1 00:00:01,701 --> 00:00:03,194 Voiceover: Let's look at the difference between 2 00:00:03,194 --> 00:00:06,212 top-down and bottom-up processing. 3 00:00:06,443 --> 00:00:10,084 So, what is bottom-up processing? 4 00:00:14,757 --> 00:00:19,382 Bottom-up processing basically begins with the stimulus, 5 00:00:19,382 --> 00:00:21,912 so let's imagine that we're looking at something, 6 00:00:21,912 --> 00:00:24,360 or let's say I'm looking at a banana. 7 00:00:24,360 --> 00:00:26,645 The banana is sitting there and 8 00:00:26,645 --> 00:00:29,100 it influences what we perceive. 9 00:00:29,470 --> 00:00:38,211 So, stimulus influences what we perceive, our perception. 10 00:00:39,556 --> 00:00:43,525 So, if I know absolutely nothing about something, 11 00:00:43,525 --> 00:00:47,305 then the stimulus or whatever it is I'm looking at, 12 00:00:47,305 --> 00:00:49,691 yet I don't know anything about, I've never seen it, 13 00:00:49,691 --> 00:00:53,450 I don't have any preconceived cognitive constructs 14 00:00:53,450 --> 00:00:55,259 about what it is I'm looking at. 15 00:00:55,259 --> 00:00:59,254 The stimulus basically is influencing my perception. 16 00:00:59,254 --> 00:01:02,115 So, for example let's imagine that 17 00:01:02,115 --> 00:01:05,644 I'm looking at a cockpit of a plane. 18 00:01:05,731 --> 00:01:07,234 I'm not a pilot, so I'm not really 19 00:01:07,234 --> 00:01:08,773 too familiar with everything and 20 00:01:08,773 --> 00:01:12,266 everything kinda looks fairly confusing. 21 00:01:12,661 --> 00:01:15,414 So, basically all the different stimuli, 22 00:01:15,414 --> 00:01:18,581 so this stimulus, a bunch of gauges, 23 00:01:18,581 --> 00:01:20,696 and this rudder-looking thing, 24 00:01:20,696 --> 00:01:23,300 I'm basically looking at all the different 25 00:01:23,300 --> 00:01:27,419 little parts of something that is new and novel to me, 26 00:01:27,419 --> 00:01:31,937 and trying to kind of comprehend what it is I'm looking at. 27 00:01:31,937 --> 00:01:32,980 So, this is bottom-up. 28 00:01:32,980 --> 00:01:37,300 This is when you start with no preconceived idea 29 00:01:37,300 --> 00:01:38,631 of what it is that you're looking at, 30 00:01:38,631 --> 00:01:42,202 and allow the stimulus to influence 31 00:01:42,202 --> 00:01:44,901 your perception of what it is that you're looking at. 32 00:01:44,901 --> 00:01:47,797 So, bottom-up processing is data-driven, 33 00:01:50,220 --> 00:01:52,408 and your perception of what it is that you're looking at 34 00:01:52,408 --> 00:01:56,909 directs your cognitive awareness of the object. 35 00:01:57,498 --> 00:02:04,358 So, in contrast, top-down processing 36 00:02:05,588 --> 00:02:07,577 basically uses your background knowledge, 37 00:02:07,577 --> 00:02:10,220 so uses your background knowledge 38 00:02:13,904 --> 00:02:18,447 to influence perception. 39 00:02:20,508 --> 00:02:23,164 So, let's look at this example over here. 40 00:02:23,883 --> 00:02:27,916 So, what we're actually seeing are a bunch of circles, 41 00:02:28,391 --> 00:02:29,816 they are just a bunch of circles and then 42 00:02:29,816 --> 00:02:35,994 inside the circle there are a couple of lines drawn. 