1 00:00:00,000 --> 00:00:07,990 First of all, all Baldi's Basics games belong to Basically Games. This video was created for entertainment and informational purposes. I also have to give a SPOILER warning for absolutely everything, so I recommend you play it first or watch it at your own risk. Along with a warning of loud sounds and flashing images that may cause a risk of epilepsy. 2 00:00:07,990 --> 00:00:15,548 This is my first video and project, so I'm new to these things, so if there are any mistakes, I apologize, but constructive criticism is welcome. I won't be using Loquendo (for the most part), it will be my real voice, I'm not used to speaking in general and I have speech problems, but I hope you can at least understand what I'm talking about... Oh! And of course, CRINGE WARNING! I'm putting it here just in case, Loquendo is very serious about this kind of thing. Without further ado, I hope you enjoy it! 3 00:00:16,921 --> 00:00:18,488 AAAH, yes 4 00:00:18,488 --> 00:00:19,604 Baldi’s Basics 5 00:00:19,604 --> 00:00:23,816 that educational game that looks very cheap and ugly and with questionable learning methods. 6 00:00:23,816 --> 00:00:28,710 Today I'm going to talk to you about this game, from somewhat useless facts to things that will make you say 7 00:00:28,710 --> 00:00:30,442 W O W 8 00:00:30,442 --> 00:00:31,539 I present to you... 9 00:00:31,739 --> 00:00:33,965 The ultimate Baldi's Basics iceberg. 10 00:00:34,721 --> 00:00:36,931 I'M CLARIFYING, THERE ARE SPOILERS FOR ALL THE GAMES 11 00:00:36,931 --> 00:00:38,077 YOU'RE WARNED. 12 00:00:38,431 --> 00:00:40,670 Anyway, I recommend you try the game. 13 00:00:40,670 --> 00:00:44,916 It's free on itch.io and Steam, and it's fun after all. 14 00:00:44,916 --> 00:00:47,121 Without further ado, let's begin. 15 00:00:54,095 --> 00:00:55,326 [LEVEL 1] 16 00:00:57,586 --> 00:00:58,321 [Game Jam] 17 00:00:58,321 --> 00:01:03,202 It's a contest where you're given a certain amount of time to make a game with a certain theme 18 00:01:03,202 --> 00:01:09,452 but generally it's not that much time. It all starts with The Meta Game Jam 2018 19 00:01:09,452 --> 00:01:16,671 where the theme is to create a game about games, that is, it can either break the fourth wall or make reference to other games 20 00:01:16,671 --> 00:01:19,937 Oh! And guess who took first place 21 00:01:19,937 --> 00:01:21,255 Yeah... 22 00:01:21,255 --> 00:01:22,514 Farfalle 23 00:01:22,514 --> 00:01:23,713 Farfalle OS? 24 00:01:23,713 --> 00:01:28,613 which is… a simulator where you talk to a developer about making a game? 25 00:01:28,613 --> 00:01:31,305 And then it breaks the fourth wall and stuff… 26 00:01:31,305 --> 00:01:33,792 Well, Baldi’s Basics took second place. 27 00:01:36,798 --> 00:01:37,983 -Mystman12- 28 00:01:37,983 --> 00:01:40,758 Also known as Micah James McGonigal (The goat) 29 00:01:40,758 --> 00:01:43,903 creator of Baldi's Basics and founder of Basically, Games! 30 00:01:44,143 --> 00:01:46,202 who has a quirky sense of humor 31 00:01:54,535 --> 00:01:55,625 (XD) 32 00:01:56,218 --> 00:02:01,181 has been developing games for quite some time and it took him two hours to beat his own game. 33 00:02:03,220 --> 00:02:03,905 [Baldi’s Basics Classic] 34 00:02:03,905 --> 00:02:06,878 Also known as Baldi’s Basics in Education and Learning 35 00:02:06,878 --> 00:02:10,413 it was first released on itchi.io on March 31, 2018. 36 00:02:10,413 --> 00:02:15,035 Although there was a "demo" version on Game Jolt released on March 27 of the same year 37 00:02:15,035 --> 00:02:16,962 not much has changed from the previous version. 38 00:02:16,962 --> 00:02:20,491 This game had only nine characters, eleven elements, and a single subject. 39 00:02:20,491 --> 00:02:23,054 Its premise was to be a game that isn't what it appears to be 40 00:02:23,054 --> 00:02:27,054 inspired by old educational video games with touches of comedy and parody. 