[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.41,0:00:02.88,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:00:02.88,0:00:05.60,Default,,0000,0000,0000,,round three Dialogue: 0,0:00:07.12,0:00:09.52,Default,,0000,0000,0000,,fight Dialogue: 0,0:00:09.84,0:00:13.60,Default,,0000,0000,0000,,hello everybody and welcome to a new Dialogue: 0,0:00:13.60,0:00:16.32,Default,,0000,0000,0000,,glorious day here in the vintage and Dialogue: 0,0:00:16.32,0:00:18.16,Default,,0000,0000,0000,,dream factory Dialogue: 0,0:00:18.16,0:00:20.88,Default,,0000,0000,0000,,where this fine gentleman next to me Dialogue: 0,0:00:20.88,0:00:24.96,Default,,0000,0000,0000,,is trying to build a new marble machine Dialogue: 0,0:00:24.96,0:00:27.76,Default,,0000,0000,0000,,i am hannes 3000 Dialogue: 0,0:00:27.76,0:00:30.80,Default,,0000,0000,0000,,and how are you today my friend martin Dialogue: 0,0:00:30.80,0:00:31.100,Default,,0000,0000,0000,,mullin Dialogue: 0,0:00:32.00,0:00:34.16,Default,,0000,0000,0000,,the thirst for revenge is burning in my Dialogue: 0,0:00:34.16,0:00:37.04,Default,,0000,0000,0000,,mouth i'm i'm i'm i'm excited today Dialogue: 0,0:00:37.04,0:00:39.36,Default,,0000,0000,0000,,yesterday i was in the mood Dialogue: 0,0:00:39.36,0:00:42.32,Default,,0000,0000,0000,,and um if you saw the stream Dialogue: 0,0:00:42.32,0:00:47.04,Default,,0000,0000,0000,,you witnessed that uh today i feel i Dialogue: 0,0:00:47.04,0:00:50.24,Default,,0000,0000,0000,,i feel i want to get to work and i know Dialogue: 0,0:00:50.24,0:00:52.56,Default,,0000,0000,0000,,what i want to do Dialogue: 0,0:00:52.56,0:00:54.40,Default,,0000,0000,0000,,so it's going to be Dialogue: 0,0:00:54.40,0:00:56.32,Default,,0000,0000,0000,,um Dialogue: 0,0:00:56.32,0:00:57.60,Default,,0000,0000,0000,,super more Dialogue: 0,0:00:57.60,0:01:00.64,Default,,0000,0000,0000,,abstract highest level stream again Dialogue: 0,0:01:00.64,0:01:03.52,Default,,0000,0000,0000,,and i'm going to uh work on the design Dialogue: 0,0:01:03.52,0:01:04.80,Default,,0000,0000,0000,,requirements Dialogue: 0,0:01:04.80,0:01:07.44,Default,,0000,0000,0000,,and someone yesterday in the stream said Dialogue: 0,0:01:07.44,0:01:08.88,Default,,0000,0000,0000,,as a complicated machine as you're Dialogue: 0,0:01:08.88,0:01:10.32,Default,,0000,0000,0000,,trying to build i couldn't build it Dialogue: 0,0:01:10.32,0:01:12.72,Default,,0000,0000,0000,,without thinking in modules and Dialogue: 0,0:01:12.72,0:01:14.16,Default,,0000,0000,0000,,interfaces Dialogue: 0,0:01:14.16,0:01:15.100,Default,,0000,0000,0000,,and this just got me Dialogue: 0,0:01:16.00,0:01:19.28,Default,,0000,0000,0000,,sparked your imagination yeah and it's Dialogue: 0,0:01:19.28,0:01:20.96,Default,,0000,0000,0000,,but i've been googling a little bit so Dialogue: 0,0:01:20.96,0:01:22.64,Default,,0000,0000,0000,,uh what we're gonna do in this stream as Dialogue: 0,0:01:22.64,0:01:24.64,Default,,0000,0000,0000,,you can see in the to-do list is uh Dialogue: 0,0:01:24.64,0:01:25.84,Default,,0000,0000,0000,,first we're going to learn a little bit Dialogue: 0,0:01:25.84,0:01:28.32,Default,,0000,0000,0000,,about modules and interfaces Dialogue: 0,0:01:28.32,0:01:29.28,Default,,0000,0000,0000,,um Dialogue: 0,0:01:29.28,0:01:31.44,Default,,0000,0000,0000,,and then we're going to use what we Dialogue: 0,0:01:31.44,0:01:33.60,Default,,0000,0000,0000,,learned to write less dumb design Dialogue: 0,0:01:33.60,0:01:36.32,Default,,0000,0000,0000,,requirements than we're going to be done Dialogue: 0,0:01:36.32,0:01:38.24,Default,,0000,0000,0000,,and Dialogue: 0,0:01:38.24,0:01:39.76,Default,,0000,0000,0000,,i think Dialogue: 0,0:01:39.76,0:01:41.68,Default,,0000,0000,0000,,basically why i was in a mood yesterday Dialogue: 0,0:01:41.68,0:01:43.28,Default,,0000,0000,0000,,is that i i haven't been able to make Dialogue: 0,0:01:43.28,0:01:44.96,Default,,0000,0000,0000,,the decision about how many notes for Dialogue: 0,0:01:44.96,0:01:46.48,Default,,0000,0000,0000,,the vibraphone so Dialogue: 0,0:01:46.48,0:01:49.60,Default,,0000,0000,0000,,11 or 37 kind of Dialogue: 0,0:01:49.60,0:01:50.96,Default,,0000,0000,0000,,and i think Dialogue: 0,0:01:50.96,0:01:54.40,Default,,0000,0000,0000,,i came to the conclusion i've already Dialogue: 0,0:01:54.40,0:01:55.100,Default,,0000,0000,0000,,made this decision a lot of times and Dialogue: 0,0:01:56.00,0:01:59.28,Default,,0000,0000,0000,,walked it back but today honest sir Dialogue: 0,0:01:59.28,0:02:01.36,Default,,0000,0000,0000,,sir three thousand Dialogue: 0,0:02:01.36,0:02:01.87,Default,,0000,0000,0000,,um Dialogue: 0,0:02:01.87,0:02:04.24,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:02:04.24,0:02:06.40,Default,,0000,0000,0000,,i was thinking about the form from Dialogue: 0,0:02:06.40,0:02:08.72,Default,,0000,0000,0000,,function absolutism Dialogue: 0,0:02:08.72,0:02:10.88,Default,,0000,0000,0000,,and i was thinking that Dialogue: 0,0:02:10.88,0:02:11.84,Default,,0000,0000,0000,,wha Dialogue: 0,0:02:11.84,0:02:13.100,Default,,0000,0000,0000,,what is that and Dialogue: 0,0:02:14.00,0:02:15.68,Default,,0000,0000,0000,,yesterday we also talked about minimum Dialogue: 0,0:02:15.68,0:02:17.44,Default,,0000,0000,0000,,viable product which is something in Dialogue: 0,0:02:17.44,0:02:19.20,Default,,0000,0000,0000,,software which is the smallest version Dialogue: 0,0:02:19.20,0:02:21.60,Default,,0000,0000,0000,,of an app you can send where where the Dialogue: 0,0:02:21.60,0:02:23.44,Default,,0000,0000,0000,,user still can use it Dialogue: 0,0:02:23.44,0:02:25.12,Default,,0000,0000,0000,,and i'm Dialogue: 0,0:02:25.12,0:02:27.92,Default,,0000,0000,0000,,pretty sure that it's going to be 37 Dialogue: 0,0:02:27.92,0:02:29.52,Default,,0000,0000,0000,,notes on the vibraphone you heard it Dialogue: 0,0:02:29.52,0:02:31.76,Default,,0000,0000,0000,,here people and i'm pretty sure that Dialogue: 0,0:02:31.76,0:02:34.40,Default,,0000,0000,0000,,we're gonna use let me just find one Dialogue: 0,0:02:34.40,0:02:37.76,Default,,0000,0000,0000,,here we're gonna use um Dialogue: 0,0:02:37.76,0:02:40.08,Default,,0000,0000,0000,,so something else have been on my mind Dialogue: 0,0:02:40.08,0:02:41.60,Default,,0000,0000,0000,,um Dialogue: 0,0:02:41.60,0:02:42.48,Default,,0000,0000,0000,,is Dialogue: 0,0:02:42.48,0:02:45.60,Default,,0000,0000,0000,,i'm gonna just go to tourman um Dialogue: 0,0:02:45.60,0:02:48.56,Default,,0000,0000,0000,,and get a picture of a vibraphone here Dialogue: 0,0:02:48.56,0:02:51.56,Default,,0000,0000,0000,,so Dialogue: 0,0:02:52.08,0:02:55.20,Default,,0000,0000,0000,,the graduated vibraphones Dialogue: 0,0:02:55.20,0:02:56.08,Default,,0000,0000,0000,,have Dialogue: 0,0:02:56.08,0:02:59.84,Default,,0000,0000,0000,,different um width of the plates Dialogue: 0,0:02:59.84,0:03:02.08,Default,,0000,0000,0000,,it's a little bit hard to see it here Dialogue: 0,0:03:02.08,0:03:02.96,Default,,0000,0000,0000,,but Dialogue: 0,0:03:02.96,0:03:04.72,Default,,0000,0000,0000,,the center to center between these Dialogue: 0,0:03:04.72,0:03:07.28,Default,,0000,0000,0000,,plates are different so i thought that Dialogue: 0,0:03:07.28,0:03:10.08,Default,,0000,0000,0000,,we were going to buy one of these Dialogue: 0,0:03:10.08,0:03:12.40,Default,,0000,0000,0000,,cut it into pieces and make all the Dialogue: 0,0:03:12.40,0:03:14.16,Default,,0000,0000,0000,,plates the same distance Dialogue: 0,0:03:14.16,0:03:17.12,Default,,0000,0000,0000,,and now i think Dialogue: 0,0:03:17.12,0:03:18.48,Default,,0000,0000,0000,,we're of course not going to do that Dialogue: 0,0:03:18.48,0:03:20.16,Default,,0000,0000,0000,,we're going to buy one of these Dialogue: 0,0:03:20.16,0:03:22.24,Default,,0000,0000,0000,,and we're going to put the marble gates Dialogue: 0,0:03:22.24,0:03:23.100,Default,,0000,0000,0000,,we're going to design the machine after Dialogue: 0,0:03:24.00,0:03:25.44,Default,,0000,0000,0000,,exactly this and i think you and me can Dialogue: 0,0:03:25.44,0:03:28.16,Default,,0000,0000,0000,,go on a super fun field trip to germany Dialogue: 0,0:03:28.16,0:03:29.76,Default,,0000,0000,0000,,and we can live stream like live when Dialogue: 0,0:03:29.76,0:03:31.28,Default,,0000,0000,0000,,we're trying out because i've been to Dialogue: 0,0:03:31.28,0:03:33.76,Default,,0000,0000,0000,,tomorrow before there's actually images Dialogue: 0,0:03:33.76,0:03:34.14,Default,,0000,0000,0000,,um Dialogue: 0,0:03:34.14,0:03:36.64,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:03:36.64,0:03:37.84,Default,,0000,0000,0000,,i don't know where i have them anyway Dialogue: 0,0:03:37.84,0:03:39.68,Default,,0000,0000,0000,,but i've been to thomas in germany Dialogue: 0,0:03:39.68,0:03:41.20,Default,,0000,0000,0000,,before and there's like 10 vibraphones Dialogue: 0,0:03:41.20,0:03:42.48,Default,,0000,0000,0000,,in the same room Dialogue: 0,0:03:42.48,0:03:44.24,Default,,0000,0000,0000,,so we can like go there and like live Dialogue: 0,0:03:44.24,0:03:45.76,Default,,0000,0000,0000,,stream when we try out which one we're Dialogue: 0,0:03:45.76,0:03:47.12,Default,,0000,0000,0000,,going to use Dialogue: 0,0:03:47.12,0:03:48.13,Default,,0000,0000,0000,,and Dialogue: 0,0:03:48.13,0:03:49.44,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:03:49.44,0:03:52.56,Default,,0000,0000,0000,,then we can because Dialogue: 0,0:03:52.56,0:03:54.80,Default,,0000,0000,0000,,one of the design requirements Dialogue: 0,0:03:54.80,0:03:57.44,Default,,0000,0000,0000,,to make this machine viable is to use Dialogue: 0,0:03:57.44,0:03:59.36,Default,,0000,0000,0000,,less custom parts Dialogue: 0,0:03:59.36,0:04:01.20,Default,,0000,0000,0000,,and Dialogue: 0,0:04:01.20,0:04:02.16,Default,,0000,0000,0000,,and Dialogue: 0,0:04:02.16,0:04:03.68,Default,,0000,0000,0000,,an instrument like a vibraphone has been Dialogue: 0,0:04:03.68,0:04:06.64,Default,,0000,0000,0000,,fine-tuned in forever like a guitar has Dialogue: 0,0:04:06.64,0:04:08.96,Default,,0000,0000,0000,,been fine-tuned and the design is like Dialogue: 0,0:04:08.96,0:04:13.04,Default,,0000,0000,0000,,perfected so why redo what they already Dialogue: 0,0:04:13.04,0:04:15.20,Default,,0000,0000,0000,,have done so instead i'm i'm thinking Dialogue: 0,0:04:15.20,0:04:17.60,Default,,0000,0000,0000,,right now that we're going to use a Dialogue: 0,0:04:17.60,0:04:20.24,Default,,0000,0000,0000,,custom microphone the only thing we may Dialogue: 0,0:04:20.24,0:04:21.68,Default,,0000,0000,0000,,might have to do is that we might have Dialogue: 0,0:04:21.68,0:04:24.64,Default,,0000,0000,0000,,to still cut it in two pieces so the two Dialogue: 0,0:04:24.64,0:04:26.80,Default,,0000,0000,0000,,rows might be separated so the upper the Dialogue: 0,0:04:26.80,0:04:28.40,Default,,0000,0000,0000,,black keys are higher Dialogue: 0,0:04:28.40,0:04:30.80,Default,,0000,0000,0000,,and then all the white keys but i don't Dialogue: 0,0:04:30.80,0:04:33.52,Default,,0000,0000,0000,,i want the keys to have Dialogue: 0,0:04:33.52,0:04:35.84,Default,,0000,0000,0000,,to rest in the same way as they are Dialogue: 0,0:04:35.84,0:04:37.100,Default,,0000,0000,0000,,built so the resonator pipes the Dialogue: 0,0:04:38.00,0:04:41.36,Default,,0000,0000,0000,,vibraphone vibrato everything is just as Dialogue: 0,0:04:41.36,0:04:43.28,Default,,0000,0000,0000,,they built it yeah um Dialogue: 0,0:04:43.28,0:04:44.88,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:04:44.88,0:04:47.52,Default,,0000,0000,0000,,the sustain pedal is we're gonna have to Dialogue: 0,0:04:47.52,0:04:49.28,Default,,0000,0000,0000,,fix that if we separate the roads Dialogue: 0,0:04:49.28,0:04:50.08,Default,,0000,0000,0000,,because Dialogue: 0,0:04:50.08,0:04:51.84,Default,,0000,0000,0000,,right now it's hard to see in these Dialogue: 0,0:04:51.84,0:04:54.88,Default,,0000,0000,0000,,images one sustained pedal goes on both Dialogue: 0,0:04:54.88,0:04:58.96,Default,,0000,0000,0000,,rows i don't like this gold color Dialogue: 0,0:04:58.96,0:05:02.64,Default,,0000,0000,0000,,um that's that's uh like another issue Dialogue: 0,0:05:02.64,0:05:04.40,Default,,0000,0000,0000,,it's like the more expensive nice Dialogue: 0,0:05:04.40,0:05:06.48,Default,,0000,0000,0000,,vibraphones have this gold color i would Dialogue: 0,0:05:06.48,0:05:08.72,Default,,0000,0000,0000,,like something like this Dialogue: 0,0:05:08.72,0:05:11.12,Default,,0000,0000,0000,,um it's nicer right Dialogue: 0,0:05:11.12,0:05:14.32,Default,,0000,0000,0000,,yeah so anyway Dialogue: 0,0:05:15.52,0:05:18.24,Default,,0000,0000,0000,,i it was so hard for me uh because i Dialogue: 0,0:05:18.24,0:05:19.76,Default,,0000,0000,0000,,felt like it's just feature creep and Dialogue: 0,0:05:19.76,0:05:22.16,Default,,0000,0000,0000,,someone's told me feature creep is only Dialogue: 0,0:05:22.16,0:05:25.20,Default,,0000,0000,0000,,after you frozen the feature set yep Dialogue: 0,0:05:25.20,0:05:27.44,Default,,0000,0000,0000,,so that's why the famous vasa ship from Dialogue: 0,0:05:27.44,0:05:29.60,Default,,0000,0000,0000,,a swedish king sank because the king Dialogue: 0,0:05:29.60,0:05:31.92,Default,,0000,0000,0000,,wanted more and more cannons all the Dialogue: 0,0:05:31.92,0:05:33.100,Default,,0000,0000,0000,,time so this is not gonna be the master Dialogue: 0,0:05:34.00,0:05:36.56,Default,,0000,0000,0000,,ship and another thing that is maybe a Dialogue: 0,0:05:36.56,0:05:40.64,Default,,0000,0000,0000,,burden of my mind it's um Dialogue: 0,0:05:40.64,0:05:42.24,Default,,0000,0000,0000,,the fact that because i was thinking Dialogue: 0,0:05:42.24,0:05:44.40,Default,,0000,0000,0000,,yeah i should probably just use 11 notes Dialogue: 0,0:05:44.40,0:05:45.100,Default,,0000,0000,0000,,like on the previous machines and have Dialogue: 0,0:05:46.00,0:05:47.100,Default,,0000,0000,0000,,the footprint and Dialogue: 0,0:05:48.00,0:05:49.100,Default,,0000,0000,0000,,now i realize there's because the Dialogue: 0,0:05:50.00,0:05:51.60,Default,,0000,0000,0000,,audience loves Dialogue: 0,0:05:51.60,0:05:53.28,Default,,0000,0000,0000,,everyone knows these machines everyone Dialogue: 0,0:05:53.28,0:05:54.96,Default,,0000,0000,0000,,roots rooting for me to make this Dialogue: 0,0:05:54.96,0:05:56.56,Default,,0000,0000,0000,,machine that we have on picture here to Dialogue: 0,0:05:56.56,0:05:57.36,Default,,0000,0000,0000,,work Dialogue: 0,0:05:57.36,0:05:59.68,Default,,0000,0000,0000,,and i finally decoupled myself from this Dialogue: 0,0:05:59.68,0:06:02.32,Default,,0000,0000,0000,,form form factor i want to build a Dialogue: 0,0:06:02.32,0:06:04.64,Default,,0000,0000,0000,,functional machine yeah and i will do i Dialogue: 0,0:06:04.64,0:06:05.100,Default,,0000,0000,0000,,want to build a machine also i was Dialogue: 0,0:06:06.00,0:06:07.68,Default,,0000,0000,0000,,thinking i want to play a lot of waltzes Dialogue: 0,0:06:07.68,0:06:10.88,Default,,0000,0000,0000,,so like the things i've been playing Dialogue: 0,0:06:10.88,0:06:13.60,Default,,0000,0000,0000,,all that and Dialogue: 0,0:06:13.76,0:06:16.24,Default,,0000,0000,0000,,and i want to tell like longer stories Dialogue: 0,0:06:16.24,0:06:17.84,Default,,0000,0000,0000,,and i want to make like a real music Dialogue: 0,0:06:17.84,0:06:20.40,Default,,0000,0000,0000,,instrument so 37 notes Dialogue: 0,0:06:20.40,0:06:21.84,Default,,0000,0000,0000,,custom Dialogue: 0,0:06:21.84,0:06:23.68,Default,,0000,0000,0000,,no custom parts from the vibraphone some Dialogue: 0,0:06:23.68,0:06:25.28,Default,,0000,0000,0000,,custom solutions by cutting it up a Dialogue: 0,0:06:25.28,0:06:26.40,Default,,0000,0000,0000,,little bit Dialogue: 0,0:06:26.40,0:06:28.96,Default,,0000,0000,0000,,i think this is going to be like Dialogue: 0,0:06:28.96,0:06:29.39,Default,,0000,0000,0000,,um Dialogue: 0,0:06:29.39,0:06:31.68,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:06:31.68,0:06:33.44,Default,,0000,0000,0000,,anyway that's my assumption for today Dialogue: 0,0:06:33.44,0:06:34.88,Default,,0000,0000,0000,,and yesterday i didn't know what to do Dialogue: 0,0:06:34.88,0:06:36.64,Default,,0000,0000,0000,,so that's why i feel a little bit better Dialogue: 0,0:06:36.64,0:06:38.32,Default,,0000,0000,0000,,today that's why i know what we should Dialogue: 0,0:06:38.32,0:06:39.28,Default,,0000,0000,0000,,do Dialogue: 0,0:06:39.28,0:06:43.100,Default,,0000,0000,0000,,and could be right almost the first Dialogue: 0,0:06:44.00,0:06:46.24,Default,,0000,0000,0000,,real decision now on the machine this is Dialogue: 0,0:06:46.24,0:06:47.76,Default,,0000,0000,0000,,how it's going to be Dialogue: 0,0:06:47.76,0:06:49.76,Default,,0000,0000,0000,,everything has been a lot of Dialogue: 0,0:06:49.76,0:06:51.36,Default,,0000,0000,0000,,figuring out Dialogue: 0,0:06:51.36,0:06:56.16,Default,,0000,0000,0000,,now Dialogue: 0,0:10:49.50,0:06:56.48,Default,,0000,0000,0000,,[♪ Wintergatan: Paradis ♪]// Subtitled by Wintergatan Writers. Join our team on discord. // Dialogue: 0,0:06:56.48,0:06:59.68,Default,,0000,0000,0000,,yeah this is like a weak part of me and Dialogue: 0,0:06:59.68,0:07:01.12,Default,,0000,0000,0000,,that i Dialogue: 0,0:07:01.12,0:07:02.88,Default,,0000,0000,0000,,that i'm i think it's called being a Dialogue: 0,0:07:02.88,0:07:04.24,Default,,0000,0000,0000,,maximizer it's not a good thing or a Dialogue: 0,0:07:04.24,0:07:06.32,Default,,0000,0000,0000,,perfectionist it's like that i Dialogue: 0,0:07:06.32,0:07:08.64,Default,,0000,0000,0000,,i'm having issues like Dialogue: 0,0:07:08.64,0:07:09.92,Default,,0000,0000,0000,,i'm learning a lot from you actually Dialogue: 0,0:07:09.92,0:07:12.40,Default,,0000,0000,0000,,like making a decision and stick stick Dialogue: 0,0:07:12.40,0:07:14.16,Default,,0000,0000,0000,,with it yeah because it's all this Dialogue: 0,0:07:14.16,0:07:15.84,Default,,0000,0000,0000,,thought what if we can make it even Dialogue: 0,0:07:15.84,0:07:17.44,Default,,0000,0000,0000,,better and i think Dialogue: 0,0:07:17.44,0:07:19.12,Default,,0000,0000,0000,,if i keep on thinking what if i can make Dialogue: 0,0:07:19.12,0:07:20.48,Default,,0000,0000,0000,,it even better this machine will Dialogue: 0,0:07:20.48,0:07:22.32,Default,,0000,0000,0000,,absolutely never never be finished there Dialogue: 0,0:07:22.32,0:07:23.76,Default,,0000,0000,0000,,will never be a world tour i won't be Dialogue: 0,0:07:23.76,0:07:26.96,Default,,0000,0000,0000,,able to write songs i won't be able to Dialogue: 0,0:07:26.96,0:07:28.80,Default,,0000,0000,0000,,decide on Dialogue: 0,0:07:28.80,0:07:29.92,Default,,0000,0000,0000,,anything Dialogue: 0,0:07:29.92,0:07:32.24,Default,,0000,0000,0000,,so it's almost a meta Dialogue: 0,0:07:32.24,0:07:33.92,Default,,0000,0000,0000,,my main motivation now i've been Dialogue: 0,0:07:33.92,0:07:35.28,Default,,0000,0000,0000,,thinking a lot Dialogue: 0,0:07:35.28,0:07:37.20,Default,,0000,0000,0000,,in therapy there's something called the Dialogue: 0,0:07:37.20,0:07:39.36,Default,,0000,0000,0000,,act uh therapy Dialogue: 0,0:07:39.36,0:07:41.60,Default,,0000,0000,0000,,acceptance commitment therapy Dialogue: 0,0:07:41.60,0:07:43.20,Default,,0000,0000,0000,,and one of the things you're doing that Dialogue: 0,0:07:43.20,0:07:44.88,Default,,0000,0000,0000,,is that you're Dialogue: 0,0:07:44.88,0:07:46.88,Default,,0000,0000,0000,,kind of working with an ultimate image Dialogue: 0,0:07:46.88,0:07:48.08,Default,,0000,0000,0000,,of Dialogue: 0,0:07:48.08,0:07:50.16,Default,,0000,0000,0000,,how you want to function in the future Dialogue: 0,0:07:50.16,0:07:52.88,Default,,0000,0000,0000,,as a person as an individual yeah and Dialogue: 0,0:07:52.88,0:07:54.40,Default,,0000,0000,0000,,it's very very high level and i think Dialogue: 0,0:07:54.40,0:07:57.52,Default,,0000,0000,0000,,like one of the things that i think Dialogue: 0,0:07:57.52,0:07:59.68,Default,,0000,0000,0000,,main motivation for me right now Dialogue: 0,0:07:59.68,0:08:01.60,Default,,0000,0000,0000,,is to kind of become a person who can Dialogue: 0,0:08:01.60,0:08:03.68,Default,,0000,0000,0000,,actually make decisions who can actually Dialogue: 0,0:08:03.68,0:08:05.28,Default,,0000,0000,0000,,finish something Dialogue: 0,0:08:05.28,0:08:07.28,Default,,0000,0000,0000,,and i think Dialogue: 0,0:08:07.28,0:08:10.14,Default,,0000,0000,0000,,the safe the safer decision on Dialogue: 0,0:08:10.14,0:08:11.60,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:08:11.60,0:08:13.52,Default,,0000,0000,0000,,between 11 notes on the verb phone and Dialogue: 0,0:08:13.52,0:08:17.12,Default,,0000,0000,0000,,37 and what can be future save for me is Dialogue: 0,0:08:17.12,0:08:20.24,Default,,0000,0000,0000,,a 37 yeah it's a full music instrument Dialogue: 0,0:08:20.24,0:08:21.60,Default,,0000,0000,0000,,and it Dialogue: 0,0:08:21.60,0:08:24.40,Default,,0000,0000,0000,,and i think the problems Dialogue: 0,0:08:24.40,0:08:26.96,Default,,0000,0000,0000,,the problem we would have and also Dialogue: 0,0:08:26.96,0:08:29.100,Default,,0000,0000,0000,,so secondly then what i've decided is to Dialogue: 0,0:08:30.00,0:08:31.60,Default,,0000,0000,0000,,not have the instruments on top of each Dialogue: 0,0:08:31.60,0:08:34.24,Default,,0000,0000,0000,,other so vibraphone in one place Dialogue: 0,0:08:34.24,0:08:36.88,Default,,0000,0000,0000,,drums somewhere else Dialogue: 0,0:08:36.88,0:08:39.52,Default,,0000,0000,0000,,because like on these um Dialogue: 0,0:08:39.52,0:08:41.52,Default,,0000,0000,0000,,previous machines Dialogue: 0,0:08:41.52,0:08:44.72,Default,,0000,0000,0000,,i'm sick and tired of of like Dialogue: 0,0:08:44.72,0:08:48.16,Default,,0000,0000,0000,,knowing the simplest most logical form Dialogue: 0,0:08:48.16,0:08:50.64,Default,,0000,0000,0000,,from function mechanical solution but Dialogue: 0,0:08:50.64,0:08:52.88,Default,,0000,0000,0000,,not having the space for it yeah Dialogue: 0,0:08:52.88,0:08:56.08,Default,,0000,0000,0000,,so i'm gonna allow the instruments to Dialogue: 0,0:08:56.08,0:08:58.08,Default,,0000,0000,0000,,use the space they need and the Dialogue: 0,0:08:58.08,0:09:00.48,Default,,0000,0000,0000,,vibraphone needs some stuff drums needs Dialogue: 0,0:09:00.48,0:09:02.80,Default,,0000,0000,0000,,completely different stuff so let's not Dialogue: 0,0:09:02.80,0:09:04.24,Default,,0000,0000,0000,,like Dialogue: 0,0:09:04.24,0:09:06.72,Default,,0000,0000,0000,,put them in the on the same Dialogue: 0,0:09:06.72,0:09:09.04,Default,,0000,0000,0000,,it may be like a three-course meal what Dialogue: 0,0:09:09.04,0:09:11.60,Default,,0000,0000,0000,,about that Dialogue: 0,0:09:11.76,0:09:13.100,Default,,0000,0000,0000,,yeah do you put your ice cream on your Dialogue: 0,0:09:14.00,0:09:15.12,Default,,0000,0000,0000,,pasta Dialogue: 0,0:09:15.12,0:09:15.100,Default,,0000,0000,0000,,no Dialogue: 0,0:09:16.00,0:09:17.92,Default,,0000,0000,0000,,and and the precourse it sounds good in Dialogue: 0,0:09:17.92,0:09:19.92,Default,,0000,0000,0000,,your mind to add everything but look Dialogue: 0,0:09:19.92,0:09:22.64,Default,,0000,0000,0000,,look at the result here it looks cool Dialogue: 0,0:09:22.64,0:09:24.08,Default,,0000,0000,0000,,doesn't work Dialogue: 0,0:09:24.08,0:09:25.84,Default,,0000,0000,0000,,that's ice cream and pasta right there Dialogue: 0,0:09:25.84,0:09:26.88,Default,,0000,0000,0000,,mmx Dialogue: 0,0:09:26.88,0:09:29.12,Default,,0000,0000,0000,,yeah Dialogue: 0,0:09:29.52,0:09:31.68,Default,,0000,0000,0000,,do we have this one oh we have it Dialogue: 0,0:09:31.68,0:09:34.56,Default,,0000,0000,0000,,so here is ice cream on pasta Dialogue: 0,0:09:34.56,0:09:37.04,Default,,0000,0000,0000,,and when when when you sit down and eat Dialogue: 0,0:09:37.04,0:09:39.60,Default,,0000,0000,0000,,it you serve it at your restaurants and Dialogue: 0,0:09:39.60,0:09:43.52,Default,,0000,0000,0000,,your reviews afterwards is only one star Dialogue: 0,0:09:43.52,0:09:45.04,Default,,0000,0000,0000,,because they were like it's the best ice Dialogue: 0,0:09:45.04,0:09:47.04,Default,,0000,0000,0000,,cream ever and it's the best pasta ever Dialogue: 0,0:09:47.04,0:09:49.04,Default,,0000,0000,0000,,but just we couldn't feel the tastes you Dialogue: 0,0:09:49.04,0:09:51.04,Default,,0000,0000,0000,,know yeah and that's why on the new Dialogue: 0,0:09:51.04,0:09:52.24,Default,,0000,0000,0000,,machine Dialogue: 0,0:09:52.24,0:09:53.36,Default,,0000,0000,0000,,um Dialogue: 0,0:09:53.36,0:09:55.12,Default,,0000,0000,0000,,so yeah Dialogue: 0,0:09:55.12,0:09:58.24,Default,,0000,0000,0000,,that's why i feel not good today so Dialogue: 0,0:09:58.24,0:10:01.28,Default,,0000,0000,0000,,let's get into um Dialogue: 0,0:10:01.28,0:10:03.36,Default,,0000,0000,0000,,what what do you feel by the way before Dialogue: 0,0:10:03.36,0:10:04.80,Default,,0000,0000,0000,,we leave this you Dialogue: 0,0:10:04.80,0:10:06.40,Default,,0000,0000,0000,,how does this sound to you right now i Dialogue: 0,0:10:06.40,0:10:09.20,Default,,0000,0000,0000,,love this so much because Dialogue: 0,0:10:09.20,0:10:11.100,Default,,0000,0000,0000,,after all the hurdles of the past weeks Dialogue: 0,0:10:12.00,0:10:13.68,Default,,0000,0000,0000,,it's been a lot of like back and forth Dialogue: 0,0:10:13.68,0:10:16.08,Default,,0000,0000,0000,,and trying to find something Dialogue: 0,0:10:16.08,0:10:17.84,Default,,0000,0000,0000,,actually yesterday was a Dialogue: 0,0:10:17.84,0:10:19.60,Default,,0000,0000,0000,,semi-breakthrough where we actually Dialogue: 0,0:10:19.60,0:10:22.24,Default,,0000,0000,0000,,found the real mvp where it needs to be Dialogue: 0,0:10:22.24,0:10:23.76,Default,,0000,0000,0000,,focused and that is the vibraphone Dialogue: 0,0:10:23.76,0:10:25.92,Default,,0000,0000,0000,,that's the main thing you really want Dialogue: 0,0:10:25.92,0:10:27.68,Default,,0000,0000,0000,,you need it to tell your stories and it Dialogue: 0,0:10:27.68,0:10:30.24,Default,,0000,0000,0000,,needs to be 37. so Dialogue: 0,0:10:30.24,0:10:32.64,Default,,0000,0000,0000,,after all those hurdles we now have a Dialogue: 0,0:10:32.64,0:10:34.16,Default,,0000,0000,0000,,decision Dialogue: 0,0:10:34.16,0:10:36.16,Default,,0000,0000,0000,,yes yes we're gonna we're gonna stick Dialogue: 0,0:10:36.16,0:10:38.08,Default,,0000,0000,0000,,with this focus on the mvp right now Dialogue: 0,0:10:38.08,0:10:39.52,Default,,0000,0000,0000,,that's a vibraphone Dialogue: 0,0:10:39.52,0:10:41.76,Default,,0000,0000,0000,,that's the first thing to Dialogue: 0,0:10:41.76,0:10:43.20,Default,,0000,0000,0000,,solve Dialogue: 0,0:10:43.20,0:10:44.96,Default,,0000,0000,0000,,do you know what i like what i realized Dialogue: 0,0:10:44.96,0:10:46.40,Default,,0000,0000,0000,,yesterday hannes Dialogue: 0,0:10:46.40,0:10:48.64,Default,,0000,0000,0000,,um our action cam is a little bit bad Dialogue: 0,0:10:48.64,0:10:50.40,Default,,0000,0000,0000,,today but let's let's see let's try it Dialogue: 0,0:10:50.40,0:10:51.92,Default,,0000,0000,0000,,anyway Dialogue: 0,0:10:51.92,0:10:55.04,Default,,0000,0000,0000,,i i realized something yesterday that 11 Dialogue: 0,0:10:55.04,0:10:55.100,Default,,0000,0000,0000,,notes Dialogue: 0,0:10:56.00,0:10:58.88,Default,,0000,0000,0000,,the vibraphone can almost not Dialogue: 0,0:10:58.88,0:11:02.64,Default,,0000,0000,0000,,um play chords and melody so Dialogue: 0,0:11:02.64,0:11:05.12,Default,,0000,0000,0000,,with 37 notes we get two instruments Dialogue: 0,0:11:05.12,0:11:06.88,Default,,0000,0000,0000,,from the vibraphone Dialogue: 0,0:11:06.88,0:11:07.60,Default,,0000,0000,0000,,so Dialogue: 0,0:11:07.60,0:11:12.64,Default,,0000,0000,0000,,of course i made i made this um i can't Dialogue: 0,0:11:13.76,0:11:17.31,Default,,0000,0000,0000,,where where it's actually here Dialogue: 0,0:11:17.31,0:11:22.48,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:11:22.48,0:11:24.56,Default,,0000,0000,0000,,so so this is a Dialogue: 0,0:11:24.56,0:11:27.76,Default,,0000,0000,0000,,magical composition with only 11 notes Dialogue: 0,0:11:27.76,0:11:30.80,Default,,0000,0000,0000,,it is genius Dialogue: 0,0:11:30.88,0:11:34.88,Default,,0000,0000,0000,,i mean if i say so myself Dialogue: 0,0:11:35.76,0:11:37.44,Default,,0000,0000,0000,,it's beautiful in its simplicity what Dialogue: 0,0:11:37.44,0:11:39.44,Default,,0000,0000,0000,,you can get out of 11 note that's not a Dialogue: 0,0:11:39.44,0:11:40.88,Default,,0000,0000,0000,,challenge i want to live with for the Dialogue: 0,0:11:40.88,0:11:43.76,Default,,0000,0000,0000,,rest of my life i i did it once it's Dialogue: 0,0:11:43.76,0:11:47.36,Default,,0000,0000,0000,,enough so uh you can almost Dialogue: 0,0:11:47.36,0:11:50.72,Default,,0000,0000,0000,,so with 11 notes the chords are going to Dialogue: 0,0:11:50.72,0:11:53.52,Default,,0000,0000,0000,,be very close to the melody always so Dialogue: 0,0:11:53.52,0:11:55.52,Default,,0000,0000,0000,,you only have it like this and i kind of Dialogue: 0,0:11:55.52,0:11:58.48,Default,,0000,0000,0000,,maximize that on on the first machine Dialogue: 0,0:11:58.48,0:12:02.16,Default,,0000,0000,0000,,if we have 37 notes Dialogue: 0,0:12:02.24,0:12:04.72,Default,,0000,0000,0000,,oh what's something happen oh yeah okay Dialogue: 0,0:12:04.72,0:12:06.40,Default,,0000,0000,0000,,now let's see if we have Dialogue: 0,0:12:06.40,0:12:08.24,Default,,0000,0000,0000,,37 notes Dialogue: 0,0:12:08.24,0:12:11.84,Default,,0000,0000,0000,,imagine you could have a melody Dialogue: 0,0:12:13.43,0:12:19.11,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:12:19.12,0:12:22.08,Default,,0000,0000,0000,,you can you can play real chords Dialogue: 0,0:12:22.08,0:12:23.99,Default,,0000,0000,0000,,under the vibraphone could do Dialogue: 0,0:12:23.99,0:12:27.04,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:12:27.04,0:12:28.42,Default,,0000,0000,0000,,down there and then Dialogue: 0,0:12:28.42,0:12:32.88,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:12:32.88,0:12:35.52,Default,,0000,0000,0000,,answering itself Dialogue: 0,0:12:35.52,0:12:36.64,Default,,0000,0000,0000,,so we get Dialogue: 0,0:12:36.64,0:12:38.48,Default,,0000,0000,0000,,two instruments instead of one if we Dialogue: 0,0:12:38.48,0:12:39.92,Default,,0000,0000,0000,,just allow ourselves to have the Dialogue: 0,0:12:39.92,0:12:41.92,Default,,0000,0000,0000,,vibraphone take the space it's needing Dialogue: 0,0:12:41.92,0:12:42.88,Default,,0000,0000,0000,,so Dialogue: 0,0:12:42.88,0:12:44.33,Default,,0000,0000,0000,,that's what we're gonna do Dialogue: 0,0:12:44.33,0:12:47.44,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:12:47.44,0:12:49.44,Default,,0000,0000,0000,,not working not walking that back Dialogue: 0,0:12:49.44,0:12:51.68,Default,,0000,0000,0000,,anytime soon Dialogue: 0,0:12:51.68,0:12:53.92,Default,,0000,0000,0000,,that's go how it's going to be Dialogue: 0,0:12:53.92,0:12:55.60,Default,,0000,0000,0000,,oh Dialogue: 0,0:12:55.60,0:12:56.64,Default,,0000,0000,0000,,so Dialogue: 0,0:12:56.64,0:12:58.48,Default,,0000,0000,0000,,and to Dialogue: 0,0:12:58.48,0:13:00.24,Default,,0000,0000,0000,,this was kind of the missing piece for Dialogue: 0,0:13:00.24,0:13:02.80,Default,,0000,0000,0000,,me to to to keep on working Dialogue: 0,0:13:02.80,0:13:05.20,Default,,0000,0000,0000,,and this leads into the title of the Dialogue: 0,0:13:05.20,0:13:07.20,Default,,0000,0000,0000,,video Dialogue: 0,0:13:07.20,0:13:09.28,Default,,0000,0000,0000,,modules and interfaces and i think i'm Dialogue: 0,0:13:09.28,0:13:10.73,Default,,0000,0000,0000,,going to start to Dialogue: 0,0:13:10.73,0:13:13.44,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:13:13.44,0:13:14.24,Default,,0000,0000,0000,,name Dialogue: 0,0:13:14.24,0:13:16.64,Default,,0000,0000,0000,,the modules and the interfaces that i Dialogue: 0,0:13:16.64,0:13:18.24,Default,,0000,0000,0000,,know that we will have and i'm going to Dialogue: 0,0:13:18.24,0:13:19.92,Default,,0000,0000,0000,,start to number them so i'm gonna start Dialogue: 0,0:13:19.92,0:13:22.88,Default,,0000,0000,0000,,to work on a pbs actually Dialogue: 0,0:13:22.88,0:13:23.100,Default,,0000,0000,0000,,um Dialogue: 0,0:13:24.00,0:13:25.68,Default,,0000,0000,0000,,pbs stands for Dialogue: 0,0:13:25.68,0:13:28.32,Default,,0000,0000,0000,,product breakdown system oof that's a Dialogue: 0,0:13:28.32,0:13:31.76,Default,,0000,0000,0000,,cool one um so this is the pbs and i'm Dialogue: 0,0:13:31.76,0:13:32.84,Default,,0000,0000,0000,,going to Dialogue: 0,0:13:32.84,0:13:35.76,Default,,0000,0000,0000,,um delete everything here Dialogue: 0,0:13:35.76,0:13:36.56,Default,,0000,0000,0000,,and Dialogue: 0,0:13:36.56,0:13:39.100,Default,,0000,0000,0000,,i learned from rudy from grand garage Dialogue: 0,0:13:40.00,0:13:42.16,Default,,0000,0000,0000,,very simple numbering structure so this Dialogue: 0,0:13:42.16,0:13:44.16,Default,,0000,0000,0000,,is this was highly controversial on the Dialogue: 0,0:13:44.16,0:13:46.40,Default,,0000,0000,0000,,machine x project but the numbering Dialogue: 0,0:13:46.40,0:13:48.32,Default,,0000,0000,0000,,structure i'm gonna go with on this Dialogue: 0,0:13:48.32,0:13:51.44,Default,,0000,0000,0000,,machine is the simplest ever it's Dialogue: 0,0:13:51.44,0:13:52.56,Default,,0000,0000,0000,,um Dialogue: 0,0:13:52.56,0:13:55.100,Default,,0000,0000,0000,,so let's see if i can zoom in on this Dialogue: 0,0:13:56.00,0:13:57.84,Default,,0000,0000,0000,,over here it's maybe okay Dialogue: 0,0:13:57.84,0:13:59.84,Default,,0000,0000,0000,,so we're gonna have it like this zero Dialogue: 0,0:13:59.84,0:14:01.12,Default,,0000,0000,0000,,zero Dialogue: 0,0:14:01.12,0:14:03.84,Default,,0000,0000,0000,,um Dialogue: 0,0:14:06.56,0:14:08.96,Default,,0000,0000,0000,,okay i have to reformat s because it Dialogue: 0,0:14:08.96,0:14:10.88,Default,,0000,0000,0000,,doesn't take the second 0. i have to Dialogue: 0,0:14:10.88,0:14:13.100,Default,,0000,0000,0000,,reformat as Dialogue: 0,0:14:14.00,0:14:17.40,Default,,0000,0000,0000,,plain text Dialogue: 0,0:14:17.52,0:14:20.88,Default,,0000,0000,0000,,zero zero dash zero zero Dialogue: 0,0:14:20.88,0:14:22.24,Default,,0000,0000,0000,,that is Dialogue: 0,0:14:22.24,0:14:23.44,Default,,0000,0000,0000,,machine three Dialogue: 0,0:14:23.44,0:14:24.16,Default,,0000,0000,0000,,oh Dialogue: 0,0:14:24.16,0:14:25.60,Default,,0000,0000,0000,,yes Dialogue: 0,0:14:25.60,0:14:27.36,Default,,0000,0000,0000,,and Dialogue: 0,0:14:27.36,0:14:29.76,Default,,0000,0000,0000,,why are you a square Dialogue: 0,0:14:29.76,0:14:31.36,Default,,0000,0000,0000,,hope everyone is doing Dialogue: 0,0:14:31.36,0:14:34.24,Default,,0000,0000,0000,,fine by the way in chat nice when you Dialogue: 0,0:14:34.24,0:14:36.56,Default,,0000,0000,0000,,treat them with that beautiful playing Dialogue: 0,0:14:36.56,0:14:37.28,Default,,0000,0000,0000,,in Dialogue: 0,0:14:37.28,0:14:39.36,Default,,0000,0000,0000,,directly in the stream we got them Dialogue: 0,0:14:39.36,0:14:42.72,Default,,0000,0000,0000,,hooked immediately here Dialogue: 0,0:14:43.36,0:14:46.80,Default,,0000,0000,0000,,as gonzonetre says here chills Dialogue: 0,0:14:46.80,0:14:48.48,Default,,0000,0000,0000,,mr grandson Dialogue: 0,0:14:48.48,0:14:52.08,Default,,0000,0000,0000,,sacha gretzky here hero of engineer Dialogue: 0,0:14:52.08,0:14:55.76,Default,,0000,0000,0000,,um airflow tube best melody ever Dialogue: 0,0:14:55.76,0:14:56.72,Default,,0000,0000,0000,,gone Dialogue: 0,0:14:56.72,0:14:58.24,Default,,0000,0000,0000,,by the way guns and nature have this Dialogue: 0,0:14:58.24,0:15:01.28,Default,,0000,0000,0000,,marble divider which is the i'm thinking Dialogue: 0,0:15:01.28,0:15:03.04,Default,,0000,0000,0000,,a lot about your marble divider gone Dialogue: 0,0:15:03.04,0:15:04.88,Default,,0000,0000,0000,,snatcher when i'm lying home trying to Dialogue: 0,0:15:04.88,0:15:06.40,Default,,0000,0000,0000,,sleep at night Dialogue: 0,0:15:06.40,0:15:09.12,Default,,0000,0000,0000,,because you did the split um Dialogue: 0,0:15:09.12,0:15:10.80,Default,,0000,0000,0000,,with lego Dialogue: 0,0:15:10.80,0:15:13.12,Default,,0000,0000,0000,,the simple split why split marble Dialogue: 0,0:15:13.12,0:15:15.28,Default,,0000,0000,0000,,divider we we're going to look at that Dialogue: 0,0:15:15.28,0:15:16.88,Default,,0000,0000,0000,,later ever you want to show another Dialogue: 0,0:15:16.88,0:15:20.32,Default,,0000,0000,0000,,comment sorry satish kumar add an Dialogue: 0,0:15:20.32,0:15:21.60,Default,,0000,0000,0000,,uh Dialogue: 0,0:15:21.60,0:15:23.60,Default,,0000,0000,0000,,yeah Dialogue: 0,0:15:23.60,0:15:25.68,Default,,0000,0000,0000,,before number thank you Dialogue: 0,0:15:25.68,0:15:27.60,Default,,0000,0000,0000,,thank you satish Dialogue: 0,0:15:27.60,0:15:32.32,Default,,0000,0000,0000,,um perfect and yoshik v tumanai thumbs Dialogue: 0,0:15:32.32,0:15:34.24,Default,,0000,0000,0000,,up for the full size vibraphone thank Dialogue: 0,0:15:34.24,0:15:35.52,Default,,0000,0000,0000,,you Dialogue: 0,0:15:35.52,0:15:38.84,Default,,0000,0000,0000,,and we also have satish Dialogue: 0,0:15:38.84,0:15:43.100,Default,,0000,0000,0000,,kumar mvp is full vibraphone yes yes Dialogue: 0,0:15:44.00,0:15:46.64,Default,,0000,0000,0000,,there's where we're going people whoa Dialogue: 0,0:15:46.64,0:15:47.60,Default,,0000,0000,0000,,so Dialogue: 0,0:15:47.60,0:15:49.92,Default,,0000,0000,0000,,um Dialogue: 0,0:15:51.84,0:15:54.88,Default,,0000,0000,0000,,first of all numbering structure then Dialogue: 0,0:15:54.88,0:15:58.16,Default,,0000,0000,0000,,let's see here no i think zero zero is Dialogue: 0,0:15:58.16,0:16:00.24,Default,,0000,0000,0000,,the marble machine three Dialogue: 0,0:16:00.24,0:16:01.52,Default,,0000,0000,0000,,and then Dialogue: 0,0:16:01.52,0:16:04.16,Default,,0000,0000,0000,,zero one Dialogue: 0,0:16:04.16,0:16:05.05,Default,,0000,0000,0000,,is going to be Dialogue: 0,0:16:05.05,0:16:06.32,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:16:06.32,0:16:07.60,Default,,0000,0000,0000,,um Dialogue: 0,0:16:07.60,0:16:09.36,Default,,0000,0000,0000,,let's start let's start where everything Dialogue: 0,0:16:09.36,0:16:11.20,Default,,0000,0000,0000,,begins programming Dialogue: 0,0:16:11.20,0:16:13.84,Default,,0000,0000,0000,,programming wheel Dialogue: 0,0:16:13.84,0:16:14.72,Default,,0000,0000,0000,,um Dialogue: 0,0:16:14.72,0:16:17.04,Default,,0000,0000,0000,,and then if we have a sub component of Dialogue: 0,0:16:17.04,0:16:18.56,Default,,0000,0000,0000,,the programming wheel Dialogue: 0,0:16:18.56,0:16:21.04,Default,,0000,0000,0000,,that's going to be like zero one zero Dialogue: 0,0:16:21.04,0:16:24.96,Default,,0000,0000,0000,,one and th if we have a sub component of Dialogue: 0,0:16:24.96,0:16:27.44,Default,,0000,0000,0000,,that that's gonna be i should probably Dialogue: 0,0:16:27.44,0:16:30.56,Default,,0000,0000,0000,,make them in different Dialogue: 0,0:16:30.64,0:16:32.72,Default,,0000,0000,0000,,columns let's do that Dialogue: 0,0:16:32.72,0:16:35.04,Default,,0000,0000,0000,,um Dialogue: 0,0:16:35.20,0:16:37.60,Default,,0000,0000,0000,,some guy says Dialogue: 0,0:16:37.60,0:16:38.72,Default,,0000,0000,0000,,11 Dialogue: 0,0:16:38.72,0:16:41.52,Default,,0000,0000,0000,,37 dot dot whatever you do make sure Dialogue: 0,0:16:41.52,0:16:43.68,Default,,0000,0000,0000,,it's a prime number Dialogue: 0,0:16:43.68,0:16:46.56,Default,,0000,0000,0000,,and then jerome blom share yes make them Dialogue: 0,0:16:46.56,0:16:48.96,Default,,0000,0000,0000,,twin primes Dialogue: 0,0:16:48.96,0:16:50.88,Default,,0000,0000,0000,,and that's so funny because hannes what Dialogue: 0,0:16:50.88,0:16:52.96,Default,,0000,0000,0000,,is a prime number oh do you think i Dialogue: 0,0:16:52.96,0:16:55.04,Default,,0000,0000,0000,,remember that we talked about it in the Dialogue: 0,0:16:55.04,0:16:57.44,Default,,0000,0000,0000,,gym this morning we googled what why Dialogue: 0,0:16:57.44,0:16:59.44,Default,,0000,0000,0000,,prime numbers are exciting at the gym Dialogue: 0,0:16:59.44,0:17:01.68,Default,,0000,0000,0000,,this morning because no you knew is Dialogue: 0,0:17:01.68,0:17:05.60,Default,,0000,0000,0000,,better than me yeah Dialogue: 0,0:17:05.60,0:17:06.80,Default,,0000,0000,0000,,so Dialogue: 0,0:17:06.80,0:17:08.96,Default,,0000,0000,0000,,don't you remember i'm just trying to Dialogue: 0,0:17:08.96,0:17:11.76,Default,,0000,0000,0000,,phrase it in my mind Dialogue: 0,0:17:11.76,0:17:13.92,Default,,0000,0000,0000,,like Dialogue: 0,0:17:13.92,0:17:15.44,Default,,0000,0000,0000,,four is Dialogue: 0,0:17:15.44,0:17:16.16,Default,,0000,0000,0000,,no Dialogue: 0,0:17:16.16,0:17:18.48,Default,,0000,0000,0000,,five is a prime number Dialogue: 0,0:17:18.48,0:17:21.28,Default,,0000,0000,0000,,and why because you can't Dialogue: 0,0:17:21.28,0:17:24.08,Default,,0000,0000,0000,,you need two Dialogue: 0,0:17:24.64,0:17:27.12,Default,,0000,0000,0000,,two plus two is four Dialogue: 0,0:17:27.12,0:17:29.76,Default,,0000,0000,0000,,you need to have two equals that add up Dialogue: 0,0:17:29.76,0:17:30.64,Default,,0000,0000,0000,,to Dialogue: 0,0:17:30.64,0:17:33.44,Default,,0000,0000,0000,,the number it's so hard to explain Dialogue: 0,0:17:33.44,0:17:36.80,Default,,0000,0000,0000,,you three plus two Dialogue: 0,0:17:36.80,0:17:38.08,Default,,0000,0000,0000,,it needs to be Dialogue: 0,0:17:38.08,0:17:39.52,Default,,0000,0000,0000,,two of the same Dialogue: 0,0:17:39.52,0:17:42.00,Default,,0000,0000,0000,,equals Dialogue: 0,0:17:42.48,0:17:44.64,Default,,0000,0000,0000,,right Dialogue: 0,0:17:44.64,0:17:46.16,Default,,0000,0000,0000,,do it Dialogue: 0,0:17:46.16,0:17:47.76,Default,,0000,0000,0000,,explain to me i had it wrong this Dialogue: 0,0:17:47.76,0:17:50.08,Default,,0000,0000,0000,,morning a prime number is a number where Dialogue: 0,0:17:50.08,0:17:51.12,Default,,0000,0000,0000,,two Dialogue: 0,0:17:51.12,0:17:54.56,Default,,0000,0000,0000,,smaller natural numbers can't be Dialogue: 0,0:17:54.56,0:17:55.01,Default,,0000,0000,0000,,um Dialogue: 0,0:17:55.01,0:17:56.32,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:17:56.32,0:17:59.72,Default,,0000,0000,0000,,oh i forgot Dialogue: 0,0:18:00.80,0:18:02.16,Default,,0000,0000,0000,,can't be Dialogue: 0,0:18:02.16,0:18:03.12,Default,,0000,0000,0000,,you can't Dialogue: 0,0:18:03.12,0:18:04.72,Default,,0000,0000,0000,,put Dialogue: 0,0:18:04.72,0:18:06.64,Default,,0000,0000,0000,,added to each other and then make up the Dialogue: 0,0:18:06.64,0:18:07.60,Default,,0000,0000,0000,,number Dialogue: 0,0:18:07.60,0:18:10.32,Default,,0000,0000,0000,,lucas vendel only divisible by one and Dialogue: 0,0:18:10.32,0:18:12.72,Default,,0000,0000,0000,,itself okay that's again there we go Dialogue: 0,0:18:12.72,0:18:15.84,Default,,0000,0000,0000,,drop the mic Dialogue: 0,0:18:15.84,0:18:16.35,Default,,0000,0000,0000,,um Dialogue: 0,0:18:16.35,0:18:18.88,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:18:18.88,0:18:19.84,Default,,0000,0000,0000,,so Dialogue: 0,0:18:19.84,0:18:22.40,Default,,0000,0000,0000,,what i want to do in this stream here so Dialogue: 0,0:18:22.40,0:18:24.32,Default,,0000,0000,0000,,we're already at point two writing Dialogue: 0,0:18:24.32,0:18:26.72,Default,,0000,0000,0000,,design requirements i wanna start Dialogue: 0,0:18:26.72,0:18:29.28,Default,,0000,0000,0000,,noting out the big modules Dialogue: 0,0:18:29.28,0:18:31.52,Default,,0000,0000,0000,,because i want to start your thinking in Dialogue: 0,0:18:31.52,0:18:33.100,Default,,0000,0000,0000,,modules and interfaces which i think Dialogue: 0,0:18:34.00,0:18:34.96,Default,,0000,0000,0000,,means Dialogue: 0,0:18:34.96,0:18:37.20,Default,,0000,0000,0000,,you have a module that sits together Dialogue: 0,0:18:37.20,0:18:37.92,Default,,0000,0000,0000,,like Dialogue: 0,0:18:37.92,0:18:39.52,Default,,0000,0000,0000,,here is a module Dialogue: 0,0:18:39.52,0:18:41.92,Default,,0000,0000,0000,,and the interface is the kind of the Dialogue: 0,0:18:41.92,0:18:44.32,Default,,0000,0000,0000,,cable and probably software so since Dialogue: 0,0:18:44.32,0:18:46.80,Default,,0000,0000,0000,,we're in a physical world now maybe Dialogue: 0,0:18:46.80,0:18:48.96,Default,,0000,0000,0000,,that was a bad example Dialogue: 0,0:18:48.96,0:18:50.48,Default,,0000,0000,0000,,um Dialogue: 0,0:18:50.48,0:18:51.60,Default,,0000,0000,0000,,so i think Dialogue: 0,0:18:51.60,0:18:53.36,Default,,0000,0000,0000,,the coffee mug is a module and the Dialogue: 0,0:18:53.36,0:18:56.32,Default,,0000,0000,0000,,handle is the interface is that could Dialogue: 0,0:18:56.32,0:18:57.19,Default,,0000,0000,0000,,that be something Dialogue: 0,0:18:57.19,0:18:58.72,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,0:18:58.72,0:19:00.48,Default,,0000,0000,0000,,am i onto something Dialogue: 0,0:19:00.48,0:19:02.72,Default,,0000,0000,0000,,zero two high level big stuff here Dialogue: 0,0:19:02.72,0:19:05.12,Default,,0000,0000,0000,,programming wheel is the program Dialogue: 0,0:19:05.12,0:19:06.88,Default,,0000,0000,0000,,um Dialogue: 0,0:19:06.88,0:19:08.16,Default,,0000,0000,0000,,so Dialogue: 0,0:19:08.16,0:19:10.40,Default,,0000,0000,0000,,where where should we go from here Dialogue: 0,0:19:10.40,0:19:12.33,Default,,0000,0000,0000,,let's say Dialogue: 0,0:19:12.33,0:19:16.01,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:19:22.84,0:19:25.84,Default,,0000,0000,0000,,um maybe we should think of it as a user Dialogue: 0,0:19:25.84,0:19:30.48,Default,,0000,0000,0000,,input so maybe zero one is drive train Dialogue: 0,0:19:31.44,0:19:33.28,Default,,0000,0000,0000,,drivetrain Dialogue: 0,0:19:33.28,0:19:36.72,Default,,0000,0000,0000,,this is flash scene zero never mind this Dialogue: 0,0:19:36.72,0:19:39.92,Default,,0000,0000,0000,,chat never ever gets read Dialogue: 0,0:19:39.92,0:19:42.88,Default,,0000,0000,0000,,i just want to prove to you that i read Dialogue: 0,0:19:42.88,0:19:46.24,Default,,0000,0000,0000,,i can't always read everything Dialogue: 0,0:19:46.24,0:19:49.60,Default,,0000,0000,0000,,and mostly i try to keep it on topic for Dialogue: 0,0:19:49.60,0:19:51.28,Default,,0000,0000,0000,,me and martin Dialogue: 0,0:19:51.28,0:19:54.56,Default,,0000,0000,0000,,some can to what we're talking about Dialogue: 0,0:19:54.56,0:19:57.52,Default,,0000,0000,0000,,but