0:00:00.380,0:00:04.480 Unplugged Activity | Relay Programming 0:00:07.540,0:00:12.100 Hi, I'm Anna! Today we're going to do relay programming. 0:00:12.110,0:00:16.470 It's all about programming under pressure[br]and debugging the mistakes that sometimes 0:00:16.470,0:00:22.430 happen when you work really quickly or in[br]teams. We'll use graph paper programming to 0:00:22.430,0:00:29.430 simulate coding, and use relay races to simulate[br]having a deadline. In relay programming, teams 0:00:32.250,0:00:37.660 will be racing to finish a graph paper program.[br]You have to check your teammate's work, or 0:00:37.660,0:00:44.660 debug it, fix it if there's a mistake, add[br]your arrow, and run back and tag your teammate. 0:00:45.079,0:00:52.079 Programmers use debugging a lot to find and[br]fix problems in their algorithms or code. 0:00:56.710,0:01:01.829 There are lots of ways to debug problems.[br]One of the easiest is to move step by step 0:01:01.829,0:01:08.149 until you find where something goes wrong,[br]then fix it. Here, I'm trying to do a back 0:01:08.149,0:01:15.149 handspring, but I keep falling off. I walk[br]through each part, step by step, and realize 0:01:15.479,0:01:22.479 where my mistake was. My coach showed me I[br]wasn't putting my hands on the beam correctly. 0:01:23.840,0:01:29.020 So I tried another back handspring on the[br]beam with my new hand position, and I stuck 0:01:29.020,0:01:36.020 it! I was really glad I debugged my back handspring.[br]We figured it out! 0:01:36.020,0:01:40.120 Debugging is finding and fixing problems. 0:01:42.900,0:01:44.900 Nice, Anna! Good job!