[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:03.05,Default,,0000,0000,0000,,>>Pixlriffs: Where have you gone? \NI've lost you! I've lost you! Dialogue: 0,0:00:03.05,0:00:04.97,Default,,0000,0000,0000,,>>SystemZee: I'm here!\N>>Pixlriffs: Oh, there he is! Dialogue: 0,0:00:04.97,0:00:06.23,Default,,0000,0000,0000,,>>SystemZee: Welcome back!\N>>Pixlriffs: Right on time! Dialogue: 0,0:00:06.23,0:00:09.83,Default,,0000,0000,0000,,>>Pixlriffs: Welcome back everyone! To\NSystemZee and Pixlriffs playing some Dialogue: 0,0:00:09.83,0:00:13.95,Default,,0000,0000,0000,,build battle on the Hypixel server, and,\Nyeah, we, we had a pretty successful Dialogue: 0,0:00:13.95,0:00:16.99,Default,,0000,0000,0000,,round last time. We, we made a, we made a\Nrock zombie! Dialogue: 0,0:00:16.99,0:00:19.77,Default,,0000,0000,0000,,>>SystemZee: And this time, skeleton drummer!\N>>Pixlriffs: [laughs] Dialogue: 0,0:00:19.77,0:00:23.54,Default,,0000,0000,0000,,>>Pixlriffs: That's what we're aiming for,\Nat least. And I think in terms of placement, Dialogue: 0,0:00:23.54,0:00:27.68,Default,,0000,0000,0000,,in terms of placement, we are definitely \Ngoing for. . . I'd say eighth, maybe ninth. Dialogue: 0,0:00:27.68,0:00:30.50,Default,,0000,0000,0000,,Just to top our result from\N>>SystemZee: Yeah. Dialogue: 0,0:00:30.50,0:00:32.04,Default,,0000,0000,0000,,>>Pixlriffs: —last time. I think that's\Nprobably the best thing to do. Dialogue: 0,0:00:32.04,0:00:34.58,Default,,0000,0000,0000,,>>SystemZee: I think, if we can invent a\Nnew place, like tenth, Dialogue: 0,0:00:34.58,0:00:36.76,Default,,0000,0000,0000,,or even, maybe seven hundredth, like that. Dialogue: 0,0:00:36.76,0:00:40.58,Default,,0000,0000,0000,,I think that would probably put us\Nin a good spot in terms of our ego, so— Dialogue: 0,0:00:40.58,0:00:43.61,Default,,0000,0000,0000,,>>Pixlriffs: If we're going rock\Nstyle then we need to go, like, Dialogue: 0,0:00:43.61,0:00:45.91,Default,,0000,0000,0000,,spinal tap style. Our- our position goes up to eleven Dialogue: 0,0:00:45.91,0:00:49.16,Default,,0000,0000,0000,,>>SystemZee: maybe we can go all the way\Nand literally build a rock. Dialogue: 0,0:00:49.35,0:00:52.17,Default,,0000,0000,0000,,>>Pixlriffs: [Laughs]\N>> SystemZee: [Laughs] Okay.. Dialogue: 0,0:00:52.17,0:00:56.46,Default,,0000,0000,0000,,>> Pixlriffs: [mumbled] it just devolves. \NOur concepts just shrinks until it's Dialogue: 0,0:00:56.46,0:00:57.83,Default,,0000,0000,0000,,basically just a rock. Dialogue: 0,0:00:57.83,0:01:01.16,Default,,0000,0000,0000,,>>SystemZee: 'cuz I mean a zombies dead,\Na rocks dead [Laughs]\N>>Pixlriffs: Yeah Dialogue: 0,0:01:01.16,0:01:02.74,Default,,0000,0000,0000,,>>SystemZee: same thing\N>>Pixlriffs: A rock was never alive Dialogue: 0,0:01:02.74,0:01:03.58,Default,,0000,0000,0000,,>>SystemZee: ahh Dialogue: 0,0:01:03.58,0:01:06.65,Default,,0000,0000,0000,,>>Pixlriffs: Here from the living rock\Nright what have we got in the voting Dialogue: 0,0:01:06.65,0:01:09.59,Default,,0000,0000,0000,,oh, 'ghost'? That kind of Halloweeny\NWe'll start there. Dialogue: 0,0:01:09.59,0:01:13.71,Default,,0000,0000,0000,,'Sushi' sounds kind of fun\N'Modern house' also sounds kind of fun but Dialogue: 0,0:01:13.71,0:01:15.93,Default,,0000,0000,0000,,>>SystemZee: Those are some nice ones, \N'Sushi'? You saw 'sushi'? Dialogue: 0,0:01:15.93,0:01:18.09,Default,,0000,0000,0000,,That could be interesting.