if you have brilliant suggestions i Dialogue: 0,0:19:57.52,0:19:59.44,Default,,0000,0000,0000,,will pull them up if i don't understand Dialogue: 0,0:19:59.44,0:20:01.68,Default,,0000,0000,0000,,them perhaps they're even greater than Dialogue: 0,0:20:01.68,0:20:03.100,Default,,0000,0000,0000,,my mind you know then you should upload Dialogue: 0,0:20:04.00,0:20:06.48,Default,,0000,0000,0000,,them to our dropbox system Dialogue: 0,0:20:06.48,0:20:08.16,Default,,0000,0000,0000,,and you can do that if you go to the Dialogue: 0,0:20:08.16,0:20:10.56,Default,,0000,0000,0000,,document central on Dialogue: 0,0:20:10.56,0:20:12.24,Default,,0000,0000,0000,,the website it's a link in this Dialogue: 0,0:20:12.24,0:20:14.72,Default,,0000,0000,0000,,description as well and you can paste Dialogue: 0,0:20:14.72,0:20:16.40,Default,,0000,0000,0000,,your ideas there if you have some great Dialogue: 0,0:20:16.40,0:20:18.80,Default,,0000,0000,0000,,ideas don't trust me Dialogue: 0,0:20:18.80,0:20:21.52,Default,,0000,0000,0000,,to figure out your brilliance out there Dialogue: 0,0:20:21.52,0:20:23.76,Default,,0000,0000,0000,,sometimes i miss stuff the one place Dialogue: 0,0:20:23.76,0:20:25.76,Default,,0000,0000,0000,,where we check at everything is dropbox Dialogue: 0,0:20:25.76,0:20:28.32,Default,,0000,0000,0000,,submissions and in in the documentation Dialogue: 0,0:20:28.32,0:20:30.24,Default,,0000,0000,0000,,central you have a Dialogue: 0,0:20:30.24,0:20:33.36,Default,,0000,0000,0000,,thorough um Dialogue: 0,0:20:33.36,0:20:35.20,Default,,0000,0000,0000,,oh i'm missing the no back to front Dialogue: 0,0:20:35.20,0:20:36.48,Default,,0000,0000,0000,,pages here Dialogue: 0,0:20:36.48,0:20:39.44,Default,,0000,0000,0000,,so in in this document Dialogue: 0,0:20:39.44,0:20:41.04,Default,,0000,0000,0000,,here how to upload your design Dialogue: 0,0:20:41.04,0:20:43.20,Default,,0000,0000,0000,,suggestion images and videos Dialogue: 0,0:20:43.20,0:20:45.04,Default,,0000,0000,0000,,click that link and and read the Dialogue: 0,0:20:45.04,0:20:47.20,Default,,0000,0000,0000,,instructions and follow that and we will Dialogue: 0,0:20:47.20,0:20:50.32,Default,,0000,0000,0000,,look at everything and hannes is uh here Dialogue: 0,0:20:50.32,0:20:52.56,Default,,0000,0000,0000,,to read the chat full time Dialogue: 0,0:20:52.56,0:20:55.68,Default,,0000,0000,0000,,uh but hannes is deliberately choosing Dialogue: 0,0:20:55.68,0:20:58.08,Default,,0000,0000,0000,,to keep uh on topic to not derail me Dialogue: 0,0:20:58.08,0:21:00.08,Default,,0000,0000,0000,,from from the work i'm trying to do Dialogue: 0,0:21:00.08,0:21:02.32,Default,,0000,0000,0000,,so there there you go that's the that's Dialogue: 0,0:21:02.32,0:21:04.48,Default,,0000,0000,0000,,the that's how we are trying to set this Dialogue: 0,0:21:04.48,0:21:05.29,Default,,0000,0000,0000,,up um Dialogue: 0,0:21:05.29,0:21:06.56,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:21:06.56,0:21:09.60,Default,,0000,0000,0000,,let's see here Dialogue: 0,0:21:15.60,0:21:18.80,Default,,0000,0000,0000,,where is the pbs Dialogue: 0,0:21:18.80,0:21:20.88,Default,,0000,0000,0000,,here Dialogue: 0,0:21:20.88,0:21:21.100,Default,,0000,0000,0000,,there we go Dialogue: 0,0:21:22.00,0:21:23.92,Default,,0000,0000,0000,,um Dialogue: 0,0:21:23.92,0:21:25.84,Default,,0000,0000,0000,,so yeah this it doesn't really matter Dialogue: 0,0:21:25.84,0:21:27.68,Default,,0000,0000,0000,,here which order i put them in but we're Dialogue: 0,0:21:27.68,0:21:31.60,Default,,0000,0000,0000,,gonna leave with this pretty long Dialogue: 0,0:21:31.60,0:21:32.80,Default,,0000,0000,0000,,and then i'm going to use the same Dialogue: 0,0:21:32.80,0:21:34.80,Default,,0000,0000,0000,,number for the design requirements Dialogue: 0,0:21:34.80,0:21:36.56,Default,,0000,0000,0000,,that's where i'm going with this so we Dialogue: 0,0:21:36.56,0:21:38.96,Default,,0000,0000,0000,,can get a little structure Dialogue: 0,0:21:38.96,0:21:39.29,Default,,0000,0000,0000,,um Dialogue: 0,0:21:39.29,0:21:40.64,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:21:40.64,0:21:42.40,Default,,0000,0000,0000,,so i'm just have to think where i should Dialogue: 0,0:21:42.40,0:21:44.80,Default,,0000,0000,0000,,start Dialogue: 0,0:21:53.52,0:21:55.36,Default,,0000,0000,0000,,so in cad i started with the programming Dialogue: 0,0:21:55.36,0:21:56.43,Default,,0000,0000,0000,,wheel Dialogue: 0,0:21:56.43,0:21:59.59,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:21:59.60,0:22:02.24,Default,,0000,0000,0000,,yeah why not do that actually that's it Dialogue: 0,0:22:02.24,0:22:03.60,Default,,0000,0000,0000,,doesn't matter Dialogue: 0,0:22:03.60,0:22:08.08,Default,,0000,0000,0000,,programming wheel which is a big one Dialogue: 0,0:22:08.96,0:22:10.32,Default,,0000,0000,0000,,loop wheel Dialogue: 0,0:22:10.32,0:22:11.44,Default,,0000,0000,0000,,here Dialogue: 0,0:22:11.44,0:22:14.24,Default,,0000,0000,0000,,gilda's p is marble machine 3 the Dialogue: 0,0:22:14.24,0:22:16.64,Default,,0000,0000,0000,,official name Dialogue: 0,0:22:16.64,0:22:19.12,Default,,0000,0000,0000,,for now it is at least until something Dialogue: 0,0:22:19.12,0:22:21.28,Default,,0000,0000,0000,,brilliant just comes out of the clear Dialogue: 0,0:22:21.28,0:22:22.96,Default,,0000,0000,0000,,sky Dialogue: 0,0:22:22.96,0:22:24.32,Default,,0000,0000,0000,,i would like to maybe just call it the Dialogue: 0,0:22:24.32,0:22:25.44,Default,,0000,0000,0000,,marble machine i think it's the same Dialogue: 0,0:22:25.44,0:22:26.96,Default,,0000,0000,0000,,machine i've been building all the time Dialogue: 0,0:22:26.96,0:22:29.12,Default,,0000,0000,0000,,yeah so it's just versions of the same Dialogue: 0,0:22:29.12,0:22:30.72,Default,,0000,0000,0000,,machine so Dialogue: 0,0:22:30.72,0:22:32.80,Default,,0000,0000,0000,,they're like Dialogue: 0,0:22:32.80,0:22:34.64,Default,,0000,0000,0000,,world tour vint garden featuring the Dialogue: 0,0:22:34.64,0:22:36.96,Default,,0000,0000,0000,,marble machine i think that's cooler Dialogue: 0,0:22:36.96,0:22:39.04,Default,,0000,0000,0000,,so nothing so i think the official name Dialogue: 0,0:22:39.04,0:22:40.88,Default,,0000,0000,0000,,is the marble machine and we just say Dialogue: 0,0:22:40.88,0:22:43.12,Default,,0000,0000,0000,,three now to separate them Dialogue: 0,0:22:43.12,0:22:44.90,Default,,0000,0000,0000,,loop wheel Dialogue: 0,0:22:44.90,0:22:48.22,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:22:51.36,0:22:52.96,Default,,0000,0000,0000,,so what else Dialogue: 0,0:22:52.96,0:22:54.40,Default,,0000,0000,0000,,um Dialogue: 0,0:22:54.40,0:22:55.100,Default,,0000,0000,0000,,and doro just Dialogue: 0,0:22:56.00,0:22:57.44,Default,,0000,0000,0000,,says here start with listing the Dialogue: 0,0:22:57.44,0:22:59.36,Default,,0000,0000,0000,,components you can renumber them in a Dialogue: 0,0:22:59.36,0:23:00.96,Default,,0000,0000,0000,,second step Dialogue: 0,0:23:00.96,0:23:04.40,Default,,0000,0000,0000,,just to keep it up for you Dialogue: 0,0:23:06.08,0:23:08.32,Default,,0000,0000,0000,,yes that's that's good so let's do Dialogue: 0,0:23:08.32,0:23:10.56,Default,,0000,0000,0000,,vibraphone Dialogue: 0,0:23:10.56,0:23:14.08,Default,,0000,0000,0000,,let's do um kick drum Dialogue: 0,0:23:14.08,0:23:15.84,Default,,0000,0000,0000,,thanks for that suggestion that was Dialogue: 0,0:23:15.84,0:23:17.84,Default,,0000,0000,0000,,exactly what i what i needed to hear Dialogue: 0,0:23:17.84,0:23:20.24,Default,,0000,0000,0000,,snare drum hi-hat Dialogue: 0,0:23:20.24,0:23:22.04,Default,,0000,0000,0000,,we have um Dialogue: 0,0:23:22.04,0:23:23.44,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:23:23.44,0:23:25.92,Default,,0000,0000,0000,,crank Dialogue: 0,0:23:26.72,0:23:30.32,Default,,0000,0000,0000,,crank and pedal Dialogue: 0,0:23:34.32,0:23:38.32,Default,,0000,0000,0000,,power input cogno marco interface should Dialogue: 0,0:23:38.32,0:23:41.52,Default,,0000,0000,0000,,be understood as the boundary among two Dialogue: 0,0:23:41.52,0:23:43.68,Default,,0000,0000,0000,,or more product Dialogue: 0,0:23:43.68,0:23:46.16,Default,,0000,0000,0000,,modules Dialogue: 0,0:23:46.16,0:23:49.28,Default,,0000,0000,0000,,okay cool this is this is this is good i Dialogue: 0,0:23:49.28,0:23:51.92,Default,,0000,0000,0000,,need to understand this um Dialogue: 0,0:23:51.92,0:23:55.92,Default,,0000,0000,0000,,i have notes in the design requests Dialogue: 0,0:23:55.92,0:23:58.96,Default,,0000,0000,0000,,let's go there i saw them there Dialogue: 0,0:23:58.96,0:24:02.84,Default,,0000,0000,0000,,here design requirements Dialogue: 0,0:24:02.84,0:24:07.92,Default,,0000,0000,0000,,so let's go out here Dialogue: 0,0:24:09.36,0:24:12.32,Default,,0000,0000,0000,,i'm gonna paste that here Dialogue: 0,0:24:12.32,0:24:17.44,Default,,0000,0000,0000,,interface equals the boundary Dialogue: 0,0:24:17.44,0:24:18.64,Default,,0000,0000,0000,,among Dialogue: 0,0:24:18.64,0:24:20.56,Default,,0000,0000,0000,,two or more Dialogue: 0,0:24:20.56,0:24:24.08,Default,,0000,0000,0000,,product modules Dialogue: 0,0:24:24.56,0:24:26.08,Default,,0000,0000,0000,,great Dialogue: 0,0:24:26.08,0:24:30.64,Default,,0000,0000,0000,,so the boundary so question for chat um Dialogue: 0,0:24:30.64,0:24:31.94,Default,,0000,0000,0000,,when a programming pane Dialogue: 0,0:24:31.94,0:24:35.03,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:24:36.00,0:24:38.56,Default,,0000,0000,0000,,so a programming pin that goes into the Dialogue: 0,0:24:38.56,0:24:40.80,Default,,0000,0000,0000,,programming wheel Dialogue: 0,0:24:40.80,0:24:43.52,Default,,0000,0000,0000,,is a programming pin a module Dialogue: 0,0:24:43.52,0:24:44.84,Default,,0000,0000,0000,,and the hole is Dialogue: 0,0:24:44.84,0:24:47.44,Default,,0000,0000,0000,,in interface Dialogue: 0,0:24:47.44,0:24:49.76,Default,,0000,0000,0000,,or is that too too tiny is that Dialogue: 0,0:24:49.76,0:24:51.52,Default,,0000,0000,0000,,interface for example the programming Dialogue: 0,0:24:51.52,0:24:53.52,Default,,0000,0000,0000,,pin touching the registrators because it Dialogue: 0,0:24:53.52,0:24:56.24,Default,,0000,0000,0000,,feels like registrators are a module Dialogue: 0,0:24:56.24,0:24:58.80,Default,,0000,0000,0000,,programming wheel is a module Dialogue: 0,0:24:58.80,0:25:01.04,Default,,0000,0000,0000,,and then the pin Dialogue: 0,0:25:01.04,0:25:03.52,Default,,0000,0000,0000,,interfacing the boundary with uh Dialogue: 0,0:25:03.52,0:25:05.60,Default,,0000,0000,0000,,touching the registrators Dialogue: 0,0:25:05.60,0:25:08.64,Default,,0000,0000,0000,,that feels like that's an interface but Dialogue: 0,0:25:08.64,0:25:11.12,Default,,0000,0000,0000,,how far down do we go yeah let's see we Dialogue: 0,0:25:11.12,0:25:13.20,Default,,0000,0000,0000,,have a couple here let's see what sean Dialogue: 0,0:25:13.20,0:25:14.64,Default,,0000,0000,0000,,lebell says Dialogue: 0,0:25:14.64,0:25:16.24,Default,,0000,0000,0000,,i think the interface is more about how Dialogue: 0,0:25:16.24,0:25:18.72,Default,,0000,0000,0000,,the model go together it is not always a Dialogue: 0,0:25:18.72,0:25:20.56,Default,,0000,0000,0000,,physical thing i think it's more about Dialogue: 0,0:25:20.56,0:25:23.04,Default,,0000,0000,0000,,defining boundaries and how modules Dialogue: 0,0:25:23.04,0:25:26.72,Default,,0000,0000,0000,,interact at these boundaries Dialogue: 0,0:25:26.72,0:25:27.60,Default,,0000,0000,0000,,and Dialogue: 0,0:25:27.60,0:25:30.32,Default,,0000,0000,0000,,jiron says the registrators are an Dialogue: 0,0:25:30.32,0:25:32.16,Default,,0000,0000,0000,,interface between the programming wheel Dialogue: 0,0:25:32.16,0:25:33.76,Default,,0000,0000,0000,,the muting system and the marble Dialogue: 0,0:25:33.76,0:25:34.83,Default,,0000,0000,0000,,droppers Dialogue: 0,0:25:34.83,0:25:37.92,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:25:37.92,0:25:39.84,Default,,0000,0000,0000,,okay so Dialogue: 0,0:25:39.84,0:25:42.40,Default,,0000,0000,0000,,so as always it's kind of like you can Dialogue: 0,0:25:42.40,0:25:44.72,Default,,0000,0000,0000,,you can use these words Dialogue: 0,0:25:44.72,0:25:46.64,Default,,0000,0000,0000,,on a little bit different levels and in Dialogue: 0,0:25:46.64,0:25:48.16,Default,,0000,0000,0000,,different ways Dialogue: 0,0:25:48.16,0:25:49.12,Default,,0000,0000,0000,,um Dialogue: 0,0:25:49.12,0:25:50.48,Default,,0000,0000,0000,,when i googled it Dialogue: 0,0:25:50.48,0:25:53.76,Default,,0000,0000,0000,,this morning it's mostly software stuff Dialogue: 0,0:25:53.76,0:25:57.84,Default,,0000,0000,0000,,um so what are modules in system Dialogue: 0,0:25:57.84,0:25:59.36,Default,,0000,0000,0000,,uh here's hardware a module is a Dialogue: 0,0:25:59.36,0:26:00.80,Default,,0000,0000,0000,,separate unit Dialogue: 0,0:26:00.80,0:26:03.92,Default,,0000,0000,0000,,of software or hardware Dialogue: 0,0:26:03.92,0:26:05.92,Default,,0000,0000,0000,,typical characteristics of modular Dialogue: 0,0:26:05.92,0:26:08.24,Default,,0000,0000,0000,,components include portability which Dialogue: 0,0:26:08.24,0:26:10.88,Default,,0000,0000,0000,,allows them to let's not use this module Dialogue: 0,0:26:10.88,0:26:13.60,Default,,0000,0000,0000,,like that okay Dialogue: 0,0:26:13.60,0:26:16.48,Default,,0000,0000,0000,,um pablo edwardo interfaces can be Dialogue: 0,0:26:16.48,0:26:18.88,Default,,0000,0000,0000,,abstract for example a marble gate might Dialogue: 0,0:26:18.88,0:26:21.60,Default,,0000,0000,0000,,have a trigger interface defined Dialogue: 0,0:26:21.60,0:26:23.12,Default,,0000,0000,0000,,and you might implement multiple Dialogue: 0,0:26:23.12,0:26:24.88,Default,,0000,0000,0000,,triggering systems that work with that Dialogue: 0,0:26:24.88,0:26:27.52,Default,,0000,0000,0000,,interface for example program plus Dialogue: 0,0:26:27.52,0:26:28.88,Default,,0000,0000,0000,,mutual Dialogue: 0,0:26:28.88,0:26:31.44,Default,,0000,0000,0000,,at a manual i mean Dialogue: 0,0:26:31.44,0:26:32.72,Default,,0000,0000,0000,,so Dialogue: 0,0:26:32.72,0:26:33.68,Default,,0000,0000,0000,,what if Dialogue: 0,0:26:33.68,0:26:35.28,Default,,0000,0000,0000,,suggestion for chat let me know what you Dialogue: 0,0:26:35.28,0:26:37.12,Default,,0000,0000,0000,,think about this Dialogue: 0,0:26:37.12,0:26:38.56,Default,,0000,0000,0000,,what if we make Dialogue: 0,0:26:38.56,0:26:42.16,Default,,0000,0000,0000,,modules like the physical assemblies Dialogue: 0,0:26:42.16,0:26:44.72,Default,,0000,0000,0000,,and interfaces is more a theoretical Dialogue: 0,0:26:44.72,0:26:46.48,Default,,0000,0000,0000,,abstraction of Dialogue: 0,0:26:46.48,0:26:48.88,Default,,0000,0000,0000,,uh how they interact so Dialogue: 0,0:26:48.88,0:26:51.100,Default,,0000,0000,0000,,bowdoin cable is is is a is a good idea Dialogue: 0,0:26:52.00,0:26:54.32,Default,,0000,0000,0000,,the bounding cable is actually done a Dialogue: 0,0:26:54.32,0:26:55.68,Default,,0000,0000,0000,,module Dialogue: 0,0:26:55.68,0:26:58.32,Default,,0000,0000,0000,,but the actual pulling of the bounding Dialogue: 0,0:26:58.32,0:26:59.92,Default,,0000,0000,0000,,cable Dialogue: 0,0:26:59.92,0:27:01.68,Default,,0000,0000,0000,,the actu the action Dialogue: 0,0:27:01.68,0:27:04.16,Default,,0000,0000,0000,,is the interface kind of the thing that Dialogue: 0,0:27:04.16,0:27:07.36,Default,,0000,0000,0000,,happens not the thing itself um sector Dialogue: 0,0:27:07.36,0:27:09.60,Default,,0000,0000,0000,,kumar says here like programming pin Dialogue: 0,0:27:09.60,0:27:12.64,Default,,0000,0000,0000,,will be interface between the wheel and Dialogue: 0,0:27:12.64,0:27:14.16,Default,,0000,0000,0000,,the registrator Dialogue: 0,0:27:14.16,0:27:15.84,Default,,0000,0000,0000,,okay so Dialogue: 0,0:27:15.84,0:27:17.92,Default,,0000,0000,0000,,according to that the setup is saying Dialogue: 0,0:27:17.92,0:27:20.32,Default,,0000,0000,0000,,here then the bounding cable is an Dialogue: 0,0:27:20.32,0:27:21.44,Default,,0000,0000,0000,,interface Dialogue: 0,0:27:21.44,0:27:25.84,Default,,0000,0000,0000,,between registrator and marble gate Dialogue: 0,0:27:26.40,0:27:28.48,Default,,0000,0000,0000,,programming pin will be the interface Dialogue: 0,0:27:28.48,0:27:31.88,Default,,0000,0000,0000,,between the Dialogue: 0,0:27:34.72,0:27:37.36,Default,,0000,0000,0000,,so it's it's maybe so okay Dialogue: 0,0:27:37.36,0:27:39.36,Default,,0000,0000,0000,,mark marketing the interface is where Dialogue: 0,0:27:39.36,0:27:41.100,Default,,0000,0000,0000,,the pin and the registrator connect i Dialogue: 0,0:27:42.00,0:27:44.24,Default,,0000,0000,0000,,think Dialogue: 0,0:27:44.80,0:27:46.64,Default,,0000,0000,0000,,yeah so here we have two different Dialogue: 0,0:27:46.64,0:27:48.32,Default,,0000,0000,0000,,options Dialogue: 0,0:27:48.32,0:27:48.66,Default,,0000,0000,0000,,um Dialogue: 0,0:27:48.66,0:27:49.84,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:27:49.84,0:27:51.100,Default,,0000,0000,0000,,so what what mark is suggesting here is Dialogue: 0,0:27:52.00,0:27:54.08,Default,,0000,0000,0000,,more of the abstract thing there's Dialogue: 0,0:27:54.08,0:27:55.68,Default,,0000,0000,0000,,actually not a physical item Dialogue: 0,0:27:55.68,0:27:57.52,Default,,0000,0000,0000,,representing the interface the interface Dialogue: 0,0:27:57.52,0:27:59.28,Default,,0000,0000,0000,,is the action the pin is hitting the Dialogue: 0,0:27:59.28,0:28:01.28,Default,,0000,0000,0000,,next thing that's the interfacing Dialogue: 0,0:28:01.28,0:28:03.12,Default,,0000,0000,0000,,surface kind of that's where they Dialogue: 0,0:28:03.12,0:28:05.52,Default,,0000,0000,0000,,interface and in my mind Dialogue: 0,0:28:05.52,0:28:07.100,Default,,0000,0000,0000,,this is easier because Dialogue: 0,0:28:08.00,0:28:09.92,Default,,0000,0000,0000,,we have physical things Dialogue: 0,0:28:09.92,0:28:11.04,Default,,0000,0000,0000,,and we have Dialogue: 0,0:28:11.04,0:28:14.24,Default,,0000,0000,0000,,abstract uh we have actions theoretical Dialogue: 0,0:28:14.24,0:28:16.64,Default,,0000,0000,0000,,or practical actions Dialogue: 0,0:28:16.64,0:28:17.76,Default,,0000,0000,0000,,um Dialogue: 0,0:28:17.76,0:28:19.68,Default,,0000,0000,0000,,but what sages said Dialogue: 0,0:28:19.68,0:28:22.40,Default,,0000,0000,0000,,um the actual physical pin Dialogue: 0,0:28:22.40,0:28:24.56,Default,,0000,0000,0000,,is the interface Dialogue: 0,0:28:24.56,0:28:26.48,Default,,0000,0000,0000,,then the actual physical bounding cable Dialogue: 0,0:28:26.48,0:28:29.04,Default,,0000,0000,0000,,is the interface Dialogue: 0,0:28:29.04,0:28:31.44,Default,,0000,0000,0000,,pablo edwardo exactly martin bowden Dialogue: 0,0:28:31.44,0:28:33.36,Default,,0000,0000,0000,,cable is just an implementation to Dialogue: 0,0:28:33.36,0:28:36.24,Default,,0000,0000,0000,,satisfy an interface Dialogue: 0,0:28:36.24,0:28:38.32,Default,,0000,0000,0000,,okay Dialogue: 0,0:28:38.32,0:28:41.60,Default,,0000,0000,0000,,because this will make it easy Dialogue: 0,0:28:41.60,0:28:44.56,Default,,0000,0000,0000,,i'm leaning to using these definitions Dialogue: 0,0:28:44.56,0:28:46.48,Default,,0000,0000,0000,,because this will make it easier to to Dialogue: 0,0:28:46.48,0:28:48.64,Default,,0000,0000,0000,,write the lists and stuff when all the Dialogue: 0,0:28:48.64,0:28:51.100,Default,,0000,0000,0000,,physical objects can be can be modules Dialogue: 0,0:28:52.00,0:28:53.04,Default,,0000,0000,0000,,and then the pulling Dialogue: 0,0:28:53.04,0:28:54.64,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:28:54.64,0:28:57.52,Default,,0000,0000,0000,,is the action is the interface so Dialogue: 0,0:28:57.52,0:28:59.84,Default,,0000,0000,0000,,interesting and davissimo123 Dialogue: 0,0:28:59.84,0:29:01.92,Default,,0000,0000,0000,,interfaces should be how modules are Dialogue: 0,0:29:01.92,0:29:05.04,Default,,0000,0000,0000,,connected not a component okay but then Dialogue: 0,0:29:05.04,0:29:06.80,Default,,0000,0000,0000,,we're then we're getting a little bit of Dialogue: 0,0:29:06.80,0:29:09.28,Default,,0000,0000,0000,,consensus around this so Dialogue: 0,0:29:09.28,0:29:11.92,Default,,0000,0000,0000,,uh and satish adds here how they Dialogue: 0,0:29:11.92,0:29:14.64,Default,,0000,0000,0000,,interact will be the interface okay so Dialogue: 0,0:29:14.64,0:29:17.68,Default,,0000,0000,0000,,sages is also on board we have consensus Dialogue: 0,0:29:17.68,0:29:20.40,Default,,0000,0000,0000,,we have consensus here right now modules Dialogue: 0,0:29:20.40,0:29:21.92,Default,,0000,0000,0000,,i'm going to make a very simple Dialogue: 0,0:29:21.92,0:29:23.60,Default,,0000,0000,0000,,definition down here Dialogue: 0,0:29:23.60,0:29:27.100,Default,,0000,0000,0000,,in the left of your screen modules Dialogue: 0,0:29:28.00,0:29:29.60,Default,,0000,0000,0000,,equals Dialogue: 0,0:29:29.60,0:29:32.80,Default,,0000,0000,0000,,the physical objects Dialogue: 0,0:29:34.24,0:29:36.100,Default,,0000,0000,0000,,and then add another Dialogue: 0,0:29:37.00,0:29:40.24,Default,,0000,0000,0000,,row um Dialogue: 0,0:29:40.24,0:29:42.96,Default,,0000,0000,0000,,interfaces Dialogue: 0,0:29:42.96,0:29:45.20,Default,,0000,0000,0000,,the Dialogue: 0,0:29:45.44,0:29:47.84,Default,,0000,0000,0000,,the action Dialogue: 0,0:29:47.84,0:29:49.44,Default,,0000,0000,0000,,that happens i don't have a battery Dialogue: 0,0:29:49.44,0:29:51.84,Default,,0000,0000,0000,,right now Dialogue: 0,0:29:53.44,0:29:54.48,Default,,0000,0000,0000,,pulling Dialogue: 0,0:29:54.48,0:29:57.44,Default,,0000,0000,0000,,so so as a physical object Dialogue: 0,0:29:57.44,0:30:00.24,Default,,0000,0000,0000,,powering cable Dialogue: 0,0:30:01.04,0:30:04.16,Default,,0000,0000,0000,,and the action that happens is pulling Dialogue: 0,0:30:04.16,0:30:06.96,Default,,0000,0000,0000,,and i think this is a super good base Dialogue: 0,0:30:06.96,0:30:07.76,Default,,0000,0000,0000,,for Dialogue: 0,0:30:07.76,0:30:09.76,Default,,0000,0000,0000,,cleaning and getting the design Dialogue: 0,0:30:09.76,0:30:14.24,Default,,0000,0000,0000,,requirement document much more um Dialogue: 0,0:30:14.24,0:30:15.60,Default,,0000,0000,0000,,because i've been Dialogue: 0,0:30:15.60,0:30:17.52,Default,,0000,0000,0000,,in the design requirement document we Dialogue: 0,0:30:17.52,0:30:19.36,Default,,0000,0000,0000,,still have a lot of great suggestions i Dialogue: 0,0:30:19.36,0:30:20.80,Default,,0000,0000,0000,,hope to go through them during this Dialogue: 0,0:30:20.80,0:30:24.08,Default,,0000,0000,0000,,stream and i'm moving all of these into Dialogue: 0,0:30:24.08,0:30:25.04,Default,,0000,0000,0000,,here Dialogue: 0,0:30:25.04,0:30:26.72,Default,,0000,0000,0000,,and Dialogue: 0,0:30:26.72,0:30:29.60,Default,,0000,0000,0000,,i think i've been confused around like Dialogue: 0,0:30:29.60,0:30:31.60,Default,,0000,0000,0000,,very much how to fundamentally build Dialogue: 0,0:30:31.60,0:30:32.80,Default,,0000,0000,0000,,this document Dialogue: 0,0:30:32.80,0:30:35.76,Default,,0000,0000,0000,,and i think when i have a pbs built on Dialogue: 0,0:30:35.76,0:30:38.16,Default,,0000,0000,0000,,modules and interfaces Dialogue: 0,0:30:38.16,0:30:40.48,Default,,0000,0000,0000,,and i think that's can be done the base Dialogue: 0,0:30:40.48,0:30:42.80,Default,,0000,0000,0000,,structure to kind of then go in and Dialogue: 0,0:30:42.80,0:30:44.56,Default,,0000,0000,0000,,write the design requirement for each Dialogue: 0,0:30:44.56,0:30:46.80,Default,,0000,0000,0000,,module and the design requirement for Dialogue: 0,0:30:46.80,0:30:48.32,Default,,0000,0000,0000,,each interface Dialogue: 0,0:30:48.32,0:30:50.48,Default,,0000,0000,0000,,so actually kind of cool Dialogue: 0,0:30:50.48,0:30:52.32,Default,,0000,0000,0000,,maybe we should have like a numbering Dialogue: 0,0:30:52.32,0:30:53.44,Default,,0000,0000,0000,,system Dialogue: 0,0:30:53.44,0:30:54.88,Default,,0000,0000,0000,,in the pbs Dialogue: 0,0:30:54.88,0:30:57.12,Default,,0000,0000,0000,,this is not how a pbs normally is used Dialogue: 0,0:30:57.12,0:30:57.92,Default,,0000,0000,0000,,but Dialogue: 0,0:30:57.92,0:30:59.76,Default,,0000,0000,0000,,maybe we can even have numbers here for Dialogue: 0,0:30:59.76,0:31:01.36,Default,,0000,0000,0000,,interfaces Dialogue: 0,0:31:01.36,0:31:04.36,Default,,0000,0000,0000,,so Dialogue: 0,0:31:04.72,0:31:07.04,Default,,0000,0000,0000,,this could actually be very helpful so Dialogue: 0,0:31:07.04,0:31:08.24,Default,,0000,0000,0000,,let's say that Dialogue: 0,0:31:08.24,0:31:12.80,Default,,0000,0000,0000,,i'm just making an example here 0101 Dialogue: 0,0:31:12.80,0:31:14.08,Default,,0000,0000,0000,,um Dialogue: 0,0:31:14.08,0:31:15.60,Default,,0000,0000,0000,,for example Dialogue: 0,0:31:15.60,0:31:19.60,Default,,0000,0000,0000,,is a programming pin Dialogue: 0,0:31:19.60,0:31:20.64,Default,,0000,0000,0000,,and then Dialogue: 0,0:31:20.64,0:31:21.84,Default,,0000,0000,0000,,yeah Dialogue: 0,0:31:21.84,0:31:23.60,Default,,0000,0000,0000,,from this is interesting also from Dialogue: 0,0:31:23.60,0:31:25.92,Default,,0000,0000,0000,,machias levicek Dialogue: 0,0:31:25.92,0:31:29.44,Default,,0000,0000,0000,,in code the interface is in Dialogue: 0,0:31:29.44,0:31:31.100,Default,,0000,0000,0000,,interface in a set way defining how two Dialogue: 0,0:31:32.00,0:31:34.08,Default,,0000,0000,0000,,components interact so that if you Dialogue: 0,0:31:34.08,0:31:35.92,Default,,0000,0000,0000,,change one or the other as long as you Dialogue: 0,0:31:35.92,0:31:38.88,Default,,0000,0000,0000,,keep obeying the interface modules keep Dialogue: 0,0:31:38.88,0:31:40.72,Default,,0000,0000,0000,,being compatible Dialogue: 0,0:31:40.72,0:31:43.60,Default,,0000,0000,0000,,that's from the software Dialogue: 0,0:31:43.60,0:31:45.84,Default,,0000,0000,0000,,coding right so that if you change one Dialogue: 0,0:31:45.84,0:31:47.76,Default,,0000,0000,0000,,or the other as long as you keep obeying Dialogue: 0,0:31:47.76,0:31:50.80,Default,,0000,0000,0000,,the interface modules keep being Dialogue: 0,0:31:50.80,0:31:53.04,Default,,0000,0000,0000,,compatible Dialogue: 0,0:31:53.04,0:31:55.12,Default,,0000,0000,0000,,and that's very interesting let me see Dialogue: 0,0:31:55.12,0:31:58.00,Default,,0000,0000,0000,,if i can Dialogue: 0,0:31:59.04,0:32:01.52,Default,,0000,0000,0000,,defining how two components interact so Dialogue: 0,0:32:01.52,0:32:03.68,Default,,0000,0000,0000,,that if you change one or the other as Dialogue: 0,0:32:03.68,0:32:06.80,Default,,0000,0000,0000,,long as you keep obeying the interface Dialogue: 0,0:32:06.80,0:32:08.80,Default,,0000,0000,0000,,modules keep being compatible so for Dialogue: 0,0:32:08.80,0:32:10.24,Default,,0000,0000,0000,,example Dialogue: 0,0:32:10.24,0:32:13.52,Default,,0000,0000,0000,,say i want a new programming wheel Dialogue: 0,0:32:13.52,0:32:15.100,Default,,0000,0000,0000,,another size Dialogue: 0,0:32:16.00,0:32:18.56,Default,,0000,0000,0000,,in the interface or or another Dialogue: 0,0:32:18.56,0:32:20.24,Default,,0000,0000,0000,,registrator because the registration Dialogue: 0,0:32:20.24,0:32:21.28,Default,,0000,0000,0000,,failed Dialogue: 0,0:32:21.28,0:32:23.92,Default,,0000,0000,0000,,the interface is pulling Dialogue: 0,0:32:23.92,0:32:25.76,Default,,0000,0000,0000,,and we have a design requirement in the Dialogue: 0,0:32:25.76,0:32:27.60,Default,,0000,0000,0000,,interface that says Dialogue: 0,0:32:27.60,0:32:29.92,Default,,0000,0000,0000,,it has to pull exactly 20 millimeter Dialogue: 0,0:32:29.92,0:32:32.72,Default,,0000,0000,0000,,yeah and then let go Dialogue: 0,0:32:32.72,0:32:34.40,Default,,0000,0000,0000,,then Dialogue: 0,0:32:34.40,0:32:36.72,Default,,0000,0000,0000,,if i make new registrators that looks Dialogue: 0,0:32:36.72,0:32:38.88,Default,,0000,0000,0000,,completely different but also pulls Dialogue: 0,0:32:38.88,0:32:40.72,Default,,0000,0000,0000,,exactly 20 millimeter Dialogue: 0,0:32:40.72,0:32:42.88,Default,,0000,0000,0000,,then um Dialogue: 0,0:32:42.88,0:32:45.12,Default,,0000,0000,0000,,then the marble gate will be happy yeah Dialogue: 0,0:32:45.12,0:32:46.80,Default,,0000,0000,0000,,this is so cool so the interfacing is Dialogue: 0,0:32:46.80,0:32:49.20,Default,,0000,0000,0000,,almost like sending all Dialogue: 0,0:32:49.20,0:32:51.44,Default,,0000,0000,0000,,major rules the rules of the machine Dialogue: 0,0:32:51.44,0:32:54.08,Default,,0000,0000,0000,,that it needs to obey yeah so just like Dialogue: 0,0:32:54.08,0:32:55.36,Default,,0000,0000,0000,,we have design requirements for the Dialogue: 0,0:32:55.36,0:32:59.04,Default,,0000,0000,0000,,physical things like 37 notes yeah um we Dialogue: 0,0:32:59.04,0:33:01.60,Default,,0000,0000,0000,,can have a design requirement that the Dialogue: 0,0:33:01.60,0:33:03.84,Default,,0000,0000,0000,,travel length Dialogue: 0,0:33:03.84,0:33:06.08,Default,,0000,0000,0000,,of the bounding cable is 20 millimeters Dialogue: 0,0:33:06.08,0:33:06.88,Default,,0000,0000,0000,,yeah Dialogue: 0,0:33:06.88,0:33:08.84,Default,,0000,0000,0000,,and Dialogue: 0,0:33:08.84,0:33:11.28,Default,,0000,0000,0000,,um can you show me the same comment Dialogue: 0,0:33:11.28,0:33:12.80,Default,,0000,0000,0000,,again Dialogue: 0,0:33:12.80,0:33:14.72,Default,,0000,0000,0000,,i i want to take some notes from that Dialogue: 0,0:33:14.72,0:33:15.60,Default,,0000,0000,0000,,one Dialogue: 0,0:33:15.60,0:33:15.90,Default,,0000,0000,0000,,um Dialogue: 0,0:33:15.90,0:33:19.14,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:33:22.24,0:33:24.96,Default,,0000,0000,0000,,so i've been thinking a lot about Dialogue: 0,0:33:24.96,0:33:26.48,Default,,0000,0000,0000,,when i'm trying to learn these kind of Dialogue: 0,0:33:26.48,0:33:27.36,Default,,0000,0000,0000,,things Dialogue: 0,0:33:27.36,0:33:28.96,Default,,0000,0000,0000,,and i'm going to be Dialogue: 0,0:33:28.96,0:33:29.40,Default,,0000,0000,0000,,um Dialogue: 0,0:33:29.40,0:33:30.72,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:33:30.72,0:33:32.88,Default,,0000,0000,0000,,better at just picking the chairs that Dialogue: 0,0:33:32.88,0:33:35.28,Default,,0000,0000,0000,,are helping me because my project isn't Dialogue: 0,0:33:35.28,0:33:37.12,Default,,0000,0000,0000,,so Dialogue: 0,0:33:37.12,0:33:39.84,Default,,0000,0000,0000,,not like a normal engineering project Dialogue: 0,0:33:39.84,0:33:41.92,Default,,0000,0000,0000,,and i think sometimes i get stuck in Dialogue: 0,0:33:41.92,0:33:43.68,Default,,0000,0000,0000,,kind of learning the way it's done for Dialogue: 0,0:33:43.68,0:33:45.100,Default,,0000,0000,0000,,nuclear power plants Dialogue: 0,0:33:46.00,0:33:47.84,Default,,0000,0000,0000,,and i think like that's a beginner Dialogue: 0,0:33:47.84,0:33:50.40,Default,,0000,0000,0000,,mistake so just taking Dialogue: 0,0:33:50.40,0:33:52.24,Default,,0000,0000,0000,,doing it a little bit my own way but not Dialogue: 0,0:33:52.24,0:33:55.20,Default,,0000,0000,0000,,doing it the way i did um when i when i Dialogue: 0,0:33:55.20,0:33:56.88,Default,,0000,0000,0000,,built these two machines like we have Dialogue: 0,0:33:56.88,0:33:58.88,Default,,0000,0000,0000,,some footage from that and Dialogue: 0,0:33:58.88,0:34:01.44,Default,,0000,0000,0000,,it didn't end well so Dialogue: 0,0:34:01.44,0:34:04.24,Default,,0000,0000,0000,,we have to kind of um this is my new Dialogue: 0,0:34:04.24,0:34:05.36,Default,,0000,0000,0000,,idea Dialogue: 0,0:34:05.36,0:34:09.36,Default,,0000,0000,0000,,that i'll take what i find useful but Dialogue: 0,0:34:09.36,0:34:11.04,Default,,0000,0000,0000,,then i don't get bogged down with Dialogue: 0,0:34:11.04,0:34:13.36,Default,,0000,0000,0000,,learning too much about it because it's Dialogue: 0,0:34:13.36,0:34:16.40,Default,,0000,0000,0000,,not applicable okay so picking up Dialogue: 0,0:34:16.40,0:34:18.80,Default,,0000,0000,0000,,picking out the raisins from the cake Dialogue: 0,0:34:18.80,0:34:20.86,Default,,0000,0000,0000,,yes Dialogue: 0,0:34:20.86,0:34:23.28,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:34:23.28,0:34:25.52,Default,,0000,0000,0000,,in Dialogue: 0,0:34:26.08,0:34:29.12,Default,,0000,0000,0000,,an interface Dialogue: 0,0:34:29.12,0:34:31.68,Default,,0000,0000,0000,,equals Dialogue: 0,0:34:32.24,0:34:33.60,Default,,0000,0000,0000,,a set Dialogue: 0,0:34:33.60,0:34:35.84,Default,,0000,0000,0000,,definition Dialogue: 0,0:34:35.92,0:34:37.20,Default,,0000,0000,0000,,of Dialogue: 0,0:34:37.20,0:34:40.64,Default,,0000,0000,0000,,how two components Dialogue: 0,0:34:40.64,0:34:42.88,Default,,0000,0000,0000,,interact Dialogue: 0,0:34:42.88,0:34:43.27,Default,,0000,0000,0000,,um Dialogue: 0,0:34:43.27,0:34:44.48,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:34:44.48,0:34:46.84,Default,,0000,0000,0000,,if you Dialogue: 0,0:34:46.84,0:34:48.80,Default,,0000,0000,0000,,change one Dialogue: 0,0:34:48.80,0:34:50.80,Default,,0000,0000,0000,,component Dialogue: 0,0:34:50.80,0:34:53.20,Default,,0000,0000,0000,,but obese Dialogue: 0,0:34:53.20,0:34:55.44,Default,,0000,0000,0000,,base the Dialogue: 0,0:34:55.44,0:34:56.96,Default,,0000,0000,0000,,rules Dialogue: 0,0:34:56.96,0:35:00.48,Default,,0000,0000,0000,,for the interface Dialogue: 0,0:35:00.48,0:35:03.12,Default,,0000,0000,0000,,the two components Dialogue: 0,0:35:03.12,0:35:04.72,Default,,0000,0000,0000,,will still Dialogue: 0,0:35:04.72,0:35:05.76,Default,,0000,0000,0000,,be Dialogue: 0,0:35:05.76,0:35:07.12,Default,,0000,0000,0000,,um Dialogue: 0,0:35:07.12,0:35:09.28,Default,,0000,0000,0000,,compatible Dialogue: 0,0:35:09.28,0:35:14.64,Default,,0000,0000,0000,,so this is what pc got wrong right yeah Dialogue: 0,0:35:14.80,0:35:17.68,Default,,0000,0000,0000,,this is why i overpay for my apple Dialogue: 0,0:35:17.68,0:35:20.72,Default,,0000,0000,0000,,computers because the components are Dialogue: 0,0:35:20.72,0:35:22.32,Default,,0000,0000,0000,,always compatible with each other it's Dialogue: 0,0:35:22.32,0:35:24.08,Default,,0000,0000,0000,,not like you buy a new thing and then Dialogue: 0,0:35:24.08,0:35:25.100,Default,,0000,0000,0000,,something else doesn't work Dialogue: 0,0:35:26.00,0:35:29.60,Default,,0000,0000,0000,,and thiru oran and i think a camera lens Dialogue: 0,0:35:29.60,0:35:31.68,Default,,0000,0000,0000,,bionet is a good example of this the Dialogue: 0,0:35:31.68,0:35:35.68,Default,,0000,0000,0000,,lens fits if the bionet is compatible Dialogue: 0,0:35:35.68,0:35:38.40,Default,,0000,0000,0000,,so what is a bionic yeah you mean Dialogue: 0,0:35:38.40,0:35:40.40,Default,,0000,0000,0000,,where you may when you mount the lens Dialogue: 0,0:35:40.40,0:35:42.56,Default,,0000,0000,0000,,like if everything is then they it could Dialogue: 0,0:35:42.56,0:35:44.72,Default,,0000,0000,0000,,be a Dialogue: 0,0:35:44.72,0:35:47.84,Default,,0000,0000,0000,,50 millimeter short lens or a zoom lens Dialogue: 0,0:35:47.84,0:35:48.96,Default,,0000,0000,0000,,or Dialogue: 0,0:35:48.96,0:35:51.12,Default,,0000,0000,0000,,at the mount yeah like the e-mount on Dialogue: 0,0:35:51.12,0:35:53.92,Default,,0000,0000,0000,,the on the sony cameras ooh Dialogue: 0,0:35:53.92,0:35:56.08,Default,,0000,0000,0000,,you know that's a great example tarot Dialogue: 0,0:35:56.08,0:35:57.36,Default,,0000,0000,0000,,and goodyear taking something that you Dialogue: 0,0:35:57.36,0:35:59.68,Default,,0000,0000,0000,,know we know about uh Dialogue: 0,0:35:59.68,0:36:01.36,Default,,0000,0000,0000,,something from our world and there are Dialogue: 0,0:36:01.36,0:36:03.28,Default,,0000,0000,0000,,some words of encouragement for you from Dialogue: 0,0:36:03.28,0:36:05.20,Default,,0000,0000,0000,,your sheikh v to money sound like you're Dialogue: 0,0:36:05.20,0:36:07.04,Default,,0000,0000,0000,,starting to get the hang of this martin Dialogue: 0,0:36:07.04,0:36:09.84,Default,,0000,0000,0000,,you're on the right path Dialogue: 0,0:36:09.84,0:36:11.44,Default,,0000,0000,0000,,you are teaching me you're teaching me Dialogue: 0,0:36:11.44,0:36:13.100,Default,,0000,0000,0000,,live it's i absolutely love this Dialogue: 0,0:36:14.00,0:36:14.88,Default,,0000,0000,0000,,um Dialogue: 0,0:36:14.88,0:36:16.32,Default,,0000,0000,0000,,so um Dialogue: 0,0:36:16.32,0:36:18.88,Default,,0000,0000,0000,,example a camera Dialogue: 0,0:36:18.88,0:36:21.44,Default,,0000,0000,0000,,lens mount Dialogue: 0,0:36:21.44,0:36:23.12,Default,,0000,0000,0000,,if the mount Dialogue: 0,0:36:23.12,0:36:24.84,Default,,0000,0000,0000,,is Dialogue: 0,0:36:24.84,0:36:27.76,Default,,0000,0000,0000,,universal universal Dialogue: 0,0:36:27.76,0:36:29.92,Default,,0000,0000,0000,,if the mount Dialogue: 0,0:36:29.92,0:36:32.48,Default,,0000,0000,0000,,the interface Dialogue: 0,0:36:32.48,0:36:34.90,Default,,0000,0000,0000,,is universal Dialogue: 0,0:36:34.90,0:36:36.72,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:36:36.72,0:36:39.36,Default,,0000,0000,0000,,any type of lens Dialogue: 0,0:36:39.36,0:36:40.56,Default,,0000,0000,0000,,will be Dialogue: 0,0:36:40.56,0:36:44.56,Default,,0000,0000,0000,,mountable that's such bad english Dialogue: 0,0:36:45.92,0:36:48.64,Default,,0000,0000,0000,,and then we have matias live check here Dialogue: 0,0:36:48.64,0:36:51.12,Default,,0000,0000,0000,,again so that if you change the size of Dialogue: 0,0:36:51.12,0:36:52.72,Default,,0000,0000,0000,,the programming wheel as long as it Dialogue: 0,0:36:52.72,0:36:56.48,Default,,0000,0000,0000,,pulls the same length it will work Dialogue: 0,0:36:56.48,0:36:57.52,Default,,0000,0000,0000,,awesome Dialogue: 0,0:36:57.52,0:36:58.32,Default,,0000,0000,0000,,so Dialogue: 0,0:36:58.32,0:37:01.76,Default,,0000,0000,0000,,this is awesome um Dialogue: 0,0:37:02.56,0:37:05.36,Default,,0000,0000,0000,,we we used the word a lot assemblies and Dialogue: 0,0:37:05.36,0:37:06.84,Default,,0000,0000,0000,,sub-assemblies Dialogue: 0,0:37:06.84,0:37:09.28,Default,,0000,0000,0000,,before and um Dialogue: 0,0:37:09.28,0:37:12.24,Default,,0000,0000,0000,,so i think like module Dialogue: 0,0:37:12.24,0:37:15.36,Default,,0000,0000,0000,,um the word module is actually exactly Dialogue: 0,0:37:15.36,0:37:18.56,Default,,0000,0000,0000,,going to be used as we used we used to Dialogue: 0,0:37:18.56,0:37:20.56,Default,,0000,0000,0000,,use the word assemblies Dialogue: 0,0:37:20.56,0:37:22.08,Default,,0000,0000,0000,,um Dialogue: 0,0:37:22.08,0:37:23.44,Default,,0000,0000,0000,,so maybe i'm just going to call them Dialogue: 0,0:37:23.44,0:37:25.68,Default,,0000,0000,0000,,assemblies and sub or Dialogue: 0,0:37:25.68,0:37:28.80,Default,,0000,0000,0000,,modules and sub modules yeah uh just to Dialogue: 0,0:37:28.80,0:37:31.36,Default,,0000,0000,0000,,be fancy so to go with this module and Dialogue: 0,0:37:31.36,0:37:35.04,Default,,0000,0000,0000,,interface um thing Dialogue: 0,0:37:35.04,0:37:38.64,Default,,0000,0000,0000,,let's go and see Dialogue: 0,0:37:38.64,0:37:39.76,Default,,0000,0000,0000,,and here we have a nice little Dialogue: 0,0:37:39.76,0:37:42.32,Default,,0000,0000,0000,,explanation on the software side again Dialogue: 0,0:37:42.32,0:37:44.28,Default,,0000,0000,0000,,here from Dialogue: 0,0:37:44.28,0:37:47.52,Default,,0000,0000,0000,,xe4lu for duo one Dialogue: 0,0:37:47.52,0:37:49.60,Default,,0000,0000,0000,,encoded interface is usually on the side Dialogue: 0,0:37:49.60,0:37:51.100,Default,,0000,0000,0000,,that provides a result example the Dialogue: 0,0:37:52.00,0:37:54.16,Default,,0000,0000,0000,,website has the interface and the client Dialogue: 0,0:37:54.16,0:37:55.92,Default,,0000,0000,0000,,sends requests Dialogue: 0,0:37:55.92,0:37:58.08,Default,,0000,0000,0000,,the pin is input to the registrator Dialogue: 0,0:37:58.08,0:38:00.64,Default,,0000,0000,0000,,interface Dialogue: 0,0:38:01.52,0:38:04.88,Default,,0000,0000,0000,,on this i have to process this Dialogue: 0,0:38:04.88,0:38:07.36,Default,,0000,0000,0000,,the website has the interface and the Dialogue: 0,0:38:07.36,0:38:10.40,Default,,0000,0000,0000,,client sensor requests Dialogue: 0,0:38:10.40,0:38:14.08,Default,,0000,0000,0000,,the pin is input to the registrator Dialogue: 0,0:38:14.08,0:38:17.08,Default,,0000,0000,0000,,interface Dialogue: 0,0:38:24.16,0:38:26.40,Default,,0000,0000,0000,,so Dialogue: 0,0:38:27.04,0:38:28.80,Default,,0000,0000,0000,,the programming pin Dialogue: 0,0:38:28.80,0:38:30.48,Default,,0000,0000,0000,,okay so the programming pin is like the Dialogue: 0,0:38:30.48,0:38:32.72,Default,,0000,0000,0000,,website user Dialogue: 0,0:38:32.72,0:38:33.60,Default,,0000,0000,0000,,uh Dialogue: 0,0:38:33.60,0:38:35.60,Default,,0000,0000,0000,,searching for something on on like Dialogue: 0,0:38:35.60,0:38:37.20,Default,,0000,0000,0000,,google search Dialogue: 0,0:38:37.20,0:38:39.68,Default,,0000,0000,0000,,and saying Dialogue: 0,0:38:39.68,0:38:41.92,Default,,0000,0000,0000,,bam and when it hits the registrator the Dialogue: 0,0:38:41.92,0:38:44.84,Default,,0000,0000,0000,,registrators comes up with a result Dialogue: 0,0:38:44.84,0:38:47.28,Default,,0000,0000,0000,,yeah so it's like Dialogue: 0,0:38:47.28,0:38:49.60,Default,,0000,0000,0000,,so does that mean there's like an input Dialogue: 0,0:38:49.60,0:38:53.04,Default,,0000,0000,0000,,output uh framework um Dialogue: 0,0:38:53.04,0:38:54.64,Default,,0000,0000,0000,,for an interface Dialogue: 0,0:38:54.64,0:38:56.56,Default,,0000,0000,0000,,so that's that's the next question then Dialogue: 0,0:38:56.56,0:38:57.92,Default,,0000,0000,0000,,uh for everyone Dialogue: 0,0:38:57.92,0:38:59.20,Default,,0000,0000,0000,,um Dialogue: 0,0:38:59.20,0:39:01.76,Default,,0000,0000,0000,,if it's useful to think of input and Dialogue: 0,0:39:01.76,0:39:03.84,Default,,0000,0000,0000,,output for for when you make design Dialogue: 0,0:39:03.84,0:39:05.36,Default,,0000,0000,0000,,requirements for an interface maybe Dialogue: 0,0:39:05.36,0:39:06.24,Default,,0000,0000,0000,,that's Dialogue: 0,0:39:06.24,0:39:08.16,Default,,0000,0000,0000,,maybe an interface always have input and Dialogue: 0,0:39:08.16,0:39:09.92,Default,,0000,0000,0000,,output Dialogue: 0,0:39:09.92,0:39:12.08,Default,,0000,0000,0000,,yes or no Dialogue: 0,0:39:12.08,0:39:13.36,Default,,0000,0000,0000,,um Dialogue: 0,0:39:13.36,0:39:15.76,Default,,0000,0000,0000,,probably needs that right Dialogue: 0,0:39:15.76,0:39:17.100,Default,,0000,0000,0000,,where am i stupid Dialogue: 0,0:39:18.00,0:39:20.88,Default,,0000,0000,0000,,i don't you're not stupid but um Dialogue: 0,0:39:20.88,0:39:24.16,Default,,0000,0000,0000,,so i'm going back here Dialogue: 0,0:39:24.16,0:39:25.84,Default,,0000,0000,0000,,programming pin Dialogue: 0,0:39:25.84,0:39:28.24,Default,,0000,0000,0000,,zero one zero one for our example and Dialogue: 0,0:39:28.24,0:39:30.16,Default,,0000,0000,0000,,then i was thinking Dialogue: 0,0:39:30.16,0:39:32.40,Default,,0000,0000,0000,,if we could do Dialogue: 0,0:39:32.40,0:39:34.80,Default,,0000,0000,0000,,like an interface number Dialogue: 0,0:39:34.80,0:39:35.100,Default,,0000,0000,0000,,zero one Dialogue: 0,0:39:36.00,0:39:37.52,Default,,0000,0000,0000,,um Dialogue: 0,0:39:37.52,0:39:38.34,Default,,0000,0000,0000,,zero one Dialogue: 0,0:39:38.34,0:39:41.12,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:39:41.12,0:39:43.84,Default,,0000,0000,0000,,um Dialogue: 0,0:39:46.80,0:39:49.28,Default,,0000,0000,0000,,either just either just we Dialogue: 0,0:39:49.28,0:39:52.64,Default,,0000,0000,0000,,we do 99 and we say that 99 is always an Dialogue: 0,0:39:52.64,0:39:54.84,Default,,0000,0000,0000,,interface so we don't have any Dialogue: 0,0:39:54.84,0:39:56.40,Default,,0000,0000,0000,,letters Dialogue: 0,0:39:56.40,0:39:57.68,Default,,0000,0000,0000,,and then Dialogue: 0,0:39:57.68,0:40:01.36,Default,,0000,0000,0000,,input process output thank you army ceo Dialogue: 0,0:40:01.36,0:40:02.80,Default,,0000,0000,0000,,um Dialogue: 0,0:40:02.80,0:40:05.28,Default,,0000,0000,0000,,people say yes yes i think they mean the Dialogue: 0,0:40:05.28,0:40:07.44,Default,,0000,0000,0000,,input output okay cool Dialogue: 0,0:40:07.44,0:40:10.18,Default,,0000,0000,0000,,um so then we have um Dialogue: 0,0:40:10.18,0:40:11.36,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:40:11.36,0:40:13.68,Default,,0000,0000,0000,,paul wilkins yes interfaces are about a Dialogue: 0,0:40:13.68,0:40:15.100,Default,,0000,0000,0000,,consistent input always having the same Dialogue: 0,0:40:16.00,0:40:19.12,Default,,0000,0000,0000,,reliable output Dialogue: 0,0:40:20.16,0:40:24.80,Default,,0000,0000,0000,,cool we go i have to i have to write um Dialogue: 0,0:40:24.80,0:40:26.80,Default,,0000,0000,0000,,in our we're learning so much we're Dialogue: 0,0:40:26.80,0:40:29.12,Default,,0000,0000,0000,,learning today this is so fun Dialogue: 0,0:40:29.12,0:40:32.48,Default,,0000,0000,0000,,this is as soon as the south park Dialogue: 0,0:40:32.48,0:40:35.44,Default,,0000,0000,0000,,i think we learned something today Dialogue: 0,0:40:35.44,0:40:38.32,Default,,0000,0000,0000,,the interface is in action Dialogue: 0,0:40:38.32,0:40:41.52,Default,,0000,0000,0000,,and not a physical item Dialogue: 0,0:40:42.81,0:40:45.100,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:40:46.00,0:40:47.76,Default,,0000,0000,0000,,interface Dialogue: 0,0:40:47.76,0:40:49.84,Default,,0000,0000,0000,,equals Dialogue: 0,0:40:49.84,0:40:52.32,Default,,0000,0000,0000,,i'm behind the names there wait i'm Dialogue: 0,0:40:52.32,0:40:55.12,Default,,0000,0000,0000,,gonna add more rows Dialogue: 0,0:40:55.12,0:40:57.68,Default,,0000,0000,0000,,interface Dialogue: 0,0:40:57.68,0:40:59.92,Default,,0000,0000,0000,,input Dialogue: 0,0:40:59.92,0:41:02.08,Default,,0000,0000,0000,,process Dialogue: 0,0:41:02.08,0:41:03.20,Default,,0000,0000,0000,,output Dialogue: 0,0:41:03.20,0:41:04.80,Default,,0000,0000,0000,,that's super handy because when we're Dialogue: 0,0:41:04.80,0:41:07.12,Default,,0000,0000,0000,,making the Dialogue: 0,0:41:07.12,0:41:09.68,Default,,0000,0000,0000,,that's super handy Dialogue: 0,0:41:09.68,0:41:12.88,Default,,0000,0000,0000,,let's see um Dialogue: 0,0:41:15.60,0:41:19.12,Default,,0000,0000,0000,,why can't can i never find this one Dialogue: 0,0:41:19.12,0:41:21.84,Default,,0000,0000,0000,,here we go Dialogue: 0,0:41:21.92,0:41:25.12,Default,,0000,0000,0000,,so either i do this or i do Dialogue: 0,0:41:25.12,0:41:26.32,Default,,0000,0000,0000,,um Dialogue: 0,0:41:26.32,0:41:27.52,Default,,0000,0000,0000,,int Dialogue: 0,0:41:27.52,0:41:29.76,Default,,0000,0000,0000,,like Dialogue: 0,0:41:30.40,0:41:33.44,Default,,0000,0000,0000,,no i'm gonna keep it like 99 then it's a Dialogue: 0,0:41:33.44,0:41:34.48,Default,,0000,0000,0000,,so Dialogue: 0,0:41:34.48,0:41:35.28,Default,,0000,0000,0000,,um Dialogue: 0,0:41:35.28,0:41:38.08,Default,,0000,0000,0000,,people saying here also contract is the Dialogue: 0,0:41:38.08,0:41:39.68,Default,,0000,0000,0000,,main key word when it comes to Dialogue: 0,0:41:39.68,0:41:41.76,Default,,0000,0000,0000,,interfaces Dialogue: 0,0:41:41.76,0:41:43.100,Default,,0000,0000,0000,,from paul wilkinson also pablo edwardo Dialogue: 0,0:41:44.00,0:41:47.44,Default,,0000,0000,0000,,it's your contract between components Dialogue: 0,0:41:47.44,0:41:50.72,Default,,0000,0000,0000,,tell me more one is a contract Dialogue: 0,0:41:50.72,0:41:53.60,Default,,0000,0000,0000,,someone said here gamers max16 in code Dialogue: 0,0:41:53.60,0:41:56.56,Default,,0000,0000,0000,,interface is a contract defining input Dialogue: 0,0:41:56.56,0:41:58.96,Default,,0000,0000,0000,,and output Dialogue: 0,0:41:58.96,0:42:02.96,Default,,0000,0000,0000,,can be empty in code Dialogue: 0,0:42:02.96,0:42:05.36,Default,,0000,0000,0000,,in it okay so the interface is a Dialogue: 0,0:42:05.36,0:42:08.00,Default,,0000,0000,0000,,contract Dialogue: 0,0:42:10.40,0:42:13.20,Default,,0000,0000,0000,,it's like a deal we made a deal and here Dialogue: 0,0:42:13.20,0:42:14.96,Default,,0000,0000,0000,,eric morris reminds us you should be a Dialogue: 0,0:42:14.96,0:42:16.24,Default,,0000,0000,0000,,bit careful about stretching this Dialogue: 0,0:42:16.24,0:42:18.48,Default,,0000,0000,0000,,metaphor coding is not the same as Dialogue: 0,0:42:18.48,0:42:20.56,Default,,0000,0000,0000,,making a physical machine yeah Dialogue: 0,0:42:20.56,0:42:22.24,Default,,0000,0000,0000,,yeah Dialogue: 0,0:42:22.24,0:42:24.40,Default,,0000,0000,0000,,this is a very good comment eric Dialogue: 0,0:42:24.40,0:42:26.32,Default,,0000,0000,0000,,mirrors because this is like where we Dialogue: 0,0:42:26.32,0:42:29.04,Default,,0000,0000,0000,,have to like just take what we need Dialogue: 0,0:42:29.04,0:42:33.12,Default,,0000,0000,0000,,and then not not not go too far with it Dialogue: 0,0:42:33.12,0:42:35.60,Default,,0000,0000,0000,,but what about this here we have Dialogue: 0,0:42:35.60,0:42:35.92,Default,,0000,0000,0000,,um Dialogue: 0,0:42:35.92,0:42:38.