41 00:02:28,857 --> 00:02:29,524 [The Impossible Question] 42 00:02:29,524 --> 00:02:31,856 It is the third question that appears on You Can Think Pad 43 00:02:31,856 --> 00:02:35,964 which is three advanced math problems superimposed on top of each other. 44 00:02:36,286 --> 00:02:40,978 It is currently programmed to have no solution and always mark any answer incorrectly 45 00:02:40,978 --> 00:02:42,690 except for the codes. 46 00:02:44,404 --> 00:02:45,276 [99 Game over] 47 00:02:45,276 --> 00:02:47,597 There is a 1 in 99 chance 48 00:02:47,597 --> 00:02:50,109 In other words (1.01%) 49 00:02:50,109 --> 00:02:53,583 that a small orange rectangle with the number “99” 50 00:02:53,583 --> 00:02:55,623 cut out to look like two pair of eyes. 51 00:02:55,623 --> 00:02:59,902 then loud, distorted sounds will play and the game will crash seconds later. 52 00:03:06,646 --> 00:03:08,191 [Secret Chalkboard] 53 00:03:08,191 --> 00:03:14,050 There's a hidden chalkboard that says "THIS PROGRAM IS CANCER" with multiple "99s" around it 54 00:03:14,050 --> 00:03:18,050 This can be found in the classic version and Birthday Bash. 55 00:03:19,883 --> 00:03:21,081 [Secret Endings] 56 00:03:21,081 --> 00:03:23,073 There are three secret endings in total 57 00:03:23,073 --> 00:03:25,535 all of which feature NULL 58 00:03:25,535 --> 00:03:28,718 (or previously known as Filename2) 59 00:03:28,718 --> 00:03:33,894 He is a corrupt and secret character within the game, the following endings can be unlocked with these steps 60 00:03:33,964 --> 00:03:37,847 all of which have in common that they suddenly close the game 61 00:03:38,055 --> 00:03:39,483 1. -Answering all the questions wrong- 62 00:03:39,483 --> 00:03:41,987 this apart from making the game more difficult than it is 63 00:03:41,987 --> 00:03:46,904 instead of finishing the game an image of Baldi appears suggesting a margin for improvement in his office 64 00:03:47,006 --> 00:03:49,641 upon entering his office you will see a stretched Baldi and NULL 65 00:03:49,753 --> 00:03:53,693 he begins with his typical monologue of destroying the game before something bad happens. 66 00:03:53,741 --> 00:03:54,793 2. -In Birthday Bash- 67 00:03:54,793 --> 00:04:00,782 you have to use a teleporter which can only be obtained through vending machines with a low probability 68 00:04:00,782 --> 00:04:03,209 This is used to get to the Principal's office 69 00:04:03,209 --> 00:04:06,970 where he'll be. It says basically the same thing, but with disappointment 70 00:04:06,970 --> 00:04:09,982 Although, in the remastered version, you do the same thing 71 00:04:09,982 --> 00:04:13,032 except the Baldloon is destroying the school 72 00:04:13,032 --> 00:04:15,093 NULL will yell at you and scold you for what you did. 73 00:04:15,093 --> 00:04:16,564 3. -In the remastered version- 74 00:04:16,564 --> 00:04:19,750 it's found in Baldi's basement. The way to get it is: 75 00:04:19,750 --> 00:04:21,074 -Play the demo mode- 76 00:04:21,074 --> 00:04:26,284 you must first collect the seven notebooks, after this additional questions will begin to appear on the machines 77 00:04:26,284 --> 00:04:30,060 when the last additional question is answered the machine gives you a portal 78 00:04:30,060 --> 00:04:33,179 more specifically next to a poster about scissors 79 00:04:33,459 --> 00:04:36,251 this will open a small room that leads to some stairs 80 00:04:36,251 --> 00:04:40,251 Once we enter the basement we go to the shrink machine room 81 00:04:40,361 --> 00:04:46,561 after a while NULL appears, who begins to insinuate that we continue playing to discover the "lore" 82 00:04:46,638 --> 00:04:51,100 he mocks us, and already fed up with life he tells us the typical, and then force the game to close. 