\N>>Pixlriffs: Yeah! 'Sushi' is number two Dialogue: 0,0:01:18.09,0:01:20.59,Default,,0000,0000,0000,,>>SystemZee: That could be interesting\N>>Pixlriffs: Like, how do you do 'Sushi'? Dialogue: 0,0:01:20.59,0:01:21.86,Default,,0000,0000,0000,,>>Pixlriffs: Oh no- we're doing a ghost! Dialogue: 0,0:01:21.86,0:01:24.51,Default,,0000,0000,0000,,>>SystemZee: We could have done like\Na fish in a tuxedo, but, I mean Dialogue: 0,0:01:24.51,0:01:26.33,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}]\N>>SystemZee: Alright, uh [{\i1}Laughs{\i0}] Dialogue: 0,0:01:26.33,0:01:29.09,Default,,0000,0000,0000,,>>Pixlriffs: Right, I'm putting stained\Nglass in already. So I'm thinking- Dialogue: 0,0:01:29.09,0:01:30.36,Default,,0000,0000,0000,,>>SystemZee: Center-\N>>Pixlriffs: yes, we got Dialogue: 0,0:01:30.36,0:01:33.68,Default,,0000,0000,0000,,>>SystemZee: -this is the center [{\i1}Laughs{\i0}]\NBuild in the center now! Dialogue: 0,0:01:33.68,0:01:35.56,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}]\N>>SystemZee: [{\i1}Laughs{\i0}] Dialogue: 0,0:01:35.56,0:01:37.54,Default,,0000,0000,0000,,>>Pixlriffs: You're, you're such a\Nstickler for that, it's hilarious Dialogue: 0,0:01:37.54,0:01:38.86,Default,,0000,0000,0000,,Right, ok, uh\N>>SystemZee: You have to be when you're Dialogue: 0,0:01:38.86,0:01:39.72,Default,,0000,0000,0000,,a builder, man. Dialogue: 0,0:01:39.72,0:01:42.60,Default,,0000,0000,0000,,Alright, uh, and that's all one word:\NA-Builder-Man, it's a hero Dialogue: 0,0:01:42.60,0:01:43.91,Default,,0000,0000,0000,,>>Pixlriffs: A Builderman!\N>>SystemZee: Yeah Dialogue: 0,0:01:43.91,0:01:46.48,Default,,0000,0000,0000,,>>Pixlriffs: It's like an Enderman, but\Nthey're, they're like the opposite Dialogue: 0,0:01:46.48,0:01:48.69,Default,,0000,0000,0000,,They don't take blocks away, they\Nbring blocks back Dialogue: 0,0:01:48.69,0:01:51.29,Default,,0000,0000,0000,,>>SystemZee: Do you wanna' just build like\Nthe casual guy wearing a sheet Dialogue: 0,0:01:51.29,0:01:52.87,Default,,0000,0000,0000,,over his head?\NPixlriffs: [{\i1}Laughs{\i0}] Dialogue: 0,0:01:52.87,0:01:55.27,Default,,0000,0000,0000,,>>SystemZee: Why, we can have the like,\Nlittle feet sticking out at the bottom Dialogue: 0,0:01:55.27,0:01:57.73,Default,,0000,0000,0000,,>>Pixlriffs: Is he going to be holding\Na base? What's the uh Dialogue: 0,0:01:57.73,0:02:02.38,Default,,0000,0000,0000,,>>SystemZee: We can like do, kind- ah\Nwe can do kind of like a square shape, right? Dialogue: 0,0:02:02.38,0:02:05.01,Default,,0000,0000,0000,,And then like, just have\Nfeet sticking out of the bootom Dialogue: 0,0:02:05.01,0:02:06.38,Default,,0000,0000,0000,,>>Pixlriffs: Just feet sticking out?