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:42:38.08,0:42:41.52,Default,,0000,0000,0000,,programming pin interface Dialogue: 0,0:42:41.76,0:42:43.36,Default,,0000,0000,0000,,which then is a completely different Dialogue: 0,0:42:43.36,0:42:46.72,Default,,0000,0000,0000,,thing coded by a 99 i'm not so happy by Dialogue: 0,0:42:46.72,0:42:48.32,Default,,0000,0000,0000,,the code Dialogue: 0,0:42:48.32,0:42:49.20,Default,,0000,0000,0000,,um Dialogue: 0,0:42:49.20,0:42:52.16,Default,,0000,0000,0000,,your contract Dialogue: 0,0:42:53.20,0:42:55.44,Default,,0000,0000,0000,,the code contract Dialogue: 0,0:42:55.44,0:42:57.76,Default,,0000,0000,0000,,everything is contracts now yeah the Dialogue: 0,0:42:57.76,0:42:59.68,Default,,0000,0000,0000,,contract Dialogue: 0,0:42:59.68,0:43:01.36,Default,,0000,0000,0000,,i'm not gonna i'm not gonna understand Dialogue: 0,0:43:01.36,0:43:03.44,Default,,0000,0000,0000,,it right away i i will i will i will Dialogue: 0,0:43:03.44,0:43:05.12,Default,,0000,0000,0000,,think of it as it's the Dialogue: 0,0:43:05.12,0:43:07.04,Default,,0000,0000,0000,,that we Dialogue: 0,0:43:07.04,0:43:09.84,Default,,0000,0000,0000,,two components agreed Dialogue: 0,0:43:09.84,0:43:12.88,Default,,0000,0000,0000,,to exchange inputs and Dialogue: 0,0:43:12.88,0:43:15.100,Default,,0000,0000,0000,,to change like information or or Dialogue: 0,0:43:16.00,0:43:17.20,Default,,0000,0000,0000,,actions Dialogue: 0,0:43:17.20,0:43:19.36,Default,,0000,0000,0000,,and we agreed what the input is how the Dialogue: 0,0:43:19.36,0:43:20.88,Default,,0000,0000,0000,,processing should be done and what Dialogue: 0,0:43:20.88,0:43:21.84,Default,,0000,0000,0000,,output Dialogue: 0,0:43:21.84,0:43:22.96,Default,,0000,0000,0000,,then will be Dialogue: 0,0:43:22.96,0:43:25.12,Default,,0000,0000,0000,,or something like that Dialogue: 0,0:43:25.12,0:43:27.60,Default,,0000,0000,0000,,mark marketing repeating a bit Dialogue: 0,0:43:27.60,0:43:30.16,Default,,0000,0000,0000,,but i'd love to suggest drawing a block Dialogue: 0,0:43:30.16,0:43:32.40,Default,,0000,0000,0000,,diagram with the modules connected by Dialogue: 0,0:43:32.40,0:43:34.96,Default,,0000,0000,0000,,the interfaces i found that incredibly Dialogue: 0,0:43:34.96,0:43:39.72,Default,,0000,0000,0000,,useful for designing modular stuff Dialogue: 0,0:43:43.92,0:43:46.56,Default,,0000,0000,0000,,that is probably a super good idea it's Dialogue: 0,0:43:46.56,0:43:49.52,Default,,0000,0000,0000,,only i think that that's a whole stream Dialogue: 0,0:43:49.52,0:43:51.36,Default,,0000,0000,0000,,by itself i think because the machine is Dialogue: 0,0:43:51.36,0:43:55.60,Default,,0000,0000,0000,,so vast i think Dialogue: 0,0:43:55.60,0:43:58.40,Default,,0000,0000,0000,,i think we should do that um Dialogue: 0,0:43:58.40,0:44:00.08,Default,,0000,0000,0000,,block diagram let me google block Dialogue: 0,0:44:00.08,0:44:01.44,Default,,0000,0000,0000,,diagram Dialogue: 0,0:44:01.44,0:44:02.64,Default,,0000,0000,0000,,um Dialogue: 0,0:44:02.64,0:44:04.56,Default,,0000,0000,0000,,but i need to first Dialogue: 0,0:44:04.56,0:44:07.60,Default,,0000,0000,0000,,just get the okay so this is Dialogue: 0,0:44:07.60,0:44:10.72,Default,,0000,0000,0000,,so it's kind of like this electrical uh Dialogue: 0,0:44:10.72,0:44:12.96,Default,,0000,0000,0000,,what goes to what Dialogue: 0,0:44:12.96,0:44:15.52,Default,,0000,0000,0000,,kind of thing Dialogue: 0,0:44:15.60,0:44:17.92,Default,,0000,0000,0000,,um Dialogue: 0,0:44:18.48,0:44:20.56,Default,,0000,0000,0000,,this is going to be super fun to make Dialogue: 0,0:44:20.56,0:44:21.100,Default,,0000,0000,0000,,this when we have the names and Dialogue: 0,0:44:22.00,0:44:23.36,Default,,0000,0000,0000,,everything Dialogue: 0,0:44:23.36,0:44:24.88,Default,,0000,0000,0000,,um Dialogue: 0,0:44:24.88,0:44:26.80,Default,,0000,0000,0000,,but i need to kind of Dialogue: 0,0:44:26.80,0:44:30.88,Default,,0000,0000,0000,,learn like a software or learn some Dialogue: 0,0:44:31.12,0:44:32.80,Default,,0000,0000,0000,,so Dialogue: 0,0:44:32.80,0:44:35.36,Default,,0000,0000,0000,,but this there is probably good software Dialogue: 0,0:44:35.36,0:44:36.40,Default,,0000,0000,0000,,to do this Dialogue: 0,0:44:36.40,0:44:38.08,Default,,0000,0000,0000,,yeah do you have a suggestion for our Dialogue: 0,0:44:38.08,0:44:39.52,Default,,0000,0000,0000,,software to do it i think we should do Dialogue: 0,0:44:39.52,0:44:42.24,Default,,0000,0000,0000,,it but i think it's the next time pablo Dialogue: 0,0:44:42.24,0:44:44.24,Default,,0000,0000,0000,,eduardo martin has it right if two Dialogue: 0,0:44:44.24,0:44:46.32,Default,,0000,0000,0000,,components agree how they talk to each Dialogue: 0,0:44:46.32,0:44:48.08,Default,,0000,0000,0000,,other they don't care what they do Dialogue: 0,0:44:48.08,0:44:51.08,Default,,0000,0000,0000,,inside Dialogue: 0,0:44:53.12,0:44:55.28,Default,,0000,0000,0000,,sounds good Dialogue: 0,0:44:55.28,0:44:59.52,Default,,0000,0000,0000,,let me keep on with the list here bass Dialogue: 0,0:45:01.84,0:45:03.12,Default,,0000,0000,0000,,marble Dialogue: 0,0:45:03.12,0:45:07.04,Default,,0000,0000,0000,,catching marble catcher Dialogue: 0,0:45:07.04,0:45:09.28,Default,,0000,0000,0000,,marble catcher Dialogue: 0,0:45:09.28,0:45:11.68,Default,,0000,0000,0000,,marble lifter the block diagram is a Dialogue: 0,0:45:11.68,0:45:13.76,Default,,0000,0000,0000,,great idea actually yeah Dialogue: 0,0:45:13.76,0:45:14.88,Default,,0000,0000,0000,,probably Dialogue: 0,0:45:14.88,0:45:16.84,Default,,0000,0000,0000,,like yeah a lot of Dialogue: 0,0:45:16.84,0:45:21.92,Default,,0000,0000,0000,,cool apps or programs you can do it in Dialogue: 0,0:45:24.16,0:45:27.44,Default,,0000,0000,0000,,let's just add some more rows Dialogue: 0,0:45:27.44,0:45:28.88,Default,,0000,0000,0000,,so Dialogue: 0,0:45:28.88,0:45:30.96,Default,,0000,0000,0000,,please give me suggestions if because Dialogue: 0,0:45:30.96,0:45:32.88,Default,,0000,0000,0000,,you know how this machine Dialogue: 0,0:45:32.88,0:45:34.24,Default,,0000,0000,0000,,looks if you have Dialogue: 0,0:45:34.24,0:45:35.60,Default,,0000,0000,0000,,any other Dialogue: 0,0:45:35.60,0:45:36.88,Default,,0000,0000,0000,,um Dialogue: 0,0:45:36.88,0:45:38.96,Default,,0000,0000,0000,,modules that i should list here very top Dialogue: 0,0:45:38.96,0:45:41.12,Default,,0000,0000,0000,,level i see this coming up a lot right Dialogue: 0,0:45:41.12,0:45:45.84,Default,,0000,0000,0000,,now here's from abigabs and draw Dialogue: 0,0:45:45.84,0:45:46.96,Default,,0000,0000,0000,,a good Dialogue: 0,0:45:46.96,0:45:49.76,Default,,0000,0000,0000,,program to use Dialogue: 0,0:45:51.36,0:45:54.32,Default,,0000,0000,0000,,draw io Dialogue: 0,0:45:54.48,0:45:56.08,Default,,0000,0000,0000,,oh this looks fun Dialogue: 0,0:45:56.08,0:45:59.68,Default,,0000,0000,0000,,but does it run on ios Dialogue: 0,0:45:59.68,0:46:01.84,Default,,0000,0000,0000,,on mac os Dialogue: 0,0:46:01.84,0:46:05.28,Default,,0000,0000,0000,,it's not what it's called yeah Dialogue: 0,0:46:08.24,0:46:11.88,Default,,0000,0000,0000,,draw i oh Dialogue: 0,0:46:19.52,0:46:22.40,Default,,0000,0000,0000,,try it free Dialogue: 0,0:46:25.28,0:46:29.64,Default,,0000,0000,0000,,or maybe i have to go to the app store Dialogue: 0,0:46:31.84,0:46:33.68,Default,,0000,0000,0000,,note it down somewhere i will take a Dialogue: 0,0:46:33.68,0:46:35.04,Default,,0000,0000,0000,,look at it right Dialogue: 0,0:46:35.04,0:46:37.20,Default,,0000,0000,0000,,maybe i can install it during the lunch Dialogue: 0,0:46:37.20,0:46:38.96,Default,,0000,0000,0000,,yeah Dialogue: 0,0:46:38.96,0:46:40.72,Default,,0000,0000,0000,,oh look jean Dialogue: 0,0:46:40.72,0:46:42.88,Default,,0000,0000,0000,,i recognize you Dialogue: 0,0:46:42.88,0:46:45.20,Default,,0000,0000,0000,,this is exactly what i've been dreaming Dialogue: 0,0:46:45.20,0:46:47.52,Default,,0000,0000,0000,,of we have live industry Dialogue: 0,0:46:47.52,0:46:50.24,Default,,0000,0000,0000,,jean-lebel making a brilliant suggestion Dialogue: 0,0:46:50.24,0:46:54.16,Default,,0000,0000,0000,,in the correct cell in the document um Dialogue: 0,0:46:54.16,0:46:56.48,Default,,0000,0000,0000,,in here i have to uh write it let's see Dialogue: 0,0:46:56.48,0:46:59.20,Default,,0000,0000,0000,,can i i can't answer you Dialogue: 0,0:46:59.20,0:47:03.20,Default,,0000,0000,0000,,but i'm gonna oblige oh i can Dialogue: 0,0:47:03.20,0:47:06.00,Default,,0000,0000,0000,,spot on Dialogue: 0,0:47:06.80,0:47:09.36,Default,,0000,0000,0000,,today marblegate Dialogue: 0,0:47:09.36,0:47:12.56,Default,,0000,0000,0000,,marble gates Dialogue: 0,0:47:13.44,0:47:16.56,Default,,0000,0000,0000,,draw io is web-based so it runs in the Dialogue: 0,0:47:16.56,0:47:18.16,Default,,0000,0000,0000,,browser Dialogue: 0,0:47:18.16,0:47:19.68,Default,,0000,0000,0000,,does it Dialogue: 0,0:47:19.68,0:47:22.32,Default,,0000,0000,0000,,that's great so why couldn't i i'm just Dialogue: 0,0:47:22.32,0:47:24.80,Default,,0000,0000,0000,,curious i just wanna Dialogue: 0,0:47:24.80,0:47:27.12,Default,,0000,0000,0000,,why can't i Dialogue: 0,0:47:27.12,0:47:29.20,Default,,0000,0000,0000,,try it free Dialogue: 0,0:47:29.20,0:47:30.24,Default,,0000,0000,0000,,start free trial Dialogue: 0,0:47:30.24,0:47:31.100,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:47:32.00,0:47:34.40,Default,,0000,0000,0000,,choose a site to start your Dialogue: 0,0:47:34.40,0:47:37.20,Default,,0000,0000,0000,,free trial Dialogue: 0,0:47:37.36,0:47:39.60,Default,,0000,0000,0000,,which sites you can install this look at Dialogue: 0,0:47:39.60,0:47:41.52,Default,,0000,0000,0000,,this off stream martin Dialogue: 0,0:47:41.52,0:47:42.80,Default,,0000,0000,0000,,oh i'm Dialogue: 0,0:47:42.80,0:47:46.16,Default,,0000,0000,0000,,thank you i'm getting uh i'm getting um Dialogue: 0,0:47:46.16,0:47:48.08,Default,,0000,0000,0000,,i'm getting sidetracked back to the list Dialogue: 0,0:47:48.08,0:47:51.12,Default,,0000,0000,0000,,yeah yeah you're absolutely right Dialogue: 0,0:47:51.12,0:47:54.72,Default,,0000,0000,0000,,uh thank you sir 3k yeah keeping uh Dialogue: 0,0:47:54.72,0:47:56.96,Default,,0000,0000,0000,,keeping things together Dialogue: 0,0:47:56.96,0:47:58.52,Default,,0000,0000,0000,,marble gates Dialogue: 0,0:47:58.52,0:48:02.11,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:48:05.36,0:48:06.94,Default,,0000,0000,0000,,we have the instruments Dialogue: 0,0:48:06.94,0:48:09.92,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:48:09.92,0:48:12.96,Default,,0000,0000,0000,,we have frame Dialogue: 0,0:48:13.68,0:48:15.100,Default,,0000,0000,0000,,we have transportation Dialogue: 0,0:48:16.00,0:48:17.52,Default,,0000,0000,0000,,transportation Dialogue: 0,0:48:17.52,0:48:20.52,Default,,0000,0000,0000,,equipment Dialogue: 0,0:48:21.36,0:48:24.40,Default,,0000,0000,0000,,we have Dialogue: 0,0:48:25.68,0:48:26.88,Default,,0000,0000,0000,,audio Dialogue: 0,0:48:26.88,0:48:29.44,Default,,0000,0000,0000,,equipment Dialogue: 0,0:48:30.16,0:48:32.16,Default,,0000,0000,0000,,transportation equipment is that marble Dialogue: 0,0:48:32.16,0:48:36.24,Default,,0000,0000,0000,,transportation no it's uh for touring Dialogue: 0,0:48:36.24,0:48:39.44,Default,,0000,0000,0000,,so is marble transport something Dialogue: 0,0:48:39.44,0:48:41.84,Default,,0000,0000,0000,,oh marble lift good one Dialogue: 0,0:48:41.84,0:48:44.72,Default,,0000,0000,0000,,marble lift i saw it from ox through Dialogue: 0,0:48:44.72,0:48:48.13,Default,,0000,0000,0000,,three f 2d okay Dialogue: 0,0:48:48.13,0:48:51.52,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:48:51.52,0:48:54.64,Default,,0000,0000,0000,,and then we have marble divider the Dialogue: 0,0:48:54.64,0:48:56.56,Default,,0000,0000,0000,,horrible Dialogue: 0,0:48:56.56,0:48:59.84,Default,,0000,0000,0000,,horrible component Dialogue: 0,0:48:59.84,0:49:03.84,Default,,0000,0000,0000,,oh i'm in the wrong view here we go Dialogue: 0,0:49:04.00,0:49:07.12,Default,,0000,0000,0000,,funnels such as kumar we have Dialogue: 0,0:49:07.12,0:49:09.20,Default,,0000,0000,0000,,already up here marble catcher Dialogue: 0,0:49:09.20,0:49:12.32,Default,,0000,0000,0000,,so that's the that's the funnels Dialogue: 0,0:49:12.32,0:49:14.24,Default,,0000,0000,0000,,thanks for giving the suggestions in the Dialogue: 0,0:49:14.24,0:49:17.25,Default,,0000,0000,0000,,document i love it Dialogue: 0,0:49:17.25,0:49:19.20,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:49:19.20,0:49:20.72,Default,,0000,0000,0000,,there we go Dialogue: 0,0:49:20.72,0:49:23.04,Default,,0000,0000,0000,,xie4lu4duo1 Dialogue: 0,0:49:23.04,0:49:26.68,Default,,0000,0000,0000,,thanks mom 3000. Dialogue: 0,0:49:30.80,0:49:33.04,Default,,0000,0000,0000,,my phone kick drum sling from height Dialogue: 0,0:49:33.04,0:49:35.92,Default,,0000,0000,0000,,bass crank pedal power input Dialogue: 0,0:49:35.92,0:49:38.64,Default,,0000,0000,0000,,oh gear we don't have drive train i Dialogue: 0,0:49:38.64,0:49:40.96,Default,,0000,0000,0000,,would i would like to say Dialogue: 0,0:49:40.96,0:49:44.44,Default,,0000,0000,0000,,gear train Dialogue: 0,0:49:44.48,0:49:47.36,Default,,0000,0000,0000,,uh or drive Dialogue: 0,0:49:47.36,0:49:49.44,Default,,0000,0000,0000,,drive train Dialogue: 0,0:49:49.44,0:49:52.40,Default,,0000,0000,0000,,it's a very big one Dialogue: 0,0:49:52.40,0:49:56.16,Default,,0000,0000,0000,,including gear train Dialogue: 0,0:49:56.80,0:49:59.36,Default,,0000,0000,0000,,gear train Dialogue: 0,0:49:59.36,0:50:03.60,Default,,0000,0000,0000,,oh that's drive train martin that's okay Dialogue: 0,0:50:11.12,0:50:12.32,Default,,0000,0000,0000,,jean labelle Dialogue: 0,0:50:12.32,0:50:16.08,Default,,0000,0000,0000,,is on spot here gretzky gretzky jean Dialogue: 0,0:50:16.08,0:50:20.24,Default,,0000,0000,0000,,already in point 10. i noted it twice Dialogue: 0,0:50:20.24,0:50:23.04,Default,,0000,0000,0000,,you're dead right Dialogue: 0,0:50:23.28,0:50:26.28,Default,,0000,0000,0000,,um Dialogue: 0,0:50:28.32,0:50:29.100,Default,,0000,0000,0000,,hammer jammer Dialogue: 0,0:50:30.00,0:50:33.04,Default,,0000,0000,0000,,row unit flywheel from sages kumar Dialogue: 0,0:50:33.04,0:50:36.08,Default,,0000,0000,0000,,absolutely correct flywheel and then we Dialogue: 0,0:50:36.08,0:50:38.84,Default,,0000,0000,0000,,have also the lever um Dialogue: 0,0:50:38.84,0:50:42.96,Default,,0000,0000,0000,,levers um we have Dialogue: 0,0:50:42.96,0:50:44.96,Default,,0000,0000,0000,,levers Dialogue: 0,0:50:44.96,0:50:49.04,Default,,0000,0000,0000,,and jerome just went in here Dialogue: 0,0:50:49.04,0:50:51.04,Default,,0000,0000,0000,,it says hammer jammer is a sub component Dialogue: 0,0:50:51.04,0:50:54.48,Default,,0000,0000,0000,,of the base okay great yeah so let's Dialogue: 0,0:50:54.48,0:50:57.28,Default,,0000,0000,0000,,let's um Dialogue: 0,0:51:00.40,0:51:02.56,Default,,0000,0000,0000,,i think that could be Dialogue: 0,0:51:02.56,0:51:04.72,Default,,0000,0000,0000,,great to actually put the sub components Dialogue: 0,0:51:04.72,0:51:06.64,Default,,0000,0000,0000,,in different to start a kind of tree Dialogue: 0,0:51:06.64,0:51:09.44,Default,,0000,0000,0000,,thing so zero Dialogue: 0,0:51:09.44,0:51:10.64,Default,,0000,0000,0000,,seven Dialogue: 0,0:51:10.64,0:51:13.60,Default,,0000,0000,0000,,zero one i'm gonna change later Dialogue: 0,0:51:13.60,0:51:16.64,Default,,0000,0000,0000,,hammer jammer Dialogue: 0,0:51:17.28,0:51:18.16,Default,,0000,0000,0000,,um Dialogue: 0,0:51:18.16,0:51:21.44,Default,,0000,0000,0000,,to start building the tree Dialogue: 0,0:51:21.44,0:51:23.68,Default,,0000,0000,0000,,this machine is so Dialogue: 0,0:51:23.68,0:51:25.04,Default,,0000,0000,0000,,complex Dialogue: 0,0:51:25.04,0:51:28.64,Default,,0000,0000,0000,,registrator from jean spot on Dialogue: 0,0:51:28.64,0:51:30.80,Default,,0000,0000,0000,,19 Dialogue: 0,0:51:30.80,0:51:33.76,Default,,0000,0000,0000,,registrators Dialogue: 0,0:51:33.76,0:51:36.76,Default,,0000,0000,0000,,um Dialogue: 0,0:51:39.12,0:51:41.04,Default,,0000,0000,0000,,and if we take a Dialogue: 0,0:51:41.04,0:51:43.92,Default,,0000,0000,0000,,look at our design requirements we can Dialogue: 0,0:51:43.92,0:51:47.20,Default,,0000,0000,0000,,see the user inputs we can get some Dialogue: 0,0:51:47.20,0:51:49.100,Default,,0000,0000,0000,,um Dialogue: 0,0:51:50.00,0:51:51.68,Default,,0000,0000,0000,,not here Dialogue: 0,0:51:51.68,0:51:52.56,Default,,0000,0000,0000,,but Dialogue: 0,0:51:52.56,0:51:55.04,Default,,0000,0000,0000,,here Dialogue: 0,0:51:55.36,0:51:56.72,Default,,0000,0000,0000,,so Dialogue: 0,0:51:56.72,0:52:00.88,Default,,0000,0000,0000,,crank football football break Dialogue: 0,0:52:00.88,0:52:05.00,Default,,0000,0000,0000,,play will decoupling control Dialogue: 0,0:52:07.20,0:52:09.12,Default,,0000,0000,0000,,i don't need everything right now Dialogue: 0,0:52:09.12,0:52:11.20,Default,,0000,0000,0000,,highest inputs Dialogue: 0,0:52:11.20,0:52:13.60,Default,,0000,0000,0000,,i think i think that's all levers Dialogue: 0,0:52:13.60,0:52:15.100,Default,,0000,0000,0000,,program switches lever Dialogue: 0,0:52:16.00,0:52:19.72,Default,,0000,0000,0000,,programming state Dialogue: 0,0:52:19.92,0:52:21.68,Default,,0000,0000,0000,,now here's an interesting very high Dialogue: 0,0:52:21.68,0:52:24.32,Default,,0000,0000,0000,,level question Dialogue: 0,0:52:24.72,0:52:27.04,Default,,0000,0000,0000,,um Dialogue: 0,0:52:27.20,0:52:29.20,Default,,0000,0000,0000,,when we made the design requirements Dialogue: 0,0:52:29.20,0:52:32.20,Default,,0000,0000,0000,,some Dialogue: 0,0:52:32.32,0:52:34.32,Default,,0000,0000,0000,,some talked about different states so we Dialogue: 0,0:52:34.32,0:52:36.48,Default,,0000,0000,0000,,have the playing states when the machine Dialogue: 0,0:52:36.48,0:52:38.16,Default,,0000,0000,0000,,is playing a song the reprogramming Dialogue: 0,0:52:38.16,0:52:40.88,Default,,0000,0000,0000,,state when the song is reprogrammed Dialogue: 0,0:52:40.88,0:52:43.36,Default,,0000,0000,0000,,we have the Dialogue: 0,0:52:43.36,0:52:45.76,Default,,0000,0000,0000,,transportation state we have the storage Dialogue: 0,0:52:45.76,0:52:47.44,Default,,0000,0000,0000,,state Dialogue: 0,0:52:47.44,0:52:48.72,Default,,0000,0000,0000,,um Dialogue: 0,0:52:48.72,0:52:49.76,Default,,0000,0000,0000,,so i think Dialogue: 0,0:52:49.76,0:52:50.96,Default,,0000,0000,0000,,um Dialogue: 0,0:52:50.96,0:52:53.28,Default,,0000,0000,0000,,defining the different states Dialogue: 0,0:52:53.28,0:52:55.04,Default,,0000,0000,0000,,could be a very good high level thing Dialogue: 0,0:52:55.04,0:52:55.100,Default,,0000,0000,0000,,because Dialogue: 0,0:52:56.00,0:52:58.72,Default,,0000,0000,0000,,something has to work in all states and Dialogue: 0,0:52:58.72,0:53:00.56,Default,,0000,0000,0000,,the the requirements will be different Dialogue: 0,0:53:00.56,0:53:02.72,Default,,0000,0000,0000,,maybe from different states i don't know Dialogue: 0,0:53:02.72,0:53:05.52,Default,,0000,0000,0000,,if it's too convoluted and complicated Dialogue: 0,0:53:05.52,0:53:06.88,Default,,0000,0000,0000,,um Dialogue: 0,0:53:06.88,0:53:09.28,Default,,0000,0000,0000,,but i'm going to put it in somewhere Dialogue: 0,0:53:09.28,0:53:11.28,Default,,0000,0000,0000,,here Dialogue: 0,0:53:11.28,0:53:13.60,Default,,0000,0000,0000,,um Dialogue: 0,0:53:13.60,0:53:16.16,Default,,0000,0000,0000,,maybe machines they maybe it's a memory Dialogue: 0,0:53:16.16,0:53:18.08,Default,,0000,0000,0000,,it's a complete section Dialogue: 0,0:53:18.08,0:53:20.40,Default,,0000,0000,0000,,in the design requirements i i think Dialogue: 0,0:53:20.40,0:53:22.56,Default,,0000,0000,0000,,this is so great i love the audience we Dialogue: 0,0:53:22.56,0:53:24.32,Default,,0000,0000,0000,,have when you have stuff like this from Dialogue: 0,0:53:24.32,0:53:25.36,Default,,0000,0000,0000,,yake Dialogue: 0,0:53:25.36,0:53:26.64,Default,,0000,0000,0000,,seath Dialogue: 0,0:53:26.64,0:53:30.40,Default,,0000,0000,0000,,i'm an avionics engineer Dialogue: 0,0:53:30.40,0:53:32.40,Default,,0000,0000,0000,,and deal with block diagrams and system Dialogue: 0,0:53:32.40,0:53:34.80,Default,,0000,0000,0000,,interfacing the block diagrams should be Dialogue: 0,0:53:34.80,0:53:36.56,Default,,0000,0000,0000,,sub systems Dialogue: 0,0:53:36.56,0:53:38.80,Default,,0000,0000,0000,,for example marblelift subsystem drum Dialogue: 0,0:53:38.80,0:53:41.100,Default,,0000,0000,0000,,subsystem marble dropper subsystem etc Dialogue: 0,0:53:42.00,0:53:44.88,Default,,0000,0000,0000,,avionics engineer come on now that's Dialogue: 0,0:53:44.88,0:53:48.40,Default,,0000,0000,0000,,cool thank you jake um but i don't Dialogue: 0,0:53:48.40,0:53:50.88,Default,,0000,0000,0000,,understand um Dialogue: 0,0:53:50.88,0:53:54.08,Default,,0000,0000,0000,,subsystem is that the same as sub module Dialogue: 0,0:53:54.08,0:53:57.12,Default,,0000,0000,0000,,or sub assemblies that yes yeah probably Dialogue: 0,0:53:57.12,0:53:59.28,Default,,0000,0000,0000,,um Dialogue: 0,0:53:59.28,0:54:02.16,Default,,0000,0000,0000,,oh you mean so do you mean Dialogue: 0,0:54:02.16,0:54:03.92,Default,,0000,0000,0000,,to make a block diagram of the whole Dialogue: 0,0:54:03.92,0:54:06.08,Default,,0000,0000,0000,,machine is way Dialogue: 0,0:54:06.08,0:54:07.92,Default,,0000,0000,0000,,probably too hard right Dialogue: 0,0:54:07.92,0:54:11.60,Default,,0000,0000,0000,,what about we make one diagram per Dialogue: 0,0:54:11.60,0:54:13.76,Default,,0000,0000,0000,,no Dialogue: 0,0:54:14.56,0:54:17.44,Default,,0000,0000,0000,,per tree level and what i mean with that Dialogue: 0,0:54:17.44,0:54:18.96,Default,,0000,0000,0000,,so jake Dialogue: 0,0:54:18.96,0:54:21.12,Default,,0000,0000,0000,,my question if if you can follow up on Dialogue: 0,0:54:21.12,0:54:22.72,Default,,0000,0000,0000,,that comment is Dialogue: 0,0:54:22.72,0:54:24.72,Default,,0000,0000,0000,,do you mean Dialogue: 0,0:54:24.72,0:54:26.16,Default,,0000,0000,0000,,that it's going to be too high level to Dialogue: 0,0:54:26.16,0:54:28.88,Default,,0000,0000,0000,,capture the whole machine in one diagram Dialogue: 0,0:54:28.88,0:54:30.32,Default,,0000,0000,0000,,and that we should make Dialogue: 0,0:54:30.32,0:54:31.100,Default,,0000,0000,0000,,individual Dialogue: 0,0:54:32.00,0:54:34.40,Default,,0000,0000,0000,,the one diagram is looking like more Dialogue: 0,0:54:34.40,0:54:36.56,Default,,0000,0000,0000,,zoomed in on one part is that what you Dialogue: 0,0:54:36.56,0:54:38.40,Default,,0000,0000,0000,,mean Dialogue: 0,0:54:38.40,0:54:41.92,Default,,0000,0000,0000,,um because if so i have a suggestion for Dialogue: 0,0:54:41.92,0:54:43.36,Default,,0000,0000,0000,,how maybe Dialogue: 0,0:54:43.36,0:54:45.20,Default,,0000,0000,0000,,we could do that Dialogue: 0,0:54:45.20,0:54:45.100,Default,,0000,0000,0000,,um Dialogue: 0,0:54:46.00,0:54:50.04,Default,,0000,0000,0000,,if i can only find it Dialogue: 0,0:54:52.32,0:54:54.72,Default,,0000,0000,0000,,um Dialogue: 0,0:54:57.60,0:54:59.60,Default,,0000,0000,0000,,i have too many Dialogue: 0,0:54:59.60,0:55:01.84,Default,,0000,0000,0000,,i have to manipulate Dialogue: 0,0:55:01.84,0:55:05.04,Default,,0000,0000,0000,,pages here jake says yeah that is right Dialogue: 0,0:55:05.04,0:55:08.16,Default,,0000,0000,0000,,okay because one idea with this pbs Dialogue: 0,0:55:08.16,0:55:09.52,Default,,0000,0000,0000,,structure Dialogue: 0,0:55:09.52,0:55:11.28,Default,,0000,0000,0000,,is that you have different levels so you Dialogue: 0,0:55:11.28,0:55:13.20,Default,,0000,0000,0000,,have the first level here Dialogue: 0,0:55:13.20,0:55:15.36,Default,,0000,0000,0000,,which are these numbers Dialogue: 0,0:55:15.36,0:55:17.20,Default,,0000,0000,0000,,and then you have the second level here Dialogue: 0,0:55:17.20,0:55:20.56,Default,,0000,0000,0000,,which is the numbers that has a one Dialogue: 0,0:55:20.56,0:55:22.72,Default,,0000,0000,0000,,so that's the pbs kind of idea with a Dialogue: 0,0:55:22.72,0:55:24.56,Default,,0000,0000,0000,,product tree Dialogue: 0,0:55:24.56,0:55:25.60,Default,,0000,0000,0000,,and Dialogue: 0,0:55:25.60,0:55:28.72,Default,,0000,0000,0000,,perhaps it's possible to make Dialogue: 0,0:55:28.72,0:55:29.84,Default,,0000,0000,0000,,like Dialogue: 0,0:55:29.84,0:55:31.60,Default,,0000,0000,0000,,a very high level thing Dialogue: 0,0:55:31.60,0:55:33.20,Default,,0000,0000,0000,,on this level Dialogue: 0,0:55:33.20,0:55:35.28,Default,,0000,0000,0000,,and then when number seven has more Dialogue: 0,0:55:35.28,0:55:36.64,Default,,0000,0000,0000,,components Dialogue: 0,0:55:36.64,0:55:38.88,Default,,0000,0000,0000,,you make one pair Dialogue: 0,0:55:38.88,0:55:40.96,Default,,0000,0000,0000,,so we have basically here we would make Dialogue: 0,0:55:40.96,0:55:43.44,Default,,0000,0000,0000,,19 different block diagrams Dialogue: 0,0:55:43.44,0:55:46.80,Default,,0000,0000,0000,,look at this what are you doing martin Dialogue: 0,0:55:46.80,0:55:50.32,Default,,0000,0000,0000,,so on beautiful suggestions uh from from Dialogue: 0,0:55:50.32,0:55:51.92,Default,,0000,0000,0000,,the audience in the first part of the Dialogue: 0,0:55:51.92,0:55:54.32,Default,,0000,0000,0000,,stream i have installed something called Dialogue: 0,0:55:54.32,0:55:57.52,Default,,0000,0000,0000,,draw io i had to like get 100 different Dialogue: 0,0:55:57.52,0:55:58.56,Default,,0000,0000,0000,,accounts Dialogue: 0,0:55:58.56,0:56:00.32,Default,,0000,0000,0000,,with stuff that i don't know what it Dialogue: 0,0:56:00.32,0:56:04.64,Default,,0000,0000,0000,,does to reach this point but here i am Dialogue: 0,0:56:04.64,0:56:07.100,Default,,0000,0000,0000,,making a block diagram and i think this Dialogue: 0,0:56:08.00,0:56:13.20,Default,,0000,0000,0000,,is going to be a wonderful wonderful um Dialogue: 0,0:56:13.20,0:56:15.68,Default,,0000,0000,0000,,more visual way to work Dialogue: 0,0:56:15.68,0:56:17.36,Default,,0000,0000,0000,,when we're doing kind of theoretical Dialogue: 0,0:56:17.36,0:56:19.20,Default,,0000,0000,0000,,design with this design requirements and Dialogue: 0,0:56:19.20,0:56:20.08,Default,,0000,0000,0000,,stuff Dialogue: 0,0:56:20.08,0:56:21.04,Default,,0000,0000,0000,,and Dialogue: 0,0:56:21.04,0:56:23.44,Default,,0000,0000,0000,,what we did in the first part Dialogue: 0,0:56:23.44,0:56:25.28,Default,,0000,0000,0000,,is that we started Dialogue: 0,0:56:25.28,0:56:28.80,Default,,0000,0000,0000,,with these um which is the Dialogue: 0,0:56:28.80,0:56:30.40,Default,,0000,0000,0000,,let's see here we can see them a little Dialogue: 0,0:56:30.40,0:56:31.76,Default,,0000,0000,0000,,bit better Dialogue: 0,0:56:31.76,0:56:32.64,Default,,0000,0000,0000,,um Dialogue: 0,0:56:32.64,0:56:34.56,Default,,0000,0000,0000,,the modules so we're defining modules Dialogue: 0,0:56:34.56,0:56:36.08,Default,,0000,0000,0000,,and interfaces Dialogue: 0,0:56:36.08,0:56:38.80,Default,,0000,0000,0000,,and i saw a beautiful comment here from Dialogue: 0,0:56:38.80,0:56:40.96,Default,,0000,0000,0000,,oh is it already gone because i replied Dialogue: 0,0:56:40.96,0:56:43.28,Default,,0000,0000,0000,,to it Dialogue: 0,0:56:43.28,0:56:46.16,Default,,0000,0000,0000,,now here it is um so i can't pronounce Dialogue: 0,0:56:46.16,0:56:48.32,Default,,0000,0000,0000,,it this name Dialogue: 0,0:56:48.32,0:56:49.60,Default,,0000,0000,0000,,um Dialogue: 0,0:56:49.60,0:56:52.56,Default,,0000,0000,0000,,but the command is great i see four big Dialogue: 0,0:56:52.56,0:56:54.72,Default,,0000,0000,0000,,systems the drive system the marble Dialogue: 0,0:56:54.72,0:56:56.08,Default,,0000,0000,0000,,cycling system Dialogue: 0,0:56:56.08,0:56:58.40,Default,,0000,0000,0000,,the music control system and instrument Dialogue: 0,0:56:58.40,0:57:00.32,Default,,0000,0000,0000,,module system five if the frame is Dialogue: 0,0:57:00.32,0:57:02.64,Default,,0000,0000,0000,,counted as a system and i resonate with Dialogue: 0,0:57:02.64,0:57:04.56,Default,,0000,0000,0000,,this comment so i think on the first Dialogue: 0,0:57:04.56,0:57:07.52,Default,,0000,0000,0000,,level i'm gonna keep it much larger Dialogue: 0,0:57:07.52,0:57:08.88,Default,,0000,0000,0000,,um so Dialogue: 0,0:57:08.88,0:57:10.80,Default,,0000,0000,0000,,um you could see that we were already up Dialogue: 0,0:57:10.80,0:57:12.80,Default,,0000,0000,0000,,to 19 Dialogue: 0,0:57:12.80,0:57:14.72,Default,,0000,0000,0000,,levels and what i don't like with this Dialogue: 0,0:57:14.72,0:57:16.08,Default,,0000,0000,0000,,is that we have Dialogue: 0,0:57:16.08,0:57:19.36,Default,,0000,0000,0000,,very big things like drivetrain Dialogue: 0,0:57:19.36,0:57:21.20,Default,,0000,0000,0000,,um Dialogue: 0,0:57:21.20,0:57:22.64,Default,,0000,0000,0000,,on the same level as something very Dialogue: 0,0:57:22.64,0:57:25.20,Default,,0000,0000,0000,,small like the flywheel so i think a Dialogue: 0,0:57:25.20,0:57:27.100,Default,,0000,0000,0000,,good rule is to keep like the scope of Dialogue: 0,0:57:28.00,0:57:30.40,Default,,0000,0000,0000,,each level of this three kind of similar Dialogue: 0,0:57:30.40,0:57:33.04,Default,,0000,0000,0000,,size and i think i'm going to do exactly Dialogue: 0,0:57:33.04,0:57:34.96,Default,,0000,0000,0000,,what this commentary is suggesting Dialogue: 0,0:57:34.96,0:57:37.52,Default,,0000,0000,0000,,so each instrument is a subsystem with Dialogue: 0,0:57:37.52,0:57:40.40,Default,,0000,0000,0000,,only one shared parameter the location Dialogue: 0,0:57:40.40,0:57:42.24,Default,,0000,0000,0000,,of the marble instrument interface to Dialogue: 0,0:57:42.24,0:57:44.32,Default,,0000,0000,0000,,keep music tempo consistent Dialogue: 0,0:57:44.32,0:57:46.56,Default,,0000,0000,0000,,um Dialogue: 0,0:57:46.56,0:57:49.36,Default,,0000,0000,0000,,uploaded a graph to other oh can you Dialogue: 0,0:57:49.36,0:57:50.64,Default,,0000,0000,0000,,check um Dialogue: 0,0:57:50.64,0:57:53.04,Default,,0000,0000,0000,,can you check other hanas Dialogue: 0,0:57:53.04,0:57:54.96,Default,,0000,0000,0000,,um Dialogue: 0,0:57:54.96,0:57:56.24,Default,,0000,0000,0000,,so Dialogue: 0,0:57:56.24,0:57:57.76,Default,,0000,0000,0000,,what i'm going to do now is that i'm Dialogue: 0,0:57:57.76,0:57:59.92,Default,,0000,0000,0000,,going to keep on working on this list Dialogue: 0,0:57:59.92,0:58:01.60,Default,,0000,0000,0000,,but i'm going to try to work on it Dialogue: 0,0:58:01.60,0:58:02.80,Default,,0000,0000,0000,,inside Dialogue: 0,0:58:02.80,0:58:06.24,Default,,0000,0000,0000,,draw io if i can find it Dialogue: 0,0:58:06.24,0:58:09.92,Default,,0000,0000,0000,,here we are um Dialogue: 0,0:58:09.92,0:58:12.80,Default,,0000,0000,0000,,so um Dialogue: 0,0:58:14.40,0:58:16.56,Default,,0000,0000,0000,,let me see how i can frame this better Dialogue: 0,0:58:16.56,0:58:19.04,Default,,0000,0000,0000,,for you Dialogue: 0,0:58:20.96,0:58:23.36,Default,,0000,0000,0000,,let's do this but i'm going to try to Dialogue: 0,0:58:23.36,0:58:25.36,Default,,0000,0000,0000,,frame this software better so you can Dialogue: 0,0:58:25.36,0:58:28.32,Default,,0000,0000,0000,,see what i'm doing Dialogue: 0,0:58:31.12,0:58:34.16,Default,,0000,0000,0000,,so a lot of people in chat are probably Dialogue: 0,0:58:34.16,0:58:36.08,Default,,0000,0000,0000,,good at this software i'm complete Dialogue: 0,0:58:36.08,0:58:37.52,Default,,0000,0000,0000,,beginner but Dialogue: 0,0:58:37.52,0:58:41.12,Default,,0000,0000,0000,,that's what makes fun i guess as well so Dialogue: 0,0:58:41.12,0:58:42.48,Default,,0000,0000,0000,,um Dialogue: 0,0:58:42.48,0:58:45.04,Default,,0000,0000,0000,,let's erase these test things Dialogue: 0,0:58:45.04,0:58:47.52,Default,,0000,0000,0000,,and let's put here Dialogue: 0,0:58:47.52,0:58:48.80,Default,,0000,0000,0000,,um Dialogue: 0,0:58:48.80,0:58:51.52,Default,,0000,0000,0000,,oh Dialogue: 0,0:58:51.52,0:58:53.100,Default,,0000,0000,0000,,marble machine Dialogue: 0,0:58:54.00,0:58:56.32,Default,,0000,0000,0000,,actually i'm gonna skip the whole three Dialogue: 0,0:58:56.32,0:58:57.52,Default,,0000,0000,0000,,thing Dialogue: 0,0:58:57.52,0:58:59.04,Default,,0000,0000,0000,,it's just going to be marble machine Dialogue: 0,0:58:59.04,0:59:00.56,Default,,0000,0000,0000,,from now on Dialogue: 0,0:59:00.56,0:59:03.12,Default,,0000,0000,0000,,let's take a look at that then oh Dialogue: 0,0:59:03.12,0:59:05.100,Default,,0000,0000,0000,,so this is from ludovic Dialogue: 0,0:59:06.00,0:59:08.56,Default,,0000,0000,0000,,um what's this in the other Dialogue: 0,0:59:08.56,0:59:10.32,Default,,0000,0000,0000,,yeah Dialogue: 0,0:59:10.32,0:59:13.44,Default,,0000,0000,0000,,drive thank you so much for using our Dialogue: 0,0:59:13.44,0:59:15.92,Default,,0000,0000,0000,,submissions template i Dialogue: 0,0:59:15.92,0:59:17.68,Default,,0000,0000,0000,,can't thank you enough for Dialogue: 0,0:59:17.68,0:59:19.44,Default,,0000,0000,0000,,for trying we're trying to steam Dialogue: 0,0:59:19.44,0:59:21.44,Default,,0000,0000,0000,,streamline this interaction between us Dialogue: 0,0:59:21.44,0:59:23.44,Default,,0000,0000,0000,,and when you are on the same board as us Dialogue: 0,0:59:23.44,0:59:25.52,Default,,0000,0000,0000,,it makes me really really happy Dialogue: 0,0:59:25.52,0:59:27.36,Default,,0000,0000,0000,,uh Dialogue: 0,0:59:27.36,0:59:29.12,Default,,0000,0000,0000,,let me just check Dialogue: 0,0:59:29.12,0:59:31.36,Default,,0000,0000,0000,,oh Dialogue: 0,0:59:31.36,0:59:33.44,Default,,0000,0000,0000,,yeah do we have you have to click one Dialogue: 0,0:59:33.44,0:59:35.44,Default,,0000,0000,0000,,more button and then we Dialogue: 0,0:59:35.44,0:59:37.60,Default,,0000,0000,0000,,no no okay we don't have it Dialogue: 0,0:59:37.60,0:59:40.40,Default,,0000,0000,0000,,close and not another stream Dialogue: 0,0:59:40.40,0:59:41.60,Default,,0000,0000,0000,,yeah Dialogue: 0,0:59:41.60,0:59:44.24,Default,,0000,0000,0000,,um this works perfect now Dialogue: 0,0:59:44.24,0:59:48.40,Default,,0000,0000,0000,,drive motion brake motion output Dialogue: 0,0:59:48.40,0:59:51.76,Default,,0000,0000,0000,,marble cycle music control Dialogue: 0,0:59:51.76,0:59:54.80,Default,,0000,0000,0000,,uh instrument Dialogue: 0,0:59:56.08,0:59:58.84,Default,,0000,0000,0000,,yeah so also each one is Dialogue: 0,0:59:58.84,1:00:01.60,Default,,0000,0000,0000,,starting it's like a signal chain i i Dialogue: 0,1:00:01.60,1:00:02.40,Default,,0000,0000,0000,,love Dialogue: 0,1:00:02.40,1:00:04.40,Default,,0000,0000,0000,,so signal chains i understand that comes Dialogue: 0,1:00:04.40,1:00:06.72,Default,,0000,0000,0000,,from i'm producing a lot of music you Dialogue: 0,1:00:06.72,1:00:09.04,Default,,0000,0000,0000,,always think of of the signal chain as a Dialogue: 0,1:00:09.04,1:00:11.20,Default,,0000,0000,0000,,flow in one direction Dialogue: 0,1:00:11.20,1:00:13.04,Default,,0000,0000,0000,,and this is kind of flowing in one Dialogue: 0,1:00:13.04,1:00:14.48,Default,,0000,0000,0000,,direction Dialogue: 0,1:00:14.48,1:00:18.40,Default,,0000,0000,0000,,and the symbols here now i love this Dialogue: 0,1:00:18.40,1:00:20.48,Default,,0000,0000,0000,,um this is kind of what we're going to Dialogue: 0,1:00:20.48,1:00:23.44,Default,,0000,0000,0000,,do but i'm going to do it here um in Dialogue: 0,1:00:23.44,1:00:25.28,Default,,0000,0000,0000,,draw io Dialogue: 0,1:00:25.28,1:00:27.28,Default,,0000,0000,0000,,um Dialogue: 0,1:00:27.28,1:00:30.56,Default,,0000,0000,0000,,cool cool cool cool just Dialogue: 0,1:00:30.56,1:00:31.100,Default,,0000,0000,0000,,say the words and i can pull it up for Dialogue: 0,1:00:32.00,1:00:33.20,Default,,0000,0000,0000,,you if you want to take a look at it Dialogue: 0,1:00:33.20,1:00:36.40,Default,,0000,0000,0000,,again fantastic Dialogue: 0,1:00:36.64,1:00:38.72,Default,,0000,0000,0000,,oh i heard a little chime there Dialogue: 0,1:00:38.72,1:00:40.84,Default,,0000,0000,0000,,that's because tommy Dialogue: 0,1:00:40.84,1:00:42.56,Default,,0000,0000,0000,,vasquez Dialogue: 0,1:00:42.56,1:00:44.40,Default,,0000,0000,0000,,gave us a nice nice little super chat Dialogue: 0,1:00:44.40,1:00:46.88,Default,,0000,0000,0000,,here bringing his support thank you so Dialogue: 0,1:00:46.88,1:00:49.28,Default,,0000,0000,0000,,much tommy that means a lot to us thank Dialogue: 0,1:00:49.28,1:00:52.16,Default,,0000,0000,0000,,you so much that that means a lot to us Dialogue: 0,1:00:52.16,1:00:54.24,Default,,0000,0000,0000,,it's repeating what fantasy said what Dialogue: 0,1:00:54.24,1:00:57.44,Default,,0000,0000,0000,,that guy said and i yes what he said oh Dialogue: 0,1:00:57.44,1:00:59.68,Default,,0000,0000,0000,,thank you i just realized that my list Dialogue: 0,1:00:59.68,1:01:01.68,Default,,0000,0000,0000,,is in the wrong place what happened here Dialogue: 0,1:01:01.68,1:01:04.80,Default,,0000,0000,0000,,and he also adds here here take my fika Dialogue: 0,1:01:04.80,1:01:06.48,Default,,0000,0000,0000,,money Dialogue: 0,1:01:06.48,1:01:08.80,Default,,0000,0000,0000,,it's a fellow fika lover Dialogue: 0,1:01:08.80,1:01:11.44,Default,,0000,0000,0000,,fika it's a holy ritual we're doing in Dialogue: 0,1:01:11.44,1:01:14.40,Default,,0000,0000,0000,,sweden it's the holiest thing we have Dialogue: 0,1:01:14.40,1:01:16.64,Default,,0000,0000,0000,,coffee and figure yeah so actually i'm Dialogue: 0,1:01:16.64,1:01:18.80,Default,,0000,0000,0000,,having half of afiki right here so Dialogue: 0,1:01:18.80,1:01:20.64,Default,,0000,0000,0000,,cheers tommy i'm drinking some coffee i Dialogue: 0,1:01:20.64,1:01:22.84,Default,,0000,0000,0000,,don't have any cookies Dialogue: 0,1:01:22.84,1:01:26.48,Default,,0000,0000,0000,,though now so doro said here please have Dialogue: 0,1:01:26.48,1:01:29.60,Default,,0000,0000,0000,,a look into the comments on the dr sheet Dialogue: 0,1:01:29.60,1:01:31.44,Default,,0000,0000,0000,,of the dock Dialogue: 0,1:01:31.44,1:01:33.52,Default,,0000,0000,0000,,yes um that's that's part of my to-do Dialogue: 0,1:01:33.52,1:01:37.60,Default,,0000,0000,0000,,list yep what dora means is um all these Dialogue: 0,1:01:37.60,1:01:40.40,Default,,0000,0000,0000,,and i'm going to go through them all Dialogue: 0,1:01:40.40,1:01:42.16,Default,,0000,0000,0000,,um Dialogue: 0,1:01:42.16,1:01:43.52,Default,,0000,0000,0000,,um Dialogue: 0,1:01:43.52,1:01:46.96,Default,,0000,0000,0000,,oh you probably mean Dialogue: 0,1:01:46.96,1:01:48.16,Default,,0000,0000,0000,,these Dialogue: 0,1:01:48.16,1:01:50.24,Default,,0000,0000,0000,,uh here Dialogue: 0,1:01:50.24,1:01:52.48,Default,,0000,0000,0000,,it's from amy Dialogue: 0,1:01:52.48,1:01:55.04,Default,,0000,0000,0000,,uh there's uh the comments from doro an Dialogue: 0,1:01:55.04,1:01:58.88,Default,,0000,0000,0000,,example of a mind map in dot io Dialogue: 0,1:01:58.88,1:02:01.20,Default,,0000,0000,0000,,um with some very basic starting points Dialogue: 0,1:02:01.20,1:02:05.36,Default,,0000,0000,0000,,for the mm3 oh that's brilliant uml is Dialogue: 0,1:02:05.36,1:02:07.76,Default,,0000,0000,0000,,beneficial relevant for communicating Dialogue: 0,1:02:07.76,1:02:11.28,Default,,0000,0000,0000,,information here from amica let's show Dialogue: 0,1:02:11.28,1:02:13.04,Default,,0000,0000,0000,,more Dialogue: 0,1:02:13.04,1:02:13.92,Default,,0000,0000,0000,,um Dialogue: 0,1:02:13.92,1:02:15.12,Default,,0000,0000,0000,,whoa Dialogue: 0,1:02:15.12,1:02:18.40,Default,,0000,0000,0000,,dora made um like dora said Dialogue: 0,1:02:18.40,1:02:21.84,Default,,0000,0000,0000,,they made um Dialogue: 0,1:02:21.84,1:02:23.76,Default,,0000,0000,0000,,example one Dialogue: 0,1:02:23.76,1:02:27.04,Default,,0000,0000,0000,,so let's have a look at that Dialogue: 0,1:02:28.96,1:02:32.80,Default,,0000,0000,0000,,oh such as can comment here Dialogue: 0,1:02:33.36,1:02:35.04,Default,,0000,0000,0000,,i mean Dialogue: 0,1:02:35.04,1:02:37.76,Default,,0000,0000,0000,,if we had like an engineering dial Dialogue: 0,1:02:37.76,1:02:39.36,Default,,0000,0000,0000,,we would also have us like a software Dialogue: 0,1:02:39.36,1:02:41.84,Default,,0000,0000,0000,,engineering dial and then we would from Dialogue: 0,1:02:41.84,1:02:43.52,Default,,0000,0000,0000,,this collaboration we would see the need Dialogue: 0,1:02:43.52,1:02:45.92,Default,,0000,0000,0000,,for better collaboration tools like uh Dialogue: 0,1:02:45.92,1:02:47.52,Default,,0000,0000,0000,,of course google is awesome probably i Dialogue: 0,1:02:47.52,1:02:49.44,Default,,0000,0000,0000,,just can't do them but it's so cool how Dialogue: 0,1:02:49.44,1:02:52.16,Default,,0000,0000,0000,,we're trying to learn how to collaborate Dialogue: 0,1:02:52.16,1:02:55.28,Default,,0000,0000,0000,,there is like some better applications Dialogue: 0,1:02:55.28,1:02:57.20,Default,,0000,0000,0000,,that could be made here i always thought Dialogue: 0,1:02:57.20,1:02:59.92,Default,,0000,0000,0000,,so like collaborating like this online Dialogue: 0,1:02:59.92,1:03:01.60,Default,,0000,0000,0000,,is going to be more important i think Dialogue: 0,1:03:01.60,1:03:04.08,Default,,0000,0000,0000,,there's like some kind of big Dialogue: 0,1:03:04.08,1:03:05.92,Default,,0000,0000,0000,,opportunities to create like a killer Dialogue: 0,1:03:05.92,1:03:06.64,Default,,0000,0000,0000,,app Dialogue: 0,1:03:06.64,1:03:08.56,Default,,0000,0000,0000,,for what we're trying to do Dialogue: 0,1:03:08.56,1:03:11.20,Default,,0000,0000,0000,,um probably it exists like hundreds of Dialogue: 0,1:03:11.20,1:03:13.12,Default,,0000,0000,0000,,them but i should have heard about there Dialogue: 0,1:03:13.12,1:03:14.64,Default,,0000,0000,0000,,is not like Dialogue: 0,1:03:14.64,1:03:16.40,Default,,0000,0000,0000,,what i mean the youtube for video Dialogue: 0,1:03:16.40,1:03:18.88,Default,,0000,0000,0000,,sharing but for collaborations i think Dialogue: 0,1:03:18.88,1:03:21.52,Default,,0000,0000,0000,,like if we created like vintage software Dialogue: 0,1:03:21.52,1:03:23.60,Default,,0000,0000,0000,,engineering we could create that Dialogue: 0,1:03:23.60,1:03:25.12,Default,,0000,0000,0000,,together Dialogue: 0,1:03:25.12,1:03:28.32,Default,,0000,0000,0000,,um and i also wanted to follow up on Dialogue: 0,1:03:28.32,1:03:32.48,Default,,0000,0000,0000,,jake our aviation expert who made Dialogue: 0,1:03:32.48,1:03:35.52,Default,,0000,0000,0000,,two quick diagrams for us okay Dialogue: 0,1:03:35.52,1:03:37.100,Default,,0000,0000,0000,,as he said he would Dialogue: 0,1:03:38.00,1:03:40.32,Default,,0000,0000,0000,,beautiful Dialogue: 0,1:03:40.32,1:03:43.84,Default,,0000,0000,0000,,so hang on a little bit marble subsystem Dialogue: 0,1:03:43.84,1:03:45.60,Default,,0000,0000,0000,,subscription user input instrument Dialogue: 0,1:03:45.60,1:03:48.32,Default,,0000,0000,0000,,subsystem Dialogue: 0,1:03:48.32,1:03:50.40,Default,,0000,0000,0000,,long time watcher first time contributor Dialogue: 0,1:03:50.40,1:03:52.56,Default,,0000,0000,0000,,you made it on your first try jack Dialogue: 0,1:03:52.56,1:03:53.36,Default,,0000,0000,0000,,because Dialogue: 0,1:03:53.36,1:03:55.60,Default,,0000,0000,0000,,because the contribution is awesome Dialogue: 0,1:03:55.60,1:03:57.12,Default,,0000,0000,0000,,thank you so much for showing this this Dialogue: 0,1:03:57.12,1:04:01.04,Default,,0000,0000,0000,,is and he made another one here oh Dialogue: 0,1:04:01.04,1:04:03.04,Default,,0000,0000,0000,,martin interface subsystem oh i like Dialogue: 0,1:04:03.04,1:04:05.92,Default,,0000,0000,0000,,those rectangles with headline Dialogue: 0,1:04:05.92,1:04:08.24,Default,,0000,0000,0000,,um Dialogue: 0,1:04:09.04,1:04:11.04,Default,,0000,0000,0000,,functions defines the Dialogue: 0,1:04:11.04,1:04:13.44,Default,,0000,0000,0000,,subsystem instrument subsystem