83 00:04:52,769 --> 00:04:53,614 [The player's friend] 84 00:04:53,614 --> 00:04:55,099 We're mentioned in the instructions 85 00:04:55,099 --> 00:04:58,817 saying that our friend forgot his notebooks and we volunteered to pick them up 86 00:04:58,817 --> 00:05:00,825 Not much is known, and he hasn't been mentioned again 87 00:05:00,825 --> 00:05:03,102 all I can gather is that he has a terrible memory. 88 00:05:04,733 --> 00:05:05,438 [Dr. Sbaitso] 89 00:05:05,438 --> 00:05:10,410 Is an artificial intelligence speech synthesis program released in late 1991 90 00:05:10,410 --> 00:05:13,538 for MS-DOS-based personal computers 91 00:05:13,538 --> 00:05:17,175 This is the voice 1st Prize uses; the parameters for its voice are... 92 00:05:17,175 --> 00:05:18,077 Eeerm... 93 00:05:18,077 --> 00:05:20,898 I'd better leave a video in the description that explains it better. 94 00:05:22,509 --> 00:05:23,183 [Birthday Bash] 95 00:05:23,183 --> 00:05:27,070 It was released to celebrate the game's first anniversary on April 1, 2019 96 00:05:27,070 --> 00:05:33,413 It's basically the same as the base game, but includes party hats, streamers, gifts, and other birthday party goodies 97 00:05:33,413 --> 00:05:38,617 With an ending where you end up in the school with multiple glitches and you have to solve a puzzle that ends with it being destroyed. 98 00:05:40,290 --> 00:05:41,221 [Baldi's age] 99 00:05:41,221 --> 00:05:42,740 He's 29 100 00:05:42,956 --> 00:05:44,672 Want to know more unnecessary facts? 101 00:05:44,672 --> 00:05:45,857 His last name is Baldimore 102 00:05:45,857 --> 00:05:48,323 his birthday is June 3rd, and his favorite color is green. 103 00:05:50,322 --> 00:05:51,077 [Placeface] 104 00:05:51,077 --> 00:05:55,891 It frequently appears as an Easter egg, it is like the bully's head but less deformed 105 00:05:55,891 --> 00:06:00,552 His appearances include the Test Room, the glitched school, obstacles in NULL mode 106 00:06:00,552 --> 00:06:04,138 and off-map behind some doors in the Field Trip: Camping demo. 107 00:06:04,393 --> 00:06:07,315 If the hacks are activated, he'll be seen wandering around randomly 108 00:06:07,315 --> 00:06:10,101 and if he sees the player, he'll chase them until they're out of sight. 109 00:06:11,823 --> 00:06:12,416 [Field Trip Demo] 110 00:06:12,416 --> 00:06:15,712 It's a demo for excursions that was going to be included in the kickstarted version 111 00:06:15,712 --> 00:06:20,904 but it was permanently removed from itchio.io because it's a version that wasn't going to be in the final version 112 00:06:21,344 --> 00:06:25,169 Here you have to collect firewood to keep the fire going, but while you're going to get the sticks 113 00:06:25,169 --> 00:06:27,377 Cloudy Copter drains the campfire's life 114 00:06:27,377 --> 00:06:29,546 Or the bully shows up to steal your sticks. 115 00:06:29,546 --> 00:06:32,443 Once the flame is extinguished, Baldi comes to hit you with a ruler. 116 00:06:32,565 --> 00:06:36,454 However, in the Plus version, specifically 0.3 117 00:06:36,454 --> 00:06:40,317 there's a minigame where you have to solve the addition and subtraction problems that come with the firewood 118 00:06:40,317 --> 00:06:42,534 using the indicated number that appears on the campfire 119 00:06:42,534 --> 00:06:44,440 After a while, four pieces of firewood will appear 120 00:06:44,440 --> 00:06:47,063 If the number is incorrect, you lose a star 121 00:06:47,063 --> 00:06:48,293 This version has been removed. 122 00:06:48,293 --> 00:06:52,812 It returned in 0.7 with two minigames, one called Campfire Frenzy 123 00:06:52,812 --> 00:06:56,791 where you control 1st Prize to place items that keep the campfire going 124 00:06:56,977 --> 00:06:58,654 and avoid items that extinguish it 125 00:06:58,654 --> 00:07:03,875 It gets faster each time, though it slows down every so often, but it'll still get faster. 