\NOk yeah Dialogue: 0,0:02:06.38,0:02:08.04,Default,,0000,0000,0000,,Let's make it, let's make it bigger than\Nthis though, we need to go Dialogue: 0,0:02:08.04,0:02:09.84,Default,,0000,0000,0000,,we need to go bigger\NWe've got a massive plot to work- Dialogue: 0,0:02:09.84,0:02:11.23,Default,,0000,0000,0000,,>>SystemZee: No, no, it doesn't have to\Nbe that big- Dialogue: 0,0:02:11.23,0:02:12.85,Default,,0000,0000,0000,,>>SystemZee: Oh, well yeah\N>>Pixlriffs: It does! It does have to Dialogue: 0,0:02:12.85,0:02:13.77,Default,,0000,0000,0000,,be that big!\N>>SystemZee: [{\i1}Laughs{\i0}] Dialogue: 0,0:02:13.77,0:02:15.47,Default,,0000,0000,0000,,>>Pixlriffs: I'm demanding that its\Nthat big Dialogue: 0,0:02:15.47,0:02:17.83,Default,,0000,0000,0000,,>>SystemZee: Okay, but we're at least\Nnot going to go even like that Dialogue: 0,0:02:17.83,0:02:20.24,Default,,0000,0000,0000,,mistake we did last time [{\i1}Laughs{\i0}] Dialogue: 0,0:02:20.24,0:02:23.48,Default,,0000,0000,0000,,>>Pixlriffs: Well, now you've told me\Nwhere the center is, we cannot go wrong Dialogue: 0,0:02:23.48,0:02:24.92,Default,,0000,0000,0000,,>>Pixlriffs: but, uh\N>>SystemZee: Five blocks on each side Dialogue: 0,0:02:24.92,0:02:26.13,Default,,0000,0000,0000,,>>SystemZee: is perfect, okay Dialogue: 0,0:02:26.20,0:02:29.34,Default,,0000,0000,0000,,>>Pixlriffs: yes\N>>SystemZee: So far, we're building a drone Dialogue: 0,0:02:29.34,0:02:31.07,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}]\N>>SystemZee: [{\i1}Laughs{\i0}] Dialogue: 0,0:02:31.07,0:02:33.41,Default,,0000,0000,0000,,>>Pixlriffs: Absolutely! We're gonna'\Ncapture some awesome footage Dialogue: 0,0:02:33.41,0:02:36.13,Default,,0000,0000,0000,,We're gonna' fly it over the walls\Nand see what everyone else is building Dialogue: 0,0:02:36.13,0:02:38.72,Default,,0000,0000,0000,,>>SystemZee: We are now the new \NKC Naistat [{\i1}Laughs{\i0}] Dialogue: 0,0:02:38.72,0:02:41.42,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}] Apperently\NApperently we are Dialogue: 0,0:02:41.42,0:02:44.26,Default,,0000,0000,0000,,>>SystemZee: We're building a lightbulb\Nit looks like. Right, uh, Dialogue: 0,0:02:44.26,0:02:46.84,Default,,0000,0000,0000,,>>Pixlriffs: Yeah\N>>SystemZee: Yeah I figured we'd just Dialogue: 0,0:02:46.84,0:02:49.07,Default,,0000,0000,0000,,>>SystemZee: keep that kind of rounding\Nshape over the top Dialogue: 0,0:02:49.07,0:02:52.99,Default,,0000,0000,0000,,Just because, y'know, with a ghost they\Ncan't be square even though it's Minecraft Dialogue: 0,0:02:52.99,0:02:55.95,Default,,0000,0000,0000,,>>Pixlriffs: Yes, I, I'm pretty sure even\Nif Minecraft had ghosts, Dialogue: 0,0:02:55.95,0:02:58.96,Default,,0000,0000,0000,,They would probably be some kind of\Nweird shape. Cuz' Minecraft has Dialogue: 0,0:02:58.96,0:03:01.40,Default,,0000,0000,0000,,llamas now, so what else are \Nyou gonna' do? Dialogue: 