creates Dialogue: 0,1:04:13.44,1:04:15.52,Default,,0000,0000,0000,,the sound marble subsystem manipulates Dialogue: 0,1:04:15.52,1:04:17.68,Default,,0000,0000,0000,,marbles subsystem interfaces are the Dialogue: 0,1:04:17.68,1:04:20.48,Default,,0000,0000,0000,,ways in which these subsystems interact Dialogue: 0,1:04:20.48,1:04:24.88,Default,,0000,0000,0000,,eg what is eg actually abbreviated for Dialogue: 0,1:04:24.88,1:04:28.80,Default,,0000,0000,0000,,uh oh this is latin ergo ergo Dialogue: 0,1:04:28.80,1:04:30.80,Default,,0000,0000,0000,,nikobo whatever Dialogue: 0,1:04:30.80,1:04:34.08,Default,,0000,0000,0000,,ergonomical ergonomically Dialogue: 0,1:04:34.08,1:04:36.88,Default,,0000,0000,0000,,chat will tell us yeah what g is what is Dialogue: 0,1:04:36.88,1:04:38.84,Default,,0000,0000,0000,,eg Dialogue: 0,1:04:38.84,1:04:41.36,Default,,0000,0000,0000,,ergo ng Dialogue: 0,1:04:41.36,1:04:43.20,Default,,0000,0000,0000,,the programming wheel interfaces with Dialogue: 0,1:04:43.20,1:04:44.64,Default,,0000,0000,0000,,the marble subsystem through the Dialogue: 0,1:04:44.64,1:04:46.80,Default,,0000,0000,0000,,registrators it's already the first Dialogue: 0,1:04:46.80,1:04:48.64,Default,,0000,0000,0000,,diagram in a rush this one is a bit Dialogue: 0,1:04:48.64,1:04:51.20,Default,,0000,0000,0000,,better yeah great so we have the marble Dialogue: 0,1:04:51.20,1:04:52.32,Default,,0000,0000,0000,,we have the instrument and it's Dialogue: 0,1:04:52.32,1:04:54.72,Default,,0000,0000,0000,,interesting because jake is on the same Dialogue: 0,1:04:54.72,1:04:55.84,Default,,0000,0000,0000,,um Dialogue: 0,1:04:55.84,1:04:59.04,Default,,0000,0000,0000,,way as um the other commenter was to Dialogue: 0,1:04:59.04,1:05:01.44,Default,,0000,0000,0000,,have fewer big ones let's look a little Dialogue: 0,1:05:01.44,1:05:03.60,Default,,0000,0000,0000,,bit on uh doroth's Dialogue: 0,1:05:03.60,1:05:05.44,Default,,0000,0000,0000,,suggestion here Dialogue: 0,1:05:05.44,1:05:07.68,Default,,0000,0000,0000,,a marble machine in the middle Dialogue: 0,1:05:07.68,1:05:12.08,Default,,0000,0000,0000,,and then eg equals example Dialogue: 0,1:05:12.24,1:05:14.80,Default,,0000,0000,0000,,yeah but what does it actually example Dialogue: 0,1:05:14.80,1:05:17.52,Default,,0000,0000,0000,,grotia Dialogue: 0,1:05:20.72,1:05:23.72,Default,,0000,0000,0000,,ex Dialogue: 0,1:05:34.16,1:05:37.60,Default,,0000,0000,0000,,is it italian or is it latin Dialogue: 0,1:05:37.60,1:05:39.20,Default,,0000,0000,0000,,i'm like a three-year-old there's always Dialogue: 0,1:05:39.20,1:05:41.04,Default,,0000,0000,0000,,another question yeah Dialogue: 0,1:05:41.04,1:05:43.84,Default,,0000,0000,0000,,i can't win Dialogue: 0,1:05:44.72,1:05:45.92,Default,,0000,0000,0000,,so this is Dialogue: 0,1:05:45.92,1:05:47.60,Default,,0000,0000,0000,,this is beautiful with the shadows and Dialogue: 0,1:05:47.60,1:05:48.84,Default,,0000,0000,0000,,everything Dialogue: 0,1:05:48.84,1:05:51.100,Default,,0000,0000,0000,,so but this also exemplifies i think the Dialogue: 0,1:05:52.00,1:05:54.48,Default,,0000,0000,0000,,the example from doro here that we need Dialogue: 0,1:05:54.48,1:05:57.44,Default,,0000,0000,0000,,kind of a lot of sub um Dialogue: 0,1:05:57.44,1:05:59.68,Default,,0000,0000,0000,,so we we need each Dialogue: 0,1:05:59.68,1:06:02.24,Default,,0000,0000,0000,,block diagram to stay Dialogue: 0,1:06:02.24,1:06:03.20,Default,,0000,0000,0000,,like Dialogue: 0,1:06:03.20,1:06:04.64,Default,,0000,0000,0000,,simpler Dialogue: 0,1:06:04.64,1:06:07.20,Default,,0000,0000,0000,,uh as said this is a very basic thing Dialogue: 0,1:06:07.20,1:06:09.12,Default,,0000,0000,0000,,and everybody could edit it with having Dialogue: 0,1:06:09.12,1:06:11.52,Default,,0000,0000,0000,,the right setup duro and that's that's Dialogue: 0,1:06:11.52,1:06:14.56,Default,,0000,0000,0000,,interesting so that's super good dora so Dialogue: 0,1:06:14.56,1:06:17.04,Default,,0000,0000,0000,,let me know how to because Dialogue: 0,1:06:17.04,1:06:18.48,Default,,0000,0000,0000,,maybe later Dialogue: 0,1:06:18.48,1:06:19.60,Default,,0000,0000,0000,,um Dialogue: 0,1:06:19.60,1:06:21.12,Default,,0000,0000,0000,,i think right now it's better that i'm Dialogue: 0,1:06:21.12,1:06:22.96,Default,,0000,0000,0000,,just the only one doing this because i'm Dialogue: 0,1:06:22.96,1:06:25.12,Default,,0000,0000,0000,,gonna keep it very very simple but maybe Dialogue: 0,1:06:25.12,1:06:27.44,Default,,0000,0000,0000,,later it would be so nice to make like Dialogue: 0,1:06:27.44,1:06:28.64,Default,,0000,0000,0000,,um Dialogue: 0,1:06:28.64,1:06:32.64,Default,,0000,0000,0000,,editable um documents ox3f2d Dialogue: 0,1:06:32.64,1:06:34.80,Default,,0000,0000,0000,,doris example has more pages open it Dialogue: 0,1:06:34.80,1:06:37.12,Default,,0000,0000,0000,,withdraw you Dialogue: 0,1:06:37.12,1:06:39.68,Default,,0000,0000,0000,,draw you Dialogue: 0,1:06:41.20,1:06:41.92,Default,,0000,0000,0000,,so Dialogue: 0,1:06:41.92,1:06:43.60,Default,,0000,0000,0000,,yeah that's the Dialogue: 0,1:06:43.60,1:06:46.40,Default,,0000,0000,0000,,so what can i do here can you open with Dialogue: 0,1:06:46.40,1:06:48.04,Default,,0000,0000,0000,,open with ah Dialogue: 0,1:06:48.04,1:06:51.68,Default,,0000,0000,0000,,diagrams.net perhaps Dialogue: 0,1:06:52.56,1:06:55.44,Default,,0000,0000,0000,,authorization required Dialogue: 0,1:06:55.44,1:06:57.28,Default,,0000,0000,0000,,so i'm not i'm not going to go into this Dialogue: 0,1:06:57.28,1:06:58.56,Default,,0000,0000,0000,,right now Dialogue: 0,1:06:58.56,1:07:01.36,Default,,0000,0000,0000,,i'm going to um Dialogue: 0,1:07:01.36,1:07:04.32,Default,,0000,0000,0000,,stay a little bit on target to see if i Dialogue: 0,1:07:04.32,1:07:06.88,Default,,0000,0000,0000,,can create Dialogue: 0,1:07:09.04,1:07:11.92,Default,,0000,0000,0000,,okay doro says the other pages are blank Dialogue: 0,1:07:11.92,1:07:14.16,Default,,0000,0000,0000,,okay but that's that's good that's good Dialogue: 0,1:07:14.16,1:07:16.96,Default,,0000,0000,0000,,okay now we can go back Dialogue: 0,1:07:16.96,1:07:19.20,Default,,0000,0000,0000,,oop Dialogue: 0,1:07:19.84,1:07:20.64,Default,,0000,0000,0000,,so Dialogue: 0,1:07:20.64,1:07:22.48,Default,,0000,0000,0000,,let me just see Dialogue: 0,1:07:22.48,1:07:24.16,Default,,0000,0000,0000,,mine Dialogue: 0,1:07:24.16,1:07:26.40,Default,,0000,0000,0000,,my document went away i'm just going to Dialogue: 0,1:07:26.40,1:07:29.84,Default,,0000,0000,0000,,try to find it Dialogue: 0,1:07:35.76,1:07:37.44,Default,,0000,0000,0000,,so Dialogue: 0,1:07:37.44,1:07:38.72,Default,,0000,0000,0000,,i had to start something called Dialogue: 0,1:07:38.72,1:07:41.84,Default,,0000,0000,0000,,confluence which i don't know what it is Dialogue: 0,1:07:41.84,1:07:44.72,Default,,0000,0000,0000,,confluence Dialogue: 0,1:07:51.28,1:07:53.28,Default,,0000,0000,0000,,i don't even know Dialogue: 0,1:07:53.28,1:07:57.77,Default,,0000,0000,0000,,how i get back to the page Dialogue: 0,1:07:57.77,1:08:00.89,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:08:03.80,1:08:05.68,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:08:05.68,1:08:10.40,Default,,0000,0000,0000,,gazelle you entertain the crowd sir 3k Dialogue: 0,1:08:10.40,1:08:13.84,Default,,0000,0000,0000,,now are they not entertained by this you Dialogue: 0,1:08:13.84,1:08:15.100,Default,,0000,0000,0000,,mean Dialogue: 0,1:08:16.00,1:08:19.60,Default,,0000,0000,0000,,um they're giving us latin Dialogue: 0,1:08:19.60,1:08:22.08,Default,,0000,0000,0000,,latin Dialogue: 0,1:08:22.40,1:08:24.48,Default,,0000,0000,0000,,lessons here Dialogue: 0,1:08:24.48,1:08:26.80,Default,,0000,0000,0000,,so Dialogue: 0,1:08:27.04,1:08:31.92,Default,,0000,0000,0000,,confluence is kind of a wiki Dialogue: 0,1:08:32.32,1:08:35.12,Default,,0000,0000,0000,,i don't need the only entertainment i Dialogue: 0,1:08:35.12,1:08:38.96,Default,,0000,0000,0000,,need comes from this Dialogue: 0,1:08:38.96,1:08:41.20,Default,,0000,0000,0000,,and you have one guess my friend Dialogue: 0,1:08:41.20,1:08:43.44,Default,,0000,0000,0000,,what that means Dialogue: 0,1:08:43.44,1:08:46.16,Default,,0000,0000,0000,,uh wait Dialogue: 0,1:08:47.04,1:08:52.40,Default,,0000,0000,0000,,that's right we got slice of sparta here Dialogue: 0,1:08:52.40,1:08:53.100,Default,,0000,0000,0000,,today and yesterday's streams have Dialogue: 0,1:08:54.00,1:08:56.16,Default,,0000,0000,0000,,looked at some potential purchases for Dialogue: 0,1:08:56.16,1:08:58.56,Default,,0000,0000,0000,,mm3 and i want to help small scale Dialogue: 0,1:08:58.56,1:09:00.48,Default,,0000,0000,0000,,testing is important and some physical Dialogue: 0,1:09:00.48,1:09:02.16,Default,,0000,0000,0000,,engineering will give you a break from Dialogue: 0,1:09:02.16,1:09:04.56,Default,,0000,0000,0000,,all the cad as a musician and engineer Dialogue: 0,1:09:04.56,1:09:06.32,Default,,0000,0000,0000,,myself your creativity passion Dialogue: 0,1:09:06.32,1:09:09.20,Default,,0000,0000,0000,,pragmatism and drive is inspiring keep Dialogue: 0,1:09:09.20,1:09:12.64,Default,,0000,0000,0000,,up the great work with h3k cheers and Dialogue: 0,1:09:12.64,1:09:14.64,Default,,0000,0000,0000,,love Dialogue: 0,1:09:14.64,1:09:16.72,Default,,0000,0000,0000,,that's all kind of useless partners Dialogue: 0,1:09:16.72,1:09:18.08,Default,,0000,0000,0000,,thank you for supporting and thank you Dialogue: 0,1:09:18.08,1:09:19.12,Default,,0000,0000,0000,,for saying Dialogue: 0,1:09:19.12,1:09:21.92,Default,,0000,0000,0000,,smart and useful things on top of that Dialogue: 0,1:09:21.92,1:09:25.04,Default,,0000,0000,0000,,as well you are a true mvp Dialogue: 0,1:09:25.04,1:09:28.16,Default,,0000,0000,0000,,you and the vibraphone Dialogue: 0,1:09:28.16,1:09:31.12,Default,,0000,0000,0000,,definitely and and your point is uh Dialogue: 0,1:09:31.12,1:09:33.20,Default,,0000,0000,0000,,well taken because um Dialogue: 0,1:09:33.20,1:09:35.36,Default,,0000,0000,0000,,as soon as we're out of the rough of the Dialogue: 0,1:09:35.36,1:09:36.72,Default,,0000,0000,0000,,theoretical as soon as we have some Dialogue: 0,1:09:36.72,1:09:38.88,Default,,0000,0000,0000,,design requirements i want to let Dialogue: 0,1:09:38.88,1:09:40.72,Default,,0000,0000,0000,,everyone who wants to Dialogue: 0,1:09:40.72,1:09:43.12,Default,,0000,0000,0000,,take part in the physical prototyping Dialogue: 0,1:09:43.12,1:09:45.84,Default,,0000,0000,0000,,i would love to promote anyone putting Dialogue: 0,1:09:45.84,1:09:48.24,Default,,0000,0000,0000,,videos up online for making making Dialogue: 0,1:09:48.24,1:09:52.96,Default,,0000,0000,0000,,making prototypes and i also want to Dialogue: 0,1:09:53.07,1:09:54.32,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:09:54.32,1:09:57.28,Default,,0000,0000,0000,,try perhaps with my 3d printer to print Dialogue: 0,1:09:57.28,1:09:59.60,Default,,0000,0000,0000,,some things in small scale i think you Dialogue: 0,1:09:59.60,1:10:01.92,Default,,0000,0000,0000,,can learn a lot from that as well so Dialogue: 0,1:10:01.92,1:10:03.68,Default,,0000,0000,0000,,it's it's a good idea and we can Dialogue: 0,1:10:03.68,1:10:06.08,Default,,0000,0000,0000,,definitely use the support for for that Dialogue: 0,1:10:06.08,1:10:08.80,Default,,0000,0000,0000,,purpose exactly so awesome Dialogue: 0,1:10:08.80,1:10:11.68,Default,,0000,0000,0000,,so this is my id marble machine it's the Dialogue: 0,1:10:11.68,1:10:13.60,Default,,0000,0000,0000,,this is a classic product tree i'm Dialogue: 0,1:10:13.60,1:10:16.64,Default,,0000,0000,0000,,drawing here i'm going to draw an arrow Dialogue: 0,1:10:16.64,1:10:20.16,Default,,0000,0000,0000,,to the to the modules below here Dialogue: 0,1:10:20.16,1:10:22.72,Default,,0000,0000,0000,,tricky ricky am i missing the short term Dialogue: 0,1:10:22.72,1:10:25.20,Default,,0000,0000,0000,,slash highlight video somewhere i don't Dialogue: 0,1:10:25.20,1:10:27.20,Default,,0000,0000,0000,,have time for hours of live stream and i Dialogue: 0,1:10:27.20,1:10:29.20,Default,,0000,0000,0000,,really want to keep up to date Dialogue: 0,1:10:29.20,1:10:31.04,Default,,0000,0000,0000,,i'm good that you're pointing this out Dialogue: 0,1:10:31.04,1:10:33.100,Default,,0000,0000,0000,,we do those short-term highlight videos Dialogue: 0,1:10:34.00,1:10:37.28,Default,,0000,0000,0000,,on the main vintage youtube channel so Dialogue: 0,1:10:37.28,1:10:39.76,Default,,0000,0000,0000,,not this one this is vintage on live and Dialogue: 0,1:10:39.76,1:10:42.24,Default,,0000,0000,0000,,we do them on wednesdays and Dialogue: 0,1:10:42.24,1:10:44.64,Default,,0000,0000,0000,,today is wednesday so we should do one Dialogue: 0,1:10:44.64,1:10:46.96,Default,,0000,0000,0000,,later today right martin Dialogue: 0,1:10:46.96,1:10:49.100,Default,,0000,0000,0000,,yeah so uh every wednesday yeah we do an Dialogue: 0,1:10:50.00,1:10:52.32,Default,,0000,0000,0000,,eight minute video and um they're Dialogue: 0,1:10:52.32,1:10:54.08,Default,,0000,0000,0000,,getting simpler and simpler because i Dialogue: 0,1:10:54.08,1:10:55.60,Default,,0000,0000,0000,,want to spend all the effort here well Dialogue: 0,1:10:55.60,1:10:58.72,Default,,0000,0000,0000,,when the work is happening so just check Dialogue: 0,1:10:58.72,1:11:01.28,Default,,0000,0000,0000,,out all the uploads on main channel and Dialogue: 0,1:11:01.28,1:11:03.60,Default,,0000,0000,0000,,you will be summarized every week on Dialogue: 0,1:11:03.60,1:11:05.44,Default,,0000,0000,0000,,everything and sometimes it is a bit Dialogue: 0,1:11:05.44,1:11:07.100,Default,,0000,0000,0000,,tricky to find because we do them as Dialogue: 0,1:11:08.00,1:11:10.64,Default,,0000,0000,0000,,lives usually so when you go into videos Dialogue: 0,1:11:10.64,1:11:12.32,Default,,0000,0000,0000,,and looked at the regular uploads Dialogue: 0,1:11:12.32,1:11:14.24,Default,,0000,0000,0000,,sometimes you don't see them you need to Dialogue: 0,1:11:14.24,1:11:16.88,Default,,0000,0000,0000,,you need to click on the live button to Dialogue: 0,1:11:16.88,1:11:19.12,Default,,0000,0000,0000,,find those Dialogue: 0,1:11:19.12,1:11:22.56,Default,,0000,0000,0000,,live video on the months Dialogue: 0,1:11:22.56,1:11:24.84,Default,,0000,0000,0000,,you should see them Dialogue: 0,1:11:24.84,1:11:27.44,Default,,0000,0000,0000,,there gonna use almost exactly this Dialogue: 0,1:11:27.44,1:11:29.60,Default,,0000,0000,0000,,comment here a drive system marble Dialogue: 0,1:11:29.60,1:11:31.28,Default,,0000,0000,0000,,cycling Dialogue: 0,1:11:31.28,1:11:33.60,Default,,0000,0000,0000,,um Dialogue: 0,1:11:33.60,1:11:36.16,Default,,0000,0000,0000,,hey miss oyoka martin you don't want to Dialogue: 0,1:11:36.16,1:11:38.16,Default,,0000,0000,0000,,get dragged into confluence it's all Dialogue: 0,1:11:38.16,1:11:40.32,Default,,0000,0000,0000,,part of the it information systems Dialogue: 0,1:11:40.32,1:11:41.21,Default,,0000,0000,0000,,management world Dialogue: 0,1:11:41.21,1:11:44.32,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,1:11:44.32,1:11:46.24,Default,,0000,0000,0000,,marvel cycle Dialogue: 0,1:11:46.24,1:11:48.16,Default,,0000,0000,0000,,yeah as long as long as this is the only Dialogue: 0,1:11:48.16,1:11:49.68,Default,,0000,0000,0000,,thing i'm seeing Dialogue: 0,1:11:49.68,1:11:52.80,Default,,0000,0000,0000,,i think i think we're fine Dialogue: 0,1:11:52.80,1:11:55.36,Default,,0000,0000,0000,,i think my type is too big here Dialogue: 0,1:11:55.36,1:11:58.32,Default,,0000,0000,0000,,let's go down to 12. Dialogue: 0,1:11:58.32,1:12:00.64,Default,,0000,0000,0000,,wow Dialogue: 0,1:12:02.88,1:12:04.80,Default,,0000,0000,0000,,should be called Dialogue: 0,1:12:04.80,1:12:07.44,Default,,0000,0000,0000,,what do you think marble drive system or Dialogue: 0,1:12:07.44,1:12:09.36,Default,,0000,0000,0000,,drive train Dialogue: 0,1:12:09.36,1:12:13.36,Default,,0000,0000,0000,,i think it should be drive system Dialogue: 0,1:12:13.92,1:12:16.08,Default,,0000,0000,0000,,as long as it's Dialogue: 0,1:12:16.08,1:12:18.56,Default,,0000,0000,0000,,named same in all different documents Dialogue: 0,1:12:18.56,1:12:20.72,Default,,0000,0000,0000,,we're golden right so now this arrow is Dialogue: 0,1:12:20.72,1:12:23.92,Default,,0000,0000,0000,,not following i think i can just Dialogue: 0,1:12:23.92,1:12:26.08,Default,,0000,0000,0000,,like tell it to follow like doing this Dialogue: 0,1:12:26.08,1:12:27.34,Default,,0000,0000,0000,,oh i love this program Dialogue: 0,1:12:27.34,1:12:30.24,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,1:12:30.24,1:12:31.12,Default,,0000,0000,0000,,so Dialogue: 0,1:12:31.12,1:12:33.12,Default,,0000,0000,0000,,simple Dialogue: 0,1:12:33.12,1:12:35.52,Default,,0000,0000,0000,,maybe i can reconnect this no that's Dialogue: 0,1:12:35.52,1:12:37.28,Default,,0000,0000,0000,,another one Dialogue: 0,1:12:37.28,1:12:39.92,Default,,0000,0000,0000,,let's undo that Dialogue: 0,1:12:39.92,1:12:43.92,Default,,0000,0000,0000,,can i oh look at this oh wow Dialogue: 0,1:12:43.92,1:12:45.60,Default,,0000,0000,0000,,but it's still there Dialogue: 0,1:12:45.60,1:12:48.48,Default,,0000,0000,0000,,and evo akerman i hate confluence it's Dialogue: 0,1:12:48.48,1:12:51.72,Default,,0000,0000,0000,,so useful Dialogue: 0,1:12:53.52,1:12:54.40,Default,,0000,0000,0000,,so Dialogue: 0,1:12:54.40,1:12:56.48,Default,,0000,0000,0000,,um Dialogue: 0,1:12:56.48,1:12:59.20,Default,,0000,0000,0000,,can i move Dialogue: 0,1:12:59.20,1:13:00.08,Default,,0000,0000,0000,,i Dialogue: 0,1:13:00.08,1:13:04.88,Default,,0000,0000,0000,,i'm not okay i click maybe i click this Dialogue: 0,1:13:04.88,1:13:06.72,Default,,0000,0000,0000,,maybe the easiest is just to delete the Dialogue: 0,1:13:06.72,1:13:10.16,Default,,0000,0000,0000,,arrow and draw a new one Dialogue: 0,1:13:12.56,1:13:13.44,Default,,0000,0000,0000,,so Dialogue: 0,1:13:13.44,1:13:14.56,Default,,0000,0000,0000,,um Dialogue: 0,1:13:14.56,1:13:16.84,Default,,0000,0000,0000,,what do we have more Dialogue: 0,1:13:16.84,1:13:21.12,Default,,0000,0000,0000,,um we have Dialogue: 0,1:13:22.64,1:13:26.56,Default,,0000,0000,0000,,music control system Dialogue: 0,1:13:26.56,1:13:29.12,Default,,0000,0000,0000,,and instrument module 5 if the frame is Dialogue: 0,1:13:29.12,1:13:31.12,Default,,0000,0000,0000,,counted as a system Dialogue: 0,1:13:31.12,1:13:34.08,Default,,0000,0000,0000,,and i'm gonna to deliberately add frame Dialogue: 0,1:13:34.08,1:13:35.68,Default,,0000,0000,0000,,last Dialogue: 0,1:13:35.68,1:13:36.09,Default,,0000,0000,0000,,um Dialogue: 0,1:13:36.09,1:13:37.100,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:13:38.00,1:13:42.72,Default,,0000,0000,0000,,o5 frame i think frame is a system Dialogue: 0,1:13:42.88,1:13:46.52,Default,,0000,0000,0000,,yes i love this Dialogue: 0,1:13:47.12,1:13:50.88,Default,,0000,0000,0000,,damian michalak let's jingle the hell Dialogue: 0,1:13:50.88,1:13:52.80,Default,,0000,0000,0000,,out of this street Dialogue: 0,1:13:52.80,1:13:54.96,Default,,0000,0000,0000,,thank you so much Dialogue: 0,1:13:54.96,1:13:57.28,Default,,0000,0000,0000,,you're so awesome you are Dialogue: 0,1:13:57.28,1:14:01.72,Default,,0000,0000,0000,,our viewers are the best yes Dialogue: 0,1:14:04.88,1:14:07.20,Default,,0000,0000,0000,,i can't Dialogue: 0,1:14:07.20,1:14:10.40,Default,,0000,0000,0000,,i'm like my my patients almost ran out Dialogue: 0,1:14:10.40,1:14:11.60,Default,,0000,0000,0000,,yesterday Dialogue: 0,1:14:11.60,1:14:14.32,Default,,0000,0000,0000,,and it seems like your patience is still Dialogue: 0,1:14:14.32,1:14:15.100,Default,,0000,0000,0000,,the patience of the viewers is still Dialogue: 0,1:14:16.00,1:14:18.32,Default,,0000,0000,0000,,like spot on yes Dialogue: 0,1:14:18.32,1:14:21.12,Default,,0000,0000,0000,,drive system instrument module music Dialogue: 0,1:14:21.12,1:14:22.80,Default,,0000,0000,0000,,control Dialogue: 0,1:14:22.80,1:14:25.04,Default,,0000,0000,0000,,um should i call this then Dialogue: 0,1:14:25.04,1:14:26.84,Default,,0000,0000,0000,,music Dialogue: 0,1:14:26.84,1:14:30.88,Default,,0000,0000,0000,,control mute system Dialogue: 0,1:14:33.60,1:14:36.16,Default,,0000,0000,0000,,and i'm going to Dialogue: 0,1:14:36.16,1:14:37.100,Default,,0000,0000,0000,,i think this is the easiest way to do Dialogue: 0,1:14:38.00,1:14:40.32,Default,,0000,0000,0000,,this i'm just reconnecting the arrows Dialogue: 0,1:14:40.32,1:14:43.84,Default,,0000,0000,0000,,connecting the dots right here Dialogue: 0,1:14:46.80,1:14:49.60,Default,,0000,0000,0000,,so this is not yet Dialogue: 0,1:14:49.60,1:14:51.84,Default,,0000,0000,0000,,um Dialogue: 0,1:14:51.84,1:14:55.36,Default,,0000,0000,0000,,this is not yet like a interface thing Dialogue: 0,1:14:55.36,1:14:57.92,Default,,0000,0000,0000,,now i'm just making um the this is a Dialogue: 0,1:14:57.92,1:15:00.56,Default,,0000,0000,0000,,product uh breakdown structure if you Dialogue: 0,1:15:00.56,1:15:01.84,Default,,0000,0000,0000,,would google that it would look like Dialogue: 0,1:15:01.84,1:15:03.44,Default,,0000,0000,0000,,this Dialogue: 0,1:15:03.44,1:15:05.44,Default,,0000,0000,0000,,um Dialogue: 0,1:15:05.44,1:15:07.12,Default,,0000,0000,0000,,yeah it looks Dialogue: 0,1:15:07.12,1:15:08.56,Default,,0000,0000,0000,,that's the great thing with this program Dialogue: 0,1:15:08.56,1:15:11.60,Default,,0000,0000,0000,,it looks professional immediately Dialogue: 0,1:15:11.60,1:15:12.96,Default,,0000,0000,0000,,yeah it looks like we know what we're Dialogue: 0,1:15:12.96,1:15:16.80,Default,,0000,0000,0000,,doing yes that's all we want right yes Dialogue: 0,1:15:16.80,1:15:17.06,Default,,0000,0000,0000,,um Dialogue: 0,1:15:17.06,1:15:18.24,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:15:18.24,1:15:20.88,Default,,0000,0000,0000,,but i want this arrow to go into the Dialogue: 0,1:15:20.88,1:15:25.48,Default,,0000,0000,0000,,middle of this oh yeah Dialogue: 0,1:15:30.32,1:15:32.56,Default,,0000,0000,0000,,but then Dialogue: 0,1:15:32.56,1:15:34.96,Default,,0000,0000,0000,,then it's going to be a can of worms to Dialogue: 0,1:15:34.96,1:15:38.20,Default,,0000,0000,0000,,kind of Dialogue: 0,1:15:38.56,1:15:41.28,Default,,0000,0000,0000,,to go further from here Dialogue: 0,1:15:41.28,1:15:44.16,Default,,0000,0000,0000,,i think will be Dialogue: 0,1:15:44.96,1:15:47.28,Default,,0000,0000,0000,,maybe what we should do here Dialogue: 0,1:15:47.28,1:15:51.80,Default,,0000,0000,0000,,is maybe just list our Dialogue: 0,1:15:52.24,1:15:57.12,Default,,0000,0000,0000,,what should we do here actually um Dialogue: 0,1:15:57.44,1:15:59.44,Default,,0000,0000,0000,,we have these nice ones vertical Dialogue: 0,1:15:59.44,1:16:02.44,Default,,0000,0000,0000,,container Dialogue: 0,1:16:08.32,1:16:10.72,Default,,0000,0000,0000,,so maybe if this is if this is our most Dialogue: 0,1:16:10.72,1:16:12.64,Default,,0000,0000,0000,,high level things i'm just going to try Dialogue: 0,1:16:12.64,1:16:15.20,Default,,0000,0000,0000,,something uh Dialogue: 0,1:16:15.20,1:16:17.68,Default,,0000,0000,0000,,drive Dialogue: 0,1:16:17.76,1:16:20.56,Default,,0000,0000,0000,,i was inspired by um the the suggestion Dialogue: 0,1:16:20.56,1:16:21.92,Default,,0000,0000,0000,,we had Dialogue: 0,1:16:21.92,1:16:23.100,Default,,0000,0000,0000,,i think vertical containers were used Dialogue: 0,1:16:24.00,1:16:27.68,Default,,0000,0000,0000,,what is this minus ah ah you can hide it Dialogue: 0,1:16:27.68,1:16:30.96,Default,,0000,0000,0000,,beautiful oh great Dialogue: 0,1:16:30.96,1:16:32.24,Default,,0000,0000,0000,,so Dialogue: 0,1:16:32.24,1:16:33.52,Default,,0000,0000,0000,,and then i think Dialogue: 0,1:16:33.52,1:16:35.36,Default,,0000,0000,0000,,oh no Dialogue: 0,1:16:35.36,1:16:38.16,Default,,0000,0000,0000,,so this is basically just Dialogue: 0,1:16:38.16,1:16:39.84,Default,,0000,0000,0000,,ah wait Dialogue: 0,1:16:39.84,1:16:41.60,Default,,0000,0000,0000,,okay and there's Dialogue: 0,1:16:41.60,1:16:43.52,Default,,0000,0000,0000,,we have to do it like this Dialogue: 0,1:16:43.52,1:16:48.04,Default,,0000,0000,0000,,i thought it was like text in here Dialogue: 0,1:16:48.40,1:16:51.68,Default,,0000,0000,0000,,so maybe this is not a good idea Dialogue: 0,1:16:51.68,1:16:54.48,Default,,0000,0000,0000,,o101 Dialogue: 0,1:16:54.48,1:16:56.96,Default,,0000,0000,0000,,crank Dialogue: 0,1:16:57.12,1:16:59.92,Default,,0000,0000,0000,,oh it's not contained Dialogue: 0,1:16:59.92,1:17:01.68,Default,,0000,0000,0000,,where's constraints Dialogue: 0,1:17:01.68,1:17:03.84,Default,,0000,0000,0000,,no it's not it's not Dialogue: 0,1:17:03.84,1:17:06.32,Default,,0000,0000,0000,,it's not what i thought it was Dialogue: 0,1:17:06.32,1:17:08.56,Default,,0000,0000,0000,,i thought it was a list Dialogue: 0,1:17:08.56,1:17:09.68,Default,,0000,0000,0000,,tool Dialogue: 0,1:17:09.68,1:17:10.72,Default,,0000,0000,0000,,to this Dialogue: 0,1:17:10.72,1:17:13.04,Default,,0000,0000,0000,,list Dialogue: 0,1:17:15.04,1:17:18.32,Default,,0000,0000,0000,,how to make another item Dialogue: 0,1:17:20.00,1:17:23.12,Default,,0000,0000,0000,,this is oh Dialogue: 0,1:17:27.68,1:17:31.72,Default,,0000,0000,0000,,how do i make an item Dialogue: 0,1:17:32.00,1:17:34.80,Default,,0000,0000,0000,,copy paste Dialogue: 0,1:17:34.96,1:17:37.28,Default,,0000,0000,0000,,yeah Dialogue: 0,1:17:37.60,1:17:39.20,Default,,0000,0000,0000,,copy paste now Dialogue: 0,1:17:39.20,1:17:41.20,Default,,0000,0000,0000,,you yash has a tip for you there at Dialogue: 0,1:17:41.20,1:17:43.44,Default,,0000,0000,0000,,first it should stay with one box per Dialogue: 0,1:17:43.44,1:17:44.40,Default,,0000,0000,0000,,item Dialogue: 0,1:17:44.40,1:17:46.24,Default,,0000,0000,0000,,later you can add them together for Dialogue: 0,1:17:46.24,1:17:49.44,Default,,0000,0000,0000,,better visibility Dialogue: 0,1:17:50.56,1:17:52.88,Default,,0000,0000,0000,,can i Dialogue: 0,1:17:55.36,1:17:56.96,Default,,0000,0000,0000,,at first you should say one books per Dialogue: 0,1:17:56.96,1:18:00.16,Default,,0000,0000,0000,,item later you can add them yeah so Dialogue: 0,1:18:00.16,1:18:01.76,Default,,0000,0000,0000,,what i'm building here is not really Dialogue: 0,1:18:01.76,1:18:04.48,Default,,0000,0000,0000,,like um Dialogue: 0,1:18:04.80,1:18:06.40,Default,,0000,0000,0000,,right now i'm not doing the interfaces Dialogue: 0,1:18:06.40,1:18:08.96,Default,,0000,0000,0000,,now i'm doing the very very very first Dialogue: 0,1:18:08.96,1:18:11.04,Default,,0000,0000,0000,,page of the whole machine Dialogue: 0,1:18:11.04,1:18:13.92,Default,,0000,0000,0000,,and i thought that maybe Dialogue: 0,1:18:13.92,1:18:16.64,Default,,0000,0000,0000,,to make this page a little bit more uh Dialogue: 0,1:18:16.64,1:18:18.08,Default,,0000,0000,0000,,useful Dialogue: 0,1:18:18.08,1:18:20.72,Default,,0000,0000,0000,,i think it could be a good place to list Dialogue: 0,1:18:20.72,1:18:24.56,Default,,0000,0000,0000,,all the subsystems and then we go Dialogue: 0,1:18:24.88,1:18:26.56,Default,,0000,0000,0000,,so i'm going to show you what i mean Dialogue: 0,1:18:26.56,1:18:28.24,Default,,0000,0000,0000,,i'm i'm not going to drive Dialogue: 0,1:18:28.24,1:18:30.16,Default,,0000,0000,0000,,draw more arrows here Dialogue: 0,1:18:30.16,1:18:31.68,Default,,0000,0000,0000,,um Dialogue: 0,1:18:31.68,1:18:34.16,Default,,0000,0000,0000,,it's basically just a list Dialogue: 0,1:18:34.16,1:18:36.56,Default,,0000,0000,0000,,and then we're going to make a Dialogue: 0,1:18:36.56,1:18:40.56,Default,,0000,0000,0000,,new map for the drive system Dialogue: 0,1:18:40.56,1:18:43.84,Default,,0000,0000,0000,,so i take this away Dialogue: 0,1:18:47.04,1:18:48.72,Default,,0000,0000,0000,,and then we have here on item one we Dialogue: 0,1:18:48.72,1:18:51.96,Default,,0000,0000,0000,,have crank Dialogue: 0,1:18:57.36,1:19:00.56,Default,,0000,0000,0000,,or why actually no then we have to put Dialogue: 0,1:19:00.56,1:19:02.08,Default,,0000,0000,0000,,two things Dialogue: 0,1:19:02.08,1:19:05.20,Default,,0000,0000,0000,,at the same place let's not do that Dialogue: 0,1:19:05.20,1:19:06.08,Default,,0000,0000,0000,,wow Dialogue: 0,1:19:06.08,1:19:09.84,Default,,0000,0000,0000,,let's let's just say Dialogue: 0,1:19:16.08,1:19:17.63,Default,,0000,0000,0000,,hmm Dialogue: 0,1:19:17.63,1:19:19.68,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:19:19.68,1:19:22.56,Default,,0000,0000,0000,,okay maybe i should keep on going here Dialogue: 0,1:19:22.56,1:19:26.32,Default,,0000,0000,0000,,and i just have to let everything expand Dialogue: 0,1:19:26.32,1:19:28.88,Default,,0000,0000,0000,,so then it's the question is Dialogue: 0,1:19:28.88,1:19:32.08,Default,,0000,0000,0000,,i never did something like this i don't Dialogue: 0,1:19:32.08,1:19:35.28,Default,,0000,0000,0000,,i don't know how to plan for like future Dialogue: 0,1:19:35.28,1:19:38.40,Default,,0000,0000,0000,,um and in new york continues there yes Dialogue: 0,1:19:38.40,1:19:39.92,Default,,0000,0000,0000,,that's exactly the reason why it's the Dialogue: 0,1:19:39.92,1:19:42.40,Default,,0000,0000,0000,,first page keep it simple and then add Dialogue: 0,1:19:42.40,1:19:44.96,Default,,0000,0000,0000,,to it yeah Dialogue: 0,1:19:44.96,1:19:47.28,Default,,0000,0000,0000,,um Dialogue: 0,1:19:48.24,1:19:50.08,Default,,0000,0000,0000,,but this first page is telling us a Dialogue: 0,1:19:50.08,1:19:52.96,Default,,0000,0000,0000,,little bit too little Dialogue: 0,1:19:52.96,1:19:54.24,Default,,0000,0000,0000,,um Dialogue: 0,1:19:54.24,1:19:56.40,Default,,0000,0000,0000,,and i will be a bad host right now and Dialogue: 0,1:19:56.40,1:19:58.40,Default,,0000,0000,0000,,derail you slightly i just want to give Dialogue: 0,1:19:58.40,1:20:01.76,Default,,0000,0000,0000,,a little tease here we should do a Dialogue: 0,1:20:01.76,1:20:04.48,Default,,0000,0000,0000,,design review pretty soon but i just i Dialogue: 0,1:20:04.48,1:20:07.28,Default,,0000,0000,0000,,saw a new image from ralph appearing in Dialogue: 0,1:20:07.28,1:20:08.88,Default,,0000,0000,0000,,dropbox Dialogue: 0,1:20:08.88,1:20:10.80,Default,,0000,0000,0000,,i always get excited when ralph does Dialogue: 0,1:20:10.80,1:20:13.12,Default,,0000,0000,0000,,something new oh that's fantastic that's Dialogue: 0,1:20:13.12,1:20:15.100,Default,,0000,0000,0000,,cool bro that's actually pretty close Dialogue: 0,1:20:16.00,1:20:19.28,Default,,0000,0000,0000,,too to what i have in mind that's so Dialogue: 0,1:20:19.28,1:20:21.28,Default,,0000,0000,0000,,badass although i don't think i will Dialogue: 0,1:20:21.28,1:20:23.28,Default,,0000,0000,0000,,make it circular i think it will make it Dialogue: 0,1:20:23.28,1:20:25.52,Default,,0000,0000,0000,,fantastic ralph to see your your you're Dialogue: 0,1:20:25.52,1:20:27.60,Default,,0000,0000,0000,,back at it we will soon do a stream to Dialogue: 0,1:20:27.60,1:20:29.52,Default,,0000,0000,0000,,go through all the submissions that's Dialogue: 0,1:20:29.52,1:20:31.76,Default,,0000,0000,0000,,come yeah into the dropbox it's fun it's Dialogue: 0,1:20:31.76,1:20:33.44,Default,,0000,0000,0000,,fun to see a picture like that from time Dialogue: 0,1:20:33.44,1:20:36.96,Default,,0000,0000,0000,,to time you're welcome to derail us Dialogue: 0,1:20:36.96,1:20:39.100,Default,,0000,0000,0000,,i have to gather my thoughts around uh Dialogue: 0,1:20:40.00,1:20:43.20,Default,,0000,0000,0000,,if i should continue on this page or if Dialogue: 0,1:20:43.20,1:20:45.36,Default,,0000,0000,0000,,um Dialogue: 0,1:20:45.36,1:20:47.84,Default,,0000,0000,0000,,um Dialogue: 0,1:20:49.84,1:20:51.84,Default,,0000,0000,0000,,probably there will never be Dialogue: 0,1:20:51.84,1:20:53.84,Default,,0000,0000,0000,,the whole idea here well of course there Dialogue: 0,1:20:53.84,1:20:57.52,Default,,0000,0000,0000,,will be interfaces between them Dialogue: 0,1:20:57.52,1:21:00.52,Default,,0000,0000,0000,,um Dialogue: 0,1:21:04.56,1:21:06.16,Default,,0000,0000,0000,,so first of all let's talk about the Dialogue: 0,1:21:06.16,1:21:08.72,Default,,0000,0000,0000,,numbering so if the drive system is the Dialogue: 0,1:21:08.72,1:21:10.12,Default,,0000,0000,0000,,most Dialogue: 0,1:21:10.12,1:21:12.84,Default,,0000,0000,0000,,fundamental Dialogue: 0,1:21:12.84,1:21:17.12,Default,,0000,0000,0000,,um i think actually Dialogue: 0,1:21:17.44,1:21:20.40,Default,,0000,0000,0000,,what's your instruments Dialogue: 0,1:21:20.40,1:21:22.16,Default,,0000,0000,0000,,what is most fundamental hana's Dialogue: 0,1:21:22.16,1:21:26.00,Default,,0000,0000,0000,,instruments or the drive system Dialogue: 0,1:21:27.36,1:21:30.88,Default,,0000,0000,0000,,or the music control system Dialogue: 0,1:21:32.64,1:21:34.32,Default,,0000,0000,0000,,well it's got to be the drive system Dialogue: 0,1:21:34.32,1:21:36.56,Default,,0000,0000,0000,,right Dialogue: 0,1:21:38.24,1:21:41.44,Default,,0000,0000,0000,,since it is a marble machine Dialogue: 0,1:21:41.44,1:21:43.60,Default,,0000,0000,0000,,it's a marble machine that plays music Dialogue: 0,1:21:43.60,1:21:46.40,Default,,0000,0000,0000,,so the machine part first Dialogue: 0,1:21:46.40,1:21:48.40,Default,,0000,0000,0000,,drive system Dialogue: 0,1:21:48.40,1:21:49.92,Default,,0000,0000,0000,,and then Dialogue: 0,1:21:49.92,1:21:51.76,Default,,0000,0000,0000,,instruments and then instruments and Dialogue: 0,1:21:51.76,1:21:55.08,Default,,0000,0000,0000,,it's going to rename Dialogue: 0,1:21:59.04,1:22:01.28,Default,,0000,0000,0000,,instruments Dialogue: 0,1:22:01.28,1:22:02.56,Default,,0000,0000,0000,,one Dialogue: 0,1:22:02.56,1:22:04.40,Default,,0000,0000,0000,,oh sorry Dialogue: 0,1:22:04.40,1:22:07.36,Default,,0000,0000,0000,,so the two was correct already Dialogue: 0,1:22:07.36,1:22:10.80,Default,,0000,0000,0000,,and what did i just remove marble Dialogue: 0,1:22:10.80,1:22:13.28,Default,,0000,0000,0000,,thank you Dialogue: 0,1:22:13.76,1:22:16.64,Default,,0000,0000,0000,,so that's that should be here actually Dialogue: 0,1:22:16.64,1:22:17.76,Default,,0000,0000,0000,,uh Dialogue: 0,1:22:17.76,1:22:21.12,Default,,0000,0000,0000,,marble cycle Dialogue: 0,1:22:21.12,1:22:22.80,Default,,0000,0000,0000,,and then we do Dialogue: 0,1:22:22.80,1:22:25.52,Default,,0000,0000,0000,,music controls Dialogue: 0,1:22:25.52,1:22:28.96,Default,,0000,0000,0000,,music control Dialogue: 0,1:22:29.92,1:22:32.24,Default,,0000,0000,0000,,frame Dialogue: 0,1:22:33.68,1:22:37.08,Default,,0000,0000,0000,,this is good Dialogue: 0,1:22:42.64,1:22:44.96,Default,,0000,0000,0000,,oh we have grid lines and everything Dialogue: 0,1:22:44.96,1:22:47.04,Default,,0000,0000,0000,,i love it Dialogue: 0,1:22:47.04,1:22:49.60,Default,,0000,0000,0000,,there we have cognomarco also you can Dialogue: 0,1:22:49.60,1:22:51.68,Default,,0000,0000,0000,,add remove replace instruments you Dialogue: 0,1:22:51.68,1:22:53.84,Default,,0000,0000,0000,,cannot if you don't have a drive system Dialogue: 0,1:22:53.84,1:22:54.72,Default,,0000,0000,0000,,so Dialogue: 0,1:22:54.72,1:22:57.84,Default,,0000,0000,0000,,yes drive system first awesome Dialogue: 0,1:22:57.84,1:22:58.56,Default,,0000,0000,0000,,so Dialogue: 0,1:22:58.56,1:23:01.44,Default,,0000,0000,0000,,now i'm i just have to think Dialogue: 0,1:23:01.44,1:23:03.76,Default,,0000,0000,0000,,um Dialogue: 0,1:23:03.92,1:23:06.32,Default,,0000,0000,0000,,though Dialogue: 0,1:23:06.32,1:23:09.04,Default,,0000,0000,0000,,what do i want to achieve right now i Dialogue: 0,1:23:09.04,1:23:12.24,Default,,0000,0000,0000,,want to achieve greatness Dialogue: 0,1:23:12.24,1:23:14.32,Default,,0000,0000,0000,,i want to achieve the sub Dialogue: 0,1:23:14.32,1:23:16.32,Default,,0000,0000,0000,,components which means that i'm going to Dialogue: 0,1:23:16.32,1:23:18.40,Default,,0000,0000,0000,,keep on building here Dialogue: 0,1:23:18.40,1:23:19.36,Default,,0000,0000,0000,,um Dialogue: 0,1:23:19.36,1:23:22.96,Default,,0000,0000,0000,,because i also saw that you can expand Dialogue: 0,1:23:22.96,1:23:25.20,Default,,0000,0000,0000,,so Dialogue: 0,1:23:28.16,1:23:30.64,Default,,0000,0000,0000,,oh we should fix the air humidifier it's Dialogue: 0,1:23:30.64,1:23:32.88,Default,,0000,0000,0000,,warm in here now Dialogue: 0,1:23:32.88,1:23:35.52,Default,,0000,0000,0000,,is it not is it is the water out yeah Dialogue: 0,1:23:35.52,1:23:38.32,Default,,0000,0000,0000,,okay i can't fix it you know Dialogue: 0,1:23:38.32,1:23:41.92,Default,,0000,0000,0000,,i'm mr multitask Dialogue: 0,1:23:42.00,1:23:44.48,Default,,0000,0000,0000,,i will do it for you your brain needs Dialogue: 0,1:23:44.48,1:23:46.24,Default,,0000,0000,0000,,some Dialogue: 0,1:23:46.24,1:23:49.24,Default,,0000,0000,0000,,humidity Dialogue: 0,1:23:49.28,1:23:50.88,Default,,0000,0000,0000,,i think so Dialogue: 0,1:23:50.88,1:23:53.52,Default,,0000,0000,0000,,i think well so oh yeah so we talked Dialogue: 0,1:23:53.52,1:23:56.88,Default,,0000,0000,0000,,about making one diagram per tree level Dialogue: 0,1:23:56.88,1:23:58.56,Default,,0000,0000,0000,,yeah so that was actually the plan we Dialogue: 0,1:23:58.56,1:24:00.96,Default,,0000,0000,0000,,had okay so now i'm back to we already Dialogue: 0,1:24:00.96,1:24:02.56,Default,,0000,0000,0000,,decided on this Dialogue: 0,1:24:02.56,1:24:04.96,Default,,0000,0000,0000,,this page is done Dialogue: 0,1:24:04.96,1:24:07.20,Default,,0000,0000,0000,,um Dialogue: 0,1:24:09.28,1:24:10.80,Default,,0000,0000,0000,,this page is done Dialogue: 0,1:24:10.80,1:24:12.80,Default,,0000,0000,0000,,and then we can actually okay so now i Dialogue: 0,1:24:12.80,1:24:14.32,Default,,0000,0000,0000,,know what i'm doing Dialogue: 0,1:24:14.32,1:24:18.16,Default,,0000,0000,0000,,we can go to our uh let me Dialogue: 0,1:24:18.16,1:24:21.20,Default,,0000,0000,0000,,see what i did there Dialogue: 0,1:24:22.88,1:24:27.00,Default,,0000,0000,0000,,i'm just going to do this Dialogue: 0,1:24:31.84,1:24:34.48,Default,,0000,0000,0000,,and i'm going to open here the product Dialogue: 0,1:24:34.48,1:24:37.20,Default,,0000,0000,0000,,breakdown system Dialogue: 0,1:24:37.20,1:24:39.36,Default,,0000,0000,0000,,so Dialogue: 0,1:24:40.32,1:24:42.48,Default,,0000,0000,0000,,i'm just going to translate Dialogue: 0,1:24:42.48,1:24:45.60,Default,,0000,0000,0000,,what we just done into here Dialogue: 0,1:24:45.60,1:24:49.28,Default,,0000,0000,0000,,um these were your sketches Dialogue: 0,1:24:49.68,1:24:51.60,Default,,0000,0000,0000,,so i'm gonna resolve these comments Dialogue: 0,1:24:51.60,1:24:53.76,Default,,0000,0000,0000,,great comments Dialogue: 0,1:24:53.76,1:24:55.76,Default,,0000,0000,0000,,first draw for interaction unfinished Dialogue: 0,1:24:55.76,1:24:56.80,Default,,0000,0000,0000,,yet Dialogue: 0,1:24:56.80,1:25:00.32,Default,,0000,0000,0000,,oh jean has created something Dialogue: 0,1:25:00.32,1:25:02.64,Default,,0000,0000,0000,,um Dialogue: 0,1:25:04.00,1:25:04.96,Default,,0000,0000,0000,,cool Dialogue: 0,1:25:04.96,1:25:06.88,Default,,0000,0000,0000,,programming group motorcycling loop Dialogue: 0,1:25:06.88,1:25:10.16,Default,,0000,0000,0000,,group rhythmic group actor actor Dialogue: 0,1:25:10.16,1:25:13.60,Default,,0000,0000,0000,,audio equipment yeah so this is Dialogue: 0,1:25:13.60,1:25:15.84,Default,,0000,0000,0000,,this is super good example jean because Dialogue: 0,1:25:15.84,1:25:20.72,Default,,0000,0000,0000,,you will see that this will explode um Dialogue: 0,1:25:22.88,1:25:25.28,Default,,0000,0000,0000,,this map will explode so fast because Dialogue: 0,1:25:25.28,1:25:27.36,Default,,0000,0000,0000,,the machine is so huge Dialogue: 0,1:25:27.36,1:25:29.68,Default,,0000,0000,0000,,um so it's a super good visualization Dialogue: 0,1:25:29.68,1:25:30.64,Default,,0000,0000,0000,,why we're Dialogue: 0,1:25:30.64,1:25:32.72,Default,,0000,0000,0000,,like only gonna keep the pages like this Dialogue: 0,1:25:32.72,1:25:35.60,Default,,0000,0000,0000,,and then make a separate page for each Dialogue: 0,1:25:35.60,1:25:36.56,Default,,0000,0000,0000,,group Dialogue: 0,1:25:36.56,1:25:39.20,Default,,0000,0000,0000,,i hope this will be um this will work Dialogue: 0,1:25:39.20,1:25:41.84,Default,,0000,0000,0000,,good Dialogue: 0,1:25:46.24,1:25:48.48,Default,,0000,0000,0000,,so Dialogue: 0,1:25:50.96,1:25:54.76,Default,,0000,0000,0000,,let's remove this Dialogue: 0,1:26:02.80,1:26:05.28,Default,,0000,0000,0000,,thank you Dialogue: 0,1:26:06.00,1:26:09.40,Default,,0000,0000,0000,,so we have Dialogue: 0,1:26:20.24,1:26:23.12,Default,,0000,0000,0000,,oh ralph winkelmeier Dialogue: 0,1:26:23.12,1:26:25.20,Default,,0000,0000,0000,,thanks a lot modeling with the existing Dialogue: 0,1:26:25.20,1:26:28.08,Default,,0000,0000,0000,,mmx cad files as a base is a pleasure Dialogue: 0,1:26:28.08,1:26:30.88,Default,,0000,0000,0000,,and makes real fun Dialogue: 0,1:26:30.88,1:26:33.36,Default,,0000,0000,0000,,ralph this is my dream to share the cad Dialogue: 0,1:26:33.36,1:26:36.08,Default,,0000,0000,0000,,and people hacking hacking with it i Dialogue: 0,1:26:36.08,1:26:37.44,Default,,0000,0000,0000,,love it and it's going to be so fun i'm Dialogue: 0,1:26:37.44,1:26:38.88,Default,,0000,0000,0000,,going to share the whole cats throughout Dialogue: 0,1:26:38.88,1:26:40.56,Default,,0000,0000,0000,,the whole project so it's going to be Dialogue: 0,1:26:40.56,1:26:42.24,Default,,0000,0000,0000,,more and more fun when we have some like Dialogue: 0,1:26:42.24,1:26:43.92,Default,,0000,0000,0000,,real cat but you're already playing Dialogue: 0,1:26:43.92,1:26:45.100,Default,,0000,0000,0000,,around with it makes me so happy and Dialogue: 0,1:26:46.00,1:26:48.16,Default,,0000,0000,0000,,it's it's very inspiring for me to see Dialogue: 0,1:26:48.16,1:26:49.20,Default,,0000,0000,0000,,so Dialogue: 0,1:26:49.20,1:26:51.68,Default,,0000,0000,0000,,thanks for thanks for um Dialogue: 0,1:26:51.68,1:26:53.44,Default,,0000,0000,0000,,collaborating on this and con Dialogue: 0,1:26:53.44,1:26:56.16,Default,,0000,0000,0000,,contributing Dialogue: 0,1:26:56.24,1:26:58.64,Default,,0000,0000,0000,,um it also makes me feel that i'm not so Dialogue: 0,1:26:58.64,1:27:00.96,Default,,0000,0000,0000,,crazy or anyway there are other people Dialogue: 0,1:27:00.96,1:27:03.36,Default,,0000,0000,0000,,as crazy as i am Dialogue: 0,1:27:03.36,1:27:04.96,Default,,0000,0000,0000,,out there Dialogue: 0,1:27:04.96,1:27:07.84,Default,,0000,0000,0000,,all of us take it as a compliment Dialogue: 0,1:27:07.84,1:27:11.24,Default,,0000,0000,0000,,uh instruments Dialogue: 0,1:27:14.16,1:27:16.64,Default,,0000,0000,0000,,marble cycle you know what Dialogue: 0,1:27:16.64,1:27:19.44,Default,,0000,0000,0000,,this is so cool because Dialogue: 0,1:27:19.44,1:27:21.12,Default,,0000,0000,0000,,the first machine was divided on Dialogue: 0,1:27:21.12,1:27:22.64,Default,,0000,0000,0000,,physical Dialogue: 0,1:27:22.64,1:27:24.08,Default,,0000,0000,0000,,um Dialogue: 0,1:27:24.08,1:27:26.48,Default,,0000,0000,0000,,physical place the pbs on Dialogue: 0,1:27:26.48,1:27:30.96,Default,,0000,0000,0000,,on mmx this is much better Dialogue: 0,1:27:30.96,1:27:32.96,Default,,0000,0000,0000,,music control Dialogue: 0,1:27:32.96,1:27:34.56,Default,,0000,0000,0000,,and this will also be the way we are Dialogue: 0,1:27:34.56,1:27:36.08,Default,,0000,0000,0000,,going to structure the design Dialogue: 0,1:27:36.08,1:27:38.64,Default,,0000,0000,0000,,requirements Dialogue: 0,1:27:38.64,1:27:40.96,Default,,0000,0000,0000,,let's see cogno marco is wilson all Dialogue: 0,1:27:40.96,1:27:44.40,Default,,0000,0000,0000,,right with humidity and that's uh look Dialogue: 0,1:27:44.40,1:27:46.96,Default,,0000,0000,0000,,he looks happy enough he's not fine with Dialogue: 0,1:27:46.96,1:27:49.28,Default,,0000,0000,0000,,humility though Dialogue: 0,1:27:49.28,1:27:51.28,Default,,0000,0000,0000,,definitely not there that's not his Dialogue: 0,1:27:51.28,1:27:53.76,Default,,0000,0000,0000,,strong sign he pulled the poster down Dialogue: 0,1:27:53.76,1:27:56.80,Default,,0000,0000,0000,,tonight yeah enraged look that crashes Dialogue: 0,1:27:56.80,1:27:59.52,Default,,0000,0000,0000,,this dude all the time in a fit of rage Dialogue: 0,1:27:59.52,1:28:00.48,Default,,0000,0000,0000,,yeah Dialogue: 0,1:28:00.48,1:28:01.92,Default,,0000,0000,0000,,and as soon as the camera's pointing at Dialogue: 0,1:28:01.92,1:28:05.04,Default,,0000,0000,0000,,him he's just smiling Dialogue: 0,1:28:09.28,1:28:11.60,Default,,0000,0000,0000,,so Dialogue: 0,1:28:11.60,1:28:13.92,Default,,0000,0000,0000,,okay that took me some time but we have Dialogue: 0,1:28:13.92,1:28:16.56,Default,,0000,0000,0000,,something very foundational Dialogue: 0,1:28:16.56,1:28:18.40,Default,,0000,0000,0000,,um Dialogue: 0,1:28:18.40,1:28:20.80,Default,,0000,0000,0000,,but we can't have this the yellow is in Dialogue: 0,1:28:20.80,1:28:23.92,Default,,0000,0000,0000,,on so there we go oh wait Dialogue: 0,1:28:23.92,1:28:26.24,Default,,0000,0000,0000,,wait Dialogue: 0,1:28:26.84,1:28:29.20,Default,,0000,0000,0000,,um there we go Dialogue: 0,1:28:29.20,1:28:31.92,Default,,0000,0000,0000,,so this is i think a fantastic Dialogue: 0,1:28:31.92,1:28:33.100,Default,,0000,0000,0000,,foundation we have laid down Dialogue: 0,1:28:34.00,1:28:35.44,Default,,0000,0000,0000,,um Dialogue: 0,1:28:35.44,1:28:39.20,Default,,0000,0000,0000,,so let's start to fleshing out Dialogue: 0,1:28:39.20,1:28:41.76,Default,,0000,0000,0000,,o1 drive system Dialogue: 0,1:28:41.76,1:28:45.76,Default,,0000,0000,0000,,i should probably keep all this smaller Dialogue: 0,1:28:45.76,1:28:47.68,Default,,0000,0000,0000,,i found this Dialogue: 0,1:28:47.68,1:28:50.16,Default,,0000,0000,0000,,really nice from robert james Dialogue: 0,1:28:50.16,1:28:52.72,Default,,0000,0000,0000,,wanted to share that why what you've Dialogue: 0,1:28:52.72,1:28:54.96,Default,,0000,0000,0000,,been doing the last few weeks is called Dialogue: 0,1:28:54.96,1:28:56.56,Default,,0000,0000,0000,,diverging Dialogue: 0,1:28:56.56,1:28:57.100,Default,,0000,0000,0000,,now you will start the process of Dialogue: 0,1:28:58.00,1:29:00.40,Default,,0000,0000,0000,,converging exploring wide before Dialogue: 0,1:29:00.40,1:29:03.36,Default,,0000,0000,0000,,funneling down Dialogue: 0,1:29:03.76,1:29:05.60,Default,,0000,0000,0000,,that