126 00:07:03,875 --> 00:07:05,955 The other is called Pick-Quick-Nic 127 00:07:05,955 --> 00:07:06,391 Baldi is... 128 00:07:06,391 --> 00:07:07,384 very 129 00:07:07,384 --> 00:07:08,098 H̷̨̼̬͔̦̤̣́͒̃͆͆̓̆́̂̐ ̶̡̝̻̜͉̲̹̖̻̊̉̀̉͊̎ͅU̵̘͕̰͌̂͐̑͘ ̸̡̧̝̙̿͗̽͛Ņ̵̙͔̞̰̪̎͒̇̀́͜ͅ ̵̡̨̳̠͍̙̄͐̍͋̿̕͘͘͝͝ͅG̷͚͂͗̈́̀̂̍͠ ̴̬͚͔̱͖̳͛͋̋̇̌͋͐̾̈R̴̡̦̯͍͖͔̳̘̭̦̍͒͐͋̂̋̑̔̽͝ ̶̟̣̺̮͎̺̄Y̷̨̨̗̦͖̞̠̫̯̾́͆͘̚ͅ 130 00:07:08,098 --> 00:07:10,612 the idea here is to pick a food that Baldi doesn't think of 131 00:07:10,612 --> 00:07:12,024 or else he'll get sad 132 00:07:12,024 --> 00:07:14,819 He progresses faster and faster and the objects become more confusing 133 00:07:14,819 --> 00:07:20,373 Sometimes bombs planted by the bully will appear that you have to remove quickly or else Baldi will explode when he swallows all the remaining food 134 00:07:20,373 --> 00:07:23,777 If you perfectly complete these games, you will receive a ton of powerful objects. 135 00:07:25,418 --> 00:07:26,204 [Secret Codes] 136 00:07:26,204 --> 00:07:29,525 There are several secret codes you can set on the Can You Think Pad. 137 00:07:29,525 --> 00:07:31,467 Which are: 138 00:07:31,467 --> 00:07:36,040 Once you enter this code, it will display the message "THIS IS WHERE IT ALL BEGAN" and send you to the Test Room 139 00:07:36,040 --> 00:07:40,530 where Placeface and green and orange textures with the text "Place the holder" are displayed 140 00:07:40,535 --> 00:07:47,263 The number next to the message is a reference to the date when the game began it's development, which is March 17, 2018 141 00:07:48,523 --> 00:07:50,590 “USE THESE TO STICK TO THE CEILING!” 142 00:07:50,590 --> 00:07:52,925 Using this code makes everything appear upside down 143 00:07:52,925 --> 00:07:56,983 using this in Birthday Bash you can find NULL as it teleports us to the low- 144 00:07:56,983 --> 00:07:57,291 (struggles a lil' bit) 145 00:07:57,291 --> 00:07:57,989 lower floor :D 146 00:07:58,763 --> 00:08:01,910 "If Baldi's Basics really released in 1999!" 147 00:08:01,910 --> 00:08:03,868 Activates Authentic Mode 148 00:08:03,868 --> 00:08:06,776 I'll talk about this and other modes later; for now... 149 00:08:06,776 --> 00:08:10,675 the number refers to the year Sonic's Schoolhouse was released 150 00:08:10,675 --> 00:08:13,681 which is October 18, 1996. 151 00:08:14,705 --> 00:08:17,195 “Time for some cool tunes!” B) 152 00:08:17,195 --> 00:08:22,380 Teleports the player to the music room, as you might guess it is a room with the game’s soundtrack 153 00:08:22,380 --> 00:08:25,612 here you can also slow down the music or speed it up 154 00:08:25,932 --> 00:08:28,125 there are some exceptions where this does not work. 155 00:08:28,943 --> 00:08:37,762 ▶︎ •၊၊||၊|။|||| | 156 00:08:37,762 --> 00:08:38,338 (っ^▿^) 157 00:08:38,338 --> 00:08:39,119 (ˆ ▿ ˆ ☜ ) 158 00:08:39,119 --> 00:08:43,393 ▶︎ •၊၊||၊|။|||| | 159 00:08:44,273 --> 00:08:47,373 “EPILEPSY WARNING! HIGHLY UNSTABILITY!” 160 00:08:47,373 --> 00:08:48,674 Activate Chaos mode. 161 00:08:49,602 --> 00:08:51,791 “Click the question mark!” 162 00:08:51,791 --> 00:08:54,116 It activates debug mode 163 00:08:54,116 --> 00:08:58,357 but you have to unlock all three secret endings and also NULL mode 164 00:08:58,357 --> 00:09:01,241 otherwise it won’t activate and you’ll get the message 165 00:09:01,241 --> 00:09:03,276 “Find all the secrets first!” 