0,0:03:01.40,0:03:04.65,Default,,0000,0000,0000,,>>SystemZee: Exactly, and ya' know,\Nif I've learned one thing from school: Dialogue: 0,0:03:04.65,0:03:07.71,Default,,0000,0000,0000,,you can't be square. Being square is lame\N>>Pixlriffs: [{\i1}Laughs{\i0}] Yeah Dialogue: 0,0:03:07.71,0:03:09.81,Default,,0000,0000,0000,,>>SystemZee: So, [{\i1}Laughs{\i0}]\N>>Pixlriffs: You some kind of square? Dialogue: 0,0:03:09.81,0:03:12.26,Default,,0000,0000,0000,,>>SystemZee: [{\i1}Laughs{\i0}] Yeah, you gotta' \Nbe circle- Dialogue: 0,0:03:12.26,0:03:15.74,Default,,0000,0000,0000,,That's kinda' the way we're goin'\NOk, I've gotten the general- Dialogue: 0,0:03:15.74,0:03:20.04,Default,,0000,0000,0000,,Oh man, there's some weird stuff goin'\Non in terms of the uh, the overall Dialogue: 0,0:03:20.04,0:03:22.78,Default,,0000,0000,0000,,block placement here- I figure we\Ndon't really have to fill it in, Dialogue: 0,0:03:22.78,0:03:27.32,Default,,0000,0000,0000,,just because on the bottom we can\Nlike totally just add one layer Dialogue: 0,0:03:27.32,0:03:31.04,Default,,0000,0000,0000,,of like a black block, so it looks like\Nit's hollow? If you know what I mean? Dialogue: 0,0:03:31.04,0:03:33.64,Default,,0000,0000,0000,,>>Pixlriffs: Yeah, yeah that works\N>>SystemZee: Yeah, and then we'll Dialogue: 0,0:03:33.64,0:03:36.42,Default,,0000,0000,0000,,>>SystemZee: build the shape, and then\Nwe'll just kind of tear some out Dialogue: 0,0:03:36.42,0:03:38.86,Default,,0000,0000,0000,,so it's kind of rugged. And then find \N>>Pixlriffs: Yeah- Dialogue: 0,0:03:38.86,0:03:39.81,Default,,0000,0000,0000,,>>SystemZee: a place for the eyes\N>>Pixlriffs: You need- Dialogue: 0,0:03:39.81,0:03:42.97,Default,,0000,0000,0000,,>>Pixlriffs: You need to have like, arms\Ncoming in here Dialogue: 0,0:03:42.97,0:03:44.38,Default,,0000,0000,0000,,>>SystemZee: [{\i1}Laughs{\i0}]\N>>Pixlriffs: I'll tell you what- Dialogue: 0,0:03:44.38,0:03:45.84,Default,,0000,0000,0000,,>>Pixlriffs: Yeah this can, this can\Nbe like a trick-or-treater Dialogue: 0,0:03:45.84,0:03:47.78,Default,,0000,0000,0000,,He can have like a little basket-\N>>SystemZee: Oh yeah? Dialogue: 0,0:03:47.78,0:03:49.26,Default,,0000,0000,0000,,>>Pixlriffs: And it can be a little\Npumpkin basket or something? Dialogue: 0,0:03:49.26,0:03:52.30,Default,,0000,0000,0000,,>>SystemZee: And that's another little\Nclue. I don't know. Dialogue: 0,0:03:52.30,0:03:54.64,Default,,0000,0000,0000,,>>Pixlriffs: That is, oh!\Nseeding the clues in the episode Dialogue: 0,0:03:54.64,0:03:57.67,Default,,0000,0000,0000,,completely unintentionally [{\i1}Laughs{\i0}]\N>>SystemZee: [{\i1}Laughs{\i0}] Dialogue: 0,0:03:57.67,0:04:00.15,Default,,0000,0000,0000,,>>SystemZee: People are not gonna' guess\Nit unless they do and then we feel Dialogue: 0,0:04:00.15,0:04:03.12,Default,,0000,0000,0000,,really bad about ourselves.