is so interesting so i think what Dialogue: 0,1:29:05.60,1:29:07.68,Default,,0000,0000,0000,,you mean robert thank you for for that Dialogue: 0,1:29:07.68,1:29:08.72,Default,,0000,0000,0000,,is like Dialogue: 0,1:29:08.72,1:29:11.84,Default,,0000,0000,0000,,we've been in Dialogue: 0,1:29:12.00,1:29:13.84,Default,,0000,0000,0000,,like uh Dialogue: 0,1:29:13.84,1:29:16.72,Default,,0000,0000,0000,,everything is possible kind of diverging Dialogue: 0,1:29:16.72,1:29:19.20,Default,,0000,0000,0000,,out looking at everything and now we Dialogue: 0,1:29:19.20,1:29:20.24,Default,,0000,0000,0000,,take it Dialogue: 0,1:29:20.24,1:29:22.24,Default,,0000,0000,0000,,you already said it but i'm just i'm Dialogue: 0,1:29:22.24,1:29:24.80,Default,,0000,0000,0000,,repeating it so now we're trying to Dialogue: 0,1:29:24.80,1:29:26.24,Default,,0000,0000,0000,,narrow down Dialogue: 0,1:29:26.24,1:29:28.96,Default,,0000,0000,0000,,and converging what can you can you look Dialogue: 0,1:29:28.96,1:29:31.04,Default,,0000,0000,0000,,at what converging means Dialogue: 0,1:29:31.04,1:29:32.32,Default,,0000,0000,0000,,isn't that when you're collecting Dialogue: 0,1:29:32.32,1:29:33.68,Default,,0000,0000,0000,,everything Dialogue: 0,1:29:33.68,1:29:35.60,Default,,0000,0000,0000,,this is something with narrow down but Dialogue: 0,1:29:35.60,1:29:38.40,Default,,0000,0000,0000,,let's let's get let's get some wikipedia Dialogue: 0,1:29:38.40,1:29:40.88,Default,,0000,0000,0000,,in there Dialogue: 0,1:29:46.48,1:29:48.32,Default,,0000,0000,0000,,i'm gonna prepare for some more space Dialogue: 0,1:29:48.32,1:29:52.68,Default,,0000,0000,0000,,here let's see if this works Dialogue: 0,1:29:53.12,1:29:54.72,Default,,0000,0000,0000,,in mathematics Dialogue: 0,1:29:54.72,1:29:57.28,Default,,0000,0000,0000,,it's approximate in the sum of its terms Dialogue: 0,1:29:57.28,1:30:01.64,Default,,0000,0000,0000,,towards a definite limit Dialogue: 0,1:30:07.04,1:30:09.68,Default,,0000,0000,0000,,come together ah come together meet Dialogue: 0,1:30:09.68,1:30:12.80,Default,,0000,0000,0000,,converging paths Dialogue: 0,1:30:14.64,1:30:17.20,Default,,0000,0000,0000,,this is a sedone Dialogue: 0,1:30:17.20,1:30:18.96,Default,,0000,0000,0000,,i fiddled around with the program online Dialogue: 0,1:30:18.96,1:30:20.56,Default,,0000,0000,0000,,and apparently you can create second Dialogue: 0,1:30:20.56,1:30:22.40,Default,,0000,0000,0000,,pages and link them so you can create Dialogue: 0,1:30:22.40,1:30:24.72,Default,,0000,0000,0000,,basically endless sub pages gives you Dialogue: 0,1:30:24.72,1:30:28.48,Default,,0000,0000,0000,,the luxury luxury to just plan Dialogue: 0,1:30:28.48,1:30:29.44,Default,,0000,0000,0000,,great Dialogue: 0,1:30:29.44,1:30:32.84,Default,,0000,0000,0000,,ah so you can link Dialogue: 0,1:30:32.84,1:30:36.32,Default,,0000,0000,0000,,them so Dialogue: 0,1:30:36.72,1:30:38.96,Default,,0000,0000,0000,,because why what i'm stuck here is that Dialogue: 0,1:30:38.96,1:30:41.92,Default,,0000,0000,0000,,are we gonna make like 100 boxes down Dialogue: 0,1:30:41.92,1:30:44.08,Default,,0000,0000,0000,,here like this and draw arrows from the Dialogue: 0,1:30:44.08,1:30:45.100,Default,,0000,0000,0000,,drive system to all these Dialogue: 0,1:30:46.00,1:30:47.68,Default,,0000,0000,0000,,that's that's Dialogue: 0,1:30:47.68,1:30:49.60,Default,,0000,0000,0000,,that's what i like to do but it's going Dialogue: 0,1:30:49.60,1:30:50.96,Default,,0000,0000,0000,,to be Dialogue: 0,1:30:50.96,1:30:53.12,Default,,0000,0000,0000,,it's going to be right we're going to Dialogue: 0,1:30:53.12,1:30:58.24,Default,,0000,0000,0000,,run out of space fast bernard but downed Dialogue: 0,1:30:58.24,1:30:59.100,Default,,0000,0000,0000,,bad beyond Dialogue: 0,1:31:00.00,1:31:01.76,Default,,0000,0000,0000,,trying to drag the list into the Dialogue: 0,1:31:01.76,1:31:03.100,Default,,0000,0000,0000,,container that you deleted then you can Dialogue: 0,1:31:04.00,1:31:06.56,Default,,0000,0000,0000,,open and collapse the container Dialogue: 0,1:31:06.56,1:31:08.32,Default,,0000,0000,0000,,yeah Dialogue: 0,1:31:08.32,1:31:11.36,Default,,0000,0000,0000,,that was a container idea i want to try Dialogue: 0,1:31:11.36,1:31:14.00,Default,,0000,0000,0000,,to stay Dialogue: 0,1:31:14.88,1:31:16.48,Default,,0000,0000,0000,,i want to try either Dialogue: 0,1:31:16.48,1:31:18.48,Default,,0000,0000,0000,,either we should do this Dialogue: 0,1:31:18.48,1:31:20.08,Default,,0000,0000,0000,,or we're going to try to make a second Dialogue: 0,1:31:20.08,1:31:23.44,Default,,0000,0000,0000,,page and somehow Dialogue: 0,1:31:24.32,1:31:26.56,Default,,0000,0000,0000,,okay Dialogue: 0,1:31:27.44,1:31:29.52,Default,,0000,0000,0000,,to convert just to approach a common Dialogue: 0,1:31:29.52,1:31:30.96,Default,,0000,0000,0000,,point Dialogue: 0,1:31:30.96,1:31:32.24,Default,,0000,0000,0000,,ah cool Dialogue: 0,1:31:32.24,1:31:34.80,Default,,0000,0000,0000,,uh like everyone was converging around Dialogue: 0,1:31:34.80,1:31:37.52,Default,,0000,0000,0000,,the idea yeah that democracy it's kind Dialogue: 0,1:31:37.52,1:31:42.08,Default,,0000,0000,0000,,of that machine is a good idea Dialogue: 0,1:31:43.04,1:31:45.28,Default,,0000,0000,0000,,um Dialogue: 0,1:31:45.28,1:31:47.36,Default,,0000,0000,0000,,so why i'm fretting about this is that Dialogue: 0,1:31:47.36,1:31:48.96,Default,,0000,0000,0000,,we're going to have Dialogue: 0,1:31:48.96,1:31:51.36,Default,,0000,0000,0000,,um Dialogue: 0,1:31:57.12,1:31:59.92,Default,,0000,0000,0000,,i should i should just start making and Dialogue: 0,1:31:59.92,1:32:02.08,Default,,0000,0000,0000,,and Dialogue: 0,1:32:02.08,1:32:03.60,Default,,0000,0000,0000,,stop thinking Dialogue: 0,1:32:03.60,1:32:05.92,Default,,0000,0000,0000,,um Dialogue: 0,1:32:11.36,1:32:13.12,Default,,0000,0000,0000,,drive system Dialogue: 0,1:32:13.12,1:32:16.56,Default,,0000,0000,0000,,what does it start with it starts with Dialogue: 0,1:32:16.56,1:32:19.04,Default,,0000,0000,0000,,crank Dialogue: 0,1:32:19.68,1:32:20.48,Default,,0000,0000,0000,,so Dialogue: 0,1:32:20.48,1:32:21.68,Default,,0000,0000,0000,,0 1 Dialogue: 0,1:32:21.68,1:32:23.12,Default,,0000,0000,0000,,0 1 Dialogue: 0,1:32:23.12,1:32:26.12,Default,,0000,0000,0000,,crank Dialogue: 0,1:32:26.40,1:32:28.96,Default,,0000,0000,0000,,okay and pablo edwardo just gives a tip Dialogue: 0,1:32:28.96,1:32:30.88,Default,,0000,0000,0000,,here that you can make a new page Dialogue: 0,1:32:30.88,1:32:32.88,Default,,0000,0000,0000,,example one that just shows Dialogue: 0,1:32:32.88,1:32:35.52,Default,,0000,0000,0000,,uh zero one drive system and it's sub Dialogue: 0,1:32:35.52,1:32:38.56,Default,,0000,0000,0000,,components if you want to keep it clean Dialogue: 0,1:32:38.56,1:32:40.96,Default,,0000,0000,0000,,yeah this i think it's i think that's Dialogue: 0,1:32:40.96,1:32:43.12,Default,,0000,0000,0000,,actually better Dialogue: 0,1:32:43.12,1:32:44.80,Default,,0000,0000,0000,,um Dialogue: 0,1:32:44.80,1:32:46.96,Default,,0000,0000,0000,,and also sit down again here at the Dialogue: 0,1:32:46.96,1:32:49.84,Default,,0000,0000,0000,,bottom like in excel there is the page Dialogue: 0,1:32:49.84,1:32:51.44,Default,,0000,0000,0000,,header Dialogue: 0,1:32:51.44,1:32:53.44,Default,,0000,0000,0000,,press on the plus and create a new one Dialogue: 0,1:32:53.44,1:32:55.76,Default,,0000,0000,0000,,then right click on the box press link Dialogue: 0,1:32:55.76,1:32:58.40,Default,,0000,0000,0000,,and select the page Dialogue: 0,1:32:58.40,1:33:00.64,Default,,0000,0000,0000,,who else in the world has better Dialogue: 0,1:33:00.64,1:33:03.12,Default,,0000,0000,0000,,tutorials than i have like this is Dialogue: 0,1:33:03.12,1:33:04.72,Default,,0000,0000,0000,,exactly what i tried to figure out so i Dialogue: 0,1:33:04.72,1:33:06.64,Default,,0000,0000,0000,,made a second page Dialogue: 0,1:33:06.64,1:33:08.72,Default,,0000,0000,0000,,um at the bottom press on the plus Dialogue: 0,1:33:08.72,1:33:10.48,Default,,0000,0000,0000,,create a new one then right click on the Dialogue: 0,1:33:10.48,1:33:12.88,Default,,0000,0000,0000,,box Dialogue: 0,1:33:12.88,1:33:15.76,Default,,0000,0000,0000,,press link Dialogue: 0,1:33:18.80,1:33:22.20,Default,,0000,0000,0000,,edit link Dialogue: 0,1:33:22.32,1:33:24.24,Default,,0000,0000,0000,,yeah page Dialogue: 0,1:33:24.24,1:33:26.72,Default,,0000,0000,0000,,two page two Dialogue: 0,1:33:26.72,1:33:29.28,Default,,0000,0000,0000,,apply Dialogue: 0,1:33:32.96,1:33:34.16,Default,,0000,0000,0000,,uh Dialogue: 0,1:33:34.16,1:33:38.40,Default,,0000,0000,0000,,what yes what okay so i'm going to Dialogue: 0,1:33:38.40,1:33:40.96,Default,,0000,0000,0000,,rename these pages Dialogue: 0,1:33:40.96,1:33:41.92,Default,,0000,0000,0000,,um Dialogue: 0,1:33:41.92,1:33:44.48,Default,,0000,0000,0000,,oh yes this is the drivetrain the drive Dialogue: 0,1:33:44.48,1:33:45.60,Default,,0000,0000,0000,,system Dialogue: 0,1:33:45.60,1:33:48.16,Default,,0000,0000,0000,,this is the this is the module 3 Dialogue: 0,1:33:48.16,1:33:50.16,Default,,0000,0000,0000,,overview yeah this is the first page Dialogue: 0,1:33:50.16,1:33:51.76,Default,,0000,0000,0000,,zero zero Dialogue: 0,1:33:51.76,1:33:53.68,Default,,0000,0000,0000,,marble actually Dialogue: 0,1:33:53.68,1:33:55.84,Default,,0000,0000,0000,,let's just call it zero zero because we Dialogue: 0,1:33:55.84,1:33:58.48,Default,,0000,0000,0000,,know what zero zero is Dialogue: 0,1:33:58.48,1:34:01.84,Default,,0000,0000,0000,,and this one i'm gonna rename Dialogue: 0,1:34:01.84,1:34:05.32,Default,,0000,0000,0000,,zero one Dialogue: 0,1:34:08.72,1:34:10.16,Default,,0000,0000,0000,,rename Dialogue: 0,1:34:10.16,1:34:13.16,Default,,0000,0000,0000,,02 Dialogue: 0,1:34:15.92,1:34:19.92,Default,,0000,0000,0000,,03 this is a dream everyone thanks for Dialogue: 0,1:34:19.92,1:34:21.92,Default,,0000,0000,0000,,and i know sometimes i'm silly because i Dialogue: 0,1:34:21.92,1:34:23.84,Default,,0000,0000,0000,,just have a new procrastination tool and Dialogue: 0,1:34:23.84,1:34:25.28,Default,,0000,0000,0000,,i say this is gonna Dialogue: 0,1:34:25.28,1:34:26.80,Default,,0000,0000,0000,,make the machine work Dialogue: 0,1:34:26.80,1:34:28.16,Default,,0000,0000,0000,,but i think Dialogue: 0,1:34:28.16,1:34:30.56,Default,,0000,0000,0000,,this stream today is maybe the stream Dialogue: 0,1:34:30.56,1:34:31.60,Default,,0000,0000,0000,,where Dialogue: 0,1:34:31.60,1:34:33.68,Default,,0000,0000,0000,,most foundations have been laid so far Dialogue: 0,1:34:33.68,1:34:35.92,Default,,0000,0000,0000,,this is how i feel right now and then Dialogue: 0,1:34:35.92,1:34:37.68,Default,,0000,0000,0000,,maybe tomorrow i'm just gonna scrap Dialogue: 0,1:34:37.68,1:34:39.60,Default,,0000,0000,0000,,everything but right now it doesn't feel Dialogue: 0,1:34:39.60,1:34:41.68,Default,,0000,0000,0000,,like that you can't scrap everything Dialogue: 0,1:34:41.68,1:34:45.20,Default,,0000,0000,0000,,because we have a mvp at least woohoo Dialogue: 0,1:34:45.20,1:34:47.68,Default,,0000,0000,0000,,vibraphone 37 notes Dialogue: 0,1:34:47.68,1:34:49.76,Default,,0000,0000,0000,,oh yeah Dialogue: 0,1:34:49.76,1:34:52.08,Default,,0000,0000,0000,,so i'm linking this Dialogue: 0,1:34:52.08,1:34:55.100,Default,,0000,0000,0000,,edit link to zero two Dialogue: 0,1:34:56.00,1:34:57.76,Default,,0000,0000,0000,,um Dialogue: 0,1:34:57.76,1:35:02.16,Default,,0000,0000,0000,,attachments and stuff i'm linking this Dialogue: 0,1:35:02.16,1:35:04.56,Default,,0000,0000,0000,,to zero three Dialogue: 0,1:35:04.56,1:35:07.68,Default,,0000,0000,0000,,i'm linking this Dialogue: 0,1:35:08.48,1:35:11.44,Default,,0000,0000,0000,,to zero four Dialogue: 0,1:35:11.52,1:35:15.40,Default,,0000,0000,0000,,i'm linking this Dialogue: 0,1:35:15.44,1:35:17.92,Default,,0000,0000,0000,,to zero five Dialogue: 0,1:35:17.92,1:35:19.92,Default,,0000,0000,0000,,um so now when we know that we're not Dialogue: 0,1:35:19.92,1:35:22.48,Default,,0000,0000,0000,,gonna do anything else in here Dialogue: 0,1:35:22.48,1:35:25.60,Default,,0000,0000,0000,,and we can actually like allow this to Dialogue: 0,1:35:25.60,1:35:28.56,Default,,0000,0000,0000,,take we can give it some more space like Dialogue: 0,1:35:28.56,1:35:30.80,Default,,0000,0000,0000,,this Dialogue: 0,1:35:32.40,1:35:34.96,Default,,0000,0000,0000,,amy soyuka Dialogue: 0,1:35:34.96,1:35:37.60,Default,,0000,0000,0000,,can you add a tab to the excel sheet for Dialogue: 0,1:35:37.60,1:35:39.52,Default,,0000,0000,0000,,things martin might benefit from Dialogue: 0,1:35:39.52,1:35:40.64,Default,,0000,0000,0000,,learning Dialogue: 0,1:35:40.64,1:35:43.68,Default,,0000,0000,0000,,i have been posting on the discord Dialogue: 0,1:35:43.68,1:35:47.28,Default,,0000,0000,0000,,but some of it would be helpful to you Dialogue: 0,1:35:47.28,1:35:48.88,Default,,0000,0000,0000,,it's a good idea we Dialogue: 0,1:35:48.88,1:35:50.72,Default,,0000,0000,0000,,we um Dialogue: 0,1:35:50.72,1:35:53.72,Default,,0000,0000,0000,,um Dialogue: 0,1:35:58.00,1:36:00.40,Default,,0000,0000,0000,,there's a risk with a page like that Dialogue: 0,1:36:00.40,1:36:03.04,Default,,0000,0000,0000,,that a lot of people spend a lot of time Dialogue: 0,1:36:03.04,1:36:05.04,Default,,0000,0000,0000,,and writing and i that i don't don't Dialogue: 0,1:36:05.04,1:36:07.12,Default,,0000,0000,0000,,have time to check it Dialogue: 0,1:36:07.12,1:36:09.28,Default,,0000,0000,0000,,so Dialogue: 0,1:36:09.28,1:36:11.60,Default,,0000,0000,0000,,what i suggest actually it's better that Dialogue: 0,1:36:11.60,1:36:13.36,Default,,0000,0000,0000,,you add the comment Dialogue: 0,1:36:13.36,1:36:15.68,Default,,0000,0000,0000,,uh on on the Dialogue: 0,1:36:15.68,1:36:18.48,Default,,0000,0000,0000,,on the most uh suitable Dialogue: 0,1:36:18.48,1:36:19.60,Default,,0000,0000,0000,,place Dialogue: 0,1:36:19.60,1:36:22.40,Default,,0000,0000,0000,,or we can make Dialogue: 0,1:36:22.40,1:36:26.64,Default,,0000,0000,0000,,maybe we can make like um Dialogue: 0,1:36:28.80,1:36:29.92,Default,,0000,0000,0000,,here Dialogue: 0,1:36:29.92,1:36:31.100,Default,,0000,0000,0000,,but you have the sketch notepad also Dialogue: 0,1:36:32.00,1:36:35.12,Default,,0000,0000,0000,,right yeah so i think um in this page Dialogue: 0,1:36:35.12,1:36:36.80,Default,,0000,0000,0000,,how to make longer written contribution Dialogue: 0,1:36:36.80,1:36:39.12,Default,,0000,0000,0000,,how to make Dialogue: 0,1:36:39.12,1:36:39.84,Default,,0000,0000,0000,,so Dialogue: 0,1:36:39.84,1:36:42.16,Default,,0000,0000,0000,,every time that i offer an Dialogue: 0,1:36:42.16,1:36:45.04,Default,,0000,0000,0000,,a to open interface a lot of you are Dialogue: 0,1:36:45.04,1:36:47.12,Default,,0000,0000,0000,,doing spending a lot of time Dialogue: 0,1:36:47.12,1:36:49.44,Default,,0000,0000,0000,,and it's often risking Dialogue: 0,1:36:49.44,1:36:51.20,Default,,0000,0000,0000,,that i don't see it and i can't follow Dialogue: 0,1:36:51.20,1:36:52.64,Default,,0000,0000,0000,,up which can lead to a lot of Dialogue: 0,1:36:52.64,1:36:53.84,Default,,0000,0000,0000,,disappointment Dialogue: 0,1:36:53.84,1:36:56.40,Default,,0000,0000,0000,,so i'm Dialogue: 0,1:36:56.40,1:36:58.08,Default,,0000,0000,0000,,i'm a little bit hesitant in doing it Dialogue: 0,1:36:58.08,1:36:59.84,Default,,0000,0000,0000,,for that reason Dialogue: 0,1:36:59.84,1:37:01.36,Default,,0000,0000,0000,,um so Dialogue: 0,1:37:01.36,1:37:02.72,Default,,0000,0000,0000,,my my Dialogue: 0,1:37:02.72,1:37:04.24,Default,,0000,0000,0000,,what i would prefer Dialogue: 0,1:37:04.24,1:37:06.88,Default,,0000,0000,0000,,is that if you have a suggestion Dialogue: 0,1:37:06.88,1:37:08.80,Default,,0000,0000,0000,,regarding project Dialogue: 0,1:37:08.80,1:37:10.80,Default,,0000,0000,0000,,planning then you go to the project Dialogue: 0,1:37:10.80,1:37:12.96,Default,,0000,0000,0000,,chapter page and you make that comment Dialogue: 0,1:37:12.96,1:37:14.08,Default,,0000,0000,0000,,in there Dialogue: 0,1:37:14.08,1:37:15.76,Default,,0000,0000,0000,,or if you have a suggestion regarding Dialogue: 0,1:37:15.76,1:37:17.44,Default,,0000,0000,0000,,how to write design requirements you Dialogue: 0,1:37:17.44,1:37:19.04,Default,,0000,0000,0000,,make the comment in there Dialogue: 0,1:37:19.04,1:37:20.96,Default,,0000,0000,0000,,it's it's better that we keep it a Dialogue: 0,1:37:20.96,1:37:23.100,Default,,0000,0000,0000,,little topical and if you feel like Dialogue: 0,1:37:24.00,1:37:24.96,Default,,0000,0000,0000,,um Dialogue: 0,1:37:24.96,1:37:27.12,Default,,0000,0000,0000,,you don't have a place Dialogue: 0,1:37:27.12,1:37:29.92,Default,,0000,0000,0000,,just slap it on the front page yeah Dialogue: 0,1:37:29.92,1:37:31.36,Default,,0000,0000,0000,,there we go yeah Dialogue: 0,1:37:31.36,1:37:35.36,Default,,0000,0000,0000,,and and and and i'll see if i can follow Dialogue: 0,1:37:35.36,1:37:38.32,Default,,0000,0000,0000,,it up um Dialogue: 0,1:37:38.40,1:37:41.20,Default,,0000,0000,0000,,and larissa amirov bye everyone i'm Dialogue: 0,1:37:41.20,1:37:43.100,Default,,0000,0000,0000,,going to go to my ballet class happy to Dialogue: 0,1:37:44.00,1:37:46.84,Default,,0000,0000,0000,,see martin hannah's active again good Dialogue: 0,1:37:46.84,1:37:50.24,Default,,0000,0000,0000,,job good luck on your ballet class uh Dialogue: 0,1:37:50.24,1:37:52.08,Default,,0000,0000,0000,,did you know martin that i actually have Dialogue: 0,1:37:52.08,1:37:54.32,Default,,0000,0000,0000,,taken some ballet lessons i have seen in Dialogue: 0,1:37:54.32,1:37:57.20,Default,,0000,0000,0000,,the images and it looked like you were Dialogue: 0,1:37:57.20,1:38:01.04,Default,,0000,0000,0000,,you nailed it first try i really didn't Dialogue: 0,1:38:01.04,1:38:05.20,Default,,0000,0000,0000,,uh oh my god was that a workout i'm so Dialogue: 0,1:38:05.20,1:38:07.28,Default,,0000,0000,0000,,impressed with ballet dancers i mean the Dialogue: 0,1:38:07.28,1:38:09.68,Default,,0000,0000,0000,,strength you need for that Dialogue: 0,1:38:09.68,1:38:11.100,Default,,0000,0000,0000,,and the coordination whoa Dialogue: 0,1:38:12.00,1:38:13.92,Default,,0000,0000,0000,,and what about this we have our first Dialogue: 0,1:38:13.92,1:38:16.72,Default,,0000,0000,0000,,subpage zero one drivetrain Dialogue: 0,1:38:16.72,1:38:18.40,Default,,0000,0000,0000,,so Dialogue: 0,1:38:18.40,1:38:20.80,Default,,0000,0000,0000,,here i think i will Dialogue: 0,1:38:20.80,1:38:22.88,Default,,0000,0000,0000,,hopefully then have the space for all Dialogue: 0,1:38:22.88,1:38:24.96,Default,,0000,0000,0000,,the sub components here Dialogue: 0,1:38:24.96,1:38:27.28,Default,,0000,0000,0000,,so you're getting slap on your wrists Dialogue: 0,1:38:27.28,1:38:28.40,Default,,0000,0000,0000,,here Dialogue: 0,1:38:28.40,1:38:32.96,Default,,0000,0000,0000,,from chat in you yasha and a couple more Dialogue: 0,1:38:32.96,1:38:35.44,Default,,0000,0000,0000,,says martin keep page titles consistent Dialogue: 0,1:38:35.44,1:38:37.20,Default,,0000,0000,0000,,with the block names this will be better Dialogue: 0,1:38:37.20,1:38:38.88,Default,,0000,0000,0000,,if you add more components later you Dialogue: 0,1:38:38.88,1:38:41.36,Default,,0000,0000,0000,,will get lost quickly if there are only Dialogue: 0,1:38:41.36,1:38:44.36,Default,,0000,0000,0000,,numbers Dialogue: 0,1:38:47.76,1:38:50.08,Default,,0000,0000,0000,,hashtag team consistent naming hashtag Dialogue: 0,1:38:50.08,1:38:52.40,Default,,0000,0000,0000,,teams consistently mean you win Dialogue: 0,1:38:52.40,1:38:55.84,Default,,0000,0000,0000,,no protest marble machine Dialogue: 0,1:38:55.84,1:38:57.28,Default,,0000,0000,0000,,um Dialogue: 0,1:38:57.28,1:38:59.36,Default,,0000,0000,0000,,rename Dialogue: 0,1:38:59.36,1:39:01.44,Default,,0000,0000,0000,,uh drive Dialogue: 0,1:39:01.44,1:39:05.84,Default,,0000,0000,0000,,train no drive system we call it right Dialogue: 0,1:39:07.76,1:39:10.40,Default,,0000,0000,0000,,o2 Dialogue: 0,1:39:10.80,1:39:12.72,Default,,0000,0000,0000,,so i don't even know the names yet oh Dialogue: 0,1:39:12.72,1:39:16.16,Default,,0000,0000,0000,,two instruments Dialogue: 0,1:39:20.24,1:39:21.92,Default,,0000,0000,0000,,i like when i get slapped on the wrist Dialogue: 0,1:39:21.92,1:39:25.80,Default,,0000,0000,0000,,by shot yeah Dialogue: 0,1:39:27.52,1:39:29.04,Default,,0000,0000,0000,,rename Dialogue: 0,1:39:29.04,1:39:32.32,Default,,0000,0000,0000,,marble cycle Dialogue: 0,1:39:34.80,1:39:38.12,Default,,0000,0000,0000,,music control Dialogue: 0,1:39:47.52,1:39:48.96,Default,,0000,0000,0000,,imagine if we Dialogue: 0,1:39:48.96,1:39:50.56,Default,,0000,0000,0000,,if we make a machine that works and we Dialogue: 0,1:39:50.56,1:39:52.56,Default,,0000,0000,0000,,go on tour and we can point back to Dialogue: 0,1:39:52.56,1:39:55.12,Default,,0000,0000,0000,,these kind of moments like it was the Dialogue: 0,1:39:55.12,1:39:56.56,Default,,0000,0000,0000,,preparation and the planning that made Dialogue: 0,1:39:56.56,1:39:59.20,Default,,0000,0000,0000,,it work and it was the consistent naming Dialogue: 0,1:39:59.20,1:40:01.68,Default,,0000,0000,0000,,of the different blocks that finally Dialogue: 0,1:40:01.68,1:40:04.08,Default,,0000,0000,0000,,made a working machine Dialogue: 0,1:40:04.08,1:40:05.100,Default,,0000,0000,0000,,it's a mindset we we shouldn't like Dialogue: 0,1:40:06.00,1:40:08.40,Default,,0000,0000,0000,,cheat anywhere in the preparation Dialogue: 0,1:40:08.40,1:40:10.96,Default,,0000,0000,0000,,that's that that's the nice Dialogue: 0,1:40:10.96,1:40:12.96,Default,,0000,0000,0000,,um Dialogue: 0,1:40:12.96,1:40:14.32,Default,,0000,0000,0000,,and i think i Dialogue: 0,1:40:14.32,1:40:16.24,Default,,0000,0000,0000,,drive system i think i made a wrong Dialogue: 0,1:40:16.24,1:40:19.04,Default,,0000,0000,0000,,headline here probably chat is already Dialogue: 0,1:40:19.04,1:40:20.24,Default,,0000,0000,0000,,pointed at out Dialogue: 0,1:40:20.24,1:40:23.92,Default,,0000,0000,0000,,drive system um Dialogue: 0,1:40:23.92,1:40:27.04,Default,,0000,0000,0000,,and here i am going to make the next Dialogue: 0,1:40:27.04,1:40:28.64,Default,,0000,0000,0000,,level under Dialogue: 0,1:40:28.64,1:40:31.68,Default,,0000,0000,0000,,and um Dialogue: 0,1:40:32.56,1:40:33.100,Default,,0000,0000,0000,,call mal Dialogue: 0,1:40:34.00,1:40:36.16,Default,,0000,0000,0000,,don't forget to say oh is it not auto Dialogue: 0,1:40:36.16,1:40:37.04,Default,,0000,0000,0000,,save Dialogue: 0,1:40:37.04,1:40:39.52,Default,,0000,0000,0000,,i don't know all changes saved i see it Dialogue: 0,1:40:39.52,1:40:41.60,Default,,0000,0000,0000,,up there right okay good thank you Dialogue: 0,1:40:41.60,1:40:43.28,Default,,0000,0000,0000,,um Dialogue: 0,1:40:43.28,1:40:46.16,Default,,0000,0000,0000,,drive system so here are the high level Dialogue: 0,1:40:46.16,1:40:48.16,Default,,0000,0000,0000,,here are the high level stuff Dialogue: 0,1:40:48.16,1:40:51.28,Default,,0000,0000,0000,,so we have uh crankshaft we have zero Dialogue: 0,1:40:51.28,1:40:53.12,Default,,0000,0000,0000,,one zero two Dialogue: 0,1:40:53.12,1:40:56.72,Default,,0000,0000,0000,,we have um Dialogue: 0,1:40:57.04,1:40:59.04,Default,,0000,0000,0000,,what do we have Dialogue: 0,1:40:59.04,1:41:00.96,Default,,0000,0000,0000,,so now it's a little Dialogue: 0,1:41:00.96,1:41:04.72,Default,,0000,0000,0000,,a little crazy because the Dialogue: 0,1:41:04.72,1:41:06.64,Default,,0000,0000,0000,,so we have the crankshaft Dialogue: 0,1:41:06.64,1:41:09.36,Default,,0000,0000,0000,,we have Dialogue: 0,1:41:09.36,1:41:12.08,Default,,0000,0000,0000,,no pedal is Dialogue: 0,1:41:12.08,1:41:16.56,Default,,0000,0000,0000,,pedal is under let me do this then Dialogue: 0,1:41:16.84,1:41:20.56,Default,,0000,0000,0000,,um zero one Dialogue: 0,1:41:20.56,1:41:23.28,Default,,0000,0000,0000,,zero one Dialogue: 0,1:41:25.20,1:41:27.52,Default,,0000,0000,0000,,zero one that sounds stupid but it's Dialogue: 0,1:41:27.52,1:41:29.76,Default,,0000,0000,0000,,true Dialogue: 0,1:41:30.84,1:41:35.28,Default,,0000,0000,0000,,crank and then we have Dialogue: 0,1:41:35.28,1:41:39.28,Default,,0000,0000,0000,,no no no no zero two pedal Dialogue: 0,1:41:40.96,1:41:44.88,Default,,0000,0000,0000,,and on it goes this makes my mind happy Dialogue: 0,1:41:44.88,1:41:47.60,Default,,0000,0000,0000,,yeah i see this it's it's better now Dialogue: 0,1:41:47.60,1:41:48.72,Default,,0000,0000,0000,,before Dialogue: 0,1:41:48.72,1:41:51.60,Default,,0000,0000,0000,,before we have so many many stuff Dialogue: 0,1:41:51.60,1:41:52.88,Default,,0000,0000,0000,,but um Dialogue: 0,1:41:52.88,1:41:55.52,Default,,0000,0000,0000,,so much things Dialogue: 0,1:41:55.52,1:41:57.52,Default,,0000,0000,0000,,we will see Dialogue: 0,1:41:57.52,1:42:01.52,Default,,0000,0000,0000,,can i make them oh yes i can make this Dialogue: 0,1:42:01.52,1:42:04.08,Default,,0000,0000,0000,,there we go Dialogue: 0,1:42:05.52,1:42:09.52,Default,,0000,0000,0000,,and satish kumar flywheel break Dialogue: 0,1:42:09.52,1:42:11.76,Default,,0000,0000,0000,,is that in the drive system Dialogue: 0,1:42:11.76,1:42:15.84,Default,,0000,0000,0000,,yes um Dialogue: 0,1:42:16.24,1:42:19.52,Default,,0000,0000,0000,,i'm thinking about in what order though Dialogue: 0,1:42:19.52,1:42:22.16,Default,,0000,0000,0000,,uh flywheel should be already up here i Dialogue: 0,1:42:22.16,1:42:23.36,Default,,0000,0000,0000,,think Dialogue: 0,1:42:23.36,1:42:25.20,Default,,0000,0000,0000,,flywheel Dialogue: 0,1:42:25.20,1:42:28.59,Default,,0000,0000,0000,,so let's put a two on that Dialogue: 0,1:42:28.59,1:42:31.89,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:42:34.56,1:42:37.44,Default,,0000,0000,0000,,and i just need to click on this comment Dialogue: 0,1:42:37.44,1:42:39.52,Default,,0000,0000,0000,,from siebertfields.madison Dialogue: 0,1:42:39.52,1:42:41.04,Default,,0000,0000,0000,,i'm really impressed how professional Dialogue: 0,1:42:41.04,1:42:42.48,Default,,0000,0000,0000,,you become with the whole streaming Dialogue: 0,1:42:42.48,1:42:45.20,Default,,0000,0000,0000,,thing great job by h3k handling the Dialogue: 0,1:42:45.20,1:42:46.48,Default,,0000,0000,0000,,comments Dialogue: 0,1:42:46.48,1:42:50.16,Default,,0000,0000,0000,,you know how to get picked right Dialogue: 0,1:42:50.16,1:42:52.24,Default,,0000,0000,0000,,say something nice about me you will get Dialogue: 0,1:42:52.24,1:42:53.92,Default,,0000,0000,0000,,up on the screen Dialogue: 0,1:42:53.92,1:42:54.84,Default,,0000,0000,0000,,not a Dialogue: 0,1:42:54.84,1:42:57.52,Default,,0000,0000,0000,,guarantee thank you so much you're such Dialogue: 0,1:42:57.52,1:42:59.68,Default,,0000,0000,0000,,a fundamental part of this whole and Dialogue: 0,1:42:59.68,1:43:01.100,Default,,0000,0000,0000,,diverse or three cases you deserve you Dialogue: 0,1:43:02.00,1:43:03.92,Default,,0000,0000,0000,,deserve the praise Dialogue: 0,1:43:03.92,1:43:05.04,Default,,0000,0000,0000,,um Dialogue: 0,1:43:05.04,1:43:06.96,Default,,0000,0000,0000,,i tried one evening streaming without Dialogue: 0,1:43:06.96,1:43:07.79,Default,,0000,0000,0000,,you never again Dialogue: 0,1:43:07.79,1:43:09.28,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,1:43:09.28,1:43:11.36,Default,,0000,0000,0000,,um flywheel Dialogue: 0,1:43:11.36,1:43:12.32,Default,,0000,0000,0000,,um Dialogue: 0,1:43:12.32,1:43:14.24,Default,,0000,0000,0000,,so Dialogue: 0,1:43:14.24,1:43:17.36,Default,,0000,0000,0000,,i'm thinking this is maybe crazy Dialogue: 0,1:43:17.36,1:43:20.32,Default,,0000,0000,0000,,i'm thinking of making the gear Dialogue: 0,1:43:20.32,1:43:22.84,Default,,0000,0000,0000,,maybe gear Dialogue: 0,1:43:22.84,1:43:26.72,Default,,0000,0000,0000,,train is this one Dialogue: 0,1:43:26.72,1:43:28.88,Default,,0000,0000,0000,,is here Dialogue: 0,1:43:28.88,1:43:31.84,Default,,0000,0000,0000,,maybe this is wrong Dialogue: 0,1:43:31.84,1:43:34.84,Default,,0000,0000,0000,,um Dialogue: 0,1:43:39.20,1:43:41.100,Default,,0000,0000,0000,,so here's here's when it becomes so Dialogue: 0,1:43:42.00,1:43:45.44,Default,,0000,0000,0000,,crankshaft has a gear Dialogue: 0,1:43:46.24,1:43:47.92,Default,,0000,0000,0000,,flywheel Dialogue: 0,1:43:47.92,1:43:48.84,Default,,0000,0000,0000,,and the Dialogue: 0,1:43:48.84,1:43:51.92,Default,,0000,0000,0000,,interfaces with each other dead fish Dialogue: 0,1:43:51.92,1:43:53.92,Default,,0000,0000,0000,,cheese spread drive wheel connected to Dialogue: 0,1:43:53.92,1:43:56.72,Default,,0000,0000,0000,,the flywheel flywheel connected to the Dialogue: 0,1:43:56.72,1:43:59.12,Default,,0000,0000,0000,,belt Dialogue: 0,1:44:02.56,1:44:04.64,Default,,0000,0000,0000,,yeah so Dialogue: 0,1:44:04.64,1:44:06.24,Default,,0000,0000,0000,,why we are all confused right now is Dialogue: 0,1:44:06.24,1:44:08.48,Default,,0000,0000,0000,,because now i'm making uh like a product Dialogue: 0,1:44:08.48,1:44:11.20,Default,,0000,0000,0000,,breakdown system system Dialogue: 0,1:44:11.20,1:44:13.44,Default,,0000,0000,0000,,i'm not actually making Dialogue: 0,1:44:13.44,1:44:15.84,Default,,0000,0000,0000,,um Dialogue: 0,1:44:17.92,1:44:20.40,Default,,0000,0000,0000,,the physical connections Dialogue: 0,1:44:20.40,1:44:24.32,Default,,0000,0000,0000,,boxes first link afterwards Dialogue: 0,1:44:24.96,1:44:27.68,Default,,0000,0000,0000,,reminding you Dialogue: 0,1:44:29.36,1:44:31.52,Default,,0000,0000,0000,,i'm just thinking high level how to Dialogue: 0,1:44:31.52,1:44:34.48,Default,,0000,0000,0000,,build this for future combat combability Dialogue: 0,1:44:34.48,1:44:35.100,Default,,0000,0000,0000,,com Dialogue: 0,1:44:36.00,1:44:37.84,Default,,0000,0000,0000,,compatibility compatibility Dialogue: 0,1:44:37.84,1:44:40.72,Default,,0000,0000,0000,,compatibility Dialogue: 0,1:44:40.72,1:44:44.20,Default,,0000,0000,0000,,let's see here Dialogue: 0,1:44:49.04,1:44:51.52,Default,,0000,0000,0000,,what big drive system modules are there Dialogue: 0,1:44:51.52,1:44:52.80,Default,,0000,0000,0000,,actually Dialogue: 0,1:44:52.80,1:44:55.12,Default,,0000,0000,0000,,um Dialogue: 0,1:44:57.60,1:45:00.84,Default,,0000,0000,0000,,maybe this maybe this category is Dialogue: 0,1:45:00.84,1:45:04.16,Default,,0000,0000,0000,,wrong um Dialogue: 0,1:45:05.20,1:45:06.88,Default,,0000,0000,0000,,maybe i'm stuck in the old way of Dialogue: 0,1:45:06.88,1:45:08.32,Default,,0000,0000,0000,,thinking maybe this Dialogue: 0,1:45:08.32,1:45:10.88,Default,,0000,0000,0000,,so the last commenter wanted the arrows Dialogue: 0,1:45:10.88,1:45:12.88,Default,,0000,0000,0000,,to be how Dialogue: 0,1:45:12.88,1:45:14.64,Default,,0000,0000,0000,,how it's connected and maybe that's Dialogue: 0,1:45:14.64,1:45:16.16,Default,,0000,0000,0000,,better Dialogue: 0,1:45:16.16,1:45:19.44,Default,,0000,0000,0000,,let's let's try a new thing Dialogue: 0,1:45:19.44,1:45:21.20,Default,,0000,0000,0000,,this is completely different from from Dialogue: 0,1:45:21.20,1:45:22.88,Default,,0000,0000,0000,,what i did on the machine before i'm Dialogue: 0,1:45:22.88,1:45:24.64,Default,,0000,0000,0000,,just gonna try it Dialogue: 0,1:45:24.64,1:45:25.44,Default,,0000,0000,0000,,so Dialogue: 0,1:45:25.44,1:45:27.60,Default,,0000,0000,0000,,now i'm going to put this Dialogue: 0,1:45:27.60,1:45:29.12,Default,,0000,0000,0000,,how they are Dialogue: 0,1:45:29.12,1:45:32.40,Default,,0000,0000,0000,,connected in real life Dialogue: 0,1:45:32.40,1:45:33.20,Default,,0000,0000,0000,,so Dialogue: 0,1:45:33.20,1:45:35.84,Default,,0000,0000,0000,,we start Dialogue: 0,1:45:39.52,1:45:42.64,Default,,0000,0000,0000,,i think this is actually only a headline Dialogue: 0,1:45:42.64,1:45:46.88,Default,,0000,0000,0000,,let's try let's try like this crank Dialogue: 0,1:45:46.88,1:45:50.64,Default,,0000,0000,0000,,where does the power from the crank go Dialogue: 0,1:45:51.44,1:45:53.04,Default,,0000,0000,0000,,to Dialogue: 0,1:45:53.04,1:45:55.04,Default,,0000,0000,0000,,the crankshaft Dialogue: 0,1:45:55.04,1:45:57.36,Default,,0000,0000,0000,,yeah so i'm gonna skip the numbers now Dialogue: 0,1:45:57.36,1:46:00.64,Default,,0000,0000,0000,,to just see if this makes sense yeah Dialogue: 0,1:46:00.64,1:46:04.40,Default,,0000,0000,0000,,crankshaft and for example we have Dialogue: 0,1:46:04.40,1:46:07.20,Default,,0000,0000,0000,,and what is the grade here because pedal Dialogue: 0,1:46:07.20,1:46:09.84,Default,,0000,0000,0000,,to the metal Dialogue: 0,1:46:09.84,1:46:13.20,Default,,0000,0000,0000,,is also going into the crankshaft aha Dialogue: 0,1:46:13.20,1:46:15.60,Default,,0000,0000,0000,,this is nice this makes more sense i Dialogue: 0,1:46:15.60,1:46:16.88,Default,,0000,0000,0000,,think Dialogue: 0,1:46:16.88,1:46:18.04,Default,,0000,0000,0000,,and Dialogue: 0,1:46:18.04,1:46:20.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:46:20.08,1:46:21.76,Default,,0000,0000,0000,,on the crankshaft Dialogue: 0,1:46:21.76,1:46:23.76,Default,,0000,0000,0000,,we have for example Dialogue: 0,1:46:23.76,1:46:24.72,Default,,0000,0000,0000,,um Dialogue: 0,1:46:24.72,1:46:27.84,Default,,0000,0000,0000,,oh what did i do Dialogue: 0,1:46:28.48,1:46:30.64,Default,,0000,0000,0000,,we have for example Dialogue: 0,1:46:30.64,1:46:32.96,Default,,0000,0000,0000,,um Dialogue: 0,1:46:35.84,1:46:36.72,Default,,0000,0000,0000,,a Dialogue: 0,1:46:36.72,1:46:40.92,Default,,0000,0000,0000,,flywheel pulley Dialogue: 0,1:46:44.96,1:46:48.08,Default,,0000,0000,0000,,and we also have Dialogue: 0,1:46:49.84,1:46:52.48,Default,,0000,0000,0000,,we have the Dialogue: 0,1:46:52.48,1:46:54.40,Default,,0000,0000,0000,,gear one Dialogue: 0,1:46:54.40,1:46:58.33,Default,,0000,0000,0000,,pull uh gear we have the gear one Dialogue: 0,1:46:58.33,1:47:02.62,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:47:03.52,1:47:05.36,Default,,0000,0000,0000,,and it's kind of cool because crank Dialogue: 0,1:47:05.36,1:47:07.36,Default,,0000,0000,0000,,gives input to the shaft Dialogue: 0,1:47:07.36,1:47:10.56,Default,,0000,0000,0000,,and the shaft gives input to the gear Dialogue: 0,1:47:10.56,1:47:11.95,Default,,0000,0000,0000,,and then um Dialogue: 0,1:47:11.95,1:47:13.68,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:47:13.68,1:47:15.68,Default,,0000,0000,0000,,the flywheel pulley let's say it's a Dialogue: 0,1:47:15.68,1:47:17.28,Default,,0000,0000,0000,,belt Dialogue: 0,1:47:17.28,1:47:18.88,Default,,0000,0000,0000,,this is i think what the commenter Dialogue: 0,1:47:18.88,1:47:23.20,Default,,0000,0000,0000,,wanted and right now it feels sweet Dialogue: 0,1:47:23.20,1:47:24.56,Default,,0000,0000,0000,,belt Dialogue: 0,1:47:24.56,1:47:26.72,Default,,0000,0000,0000,,but now i abandoned my id that it's not Dialogue: 0,1:47:26.72,1:47:28.32,Default,,0000,0000,0000,,the physical connection because now it's Dialogue: 0,1:47:28.32,1:47:29.60,Default,,0000,0000,0000,,actually Dialogue: 0,1:47:29.60,1:47:31.60,Default,,0000,0000,0000,,kind of both the functional and physical Dialogue: 0,1:47:31.60,1:47:34.08,Default,,0000,0000,0000,,connection Dialogue: 0,1:47:34.72,1:47:35.76,Default,,0000,0000,0000,,um Dialogue: 0,1:47:35.76,1:47:40.24,Default,,0000,0000,0000,,let's name this something fly wheel belt Dialogue: 0,1:47:40.24,1:47:40.59,Default,,0000,0000,0000,,um Dialogue: 0,1:47:40.59,1:47:42.96,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:47:42.96,1:47:46.32,Default,,0000,0000,0000,,let's be generous with our naming so we Dialogue: 0,1:47:46.32,1:47:49.68,Default,,0000,0000,0000,,know what is what flywheel belt Dialogue: 0,1:47:49.68,1:47:53.44,Default,,0000,0000,0000,,this belt goes to Dialogue: 0,1:47:55.76,1:47:58.08,Default,,0000,0000,0000,,flywheel fully Dialogue: 0,1:47:58.08,1:47:59.04,Default,,0000,0000,0000,,yeah Dialogue: 0,1:47:59.04,1:48:01.44,Default,,0000,0000,0000,,cogno marco i think this is better each Dialogue: 0,1:48:01.44,1:48:04.08,Default,,0000,0000,0000,,arrow can be easily seen as an interface Dialogue: 0,1:48:04.08,1:48:06.08,Default,,0000,0000,0000,,you'll have to work on Dialogue: 0,1:48:06.08,1:48:07.36,Default,,0000,0000,0000,,brilliant Dialogue: 0,1:48:07.36,1:48:09.36,Default,,0000,0000,0000,,and you know what we can do then Dialogue: 0,1:48:09.36,1:48:12.48,Default,,0000,0000,0000,,check this out we can label the arrows Dialogue: 0,1:48:12.48,1:48:15.36,Default,,0000,0000,0000,,so we can do Dialogue: 0,1:48:16.08,1:48:17.60,Default,,0000,0000,0000,,int Dialogue: 0,1:48:17.60,1:48:20.56,Default,,0000,0000,0000,,and then we can do the the the little Dialogue: 0,1:48:20.56,1:48:22.80,Default,,0000,0000,0000,,um Dialogue: 0,1:48:24.56,1:48:26.88,Default,,0000,0000,0000,,um Dialogue: 0,1:48:27.12,1:48:29.68,Default,,0000,0000,0000,,we can do a little code here Dialogue: 0,1:48:29.68,1:48:33.84,Default,,0000,0000,0000,,so let's do that very small like we Dialogue: 0,1:48:36.56,1:48:38.32,Default,,0000,0000,0000,,so this comment is referring to what we Dialogue: 0,1:48:38.32,1:48:40.32,Default,,0000,0000,0000,,discussed earlier in the stream to talk Dialogue: 0,1:48:40.32,1:48:42.48,Default,,0000,0000,0000,,about modules and interfaces Dialogue: 0,1:48:42.48,1:48:44.16,Default,,0000,0000,0000,,and basically everything in a box is a Dialogue: 0,1:48:44.16,1:48:47.20,Default,,0000,0000,0000,,module and all the arrow is an interface Dialogue: 0,1:48:47.20,1:48:49.52,Default,,0000,0000,0000,,which is a super cool new way of looking Dialogue: 0,1:48:49.52,1:48:51.20,Default,,0000,0000,0000,,at the whole machine Dialogue: 0,1:48:51.20,1:48:53.12,Default,,0000,0000,0000,,and what i want to do is that i actually Dialogue: 0,1:48:53.12,1:48:55.52,Default,,0000,0000,0000,,want number on everything so if this is Dialogue: 0,1:48:55.52,1:48:57.68,Default,,0000,0000,0000,,the code for the crank Dialogue: 0,1:48:57.68,1:48:58.72,Default,,0000,0000,0000,,um Dialogue: 0,1:48:58.72,1:49:00.40,Default,,0000,0000,0000,,let's take the pedal Dialogue: 0,1:49:00.40,1:49:02.96,Default,,0000,0000,0000,,then this interface right here gets its Dialogue: 0,1:49:02.96,1:49:04.80,Default,,0000,0000,0000,,own uh label Dialogue: 0,1:49:04.80,1:49:06.24,Default,,0000,0000,0000,,so Dialogue: 0,1:49:06.24,1:49:08.64,Default,,0000,0000,0000,,what we do then is that we call it Dialogue: 0,1:49:08.64,1:49:11.12,Default,,0000,0000,0000,,int let's do this now Dialogue: 0,1:49:11.12,1:49:12.48,Default,,0000,0000,0000,,we should Dialogue: 0,1:49:12.48,1:49:14.16,Default,,0000,0000,0000,,no we should not have letters and Dialogue: 0,1:49:14.16,1:49:17.76,Default,,0000,0000,0000,,numbers let's do what i did before Dialogue: 0,1:49:17.76,1:49:19.20,Default,,0000,0000,0000,,how do you Dialogue: 0,1:49:19.20,1:49:21.04,Default,,0000,0000,0000,,oh okay i Dialogue: 0,1:49:21.04,1:49:24.00,Default,,0000,0000,0000,,i one Dialogue: 0,1:49:24.08,1:49:26.56,Default,,0000,0000,0000,,um Dialogue: 0,1:49:26.84,1:49:30.48,Default,,0000,0000,0000,,one o2 Dialogue: 0,1:49:31.28,1:49:33.92,Default,,0000,0000,0000,,so then we have like a unique code for Dialogue: 0,1:49:33.92,1:49:36.96,Default,,0000,0000,0000,,this interface okay it sounds like so Dialogue: 0,1:49:36.96,1:49:39.92,Default,,0000,0000,0000,,over the top but i swear to you Dialogue: 0,1:49:39.92,1:49:41.28,Default,,0000,0000,0000,,that if Dialogue: 0,1:49:41.28,1:49:43.44,Default,,0000,0000,0000,,if we do this consistently Dialogue: 0,1:49:43.44,1:49:45.36,Default,,0000,0000,0000,,this machine is so complicated someone Dialogue: 0,1:49:45.36,1:49:46.64,Default,,0000,0000,0000,,said it was Dialogue: 0,1:49:46.64,1:49:48.80,Default,,0000,0000,0000,,more difficult than a than a rocket i Dialogue: 0,1:49:48.80,1:49:52.08,Default,,0000,0000,0000,,don't maybe agree but Dialogue: 0,1:49:52.08,1:49:54.16,Default,,0000,0000,0000,,um Dialogue: 0,1:49:54.16,1:49:56.40,Default,,0000,0000,0000,,so then we can get this nice like Dialogue: 0,1:49:56.40,1:49:59.28,Default,,0000,0000,0000,,a number for this interface Dialogue: 0,1:49:59.28,1:50:01.68,Default,,0000,0000,0000,,because this arrow means something Dialogue: 0,1:50:01.68,1:50:03.92,Default,,0000,0000,0000,,um Dialogue: 0,1:50:03.92,1:50:06.64,Default,,0000,0000,0000,,so flywheel pulley Dialogue: 0,1:50:06.64,1:50:08.84,Default,,0000,0000,0000,,and then actually from the flywheel Dialogue: 0,1:50:08.84,1:50:10.72,Default,,0000,0000,0000,,pulley we Dialogue: 0,1:50:10.72,1:50:12.88,Default,,0000,0000,0000,,are going Dialogue: 0,1:50:12.88,1:50:16.16,Default,,0000,0000,0000,,to the flywheel itself Dialogue: 0,1:50:18.08,1:50:21.28,Default,,0000,0000,0000,,what happened with my font Dialogue: 0,1:50:21.68,1:50:24.68,Default,,0000,0000,0000,,12. Dialogue: 0,1:50:33.12,1:50:37.08,Default,,0000,0000,0000,,oh why is this not connected Dialogue: 0,1:50:38.48,1:50:40.96,Default,,0000,0000,0000,,now yes there we go Dialogue: 0,1:50:40.96,1:50:43.76,Default,,0000,0000,0000,,is this awesome not connected Dialogue: 0,1:50:43.76,1:50:47.12,Default,,0000,0000,0000,,you're tangent with you Dialogue: 0,1:50:47.12,1:50:50.24,Default,,0000,0000,0000,,apply constraints Dialogue: 0,1:50:50.96,1:50:54.48,Default,,0000,0000,0000,,parametrics everyone Dialogue: 0,1:50:54.88,1:50:57.04,Default,,0000,0000,0000,,spot answer 3k Dialogue: 0,1:50:57.04,1:50:59.04,Default,,0000,0000,0000,,you've been following along Dialogue: 0,1:50:59.04,1:51:00.96,Default,,0000,0000,0000,,yeah i'm picking one Dialogue: 0,1:51:00.96,1:51:04.16,Default,,0000,0000,0000,,some things up along the way you know Dialogue: 0,1:51:04.16,1:51:07.84,Default,,0000,0000,0000,,my arrows are ugly Dialogue: 0,1:51:08.32,1:51:10.32,Default,,0000,0000,0000,,oh this is gonna be eternal uh Dialogue: 0,1:51:10.32,1:51:14.72,Default,,0000,0000,0000,,procrastination on moving these around Dialogue: 0,1:51:15.04,1:51:16.16,Default,,0000,0000,0000,,um Dialogue: 0,1:51:16.16,1:51:18.56,Default,,0000,0000,0000,,what else do we have Dialogue: 0,1:51:18.56,1:51:21.04,Default,,0000,0000,0000,,um Dialogue: 0,1:51:21.04,1:51:22.64,Default,,0000,0000,0000,,we have Dialogue: 0,1:51:22.64,1:51:24.88,Default,,0000,0000,0000,,um Dialogue: 0,1:51:29.20,1:51:31.60,Default,,0000,0000,0000,,so is the brakes and stuff Dialogue: 0,1:51:31.60,1:51:33.12,Default,,0000,0000,0000,,going in here Dialogue: 0,1:51:33.12,1:51:35.60,Default,,0000,0000,0000,,i guess so Dialogue: 0,1:51:35.60,1:51:38.48,Default,,0000,0000,0000,,so maybe maybe just like this Dialogue: 0,1:51:38.48,1:51:41.12,Default,,0000,0000,0000,,o x 3 f 2 d Dialogue: 0,1:51:41.12,1:51:43.20,Default,,0000,0000,0000,,h 3 k that's exactly what i've done Dialogue: 0,1:51:43.20,1:51:45.04,Default,,0000,0000,0000,,indoors example but not for a drive Dialogue: 0,1:51:45.04,1:51:46.80,Default,,0000,0000,0000,,system for now Dialogue: 0,1:51:46.80,1:51:49.84,Default,,0000,0000,0000,,so this person is inside that document Dialogue: 0,1:51:49.84,1:51:52.16,Default,,0000,0000,0000,,and doing stuff as well Dialogue: 0,1:51:52.16,1:51:53.52,Default,,0000,0000,0000,,i don't know if you still have that Dialogue: 0,1:51:53.52,1:51:55.60,Default,,0000,0000,0000,,document martin Dialogue: 0,1:51:55.60,1:51:58.40,Default,,0000,0000,0000,,yeah but the last time i clicked on it Dialogue: 0,1:51:58.40,1:52:01.36,Default,,0000,0000,0000,,it's here i'm Dialogue: 0,1:52:01.36,1:52:03.36,Default,,0000,0000,0000,,i forgot my Dialogue: 0,1:52:03.36,1:52:07.52,Default,,0000,0000,0000,,yeah okay you couldn't open it up no Dialogue: 0,1:52:12.56,1:52:14.56,Default,,0000,0000,0000,,so but it sounds like people think this Dialogue: 0,1:52:14.56,1:52:17.84,Default,,0000,0000,0000,,is the way to go Dialogue: 0,1:52:18.00,1:52:19.60,Default,,0000,0000,0000,,and it's cool because this is actually Dialogue: 0,1:52:19.60,1:52:21.28,Default,,0000,0000,0000,,the way it's going to look in cad as Dialogue: 0,1:52:21.28,1:52:22.48,Default,,0000,0000,0000,,well Dialogue: 0,1:52:22.48,1:52:24.80,Default,,0000,0000,0000,,um so i think we have a break that goes Dialogue: 0,1:52:24.80,1:52:26.32,Default,,0000,0000,0000,,to the flywheel Dialogue: 0,1:52:26.32,1:52:27.100,Default,,0000,0000,0000,,oh wait Dialogue: 0,1:52:28.00,1:52:31.28,Default,,0000,0000,0000,,we have a decoupler in between here Dialogue: 0,1:52:31.28,1:52:33.12,Default,,0000,0000,0000,,um Dialogue: 0,1:52:33.12,1:52:35.12,Default,,0000,0000,0000,,an excellent question here did martin Dialogue: 0,1:52:35.12,1:52:36.32,Default,,0000,0000,0000,,hydrate Dialogue: 0,1:52:36.32,1:52:38.07,Default,,0000,0000,0000,,mom 3k Dialogue: 0,1:52:38.07,1:52:39.28,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:52:39.28,1:52:43.80,Default,,0000,0000,0000,,that's my new nickname right now Dialogue: 0,1:52:47.36,1:52:50.48,Default,,0000,0000,0000,,good another good idea from chat Dialogue: 0,1:52:50.48,1:52:53.48,Default,,0000,0000,0000,,um Dialogue: 0,1:52:59.68,1:53:03.12,Default,,0000,0000,0000,,let's see crankshaft we have gear one Dialogue: 0,1:53:03.12,1:53:04.08,Default,,0000,0000,0000,,going Dialogue: 0,1:53:04.08,1:53:06.80,Default,,0000,0000,0000,,going to Dialogue: 0,1:53:08.40,1:53:10.24,Default,,0000,0000,0000,,so let's let's let's investigate the Dialogue: 0,1:53:10.24,1:53:13.84,Default,,0000,0000,0000,,gear a little bit here Dialogue: 0,1:53:16.32,1:53:19.04,Default,,0000,0000,0000,,gear one oh here we go some fusion humor Dialogue: 0,1:53:19.04,1:53:21.36,Default,,0000,0000,0000,,right here i i'm thinking Dialogue: 0,1:53:21.36,1:53:23.68,Default,,0000,0000,0000,,sit on i don't see the problem no lines Dialogue: 0,1:53:23.68,1:53:27.84,Default,,0000,0000,0000,,are blue all blacks so all fully defined Dialogue: 0,1:53:33.12,1:53:35.20,Default,,0000,0000,0000,,okay and doro once again you need to Dialogue: 0,1:53:35.20,1:53:37.52,Default,,0000,0000,0000,,open it in edit mode to see the sub Dialogue: 0,1:53:37.52,1:53:38.56,Default,,0000,0000,0000,,pages Dialogue: 0,1:53:38.56,1:53:41.84,Default,,0000,0000,0000,,on his document there Dialogue: 0,1:53:43.44,1:53:47.56,Default,,0000,0000,0000,,i don't know how to do that Dialogue: 0,1:53:59.20,1:54:01.60,Default,,0000,0000,0000,,let's keep on working yeah Dialogue: 0,1:54:01.60,1:54:03.68,Default,,0000,0000,0000,,and pablo edwardo i'm guessing this Dialogue: 0,1:54:03.68,1:54:05.44,Default,,0000,0000,0000,,isn't