166 00:09:05,001 --> 00:09:05,686 [Baldi's Basics Classic Remastered] 167 00:09:05,686 --> 00:09:08,241 Is a game that brings together recreations of the classic version 168 00:09:08,241 --> 00:09:10,959 Birthday Bash and the demo of the plus version into one 169 00:09:10,959 --> 00:09:13,592 with new mechanics such as the Baldicator or design changes 170 00:09:13,592 --> 00:09:16,020 It was released on October 21, 2022 171 00:09:16,020 --> 00:09:18,977 it was originally planned to be released on March 31, 2021 172 00:09:18,977 --> 00:09:23,332 but was delayed several times due to reasons such as wanting to add more things and make it look like a finished game. 173 00:09:25,008 --> 00:09:25,782 [Baldi's Basics Plus] 174 00:09:25,782 --> 00:09:29,981 It is a game that is being updated regularly, being like the definitive Baldi's Basics game 175 00:09:29,981 --> 00:09:33,716 it takes place in a large building called the Super Schoolhouse, it has an elevator 176 00:09:33,716 --> 00:09:37,469 it will have 25 new characters in the future, including 10 returning characters 177 00:09:37,469 --> 00:09:41,648 random maps, more subjects, events, field trips and more stuff 178 00:09:41,648 --> 00:09:46,536 You can find it on Steam for $10. But in my case it costs 18,500 pesos... (COP) 179 00:09:46,989 --> 00:09:48,736 and that's not even enough for me to exist :( 180 00:09:48,736 --> 00:09:49,331 Cough cough same 181 00:09:50,470 --> 00:09:51,301 [Farm Field Trip] 182 00:09:51,301 --> 00:09:54,947 This is one of the game's excursions that is currently unavailable. In its first version 183 00:09:54,947 --> 00:09:58,464 it featured a corn maze where you have to find a flag to complete the course 184 00:09:58,464 --> 00:10:04,809 In version 0.3.2 to 0.3.8 it was a corn maze but 2D 185 00:10:04,809 --> 00:10:10,529 with a barn in the corner, here we had to guide the animals according to their sound through the farm in a time limit 186 00:10:10,749 --> 00:10:15,577 if we miss this limit or take the wrong animal we will lose a star and the farmer will scream. 187 00:10:17,295 --> 00:10:17,857 [Unused content] 188 00:10:17,857 --> 00:10:19,503 I'm going to talk about some things that were removed 189 00:10:19,503 --> 00:10:22,709 other things will be talked about later because they cover more information. 190 00:10:24,956 --> 00:10:29,979 This audio was removed because the randomly generated numbers would create impossible problems to solve 191 00:10:29,979 --> 00:10:31,983 for example: 0 divided by 0 192 00:10:34,255 --> 00:10:35,631 Before version 0.3 193 00:10:35,631 --> 00:10:39,124 Baldi would say all the numbers at once and immediately start following you. 194 00:10:39,124 --> 00:10:42,340 In the version 0.3, he'll count up to 10 normally. 195 00:10:43,167 --> 00:10:45,033 "No eating food in the halls 🗣️" 196 00:10:45,380 --> 00:10:48,883 The principal will give you detention if he sees you eating an Energy Bar 197 00:10:48,883 --> 00:10:50,413 this was replaced with the dialogue of: 198 00:10:50,413 --> 00:10:52,569 🗣️🔥🔥 199 00:10:52,994 --> 00:10:54,587 In the version 1.3 200 00:10:54,757 --> 00:10:57,788 [Mrs. Pomp's numbers 3-9] 201 00:11:00,841 --> 00:11:04,825 It was originally intended that she would give you more time to go to her class. 202 00:11:04,825 --> 00:11:07,682 [Dialogues to be confirmed from Johnny] 203 00:11:08,940 --> 00:11:12,207 It could be used when trying to buy something you can't pay. 204 00:11:17,586 --> 00:11:21,841 It could be used when purchasing an item, hovering over an item 205 00:11:21,841 --> 00:11:23,907 or an unimplemented feature. 206 00:11:26,204 --> 00:11:29,733 It could be used for that function without implementing a character's suspension. 207 00:11:29,779 --> 00:11:30,381 [Logos] 208 00:11:30,381 --> 00:11:35,516 Logos like Mystman12 and Meta Game Jam 2018 used to appear in the classic version. 209 00:11:35,516 --> 00:11:37,913 Starting in version 1.4, they were removed. 210 00:11:37,913 --> 00:11:40,346 There's also an MPTK logo in the Plus version 211 00:11:40,346 --> 00:11:43,311 which was strangely modified in version 0.3.5. 