0:00:00.721,0:00:02.374 How did you discover your passion 0:00:02.398,0:00:03.927 or find your career? 0:00:03.951,0:00:05.367 Were you exposed to it? 0:00:05.391,0:00:07.002 Or was it trial and error? 0:00:07.380,0:00:10.549 As child rights advocate[br]Marian Wright Edelman said, 0:00:10.573,0:00:13.077 "You can't be what you can't see." 0:00:13.573,0:00:15.788 Fortunately, we now live in a time 0:00:15.812,0:00:19.527 when emerging technologies[br]may help us to solve this problem. 0:00:20.023,0:00:21.386 For the past two years, 0:00:21.410,0:00:24.157 I've been developing[br]an extended reality program 0:00:24.181,0:00:27.563 that enables middle school students[br]from across the country 0:00:27.587,0:00:30.185 to take on the role[br]of a marine biologist -- 0:00:30.209,0:00:32.487 even if they've never seen the ocean. 0:00:33.454,0:00:36.843 As one seventh grader[br]who recently completed our program said, 0:00:36.867,0:00:38.972 "I could see myself as a scientist, 0:00:38.996,0:00:40.943 because I enjoyed this game." 0:00:41.838,0:00:43.802 This feedback really excited me, 0:00:43.826,0:00:47.255 because too few students[br]do see themselves as scientists. 0:00:47.849,0:00:53.608 A 2014 study showed that 57 percent[br]of eighth- and ninth-grade students 0:00:53.632,0:00:55.466 said, "Science isn't me." 0:00:56.118,0:00:58.560 Coincidentally, also in 2014, 0:00:58.584,0:01:01.535 I met Mandë Holford, a marine biochemist, 0:01:01.559,0:01:04.357 and Lindsay Portnoy,[br]an educational psychologist. 0:01:04.740,0:01:06.638 The three of us shared a passion 0:01:06.662,0:01:10.801 for getting students excited by[br]and comfortable with science. 0:01:11.259,0:01:13.488 We thought about how[br]we could give children 0:01:13.512,0:01:16.421 the most realistic experience[br]of a scientific career. 0:01:16.825,0:01:18.160 We discussed the research; 0:01:18.184,0:01:22.996 it showed that students felt comfortable[br]taking risks when playing games. 0:01:23.020,0:01:26.593 So the three of us started[br]an educational games company 0:01:26.617,0:01:28.408 to bring science to life. 0:01:29.370,0:01:33.758 Virtual reality seemed like[br]a low-cost way of increasing access. 0:01:33.782,0:01:36.426 In addition, academic research has shown 0:01:36.450,0:01:40.066 that virtual reality may lead[br]to increases in learning retention. 0:01:40.368,0:01:43.155 This was perfect for us,[br]as we wanted to be in schools 0:01:43.179,0:01:46.015 so that we could reach[br]the most number of students possible, 0:01:46.039,0:01:49.170 particularly students who have[br]been underrepresented in science. 0:01:49.622,0:01:52.683 So, with funding from[br]the National Science Foundation, 0:01:52.707,0:01:55.414 we began developing[br]our extended reality program 0:01:55.438,0:01:57.303 that combined virtual reality 0:01:57.327,0:01:59.543 with personalized digital journaling. 0:02:00.035,0:02:02.082 We worked with teachers[br]while developing it 0:02:02.106,0:02:06.106 to ensure that it would fit seamlessly[br]into existing curricula 0:02:06.130,0:02:10.155 and empower teachers to use cutting-edge[br]technology in their classroom. 0:02:10.686,0:02:13.241 We designed the virtual reality[br]for Google Cardboard, 0:02:13.265,0:02:15.277 which requires only a smartphone 0:02:15.301,0:02:19.440 and a 10 dollar VR viewer [br]made of cardboard. 0:02:19.833,0:02:21.744 With this inexpensive headset, 0:02:21.768,0:02:24.787 students are transported[br]to an underwater expedition. 0:02:25.260,0:02:27.129 Students use their digital journal 0:02:27.153,0:02:28.981 to write down their notes, 0:02:29.005,0:02:30.391 to answer questions, 0:02:30.415,0:02:31.732 to construct models 0:02:31.756,0:02:33.275 and to develop hypotheses. 