interfaces but just a block Dialogue: 0,1:54:05.44,1:54:07.100,Default,,0000,0000,0000,,diagram of all components Dialogue: 0,1:54:08.00,1:54:10.24,Default,,0000,0000,0000,,if interfaces the flywheel should just Dialogue: 0,1:54:10.24,1:54:12.56,Default,,0000,0000,0000,,be an quote-unquote energy storage Dialogue: 0,1:54:12.56,1:54:14.88,Default,,0000,0000,0000,,system with inputs outputs not Dialogue: 0,1:54:14.88,1:54:16.56,Default,,0000,0000,0000,,belt etc Dialogue: 0,1:54:16.56,1:54:19.04,Default,,0000,0000,0000,,the interfaces are the arrows Dialogue: 0,1:54:19.04,1:54:20.80,Default,,0000,0000,0000,,we thought Dialogue: 0,1:54:20.80,1:54:24.48,Default,,0000,0000,0000,,um and Dialogue: 0,1:54:25.92,1:54:27.60,Default,,0000,0000,0000,,the components as you call them we call Dialogue: 0,1:54:27.60,1:54:29.76,Default,,0000,0000,0000,,them now modules or components it's the Dialogue: 0,1:54:29.76,1:54:31.100,Default,,0000,0000,0000,,same assemblies it's the same it's not Dialogue: 0,1:54:32.00,1:54:34.16,Default,,0000,0000,0000,,really the same one but kind of Dialogue: 0,1:54:34.16,1:54:36.88,Default,,0000,0000,0000,,it's the things in the boxes Dialogue: 0,1:54:36.88,1:54:39.28,Default,,0000,0000,0000,,and then Dialogue: 0,1:54:42.91,1:54:46.25,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:54:48.00,1:54:49.84,Default,,0000,0000,0000,,so actually but you're right the Dialogue: 0,1:54:49.84,1:54:51.100,Default,,0000,0000,0000,,flywheel actually has both an input and Dialogue: 0,1:54:52.00,1:54:54.32,Default,,0000,0000,0000,,an output oh it gets complicated in my Dialogue: 0,1:54:54.32,1:54:55.100,Default,,0000,0000,0000,,hand Dialogue: 0,1:54:56.00,1:54:58.32,Default,,0000,0000,0000,,because because here the the true the Dialogue: 0,1:54:58.32,1:55:00.48,Default,,0000,0000,0000,,the true system is that the flywheel Dialogue: 0,1:55:00.48,1:55:02.24,Default,,0000,0000,0000,,gets energy here Dialogue: 0,1:55:02.24,1:55:04.32,Default,,0000,0000,0000,,from the crankshaft but it sends the Dialogue: 0,1:55:04.32,1:55:06.08,Default,,0000,0000,0000,,energy straight back Dialogue: 0,1:55:06.08,1:55:07.100,Default,,0000,0000,0000,,as well sometimes Dialogue: 0,1:55:08.00,1:55:09.68,Default,,0000,0000,0000,,so this is like Dialogue: 0,1:55:09.68,1:55:13.20,Default,,0000,0000,0000,,look it's coming back here Dialogue: 0,1:55:13.52,1:55:16.08,Default,,0000,0000,0000,,it's going back in again on this Dialogue: 0,1:55:16.08,1:55:19.32,Default,,0000,0000,0000,,oh wow Dialogue: 0,1:55:20.16,1:55:21.20,Default,,0000,0000,0000,,so Dialogue: 0,1:55:21.20,1:55:23.12,Default,,0000,0000,0000,,it's a loop here Dialogue: 0,1:55:23.12,1:55:26.64,Default,,0000,0000,0000,,oh it's getting complicated Dialogue: 0,1:55:27.92,1:55:30.64,Default,,0000,0000,0000,,i'm just imagining the loop drum later Dialogue: 0,1:55:30.64,1:55:33.64,Default,,0000,0000,0000,,on Dialogue: 0,1:55:34.40,1:55:37.68,Default,,0000,0000,0000,,um andorra once again yes by clicking on Dialogue: 0,1:55:37.68,1:55:41.84,Default,,0000,0000,0000,,the drawing i o message at the top Dialogue: 0,1:55:42.80,1:55:44.48,Default,,0000,0000,0000,,then we just come to the login screen Dialogue: 0,1:55:44.48,1:55:47.48,Default,,0000,0000,0000,,right Dialogue: 0,1:55:51.36,1:55:54.85,Default,,0000,0000,0000,,i'm gonna try to authorize this done Dialogue: 0,1:55:54.85,1:55:58.54,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:56:00.88,1:56:02.88,Default,,0000,0000,0000,,now i'm i need to kind of connect i Dialogue: 0,1:56:02.88,1:56:04.08,Default,,0000,0000,0000,,don't really know what i'm doing there Dialogue: 0,1:56:04.08,1:56:05.36,Default,,0000,0000,0000,,so i'm gonna i'm going to keep on Dialogue: 0,1:56:05.36,1:56:06.48,Default,,0000,0000,0000,,working Dialogue: 0,1:56:06.48,1:56:08.40,Default,,0000,0000,0000,,on my own one but we would love if you Dialogue: 0,1:56:08.40,1:56:11.100,Default,,0000,0000,0000,,could send anything to dropbox or or or Dialogue: 0,1:56:12.00,1:56:13.68,Default,,0000,0000,0000,,just link it in there Dialogue: 0,1:56:13.68,1:56:15.76,Default,,0000,0000,0000,,in the um Dialogue: 0,1:56:15.76,1:56:17.52,Default,,0000,0000,0000,,in the document yeah Dialogue: 0,1:56:17.52,1:56:19.84,Default,,0000,0000,0000,,um Dialogue: 0,1:56:20.00,1:56:22.16,Default,,0000,0000,0000,,and i appreciate it but don't don't Dialogue: 0,1:56:22.16,1:56:24.80,Default,,0000,0000,0000,,spend too much work on like um Dialogue: 0,1:56:24.80,1:56:26.40,Default,,0000,0000,0000,,something that is exactly what i'm doing Dialogue: 0,1:56:26.40,1:56:27.60,Default,,0000,0000,0000,,as well Dialogue: 0,1:56:27.60,1:56:30.56,Default,,0000,0000,0000,,just just enough so i Dialogue: 0,1:56:30.56,1:56:33.28,Default,,0000,0000,0000,,and show me like the ideas and then i Dialogue: 0,1:56:33.28,1:56:36.28,Default,,0000,0000,0000,,can implement them right here Dialogue: 0,1:56:36.28,1:56:39.41,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:56:41.76,1:56:43.84,Default,,0000,0000,0000,,so i guess i guess it's a cool i what Dialogue: 0,1:56:43.84,1:56:45.76,Default,,0000,0000,0000,,what the input output thing because a Dialogue: 0,1:56:45.76,1:56:48.72,Default,,0000,0000,0000,,flywheel so this is where it's actually Dialogue: 0,1:56:48.72,1:56:50.96,Default,,0000,0000,0000,,kind of cool Dialogue: 0,1:56:50.96,1:56:54.72,Default,,0000,0000,0000,,so this arrow down here to the left Dialogue: 0,1:56:54.72,1:56:56.56,Default,,0000,0000,0000,,should have kind of one name Dialogue: 0,1:56:56.56,1:56:58.64,Default,,0000,0000,0000,,and this arrow should have kind of Dialogue: 0,1:56:58.64,1:57:00.80,Default,,0000,0000,0000,,another name because they are providing Dialogue: 0,1:57:00.80,1:57:02.40,Default,,0000,0000,0000,,different functions Dialogue: 0,1:57:02.40,1:57:05.36,Default,,0000,0000,0000,,this arrow is charging the flywheel Dialogue: 0,1:57:05.36,1:57:06.16,Default,,0000,0000,0000,,and Dialogue: 0,1:57:06.16,1:57:08.80,Default,,0000,0000,0000,,this oh a double-sided arrow yeah rogue Dialogue: 0,1:57:08.80,1:57:11.20,Default,,0000,0000,0000,,unit zero zero one Dialogue: 0,1:57:11.20,1:57:14.96,Default,,0000,0000,0000,,and also nikita leovov use two arrows Dialogue: 0,1:57:14.96,1:57:16.72,Default,,0000,0000,0000,,online that's also a way to Dialogue: 0,1:57:16.72,1:57:19.28,Default,,0000,0000,0000,,differentiate right Dialogue: 0,1:57:19.28,1:57:22.72,Default,,0000,0000,0000,,bidirectional arrow Dialogue: 0,1:57:23.60,1:57:25.36,Default,,0000,0000,0000,,i wonder if there's not a point in Dialogue: 0,1:57:25.36,1:57:27.36,Default,,0000,0000,0000,,having two different arrows Dialogue: 0,1:57:27.36,1:57:31.44,Default,,0000,0000,0000,,um so let me just try Dialogue: 0,1:57:31.44,1:57:35.32,Default,,0000,0000,0000,,can you connect this Dialogue: 0,1:57:41.28,1:57:43.04,Default,,0000,0000,0000,,that does look pretty sweet oh it's Dialogue: 0,1:57:43.04,1:57:45.52,Default,,0000,0000,0000,,following Dialogue: 0,1:57:50.56,1:57:53.04,Default,,0000,0000,0000,,okay yes we have to keep this Dialogue: 0,1:57:53.04,1:57:55.44,Default,,0000,0000,0000,,graphically Dialogue: 0,1:57:55.44,1:57:58.24,Default,,0000,0000,0000,,manageable Dialogue: 0,1:57:58.40,1:58:00.40,Default,,0000,0000,0000,,is this the arrow you wanted Dialogue: 0,1:58:00.40,1:58:03.12,Default,,0000,0000,0000,,it's like pretty big Dialogue: 0,1:58:03.12,1:58:05.20,Default,,0000,0000,0000,,a little bit smaller it's not arrow you Dialogue: 0,1:58:05.20,1:58:07.40,Default,,0000,0000,0000,,wanted it's the arrow you deserved Dialogue: 0,1:58:07.40,1:58:10.63,Default,,0000,0000,0000,,[Music] Dialogue: 0,1:58:10.64,1:58:13.60,Default,,0000,0000,0000,,because you're gonna just add another Dialogue: 0,1:58:13.60,1:58:15.76,Default,,0000,0000,0000,,point to the smaller ones Dialogue: 0,1:58:15.76,1:58:18.56,Default,,0000,0000,0000,,that would be better right Dialogue: 0,1:58:18.56,1:58:20.16,Default,,0000,0000,0000,,and there are any way to do it Dialogue: 0,1:58:20.16,1:58:22.56,Default,,0000,0000,0000,,double-sided Dialogue: 0,1:58:22.56,1:58:26.16,Default,,0000,0000,0000,,oh bi-directional connector Dialogue: 0,1:58:26.40,1:58:28.96,Default,,0000,0000,0000,,let's see Dialogue: 0,1:58:29.60,1:58:31.04,Default,,0000,0000,0000,,there we go Dialogue: 0,1:58:31.04,1:58:32.96,Default,,0000,0000,0000,,sir 3k Dialogue: 0,1:58:32.96,1:58:36.80,Default,,0000,0000,0000,,with a goodness yes oh that looks really Dialogue: 0,1:58:36.80,1:58:38.40,Default,,0000,0000,0000,,good oh Dialogue: 0,1:58:38.40,1:58:40.56,Default,,0000,0000,0000,,no Dialogue: 0,1:58:43.68,1:58:45.28,Default,,0000,0000,0000,,yes Dialogue: 0,1:58:45.28,1:58:48.08,Default,,0000,0000,0000,,okay Dialogue: 0,1:58:48.08,1:58:51.04,Default,,0000,0000,0000,,isn't this lovely Dialogue: 0,1:58:53.12,1:58:56.88,Default,,0000,0000,0000,,is it following oh yes it is Dialogue: 0,1:59:01.12,1:59:03.28,Default,,0000,0000,0000,,so this is really cool because then this Dialogue: 0,1:59:03.28,1:59:05.36,Default,,0000,0000,0000,,interface Dialogue: 0,1:59:05.36,1:59:07.44,Default,,0000,0000,0000,,instead of having two it's the same Dialogue: 0,1:59:07.44,1:59:11.92,Default,,0000,0000,0000,,interface but they you it's obvious that Dialogue: 0,1:59:12.24,1:59:16.52,Default,,0000,0000,0000,,it both gives and takes Dialogue: 0,1:59:18.24,1:59:20.72,Default,,0000,0000,0000,,love it Dialogue: 0,1:59:21.04,1:59:22.32,Default,,0000,0000,0000,,um Dialogue: 0,1:59:22.32,1:59:25.76,Default,,0000,0000,0000,,can we still give labels yes we can Dialogue: 0,1:59:25.76,1:59:28.16,Default,,0000,0000,0000,,inked Dialogue: 0,1:59:28.16,1:59:31.16,Default,,0000,0000,0000,,xxx Dialogue: 0,1:59:33.44,1:59:36.72,Default,,0000,0000,0000,,let's do eight on that one Dialogue: 0,1:59:38.24,1:59:39.100,Default,,0000,0000,0000,,okay it looks like we know what we're Dialogue: 0,1:59:40.00,1:59:41.36,Default,,0000,0000,0000,,doing yeah Dialogue: 0,1:59:41.36,1:59:42.72,Default,,0000,0000,0000,,um Dialogue: 0,1:59:42.72,1:59:45.36,Default,,0000,0000,0000,,fake it till make it what is 16 times 4 Dialogue: 0,1:59:45.36,1:59:47.92,Default,,0000,0000,0000,,is that 64 Dialogue: 0,1:59:47.92,1:59:50.72,Default,,0000,0000,0000,,yes why did you ask me Dialogue: 0,1:59:50.72,1:59:53.92,Default,,0000,0000,0000,,you knew it all along Dialogue: 0,1:59:54.88,1:59:57.20,Default,,0000,0000,0000,,i just wanted to double check me if i Dialogue: 0,1:59:57.20,1:59:59.28,Default,,0000,0000,0000,,was still alive here Dialogue: 0,1:59:59.28,2:00:01.36,Default,,0000,0000,0000,,no i i'm actually Dialogue: 0,2:00:01.36,2:00:03.44,Default,,0000,0000,0000,,um Dialogue: 0,2:00:03.44,2:00:04.40,Default,,0000,0000,0000,,so Dialogue: 0,2:00:04.40,2:00:07.20,Default,,0000,0000,0000,,these are not Dialogue: 0,2:00:07.76,2:00:09.68,Default,,0000,0000,0000,,these are not done yet Dialogue: 0,2:00:09.68,2:00:12.48,Default,,0000,0000,0000,,um Dialogue: 0,2:00:12.48,2:00:15.28,Default,,0000,0000,0000,,so a new thing Dialogue: 0,2:00:15.28,2:00:17.92,Default,,0000,0000,0000,,is that for the loop wheel Dialogue: 0,2:00:17.92,2:00:20.48,Default,,0000,0000,0000,,so what's cool with this attach it so Dialogue: 0,2:00:20.48,2:00:22.74,Default,,0000,0000,0000,,for the loop wheel i i want a new Dialogue: 0,2:00:22.74,2:00:24.72,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:00:24.72,2:00:27.84,Default,,0000,0000,0000,,i want a one two Dialogue: 0,2:00:28.40,2:00:30.80,Default,,0000,0000,0000,,eight gear reduction Dialogue: 0,2:00:30.80,2:00:33.60,Default,,0000,0000,0000,,what did i say Dialogue: 0,2:00:33.84,2:00:37.36,Default,,0000,0000,0000,,one to sixteen i i want Dialogue: 0,2:00:37.36,2:00:39.52,Default,,0000,0000,0000,,um Dialogue: 0,2:00:39.52,2:00:41.52,Default,,0000,0000,0000,,so Dialogue: 0,2:00:41.52,2:00:44.32,Default,,0000,0000,0000,,let's do let's do this Dialogue: 0,2:00:44.32,2:00:46.40,Default,,0000,0000,0000,,gear one Dialogue: 0,2:00:46.40,2:00:47.52,Default,,0000,0000,0000,,xx Dialogue: 0,2:00:47.52,2:00:48.96,Default,,0000,0000,0000,,uh Dialogue: 0,2:00:48.96,2:00:50.96,Default,,0000,0000,0000,,tbd Dialogue: 0,2:00:50.96,2:00:53.52,Default,,0000,0000,0000,,uh teeth Dialogue: 0,2:00:53.52,2:00:56.56,Default,,0000,0000,0000,,oh mike perry is back Dialogue: 0,2:00:56.56,2:00:59.12,Default,,0000,0000,0000,,let's see what he has to say over here Dialogue: 0,2:00:59.12,2:01:01.60,Default,,0000,0000,0000,,good morning my voice is th is Dialogue: 0,2:01:01.60,2:01:03.52,Default,,0000,0000,0000,,thoroughly destroyed Dialogue: 0,2:01:03.52,2:01:05.44,Default,,0000,0000,0000,,after yelling at the referees for bad Dialogue: 0,2:01:05.44,2:01:08.24,Default,,0000,0000,0000,,officiating of the bruins game it is Dialogue: 0,2:01:08.24,2:01:10.96,Default,,0000,0000,0000,,good to hear that h3k's voice is in Dialogue: 0,2:01:10.96,2:01:12.24,Default,,0000,0000,0000,,working order Dialogue: 0,2:01:12.24,2:01:14.16,Default,,0000,0000,0000,,cheers hope you had a good time i don't Dialogue: 0,2:01:14.16,2:01:16.32,Default,,0000,0000,0000,,know the score perhaps you don't want to Dialogue: 0,2:01:16.32,2:01:18.80,Default,,0000,0000,0000,,tell me about it either it sounds like Dialogue: 0,2:01:18.80,2:01:20.64,Default,,0000,0000,0000,,it was a rough game Dialogue: 0,2:01:20.64,2:01:22.32,Default,,0000,0000,0000,,nice to have you back here mike and my Dialogue: 0,2:01:22.32,2:01:25.52,Default,,0000,0000,0000,,voice is semi-working at least Dialogue: 0,2:01:25.52,2:01:27.04,Default,,0000,0000,0000,,a lot better than yesterday but you can Dialogue: 0,2:01:27.04,2:01:29.28,Default,,0000,0000,0000,,hear Dialogue: 0,2:01:29.44,2:01:32.64,Default,,0000,0000,0000,,it's not 100 yet Dialogue: 0,2:01:32.64,2:01:34.88,Default,,0000,0000,0000,,loop wheel Dialogue: 0,2:01:34.88,2:01:38.16,Default,,0000,0000,0000,,so fun i see a future in a tour when you Dialogue: 0,2:01:38.16,2:01:40.40,Default,,0000,0000,0000,,and mike go to on hockey together won't Dialogue: 0,2:01:40.40,2:01:42.56,Default,,0000,0000,0000,,that be something Dialogue: 0,2:01:42.56,2:01:44.64,Default,,0000,0000,0000,,my pleasure Dialogue: 0,2:01:44.64,2:01:46.40,Default,,0000,0000,0000,,it's kind of a bucket list when visiting Dialogue: 0,2:01:46.40,2:01:51.72,Default,,0000,0000,0000,,the states now yes a lot of hockey Dialogue: 0,2:01:52.08,2:01:54.24,Default,,0000,0000,0000,,yes hopefully the devils will have Dialogue: 0,2:01:54.24,2:01:56.67,Default,,0000,0000,0000,,cleaned up their act until then Dialogue: 0,2:01:56.67,2:02:00.09,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,2:02:00.16,2:02:02.96,Default,,0000,0000,0000,,bruins lost six to four okay i'm sorry Dialogue: 0,2:02:02.96,2:02:04.96,Default,,0000,0000,0000,,mike but it was all the referee's fault Dialogue: 0,2:02:04.96,2:02:07.20,Default,,0000,0000,0000,,i i understand Dialogue: 0,2:02:07.20,2:02:09.68,Default,,0000,0000,0000,,being there Dialogue: 0,2:02:17.36,2:02:19.28,Default,,0000,0000,0000,,someone needs to take out both mitch Dialogue: 0,2:02:19.28,2:02:23.44,Default,,0000,0000,0000,,marner and austin matthews right Dialogue: 0,2:02:27.68,2:02:30.96,Default,,0000,0000,0000,,oh wait wait wait loop wheel Dialogue: 0,2:02:30.96,2:02:35.64,Default,,0000,0000,0000,,we have the timing clutch in here Dialogue: 0,2:02:46.64,2:02:49.20,Default,,0000,0000,0000,,well i know this is more fun than being Dialogue: 0,2:02:49.20,2:02:51.76,Default,,0000,0000,0000,,only an excel sheet Dialogue: 0,2:02:51.76,2:02:54.72,Default,,0000,0000,0000,,easily more fun Dialogue: 0,2:02:59.28,2:03:01.20,Default,,0000,0000,0000,,um Dialogue: 0,2:03:01.20,2:03:03.44,Default,,0000,0000,0000,,time to do requests from the audience Dialogue: 0,2:03:03.44,2:03:04.64,Default,,0000,0000,0000,,tessa is Dialogue: 0,2:03:04.64,2:03:06.96,Default,,0000,0000,0000,,wondering can you do the prey on noise Dialogue: 0,2:03:06.96,2:03:08.96,Default,,0000,0000,0000,,with your voice like this Dialogue: 0,2:03:08.96,2:03:10.72,Default,,0000,0000,0000,,haven't tried Dialogue: 0,2:03:10.72,2:03:12.80,Default,,0000,0000,0000,,but for you tessa Dialogue: 0,2:03:12.80,2:03:15.84,Default,,0000,0000,0000,,let's try it Dialogue: 0,2:03:16.08,2:03:19.12,Default,,0000,0000,0000,,it prays Dialogue: 0,2:03:19.12,2:03:22.48,Default,,0000,0000,0000,,on noise Dialogue: 0,2:03:22.48,2:03:25.68,Default,,0000,0000,0000,,i i could Dialogue: 0,2:03:27.44,2:03:29.84,Default,,0000,0000,0000,,starting coughing Dialogue: 0,2:03:29.84,2:03:30.80,Default,,0000,0000,0000,,um Dialogue: 0,2:03:30.80,2:03:32.48,Default,,0000,0000,0000,,that was that was beautiful harness Dialogue: 0,2:03:32.48,2:03:35.44,Default,,0000,0000,0000,,thank you um Dialogue: 0,2:03:35.68,2:03:37.60,Default,,0000,0000,0000,,the machine is done Dialogue: 0,2:03:37.60,2:03:39.68,Default,,0000,0000,0000,,yeah drive system what else do we have Dialogue: 0,2:03:39.68,2:03:41.04,Default,,0000,0000,0000,,actually because it feels like there's Dialogue: 0,2:03:41.04,2:03:43.36,Default,,0000,0000,0000,,100 things on the crankshaft Dialogue: 0,2:03:43.36,2:03:46.16,Default,,0000,0000,0000,,um crank pedal goes into the crankshaft Dialogue: 0,2:03:46.16,2:03:48.24,Default,,0000,0000,0000,,out of the crankshaft const is the start Dialogue: 0,2:03:48.24,2:03:49.68,Default,,0000,0000,0000,,of the gear train Dialogue: 0,2:03:49.68,2:03:52.32,Default,,0000,0000,0000,,and it's um Dialogue: 0,2:03:52.32,2:03:54.64,Default,,0000,0000,0000,,um Dialogue: 0,2:03:55.20,2:03:57.76,Default,,0000,0000,0000,,it's the and it's a flywheel is it this Dialogue: 0,2:03:57.76,2:03:59.100,Default,,0000,0000,0000,,simple Dialogue: 0,2:04:00.00,2:04:01.52,Default,,0000,0000,0000,,this is nothing then what are we Dialogue: 0,2:04:01.52,2:04:04.56,Default,,0000,0000,0000,,complaining about it's an easy machine Dialogue: 0,2:04:04.56,2:04:06.72,Default,,0000,0000,0000,,so Dialogue: 0,2:04:09.76,2:04:10.36,Default,,0000,0000,0000,,let's do Dialogue: 0,2:04:10.36,2:04:12.48,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:04:12.48,2:04:15.52,Default,,0000,0000,0000,,let's call the flywheel o3 Dialogue: 0,2:04:15.52,2:04:18.52,Default,,0000,0000,0000,,01.0103 Dialogue: 0,2:04:20.72,2:04:23.12,Default,,0000,0000,0000,,flywheel Dialogue: 0,2:04:23.12,2:04:25.84,Default,,0000,0000,0000,,um Dialogue: 0,2:04:26.00,2:04:28.08,Default,,0000,0000,0000,,i kind of wanted you on the same line Dialogue: 0,2:04:28.08,2:04:31.52,Default,,0000,0000,0000,,can i can i have that yeah Dialogue: 0,2:04:31.52,2:04:34.40,Default,,0000,0000,0000,,oh what is happening here call me i'll Dialogue: 0,2:04:34.40,2:04:35.84,Default,,0000,0000,0000,,call mal Dialogue: 0,2:04:35.84,2:04:38.08,Default,,0000,0000,0000,,last three boxes are not part of zero Dialogue: 0,2:04:38.08,2:04:41.12,Default,,0000,0000,0000,,one but of zero three Dialogue: 0,2:04:41.12,2:04:42.80,Default,,0000,0000,0000,,yeah so this is a good this is good Dialogue: 0,2:04:42.80,2:04:45.28,Default,,0000,0000,0000,,carmille you're absolutely right but Dialogue: 0,2:04:45.28,2:04:48.72,Default,,0000,0000,0000,,it's also part of zero one so loop will Dialogue: 0,2:04:48.72,2:04:50.96,Default,,0000,0000,0000,,i think what i need to you're right loop Dialogue: 0,2:04:50.96,2:04:52.40,Default,,0000,0000,0000,,wheel gear Dialogue: 0,2:04:52.40,2:04:53.92,Default,,0000,0000,0000,,it needs to be here Dialogue: 0,2:04:53.92,2:04:55.68,Default,,0000,0000,0000,,the wheel gear Dialogue: 0,2:04:55.68,2:04:58.80,Default,,0000,0000,0000,,um so zero three is the music control Dialogue: 0,2:04:58.80,2:05:01.12,Default,,0000,0000,0000,,music um Dialogue: 0,2:05:01.12,2:05:03.76,Default,,0000,0000,0000,,no more you mean zero four i think um Dialogue: 0,2:05:03.76,2:05:06.48,Default,,0000,0000,0000,,music control Dialogue: 0,2:05:06.48,2:05:08.24,Default,,0000,0000,0000,,loop wheel gear Dialogue: 0,2:05:08.24,2:05:11.76,Default,,0000,0000,0000,,timing clutch programming wheel gear Dialogue: 0,2:05:11.76,2:05:13.68,Default,,0000,0000,0000,,gretzky in the chat right there call me Dialogue: 0,2:05:13.68,2:05:14.58,Default,,0000,0000,0000,,out Dialogue: 0,2:05:14.58,2:05:16.96,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:05:16.96,2:05:19.60,Default,,0000,0000,0000,,and someone has noticed something else Dialogue: 0,2:05:19.60,2:05:21.100,Default,,0000,0000,0000,,that is missing right now Dialogue: 0,2:05:22.00,2:05:24.64,Default,,0000,0000,0000,,it's from simon rossian you forgot the Dialogue: 0,2:05:24.64,2:05:26.48,Default,,0000,0000,0000,,kinetic fingers Dialogue: 0,2:05:26.48,2:05:29.04,Default,,0000,0000,0000,,simon is back Dialogue: 0,2:05:29.04,2:05:31.36,Default,,0000,0000,0000,,as patient it was funny simon because i Dialogue: 0,2:05:31.36,2:05:33.60,Default,,0000,0000,0000,,saw you made like a very serious comment Dialogue: 0,2:05:33.60,2:05:35.44,Default,,0000,0000,0000,,that i that i enjoyed that was a good Dialogue: 0,2:05:35.44,2:05:37.92,Default,,0000,0000,0000,,serious comment in the excel sheet the Dialogue: 0,2:05:37.92,2:05:39.84,Default,,0000,0000,0000,,other day and it was so funny you like Dialogue: 0,2:05:39.84,2:05:42.16,Default,,0000,0000,0000,,broke you broke the fourth wall there Dialogue: 0,2:05:42.16,2:05:43.36,Default,,0000,0000,0000,,for a bit Dialogue: 0,2:05:43.36,2:05:45.20,Default,,0000,0000,0000,,um yeah Dialogue: 0,2:05:45.20,2:05:48.40,Default,,0000,0000,0000,,no kinetic fingers in here programming Dialogue: 0,2:05:48.40,2:05:50.80,Default,,0000,0000,0000,,wheel gear time and clutch Dialogue: 0,2:05:50.80,2:05:53.20,Default,,0000,0000,0000,,and so this is this is very new in my Dialogue: 0,2:05:53.20,2:05:55.12,Default,,0000,0000,0000,,head compared to the Dialogue: 0,2:05:55.12,2:05:57.76,Default,,0000,0000,0000,,machine before because on margin x Dialogue: 0,2:05:57.76,2:05:59.36,Default,,0000,0000,0000,,programming wheel gear Dialogue: 0,2:05:59.36,2:06:01.76,Default,,0000,0000,0000,,would be attached to the programming Dialogue: 0,2:06:01.76,2:06:02.64,Default,,0000,0000,0000,,wheel Dialogue: 0,2:06:02.64,2:06:04.40,Default,,0000,0000,0000,,but it's completely two different Dialogue: 0,2:06:04.40,2:06:05.100,Default,,0000,0000,0000,,functions completely to different Dialogue: 0,2:06:06.00,2:06:08.64,Default,,0000,0000,0000,,modules and yes they're sitting together Dialogue: 0,2:06:08.64,2:06:11.76,Default,,0000,0000,0000,,and they're interfacing Dialogue: 0,2:06:13.92,2:06:14.88,Default,,0000,0000,0000,,that Dialogue: 0,2:06:14.88,2:06:17.20,Default,,0000,0000,0000,,reminds me of when joe rogan asked elon Dialogue: 0,2:06:17.20,2:06:19.60,Default,,0000,0000,0000,,musk if we would communicate to each Dialogue: 0,2:06:19.60,2:06:20.72,Default,,0000,0000,0000,,other in the future when we have the Dialogue: 0,2:06:20.72,2:06:24.80,Default,,0000,0000,0000,,chip in our brain and elon was just like Dialogue: 0,2:06:24.80,2:06:28.28,Default,,0000,0000,0000,,we will interface Dialogue: 0,2:06:32.00,2:06:33.84,Default,,0000,0000,0000,,programming wheel gear Dialogue: 0,2:06:33.84,2:06:35.100,Default,,0000,0000,0000,,is there nothing else and i'm also Dialogue: 0,2:06:36.00,2:06:37.100,Default,,0000,0000,0000,,thinking Dialogue: 0,2:06:38.00,2:06:40.56,Default,,0000,0000,0000,,the brake Dialogue: 0,2:06:40.80,2:06:43.44,Default,,0000,0000,0000,,i think the brake should actually look Dialogue: 0,2:06:43.44,2:06:45.76,Default,,0000,0000,0000,,at this look at this Dialogue: 0,2:06:45.76,2:06:49.20,Default,,0000,0000,0000,,i think the brick should actually um Dialogue: 0,2:06:49.20,2:06:50.72,Default,,0000,0000,0000,,not only go Dialogue: 0,2:06:50.72,2:06:52.24,Default,,0000,0000,0000,,at the flywheel Dialogue: 0,2:06:52.24,2:06:57.40,Default,,0000,0000,0000,,but also can i not make an arrow Dialogue: 0,2:06:58.88,2:07:03.68,Default,,0000,0000,0000,,but also break maybe some other stuff Dialogue: 0,2:07:03.68,2:07:05.92,Default,,0000,0000,0000,,um Dialogue: 0,2:07:06.56,2:07:08.48,Default,,0000,0000,0000,,so break the gear train at the other end Dialogue: 0,2:07:08.48,2:07:10.56,Default,,0000,0000,0000,,as well Dialogue: 0,2:07:10.56,2:07:13.36,Default,,0000,0000,0000,,or break the crankshaft perhaps oh yeah Dialogue: 0,2:07:13.36,2:07:16.24,Default,,0000,0000,0000,,here we go that's what we did Dialogue: 0,2:07:16.24,2:07:17.44,Default,,0000,0000,0000,,um Dialogue: 0,2:07:17.44,2:07:20.56,Default,,0000,0000,0000,,we attached a brake Dialogue: 0,2:07:20.56,2:07:22.08,Default,,0000,0000,0000,,maybe we should use to make a brake Dialogue: 0,2:07:22.08,2:07:24.24,Default,,0000,0000,0000,,right there Dialogue: 0,2:07:24.24,2:07:26.40,Default,,0000,0000,0000,,so the brake is just clamping down Dialogue: 0,2:07:26.40,2:07:28.48,Default,,0000,0000,0000,,immediately on the crank oh i did that Dialogue: 0,2:07:28.48,2:07:30.72,Default,,0000,0000,0000,,wrong Dialogue: 0,2:07:31.04,2:07:33.28,Default,,0000,0000,0000,,um Dialogue: 0,2:07:37.36,2:07:40.40,Default,,0000,0000,0000,,why is this arrow above this is it Dialogue: 0,2:07:40.40,2:07:43.76,Default,,0000,0000,0000,,because i made it later Dialogue: 0,2:07:48.72,2:07:51.04,Default,,0000,0000,0000,,um Dialogue: 0,2:07:52.24,2:07:56.88,Default,,0000,0000,0000,,let's give me let's do this Dialogue: 0,2:08:02.88,2:08:04.40,Default,,0000,0000,0000,,so what i mean if we only break the Dialogue: 0,2:08:04.40,2:08:06.84,Default,,0000,0000,0000,,flywheel the machine can't stop really Dialogue: 0,2:08:06.84,2:08:11.68,Default,,0000,0000,0000,,fast and we have the decoupling as well Dialogue: 0,2:08:11.84,2:08:13.21,Default,,0000,0000,0000,,break Dialogue: 0,2:08:13.21,2:08:16.24,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:08:16.24,2:08:19.04,Default,,0000,0000,0000,,let's do this Dialogue: 0,2:08:20.16,2:08:23.56,Default,,0000,0000,0000,,break pad Dialogue: 0,2:08:26.16,2:08:27.100,Default,,0000,0000,0000,,so that's another component on the Dialogue: 0,2:08:28.00,2:08:30.48,Default,,0000,0000,0000,,crankshaft Dialogue: 0,2:08:30.48,2:08:32.96,Default,,0000,0000,0000,,and then the brake is interfacing with Dialogue: 0,2:08:32.96,2:08:36.44,Default,,0000,0000,0000,,the brake pad Dialogue: 0,2:08:37.52,2:08:40.16,Default,,0000,0000,0000,,and what about the decoupling Dialogue: 0,2:08:40.16,2:08:42.96,Default,,0000,0000,0000,,so flywheel belt Dialogue: 0,2:08:42.96,2:08:45.36,Default,,0000,0000,0000,,um Dialogue: 0,2:08:46.16,2:08:49.64,Default,,0000,0000,0000,,because we need Dialogue: 0,2:08:50.88,2:08:52.72,Default,,0000,0000,0000,,we need the decoupling where do i put Dialogue: 0,2:08:52.72,2:08:54.32,Default,,0000,0000,0000,,the decoupling decoupling of the Dialogue: 0,2:08:54.32,2:08:55.84,Default,,0000,0000,0000,,flywheel Dialogue: 0,2:08:55.84,2:08:58.96,Default,,0000,0000,0000,,that's where where i want to lift the uh Dialogue: 0,2:08:58.96,2:09:00.56,Default,,0000,0000,0000,,i want to break the connection between Dialogue: 0,2:09:00.56,2:09:04.02,Default,,0000,0000,0000,,the flywheel and the crankshaft Dialogue: 0,2:09:04.02,2:09:06.32,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:09:06.32,2:09:08.40,Default,,0000,0000,0000,,oh maybe we can do that in a pulley like Dialogue: 0,2:09:08.40,2:09:09.84,Default,,0000,0000,0000,,um Dialogue: 0,2:09:09.84,2:09:11.36,Default,,0000,0000,0000,,yes Dialogue: 0,2:09:11.36,2:09:12.72,Default,,0000,0000,0000,,you know Dialogue: 0,2:09:12.72,2:09:15.36,Default,,0000,0000,0000,,like on a motorcycle or gearbox with Dialogue: 0,2:09:15.36,2:09:17.28,Default,,0000,0000,0000,,lamellar Dialogue: 0,2:09:17.28,2:09:19.84,Default,,0000,0000,0000,,yeah Dialogue: 0,2:09:21.20,2:09:22.56,Default,,0000,0000,0000,,um Dialogue: 0,2:09:22.56,2:09:24.88,Default,,0000,0000,0000,,what is it called in an engine when you Dialogue: 0,2:09:24.88,2:09:26.48,Default,,0000,0000,0000,,put two discs spinning against each Dialogue: 0,2:09:26.48,2:09:28.40,Default,,0000,0000,0000,,other Dialogue: 0,2:09:28.40,2:09:30.40,Default,,0000,0000,0000,,um Dialogue: 0,2:09:30.40,2:09:33.64,Default,,0000,0000,0000,,it's a clutch Dialogue: 0,2:09:33.76,2:09:36.72,Default,,0000,0000,0000,,and maybe this time Dialogue: 0,2:09:36.72,2:09:39.20,Default,,0000,0000,0000,,we can have a clutch Dialogue: 0,2:09:39.20,2:09:41.100,Default,,0000,0000,0000,,not at the belt itself Dialogue: 0,2:09:42.00,2:09:43.84,Default,,0000,0000,0000,,but we can have we can we can have a Dialogue: 0,2:09:43.84,2:09:46.72,Default,,0000,0000,0000,,real clutch Dialogue: 0,2:09:46.72,2:09:49.20,Default,,0000,0000,0000,,between the crankshaft and the flywheel Dialogue: 0,2:09:49.20,2:09:51.68,Default,,0000,0000,0000,,pulley Dialogue: 0,2:09:53.04,2:09:54.72,Default,,0000,0000,0000,,because this is a problem that has been Dialogue: 0,2:09:54.72,2:09:57.20,Default,,0000,0000,0000,,solved Dialogue: 0,2:09:58.32,2:10:01.32,Default,,0000,0000,0000,,already Dialogue: 0,2:10:07.44,2:10:10.00,Default,,0000,0000,0000,,clutch Dialogue: 0,2:10:10.24,2:10:12.08,Default,,0000,0000,0000,,decoupling Dialogue: 0,2:10:12.08,2:10:15.08,Default,,0000,0000,0000,,clutch Dialogue: 0,2:10:16.48,2:10:19.60,Default,,0000,0000,0000,,this is better than what we had on mmx Dialogue: 0,2:10:19.60,2:10:22.80,Default,,0000,0000,0000,,so why i need to do this is that Dialogue: 0,2:10:22.80,2:10:24.72,Default,,0000,0000,0000,,we can't the flywheel will have so much Dialogue: 0,2:10:24.72,2:10:25.84,Default,,0000,0000,0000,,energy so if you want to break the Dialogue: 0,2:10:25.84,2:10:27.68,Default,,0000,0000,0000,,machine quick we have to decouple the Dialogue: 0,2:10:27.68,2:10:28.96,Default,,0000,0000,0000,,flywheel Dialogue: 0,2:10:28.96,2:10:30.88,Default,,0000,0000,0000,,and so the brake Dialogue: 0,2:10:30.88,2:10:33.04,Default,,0000,0000,0000,,that we're having here Dialogue: 0,2:10:33.04,2:10:34.08,Default,,0000,0000,0000,,it Dialogue: 0,2:10:34.08,2:10:36.88,Default,,0000,0000,0000,,not only has to break it also has to Dialogue: 0,2:10:36.88,2:10:41.68,Default,,0000,0000,0000,,send the signal to the decoupling clutch Dialogue: 0,2:10:41.68,2:10:43.84,Default,,0000,0000,0000,,there Dialogue: 0,2:10:47.92,2:10:52.24,Default,,0000,0000,0000,,my arrows are not super beautiful yet Dialogue: 0,2:10:52.24,2:10:54.48,Default,,0000,0000,0000,,trust me these arrows are going to be Dialogue: 0,2:10:54.48,2:10:56.24,Default,,0000,0000,0000,,magnificent Dialogue: 0,2:10:56.24,2:10:59.88,Default,,0000,0000,0000,,by the end of this Dialogue: 0,2:11:16.88,2:11:19.44,Default,,0000,0000,0000,,teeth tbd Dialogue: 0,2:11:19.44,2:11:23.08,Default,,0000,0000,0000,,what happens here Dialogue: 0,2:11:30.72,2:11:33.36,Default,,0000,0000,0000,,oh i'm so happy for the air Dialogue: 0,2:11:33.36,2:11:36.76,Default,,0000,0000,0000,,sir 3k Dialogue: 0,2:11:44.72,2:11:45.92,Default,,0000,0000,0000,,so Dialogue: 0,2:11:45.92,2:11:48.32,Default,,0000,0000,0000,,this is high level like my just my brain Dialogue: 0,2:11:48.32,2:11:50.56,Default,,0000,0000,0000,,dump on the drive system Dialogue: 0,2:11:50.56,2:11:53.08,Default,,0000,0000,0000,,yeah and i absolutely love um Dialogue: 0,2:11:53.08,2:11:55.52,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:11:55.52,2:11:57.84,Default,,0000,0000,0000,,so wait the break Dialogue: 0,2:11:57.84,2:12:01.12,Default,,0000,0000,0000,,i need a lever for that Dialogue: 0,2:12:01.76,2:12:03.52,Default,,0000,0000,0000,,so Dialogue: 0,2:12:03.52,2:12:06.88,Default,,0000,0000,0000,,and chad is talking a lot about Dialogue: 0,2:12:06.88,2:12:10.24,Default,,0000,0000,0000,,ex for example here's from say don Dialogue: 0,2:12:10.24,2:12:12.24,Default,,0000,0000,0000,,you need to focus only on the surface Dialogue: 0,2:12:12.24,2:12:13.100,Default,,0000,0000,0000,,level stuff there is no need for a Dialogue: 0,2:12:14.00,2:12:15.84,Default,,0000,0000,0000,,single positive list Dialogue: 0,2:12:15.84,2:12:17.84,Default,,0000,0000,0000,,all of that should be covered by the Dialogue: 0,2:12:17.84,2:12:20.48,Default,,0000,0000,0000,,interface arrow okay Dialogue: 0,2:12:20.48,2:12:22.40,Default,,0000,0000,0000,,yeah i see what you mean this is this is Dialogue: 0,2:12:22.40,2:12:25.36,Default,,0000,0000,0000,,this is very difficult um to put it on Dialogue: 0,2:12:25.36,2:12:28.24,Default,,0000,0000,0000,,this on the correct and say don't also Dialogue: 0,2:12:28.24,2:12:30.08,Default,,0000,0000,0000,,and let's see if i can pull that up from Dialogue: 0,2:12:30.08,2:12:32.80,Default,,0000,0000,0000,,this chord i actually had a Dialogue: 0,2:12:32.80,2:12:36.80,Default,,0000,0000,0000,,little example thingy here Dialogue: 0,2:12:36.80,2:12:39.28,Default,,0000,0000,0000,,let's see Dialogue: 0,2:12:43.12,2:12:48.52,Default,,0000,0000,0000,,let's go into can you see it there yeah Dialogue: 0,2:12:54.64,2:12:59.80,Default,,0000,0000,0000,,okay so yeah so this is this is um Dialogue: 0,2:13:02.96,2:13:06.08,Default,,0000,0000,0000,,way to simplify it Dialogue: 0,2:13:12.56,2:13:15.44,Default,,0000,0000,0000,,i think you're right said on i think Dialogue: 0,2:13:15.44,2:13:18.08,Default,,0000,0000,0000,,we should go Dialogue: 0,2:13:19.12,2:13:21.84,Default,,0000,0000,0000,,yes because the the error i did is that Dialogue: 0,2:13:21.84,2:13:24.08,Default,,0000,0000,0000,,i put two different tree levels in the Dialogue: 0,2:13:24.08,2:13:25.28,Default,,0000,0000,0000,,same Dialogue: 0,2:13:25.28,2:13:27.44,Default,,0000,0000,0000,,image actually Dialogue: 0,2:13:27.44,2:13:29.76,Default,,0000,0000,0000,,so i think you're absolutely right and Dialogue: 0,2:13:29.76,2:13:31.84,Default,,0000,0000,0000,,thanks for sending the image that this Dialogue: 0,2:13:31.84,2:13:34.32,Default,,0000,0000,0000,,is like the best way to explain it Dialogue: 0,2:13:34.32,2:13:35.44,Default,,0000,0000,0000,,um Dialogue: 0,2:13:35.44,2:13:38.56,Default,,0000,0000,0000,,this is also really Dialogue: 0,2:13:38.56,2:13:39.92,Default,,0000,0000,0000,,beautiful Dialogue: 0,2:13:39.92,2:13:43.16,Default,,0000,0000,0000,,from ox3f2d Dialogue: 0,2:13:44.08,2:13:45.92,Default,,0000,0000,0000,,can you see it Dialogue: 0,2:13:45.92,2:13:48.16,Default,,0000,0000,0000,,so this is the Dialogue: 0,2:13:48.16,2:13:52.32,Default,,0000,0000,0000,,okay it's trump oh okay Dialogue: 0,2:13:52.32,2:13:53.12,Default,,0000,0000,0000,,yes Dialogue: 0,2:13:53.12,2:13:55.76,Default,,0000,0000,0000,,this is this is super cool super Dialogue: 0,2:13:55.76,2:13:58.16,Default,,0000,0000,0000,,succinct Dialogue: 0,2:13:58.16,2:13:59.52,Default,,0000,0000,0000,,um Dialogue: 0,2:13:59.52,2:14:01.36,Default,,0000,0000,0000,,we're all doing a little bit different Dialogue: 0,2:14:01.36,2:14:02.96,Default,,0000,0000,0000,,things Dialogue: 0,2:14:02.96,2:14:05.92,Default,,0000,0000,0000,,so this is like Dialogue: 0,2:14:06.56,2:14:09.84,Default,,0000,0000,0000,,because this diagram Dialogue: 0,2:14:10.64,2:14:13.52,Default,,0000,0000,0000,,is Dialogue: 0,2:14:13.52,2:14:15.52,Default,,0000,0000,0000,,this is more the whole machine Dialogue: 0,2:14:15.52,2:14:18.24,Default,,0000,0000,0000,,this is a flow chart more Dialogue: 0,2:14:18.24,2:14:19.60,Default,,0000,0000,0000,,um Dialogue: 0,2:14:19.60,2:14:21.44,Default,,0000,0000,0000,,so this is kind of a little bit of a Dialogue: 0,2:14:21.44,2:14:23.76,Default,,0000,0000,0000,,different view i feel than the one where Dialogue: 0,2:14:23.76,2:14:27.92,Default,,0000,0000,0000,,we're doing right now um Dialogue: 0,2:14:28.72,2:14:30.32,Default,,0000,0000,0000,,but let's start with let's start let's Dialogue: 0,2:14:30.32,2:14:32.24,Default,,0000,0000,0000,,start with the one point said on was Dialogue: 0,2:14:32.24,2:14:33.60,Default,,0000,0000,0000,,making here Dialogue: 0,2:14:33.60,2:14:35.44,Default,,0000,0000,0000,,and the reason i think you're absolutely Dialogue: 0,2:14:35.44,2:14:37.04,Default,,0000,0000,0000,,correct is that Dialogue: 0,2:14:37.04,2:14:38.88,Default,,0000,0000,0000,,so flywheel Dialogue: 0,2:14:38.88,2:14:40.80,Default,,0000,0000,0000,,is the same level as you can see on the Dialogue: 0,2:14:40.80,2:14:43.76,Default,,0000,0000,0000,,number here 010103 Dialogue: 0,2:14:43.76,2:14:46.08,Default,,0000,0000,0000,,is on the same level as the pedal Dialogue: 0,2:14:46.08,2:14:47.52,Default,,0000,0000,0000,,however Dialogue: 0,2:14:47.52,2:14:47.91,Default,,0000,0000,0000,,um Dialogue: 0,2:14:47.91,2:14:49.84,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:14:49.84,2:14:52.40,Default,,0000,0000,0000,,all these things flywheel belt flywheel Dialogue: 0,2:14:52.40,2:14:53.76,Default,,0000,0000,0000,,pulley Dialogue: 0,2:14:53.76,2:14:56.20,Default,,0000,0000,0000,,i wouldn't do them as Dialogue: 0,2:14:56.20,2:14:59.44,Default,,0000,0000,0000,,010104 they're actually on the next Dialogue: 0,2:14:59.44,2:15:01.52,Default,,0000,0000,0000,,level under Dialogue: 0,2:15:01.52,2:15:03.68,Default,,0000,0000,0000,,um Dialogue: 0,2:15:03.68,2:15:05.84,Default,,0000,0000,0000,,so Dialogue: 0,2:15:06.08,2:15:11.96,Default,,0000,0000,0000,,i'm going to save them here Dialogue: 0,2:15:24.24,2:15:26.08,Default,,0000,0000,0000,,and keep Dialogue: 0,2:15:26.08,2:15:28.32,Default,,0000,0000,0000,,more high level as you say Dialogue: 0,2:15:28.32,2:15:32.16,Default,,0000,0000,0000,,so let's do a double connector here Dialogue: 0,2:15:34.48,2:15:37.48,Default,,0000,0000,0000,,boom Dialogue: 0,2:15:39.84,2:15:42.40,Default,,0000,0000,0000,,can you show me salon's um suggestion Dialogue: 0,2:15:42.40,2:15:47.32,Default,,0000,0000,0000,,again give me one second my friend Dialogue: 0,2:15:54.24,2:15:56.88,Default,,0000,0000,0000,,there you go Dialogue: 0,2:16:03.20,2:16:05.12,Default,,0000,0000,0000,,okay thanks Dialogue: 0,2:16:05.12,2:16:07.04,Default,,0000,0000,0000,,um Dialogue: 0,2:16:07.04,2:16:09.52,Default,,0000,0000,0000,,yeah so Dialogue: 0,2:16:09.76,2:16:13.52,Default,,0000,0000,0000,,i'm gonna do this we have the break Dialogue: 0,2:16:13.52,2:16:15.20,Default,,0000,0000,0000,,and it's actually Dialogue: 0,2:16:15.20,2:16:18.60,Default,,0000,0000,0000,,what is this Dialogue: 0,2:16:20.08,2:16:23.20,Default,,0000,0000,0000,,and say don't also says here oh and by Dialogue: 0,2:16:23.20,2:16:26.96,Default,,0000,0000,0000,,the way yes you can link arrows to pages Dialogue: 0,2:16:26.96,2:16:29.44,Default,,0000,0000,0000,,oh cool so we can actually link here Dialogue: 0,2:16:29.44,2:16:31.68,Default,,0000,0000,0000,,interface nice Dialogue: 0,2:16:31.68,2:16:34.40,Default,,0000,0000,0000,,so we can link to an interface yeah Dialogue: 0,2:16:34.40,2:16:36.96,Default,,0000,0000,0000,,brill that's totally brilliant that is Dialogue: 0,2:16:36.96,2:16:38.48,Default,,0000,0000,0000,,brilliant Dialogue: 0,2:16:38.48,2:16:41.76,Default,,0000,0000,0000,,but this break i think is going to be Dialogue: 0,2:16:41.76,2:16:43.36,Default,,0000,0000,0000,,connected Dialogue: 0,2:16:43.36,2:16:44.84,Default,,0000,0000,0000,,both to the Dialogue: 0,2:16:44.84,2:16:49.44,Default,,0000,0000,0000,,shaft this arrow is going the wrong way Dialogue: 0,2:16:49.52,2:16:52.64,Default,,0000,0000,0000,,and to the flywheel Dialogue: 0,2:16:54.24,2:17:00.04,Default,,0000,0000,0000,,and then we are going to have um Dialogue: 0,2:17:02.32,2:17:05.04,Default,,0000,0000,0000,,gear one Dialogue: 0,2:17:10.88,2:17:12.72,Default,,0000,0000,0000,,yes they don't also have more gears Dialogue: 0,2:17:12.72,2:17:17.44,Default,,0000,0000,0000,,right can i just sneak peek Dialogue: 0,2:17:18.40,2:17:20.80,Default,,0000,0000,0000,,what would say don't do what would say Dialogue: 0,2:17:20.80,2:17:23.28,Default,,0000,0000,0000,,don't do Dialogue: 0,2:17:25.52,2:17:29.12,Default,,0000,0000,0000,,um yeah gears timing clutch more gears Dialogue: 0,2:17:29.12,2:17:31.20,Default,,0000,0000,0000,,loop wheel Dialogue: 0,2:17:31.20,2:17:33.92,Default,,0000,0000,0000,,okay cool Dialogue: 0,2:17:34.16,2:17:37.72,Default,,0000,0000,0000,,so loop wheel Dialogue: 0,2:17:46.88,2:17:49.04,Default,,0000,0000,0000,,this is also a great idea from amy Dialogue: 0,2:17:49.04,2:17:50.56,Default,,0000,0000,0000,,soyoka Dialogue: 0,2:17:50.56,2:17:52.48,Default,,0000,0000,0000,,you can validate your ideas by comparing Dialogue: 0,2:17:52.48,2:17:54.56,Default,,0000,0000,0000,,with other people and the similarities Dialogue: 0,2:17:54.56,2:17:56.88,Default,,0000,0000,0000,,are what should confirm slash reinforce Dialogue: 0,2:17:56.88,2:17:59.100,Default,,0000,0000,0000,,your assumptions slash views yeah Dialogue: 0,2:18:00.00,2:18:03.28,Default,,0000,0000,0000,,brilliant i always love when i see two Dialogue: 0,2:18:03.28,2:18:06.08,Default,,0000,0000,0000,,viewers independently from each other Dialogue: 0,2:18:06.08,2:18:08.16,Default,,0000,0000,0000,,two contributors is a nicer name Dialogue: 0,2:18:08.16,2:18:10.16,Default,,0000,0000,0000,,actually two contributors uh Dialogue: 0,2:18:10.16,2:18:11.60,Default,,0000,0000,0000,,independently from each other coming up Dialogue: 0,2:18:11.60,2:18:12.88,Default,,0000,0000,0000,,with the same Dialogue: 0,2:18:12.88,2:18:13.84,Default,,0000,0000,0000,,idea Dialogue: 0,2:18:13.84,2:18:15.28,Default,,0000,0000,0000,,that always tells me they're onto Dialogue: 0,2:18:15.28,2:18:16.88,Default,,0000,0000,0000,,something yeah Dialogue: 0,2:18:16.88,2:18:18.88,Default,,0000,0000,0000,,um Dialogue: 0,2:18:18.88,2:18:21.20,Default,,0000,0000,0000,,so now to the right here we have to Dialogue: 0,2:18:21.20,2:18:24.40,Default,,0000,0000,0000,,clean this up um Dialogue: 0,2:18:24.40,2:18:27.92,Default,,0000,0000,0000,,o4 is break Dialogue: 0,2:18:29.12,2:18:32.72,Default,,0000,0000,0000,,wait wait wait i know i know i know o5 Dialogue: 0,2:18:32.72,2:18:35.12,Default,,0000,0000,0000,,is gear train Dialogue: 0,2:18:35.12,2:18:38.92,Default,,0000,0000,0000,,we're not going to Dialogue: 0,2:18:40.80,2:18:43.12,Default,,0000,0000,0000,,oh but Dialogue: 0,2:18:43.12,2:18:45.28,Default,,0000,0000,0000,,yeah so we're all trying to make kind of Dialogue: 0,2:18:45.28,2:18:47.52,Default,,0000,0000,0000,,a little bit different things Dialogue: 0,2:18:47.52,2:18:48.72,Default,,0000,0000,0000,,because Dialogue: 0,2:18:48.72,2:18:51.20,Default,,0000,0000,0000,,how is Dialogue: 0,2:18:51.44,2:18:54.56,Default,,0000,0000,0000,,what is the gear Dialogue: 0,2:18:55.04,2:18:57.76,Default,,0000,0000,0000,,let me try Dialogue: 0,2:18:59.04,2:19:01.36,Default,,0000,0000,0000,,so there's no absolute right or wrong Dialogue: 0,2:19:01.36,2:19:03.36,Default,,0000,0000,0000,,it's just what what's going to be most Dialogue: 0,2:19:03.36,2:19:04.72,Default,,0000,0000,0000,,helpful Dialogue: 0,2:19:04.72,2:19:06.40,Default,,0000,0000,0000,,so um Dialogue: 0,2:19:06.40,2:19:09.04,Default,,0000,0000,0000,,o5 Dialogue: 0,2:19:18.64,2:19:21.84,Default,,0000,0000,0000,,gear train Dialogue: 0,2:19:23.04,2:19:25.04,Default,,0000,0000,0000,,so i think i'm going to stay more high Dialogue: 0,2:19:25.04,2:19:26.40,Default,,0000,0000,0000,,level here Dialogue: 0,2:19:26.40,2:19:28.96,Default,,0000,0000,0000,,so um Dialogue: 0,2:19:28.96,2:19:32.56,Default,,0000,0000,0000,,we're only going to do this Dialogue: 0,2:19:32.88,2:19:33.95,Default,,0000,0000,0000,,we're only gonna do Dialogue: 0,2:19:33.95,2:19:37.10,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:19:42.40,2:19:46.04,Default,,0000,0000,0000,,so o six Dialogue: 0,2:19:49.68,2:19:52.16,Default,,0000,0000,0000,,no maybe this maybe no loop wheels and Dialogue: 0,2:19:52.16,2:19:54.48,Default,,0000,0000,0000,,stuff here just like this maybe Dialogue: 0,2:19:54.48,2:19:56.96,Default,,0000,0000,0000,,this is maybe it jimmy crosby is Dialogue: 0,2:19:56.96,2:19:59.76,Default,,0000,0000,0000,,wondering what is 101 Dialogue: 0,2:19:59.76,2:20:02.04,Default,,0000,0000,0000,,101 Dialogue: 0,2:20:02.04,2:20:04.