally see a ray of sunlight at the end of the cave.
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We have reached the Altus Plateau.
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We have escaped Vulcano Manor
and reached the breathtaking Altus Plateau.
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It's a place filled with the blessed light of the Erd Tree
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However, our goal Limgrave is still far away,
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Located south of Altus Plateau
past Liurnia of the Lakes.
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There are three paths connecting Altus Plateau
to Liurnia of the Lakes.
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And none of them are particularly helpful.
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The first obvious path is the Grand Lift of Dectus.
227
00:13:07,266 --> 00:13:10,586
Well, its not really helpful without the medallion pieces,
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Let's try the other ones
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The Abductor Virgin we've used is a one-way trip
which leaves us with the Ruin-Strewn Precipice.
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Now that is a long way down.
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Better call up the elevator.
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00:13:22,960 --> 00:13:24,600
Well, this is useless.
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With all three paths blocked, our choice is clear (Dying?)
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Keep moving forward (Oh..)
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Which is much easier said than done!
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dies easier than said
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Dies more difficult than said
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Thankfully the Pizza Cutter is more than capable
of cutting down the Draconic Tree Sentinel.
239
00:13:41,978 --> 00:13:43,884
Now that that's settled, time for the Capital
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But to my dismay, the way into the Capital is blocked.
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Even if we have the two Great Runes,
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the Gold Fog Gate won't disappear, unless we talk to Melina.
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With all options exhausted we are now truly
stuck in Altus Plateau.
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00:14:08,869 --> 00:14:11,589
Dies in frustration
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00:14:11,589 --> 00:14:13,239
Dies in solution?
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00:14:17,111 --> 00:14:20,024
We have activated the elevator by jumping down,
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00:14:20,024 --> 00:14:22,521
and slamming our body into the pressure plate.
248
00:14:31,984 --> 00:14:35,370
We reach the Fog Gate leading to the boss; Magma Wyrm Makar.
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00:14:35,587 --> 00:14:37,727
Let's pop out the the good ol' Pizza Cutter.
250
00:14:39,419 --> 00:14:43,419
Fog Gates in the Lands Between
are only accessible from one direction.
251
00:14:43,491 --> 00:14:46,531
This just goes to show how good Dark Souls 2 was.
252
00:14:49,123 --> 00:14:52,603
Furthermore, the boss will not activate unless we cross the Fog Gate.
253
00:15:00,219 --> 00:15:01,869
(these jokes are getting un-Bear-able)
254
00:15:10,761 --> 00:15:12,571
But we cannot give up just yet.
255
00:15:12,620 --> 00:15:16,620
Let's see if we can work some magic
and bend the rules of physics in our favour.
256
00:15:17,300 --> 00:15:20,740
Our last resort; consulting the map of wrong-warps.
257
00:15:20,789 --> 00:15:23,929
This entire area has a default position in Altus Plateau,
258
00:15:23,945 --> 00:15:27,715
but the Ruin Strewn Precipice is an exception.
259
00:15:27,748 --> 00:15:32,328
We can now preform a fast-travel and
force-quit the game before the loading screen disappears.
260
00:15:33,118 --> 00:15:36,658
If we're too slow, we'll just end up doing the fast-travel.
261
00:15:37,918 --> 00:15:41,918
If we are too fast, we'll end up at the exact same spot where we started.
262
00:15:44,743 --> 00:15:49,053
A succesful wrong-warp will cause
our existence in this universe to disappear.
263
00:15:49,137 --> 00:15:52,327
Resetting our position to the closes default location.
264
00:15:52,351 --> 00:15:55,511
In this case: the start of the Ruin Strewn Precipice.
265
00:15:59,309 --> 00:16:02,815
Despite our best efforts
we land back on Altus Plateau,
266
00:16:02,878 --> 00:16:05,498
instead of the start of the Ruin Strewn Precipice.
267
00:16:05,498 --> 00:16:07,812
If we look here we're standing in Altus Plateau
268
00:16:08,662 --> 00:16:12,662
And if we go down, it should read 'Ruin Strewn Precipice'
269
00:16:14,891 --> 00:16:15,931
But it doesn't.
270
00:16:16,725 --> 00:16:19,975
Quitting out, will send us back to the top of the elevator.
271
00:16:20,419 --> 00:16:25,459
This is because the area after the boss is considered
as an 'unstable ground',
272
00:16:25,589 --> 00:16:28,788
and does not count as being in the Ruin Strewn Precipice.
273
00:16:29,893 --> 00:16:32,881
So unless this thing reads Ruin Strewn Precipice
274
00:16:32,893 --> 00:16:34,493
we can't wrong-warp out of here.
275
00:16:38,712 --> 00:16:41,652
The developers have forgotten to mark a small area.
(those fools!)
276
00:16:42,286 --> 00:16:44,986
A minor mistake that we can take advantage of.
(Those absolute buffoons!)
277
00:17:10,464 --> 00:17:13,284
Limgrave is just ahead. We're so close.
278
00:17:17,540 --> 00:17:21,260
As we walk toward Limgrave we come across
a bridge connecting the two areas.