212 00:11:43,643 --> 00:11:44,153 [Numeric Sprites] 213 00:11:44,153 --> 00:11:48,153 This was supposed to be used as an indicator of how many additional questions were solved 214 00:11:48,153 --> 00:11:50,204 but it was moved to the math machine 215 00:11:50,204 --> 00:11:53,593 It was also planned to be added as a stopwatch in the battle against NULL. 216 00:11:53,750 --> 00:11:54,267 [You Can Think Pad Zoom] 217 00:11:54,267 --> 00:11:56,444 When pausing the game or viewing an advanced map 218 00:11:56,444 --> 00:11:58,711 a "You Can Think Pad" would appear, zooming in. 219 00:11:58,711 --> 00:12:01,825 Currently, only the last frame is used with a transition effect. 220 00:12:01,825 --> 00:12:02,428 [Zero power tubes] 221 00:12:02,428 --> 00:12:05,560 There is an unused texture of the elevator without power tubes 222 00:12:05,560 --> 00:12:08,934 because once we have lost the last tube it sends us back to the menu. 223 00:12:09,636 --> 00:12:15,446 This is an image of Mystman12's avatar, used as a poster marker and temporarily as the broken window texture. 224 00:12:15,446 --> 00:12:16,288 [Ventilation] 225 00:12:16,288 --> 00:12:20,153 This is a structure that wasn't implemented in the full game's Early Demo. 226 00:12:20,153 --> 00:12:24,609 The idea behind this was that the player was the only one who could pass through them; other NPCs couldn't 227 00:12:24,609 --> 00:12:27,784 However, it was eventually added in 0.8 of the Plus version. 228 00:12:27,784 --> 00:12:29,739 This screen was removed from party mode 229 00:12:29,739 --> 00:12:32,286 I guess it was removed because it turned out to be too" basic". 230 00:12:33,909 --> 00:12:35,044 [Why the other NPCs can't go to detention] 231 00:12:35,044 --> 00:12:35,543 Well... 232 00:12:35,543 --> 00:12:36,956 -Arts and Crafters- 233 00:12:36,956 --> 00:12:38,147 -1st prize- 234 00:12:38,147 --> 00:12:38,895 -Chalkles- 235 00:12:38,895 --> 00:12:39,979 and -Gotta Sweep- (My fav char :P) 236 00:12:39,979 --> 00:12:40,939 are not human (i mean is kinda obvious :P) 237 00:12:40,939 --> 00:12:46,423 apart from the fact that the latter belongs to the school Staff therefore the teachers cannot be sent either 238 00:12:47,134 --> 00:12:50,018 Playtime and Mrs. Pomp are jumping 239 00:12:50,018 --> 00:12:51,829 Baldi is teleporting 240 00:12:51,829 --> 00:12:54,969 The bully can't move at all, although they still send him for bullying. 241 00:12:54,969 --> 00:12:59,616 I guess Beans is the exception and they turn a blind eye to him. 242 00:13:01,337 --> 00:13:02,858 [Arts and Crafters slammed] (hehe) 243 00:13:02,858 --> 00:13:05,771 In the KickStarter video, while Mystman is talking about the game 244 00:13:05,771 --> 00:13:10,089 he suddenly throws Arts and Crafters into the air with his wooden ruler. 245 00:13:10,089 --> 00:13:11,050 Tragic, isn't it? 246 00:13:12,983 --> 00:13:13,763 [Unused footage from the KickStarter video] 247 00:13:13,763 --> 00:13:19,245 Few will have noticed that there is a video uploaded about the content removed from the KickStarter on Mystman12's channel 248 00:13:19,245 --> 00:13:22,529 well that's it, several scenes of him fooling around that were not used. 249 00:13:24,347 --> 00:13:25,315 [The cursor] 250 00:13:25,315 --> 00:13:28,963 The cursor displayed in the game is the same hand as the 1st prize. 251 00:13:29,268 --> 00:13:30,248 And.. yeah that's it :/ 252 00:13:32,125 --> 00:13:33,199 [Inspirations and references] 253 00:13:33,199 --> 00:13:37,034 I will relate several references and inspirations that are found within the games: 254 00:13:37,914 --> 00:13:41,310 Its graphic style is very similar to the Baldi’s Basics games. 255 00:13:42,058 --> 00:13:47,030 The Arts and Crafters squeak was created using a corrupted Donkey Kong Country 2 ROM. 256 00:13:47,132 --> 00:13:52,813 The Chaos Mode code is a reference to the release date of Donkey Kong Country in the United States 257 00:13:52,813 --> 00:13:55,482 In November 21, 1994. 258 00:13:55,482 --> 00:13:58,890 The image of 99 comes from a corruption of Donkey Kong Country. 