\N>>Pixlriffs: That's absolutely true Dialogue: 0,0:04:03.12,0:04:06.31,Default,,0000,0000,0000,,>>Pixlriffs: Right, uh, so\NYeah lemme', lemme' bring this Dialogue: 0,0:04:06.31,0:04:10.84,Default,,0000,0000,0000,,arm out just a little bit more so it doesn't\Ninterfere with his floaty dress kinda thing Dialogue: 0,0:04:10.84,0:04:14.68,Default,,0000,0000,0000,,>>SystemZee: Floaty dress, uhm\N>>Pixlriffs: Floaty dress, then yes Dialogue: 0,0:04:14.68,0:04:18.88,Default,,0000,0000,0000,,>>SystemZee: So I don't even know what in\Nthe world the shape im building is, ok, uh Dialogue: 0,0:04:18.88,0:04:23.77,Default,,0000,0000,0000,,Oh no, It is totally not even whatsoever\N>>Pixlriffs: Oh it doesn't matter! Dialogue: 0,0:04:23.77,0:04:27.08,Default,,0000,0000,0000,,>>Pixlriffs: It doesn't matter it's a sheet!\NHe's wearing a sheet it's, it's fine Dialogue: 0,0:04:27.08,0:04:30.50,Default,,0000,0000,0000,,>>SystemZee: Did you say 'sheep' by any\Nchance? [{\i1}Laughs{\i0}] Dialogue: 0,0:04:30.50,0:04:31.64,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}] He's wearing a\Nsheep! Dialogue: 0,0:04:31.64,0:04:36.33,Default,,0000,0000,0000,,>>SystemZee: Segway! [{\i1}Laughs{\i0}] I'm just\Ngonna'- Buy Ultra Sheep Today! Dialogue: 0,0:04:37.88,0:04:39.60,Default,,0000,0000,0000,,>>Pixlriffs: Not a sponser Dialogue: 0,0:04:39.60,0:04:44.25,Default,,0000,0000,0000,,>>SystemZee: Oh, did you by some chance\Nsay skittles? I'm just kidding [{\i1}Laughs{\i0}] Dialogue: 0,0:04:44.25,0:04:48.27,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}] #Add\N>>SystemZee: [{\i1}Laughs{\i0}] Boom! Run Add! Yeah, Dialogue: 0,0:04:48.27,0:04:51.24,Default,,0000,0000,0000,,>>SystemZee: that's the way to go. \NI figured I'll tear up the bottom Dialogue: 0,0:04:51.24,0:04:52.96,Default,,0000,0000,0000,,just a little bit\N>>Pixlriffs: Yes Dialogue: 0,0:04:52.96,0:04:54.89,Default,,0000,0000,0000,,>>SystemZee: Just so it's kinda' like uh,\N>>Pixlriffs: Fieldtrips! Dialogue: 0,0:04:54.89,0:04:56.80,Default,,0000,0000,0000,,>>SystemZee: Yeah\N>>Pixlriffs: Yes, that sounds good Dialogue: 0,0:04:56.80,0:04:59.20,Default,,0000,0000,0000,,>>Pixlriffs: that sounds good\N>>SystemZee: Plus, at this height we're Dialogue: 0,0:04:59.20,0:05:02.64,Default,,0000,0000,0000,,>>SystemZee: not gonna' see\Nthe legs so, alright, uhm, Dialogue: 0,0:05:03.49,0:05:05.71,Default,,0000,0000,0000,,>>Pixlriffs: Ok, if you want you can\Npretend this is a tambourine Dialogue: 0,0:05:05.71,0:05:08.58,Default,,0000,0000,0000,,If you wanna' keep with the rock\Nband theme, then Dialogue: 0,0:05:08.58,0:05:11.56,Default,,0000,0000,0000,,>>SystemZee: ♪My green tambourine♪♪\NI love that song Dialogue: 0,0:05:11.56,0:05:13.51,Default,,0000,0000,0000,,>>Pixlriffs: Totally a tambourine\N>>SystemZee: Yeah Dialogue: 0,0:05:13.51,0:05:14.84,Default,,0000,0000,0000,,>>Pixlriffs: Totally a tambourine-\Nthere we go Dialogue: 0,0:05:14.84,0:05:18.23,Default,,0000,0000,0000,,>>SystemZee: So I'm just going to build\Nthat, that hole, uh, my sheets are Dialogue: 0,0:05:18.23,0:05:20.93,Default,,0000,0000,0000,,messed up because when I was\Nthree I peed in the bed and they Dialogue: 0,0:05:20.93,0:05:24.58,Default,,0000,0000,0000,,didn't wash them and I'm wearing them now\N>>Pixlriffs: [{\i1}Laughs{\i0}] Dialogue: 0,0:05:24.58,0:05:27.22,Default,,0000,0000,0000,,>>Pixlriffs: That's the vibe we're goin' with?