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:20:04.08,2:20:07.04,Default,,0000,0000,0000,,where do you mean Dialogue: 0,2:20:07.68,2:20:09.92,Default,,0000,0000,0000,,where is it is it the crankshaft that is Dialogue: 0,2:20:09.92,2:20:12.40,Default,,0000,0000,0000,,oh of course yes no Dialogue: 0,2:20:12.40,2:20:15.20,Default,,0000,0000,0000,,oh i'm used one too much i thought i i Dialogue: 0,2:20:15.20,2:20:17.36,Default,,0000,0000,0000,,had big numbers first you're right you Dialogue: 0,2:20:17.36,2:20:19.12,Default,,0000,0000,0000,,may crossfit Dialogue: 0,2:20:19.12,2:20:21.20,Default,,0000,0000,0000,,gretzky in the chat Dialogue: 0,2:20:21.20,2:20:22.56,Default,,0000,0000,0000,,boom Dialogue: 0,2:20:22.56,2:20:26.88,Default,,0000,0000,0000,,thank you it's looks so much nicer Dialogue: 0,2:20:27.28,2:20:29.76,Default,,0000,0000,0000,,oh nice nice nice i'm hanging out for a Dialogue: 0,2:20:29.76,2:20:34.00,Default,,0000,0000,0000,,quick one more thing be right back yeah Dialogue: 0,2:20:34.16,2:20:35.36,Default,,0000,0000,0000,,um Dialogue: 0,2:20:35.36,2:20:37.44,Default,,0000,0000,0000,,i thought we went up to so many numbers Dialogue: 0,2:20:37.44,2:20:39.20,Default,,0000,0000,0000,,fast Dialogue: 0,2:20:39.20,2:20:41.44,Default,,0000,0000,0000,,um Dialogue: 0,2:20:43.12,2:20:44.72,Default,,0000,0000,0000,,and i think the crankshaft i'm gonna Dialogue: 0,2:20:44.72,2:20:47.12,Default,,0000,0000,0000,,change all the numbering here i think Dialogue: 0,2:20:47.12,2:20:48.40,Default,,0000,0000,0000,,crankshaft is three Dialogue: 0,2:20:48.40,2:20:51.46,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:20:54.24,2:20:58.36,Default,,0000,0000,0000,,flywheel is four Dialogue: 0,2:20:59.60,2:21:02.64,Default,,0000,0000,0000,,brake is five Dialogue: 0,2:21:03.44,2:21:05.28,Default,,0000,0000,0000,,gear train is Dialogue: 0,2:21:05.28,2:21:06.48,Default,,0000,0000,0000,,six Dialogue: 0,2:21:06.48,2:21:07.92,Default,,0000,0000,0000,,it's kind of cool to have a gear train Dialogue: 0,2:21:07.92,2:21:12.12,Default,,0000,0000,0000,,as a completely separate one Dialogue: 0,2:21:13.44,2:21:15.60,Default,,0000,0000,0000,,and there we go Dialogue: 0,2:21:15.60,2:21:17.07,Default,,0000,0000,0000,,here we go um Dialogue: 0,2:21:17.07,2:21:20.27,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:21:22.64,2:21:25.36,Default,,0000,0000,0000,,like super simplified i'm going to Dialogue: 0,2:21:25.36,2:21:27.04,Default,,0000,0000,0000,,remove all these and we're going to Dialogue: 0,2:21:27.04,2:21:28.72,Default,,0000,0000,0000,,revisit them when we go into the gear Dialogue: 0,2:21:28.72,2:21:31.04,Default,,0000,0000,0000,,train Dialogue: 0,2:21:37.04,2:21:41.24,Default,,0000,0000,0000,,how did i do on the first one Dialogue: 0,2:21:46.16,2:21:47.100,Default,,0000,0000,0000,,yes i'm gonna make a recta i'm gonna Dialogue: 0,2:21:48.00,2:21:50.16,Default,,0000,0000,0000,,make this rectangular instead can i just Dialogue: 0,2:21:50.16,2:21:52.96,Default,,0000,0000,0000,,change it no i can't Dialogue: 0,2:21:52.96,2:21:55.76,Default,,0000,0000,0000,,i think for headlines Dialogue: 0,2:21:55.76,2:21:59.12,Default,,0000,0000,0000,,i should not have a box at all Dialogue: 0,2:21:59.12,2:22:01.44,Default,,0000,0000,0000,,um Dialogue: 0,2:22:07.36,2:22:10.32,Default,,0000,0000,0000,,i'm gonna do this uh Dialogue: 0,2:22:10.32,2:22:13.04,Default,,0000,0000,0000,,rhombus or what it's called Dialogue: 0,2:22:13.04,2:22:15.68,Default,,0000,0000,0000,,zero one Dialogue: 0,2:22:15.68,2:22:19.12,Default,,0000,0000,0000,,drive train drive system Dialogue: 0,2:22:19.12,2:22:21.76,Default,,0000,0000,0000,,drive system Dialogue: 0,2:22:21.76,2:22:23.52,Default,,0000,0000,0000,,so this is just the headline of the Dialogue: 0,2:22:23.52,2:22:25.100,Default,,0000,0000,0000,,document it's not a module Dialogue: 0,2:22:26.00,2:22:28.24,Default,,0000,0000,0000,,so and i'm keeping it consistent with Dialogue: 0,2:22:28.24,2:22:30.24,Default,,0000,0000,0000,,this Dialogue: 0,2:22:30.24,2:22:33.04,Default,,0000,0000,0000,,rhombus kind of Dialogue: 0,2:22:34.84,2:22:39.28,Default,,0000,0000,0000,,thing so then you can see we have Dialogue: 0,2:22:45.36,2:22:48.64,Default,,0000,0000,0000,,i think that's good actually Dialogue: 0,2:22:49.44,2:22:51.92,Default,,0000,0000,0000,,crankshaft Dialogue: 0,2:22:51.92,2:22:54.48,Default,,0000,0000,0000,,brake Dialogue: 0,2:22:55.60,2:22:58.96,Default,,0000,0000,0000,,i want this arrow to be straight Dialogue: 0,2:22:58.96,2:23:01.28,Default,,0000,0000,0000,,um Dialogue: 0,2:23:03.28,2:23:05.92,Default,,0000,0000,0000,,let's remove that for now the interface Dialogue: 0,2:23:05.92,2:23:07.60,Default,,0000,0000,0000,,thing Dialogue: 0,2:23:07.60,2:23:10.60,Default,,0000,0000,0000,,um Dialogue: 0,2:23:20.08,2:23:21.44,Default,,0000,0000,0000,,so of course Dialogue: 0,2:23:21.44,2:23:23.76,Default,,0000,0000,0000,,it is a shame that we can't like Dialogue: 0,2:23:23.76,2:23:25.20,Default,,0000,0000,0000,,keep on going Dialogue: 0,2:23:25.20,2:23:26.96,Default,,0000,0000,0000,,we could make like Dialogue: 0,2:23:26.96,2:23:29.04,Default,,0000,0000,0000,,once so maybe we Dialogue: 0,2:23:29.04,2:23:31.92,Default,,0000,0000,0000,,we could try later one one of you could Dialogue: 0,2:23:31.92,2:23:33.100,Default,,0000,0000,0000,,like when this is set in stone we could Dialogue: 0,2:23:34.00,2:23:36.16,Default,,0000,0000,0000,,make like a crazy map with just a Dialogue: 0,2:23:36.16,2:23:37.60,Default,,0000,0000,0000,,machine in the middle and then just Dialogue: 0,2:23:37.60,2:23:39.92,Default,,0000,0000,0000,,crazy our way out Dialogue: 0,2:23:39.92,2:23:40.88,Default,,0000,0000,0000,,um Dialogue: 0,2:23:40.88,2:23:42.40,Default,,0000,0000,0000,,with the whole machine Dialogue: 0,2:23:42.40,2:23:43.84,Default,,0000,0000,0000,,as a fun thing that it's also a Dialogue: 0,2:23:43.84,2:23:46.26,Default,,0000,0000,0000,,beautiful poster actually um Dialogue: 0,2:23:46.26,2:23:48.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:23:48.08,2:23:49.36,Default,,0000,0000,0000,,but right now when i'm learning the Dialogue: 0,2:23:49.36,2:23:51.04,Default,,0000,0000,0000,,program i'm not going to try to do that Dialogue: 0,2:23:51.04,2:23:52.40,Default,,0000,0000,0000,,because it's going to be such a big mess Dialogue: 0,2:23:52.40,2:23:54.24,Default,,0000,0000,0000,,i think it's much better to do Dialogue: 0,2:23:54.24,2:23:56.82,Default,,0000,0000,0000,,one page per Dialogue: 0,2:23:56.82,2:23:59.60,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:23:59.60,2:24:01.68,Default,,0000,0000,0000,,per tree Dialogue: 0,2:24:01.68,2:24:05.60,Default,,0000,0000,0000,,what we maybe could do though Dialogue: 0,2:24:05.92,2:24:08.40,Default,,0000,0000,0000,,so we set one page per Dialogue: 0,2:24:08.40,2:24:12.16,Default,,0000,0000,0000,,we're gonna have so many pages Dialogue: 0,2:24:12.24,2:24:15.84,Default,,0000,0000,0000,,does this make sense Dialogue: 0,2:24:15.84,2:24:18.16,Default,,0000,0000,0000,,um Dialogue: 0,2:24:19.44,2:24:22.16,Default,,0000,0000,0000,,i was thinking to add like Dialogue: 0,2:24:22.16,2:24:25.76,Default,,0000,0000,0000,,the instruments here below Dialogue: 0,2:24:26.40,2:24:28.32,Default,,0000,0000,0000,,i'm gonna try to do it i can copy it Dialogue: 0,2:24:28.32,2:24:29.12,Default,,0000,0000,0000,,over Dialogue: 0,2:24:29.12,2:24:31.20,Default,,0000,0000,0000,,let's try to do this Dialogue: 0,2:24:31.20,2:24:32.64,Default,,0000,0000,0000,,so i'm Dialogue: 0,2:24:32.64,2:24:34.72,Default,,0000,0000,0000,,keeping on down here and i'm just i'm Dialogue: 0,2:24:34.72,2:24:37.76,Default,,0000,0000,0000,,doing o2 here Dialogue: 0,2:24:37.76,2:24:40.76,Default,,0000,0000,0000,,um Dialogue: 0,2:24:43.28,2:24:45.92,Default,,0000,0000,0000,,instruments Dialogue: 0,2:24:52.32,2:24:54.48,Default,,0000,0000,0000,,so and in what order do i want to list Dialogue: 0,2:24:54.48,2:24:57.48,Default,,0000,0000,0000,,them Dialogue: 0,2:25:05.68,2:25:08.72,Default,,0000,0000,0000,,let me go to the pbs Dialogue: 0,2:25:08.72,2:25:10.88,Default,,0000,0000,0000,,we started Dialogue: 0,2:25:10.88,2:25:13.36,Default,,0000,0000,0000,,here Dialogue: 0,2:25:17.84,2:25:20.96,Default,,0000,0000,0000,,well kick drum snare drum hi-hat bass Dialogue: 0,2:25:20.96,2:25:22.96,Default,,0000,0000,0000,,vibraphone i think that's how we should Dialogue: 0,2:25:22.96,2:25:25.84,Default,,0000,0000,0000,,list them Dialogue: 0,2:25:33.60,2:25:35.12,Default,,0000,0000,0000,,o2 Dialogue: 0,2:25:35.12,2:25:37.60,Default,,0000,0000,0000,,o1 Dialogue: 0,2:25:37.60,2:25:41.92,Default,,0000,0000,0000,,so this is high level stuff kick drum Dialogue: 0,2:25:49.68,2:25:53.84,Default,,0000,0000,0000,,there's kind of no connections here Dialogue: 0,2:25:53.84,2:25:57.28,Default,,0000,0000,0000,,that's a little strange maybe Dialogue: 0,2:25:57.28,2:26:00.84,Default,,0000,0000,0000,,snare drum Dialogue: 0,2:26:13.52,2:26:16.32,Default,,0000,0000,0000,,i had o203 Dialogue: 0,2:26:16.32,2:26:19.12,Default,,0000,0000,0000,,let's copy that and we're going to make Dialogue: 0,2:26:19.12,2:26:20.78,Default,,0000,0000,0000,,0204 Dialogue: 0,2:26:20.78,2:26:22.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:26:22.08,2:26:23.100,Default,,0000,0000,0000,,base Dialogue: 0,2:26:24.00,2:26:25.20,Default,,0000,0000,0000,,and Dialogue: 0,2:26:25.20,2:26:27.50,Default,,0000,0000,0000,,the mvp Dialogue: 0,2:26:27.50,2:26:31.07,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:26:38.56,2:26:41.52,Default,,0000,0000,0000,,is of course Dialogue: 0,2:26:43.96,2:26:48.12,Default,,0000,0000,0000,,o205 vibrophone Dialogue: 0,2:26:53.36,2:26:56.80,Default,,0000,0000,0000,,if the vibraphone is the mvp Dialogue: 0,2:26:56.80,2:26:58.64,Default,,0000,0000,0000,,maybe i should put it first but in music Dialogue: 0,2:26:58.64,2:27:00.40,Default,,0000,0000,0000,,production like kick drum is always Dialogue: 0,2:27:00.40,2:27:03.60,Default,,0000,0000,0000,,channel one so it's just like Dialogue: 0,2:27:03.60,2:27:06.88,Default,,0000,0000,0000,,kick drum is always first like Dialogue: 0,2:27:06.88,2:27:09.04,Default,,0000,0000,0000,,in all input lists and everything when Dialogue: 0,2:27:09.04,2:27:10.64,Default,,0000,0000,0000,,you're touring you always put the kick Dialogue: 0,2:27:10.64,2:27:12.88,Default,,0000,0000,0000,,drum first so it just feels so awkward Dialogue: 0,2:27:12.88,2:27:15.52,Default,,0000,0000,0000,,do not have it first i'm gonna Dialogue: 0,2:27:15.52,2:27:17.86,Default,,0000,0000,0000,,i'm gonna just do that Dialogue: 0,2:27:17.86,2:27:20.24,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:27:20.24,2:27:21.76,Default,,0000,0000,0000,,let's do Dialogue: 0,2:27:21.76,2:27:25.92,Default,,0000,0000,0000,,the marble cycle high level here as well Dialogue: 0,2:27:28.32,2:27:31.12,Default,,0000,0000,0000,,another idea that i just had Dialogue: 0,2:27:31.12,2:27:34.80,Default,,0000,0000,0000,,if this is the high level thing Dialogue: 0,2:27:35.36,2:27:37.44,Default,,0000,0000,0000,,that we could actually paste all this on Dialogue: 0,2:27:37.44,2:27:40.32,Default,,0000,0000,0000,,the front page Dialogue: 0,2:27:42.80,2:27:44.64,Default,,0000,0000,0000,,but there because there's no arrows Dialogue: 0,2:27:44.64,2:27:47.76,Default,,0000,0000,0000,,between these at all Dialogue: 0,2:27:49.28,2:27:50.88,Default,,0000,0000,0000,,it's going to be inside them it's going Dialogue: 0,2:27:50.88,2:27:52.72,Default,,0000,0000,0000,,to be a lot of arrows Dialogue: 0,2:27:52.72,2:27:56.04,Default,,0000,0000,0000,,so 03 Dialogue: 0,2:28:01.12,2:28:03.04,Default,,0000,0000,0000,,marble cycle here we will have some Dialogue: 0,2:28:03.04,2:28:05.76,Default,,0000,0000,0000,,arrows though Dialogue: 0,2:28:07.92,2:28:10.96,Default,,0000,0000,0000,,so where do we start the marble cycle it Dialogue: 0,2:28:10.96,2:28:14.56,Default,,0000,0000,0000,,all starts with Dialogue: 0,2:28:15.36,2:28:17.52,Default,,0000,0000,0000,,let's start it with the marble lift Dialogue: 0,2:28:17.52,2:28:19.12,Default,,0000,0000,0000,,marble lift Dialogue: 0,2:28:19.12,2:28:21.12,Default,,0000,0000,0000,,we should be able to make a nice loop Dialogue: 0,2:28:21.12,2:28:22.16,Default,,0000,0000,0000,,here Dialogue: 0,2:28:22.16,2:28:25.16,Default,,0000,0000,0000,,so Dialogue: 0,2:28:27.36,2:28:29.52,Default,,0000,0000,0000,,maybe we can even put it in the bottom Dialogue: 0,2:28:29.52,2:28:31.76,Default,,0000,0000,0000,,so we have it like a visual with gravity Dialogue: 0,2:28:31.76,2:28:32.72,Default,,0000,0000,0000,,as well Dialogue: 0,2:28:32.72,2:28:35.44,Default,,0000,0000,0000,,0301 Dialogue: 0,2:28:35.44,2:28:38.16,Default,,0000,0000,0000,,marble lift Dialogue: 0,2:28:39.44,2:28:41.07,Default,,0000,0000,0000,,and that goes to Dialogue: 0,2:28:41.07,2:28:43.20,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:28:43.20,2:28:45.84,Default,,0000,0000,0000,,o3 Dialogue: 0,2:28:45.92,2:28:48.48,Default,,0000,0000,0000,,o2 Dialogue: 0,2:28:49.36,2:28:53.16,Default,,0000,0000,0000,,i think marble divider Dialogue: 0,2:28:57.84,2:28:59.84,Default,,0000,0000,0000,,the divider could be before the liftoff Dialogue: 0,2:28:59.84,2:29:02.40,Default,,0000,0000,0000,,eventually i don't know Dialogue: 0,2:29:02.40,2:29:03.76,Default,,0000,0000,0000,,um Dialogue: 0,2:29:03.76,2:29:06.72,Default,,0000,0000,0000,,let's try this Dialogue: 0,2:29:07.28,2:29:09.44,Default,,0000,0000,0000,,boom Dialogue: 0,2:29:09.44,2:29:11.84,Default,,0000,0000,0000,,boom Dialogue: 0,2:29:12.00,2:29:15.12,Default,,0000,0000,0000,,i'm gonna drag an arrow instead Dialogue: 0,2:29:15.12,2:29:17.84,Default,,0000,0000,0000,,this is nice Dialogue: 0,2:29:18.48,2:29:21.28,Default,,0000,0000,0000,,and then we have Dialogue: 0,2:29:21.28,2:29:23.52,Default,,0000,0000,0000,,and chat is going to be re read very Dialogue: 0,2:29:23.52,2:29:26.40,Default,,0000,0000,0000,,soon when cert 3k has returned Dialogue: 0,2:29:26.40,2:29:28.96,Default,,0000,0000,0000,,um right now i'm just fleshing out a Dialogue: 0,2:29:28.96,2:29:30.56,Default,,0000,0000,0000,,marble cycle Dialogue: 0,2:29:30.56,2:29:34.92,Default,,0000,0000,0000,,marble divider we have Dialogue: 0,2:29:36.16,2:29:37.84,Default,,0000,0000,0000,,i wonder if the marble Dialogue: 0,2:29:37.84,2:29:39.84,Default,,0000,0000,0000,,queues Dialogue: 0,2:29:39.84,2:29:42.96,Default,,0000,0000,0000,,now that's gonna be like Dialogue: 0,2:29:47.36,2:29:48.32,Default,,0000,0000,0000,,marble Dialogue: 0,2:29:48.32,2:29:51.32,Default,,0000,0000,0000,,reservoir Dialogue: 0,2:29:55.12,2:29:59.36,Default,,0000,0000,0000,,marble q what should we call this Dialogue: 0,2:30:00.24,2:30:01.60,Default,,0000,0000,0000,,marble Dialogue: 0,2:30:01.60,2:30:04.60,Default,,0000,0000,0000,,queue Dialogue: 0,2:30:12.16,2:30:14.56,Default,,0000,0000,0000,,he is back everyone Dialogue: 0,2:30:14.56,2:30:16.48,Default,,0000,0000,0000,,it's always so airy silent when you're Dialogue: 0,2:30:16.48,2:30:19.48,Default,,0000,0000,0000,,gone Dialogue: 0,2:30:21.52,2:30:24.64,Default,,0000,0000,0000,,marvel reservoir Dialogue: 0,2:30:25.20,2:30:28.24,Default,,0000,0000,0000,,we go on to Dialogue: 0,2:30:30.00,2:30:33.56,Default,,0000,0000,0000,,marble gates Dialogue: 0,2:30:35.44,2:30:37.60,Default,,0000,0000,0000,,d Dialogue: 0,2:30:40.40,2:30:41.60,Default,,0000,0000,0000,,o three Dialogue: 0,2:30:41.60,2:30:44.92,Default,,0000,0000,0000,,o four Dialogue: 0,2:30:52.32,2:30:54.88,Default,,0000,0000,0000,,and then Dialogue: 0,2:30:55.76,2:30:57.84,Default,,0000,0000,0000,,we go to Dialogue: 0,2:30:57.84,2:30:59.36,Default,,0000,0000,0000,,marble drop Dialogue: 0,2:30:59.36,2:31:01.76,Default,,0000,0000,0000,,perhaps Dialogue: 0,2:31:01.76,2:31:03.84,Default,,0000,0000,0000,,yeah you have to catch up now yeah yeah Dialogue: 0,2:31:03.84,2:31:06.16,Default,,0000,0000,0000,,i need to see what's happening Dialogue: 0,2:31:06.16,2:31:08.08,Default,,0000,0000,0000,,consonator one is wondering are you Dialogue: 0,2:31:08.08,2:31:12.32,Default,,0000,0000,0000,,still definitely having a divider Dialogue: 0,2:31:12.32,2:31:15.32,Default,,0000,0000,0000,,um Dialogue: 0,2:31:20.00,2:31:21.76,Default,,0000,0000,0000,,i think we're having the function of a Dialogue: 0,2:31:21.76,2:31:23.84,Default,,0000,0000,0000,,divider somewhere so Dialogue: 0,2:31:23.84,2:31:25.76,Default,,0000,0000,0000,,for example if we pick every marble to Dialogue: 0,2:31:25.76,2:31:28.72,Default,,0000,0000,0000,,its same track with with a closed loop i Dialogue: 0,2:31:28.72,2:31:30.32,Default,,0000,0000,0000,,don't think we will be able to do that Dialogue: 0,2:31:30.32,2:31:32.64,Default,,0000,0000,0000,,because i've done the high demands of Dialogue: 0,2:31:32.64,2:31:35.28,Default,,0000,0000,0000,,the marbles catching Dialogue: 0,2:31:35.28,2:31:36.64,Default,,0000,0000,0000,,um Dialogue: 0,2:31:36.64,2:31:37.52,Default,,0000,0000,0000,,so Dialogue: 0,2:31:37.52,2:31:38.80,Default,,0000,0000,0000,,i think Dialogue: 0,2:31:38.80,2:31:40.56,Default,,0000,0000,0000,,the function of a marble divider will be Dialogue: 0,2:31:40.56,2:31:43.28,Default,,0000,0000,0000,,somewhere on the machine um Dialogue: 0,2:31:43.28,2:31:46.08,Default,,0000,0000,0000,,and even if we catch them like with Dialogue: 0,2:31:46.08,2:31:48.64,Default,,0000,0000,0000,,unique loops per tracks that's also sort Dialogue: 0,2:31:48.64,2:31:50.96,Default,,0000,0000,0000,,of a marble divider so yeah Dialogue: 0,2:31:50.96,2:31:51.100,Default,,0000,0000,0000,,yes Dialogue: 0,2:31:52.00,2:31:53.100,Default,,0000,0000,0000,,but i'm very open-minded about how it Dialogue: 0,2:31:54.00,2:31:54.80,Default,,0000,0000,0000,,would Dialogue: 0,2:31:54.80,2:31:57.92,Default,,0000,0000,0000,,look and where it would be placed Dialogue: 0,2:31:57.92,2:32:00.56,Default,,0000,0000,0000,,it could also be before the marble lift Dialogue: 0,2:32:00.56,2:32:02.72,Default,,0000,0000,0000,,but then we need like a lot of channels Dialogue: 0,2:32:02.72,2:32:04.88,Default,,0000,0000,0000,,on the marble lift Dialogue: 0,2:32:04.88,2:32:06.80,Default,,0000,0000,0000,,but gonza nature i've been as i said in Dialogue: 0,2:32:06.80,2:32:07.100,Default,,0000,0000,0000,,the previous stream i've been thinking Dialogue: 0,2:32:08.00,2:32:09.68,Default,,0000,0000,0000,,about your Dialogue: 0,2:32:09.68,2:32:12.48,Default,,0000,0000,0000,,no part divider with just a broadening Dialogue: 0,2:32:12.48,2:32:13.84,Default,,0000,0000,0000,,channel Dialogue: 0,2:32:13.84,2:32:15.100,Default,,0000,0000,0000,,i think that's kind of very interesting Dialogue: 0,2:32:16.00,2:32:18.08,Default,,0000,0000,0000,,idea for this machine Dialogue: 0,2:32:18.08,2:32:21.20,Default,,0000,0000,0000,,said on hannes save him he is putting Dialogue: 0,2:32:21.20,2:32:25.08,Default,,0000,0000,0000,,all on one page Dialogue: 0,2:32:25.92,2:32:27.60,Default,,0000,0000,0000,,you're in there you're doing everything Dialogue: 0,2:32:27.60,2:32:29.52,Default,,0000,0000,0000,,in zero one drive system right now it Dialogue: 0,2:32:29.52,2:32:31.100,Default,,0000,0000,0000,,looks like yeah it's it's it's it's it's Dialogue: 0,2:32:32.00,2:32:34.88,Default,,0000,0000,0000,,um by it's intentional Dialogue: 0,2:32:34.88,2:32:35.68,Default,,0000,0000,0000,,okay Dialogue: 0,2:32:35.68,2:32:37.52,Default,,0000,0000,0000,,because i think this is how high level Dialogue: 0,2:32:37.52,2:32:39.04,Default,,0000,0000,0000,,so i'm i'm even thinking of putting Dialogue: 0,2:32:39.04,2:32:40.72,Default,,0000,0000,0000,,everything on this page Dialogue: 0,2:32:40.72,2:32:43.12,Default,,0000,0000,0000,,because there's no use on on like Dialogue: 0,2:32:43.12,2:32:44.88,Default,,0000,0000,0000,,clicking around Dialogue: 0,2:32:44.88,2:32:47.92,Default,,0000,0000,0000,,because we're this is just a big big big Dialogue: 0,2:32:47.92,2:32:49.84,Default,,0000,0000,0000,,map Dialogue: 0,2:32:49.84,2:32:52.84,Default,,0000,0000,0000,,um Dialogue: 0,2:32:54.24,2:32:57.52,Default,,0000,0000,0000,,if it's so little we can even actually Dialogue: 0,2:32:57.52,2:33:00.08,Default,,0000,0000,0000,,because i'm a higher level now and if Dialogue: 0,2:33:00.08,2:33:03.100,Default,,0000,0000,0000,,not i think i can i'm a higher level oh Dialogue: 0,2:33:04.00,2:33:05.44,Default,,0000,0000,0000,,i'm i'm gonna Dialogue: 0,2:33:05.44,2:33:07.84,Default,,0000,0000,0000,,yeah i'm in more high level the map is Dialogue: 0,2:33:07.84,2:33:11.04,Default,,0000,0000,0000,,not so granular it's not so zoomed in Dialogue: 0,2:33:11.04,2:33:12.16,Default,,0000,0000,0000,,um Dialogue: 0,2:33:12.16,2:33:14.88,Default,,0000,0000,0000,,i just yeah it isn't yeah if we have 100 Dialogue: 0,2:33:14.88,2:33:16.48,Default,,0000,0000,0000,,million tabs Dialogue: 0,2:33:16.48,2:33:18.32,Default,,0000,0000,0000,,you can't derive knowledge from looking Dialogue: 0,2:33:18.32,2:33:19.60,Default,,0000,0000,0000,,at it quickly Dialogue: 0,2:33:19.60,2:33:22.28,Default,,0000,0000,0000,,so since we're so high level i think Dialogue: 0,2:33:22.28,2:33:23.68,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:33:23.68,2:33:26.32,Default,,0000,0000,0000,,i'm planning on actually Dialogue: 0,2:33:26.32,2:33:28.24,Default,,0000,0000,0000,,i think i can make everything until the Dialogue: 0,2:33:28.24,2:33:31.80,Default,,0000,0000,0000,,second level in one diagram Dialogue: 0,2:33:31.80,2:33:33.68,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:33:33.68,2:33:35.12,Default,,0000,0000,0000,,i think i should keep on building on Dialogue: 0,2:33:35.12,2:33:36.56,Default,,0000,0000,0000,,this because Dialogue: 0,2:33:36.56,2:33:38.48,Default,,0000,0000,0000,,um it was just in the beginning when i Dialogue: 0,2:33:38.48,2:33:39.76,Default,,0000,0000,0000,,thought that we would list so many Dialogue: 0,2:33:39.76,2:33:41.44,Default,,0000,0000,0000,,functions Dialogue: 0,2:33:41.44,2:33:42.32,Default,,0000,0000,0000,,so Dialogue: 0,2:33:42.32,2:33:44.40,Default,,0000,0000,0000,,um Dialogue: 0,2:33:44.40,2:33:46.80,Default,,0000,0000,0000,,if we have thousand tabs Dialogue: 0,2:33:46.80,2:33:49.60,Default,,0000,0000,0000,,we will have no oversight at all Dialogue: 0,2:33:49.60,2:33:50.56,Default,,0000,0000,0000,,and Dialogue: 0,2:33:50.56,2:33:52.72,Default,,0000,0000,0000,,that's why i'm thinking like this right Dialogue: 0,2:33:52.72,2:33:54.48,Default,,0000,0000,0000,,now Dialogue: 0,2:33:54.48,2:33:55.49,Default,,0000,0000,0000,,then we have Dialogue: 0,2:33:55.49,2:33:58.69,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:33:59.76,2:34:01.36,Default,,0000,0000,0000,,um Dialogue: 0,2:34:01.36,2:34:04.56,Default,,0000,0000,0000,,ah what is that Dialogue: 0,2:34:06.40,2:34:09.28,Default,,0000,0000,0000,,marble catch Dialogue: 0,2:34:12.08,2:34:14.96,Default,,0000,0000,0000,,question is if instrument hit should be Dialogue: 0,2:34:14.96,2:34:17.52,Default,,0000,0000,0000,,in between here Dialogue: 0,2:34:17.52,2:34:19.04,Default,,0000,0000,0000,,it's pretty important part of the Dialogue: 0,2:34:19.04,2:34:21.28,Default,,0000,0000,0000,,machine Dialogue: 0,2:34:24.32,2:34:27.68,Default,,0000,0000,0000,,but it's it's not a Dialogue: 0,2:34:27.68,2:34:31.32,Default,,0000,0000,0000,,it's a function Dialogue: 0,2:34:34.96,2:34:36.32,Default,,0000,0000,0000,,okay Dialogue: 0,2:34:36.32,2:34:39.28,Default,,0000,0000,0000,,you got confirmation here from sedon Dialogue: 0,2:34:39.28,2:34:42.40,Default,,0000,0000,0000,,that is respectable okay Dialogue: 0,2:34:42.40,2:34:45.92,Default,,0000,0000,0000,,it feels and like Dialogue: 0,2:34:45.92,2:34:47.60,Default,,0000,0000,0000,,it feels like we're a little bit on the Dialogue: 0,2:34:47.60,2:34:50.08,Default,,0000,0000,0000,,same frequency right now sit on because Dialogue: 0,2:34:50.08,2:34:52.72,Default,,0000,0000,0000,,i'm doing i think it was your suggestion Dialogue: 0,2:34:52.72,2:34:54.80,Default,,0000,0000,0000,,to go more high level Dialogue: 0,2:34:54.80,2:34:56.72,Default,,0000,0000,0000,,and i think it would be super beautiful Dialogue: 0,2:34:56.72,2:34:58.48,Default,,0000,0000,0000,,if we can put everything that is on Dialogue: 0,2:34:58.48,2:34:59.84,Default,,0000,0000,0000,,screen now Dialogue: 0,2:34:59.84,2:35:02.16,Default,,0000,0000,0000,,together with what is on screen here Dialogue: 0,2:35:02.16,2:35:04.40,Default,,0000,0000,0000,,then i think we've done an amazing like Dialogue: 0,2:35:04.40,2:35:06.88,Default,,0000,0000,0000,,first overview page and then from there Dialogue: 0,2:35:06.88,2:35:09.28,Default,,0000,0000,0000,,on the third level we're gonna Dialogue: 0,2:35:09.28,2:35:10.96,Default,,0000,0000,0000,,dive into the um Dialogue: 0,2:35:10.96,2:35:15.12,Default,,0000,0000,0000,,dive deep dive really deep there Dialogue: 0,2:35:15.12,2:35:17.44,Default,,0000,0000,0000,,um Dialogue: 0,2:35:18.40,2:35:20.40,Default,,0000,0000,0000,,so chat what should i do with the Dialogue: 0,2:35:20.40,2:35:23.44,Default,,0000,0000,0000,,instrument a hit point Dialogue: 0,2:35:23.44,2:35:25.12,Default,,0000,0000,0000,,should that be mentioned in the marble Dialogue: 0,2:35:25.12,2:35:27.84,Default,,0000,0000,0000,,cycle it's only a function so Dialogue: 0,2:35:27.84,2:35:30.24,Default,,0000,0000,0000,,is it part of the interface here in the Dialogue: 0,2:35:30.24,2:35:33.20,Default,,0000,0000,0000,,arrow or is it actually a thing that Dialogue: 0,2:35:33.20,2:35:35.92,Default,,0000,0000,0000,,should be in the marble cycle Dialogue: 0,2:35:35.92,2:35:40.04,Default,,0000,0000,0000,,but it's also going to be Dialogue: 0,2:35:42.56,2:35:44.48,Default,,0000,0000,0000,,so it's also part of the instruments of Dialogue: 0,2:35:44.48,2:35:45.68,Default,,0000,0000,0000,,course Dialogue: 0,2:35:45.68,2:35:47.100,Default,,0000,0000,0000,,but of course it is the function i'm Dialogue: 0,2:35:48.00,2:35:50.16,Default,,0000,0000,0000,,gonna put it here Dialogue: 0,2:35:50.16,2:35:54.44,Default,,0000,0000,0000,,um hit point Dialogue: 0,2:35:55.44,2:35:57.60,Default,,0000,0000,0000,,it feels a little bit awkward but it's Dialogue: 0,2:35:57.60,2:36:00.72,Default,,0000,0000,0000,,probably it should probably be here Dialogue: 0,2:36:00.72,2:36:01.100,Default,,0000,0000,0000,,marble Dialogue: 0,2:36:02.00,2:36:05.40,Default,,0000,0000,0000,,hit point Dialogue: 0,2:36:20.96,2:36:23.44,Default,,0000,0000,0000,,a nice little loop right Dialogue: 0,2:36:23.44,2:36:25.28,Default,,0000,0000,0000,,oh Dialogue: 0,2:36:25.28,2:36:26.72,Default,,0000,0000,0000,,so do you have a good better name for Dialogue: 0,2:36:26.72,2:36:28.48,Default,,0000,0000,0000,,this hannes marble reservoir it's like Dialogue: 0,2:36:28.48,2:36:30.56,Default,,0000,0000,0000,,the pipes with the q for the marble Dialogue: 0,2:36:30.56,2:36:32.72,Default,,0000,0000,0000,,gates Dialogue: 0,2:36:32.72,2:36:33.100,Default,,0000,0000,0000,,um Dialogue: 0,2:36:34.00,2:36:35.68,Default,,0000,0000,0000,,yeah it should be the reservoir it's Dialogue: 0,2:36:35.68,2:36:37.84,Default,,0000,0000,0000,,okay Dialogue: 0,2:36:41.52,2:36:43.84,Default,,0000,0000,0000,,um Dialogue: 0,2:36:47.60,2:36:49.20,Default,,0000,0000,0000,,yes it should be part of the marble Dialogue: 0,2:36:49.20,2:36:53.04,Default,,0000,0000,0000,,cycle okay jepson nice cc blue warlord Dialogue: 0,2:36:53.04,2:36:55.28,Default,,0000,0000,0000,,yes it is a vital function of the world Dialogue: 0,2:36:55.28,2:36:57.44,Default,,0000,0000,0000,,cycle it makes the music Dialogue: 0,2:36:57.44,2:36:58.96,Default,,0000,0000,0000,,cool Dialogue: 0,2:36:58.96,2:36:59.76,Default,,0000,0000,0000,,so Dialogue: 0,2:36:59.76,2:37:02.08,Default,,0000,0000,0000,,um Dialogue: 0,2:37:03.12,2:37:05.68,Default,,0000,0000,0000,,let's let's leave it in there let's move Dialogue: 0,2:37:05.68,2:37:07.68,Default,,0000,0000,0000,,on to the Dialogue: 0,2:37:07.68,2:37:09.28,Default,,0000,0000,0000,,to the fourth Dialogue: 0,2:37:09.28,2:37:10.96,Default,,0000,0000,0000,,so what's cool with this program i just Dialogue: 0,2:37:10.96,2:37:13.04,Default,,0000,0000,0000,,realized if i drag outside my working Dialogue: 0,2:37:13.04,2:37:16.08,Default,,0000,0000,0000,,area i get more space Dialogue: 0,2:37:16.08,2:37:19.44,Default,,0000,0000,0000,,um add add02 instruments block have you Dialogue: 0,2:37:19.44,2:37:21.92,Default,,0000,0000,0000,,missed that Dialogue: 0,2:37:22.80,2:37:24.88,Default,,0000,0000,0000,,it's up here oh there you have it i Dialogue: 0,2:37:24.88,2:37:27.12,Default,,0000,0000,0000,,think maybe you miss it i think that's Dialogue: 0,2:37:27.12,2:37:28.56,Default,,0000,0000,0000,,what you mean Dialogue: 0,2:37:28.56,2:37:31.56,Default,,0000,0000,0000,,um Dialogue: 0,2:37:34.80,2:37:37.60,Default,,0000,0000,0000,,cc blue warlord marble reservoir could Dialogue: 0,2:37:37.60,2:37:40.64,Default,,0000,0000,0000,,be marble buffer yeah that is a better Dialogue: 0,2:37:40.64,2:37:43.68,Default,,0000,0000,0000,,word thank you Dialogue: 0,2:37:44.56,2:37:46.88,Default,,0000,0000,0000,,because the re it because i don't want Dialogue: 0,2:37:46.88,2:37:49.92,Default,,0000,0000,0000,,to have a reservoir like uh in another Dialogue: 0,2:37:49.92,2:37:51.28,Default,,0000,0000,0000,,place of the machine Dialogue: 0,2:37:51.28,2:37:53.68,Default,,0000,0000,0000,,and so marble buffer is much better Dialogue: 0,2:37:53.68,2:37:55.84,Default,,0000,0000,0000,,okay oh four everyone Dialogue: 0,2:37:55.84,2:38:00.96,Default,,0000,0000,0000,,we are thundering like schlepner cross Dialogue: 0,2:38:06.72,2:38:08.88,Default,,0000,0000,0000,,music control Dialogue: 0,2:38:08.88,2:38:10.80,Default,,0000,0000,0000,,um Dialogue: 0,2:38:10.80,2:38:13.28,Default,,0000,0000,0000,,okay everyone help me what do we have Dialogue: 0,2:38:13.28,2:38:15.76,Default,,0000,0000,0000,,here music control Dialogue: 0,2:38:15.76,2:38:16.72,Default,,0000,0000,0000,,um Dialogue: 0,2:38:16.72,2:38:18.88,Default,,0000,0000,0000,,we can take a sneak peek it's it's kind Dialogue: 0,2:38:18.88,2:38:22.08,Default,,0000,0000,0000,,of the programming wheel i guess Dialogue: 0,2:38:22.08,2:38:23.76,Default,,0000,0000,0000,,i guess it starts with the programming Dialogue: 0,2:38:23.76,2:38:26.08,Default,,0000,0000,0000,,wheel Dialogue: 0,2:38:27.36,2:38:29.52,Default,,0000,0000,0000,,so here we can make the flow chart that Dialogue: 0,2:38:29.52,2:38:32.16,Default,,0000,0000,0000,,you showed with the ink pen drawing Dialogue: 0,2:38:32.16,2:38:34.56,Default,,0000,0000,0000,,i think Dialogue: 0,2:38:35.64,2:38:36.88,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:38:36.88,2:38:39.88,Default,,0000,0000,0000,,0401 Dialogue: 0,2:38:40.12,2:38:43.84,Default,,0000,0000,0000,,programming wheel Dialogue: 0,2:38:48.80,2:38:49.92,Default,,0000,0000,0000,,and then Dialogue: 0,2:38:49.92,2:38:54.32,Default,,0000,0000,0000,,and now we can do really flowy here um Dialogue: 0,2:38:54.32,2:38:56.40,Default,,0000,0000,0000,,i'm going to try to do just Dialogue: 0,2:38:56.40,2:38:59.36,Default,,0000,0000,0000,,down like this Dialogue: 0,2:39:02.56,2:39:05.20,Default,,0000,0000,0000,,this is so fun Dialogue: 0,2:39:05.20,2:39:08.24,Default,,0000,0000,0000,,this is a blast right Dialogue: 0,2:39:08.24,2:39:11.20,Default,,0000,0000,0000,,it gives me a feeling of control yeah Dialogue: 0,2:39:11.20,2:39:13.68,Default,,0000,0000,0000,,and progress Dialogue: 0,2:39:13.68,2:39:14.48,Default,,0000,0000,0000,,so Dialogue: 0,2:39:14.48,2:39:17.84,Default,,0000,0000,0000,,what comes on us can you guess Dialogue: 0,2:39:17.84,2:39:20.40,Default,,0000,0000,0000,,what comes here loop drum no what is Dialogue: 0,2:39:20.40,2:39:22.72,Default,,0000,0000,0000,,programming wheel interfacing with Dialogue: 0,2:39:22.72,2:39:25.52,Default,,0000,0000,0000,,registrators Dialogue: 0,2:39:25.52,2:39:28.72,Default,,0000,0000,0000,,round of applause for sir 3k Dialogue: 0,2:39:28.72,2:39:31.72,Default,,0000,0000,0000,,registrators Dialogue: 0,2:39:33.52,2:39:36.56,Default,,0000,0000,0000,,so do not go too high level Dialogue: 0,2:39:36.56,2:39:39.28,Default,,0000,0000,0000,,i still think that a muting Dialogue: 0,2:39:39.28,2:39:42.08,Default,,0000,0000,0000,,should be mentioned here Dialogue: 0,2:39:42.08,2:39:43.20,Default,,0000,0000,0000,,um Dialogue: 0,2:39:43.20,2:39:46.56,Default,,0000,0000,0000,,muting and program switch Dialogue: 0,2:39:47.20,2:39:48.80,Default,,0000,0000,0000,,or is that Dialogue: 0,2:39:48.80,2:39:50.80,Default,,0000,0000,0000,,yes Dialogue: 0,2:39:50.80,2:39:53.44,Default,,0000,0000,0000,,it's such a big thing Dialogue: 0,2:39:53.44,2:39:55.60,Default,,0000,0000,0000,,so Dialogue: 0,2:39:56.32,2:39:57.84,Default,,0000,0000,0000,,let's just call it program switch Dialogue: 0,2:39:57.84,2:39:59.100,Default,,0000,0000,0000,,because mute is one of the programs yes Dialogue: 0,2:40:00.00,2:40:03.92,Default,,0000,0000,0000,,there we go okay program switch Dialogue: 0,2:40:03.92,2:40:06.92,Default,,0000,0000,0000,,um Dialogue: 0,2:40:07.52,2:40:10.08,Default,,0000,0000,0000,,so it's like i can't make a flow chart Dialogue: 0,2:40:10.08,2:40:11.76,Default,,0000,0000,0000,,out of the instrument section Dialogue: 0,2:40:11.76,2:40:13.100,Default,,0000,0000,0000,,but i can make a flow chart out of both Dialogue: 0,2:40:14.00,2:40:16.72,Default,,0000,0000,0000,,the marble cycle and the music control Dialogue: 0,2:40:16.72,2:40:20.96,Default,,0000,0000,0000,,so program switch what do we have done Dialogue: 0,2:40:20.96,2:40:23.52,Default,,0000,0000,0000,,um Dialogue: 0,2:40:24.00,2:40:26.80,Default,,0000,0000,0000,,we have Dialogue: 0,2:40:27.68,2:40:30.72,Default,,0000,0000,0000,,i think the marble gates Dialogue: 0,2:40:30.72,2:40:34.64,Default,,0000,0000,0000,,roll of films instrument levers Dialogue: 0,2:40:34.64,2:40:35.92,Default,,0000,0000,0000,,gates Dialogue: 0,2:40:35.92,2:40:37.100,Default,,0000,0000,0000,,or is that also in the program switch Dialogue: 0,2:40:38.00,2:40:39.44,Default,,0000,0000,0000,,category Dialogue: 0,2:40:39.44,2:40:41.52,Default,,0000,0000,0000,,so instrument levers Dialogue: 0,2:40:41.52,2:40:45.20,Default,,0000,0000,0000,,is in music control definitely Dialogue: 0,2:40:45.20,2:40:46.32,Default,,0000,0000,0000,,um Dialogue: 0,2:40:46.32,2:40:48.32,Default,,0000,0000,0000,,but i think Dialogue: 0,2:40:48.32,2:40:50.72,Default,,0000,0000,0000,,it's going to be sub Dialogue: 0,2:40:50.72,2:40:53.92,Default,,0000,0000,0000,,of 0403 yup so the instrument levers is Dialogue: 0,2:40:53.92,2:40:56.16,Default,,0000,0000,0000,,going to be a sub component of the Dialogue: 0,2:40:56.16,2:40:58.40,Default,,0000,0000,0000,,program switch module Dialogue: 0,2:40:58.40,2:41:01.40,Default,,0000,0000,0000,,um Dialogue: 0,2:41:02.48,2:41:05.84,Default,,0000,0000,0000,,no wait it is a really big thing Dialogue: 0,2:41:05.84,2:41:08.16,Default,,0000,0000,0000,,um Dialogue: 0,2:41:08.24,2:41:09.04,Default,,0000,0000,0000,,so Dialogue: 0,2:41:09.04,2:41:10.80,Default,,0000,0000,0000,,oh this is gonna be beautiful look we Dialogue: 0,2:41:10.80,2:41:12.72,Default,,0000,0000,0000,,just put Dialogue: 0,2:41:12.72,2:41:14.96,Default,,0000,0000,0000,,we just put it here Dialogue: 0,2:41:14.96,2:41:17.28,Default,,0000,0000,0000,,um Dialogue: 0,2:41:17.28,2:41:20.80,Default,,0000,0000,0000,,program levers Dialogue: 0,2:41:22.24,2:41:24.40,Default,,0000,0000,0000,,oh wow slice of sparta you're gonna make Dialogue: 0,2:41:24.40,2:41:25.76,Default,,0000,0000,0000,,me blush here Dialogue: 0,2:41:25.76,2:41:30.88,Default,,0000,0000,0000,,h3k more than a pretty face Dialogue: 0,2:41:30.88,2:41:34.32,Default,,0000,0000,0000,,i'm learning stuff also Dialogue: 0,2:41:36.96,2:41:38.56,Default,,0000,0000,0000,,yeah Dialogue: 0,2:41:38.56,2:41:40.72,Default,,0000,0000,0000,,yesterday we showed the Dialogue: 0,2:41:40.72,2:41:42.40,Default,,0000,0000,0000,,sir three case Dialogue: 0,2:41:42.40,2:41:45.08,Default,,0000,0000,0000,,feet up bench press personal best with Dialogue: 0,2:41:45.08,2:41:48.48,Default,,0000,0000,0000,,155 kilo from last week Dialogue: 0,2:41:48.48,2:41:52.08,Default,,0000,0000,0000,,more than just a pretty face Dialogue: 0,2:41:54.08,2:41:55.92,Default,,0000,0000,0000,,i'm doubting Dialogue: 0,2:41:55.92,2:41:59.20,Default,,0000,0000,0000,,if the program levers because we are we Dialogue: 0,2:41:59.20,2:41:59.100,Default,,0000,0000,0000,,are Dialogue: 0,2:42:00.00,2:42:01.60,Default,,0000,0000,0000,,now Dialogue: 0,2:42:01.60,2:42:03.36,Default,,0000,0000,0000,,i think the program levers is on the Dialogue: 0,2:42:03.36,2:42:04.48,Default,,0000,0000,0000,,next Dialogue: 0,2:42:04.48,2:42:05.76,Default,,0000,0000,0000,,level Dialogue: 0,2:42:05.76,2:42:07.28,Default,,0000,0000,0000,,for example here we only have like Dialogue: 0,2:42:07.28,2:42:10.80,Default,,0000,0000,0000,,marble drop we don't have like Dialogue: 0,2:42:10.84,2:42:14.32,Default,,0000,0000,0000,,um wait why do i have marble drop marble Dialogue: 0,2:42:14.32,2:42:17.68,Default,,0000,0000,0000,,gates and drop Dialogue: 0,2:42:18.56,2:42:20.80,Default,,0000,0000,0000,,it's the same thing Dialogue: 0,2:42:20.80,2:42:23.36,Default,,0000,0000,0000,,marble gates and drop Dialogue: 0,2:42:23.36,2:42:25.52,Default,,0000,0000,0000,,i'm gonna re Dialogue: 0,2:42:25.52,2:42:28.24,Default,,0000,0000,0000,,redo this Dialogue: 0,2:42:29.52,2:42:31.76,Default,,0000,0000,0000,,so Dialogue: 0,2:42:37.28,2:42:39.12,Default,,0000,0000,0000,,i think it's the same thing Dialogue: 0,2:42:39.12,2:42:41.12,Default,,0000,0000,0000,,so i think Dialogue: 0,2:42:41.12,2:42:43.92,Default,,0000,0000,0000,,the program levers is going to be inside Dialogue: 0,2:42:43.92,2:42:47.36,Default,,0000,0000,0000,,the program switch module Dialogue: 0,2:42:48.08,2:42:49.84,Default,,0000,0000,0000,,so programming wheel touches the Dialogue: 0,2:42:49.84,2:42:51.20,Default,,0000,0000,0000,,registrators Dialogue: 0,2:42:51.20,2:42:53.28,Default,,0000,0000,0000,,go through the program switch Dialogue: 0,2:42:53.28,2:42:56.36,Default,,0000,0000,0000,,open and closes the marble gates Dialogue: 0,2:42:56.36,2:42:59.91,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:43:00.72,2:43:03.04,Default,,0000,0000,0000,,freddie can touch the program switch Dialogue: 0,2:43:03.04,2:43:04.96,Default,,0000,0000,0000,,module would also be a sub component of Dialogue: 0,2:43:04.96,2:43:08.12,Default,,0000,0000,0000,,the registrators Dialogue: 0,2:43:09.68,2:43:11.28,Default,,0000,0000,0000,,i think it belongs more to the program Dialogue: 0,2:43:11.28,2:43:12.88,Default,,0000,0000,0000,,switch because the registrators will Dialogue: 0,2:43:12.88,2:43:16.24,Default,,0000,0000,0000,,always be registrating it's it's i think Dialogue: 0,2:43:16.24,2:43:19.36,Default,,0000,0000,0000,,you you mean the same i think freddie um Dialogue: 0,2:43:19.36,2:43:20.84,Default,,0000,0000,0000,,it's just that i Dialogue: 0,2:43:20.84,2:43:23.68,Default,,0000,0000,0000,,i took the program switch as a separate Dialogue: 0,2:43:23.68,2:43:25.52,Default,,0000,0000,0000,,module and that's actually where the Dialogue: 0,2:43:25.52,2:43:27.52,Default,,0000,0000,0000,,levers are um Dialogue: 0,2:43:27.52,2:43:29.92,Default,,0000,0000,0000,,oh no sorry i read you wrong the program Dialogue: 0,2:43:29.92,2:43:31.92,Default,,0000,0000,0000,,switch module would also be a Dialogue: 0,2:43:31.92,2:43:33.12,Default,,0000,0000,0000,,subconscious Dialogue: 0,2:43:33.12,2:43:36.12,Default,,0000,0000,0000,,component Dialogue: 0,2:43:38.72,2:43:41.68,Default,,0000,0000,0000,,it could Dialogue: 0,2:43:41.76,2:43:42.48,Default,,0000,0000,0000,,but Dialogue: 0,2:43:42.48,2:43:44.56,Default,,0000,0000,0000,,the way i'm thinking Dialogue: 0,2:43:44.56,2:43:46.80,Default,,0000,0000,0000,,because this arrow i should actually Dialogue: 0,2:43:46.80,2:43:49.04,Default,,0000,0000,0000,,start cad but this arrow is a thing Dialogue: 0,2:43:49.04,2:43:51.28,Default,,0000,0000,0000,,that's always moving Dialogue: 0,2:43:51.28,2:43:52.72,Default,,0000,0000,0000,,um Dialogue: 0,2:43:52.72,2:43:54.40,Default,,0000,0000,0000,,i think it makes sense to break it out Dialogue: 0,2:43:54.40,2:43:56.16,Default,,0000,0000,0000,,here Dialogue: 0,2:43:56.16,2:43:57.76,Default,,0000,0000,0000,,um Dialogue: 0,2:43:57.76,2:44:00.80,Default,,0000,0000,0000,,because the registrators Dialogue: 0,2:44:00.80,2:44:02.40,Default,,0000,0000,0000,,program oh Dialogue: 0,2:44:02.40,2:44:03.100,Default,,0000,0000,0000,,and perhaps there is something to this Dialogue: 0,2:44:04.00,2:44:06.08,Default,,0000,0000,0000,,from seebs293 Dialogue: 0,2:44:06.08,2:44:07.60,Default,,0000,0000,0000,,programs which should drive the Dialogue: 0,2:44:07.60,2:44:09.60,Default,,0000,0000,0000,,programming wheel and the registrators Dialogue: 0,2:44:09.60,2:44:11.60,Default,,0000,0000,0000,,the registrators do not drive the Dialogue: 0,2:44:11.60,2:44:14.48,Default,,0000,0000,0000,,program switch Dialogue: 0,2:44:16.00,2:44:17.76,Default,,0000,0000,0000,,oh this is getting complicated no no Dialogue: 0,2:44:17.76,2:44:19.68,Default,,0000,0000,0000,,this is fun this is fun it's this is a Dialogue: 0,2:44:19.68,2:44:23.04,Default,,0000,0000,0000,,great discussion um Dialogue: 0,2:44:24.00,2:44:25.92,Default,,0000,0000,0000,,the registrators Dialogue: 0,2:44:25.92,2:44:27.68,Default,,0000,0000,0000,,the part and that i mean are the Dialogue: 0,2:44:27.68,2:44:30.24,Default,,0000,0000,0000,,registrators are always moving Dialogue: 0,2:44:30.24,2:44:32.24,Default,,0000,0000,0000,,regardless of the setting of the program Dialogue: 0,2:44:32.24,2:44:33.60,Default,,0000,0000,0000,,switch Dialogue: 0,2:44:33.60,2:44:33.98,Default,,0000,0000,0000,,um Dialogue: 0,2:44:33.98,2:44:37.42,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:44:37.84,2:44:40.00,Default,,0000,0000,0000,,so Dialogue: 0,2:44:40.80,2:44:44.56,Default,,0000,0000,0000,,i think i i think i disagree because Dialogue: 0,2:44:44.56,2:44:46.40,Default,,0000,0000,0000,,what what i see is that Dialogue: 0,2:44:46.40,2:44:48.40,Default,,0000,0000,0000,,pro this the programming wheel Dialogue: 0,2:44:48.40,2:44:50.72,Default,,0000,0000,0000,,it doesn't care about uh the setting of Dialogue: 0,2:44:50.72,2:44:53.52,Default,,0000,0000,0000,,the program switch the registrators the Dialogue: 0,2:44:53.52,2:44:54.72,Default,,0000,0000,0000,,things that are interacting with the Dialogue: 0,2:44:54.72,2:44:57.20,Default,,0000,0000,0000,,programmer pin it also doesn't care Dialogue: 0,2:44:57.20,2:45:00.40,Default,,0000,0000,0000,,about the setting of the program switch Dialogue: 0,2:45:00.40,2:45:01.92,Default,,0000,0000,0000,,the marble the Dialogue: 0,2:45:01.92,2:45:04.40,Default,,0000,0000,0000,,so if we think an input output kind of Dialogue: 0,2:45:04.40,2:45:06.48,Default,,0000,0000,0000,,thing and processing Dialogue: 0,2:45:06.48,2:45:08.72,Default,,0000,0000,0000,,the registrators is always sending the Dialogue: 0,2:45:08.72,2:45:10.40,Default,,0000,0000,0000,,same output Dialogue: 0,2:45:10.40,2:45:12.80,Default,,0000,0000,0000,,but before that output Dialogue: 0,2:45:12.80,2:45:14.40,Default,,0000,0000,0000,,comes to the marble gates is getting Dialogue: 0,2:45:14.40,2:45:17.60,Default,,0000,0000,0000,,processed by the program switch so i i Dialogue: 0,2:45:17.60,2:45:21.44,Default,,0000,0000,0000,,think this works um Dialogue: 0,2:45:24.00,2:45:26.16,Default,,0000,0000,0000,,we need another tree here Dialogue: 0,2:45:26.16,2:45:29.68,Default,,0000,0000,0000,,which is then going to be o5 Dialogue: 0,2:45:29.68,2:45:32.32,Default,,0000,0000,0000,,which is loop wheel Dialogue: 0,2:45:32.32,2:45:34.16,Default,,0000,0000,0000,,loop wheel Dialogue: 0,2:45:34.16,2:45:37.04,Default,,0000,0000,0000,,and this is Dialogue: 0,2:45:39.92,2:45:42.72,Default,,0000,0000,0000,,i think the word regis the word i think Dialogue: 0,2:45:42.72,2:45:45.44,Default,,0000,0000,0000,,i think it's uh semantics a lot there Dialogue: 0,2:45:45.44,2:45:47.44,Default,,0000,0000,0000,,but it's also important semantics Dialogue: 0,2:45:47.44,2:45:50.16,Default,,0000,0000,0000,,discussion loop wheel Dialogue: 0,2:45:50.16,2:45:50.90,Default,,0000,0000,0000,,goes to Dialogue: 0,2:45:50.90,2:45:52.08,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:45:52.08,2:45:55.80,Default,,0000,0000,0000,,loop b stars Dialogue: 0,2:46:02.80,2:46:03.99,Default,,0000,0000,0000,,and they go to Dialogue: 0,2:46:03.99,2:46:07.28,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:46:09.68,2:46:12.56,Default,,0000,0000,0000,,so music control Dialogue: 0,2:46:12.56,2:46:14.88,Default,,0000,0000,0000,,um Dialogue: 0,2:46:18.88,2:46:20.72,Default,,0000,0000,0000,,so the loop eaters play on the Dialogue: 0,2:46:20.72,2:46:23.44,Default,,0000,0000,0000,,instruments but probably we shouldn't Dialogue: 0,2:46:23.44,2:46:25.68,Default,,0000,0000,0000,,yeah they're not part of the control Dialogue: 0,2:46:25.68,2:46:27.84,Default,,0000,0000,0000,,no Dialogue: 0,2:46:28.24,2:46:30.32,Default,,0000,0000,0000,,but we also have Dialogue: 0,2:46:30.32,2:46:33.28,Default,,0000,0000,0000,,loop beaters we also have perhaps height Dialogue: 0,2:46:33.28,2:46:35.12,Default,,0000,0000,0000,,close open Dialogue: 0,2:46:35.12,2:46:37.36,Default,,0000,0000,0000,,and stuff like that yeah Dialogue: 0,2:46:37.36,2:46:39.84,Default,,0000,0000,0000,,um Dialogue: 0,2:46:48.32,2:46:51.28,Default,,0000,0000,0000,,let's leave it like this for now Dialogue: 0,2:46:51.28,2:46:53.76,Default,,0000,0000,0000,,we have only one more to go frame Dialogue: 0,2:46:53.76,2:46:55.44,Default,,0000,0000,0000,,and this is the most difficult one i Dialogue: 0,2:46:55.44,2:46:56.80,Default,,0000,0000,0000,,think Dialogue: 0,2:46:56.80,2:46:58.80,Default,,0000,0000,0000,,slice of sport is wondering would the Dialogue: 0,2:46:58.80,2:47:00.72,Default,,0000,0000,0000,,resonator pipes be considered music Dialogue: 0,2:47:00.72,2:47:03.20,Default,,0000,0000,0000,,control since that's where the vibrato Dialogue: 0,2:47:03.20,2:47:05.36,Default,,0000,0000,0000,,is Dialogue: 0,2:47:05.44,2:47:06.64,Default,,0000,0000,0000,,um Dialogue: 0,2:47:06.64,2:47:07.100,Default,,0000,0000,0000,,if it would Dialogue: 0,2:47:08.00,2:47:11.28,Default,,0000,0000,0000,,it would still i think um end up far Dialogue: 0,2:47:11.28,2:47:14.72,Default,,0000,0000,0000,,deep into this o205 vibraphone Dialogue: 0,2:47:14.72,2:47:16.88,Default,,0000,0000,0000,,sub component yeah Dialogue: 0,2:47:16.88,2:47:18.56,Default,,0000,0000,0000,,uh since we're Dialogue: 0,2:47:18.56,2:47:20.80,Default,,0000,0000,0000,,trying to be high level um Dialogue: 0,2:47:20.80,2:47:23.28,Default,,0000,0000,0000,,but i'm not sure Dialogue: 0,2:47:23.28,2:47:24.56,Default,,0000,0000,0000,,um Dialogue: 0,2:47:24.56,2:47:27.44,Default,,0000,0000,0000,,o5 Dialogue: 0,2:47:28.08,2:47:30.48,Default,,0000,0000,0000,,frame Dialogue: 0,2:47:30.48,2:47:32.64,Default,,0000,0000,0000,,and this is going to be tricky one it's Dialogue: 0,2:47:32.64,2:47:34.40,Default,,0000,0000,0000,,so far frame Dialogue: 0,2:47:34.40,2:47:37.44,Default,,0000,0000,0000,,is that right yep Dialogue: 0,2:47:38.16,2:47:39.60,Default,,0000,0000,0000,,so Dialogue: 0,2:47:39.60,2:47:44.28,Default,,0000,0000,0000,,i guess it's going to be like this o501 Dialogue: 0,2:47:44.48,2:47:46.80,Default,,0000,0000,0000,,welded Dialogue: 0,2:47:46.80,2:47:48.40,Default,,0000,0000,0000,,laser Dialogue: 0,2:47:48.40,2:47:52.00,Default,,0000,0000,0000,,cnc steel frame Dialogue: 0,2:47:54.72,2:47:56.80,Default,,0000,0000,0000,,and here's just going to be crazy hard Dialogue: 0,2:47:56.80,2:47:58.64,Default,,0000,0000,0000,,for me to guess now Dialogue: 0,2:47:58.64,2:48:01.28,Default,,0000,0000,0000,,it's going to be like Dialogue: 0,2:48:01.28,2:48:03.52,Default,,0000,0000,0000,,i'm just gonna make a um Dialogue: 0,2:48:03.52,2:48:05.44,Default,,0000,0000,0000,,example Dialogue: 0,2:48:05.44,2:48:07.04,Default,,0000,0000,0000,,maybe like Dialogue: 0,2:48:07.04,2:48:08.63,Default,,0000,0000,0000,,o502 Dialogue: 0,2:48:08.63,2:48:09.100,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:48:10.00,2:48:11.60,Default,,0000,0000,0000,,uh Dialogue: 0,2:48:11.60,2:48:14.56,Default,,0000,0000,0000,,vibraphone Dialogue: 0,2:48:14.56,2:48:18.96,Default,,0000,0000,0000,,brackets or let's do kick drum Dialogue: 0,2:48:21.92,2:48:24.24,Default,,0000,0000,0000,,etc etc etc Dialogue: 0,2:48:24.24,2:48:26.64,Default,,0000,0000,0000,,um Dialogue: 0,2:48:26.80,2:48:29.28,Default,,0000,0000,0000,,so kind of one big skeleton and then all Dialogue: 0,2:48:29.28,2:48:31.60,Default,,0000,0000,0000,,the little arms maybe i i don't really Dialogue: 0,2:48:31.60,2:48:34.40,Default,,0000,0000,0000,,know how to um