259 00:13:59,573 --> 00:14:00,720 The bully's quote... 260 00:14:04,211 --> 00:14:07,505 could be inspired by the pumpkin's line 261 00:14:09,100 --> 00:14:13,471 Since this game is one of Mystman12's favorite memes he made it sound similar. 262 00:14:14,231 --> 00:14:16,302 Johnny's unused voice line 263 00:14:16,622 --> 00:14:21,691 It's a direct reference to Murshou when you don't have enough rupees to buy something 264 00:14:30,004 --> 00:14:30,519 YES 265 00:14:30,829 --> 00:14:31,221 THAT 266 00:14:31,221 --> 00:14:31,732 M E M E 267 00:14:31,732 --> 00:14:35,799 The same thing happens in Glitch mode with Baldloon but with random characters. 268 00:14:36,386 --> 00:14:40,549 Mystman12's inspiration for the game looks even more miserable. 269 00:14:40,737 --> 00:14:41,169 Wha- 270 00:14:41,396 --> 00:14:43,226 What is this supposed to be? 271 00:14:43,591 --> 00:14:43,841 H 272 00:14:43,841 --> 00:14:44,091 H E 273 00:14:44,091 --> 00:14:44,341 H E L 274 00:14:44,341 --> 00:14:44,591 H E L P 275 00:14:44,991 --> 00:14:48,333 The creator's username itself is inspired by this game. 276 00:14:48,333 --> 00:14:49,673 -Mystman12- 277 00:14:49,673 --> 00:14:54,721 The debug mode code is a reference to the US release date for macOS 278 00:14:54,721 --> 00:14:57,075 On September 24, 1993 279 00:14:57,075 --> 00:15:02,531 The screen transitions in the Plus and Remastered versions are based on the screen transitions in Myst. 280 00:15:03,232 --> 00:15:06,864 Being a 3D game, they have the same similarity to camera movement 281 00:15:06,864 --> 00:15:11,195 such as only looking to the sides without the possibility of looking up or down 282 00:15:11,195 --> 00:15:14,228 and the design also makes it so that the player does not change elevation. 283 00:15:14,228 --> 00:15:17,537 Some wall textures are reminiscent of the textures in Sonic's Schoolhouse. 284 00:15:17,537 --> 00:15:21,436 The thank you GIF for 100,000 downloads is a direct reference 285 00:15:21,436 --> 00:15:24,975 to the image of Sonic beating the level with all the answers correct. 286 00:15:24,975 --> 00:15:27,777 The door textures are the same size. 287 00:15:27,777 --> 00:15:31,777 The main texture of the Math Machine is inspired by the blackboard with a math problem. 288 00:15:31,777 --> 00:15:35,134 Number balloons are similar to bouncing number objects. 289 00:15:35,134 --> 00:15:36,229 The audio... 290 00:15:38,165 --> 00:15:42,776 is rarely heard when entering the test room is a reference to an unused audio clip from the game. 291 00:15:42,776 --> 00:15:47,447 Some textures and sprites are based on in-game sprites, such as ceiling lamps, or floor textures. 292 00:15:47,447 --> 00:15:52,000 The title screen for Baldi’s Basics looks a lot like the boxart for Sonic’s SchoolHouse. 293 00:15:52,619 --> 00:15:55,307 Baldi's voice may have been inspired by Waluigi's voice. 294 00:15:55,307 --> 00:15:58,783 0th prize could have been inspired by Mario's outfit since they are similar 295 00:15:58,783 --> 00:16:01,948 it is also possible that it comes from an animation error in the Mario series. 296 00:16:02,641 --> 00:16:07,803 The procedurally generated levels in Baldi’s Basics are inspired by the same way the game generates levels. 297 00:16:07,803 --> 00:16:13,708 Gifts work the same way they do in ToeJam & Earl, giving you a random item. 298 00:16:14,438 --> 00:16:17,398 The Bsoda is a reference to the Windows Blue Screen of Death 299 00:16:17,633 --> 00:16:18,263 BSoD 300 00:16:18,263 --> 00:16:19,993 both as a name and a slogan. 301 00:16:19,993 --> 00:16:26,707 The gravity chaos event and map in the plus version are likely inspired by the 3dMaze screen in Windows 95. 302 00:16:26,707 --> 00:16:30,262 The fake error screen has a computer with the blue screen of death. 