\NOkay, fair enough Dialogue: 0,0:05:27.22,0:05:30.26,Default,,0000,0000,0000,,>>SystemZee: Well, ah, we need a little\Nyellow in there then- Im just kidding Dialogue: 0,0:05:30.26,0:05:34.00,Default,,0000,0000,0000,,Gross! That's gross [{\i1}Laughs{\i0}]\N>>Pixlriffs: [{\i1}Laughs{\i0}] Dialogue: 0,0:05:34.00,0:05:35.52,Default,,0000,0000,0000,,>>Pixlriffs: So along the lines of \Nyellow snow Dialogue: 0,0:05:35.52,0:05:37.87,Default,,0000,0000,0000,,>>SystemZee: Yeah..\N>>Pixlriffs: Don't eat it kids Dialogue: 0,0:05:37.87,0:05:41.14,Default,,0000,0000,0000,,>>SystemZee: You don't need to do that\NSystemZee, you hush. It's gross they're Dialogue: 0,0:05:41.14,0:05:43.21,Default,,0000,0000,0000,,gonna' think you're weird- \NI'm just kidding Dialogue: 0,0:05:43.21,0:05:45.38,Default,,0000,0000,0000,,>>SystemZee:[{\i1}Laughs{\i0}]\N>>Pixlriffs: [{\i1}Laughs{\i0}] Dialogue: 0,0:05:45.38,0:05:47.09,Default,,0000,0000,0000,,>>SystemZee: Alright, I think uh,\N>>Pixlriffs: He's a creative mind and Dialogue: 0,0:05:47.09,0:05:48.76,Default,,0000,0000,0000,,>>Pixlriffs: like all creative minds, he\Nmust be slapped down Dialogue: 0,0:05:48.76,0:05:51.85,Default,,0000,0000,0000,,>>SystemZee: Yeah.. So, the floor\Nshould be grass I think, right? Dialogue: 0,0:05:51.85,0:05:54.82,Default,,0000,0000,0000,,>>Pixlriffs: Yeah, I think grass is-\NHe's gotta be like outside of somebody's Dialogue: 0,0:05:54.82,0:05:59.03,Default,,0000,0000,0000,,porch- Look at that little pumpkin thing!\NI'm so good! Anyway uh, Dialogue: 0,0:05:59.03,0:06:01.30,Default,,0000,0000,0000,,>>SystemZee: Hey, uh, It says in\Nchat, Mr. Party Leader, can you Dialogue: 0,0:06:01.30,0:06:04.15,Default,,0000,0000,0000,,change the floor to grass, it\Ndoesn't let me do it. Dialogue: 0,0:06:04.15,0:06:07.19,Default,,0000,0000,0000,,>>Pixlriffs: Oh! Oh goodness me! It's a \Nprivilege that's nice Dialogue: 0,0:06:07.19,0:06:10.16,Default,,0000,0000,0000,,>>SystemZee: I don't like the new Hypixel-\NIt, It's too- Dialogue: 0,0:06:10.16,0:06:13.72,Default,,0000,0000,0000,,>>Pixlriffs: Hierarchical, yeah\N>>SystemZee: Yeah, I don't like this Dialogue: 0,0:06:13.72,0:06:18.45,Default,,0000,0000,0000,,>>SystemZee: new Hypixel, it's too, too\Nconstrainious- that's not even the word! Dialogue: 0,0:06:18.45,0:06:22.52,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}] Constrainious!\NYou got a constrainious on the brainious Dialogue: 0,0:06:22.52,0:06:26.10,Default,,0000,0000,0000,,>>SystemZee: It's that, oh ok!\NThat's the name of this ghost by the way, Dialogue: 0,0:06:26.10,0:06:29.04,Default,,0000,0000,0000,,Constrainious uh, brainious\N>>Pixlriffs: Constrainious the ghost! Dialogue: 0,0:06:29.04,0:06:32.70,Default,,0000,0000,0000,,>>SystemZee: Yeah, the third! 