43 00:02:35,994 --> 00:02:39,657 So, we are looking at this set of circles, 44 00:02:39,657 --> 00:02:42,490 these white circles with lines drawn inside of them. 45 00:02:42,490 --> 00:02:45,210 We are creating this cube. 46 00:02:45,210 --> 00:02:47,430 We're basically taking these lines and then 47 00:02:47,430 --> 00:02:49,447 putting them together in order to create a cube. 48 00:02:49,447 --> 00:02:51,436 Even though the stimulus itself, 49 00:02:51,436 --> 00:02:53,910 which is the circles with the lines, 50 00:02:53,910 --> 00:02:55,898 actually doesn't draw a cube because 51 00:02:55,898 --> 00:02:57,733 there are these black spaces over here, 52 00:02:57,733 --> 00:03:00,586 and there is absolutely nothing in the black spaces, 53 00:03:00,586 --> 00:03:03,411 but our brains are basically taking this information 54 00:03:03,411 --> 00:03:06,534 and using our knowledge of cubes 55 00:03:06,534 --> 00:03:08,163 and what they're supposed to look like, 56 00:03:08,163 --> 00:03:12,436 we're recreating a cube despite a lack of 57 00:03:12,436 --> 00:03:15,307 a cube actually being present in the image. 58 00:03:15,307 --> 00:03:16,650 So, that's top-down processing. 59 00:03:16,650 --> 00:03:18,790 It's using your background information, 60 00:03:18,790 --> 00:03:20,534 your background knowledge, your learning, 61 00:03:20,534 --> 00:03:22,379 your expectations, in order to influence 62 00:03:22,379 --> 00:03:24,466 what it is that we're perceiving. 63 00:03:24,466 --> 00:03:26,276 So, in other words, it's theory-driven. 64 00:03:26,276 --> 00:03:28,949 We look at this and we assume that 65 00:03:28,949 --> 00:03:30,876 they're trying to represent a cube, 66 00:03:30,876 --> 00:03:33,449 even though one's not actually drawn there, 67 00:03:33,449 --> 00:03:35,950 and we're using that theory in order to 68 00:03:35,950 --> 00:03:37,723 shape our cognitive understanding 69 00:03:37,723 --> 00:03:40,133 of what it is that we're looking at. 70 00:03:41,205 --> 00:03:43,076 So, our perception, our behavior 71 00:03:43,076 --> 00:03:45,032 is influenced by our expectations, 72 00:03:45,032 --> 00:03:46,900 which is top-down processing. 73 00:03:46,900 --> 00:03:49,546 So, we're using what's already in our heads 74 00:03:49,546 --> 00:03:52,471 in order to perceive what it is that we're looking at, 75 00:03:52,471 --> 00:03:55,116 whereas in bottom-up processing we're using 76 00:03:55,116 --> 00:03:58,857 the stimulus itself in order to drive our perception. 77 00:03:58,857 --> 00:04:00,424 So, another good example of top-down 78 00:04:00,424 --> 00:04:02,394 processing would be "Where's Waldo?" 79 00:04:02,394 --> 00:04:03,324 So, in "Where's Waldo?", we have a 80 00:04:03,324 --> 00:04:04,694 mental idea of what we're trying to do, 81 00:04:04,694 --> 00:04:07,192 which is to find Waldo amidst this 82 00:04:07,192 --> 00:04:10,295 really jumbled mess of a picture. 83 00:04:10,295 --> 00:04:12,148 So, if we were using bottom-up processing 84 00:04:12,148 --> 00:04:13,957 in order to look at this we would just 85 00:04:13,957 --> 00:04:15,866 be seeing a whole bunch of little people, 86 00:04:15,866 --> 00:04:18,658 and we wouldn't really be goal-driven, 87 00:04:18,658 --> 00:04:21,310 we wouldn't be trying to do anything, 88 00:04:21,310 --> 00:04:23,756 but with top-down processing we have a goal, 89 00:04:23,756 --> 00:04:26,286 and we're able to look through here to find Waldo.