1 00:00:00,193 --> 00:00:03,026 The Build Settings can be accessed from the File menu 2 00:00:03,026 --> 00:00:05,320 by going to File - Build Settings. 3 00:00:05,481 --> 00:00:08,448 A build in development is a term used to describe 4 00:00:08,448 --> 00:00:11,524 an exported executable form of your project. 5 00:00:11,524 --> 00:00:14,000 And given Unity's multiplatform nature 6 00:00:14,000 --> 00:00:15,597 this varies for each platform. 7 00:00:16,007 --> 00:00:19,073 For webplayers Unity will export an HTML file 8 00:00:19,073 --> 00:00:20,942 with example embedding code 9 00:00:21,580 --> 00:00:24,538 and a .Unity 3D file which contains your game 10 00:00:24,538 --> 00:00:27,115 and will be run by the Unity webplayer plug-in 11 00:00:27,115 --> 00:00:28,280 in your browser. 12 00:00:29,065 --> 00:00:32,746 For standalone Unity will export an executable version of your game 13 00:00:32,746 --> 00:00:37,312 for PC, Mac and Linux. 14 00:00:38,446 --> 00:00:41,450 For iOS Unity exports an Xcode project 15 00:00:41,450 --> 00:00:44,402 that can be opened in Apple's Xcode SDK 16 00:00:44,402 --> 00:00:46,402 and run on the device for testing 17 00:00:46,402 --> 00:00:48,055 and submission to the app store. 18 00:00:48,639 --> 00:00:51,588 For Android Unity exports an APK file 19 00:00:51,588 --> 00:00:54,157 that can be opened in the Android SDK. 20 00:00:54,822 --> 00:00:57,227 Flash exports an SWF file 21 00:00:57,227 --> 00:00:58,779 associated assets, 22 00:00:58,779 --> 00:01:02,789 and yet again an HTML file with example embedding code. 23 00:01:03,667 --> 00:01:06,742 Google Native Client exports a Google Chrome browser 24 00:01:06,742 --> 00:01:08,481 compatible webplayer game. 25 00:01:08,960 --> 00:01:11,935 And for consoles Unity builds directly to your 26 00:01:11,935 --> 00:01:13,611 hardware development kit. 27 00:01:15,116 --> 00:01:17,928 The build settings work with Unity's player settings 28 00:01:17,928 --> 00:01:19,928 to define settings for the build that you create. 29 00:01:20,600 --> 00:01:23,144 Split in to cross-platform and per-platform 30 00:01:23,144 --> 00:01:26,986 you can set some basic values at the top and then choose settings below 31 00:01:26,986 --> 00:01:29,375 that are specific for the platform you are developing for. 32 00:01:29,881 --> 00:01:31,648 One thing to note as a beginner 33 00:01:31,648 --> 00:01:35,119 is that the resolution in the Resolution and Presentation area 34 00:01:35,119 --> 00:01:38,191 is the setting you can select for the game view. 35 00:01:44,423 --> 00:01:47,093 For details of other per-platform settings 36 00:01:47,093 --> 00:01:49,093 refer to the manual link below.