'Cus there\Nwas more before him. Dialogue: 0,0:06:32.70,0:06:34.90,Default,,0000,0000,0000,,Oh, you changed the floor! Good Job Dialogue: 0,0:06:34.90,0:06:36.76,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}] \NSon of Constrainious! Dialogue: 0,0:06:36.76,0:06:40.72,Default,,0000,0000,0000,,>>SystemZee: [{\i1}Laugh{\i0}] The- the 48th!\NAlright, uh, Dialogue: 0,0:06:40.72,0:06:43.25,Default,,0000,0000,0000,,>>Pixlriffs: I was, I was trying so hard\Nto place blocks and I couldn't 'cus Dialogue: 0,0:06:43.25,0:06:44.90,Default,,0000,0000,0000,,I was laughing too much, what's this? Dialogue: 0,0:06:44.90,0:06:47.86,Default,,0000,0000,0000,,>>SystemZee: Ah man, I wanted to\Ngo like, reminisce to our zombie by Dialogue: 0,0:06:47.86,0:06:52.32,Default,,0000,0000,0000,,making the legs green, so he's kinda\Nzombie-ish, uh I guess I'll have to Dialogue: 0,0:06:52.32,0:06:58.19,Default,,0000,0000,0000,,go with the one thing everyone freaking\Nuses for legs: white hardened stained clay Dialogue: 0,0:06:58.19,0:07:01.11,Default,,0000,0000,0000,,>>Pixlriffs: Well, if you look at his\Narms, he's got the same skin tone there Dialogue: 0,0:07:01.11,0:07:02.01,Default,,0000,0000,0000,,It's be a bit weird if its on there- Dialogue: 0,0:07:02.01,0:07:04.56,Default,,0000,0000,0000,,>>SystemZee: I should have looked\Nat that before I made the decision Dialogue: 0,0:07:04.56,0:07:07.26,Default,,0000,0000,0000,,to go all the way- Ok, I need\Nto make these legs a bit bigger, then Dialogue: 0,0:07:07.26,0:07:12.41,Default,,0000,0000,0000,,since you're doing that, 'cuz uh, that \Nwould've been pretty funny lookin' uh, Dialogue: 0,0:07:12.41,0:07:14.68,Default,,0000,0000,0000,,Ok, there we go, that's a little bit better\N>>Pixlriffs: I think we also need to have Dialogue: 0,0:07:14.68,0:07:17.16,Default,,0000,0000,0000,,a slightly higher dome\Non the ghost, just so he can Dialogue: 0,0:07:17.16,0:07:20.34,Default,,0000,0000,0000,,have some over his head to be\Njust then Dialogue: 0,0:07:20.34,0:07:21.95,Default,,0000,0000,0000,,Oh gosh!\N>>SystemZee: Oh no, no, no! Dialogue: 0,0:07:21.95,0:07:23.59,Default,,0000,0000,0000,,>>Pixlriffs: Are you- are you getting\N>>SystemZee: Keep it round, keep it round Dialogue: 0,0:07:23.59,0:07:25.04,Default,,0000,0000,0000,,>>Pixlriffs: What?\N>>SystemZee: I was saying keep it Dialogue: 0,0:07:25.04,0:07:27.92,Default,,0000,0000,0000,,>>SystemZee: round and then we'll\Nand then we'll uh, add just some on Dialogue: 0,0:07:27.92,0:07:29.74,Default,,0000,0000,0000,,Oh no, never mind I ruined it\N[{\i1}Laughs{\i0}] Dialogue: 0,0:07:29.74,0:07:31.23,Default,,0000,0000,0000,,>>Pixlriffs: [{\i1}Laughs{\i0}]\N>>SystemZee: Oh wait, no, no, no Dialogue: 0,0:07:31.23,0:07:33.10,Default,,0000,0000,0000,,>>SystemZee: Perfect idea, look\Nwe can just have it in there- Dialogue: 0,0:07:33.10,0:07:35.00,Default,,0000,0000,0000,,>>Pixlriffs: Its ruined\N>>SystemZee: Yeah, Thanks for watching! Dialogue: 0,0:07:35.00,0:07:36.37,Default,,0000,0000,0000,,>>SystemZee: No, I'm just [{\i1}Laughs{\i0}]\N>>Pixlriffs: [{\i1}Laughs{\i0}] Dialogue: 0,0:07:36.37,0:07:39.03,Default,,0000,0000,0000,,>>SystemZee: Oh hey, let's add\Na villager nose on it Dialogue: 0,0:07:39.03,0:07:41.30,Default,,0000,0000,0000,,>>Pixlriffs: Yes! Yes.