0:00:00.393,0:00:04.708 What I wanna do in this video[br]is explore the types of 2D shapes 0:00:04.708,0:00:09.300 we can construct,[br]by taking planar slices of cubes. 0:00:09.663,0:00:11.158 So what am I talking about? 0:00:11.365,0:00:13.648 Let's say we wanna deconstruct a square:[br] 0:00:13.834,0:00:19.581 How can we slice a cube with a plane[br]to get the intersection of this cube, 0:00:19.581,0:00:21.978 and that plane to be a square? 0:00:22.369,0:00:25.300 We'll imagine that that plane[br]we are to cut, just like this, 0:00:25.300,0:00:27.277 the square is maybe the most obvious one, [br] 0:00:27.277,0:00:31.632 so it cuts the top right over there, 0:00:31.632,0:00:35.950 it cuts the side, right over here, 0:00:35.950,0:00:39.747 it cuts the side, I guess on the back[br]of the glass cube, where you will see it, 0:00:39.747,0:00:41.405 right over there, dotted line, 0:00:41.405,0:00:46.915 and then it cuts this, right over here. [br]So you can imagine a plane that did this, 0:00:46.917,0:00:50.369 and if I wanna draw the broader plane,[br]I can draw it like this. 0:00:50.534,0:00:53.568 Let me see if I can do a decent, [br]an adequate job 0:00:53.568,0:00:57.736 at drawing the actual, [br]as you see you'd say a part of the plane, 0:00:57.736,0:01:03.433 that is cutting this cube.[br]It will look - it could look something... 0:01:03.433,0:01:06.585 it could look something like this. [br]And I can even color in 0:01:06.585,0:01:16.028 the part of the plane that you could [br]actually see it the cube were opaque, 0:01:16.028,0:01:20.086 if you couldn't see through it. [br]But if you could see through it 0:01:20.086,0:01:23.317 you would see this dotted line,[br]and the plane would look like that. 0:01:23.317,0:01:27.010 So a square is [br]a pretty straightforward thing to get, 0:01:27.010,0:01:29.594 if you're doing a planar slice of a cube. 0:01:29.594,0:01:32.952 But what about a rectangle? [br]How can you get that? 0:01:32.952,0:01:34.601 And at any point, I encourage you:[br] 0:01:34.601,0:01:37.120 Pause the video and try to think about it[br]on your own: 0:01:37.120,0:01:39.595 How can you get these shapes[br]that I'm talking about? 0:01:39.934,0:01:43.447 Well for a rectangle[br]you can actually cut like this: 0:01:43.800,0:01:46.593 So, if you cut this side like this, 0:01:46.593,0:01:49.703 and then cut that side like that, 0:01:49.703,0:01:54.072 and then you cut this side like that[br]- I think you'd see where this is going, 0:01:54.072,0:01:56.758 this side like that, 0:01:56.758,0:02:00.045 and then you cut the bottom,[br]right over there, 0:02:00.045,0:02:03.648 then the intersection of the plane[br]that you are cutting with; 0:02:03.648,0:02:05.687 so, the intersection, let's see:[br] 0:02:05.687,0:02:08.761 This could be the plane [br]that I'm actually cutting with, 0:02:08.761,0:02:11.840 so the intersection of the plane[br]that I'm cutting with, 0:02:11.840,0:02:17.773 and my cube is going to be[br]a rectangle. 0:02:17.773,0:02:22.621 So it might look like this, and once again[br]let me shade in the stuff, 0:02:22.621,0:02:27.638 if you kind of view this, [br]if you imagine the plane 0:02:27.638,0:02:32.249 just like one of those huge blades[br]that magicians use to saw people in half, 0:02:32.249,0:02:34.211 or pretend like they are - they give us [br] 0:02:34.211,0:02:36.023 the illusion of sawing people in half, 0:02:36.023,0:02:37.706 it might look something like this. 0:02:37.706,0:02:40.415 Ok! So you'll go like: [br]"Ok, that's not so hard to digest, 0:02:40.415,0:02:45.765 that if I intersect a plane with a cube,[br]I can get a square, I can get a rectangle. 0:02:46.135,0:02:48.017 But what about triangles?" 0:02:48.129,0:02:51.507 Well, once again pause the video[br]if you think you can figure it out, 0:02:51.867,0:02:56.541 triangles are not so bad. [br]You can cut this side over here, 0:02:56.541,0:03:00.938 this side right over here, 0:03:00.938,0:03:04.223 and this side right over here, 0:03:04.223,0:03:07.200 and then, this is it - of course [br]I can keep drawing the plane, 0:03:07.200,0:03:08.673 but I think you get the idea - [br] 0:03:08.673,0:03:09.914 this would be a triangle. [br] 0:03:09.914,0:03:12.735 There's different types of triangles[br]that you can construct. 0:03:12.735,0:03:15.741 You could construct[br]an equilateral triangle, 0:03:15.741,0:03:22.340 so as long as this cut is the same length[br]as this cut right over here, 0:03:22.340,0:03:24.661 is the same length as that upper length, 0:03:24.661,0:03:27.556 or the length that intersects [br]on this space of the cube, 0:03:27.556,0:03:29.467 that's gonna be an equilateral triangle. 0:03:29.467,0:03:34.779 If you pushed this point up more,[br]actually I'd do that in a different color, 0:03:34.779,0:03:40.064 you were going to have [br]an isosceles triangle. 