WEBVTT 00:00:05.939 --> 00:00:09.030 Hi my name is Tony and this is Every Frame a Painting. 00:00:09.030 --> 00:00:12.300 Here’s a weird question. Have you ever watched a scene and thought... 00:00:16.300 --> 00:00:18.200 That’s a great chair. 00:00:18.500 --> 00:00:21.500 I don’t mean the chair would be great to own, though that would be nice. 00:00:22.910 --> 00:00:26.400 Just that somebody took the time to find the exact right chair for the story. 00:00:27.079 --> 00:00:29.430 And that attention to detail has paid off in some way. 00:00:29.430 --> 00:00:31.800 -"There are five different types of chairs in this hotel room." 00:00:32.100 --> 00:00:35.210 -"Holy fuck what're they all doing here" -"Five different types of chairs." 00:00:35.300 --> 00:00:36.800 -"Get em outta here man." 00:00:37.610 --> 00:00:39.500 Because in film, a chair is not just a chair. 00:00:39.500 --> 00:00:42.230 It’s a piece of production design. And the type of chair you choose 00:00:42.300 --> 00:00:45.500 can say everything about the person and the world they inhabit. 00:00:46.089 --> 00:00:49.620 -"You know, my papers. Business papers" 00:00:50.620 --> 00:00:52.000 So let’s shop around. 00:00:52.300 --> 00:00:54.800 If you’d like to see the film names, press the CC button below. 00:00:59.789 --> 00:01:03.549 Let's say you’ve written a story. What use is something like this to you? 00:01:04.549 --> 00:01:07.900 Well the first, and most common use of a chair is as extension of the world. 00:01:08.670 --> 00:01:12.760 This is how you and I see them every day as part of the environment. 00:01:13.760 --> 00:01:15.500 But an audience can take one look at them and tell 00:01:15.800 --> 00:01:17.390 whether the world is bright and clean 00:01:18.200 --> 00:01:19.800 or a little more run-down 00:01:20.800 --> 00:01:22.500 Whether our characters have very little money 00:01:23.350 --> 00:01:24.500 or plenty of it 00:01:24.700 --> 00:01:26.700 -"You can't sell leaf-tables and no chairs..." 00:01:27.200 --> 00:01:30.500 "Chairs, you got a dinette set. No chairs, you got dick!" 00:01:30.750 --> 00:01:33.000 Like all production design, the right chair gives us 00:01:33.000 --> 00:01:35.200 an entire world to imagine beyond the frame. 00:01:36.400 --> 00:01:37.600 -"Ugly old thing." 00:01:38.500 --> 00:01:40.500 -"Yet it has a certain appeal." 00:01:42.000 --> 00:01:43.800 -"The Lysa Arryn of chairs." 00:01:44.170 --> 00:01:47.300 And it also offers a very simple way to show power and hierarchy. 00:01:47.800 --> 00:01:49.300 The head of the monarchy. 00:01:49.800 --> 00:01:51.300 The captain of the ship. 00:01:51.600 --> 00:01:53.300 Or the ruler of the whole empire. 00:01:54.200 --> 00:01:56.870 -"Welcome, young Skywalker." 00:01:57.870 --> 00:02:02.620 The 2nd, more unusual, use of a chair is as extension of a specific character. 00:02:02.900 --> 00:02:05.300 For instance, you might have someone who’s weak and insecure. 00:02:05.900 --> 00:02:08.530 -"I have so arranged that he will always be looking up at you... 00:02:08.530 --> 00:02:11.000 -"...and you looking down at him." 00:02:11.200 --> 00:02:12.700 -"Mm hmm. Very good." 00:02:13.030 --> 00:02:14.780 Who tries to keep other people down. 00:02:17.300 --> 00:02:19.600 And yet his plans are always challenged and he can never be on top. 00:02:20.030 --> 00:02:22.400 -"Very interesting." -"Yes, you like it?" 00:02:22.770 --> 00:02:25.440 In other words, a chair can represent the psychology of a person. 