\NBill affect uh, Dialogue: 0,0:07:41.30,0:07:45.45,Default,,0000,0000,0000,,It does need to be higher, though\Nso, 'cus otherwise his, his shoulders Dialogue: 0,0:07:45.45,0:07:47.22,Default,,0000,0000,0000,,are like, the same height as his head Dialogue: 0,0:07:47.22,0:07:50.22,Default,,0000,0000,0000,,>>SystemZee: [{\i1}Laughs{\i0}] Well, hey\Nman, it's a- it's a ghost Dialogue: 0,0:07:50.22,0:07:51.92,Default,,0000,0000,0000,,So it can-\N>>Pixlriffs: Are you getting messages Dialogue: 0,0:07:51.92,0:07:54.52,Default,,0000,0000,0000,,in German? Like, my language settings\Nseem to have- Dialogue: 0,0:07:54.52,0:07:55.33,Default,,0000,0000,0000,,>>SystemZee: Yeah Dialogue: 0,0:07:55.33,0:07:57.71,Default,,0000,0000,0000,,>>Pixlriffs: In German for some reason\NI'm like why's...? Dialogue: 0,0:07:57.71,0:07:59.98,Default,,0000,0000,0000,,>>SystemZee: I keep looking in chat\N'cus I think that's where the message was, Dialogue: 0,0:07:59.98,0:08:02.97,Default,,0000,0000,0000,,but I forgot that it literally pops up\Nin my face, uhm Dialogue: 0,0:08:02.97,0:08:06.48,Default,,0000,0000,0000,,y'know there was something I was\Ngoing to do and I forgot what that was Dialogue: 0,0:08:06.48,0:08:07.86,Default,,0000,0000,0000,,Here we see-\N>>Pixlriffs: Y'know what I've just done Dialogue: 0,0:08:07.86,0:08:10.48,Default,,0000,0000,0000,,the same thing, but a couple blocks\Nhigher, and it's fine Dialogue: 0,0:08:10.48,0:08:13.40,Default,,0000,0000,0000,,>>SystemZee: These remind me of\Nthose things from Super Mario Sunshine, Dialogue: 0,0:08:13.40,0:08:17.40,Default,,0000,0000,0000,,just in the, the way it's standing\NYeah, I'm gettin' 'em too it's like: Dialogue: 0,0:08:17.40,0:08:20.31,Default,,0000,0000,0000,,TU-SADAKA-DARA-BLAH\Nor whatever poppin' up Dialogue: 0,0:08:20.82,0:08:24.82,Default,,0000,0000,0000,,To all German viewers:\NI'm sorry for the way I just said that Dialogue: 0,0:08:24.82,0:08:27.75,Default,,0000,0000,0000,,>>Pixlriffs: Well, we're first so I\Nreckon we're at least coming in like, Dialogue: 0,0:08:27.75,0:08:28.92,Default,,0000,0000,0000,,>>SystemZee: Ah, you changed it to night?\NYou're one of those? Dialogue: 0,0:08:28.92,0:08:31.97,Default,,0000,0000,0000,,>>Pixlriffs: I did, yeah. I almost, I \Nalmost managed to get it raining, as well Dialogue: 0,0:08:31.97,0:08:35.35,Default,,0000,0000,0000,,but, unfortunately I, I couldn't-\NOh! They've gone with the Packman Ghosts Dialogue: 0,0:08:35.35,0:08:37.90,Default,,0000,0000,0000,,>>SystemZee: Oh, that's clever\N>>Pixlriffs: That was an obvious one, but Dialogue: 0,0:08:37.90,0:08:42.39,Default,,0000,0000,0000,,but good thinking, and they did absolutely\N>>SystemZee: Packmans.. destroyed Dialogue: 0,9:59:59.99,9:59:59.99,Default,,0000,0000,0000,,>>Pixlriffs: Oh, and another Packman thing