0:03:40.064,0:03:44.234 If you were to bring this point[br]really, really close, like here, 0:03:44.234,0:03:50.004 you would approach having a right angle, [br]but it wouldn't be quite a right angle: 0:03:50.004,0:03:53.767 you'd still have these angles[br]who'd still be less than 90º, 0:03:53.767,0:03:56.681 you can approach 90º.[br]So you can't quite have 0:03:56.681,0:04:00.461 an exactly a right angle, [br]and so since you can't get to 90º, 0:04:00.461,0:04:04.031 sure enough you can't get near to 91º,[br]so actually you're not gonna be able to do 0:04:04.031,0:04:05.637 an obtuse triangle either. 0:04:05.966,0:04:08.630 But you can do an equilateral, [br]you can do an isosceles, 0:04:08.630,0:04:10.016 you can do scalene triangles. 0:04:10.016,0:04:13.406 I guess you could say you could do[br]the different types of acute triangles. 0:04:13.600,0:04:16.230 But now let's do [br]some really interesting things: 0:04:16.429,0:04:21.816 Can you get a pentagon[br]by slicing a cube with a plane? 0:04:21.816,0:04:24.870 And I really want you to pause the video[br]and think about it here, 0:04:24.870,0:04:27.166 because that's such a fun thing. [br]Think about it: 0:04:27.166,0:04:31.421 How can you get a pentagon[br]by slicing a cube with a plane? 0:04:31.778,0:04:33.659 All right, so here I go, 0:04:33.659,0:04:36.911 this is how you can get a pentagon[br]by slicing a cube with a plane: 0:04:36.911,0:04:41.600 Imagine slicing the top[br]- we'll do it a little bit different - 0:04:41.796,0:04:49.733 so imagine slicing the top, [br]right over there, like this, 0:04:49.733,0:04:54.751 Imagine slicing this backside, [br]like that, 0:04:54.751,0:04:58.166 this back side that you can see,[br]quite like that, 0:04:58.166,0:05:05.688 now you slice this side,[br]right over here, like this, 0:05:05.688,0:05:09.633 and then you slice this side[br]right over here, like this. 0:05:09.799,0:05:13.437 This could be,[br]and alike I'm gonna draw the plane 0:05:13.437,0:05:16.403 - yet maybe it won't be so obvious[br]if I try to draw the plane - 0:05:16.403,0:05:20.777 but you get the actual idea:[br]if I slice this, the right angle 0:05:20.777,0:05:24.108 (not any right angle - 90º - [br]but 'the right angle' - the proper angle. 0:05:24.108,0:05:27.452 Actually I shouldn't use 'right angle',[br]that would confuse everything.) 0:05:27.452,0:05:29.703 If I slice it in the proper angle,[br] 0:05:29.703,0:05:32.415 that I'm doing [br]with the intersection of my plane 0:05:32.415,0:05:37.796 then my cube is going to be[br]this pentagon, right over here. 0:05:38.040,0:05:42.779 Now let's up the stakes something,[br]let's up the stakes even more! 0:05:42.779,0:05:44.794 What about a hexagon? 0:05:44.794,0:05:48.363 Can I slice a cube in a way,[br]with a 2D plane, 0:05:48.363,0:05:52.406 to get the intersection of the plane[br]on the cube being a hexagon? 0:05:53.070,0:05:55.981 As you could imagine, [br]I wouldn't have asked you that question 0:05:55.981,0:05:59.173 unless I could. [br]So let's see if we can do it. 0:05:59.480,0:06:06.749 So if we slice this, right over there,[br]if we slice this bottom piece, 0:06:06.749,0:06:12.423 right over there,[br]and then you slice this back side, 0:06:12.423,0:06:21.436 like that, and then you slice[br]the side that we can see right over there, 0:06:21.436,0:06:23.844 (This side, I could have made it[br]much straighter) 0:06:23.844,0:06:26.069 So hopefully you get the idea![br] 0:06:26.069,0:06:30.367 I can slice this cube[br]so that I can actually get a hexagon. 0:06:30.767,0:06:34.282 So, hopefully, this gives you [br]a better appreciation 0:06:34.282,0:06:37.116 for what you could actually do [br]with a cube, 0:06:37.116,0:06:41.613 especially if you're busy slicing it[br]with large planar planes 0:06:41.613,0:06:45.753 - or large planar blades, in some way - 0:06:45.761,0:06:49.412 There's actually more to a cube[br]that you might have imagined in the past. 0:06:49.412,0:06:53.061 When we think about it,[br]there's six sides to a cube, 0:06:53.061,0:06:55.042 and so it's six surfaces to a cube,[br] 0:06:55.042,0:06:58.160 so you can cut [br]as many as six of the surfaces 0:06:58.160,0:06:59.848 when you intersect it with a plane,[br] 0:06:59.848,0:07:02.227 and every time you cut [br]into one of those surfaces 0:07:02.227,0:07:04.842 it forms a side. [br]So here we're cutting into four sides, 0:07:04.842,0:07:07.371 here we're cutting into four surfaces[br]of four sides, 0:07:07.371,0:07:10.129 here we're cutting into three,[br]here we're cutting into five 0:07:10.129,0:07:12.705 - we're not cutting into the bottom[br]of the cube, here - 0:07:12.705,0:07:17.651 and here we're cutting into all six[br]of the sides, all six of the surfaces, 0:07:17.651,0:07:20.700 of the faces of this cube.