00:02:25.900 --> 00:02:27.000 If they are vain... 00:02:27.440 --> 00:02:29.000 If they lack inhibition... 00:02:29.400 --> 00:02:31.310 Or if they really like joysticks. 00:02:32.310 --> 00:02:34.500 And if you consider animation, you can push this even further 00:02:34.600 --> 00:02:37.300 by drawing chairs that resemble the character. 00:02:39.780 --> 00:02:42.600 Notice here how Carl’s square head is similar to his chair 00:02:42.800 --> 00:02:45.000 while Ellie’s round head and ears resemble hers. 00:02:46.700 --> 00:02:49.300 After she dies, Carl keeps her chair nearby. 00:02:49.600 --> 00:02:52.200 So that every time we see it, we’re reminded of how much he loved her. 00:02:54.800 --> 00:02:57.300 But the third option is probably the most widely applicable 00:02:57.300 --> 00:03:00.150 a chair can be an extension of the situation. 00:03:00.150 --> 00:03:04.790 -"And you believed that story? You believed that?" 00:03:04.790 --> 00:03:08.300 In this scene from The Godfather Part II notice how Fredo tries to sit up 00:03:08.600 --> 00:03:13.000 -"I’ve always taken care of you, Fredo" -"Taken care of me?!?" 00:03:13.630 --> 00:03:14.630 but his chair won’t let him. 00:03:14.800 --> 00:03:17.300 -"You’re my kid brother, you take care of me?!" 00:03:18.000 --> 00:03:20.500 And the more he fidgets, the more powerless he looks. 00:03:21.069 --> 00:03:22.800 Francis Ford Coppola: "There was something about that chair..." 00:03:22.800 --> 00:03:27.000 "...that worked great for the scene. He kept saying 'I’m your older brother!' 00:03:27.000 --> 00:03:32.800 "...and stuff like that, and the chair made him so limp and springy..." 00:03:33.000 --> 00:03:35.650 "It just worked great." 00:03:35.650 --> 00:03:37.400 The great thing about chairs is that 00:03:37.400 --> 00:03:38.800 they change the posture of the actors. 00:03:39.430 --> 00:03:41.500 Some chairs don’t let them get comfortable at all. 00:03:43.700 --> 00:03:45.400 Others let them get too comfortable. 00:03:46.200 --> 00:03:50.000 -"Hello, Bernie." -"Hello Tom, what’s the rumpus?" 00:03:50.680 --> 00:03:52.300 And others encourage them to be a little... 00:03:55.400 --> 00:03:56.670 -"Blofeld" 00:03:56.670 --> 00:03:57.500 ...theatrical. 00:04:01.180 --> 00:04:05.400 None of these are mutually exclusive. In fact, the most fun happens 00:04:05.400 --> 00:04:07.370 when you start with one thing and end up with something else. 00:04:07.700 --> 00:04:10.660 In this scene from Playtime, listen to the sound the chair makes. 00:04:14.200 --> 00:04:16.500 It’s a simple joke. But a few minutes later 00:04:16.700 --> 00:04:19.200 that joke gets extended, with two people and two chairs. 00:04:25.500 --> 00:04:29.600 And as the chair keeps re-appearing in scene after scene after scene 00:04:31.000 --> 00:04:35.500 it becomes a larger joke about how people always buy the same damn chairs 00:04:36.520 --> 00:04:38.520 This is what great production design can get you. 00:04:38.840 --> 00:04:41.520 That one detail that pays off in unexpected ways. 00:04:44.000 --> 00:04:47.500 And it doesn’t have to be a chair. They're just very common & pretty cheap. 00:04:51.700 --> 00:04:54.300 But the next time you have a scene and you ask the actors to sit 00:04:54.500 --> 00:04:56.300 Consider this: what do they sit on? 00:04:56.700 --> 00:04:57.900 -"This isn't real?" 00:04:58.560 --> 00:05:01.400 And is there a way for that object to be something more?