303 00:16:30,262 --> 00:16:30,898 [Kirkland Signature Protein Bar] 304 00:16:30,898 --> 00:16:33,740 The object... Energy Flavored Zesty Bar 305 00:16:33,740 --> 00:16:35,767 is a saturated version of this bar. 306 00:16:35,767 --> 00:16:36,578 [Libman Precision Angle Broom] 307 00:16:36,578 --> 00:16:41,302 The previous Gotta Sweep design was a photo taken directly from this brand of broom 308 00:16:41,302 --> 00:16:43,886 but the design was changed to avoid legal issues. 309 00:16:44,692 --> 00:16:48,473 This item is directly inspired by this brand of oils. 310 00:16:48,954 --> 00:16:50,029 The dialogue of... 311 00:16:52,717 --> 00:16:56,058 from the bully, is a reference to the video "Preschool Bully" 312 00:16:58,603 --> 00:17:02,603 It's possible that Playtime's appearance, more than just her hair and eyes 313 00:17:02,603 --> 00:17:05,959 is inspired by PilotRedSun's art style. 314 00:17:05,959 --> 00:17:10,516 The 0th prize design was meant to be a reference to PilotRedSun's style 315 00:17:10,516 --> 00:17:13,390 but it didn't turn out the way I wanted, and that's why we have Gotta Sweep. 316 00:17:14,139 --> 00:17:14,892 In Baldi's basement 317 00:17:14,892 --> 00:17:17,224 Baldi appears with the death meme pose 318 00:17:17,224 --> 00:17:18,879 this while NULL is talking 319 00:17:18,879 --> 00:17:22,602 the achievement artist put this as a joke without expecting it to be used for real. 320 00:17:23,277 --> 00:17:24,826 A Chalkboard reads 321 00:17:24,826 --> 00:17:27,183 “Look! A Homestar Runner reference!” 322 00:17:27,183 --> 00:17:32,776 A track called “Runner Star Home” that was used in the KickStarter is also a reference to the web series. 323 00:17:32,776 --> 00:17:33,736 [The Amazing World of Gumball] 324 00:17:33,736 --> 00:17:36,989 The Principal's whistle is a reference to Banana Joe's whistle. 325 00:17:36,989 --> 00:17:40,066 🔥🔥🔥 326 00:17:40,066 --> 00:17:44,720 Both media share the creation of characters in various styles, such as drawings and 3D. 327 00:17:44,720 --> 00:17:50,572 Sussie was the inspiration for Arts and Crafters, when Mystman12 tried to edit an image of her in the dark from far away. 328 00:17:51,350 --> 00:17:55,552 It was a big inspiration for the game. Especially in a clip that resembles an educational game 329 00:17:55,552 --> 00:17:58,444 its humor is quite similar to what would become Baldi's Basics. 330 00:17:59,040 --> 00:18:02,375 Several sound effects come from the Warner Bros sound library. 331 00:18:02,624 --> 00:18:06,222 There would be the portal, nana' peel, all the excursion sounds 332 00:18:06,222 --> 00:18:09,358 the sound of the balloons popping and the sound of the fog machine come from said library. 333 00:18:09,358 --> 00:18:10,050 [Children's songs] 334 00:18:10,050 --> 00:18:13,517 The Playtime song appears to be a combination of several songs made for children 335 00:18:13,517 --> 00:18:14,131 such as... 336 00:18:14,131 --> 00:18:16,158 "Ring a Ring o' Roses" 337 00:18:16,158 --> 00:18:18,016 "A-Tisket, A-Tasket" 338 00:18:18,016 --> 00:18:19,868 and "It's Raining, It's Pouring." 339 00:18:19,868 --> 00:18:23,061 And the song is named after the second one I mentioned. 340 00:18:23,061 --> 00:18:27,830 The song Playtime uses in Birthday Bash is loosely the Happy Birthday to You song. 341 00:18:27,830 --> 00:18:30,941 The music track “99” appears to be a parody of 342 00:18:30,941 --> 00:18:32,440 “Mary Had a Little Lamb”. 343 00:18:34,014 --> 00:18:34,851 [The water fountain was destroyed] 344 00:18:34,851 --> 00:18:37,063 And to finish the first level of the iceberg 345 00:18:37,063 --> 00:18:41,098 we're going to talk about the fact that the place where they took the original photo of the water fountain has been demolished 346 00:18:41,491 --> 00:18:44,810 so this model is all that remains of said fountain. 347 00:18:51,318 --> 00:18:52,802 [LEVEL 2]