Dialogue: 0,2:48:34.40,2:48:36.56,Default,,0000,0000,0000,,i'm just gonna make some examples Dialogue: 0,2:48:36.56,2:48:39.12,Default,,0000,0000,0000,,uh i think also maybe like bearing Dialogue: 0,2:48:39.12,2:48:43.64,Default,,0000,0000,0000,,housings i'm gonna go here Dialogue: 0,2:48:49.76,2:48:51.28,Default,,0000,0000,0000,,o5 Dialogue: 0,2:48:51.28,2:48:54.00,Default,,0000,0000,0000,,xx Dialogue: 0,2:48:56.84,2:49:01.04,Default,,0000,0000,0000,,um prog wheel Dialogue: 0,2:49:01.52,2:49:03.04,Default,,0000,0000,0000,,prog wheel Dialogue: 0,2:49:03.04,2:49:05.52,Default,,0000,0000,0000,,shaft holders Dialogue: 0,2:49:05.52,2:49:07.76,Default,,0000,0000,0000,,so they will be welded on or Dialogue: 0,2:49:07.76,2:49:10.72,Default,,0000,0000,0000,,screwed on bolted on Dialogue: 0,2:49:10.72,2:49:14.56,Default,,0000,0000,0000,,fastened on carmel frame sub Dialogue: 0,2:49:14.56,2:49:17.100,Default,,0000,0000,0000,,subsystem one feet ah that's nice that's Dialogue: 0,2:49:18.00,2:49:20.96,Default,,0000,0000,0000,,a super nice idea Dialogue: 0,2:49:21.12,2:49:24.12,Default,,0000,0000,0000,,um Dialogue: 0,2:49:27.92,2:49:30.80,Default,,0000,0000,0000,,and also even more feed stabilization Dialogue: 0,2:49:30.80,2:49:34.24,Default,,0000,0000,0000,,anchor points connecting rods Dialogue: 0,2:49:34.24,2:49:35.28,Default,,0000,0000,0000,,um Dialogue: 0,2:49:35.28,2:49:39.88,Default,,0000,0000,0000,,feet where do i put feet Dialogue: 0,2:49:40.48,2:49:41.100,Default,,0000,0000,0000,,pull the laser Dialogue: 0,2:49:42.00,2:49:44.64,Default,,0000,0000,0000,,all file Dialogue: 0,2:49:46.16,2:49:49.20,Default,,0000,0000,0000,,let's put here Dialogue: 0,2:49:50.56,2:49:53.56,Default,,0000,0000,0000,,feet Dialogue: 0,2:50:02.08,2:50:04.56,Default,,0000,0000,0000,,am i wrong with my numbering on this no Dialogue: 0,2:50:04.56,2:50:06.24,Default,,0000,0000,0000,,this is true Dialogue: 0,2:50:06.24,2:50:08.96,Default,,0000,0000,0000,,someone just had a little tip here if i Dialogue: 0,2:50:08.96,2:50:10.56,Default,,0000,0000,0000,,scroll up Dialogue: 0,2:50:10.56,2:50:15.20,Default,,0000,0000,0000,,a mere ammo replace 0305 marble hit Dialogue: 0,2:50:15.20,2:50:18.88,Default,,0000,0000,0000,,point to o2 instruments Dialogue: 0,2:50:18.88,2:50:21.04,Default,,0000,0000,0000,,yes this is what we discussed before Dialogue: 0,2:50:21.04,2:50:23.28,Default,,0000,0000,0000,,yeah um Dialogue: 0,2:50:23.28,2:50:25.20,Default,,0000,0000,0000,,so this is where Dialogue: 0,2:50:25.20,2:50:28.32,Default,,0000,0000,0000,,this is where things get murky Dialogue: 0,2:50:28.32,2:50:32.68,Default,,0000,0000,0000,,where kind of something has to be Dialogue: 0,2:50:36.08,2:50:38.24,Default,,0000,0000,0000,,where in my head like i don't want to Dialogue: 0,2:50:38.24,2:50:41.28,Default,,0000,0000,0000,,link in and out here Dialogue: 0,2:50:41.28,2:50:43.60,Default,,0000,0000,0000,,um Dialogue: 0,2:50:44.08,2:50:46.56,Default,,0000,0000,0000,,but it's true that 0305 marble hit point Dialogue: 0,2:50:46.56,2:50:48.32,Default,,0000,0000,0000,,will be Dialogue: 0,2:50:48.32,2:50:51.84,Default,,0000,0000,0000,,like on the instrument Dialogue: 0,2:50:52.32,2:50:54.80,Default,,0000,0000,0000,,so maybe this should maybe this is just Dialogue: 0,2:50:54.80,2:50:58.56,Default,,0000,0000,0000,,an yeah how to do this Dialogue: 0,2:50:58.64,2:51:00.96,Default,,0000,0000,0000,,um Dialogue: 0,2:51:02.32,2:51:05.84,Default,,0000,0000,0000,,because the marble hit point Dialogue: 0,2:51:10.72,2:51:13.12,Default,,0000,0000,0000,,maybe we should make references Dialogue: 0,2:51:13.12,2:51:14.16,Default,,0000,0000,0000,,yeah Dialogue: 0,2:51:14.16,2:51:16.48,Default,,0000,0000,0000,,so perhaps that's what the person meant Dialogue: 0,2:51:16.48,2:51:18.32,Default,,0000,0000,0000,,right it should be connected to o2 Dialogue: 0,2:51:18.32,2:51:19.60,Default,,0000,0000,0000,,instruments Dialogue: 0,2:51:19.60,2:51:22.32,Default,,0000,0000,0000,,reference Dialogue: 0,2:51:25.12,2:51:26.48,Default,,0000,0000,0000,,o2 Dialogue: 0,2:51:26.48,2:51:30.36,Default,,0000,0000,0000,,instruments um Dialogue: 0,2:51:36.80,2:51:38.96,Default,,0000,0000,0000,,maybe this is a way to handle it Dialogue: 0,2:51:38.96,2:51:41.28,Default,,0000,0000,0000,,because Dialogue: 0,2:51:42.08,2:51:44.64,Default,,0000,0000,0000,,like the marble cycle is interacting Dialogue: 0,2:51:44.64,2:51:47.20,Default,,0000,0000,0000,,with the instruments and maybe then to Dialogue: 0,2:51:47.20,2:51:48.80,Default,,0000,0000,0000,,send a little Dialogue: 0,2:51:48.80,2:51:52.24,Default,,0000,0000,0000,,um make a little connection here Dialogue: 0,2:51:52.24,2:51:54.40,Default,,0000,0000,0000,,it's better Dialogue: 0,2:51:54.40,2:51:56.03,Default,,0000,0000,0000,,reference Dialogue: 0,2:51:56.03,2:51:57.60,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:51:57.60,2:52:00.72,Default,,0000,0000,0000,,hit point inside Dialogue: 0,2:52:00.72,2:52:03.52,Default,,0000,0000,0000,,something like this Dialogue: 0,2:52:05.04,2:52:06.32,Default,,0000,0000,0000,,how's that Dialogue: 0,2:52:06.32,2:52:11.12,Default,,0000,0000,0000,,for our collective ocds i love it Dialogue: 0,2:52:11.12,2:52:14.16,Default,,0000,0000,0000,,so now i'm going to try Dialogue: 0,2:52:14.16,2:52:16.16,Default,,0000,0000,0000,,um Dialogue: 0,2:52:16.16,2:52:18.48,Default,,0000,0000,0000,,this is the whole machine honest Dialogue: 0,2:52:18.48,2:52:21.28,Default,,0000,0000,0000,,simple as that simple simple stuff right Dialogue: 0,2:52:21.28,2:52:22.16,Default,,0000,0000,0000,,yeah Dialogue: 0,2:52:22.16,2:52:24.80,Default,,0000,0000,0000,,now i'm going to try my best to copy Dialogue: 0,2:52:24.80,2:52:27.28,Default,,0000,0000,0000,,this onto the Dialogue: 0,2:52:27.28,2:52:30.56,Default,,0000,0000,0000,,the main line the main line so what what Dialogue: 0,2:52:30.56,2:52:31.92,Default,,0000,0000,0000,,if Dialogue: 0,2:52:31.92,2:52:34.56,Default,,0000,0000,0000,,we just put Dialogue: 0,2:52:36.32,2:52:37.76,Default,,0000,0000,0000,,i'm going to show you why i want to Dialogue: 0,2:52:37.76,2:52:39.80,Default,,0000,0000,0000,,product tree Dialogue: 0,2:52:39.80,2:52:41.36,Default,,0000,0000,0000,,product Dialogue: 0,2:52:41.36,2:52:44.64,Default,,0000,0000,0000,,breakdown tree Dialogue: 0,2:52:44.64,2:52:47.36,Default,,0000,0000,0000,,uh so this is this is what i have like Dialogue: 0,2:52:47.36,2:52:49.20,Default,,0000,0000,0000,,in my mind Dialogue: 0,2:52:49.20,2:52:52.24,Default,,0000,0000,0000,,uh here's a good one Dialogue: 0,2:52:53.44,2:52:57.80,Default,,0000,0000,0000,,can i get some of these big Dialogue: 0,2:53:00.80,2:53:02.40,Default,,0000,0000,0000,,work yeah Dialogue: 0,2:53:02.40,2:53:05.20,Default,,0000,0000,0000,,vbwbs Dialogue: 0,2:53:05.20,2:53:06.16,Default,,0000,0000,0000,,so Dialogue: 0,2:53:06.16,2:53:07.36,Default,,0000,0000,0000,,these are Dialogue: 0,2:53:07.36,2:53:08.64,Default,,0000,0000,0000,,here Dialogue: 0,2:53:08.64,2:53:11.44,Default,,0000,0000,0000,,this is what i have in mind Dialogue: 0,2:53:11.44,2:53:13.76,Default,,0000,0000,0000,,um Dialogue: 0,2:53:14.88,2:53:19.04,Default,,0000,0000,0000,,this is what i want to create i think Dialogue: 0,2:53:20.24,2:53:22.84,Default,,0000,0000,0000,,but of course here the levels are Dialogue: 0,2:53:22.84,2:53:25.68,Default,,0000,0000,0000,,super super clean Dialogue: 0,2:53:25.68,2:53:27.45,Default,,0000,0000,0000,,so there's never like Dialogue: 0,2:53:27.45,2:53:30.59,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:53:33.76,2:53:35.76,Default,,0000,0000,0000,,but let's try Dialogue: 0,2:53:35.76,2:53:37.76,Default,,0000,0000,0000,,let's go for it Dialogue: 0,2:53:37.76,2:53:40.96,Default,,0000,0000,0000,,can't go anything more than fantastic Dialogue: 0,2:53:40.96,2:53:43.92,Default,,0000,0000,0000,,right yeah yeah Dialogue: 0,2:53:47.36,2:53:49.100,Default,,0000,0000,0000,,let's try doing it like this Dialogue: 0,2:53:50.00,2:53:51.28,Default,,0000,0000,0000,,and we'll see Dialogue: 0,2:53:51.28,2:53:52.80,Default,,0000,0000,0000,,i'm gonna try with the drive system Dialogue: 0,2:53:52.80,2:53:55.60,Default,,0000,0000,0000,,first can i now just oh i think i love Dialogue: 0,2:53:55.60,2:53:57.76,Default,,0000,0000,0000,,this program Dialogue: 0,2:53:57.76,2:53:59.92,Default,,0000,0000,0000,,copy Dialogue: 0,2:53:59.92,2:54:01.28,Default,,0000,0000,0000,,oh wow Dialogue: 0,2:54:01.28,2:54:06.36,Default,,0000,0000,0000,,sweetness oh wow sweetness Dialogue: 0,2:54:10.88,2:54:11.68,Default,,0000,0000,0000,,but Dialogue: 0,2:54:11.68,2:54:14.16,Default,,0000,0000,0000,,this is kind of a flow chart Dialogue: 0,2:54:14.16,2:54:17.36,Default,,0000,0000,0000,,so it's kind of Dialogue: 0,2:54:17.36,2:54:21.76,Default,,0000,0000,0000,,maybe i maybe i can just do this Dialogue: 0,2:54:21.76,2:54:23.84,Default,,0000,0000,0000,,you can create more space by just Dialogue: 0,2:54:23.84,2:54:27.36,Default,,0000,0000,0000,,dragging to the side remember oh nice Dialogue: 0,2:54:27.36,2:54:29.60,Default,,0000,0000,0000,,good Dialogue: 0,2:54:32.84,2:54:35.52,Default,,0000,0000,0000,,one and i can make all this smaller as Dialogue: 0,2:54:35.52,2:54:38.52,Default,,0000,0000,0000,,well Dialogue: 0,2:54:59.44,2:55:02.44,Default,,0000,0000,0000,,um Dialogue: 0,2:55:05.76,2:55:07.92,Default,,0000,0000,0000,,so the confusion here is if we're gonna Dialogue: 0,2:55:07.92,2:55:10.16,Default,,0000,0000,0000,,make like a pbs or if we're gonna make a Dialogue: 0,2:55:10.16,2:55:11.92,Default,,0000,0000,0000,,flow chart and now we're kind of making Dialogue: 0,2:55:11.92,2:55:13.44,Default,,0000,0000,0000,,both Dialogue: 0,2:55:13.44,2:55:16.44,Default,,0000,0000,0000,,um Dialogue: 0,2:55:24.64,2:55:27.64,Default,,0000,0000,0000,,so Dialogue: 0,2:55:35.60,2:55:38.96,Default,,0000,0000,0000,,crank drive system so for example what Dialogue: 0,2:55:38.96,2:55:40.80,Default,,0000,0000,0000,,do i connect Dialogue: 0,2:55:40.80,2:55:42.56,Default,,0000,0000,0000,,from the drive system do i connect it to Dialogue: 0,2:55:42.56,2:55:43.28,Default,,0000,0000,0000,,the Dialogue: 0,2:55:43.28,2:55:45.68,Default,,0000,0000,0000,,maybe just to the oh Dialogue: 0,2:55:45.68,2:55:47.52,Default,,0000,0000,0000,,oh yeah to the one should be the one Dialogue: 0,2:55:47.52,2:55:49.76,Default,,0000,0000,0000,,yeah it should be the o1 Dialogue: 0,2:55:49.76,2:55:51.28,Default,,0000,0000,0000,,obviously Dialogue: 0,2:55:51.28,2:55:55.16,Default,,0000,0000,0000,,so let's just do this Dialogue: 0,2:55:59.60,2:56:02.16,Default,,0000,0000,0000,,but then Dialogue: 0,2:56:09.84,2:56:11.44,Default,,0000,0000,0000,,i think i should use somewhere the Dialogue: 0,2:56:11.44,2:56:14.64,Default,,0000,0000,0000,,vertical space more Dialogue: 0,2:56:21.36,2:56:24.24,Default,,0000,0000,0000,,this is this is not too bad Dialogue: 0,2:56:24.24,2:56:27.28,Default,,0000,0000,0000,,gear train Dialogue: 0,2:56:27.28,2:56:29.76,Default,,0000,0000,0000,,brake Dialogue: 0,2:56:29.92,2:56:34.28,Default,,0000,0000,0000,,let's remove this crazy arrow Dialogue: 0,2:56:51.20,2:56:54.20,Default,,0000,0000,0000,,nice Dialogue: 0,2:57:10.80,2:57:11.100,Default,,0000,0000,0000,,there Dialogue: 0,2:57:12.00,2:57:14.48,Default,,0000,0000,0000,,so this is a strange hybrid between a Dialogue: 0,2:57:14.48,2:57:16.64,Default,,0000,0000,0000,,flow chart and a pbs Dialogue: 0,2:57:16.64,2:57:21.00,Default,,0000,0000,0000,,i still i think it's still Dialogue: 0,2:57:22.00,2:57:25.04,Default,,0000,0000,0000,,think it's not too bad Dialogue: 0,2:57:25.52,2:57:28.88,Default,,0000,0000,0000,,what do you think famous last words Dialogue: 0,2:57:28.88,2:57:31.36,Default,,0000,0000,0000,,it's not too bad Dialogue: 0,2:57:31.36,2:57:33.39,Default,,0000,0000,0000,,i like having this on the same um Dialogue: 0,2:57:33.39,2:57:34.56,Default,,0000,0000,0000,,[Music] Dialogue: 0,2:57:34.56,2:57:37.76,Default,,0000,0000,0000,,same little thing let's go for the next Dialogue: 0,2:57:37.76,2:57:39.12,Default,,0000,0000,0000,,one Dialogue: 0,2:57:39.12,2:57:42.40,Default,,0000,0000,0000,,and let's go for these Dialogue: 0,2:57:42.80,2:57:45.04,Default,,0000,0000,0000,,they are not even connected so Dialogue: 0,2:57:45.04,2:57:48.84,Default,,0000,0000,0000,,we can make this super super clean Dialogue: 0,2:57:48.84,2:57:52.16,Default,,0000,0000,0000,,um here Dialogue: 0,2:57:58.24,2:57:59.68,Default,,0000,0000,0000,,and here i'm going to take some Dialogue: 0,2:57:59.68,2:58:01.20,Default,,0000,0000,0000,,inspiration from the Dialogue: 0,2:58:01.20,2:58:04.20,Default,,0000,0000,0000,,wbs Dialogue: 0,2:58:04.80,2:58:08.08,Default,,0000,0000,0000,,that i showed you here Dialogue: 0,2:58:08.08,2:58:10.16,Default,,0000,0000,0000,,okay so so they're all connected like Dialogue: 0,2:58:10.16,2:58:11.52,Default,,0000,0000,0000,,this Dialogue: 0,2:58:11.52,2:58:13.68,Default,,0000,0000,0000,,because it's not a flow chart let's see Dialogue: 0,2:58:13.68,2:58:15.28,Default,,0000,0000,0000,,if we can create that instead of like a Dialogue: 0,2:58:15.28,2:58:16.96,Default,,0000,0000,0000,,multi arrow Dialogue: 0,2:58:16.96,2:58:19.84,Default,,0000,0000,0000,,how do you do that Dialogue: 0,2:58:23.76,2:58:26.64,Default,,0000,0000,0000,,can i drag an r Dialogue: 0,2:58:26.72,2:58:29.72,Default,,0000,0000,0000,,no Dialogue: 0,2:58:39.28,2:58:43.28,Default,,0000,0000,0000,,can't i drag an arrow from here Dialogue: 0,2:58:43.52,2:58:47.16,Default,,0000,0000,0000,,let's zoom in Dialogue: 0,2:58:49.36,2:58:52.36,Default,,0000,0000,0000,,no Dialogue: 0,2:59:03.76,2:59:06.80,Default,,0000,0000,0000,,maybe the arrow is too small Dialogue: 0,2:59:06.80,2:59:09.28,Default,,0000,0000,0000,,i think i did it before Dialogue: 0,2:59:09.28,2:59:13.48,Default,,0000,0000,0000,,sure you should be right Dialogue: 0,2:59:20.32,2:59:22.40,Default,,0000,0000,0000,,i can just drag multiple maybe from the Dialogue: 0,2:59:22.40,2:59:23.36,Default,,0000,0000,0000,,same Dialogue: 0,2:59:23.36,2:59:26.40,Default,,0000,0000,0000,,wait what happens if i do that Dialogue: 0,2:59:26.40,2:59:29.84,Default,,0000,0000,0000,,oh here we go Dialogue: 0,2:59:32.08,2:59:33.68,Default,,0000,0000,0000,,okay Dialogue: 0,2:59:33.68,2:59:35.28,Default,,0000,0000,0000,,nice huh Dialogue: 0,2:59:35.28,2:59:37.36,Default,,0000,0000,0000,,now we're talking but i actually want it Dialogue: 0,2:59:37.36,2:59:41.96,Default,,0000,0000,0000,,i want it from the underside of the box Dialogue: 0,2:59:42.56,2:59:44.80,Default,,0000,0000,0000,,let's Dialogue: 0,2:59:45.20,2:59:47.52,Default,,0000,0000,0000,,let's drag it over there Dialogue: 0,2:59:47.52,2:59:50.72,Default,,0000,0000,0000,,so what are people saying Dialogue: 0,2:59:54.84,2:59:58.92,Default,,0000,0000,0000,,um dun Dialogue: 0,3:00:10.48,3:00:12.48,Default,,0000,0000,0000,,maybe you can explain for new viewers Dialogue: 0,3:00:12.48,3:00:14.48,Default,,0000,0000,0000,,what we're trying to do today hannah's Dialogue: 0,3:00:14.48,3:00:15.60,Default,,0000,0000,0000,,context Dialogue: 0,3:00:15.60,3:00:18.80,Default,,0000,0000,0000,,the context maker Dialogue: 0,3:00:18.96,3:00:20.48,Default,,0000,0000,0000,,so like Dialogue: 0,3:00:20.48,3:00:23.12,Default,,0000,0000,0000,,so um while i'm just Dialogue: 0,3:00:23.12,3:00:25.36,Default,,0000,0000,0000,,doing it you can try to Dialogue: 0,3:00:25.36,3:00:26.40,Default,,0000,0000,0000,,see Dialogue: 0,3:00:26.40,3:00:28.88,Default,,0000,0000,0000,,i don't know how i would describe it but Dialogue: 0,3:00:28.88,3:00:30.56,Default,,0000,0000,0000,,for any new viewers like what are we Dialogue: 0,3:00:30.56,3:00:33.52,Default,,0000,0000,0000,,actually trying to do here Dialogue: 0,3:00:34.40,3:00:36.88,Default,,0000,0000,0000,,oh that's a great question i guess we Dialogue: 0,3:00:36.88,3:00:39.36,Default,,0000,0000,0000,,started at trying to define Dialogue: 0,3:00:39.36,3:00:41.92,Default,,0000,0000,0000,,uh trying to define the modules and Dialogue: 0,3:00:41.92,3:00:43.92,Default,,0000,0000,0000,,interfaces and the difference between Dialogue: 0,3:00:43.92,3:00:45.76,Default,,0000,0000,0000,,them right breaking down it's almost Dialogue: 0,3:00:45.76,3:00:48.24,Default,,0000,0000,0000,,like a product breakdown system Dialogue: 0,3:00:48.24,3:00:51.36,Default,,0000,0000,0000,,it's a hybrid right now Dialogue: 0,3:00:51.36,3:00:55.20,Default,,0000,0000,0000,,and chad pointed us to this great uh Dialogue: 0,3:00:55.20,3:00:58.08,Default,,0000,0000,0000,,program called draw io i guess it was Dialogue: 0,3:00:58.08,3:01:00.48,Default,,0000,0000,0000,,name right Dialogue: 0,3:01:00.48,3:01:02.64,Default,,0000,0000,0000,,where you can do this great block Dialogue: 0,3:01:02.64,3:01:03.92,Default,,0000,0000,0000,,diagrams Dialogue: 0,3:01:03.92,3:01:04.84,Default,,0000,0000,0000,,block Dialogue: 0,3:01:04.84,3:01:06.72,Default,,0000,0000,0000,,charts Dialogue: 0,3:01:06.72,3:01:09.68,Default,,0000,0000,0000,,and this is a great visualization for us Dialogue: 0,3:01:09.68,3:01:12.72,Default,,0000,0000,0000,,and the viewers about all the Dialogue: 0,3:01:12.72,3:01:15.44,Default,,0000,0000,0000,,the key Dialogue: 0,3:01:16.56,3:01:20.72,Default,,0000,0000,0000,,modules of the marble machine i guess Dialogue: 0,3:01:20.72,3:01:23.68,Default,,0000,0000,0000,,on a high level Dialogue: 0,3:01:23.68,3:01:26.96,Default,,0000,0000,0000,,so all the subsystems are not in this Dialogue: 0,3:01:26.96,3:01:29.12,Default,,0000,0000,0000,,yet Dialogue: 0,3:01:29.12,3:01:33.48,Default,,0000,0000,0000,,but what drives what basically Dialogue: 0,3:01:34.08,3:01:36.32,Default,,0000,0000,0000,,uh Dialogue: 0,3:01:36.32,3:01:38.56,Default,,0000,0000,0000,,that's a great summary and Dialogue: 0,3:01:38.56,3:01:40.32,Default,,0000,0000,0000,,i love i loved it Dialogue: 0,3:01:40.32,3:01:42.56,Default,,0000,0000,0000,,the context um Dialogue: 0,3:01:42.56,3:01:46.24,Default,,0000,0000,0000,,god of context has entered into the chat Dialogue: 0,3:01:46.24,3:01:50.96,Default,,0000,0000,0000,,and um what i would add is that Dialogue: 0,3:01:50.96,3:01:52.72,Default,,0000,0000,0000,,we want to do this as a way of Dialogue: 0,3:01:52.72,3:01:54.16,Default,,0000,0000,0000,,structurize Dialogue: 0,3:01:54.16,3:01:56.72,Default,,0000,0000,0000,,structuring our design requirements Dialogue: 0,3:01:56.72,3:01:58.56,Default,,0000,0000,0000,,so the design requirements are going to Dialogue: 0,3:01:58.56,3:02:00.24,Default,,0000,0000,0000,,be written Dialogue: 0,3:02:00.24,3:02:04.40,Default,,0000,0000,0000,,uh on on this flow on this um block Dialogue: 0,3:02:04.40,3:02:05.84,Default,,0000,0000,0000,,diagram Dialogue: 0,3:02:05.84,3:02:09.44,Default,,0000,0000,0000,,uh or not on this but it's going to be Dialogue: 0,3:02:09.44,3:02:11.92,Default,,0000,0000,0000,,have this follow the same structure yeah Dialogue: 0,3:02:11.92,3:02:13.92,Default,,0000,0000,0000,,and a great tool Dialogue: 0,3:02:13.92,3:02:15.44,Default,,0000,0000,0000,,to find Dialogue: 0,3:02:15.44,3:02:17.92,Default,,0000,0000,0000,,as chad pointed out Dialogue: 0,3:02:17.92,3:02:21.04,Default,,0000,0000,0000,,for example you can use the arrow to see Dialogue: 0,3:02:21.04,3:02:23.52,Default,,0000,0000,0000,,what interfaces interact with what Dialogue: 0,3:02:23.52,3:02:28.60,Default,,0000,0000,0000,,module and stuff like that yeah later on Dialogue: 0,3:02:43.60,3:02:45.92,Default,,0000,0000,0000,,and this is a Dialogue: 0,3:02:45.92,3:02:48.96,Default,,0000,0000,0000,,reference module right here Dialogue: 0,3:02:48.96,3:02:53.04,Default,,0000,0000,0000,,see if i can go in a little closer Dialogue: 0,3:02:54.48,3:02:57.69,Default,,0000,0000,0000,,with this one oh this one Dialogue: 0,3:02:57.69,3:03:01.45,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:03:01.84,3:03:03.20,Default,,0000,0000,0000,,oh Dialogue: 0,3:03:03.20,3:03:05.28,Default,,0000,0000,0000,,my list is Dialogue: 0,3:03:05.28,3:03:07.04,Default,,0000,0000,0000,,this is not good Dialogue: 0,3:03:07.04,3:03:08.40,Default,,0000,0000,0000,,something happened Dialogue: 0,3:03:08.40,3:03:10.16,Default,,0000,0000,0000,,they're on the loose Dialogue: 0,3:03:10.16,3:03:13.20,Default,,0000,0000,0000,,they're on the loose so this one i'm Dialogue: 0,3:03:13.20,3:03:15.66,Default,,0000,0000,0000,,working on right here the reference um Dialogue: 0,3:03:15.66,3:03:17.92,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:03:17.92,3:03:20.32,Default,,0000,0000,0000,,we're referencing another Dialogue: 0,3:03:20.32,3:03:22.16,Default,,0000,0000,0000,,thing Dialogue: 0,3:03:22.16,3:03:26.52,Default,,0000,0000,0000,,which is kind of um Dialogue: 0,3:03:31.84,3:03:33.100,Default,,0000,0000,0000,,maybe it's a little crazy that we do Dialogue: 0,3:03:34.00,3:03:37.36,Default,,0000,0000,0000,,that or maybe not Dialogue: 0,3:03:38.64,3:03:41.36,Default,,0000,0000,0000,,and it's also today it's fun to learn a Dialogue: 0,3:03:41.36,3:03:43.04,Default,,0000,0000,0000,,new tool and Dialogue: 0,3:03:43.04,3:03:44.96,Default,,0000,0000,0000,,to be able to make something that looks Dialogue: 0,3:03:44.96,3:03:47.52,Default,,0000,0000,0000,,semi-professional Dialogue: 0,3:03:47.52,3:03:49.100,Default,,0000,0000,0000,,instead of sketching on the ipad yeah a Dialogue: 0,3:03:50.00,3:03:51.84,Default,,0000,0000,0000,,flow diagram there's something like this Dialogue: 0,3:03:51.84,3:03:55.04,Default,,0000,0000,0000,,that looks like okay i think they kind Dialogue: 0,3:03:55.04,3:03:56.80,Default,,0000,0000,0000,,of know what they're doing Dialogue: 0,3:03:56.80,3:03:58.48,Default,,0000,0000,0000,,kinda did you see how i created the Dialogue: 0,3:03:58.48,3:04:01.20,Default,,0000,0000,0000,,marble loop here marble catch goes up to Dialogue: 0,3:04:01.20,3:04:03.60,Default,,0000,0000,0000,,the marble lift there we go maybe the Dialogue: 0,3:04:03.60,3:04:04.64,Default,,0000,0000,0000,,marble lift should have been at the Dialogue: 0,3:04:04.64,3:04:07.04,Default,,0000,0000,0000,,bottom maybe that would have been Dialogue: 0,3:04:07.04,3:04:08.40,Default,,0000,0000,0000,,um Dialogue: 0,3:04:08.40,3:04:10.40,Default,,0000,0000,0000,,no it doesn't matter Dialogue: 0,3:04:10.40,3:04:14.48,Default,,0000,0000,0000,,there's no gravity in this document Dialogue: 0,3:04:14.48,3:04:18.56,Default,,0000,0000,0000,,and i'm gonna make this like this Dialogue: 0,3:04:18.80,3:04:19.72,Default,,0000,0000,0000,,and Dialogue: 0,3:04:19.72,3:04:22.32,Default,,0000,0000,0000,,girgus008 has an accidental arrow Dialogue: 0,3:04:22.32,3:04:24.40,Default,,0000,0000,0000,,creation counter going right now we're Dialogue: 0,3:04:24.40,3:04:26.64,Default,,0000,0000,0000,,up to eight Dialogue: 0,3:04:26.64,3:04:28.80,Default,,0000,0000,0000,,yeah one click Dialogue: 0,3:04:28.80,3:04:29.61,Default,,0000,0000,0000,,there's a ball Dialogue: 0,3:04:29.61,3:04:33.60,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,3:04:33.60,3:04:34.84,Default,,0000,0000,0000,,that's fun Dialogue: 0,3:04:34.84,3:04:38.32,Default,,0000,0000,0000,,um i'm gonna try to Dialogue: 0,3:04:38.32,3:04:41.28,Default,,0000,0000,0000,,arrow it down oh Dialogue: 0,3:04:41.28,3:04:42.88,Default,,0000,0000,0000,,two only oh Dialogue: 0,3:04:42.88,3:04:45.36,Default,,0000,0000,0000,,zero Dialogue: 0,3:04:45.68,3:04:46.88,Default,,0000,0000,0000,,um Dialogue: 0,3:04:46.88,3:04:49.20,Default,,0000,0000,0000,,look at this let's take a look on the Dialogue: 0,3:04:49.20,3:04:51.92,Default,,0000,0000,0000,,wow look at this wow Dialogue: 0,3:04:51.92,3:04:53.84,Default,,0000,0000,0000,,wow Dialogue: 0,3:04:53.84,3:04:56.80,Default,,0000,0000,0000,,music control Dialogue: 0,3:04:58.08,3:05:02.52,Default,,0000,0000,0000,,let's control the music Dialogue: 0,3:05:10.32,3:05:12.32,Default,,0000,0000,0000,,oh wait i know exactly how to do this Dialogue: 0,3:05:12.32,3:05:13.44,Default,,0000,0000,0000,,one Dialogue: 0,3:05:13.44,3:05:16.40,Default,,0000,0000,0000,,it's just like this Dialogue: 0,3:05:16.96,3:05:19.84,Default,,0000,0000,0000,,and then Dialogue: 0,3:05:20.24,3:05:22.88,Default,,0000,0000,0000,,now wait Dialogue: 0,3:05:27.28,3:05:28.08,Default,,0000,0000,0000,,um Dialogue: 0,3:05:28.08,3:05:30.24,Default,,0000,0000,0000,,and there we have a little delay for the Dialogue: 0,3:05:30.24,3:05:32.56,Default,,0000,0000,0000,,viewers there but we have the counter is Dialogue: 0,3:05:32.56,3:05:33.90,Default,,0000,0000,0000,,now at nine Dialogue: 0,3:05:33.90,3:05:36.64,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,3:05:36.64,3:05:39.12,Default,,0000,0000,0000,,that's funny Dialogue: 0,3:05:39.28,3:05:42.84,Default,,0000,0000,0000,,uh itamar priel marble cat should be Dialogue: 0,3:05:42.84,3:05:46.08,Default,,0000,0000,0000,,0305 question mark Dialogue: 0,3:05:46.08,3:05:47.84,Default,,0000,0000,0000,,yeah Dialogue: 0,3:05:47.84,3:05:49.100,Default,,0000,0000,0000,,oh good point because i made a reference Dialogue: 0,3:05:50.00,3:05:53.44,Default,,0000,0000,0000,,thank you so much itamar Dialogue: 0,3:05:53.84,3:05:55.12,Default,,0000,0000,0000,,legend Dialogue: 0,3:05:55.12,3:05:58.40,Default,,0000,0000,0000,,legend right there legend Dialogue: 0,3:05:58.40,3:06:01.40,Default,,0000,0000,0000,,um Dialogue: 0,3:06:14.40,3:06:15.97,Default,,0000,0000,0000,,so i'm just wondering Dialogue: 0,3:06:15.97,3:06:17.60,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:06:17.60,3:06:19.52,Default,,0000,0000,0000,,okay so here i think we're gonna do what Dialogue: 0,3:06:19.52,3:06:23.04,Default,,0000,0000,0000,,we did on the instruments Dialogue: 0,3:06:26.72,3:06:30.40,Default,,0000,0000,0000,,i'm gonna drag uh Dialogue: 0,3:06:32.08,3:06:34.56,Default,,0000,0000,0000,,two arrows Dialogue: 0,3:06:34.56,3:06:38.72,Default,,0000,0000,0000,,for the price of one yes Dialogue: 0,3:06:39.84,3:06:42.84,Default,,0000,0000,0000,,no Dialogue: 0,3:06:45.44,3:06:47.84,Default,,0000,0000,0000,,and it's ugly Dialogue: 0,3:06:47.84,3:06:51.24,Default,,0000,0000,0000,,there we go Dialogue: 0,3:06:58.40,3:07:00.64,Default,,0000,0000,0000,,so this is where we're lost in the Dialogue: 0,3:07:00.64,3:07:03.100,Default,,0000,0000,0000,,middle between a flow chart and a pbs uh Dialogue: 0,3:07:04.00,3:07:07.76,Default,,0000,0000,0000,,diagram it's like a visual pbs almost Dialogue: 0,3:07:07.76,3:07:09.20,Default,,0000,0000,0000,,yes Dialogue: 0,3:07:09.20,3:07:11.84,Default,,0000,0000,0000,,um Dialogue: 0,3:07:14.32,3:07:16.56,Default,,0000,0000,0000,,but maybe i should make like i did on o2 Dialogue: 0,3:07:16.56,3:07:18.24,Default,,0000,0000,0000,,here Dialogue: 0,3:07:18.24,3:07:20.64,Default,,0000,0000,0000,,so it's it's strange because Dialogue: 0,3:07:20.64,3:07:21.44,Default,,0000,0000,0000,,um Dialogue: 0,3:07:21.44,3:07:23.28,Default,,0000,0000,0000,,these arrows doesn't mean the same as Dialogue: 0,3:07:23.28,3:07:24.64,Default,,0000,0000,0000,,these arrows Dialogue: 0,3:07:24.64,3:07:26.88,Default,,0000,0000,0000,,so that's what's turning me off a little Dialogue: 0,3:07:26.88,3:07:28.40,Default,,0000,0000,0000,,bit here Dialogue: 0,3:07:28.40,3:07:32.56,Default,,0000,0000,0000,,so maybe i should just do this actually Dialogue: 0,3:07:32.88,3:07:34.80,Default,,0000,0000,0000,,um Dialogue: 0,3:07:34.80,3:07:36.80,Default,,0000,0000,0000,,now we need that interface yeah we need Dialogue: 0,3:07:36.80,3:07:38.32,Default,,0000,0000,0000,,that interface i should have other Dialogue: 0,3:07:38.32,3:07:40.48,Default,,0000,0000,0000,,arrows for Dialogue: 0,3:07:40.48,3:07:42.24,Default,,0000,0000,0000,,is there another Dialogue: 0,3:07:42.24,3:07:45.12,Default,,0000,0000,0000,,connector with two labels connected with Dialogue: 0,3:07:45.12,3:07:48.24,Default,,0000,0000,0000,,three connector with symbol can change Dialogue: 0,3:07:48.24,3:07:51.12,Default,,0000,0000,0000,,color of the arrows one check this out Dialogue: 0,3:07:51.12,3:07:53.36,Default,,0000,0000,0000,,link Dialogue: 0,3:07:53.36,3:07:56.16,Default,,0000,0000,0000,,so if i if we reserve the arrows for the Dialogue: 0,3:07:56.16,3:07:58.96,Default,,0000,0000,0000,,interfaces Dialogue: 0,3:07:59.28,3:08:01.44,Default,,0000,0000,0000,,and link Dialogue: 0,3:08:01.44,3:08:04.40,Default,,0000,0000,0000,,no that's those Dialogue: 0,3:08:05.28,3:08:07.100,Default,,0000,0000,0000,,dotted line Dialogue: 0,3:08:08.00,3:08:10.32,Default,,0000,0000,0000,,dashed line Dialogue: 0,3:08:10.32,3:08:12.80,Default,,0000,0000,0000,,here we go Dialogue: 0,3:08:13.04,3:08:16.16,Default,,0000,0000,0000,,dashed line Dialogue: 0,3:08:17.52,3:08:19.68,Default,,0000,0000,0000,,oh nice there we go Dialogue: 0,3:08:19.68,3:08:23.92,Default,,0000,0000,0000,,so i want i want these arrows to mean Dialogue: 0,3:08:23.92,3:08:26.88,Default,,0000,0000,0000,,something special Dialogue: 0,3:08:27.28,3:08:30.08,Default,,0000,0000,0000,,amy soyorka if you hold down control and Dialogue: 0,3:08:30.08,3:08:32.72,Default,,0000,0000,0000,,click on multiple boxes boxes it selects Dialogue: 0,3:08:32.72,3:08:35.84,Default,,0000,0000,0000,,them all at once Dialogue: 0,3:08:37.36,3:08:39.44,Default,,0000,0000,0000,,hold down Dialogue: 0,3:08:39.44,3:08:42.56,Default,,0000,0000,0000,,maybe command because i mean Dialogue: 0,3:08:42.56,3:08:44.72,Default,,0000,0000,0000,,like this you mean yeah yeah command Dialogue: 0,3:08:44.72,3:08:46.80,Default,,0000,0000,0000,,because i'm on on mac Dialogue: 0,3:08:46.80,3:08:48.72,Default,,0000,0000,0000,,to make perhaps that's a great way to Dialogue: 0,3:08:48.72,3:08:52.64,Default,,0000,0000,0000,,make arrows concise and nice Dialogue: 0,3:09:00.84,3:09:04.40,Default,,0000,0000,0000,,so with this beautiful method i couldn't Dialogue: 0,3:09:04.40,3:09:07.44,Default,,0000,0000,0000,,make this nice Dialogue: 0,3:09:07.44,3:09:09.44,Default,,0000,0000,0000,,um Dialogue: 0,3:09:09.44,3:09:12.24,Default,,0000,0000,0000,,i couldn't make this trick Dialogue: 0,3:09:12.24,3:09:12.85,Default,,0000,0000,0000,,what if we Dialogue: 0,3:09:12.85,3:09:14.80,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:09:14.80,3:09:18.08,Default,,0000,0000,0000,,kind have just a line Dialogue: 0,3:09:20.96,3:09:22.48,Default,,0000,0000,0000,,it doesn't matter Dialogue: 0,3:09:22.48,3:09:25.28,Default,,0000,0000,0000,,list item Dialogue: 0,3:09:27.28,3:09:31.04,Default,,0000,0000,0000,,i'm just gonna try or maybe this Dialogue: 0,3:09:31.04,3:09:34.00,Default,,0000,0000,0000,,why is there a letter Dialogue: 0,3:09:35.36,3:09:37.92,Default,,0000,0000,0000,,ship it Dialogue: 0,3:09:42.88,3:09:44.80,Default,,0000,0000,0000,,sit down if you click on your existing Dialogue: 0,3:09:44.80,3:09:47.20,Default,,0000,0000,0000,,arrows you have the side menu where you Dialogue: 0,3:09:47.20,3:09:49.44,Default,,0000,0000,0000,,can adjust where you can just change the Dialogue: 0,3:09:49.44,3:09:50.64,Default,,0000,0000,0000,,line type Dialogue: 0,3:09:50.64,3:09:52.40,Default,,0000,0000,0000,,oh Dialogue: 0,3:09:52.40,3:09:53.92,Default,,0000,0000,0000,,let's see Dialogue: 0,3:09:53.92,3:09:57.20,Default,,0000,0000,0000,,okay let's try this a side menu Dialogue: 0,3:09:57.20,3:10:00.16,Default,,0000,0000,0000,,set on is on Dialogue: 0,3:10:00.16,3:10:03.20,Default,,0000,0000,0000,,perhaps on the point here again Dialogue: 0,3:10:03.20,3:10:05.44,Default,,0000,0000,0000,,so Dialogue: 0,3:10:06.80,3:10:08.56,Default,,0000,0000,0000,,none yeah Dialogue: 0,3:10:08.56,3:10:11.68,Default,,0000,0000,0000,,okay you have a menu yes behind we can't Dialogue: 0,3:10:11.68,3:10:13.36,Default,,0000,0000,0000,,see it okay Dialogue: 0,3:10:13.36,3:10:17.100,Default,,0000,0000,0000,,and now i can maybe make this dotted Dialogue: 0,3:10:18.00,3:10:19.68,Default,,0000,0000,0000,,oh yes Dialogue: 0,3:10:19.68,3:10:23.12,Default,,0000,0000,0000,,here we go this is what i want Dialogue: 0,3:10:23.76,3:10:27.48,Default,,0000,0000,0000,,this is so much fun Dialogue: 0,3:10:27.68,3:10:29.36,Default,,0000,0000,0000,,this is exactly what i wanted thank you Dialogue: 0,3:10:29.36,3:10:30.64,Default,,0000,0000,0000,,sadon Dialogue: 0,3:10:30.64,3:10:31.52,Default,,0000,0000,0000,,doing Dialogue: 0,3:10:31.52,3:10:35.48,Default,,0000,0000,0000,,god's work here today Dialogue: 0,3:10:46.88,3:10:48.40,Default,,0000,0000,0000,,oh and now it it takes that Dialogue: 0,3:10:48.40,3:10:51.20,Default,,0000,0000,0000,,automatically Dialogue: 0,3:10:52.00,3:10:54.16,Default,,0000,0000,0000,,so you know what these arrows are also Dialogue: 0,3:10:54.16,3:10:56.16,Default,,0000,0000,0000,,going to be Dialogue: 0,3:10:56.16,3:10:58.48,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:10:58.48,3:11:01.68,Default,,0000,0000,0000,,so i want as i said i want the arrows Dialogue: 0,3:11:01.68,3:11:03.92,Default,,0000,0000,0000,,to have a meaning the arrows are Dialogue: 0,3:11:03.92,3:11:05.44,Default,,0000,0000,0000,,interfaces Dialogue: 0,3:11:05.44,3:11:08.80,Default,,0000,0000,0000,,they tell a story right the tell Dialogue: 0,3:11:08.80,3:11:11.92,Default,,0000,0000,0000,,beautiful stories Dialogue: 0,3:11:12.24,3:11:13.60,Default,,0000,0000,0000,,and then Dialogue: 0,3:11:13.60,3:11:16.88,Default,,0000,0000,0000,,i want to make the same here Dialogue: 0,3:11:16.88,3:11:20.64,Default,,0000,0000,0000,,and then i want to also connect Dialogue: 0,3:11:20.88,3:11:24.00,Default,,0000,0000,0000,,this one no Dialogue: 0,3:11:24.32,3:11:27.28,Default,,0000,0000,0000,,that went wrong Dialogue: 0,3:11:31.28,3:11:32.40,Default,,0000,0000,0000,,oh Dialogue: 0,3:11:32.40,3:11:35.40,Default,,0000,0000,0000,,wrong Dialogue: 0,3:11:38.48,3:11:41.20,Default,,0000,0000,0000,,what about that it's a thing of true Dialogue: 0,3:11:41.20,3:11:43.60,Default,,0000,0000,0000,,beaut Dialogue: 0,3:11:47.28,3:11:49.44,Default,,0000,0000,0000,,let's do the frame let's do the frame Dialogue: 0,3:11:49.44,3:11:52.48,Default,,0000,0000,0000,,let's say let's finish this yes Dialogue: 0,3:11:52.48,3:11:53.36,Default,,0000,0000,0000,,um Dialogue: 0,3:11:53.36,3:11:56.24,Default,,0000,0000,0000,,we have this Dialogue: 0,3:12:02.24,3:12:03.60,Default,,0000,0000,0000,,so Dialogue: 0,3:12:03.60,3:12:07.92,Default,,0000,0000,0000,,the frame is probably thing that i have Dialogue: 0,3:12:09.44,3:12:11.52,Default,,0000,0000,0000,,welded frame i'm gonna shorten the name Dialogue: 0,3:12:11.52,3:12:12.72,Default,,0000,0000,0000,,here Dialogue: 0,3:12:12.72,3:12:14.40,Default,,0000,0000,0000,,frame is probably the thing that i have Dialogue: 0,3:12:14.40,3:12:15.52,Default,,0000,0000,0000,,the Dialogue: 0,3:12:15.52,3:12:16.84,Default,,0000,0000,0000,,least Dialogue: 0,3:12:16.84,3:12:20.96,Default,,0000,0000,0000,,good thing going Dialogue: 0,3:12:21.41,3:12:24.49,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:12:26.48,3:12:28.80,Default,,0000,0000,0000,,let's connect that Dialogue: 0,3:12:28.80,3:12:32.04,Default,,0000,0000,0000,,like this Dialogue: 0,3:12:35.04,3:12:38.92,Default,,0000,0000,0000,,because these are just examples Dialogue: 0,3:12:46.96,3:12:49.44,Default,,0000,0000,0000,,um Dialogue: 0,3:12:50.08,3:12:53.28,Default,,0000,0000,0000,,but this is an interface Dialogue: 0,3:12:53.28,3:12:55.100,Default,,0000,0000,0000,,so if i Dialogue: 0,3:12:56.00,3:12:58.16,Default,,0000,0000,0000,,connect this Dialogue: 0,3:12:58.16,3:13:02.88,Default,,0000,0000,0000,,i can go into the line menu and Dialogue: 0,3:13:07.36,3:13:10.84,Default,,0000,0000,0000,,oh the feet Dialogue: 0,3:13:16.88,3:13:20.16,Default,,0000,0000,0000,,other way around perhaps Dialogue: 0,3:13:26.00,3:13:28.24,Default,,0000,0000,0000,,okay this is a little bit of an the Dialogue: 0,3:13:28.24,3:13:30.08,Default,,0000,0000,0000,,black sheep Dialogue: 0,3:13:30.08,3:13:32.56,Default,,0000,0000,0000,,for now Dialogue: 0,3:13:34.48,3:13:36.56,Default,,0000,0000,0000,,that's a bad one but that's okay Dialogue: 0,3:13:36.56,3:13:37.44,Default,,0000,0000,0000,,okay Dialogue: 0,3:13:37.44,3:13:38.80,Default,,0000,0000,0000,,nice Dialogue: 0,3:13:38.80,3:13:41.04,Default,,0000,0000,0000,,um Dialogue: 0,3:13:41.60,3:13:44.64,Default,,0000,0000,0000,,it doesn't look too bad Dialogue: 0,3:13:44.64,3:13:45.52,Default,,0000,0000,0000,,right Dialogue: 0,3:13:45.52,3:13:46.24,Default,,0000,0000,0000,,no Dialogue: 0,3:13:46.24,3:13:48.24,Default,,0000,0000,0000,,beautiful Dialogue: 0,3:13:48.24,3:13:50.72,Default,,0000,0000,0000,,and then like we we're going to go Dialogue: 0,3:13:50.72,3:13:53.84,Default,,0000,0000,0000,,crazy deep when we come to the third uh Dialogue: 0,3:13:53.84,3:13:55.20,Default,,0000,0000,0000,,level so Dialogue: 0,3:13:55.20,3:13:58.48,Default,,0000,0000,0000,,martin will probably do some ocd repairs Dialogue: 0,3:13:58.48,3:14:01.52,Default,,0000,0000,0000,,of streams slice of sparta that could Dialogue: 0,3:14:01.52,3:14:04.32,Default,,0000,0000,0000,,very well happen yeah so Dialogue: 0,3:14:04.32,3:14:07.60,Default,,0000,0000,0000,,i totally understand if someone wants um Dialogue: 0,3:14:07.60,3:14:10.08,Default,,0000,0000,0000,,to line up Dialogue: 0,3:14:10.08,3:14:12.64,Default,,0000,0000,0000,,things to be lining up better Dialogue: 0,3:14:12.64,3:14:14.96,Default,,0000,0000,0000,,um Dialogue: 0,3:14:15.84,3:14:18.40,Default,,0000,0000,0000,,that that could totally be it but what's Dialogue: 0,3:14:18.40,3:14:19.84,Default,,0000,0000,0000,,fun now Dialogue: 0,3:14:19.84,3:14:22.32,Default,,0000,0000,0000,,is that now i'm very happy with this and Dialogue: 0,3:14:22.32,3:14:25.12,Default,,0000,0000,0000,,now we can translate this Dialogue: 0,3:14:25.12,3:14:26.24,Default,,0000,0000,0000,,into Dialogue: 0,3:14:26.24,3:14:27.84,Default,,0000,0000,0000,,our pbs Dialogue: 0,3:14:27.84,3:14:29.92,Default,,0000,0000,0000,,that we have here Dialogue: 0,3:14:29.92,3:14:30.72,Default,,0000,0000,0000,,so Dialogue: 0,3:14:30.72,3:14:31.92,Default,,0000,0000,0000,,great Dialogue: 0,3:14:31.92,3:14:33.52,Default,,0000,0000,0000,,um Dialogue: 0,3:14:33.52,3:14:36.08,Default,,0000,0000,0000,,symbol from callum harvey Dialogue: 0,3:14:36.08,3:14:37.76,Default,,0000,0000,0000,,symbol Dialogue: 0,3:14:37.76,3:14:40.80,Default,,0000,0000,0000,,good column um Dialogue: 0,3:14:40.80,3:14:42.96,Default,,0000,0000,0000,,that's uh that's something that i forgot Dialogue: 0,3:14:42.96,3:14:44.48,Default,,0000,0000,0000,,completely Dialogue: 0,3:14:44.48,3:14:46.08,Default,,0000,0000,0000,,let's add it Dialogue: 0,3:14:46.08,3:14:47.76,Default,,0000,0000,0000,,i think we're running a little short of Dialogue: 0,3:14:47.76,3:14:50.24,Default,,0000,0000,0000,,time ah are we running short of time Dialogue: 0,3:14:50.24,3:14:53.20,Default,,0000,0000,0000,,perhaps today this is a wednesday also Dialogue: 0,3:14:53.20,3:14:54.08,Default,,0000,0000,0000,,yes Dialogue: 0,3:14:54.08,3:14:56.64,Default,,0000,0000,0000,,screw the main channel we have a summary Dialogue: 0,3:14:56.64,3:14:59.28,Default,,0000,0000,0000,,to think about also through that oh and Dialogue: 0,3:14:59.28,3:15:02.16,Default,,0000,0000,0000,,also screw that it's break time soon in Dialogue: 0,3:15:02.16,3:15:03.68,Default,,0000,0000,0000,,that case Dialogue: 0,3:15:03.68,3:15:08.64,Default,,0000,0000,0000,,screw the main channel no this is Dialogue: 0,3:15:10.48,3:15:13.36,Default,,0000,0000,0000,,this is where the part is at yeah that's Dialogue: 0,3:15:13.36,3:15:15.100,Default,,0000,0000,0000,,true this is the real party Dialogue: 0,3:15:16.00,3:15:18.32,Default,,0000,0000,0000,,now i'm gonna finish this Dialogue: 0,3:15:18.32,3:15:20.48,Default,,0000,0000,0000,,and then we're gonna um Dialogue: 0,3:15:20.48,3:15:21.76,Default,,0000,0000,0000,,then we're gonna end the stream when i Dialogue: 0,3:15:21.76,3:15:24.88,Default,,0000,0000,0000,,finish it but uh sir 3k if you want to Dialogue: 0,3:15:24.88,3:15:28.64,Default,,0000,0000,0000,,take a break you are be my guest yeah Dialogue: 0,3:15:28.64,3:15:30.40,Default,,0000,0000,0000,,um Dialogue: 0,3:15:30.40,3:15:32.48,Default,,0000,0000,0000,,so i'm gonna take this to the logical Dialogue: 0,3:15:32.48,3:15:33.60,Default,,0000,0000,0000,,conclusion Dialogue: 0,3:15:33.60,3:15:37.92,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:15:37.92,3:15:40.24,Default,,0000,0000,0000,,which is basically Dialogue: 0,3:15:40.24,3:15:41.60,Default,,0000,0000,0000,,of course it's not going to be Dialogue: 0,3:15:41.60,3:15:44.40,Default,,0000,0000,0000,,interesting to watch actually so maybe Dialogue: 0,3:15:44.40,3:15:47.04,Default,,0000,0000,0000,,maybe you have a point there but symbol Dialogue: 0,3:15:47.04,3:15:49.84,Default,,0000,0000,0000,,has been let's just see if there's any Dialogue: 0,3:15:49.84,3:15:52.24,Default,,0000,0000,0000,,else Dialogue: 0,3:15:52.40,3:15:55.100,Default,,0000,0000,0000,,uh audio equipment i'm gonna check this Dialogue: 0,3:15:56.00,3:15:58.16,Default,,0000,0000,0000,,many notes Dialogue: 0,3:15:58.16,3:15:59.84,Default,,0000,0000,0000,,uh levers Dialogue: 0,3:15:59.84,3:16:02.59,Default,,0000,0000,0000,,from kev and none Dialogue: 0,3:16:02.59,3:16:08.24,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:16:08.24,3:16:10.48,Default,,0000,0000,0000,,um so what's what Dialogue: 0,3:16:10.48,3:16:11.76,Default,,0000,0000,0000,,i can actually just Dialogue: 0,3:16:11.76,3:16:13.92,Default,,0000,0000,0000,,let's just see diagram with module Dialogue: 0,3:16:13.92,3:16:16.24,Default,,0000,0000,0000,,subsystems Dialogue: 0,3:16:16.24,3:16:17.92,Default,,0000,0000,0000,,energy inputs Dialogue: 0,3:16:17.92,3:16:20.72,Default,,0000,0000,0000,,and the next Dialogue: 0,3:16:20.72,3:16:22.48,Default,,0000,0000,0000,,sedone Dialogue: 0,3:16:22.48,3:16:24.88,Default,,0000,0000,0000,,main channel is temporary live streams Dialogue: 0,3:16:24.88,3:16:27.52,Default,,0000,0000,0000,,are forever Dialogue: 0,3:16:28.84,3:16:31.52,Default,,0000,0000,0000,,definitely um Dialogue: 0,3:16:31.52,3:16:33.60,Default,,0000,0000,0000,,sub systems marvel collection storage Dialogue: 0,3:16:33.60,3:16:36.40,Default,,0000,0000,0000,,lift feed divide up to some more Dialogue: 0,3:16:36.40,3:16:38.64,Default,,0000,0000,0000,,subsystems Dialogue: 0,3:16:38.64,3:16:39.09,Default,,0000,0000,0000,,um Dialogue: 0,3:16:39.09,3:16:40.56,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:16:40.56,3:16:43.44,Default,,0000,0000,0000,,also this is a big um work here from Dialogue: 0,3:16:43.44,3:16:46.64,Default,,0000,0000,0000,,this user whose name i can't read out Dialogue: 0,3:16:46.64,3:16:49.28,Default,,0000,0000,0000,,because it's in another language Dialogue: 0,3:16:49.28,3:16:52.35,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:16:55.68,3:16:57.60,Default,,0000,0000,0000,,so Dialogue: 0,3:16:57.60,3:17:00.16,Default,,0000,0000,0000,,the whole endpoint here is that now we Dialogue: 0,3:17:00.16,3:17:02.56,Default,,0000,0000,0000,,can feed these titles Dialogue: 0,3:17:02.56,3:17:05.76,Default,,0000,0000,0000,,into this document and i can really do Dialogue: 0,3:17:05.76,3:17:07.92,Default,,0000,0000,0000,,that off stream so you're right about Dialogue: 0,3:17:07.92,3:17:09.68,Default,,0000,0000,0000,,that sir 3k Dialogue: 0,3:17:09.68,3:17:12.24,Default,,0000,0000,0000,,we deserve a break now also yeah and the Dialogue: 0,3:17:12.24,3:17:13.68,Default,,0000,0000,0000,,viewers Dialogue: 0,3:17:13.68,3:17:15.36,Default,,0000,0000,0000,,um Dialogue: 0,3:17:15.36,3:17:17.76,Default,,0000,0000,0000,,deserves an applause so thanks for like Dialogue: 0,3:17:17.76,3:17:20.40,Default,,0000,0000,0000,,getting me to this point today we have a Dialogue: 0,3:17:20.40,3:17:21.100,Default,,0000,0000,0000,,beautiful overview that we didn't have Dialogue: 0,3:17:22.00,3:17:25.20,Default,,0000,0000,0000,,before and i also feel um Dialogue: 0,3:17:25.20,3:17:26.56,Default,,0000,0000,0000,,that Dialogue: 0,3:17:26.56,3:17:28.56,Default,,0000,0000,0000,,uh Dialogue: 0,3:17:28.56,3:17:30.40,Default,,0000,0000,0000,,i'm so much more in control than Dialogue: 0,3:17:30.40,3:17:31.92,Default,,0000,0000,0000,,yesterday so thanks for all your Dialogue: 0,3:17:31.92,3:17:33.100,Default,,0000,0000,0000,,wonderful contributions we will keep on Dialogue: 0,3:17:34.00,3:17:35.76,Default,,0000,0000,0000,,tracking on the livestream channel but Dialogue: 0,3:17:35.76,3:17:38.88,Default,,0000,0000,0000,,there will be some kind of very very Dialogue: 0,3:17:38.88,3:17:41.28,Default,,0000,0000,0000,,very easy update on the main channel Dialogue: 0,3:17:41.28,3:17:43.36,Default,,0000,0000,0000,,today because we have to apparently Dialogue: 0,3:17:43.36,3:17:46.24,Default,,0000,0000,0000,,because people are apparently not uh on Dialogue: 0,3:17:46.24,3:17:47.92,Default,,0000,0000,0000,,the livestream channel Dialogue: 0,3:17:47.92,3:17:49.68,Default,,0000,0000,0000,,but i don't understand why because this Dialogue: 0,3:17:49.68,3:17:51.12,Default,,0000,0000,0000,,is where it's on Dialogue: 0,3:17:51.12,3:17:52.64,Default,,0000,0000,0000,,this is where it's at and i want to say Dialogue: 0,3:17:52.64,3:17:53.100,Default,,0000,0000,0000,,thank you to all the wonderful viewers Dialogue: 0,3:17:54.00,3:17:56.24,Default,,0000,0000,0000,,out there all the generous people who Dialogue: 0,3:17:56.24,3:17:57.100,Default,,0000,0000,0000,,are sending super chats and supporting Dialogue: 0,3:17:58.00,3:18:01.36,Default,,0000,0000,0000,,us with super chats and merchandise you Dialogue: 0,3:18:01.36,3:18:02.72,Default,,0000,0000,0000,,guys are Dialogue: 0,3:18:02.72,3:18:06.72,Default,,0000,0000,0000,,the greatest and also a big huge thanks Dialogue: 0,3:18:06.72,3:18:10.08,Default,,0000,0000,0000,,to the beautiful moderators always with Dialogue: 0,3:18:10.08,3:18:12.64,Default,,0000,0000,0000,,us here on the streams you're doing Dialogue: 0,3:18:12.64,3:18:15.04,Default,,0000,0000,0000,,amazing work we Dialogue: 0,3:18:15.04,3:18:16.96,Default,,0000,0000,0000,,love you guys Dialogue: 0,3:18:16.96,3:18:19.44,Default,,0000,0000,0000,,so take care and perhaps we'll see you Dialogue: 0,3:18:19.44,3:18:23.76,Default,,0000,0000,0000,,on the main channel later then Dialogue: 0,3:18:23.76,3:18:27.48,Default,,0000,0000,0000,,take it home martin Dialogue: 0,3:18:27.53,3:18:34.49,Default,,0000,0000,0000,,[Music] Dialogue: 0,3:18:38.00,3:18:40.08,Default,,0000,0000,0000,,you