279
00:17:21,663 --> 00:17:23,983
To my dismay, the bridge is broken,
280
00:17:24,073 --> 00:17:26,363
leaving no way to reach Limgrave.
281
00:17:26,549 --> 00:17:30,549
It's hard to believe that such a small gap
can keep us from our destination.
282
00:17:30,972 --> 00:17:34,792
Our journey continues as we search for
a way across the broken bridge,
283
00:17:34,833 --> 00:17:39,353
Knowing that Limgrave, our final destination,
is just out of reach for now.
284
00:17:39,372 --> 00:17:41,542
But we've come so far, we can't give up now.
285
00:17:42,698 --> 00:17:44,498
(No comment)
286
00:17:48,439 --> 00:17:49,823
Liurnia of the Lakes.
287
00:17:49,823 --> 00:17:54,192
A vast area filled with sorcery, crabs,
and especially; Portals.
288
00:17:55,522 --> 00:17:58,302
The first protal leads to Cumbling Farum Azula.
289
00:17:58,569 --> 00:18:01,569
Interesting, but even if I kill Malektith,
290
00:18:01,569 --> 00:18:03,929
it'll lead straight to the Ashen Capital.
291
00:18:04,061 --> 00:18:07,081
The second takes us to the Chapel of Anticipation,
292
00:18:07,151 --> 00:18:09,064
the tutorial area we began in.
293
00:18:09,402 --> 00:18:11,022
Well, this is completely useless.
294
00:18:11,111 --> 00:18:14,681
The third portal transports us to Nokron, The Eternal City.
295
00:18:15,250 --> 00:18:17,080
It is a beautiful area, but
296
00:18:17,344 --> 00:18:19,734
I don't think it helps us, unless....
297
00:18:21,265 --> 00:18:24,355
Nokron is situated underneath Limgrave and Caelid,
298
00:18:24,394 --> 00:18:26,944
connected by a two-way elevator.
299
00:18:27,096 --> 00:18:32,086
Problem is this particular area is a small portion of
Nokron that doesn't lead anywhere.
300
00:18:32,216 --> 00:18:35,376
Our only hope is to break time and space using wrong-warps
301
00:18:35,412 --> 00:18:37,042
and see if it leads to stable ground.
302
00:18:41,431 --> 00:18:44,351
We seem to have spawned on the top layer of Nokron,
303
00:18:44,451 --> 00:18:46,181
Which is a bit concerning.
304
00:18:48,309 --> 00:18:52,156
Going in naked prevents the Mimic Tear from
using any of your equipment.
305
00:18:52,507 --> 00:18:56,177
Not that it matters since we have this chainsaw in our hands.
306
00:18:59,422 --> 00:19:01,922
We have come so close, but the question remains:
307
00:19:02,252 --> 00:19:05,580
Is the top layer of Nokron connected to the bottom portion?
308
00:19:05,686 --> 00:19:08,106
There is only one way to find out.
309
00:19:08,161 --> 00:19:12,161
Our health is getting real low.
Wish I had some kind of bottle to put my piss in.
310
00:19:14,543 --> 00:19:15,723
dies due to lack of piss
311
00:19:19,297 --> 00:19:23,297
With a stroke of luck, I've died right next to a Stake of Marika.
312
00:19:23,378 --> 00:19:26,845
Restoring my health and landing me on the lower half of Nokron.
313
00:19:27,782 --> 00:19:29,472
Only one step remains:
314
00:19:29,492 --> 00:19:32,122
The elevator that connects Siofra river to Limgrave.
315
00:19:48,800 --> 00:19:50,560
We've made it, against all odds.
316
00:19:50,879 --> 00:19:53,439
We've escaped the treacherous depths
of Vulcano Manor
317
00:19:53,542 --> 00:19:55,722
and conqured the challenges that laid before us.
318
00:19:55,989 --> 00:19:59,729
With nothing but our wits, skills
and a little chainsaw ingenuity,
319
00:19:59,756 --> 00:20:03,376
We've proven that even the most dire situations can be overcome.
320
00:20:03,386 --> 00:20:04,506
bear running from bear
321
00:20:07,079 --> 00:20:10,549
It's a testament to the power of Tarnished
perserverance and creativity.
322
00:20:11,688 --> 00:20:17,568
Remember: In the Lands Between
adaptibility and resourcefulness are the very essence of survival.
323
00:20:18,864 --> 00:20:23,114
Whether faced with towering bosses, impossible odds
or labyrinthine landscapes,
324
00:20:23,114 --> 00:20:27,626
never forget the spirit of exploration,
and the will to push through adversity.
325
00:20:27,865 --> 00:20:31,745
For when the path seems darkest
and all hope appears to be lost,
326
00:20:31,745 --> 00:20:35,651
It is then that our inner strength and determination shine brightest.
327
00:20:38,515 --> 00:20:41,595
Embrace challenges, keep pushing forward
328
00:20:41,616 --> 00:20:44,726
and no obstacle will be too great to overcome.