0:02:33.692,0:02:36.965 Students then go to the virtual world[br]to test their hypotheses 0:02:36.989,0:02:38.455 and see if they're accurate, 0:02:38.479,0:02:40.629 much as scientists go to the field 0:02:40.653,0:02:42.323 in their careers. 0:02:43.054,0:02:45.215 When students return[br]to their digital journal, 0:02:45.239,0:02:47.573 they share their observations, claims, 0:02:47.597,0:02:49.393 reasoning and evidence. 0:02:49.925,0:02:54.086 The students' written answers[br]and virtual interactions 0:02:54.110,0:02:55.864 are all updated live 0:02:55.888,0:02:57.865 in an educator assessment dashboard, 0:02:57.889,0:03:00.402 so that teachers can follow their progress 0:03:00.426,0:03:03.037 and support them as needed. 0:03:03.061,0:03:05.367 To give you a better sense,[br]I'm going to show you 0:03:05.391,0:03:07.131 a little bit of what students see. 0:03:08.139,0:03:10.649 This is the virtual reality[br]when they're underwater 0:03:10.673,0:03:13.051 observing the flora and fauna. 0:03:14.615,0:03:17.783 This is the digital journal[br]where they're constructing their models 0:03:17.807,0:03:20.674 based on this abiotic data[br]to show what they expect to see. 0:03:21.705,0:03:24.435 Here, they're supporting that[br]with qualitative statements. 0:03:24.459,0:03:27.204 And this is the educator dashboard[br]that shows progress 0:03:27.228,0:03:30.629 and enables [teachers][br]to see the students' answers as they go. 0:03:32.767,0:03:34.798 When we were creating BioDive, 0:03:34.822,0:03:36.986 again, we really wanted[br]to focus on access, 0:03:37.010,0:03:41.014 so we designed it to require[br]only one phone for every four students. 0:03:41.420,0:03:44.959 We also knew how collaborative[br]science work is, 0:03:44.983,0:03:47.847 so we constructed the experience[br]to only be solved 0:03:47.871,0:03:49.376 through collaborative teamwork, 0:03:49.400,0:03:52.999 as each student is an expert[br]in a different geographic location. 0:03:54.044,0:03:57.057 Given that these children's brains[br]are still developing, 0:03:57.081,0:04:01.219 we limited each experience to last[br]a maximum of two minutes. 0:04:01.243,0:04:05.390 And finally, because we know[br]the importance of repeated exposure 0:04:05.414,0:04:07.086 for internalizing knowledge, 0:04:07.110,0:04:10.759 we constructed BioDive to take place[br]over five class periods. 0:04:11.642,0:04:15.166 We started piloting BioDive in 2017 0:04:15.190,0:04:17.805 in 20 schools in New York and New Jersey. 0:04:17.829,0:04:21.192 We wanted to see students[br]as they were using this new technology. 0:04:21.827,0:04:24.023 In 2019, now, 0:04:24.047,0:04:27.453 we are now piloting in 26 states. 0:04:27.995,0:04:30.872 What we have heard from teachers[br]who have taught our program: 0:04:30.896,0:04:34.929 "It was a nice way to show ocean dynamics[br]without the luxury of actually being there 0:04:34.953,0:04:36.128 since we are in Ohio." 0:04:36.152,0:04:37.227 (Laughter) 0:04:37.251,0:04:38.577 "It's pretty mind-blowing." 0:04:38.601,0:04:40.737 "The students were totally engaged." 0:04:41.270,0:04:44.740 But what really gives us hope[br]is what we're hearing from students. 0:04:45.209,0:04:47.099 "I liked how it felt like I was there." 0:04:47.123,0:04:49.600 "It's interactive and a fun way to learn." 0:04:49.624,0:04:53.578 "It really gave me realistic examples[br]of how these organisms appear." 0:04:54.102,0:04:58.420 "I could see myself as a scientist[br]because it seems really fun." 0:04:59.220,0:05:01.515 Our feedback wasn't always so positive. 0:05:01.940,0:05:03.518 When we began developing, 0:05:03.542,0:05:05.509 we started off by asking students 0:05:05.533,0:05:06.687 what they liked, 0:05:06.711,0:05:07.862 what they didn't like 0:05:07.886,0:05:09.370 and what they found confusing. 0:05:09.742,0:05:13.687 Eventually we began asking[br]what they wished they could do. 0:05:14.149,0:05:17.569 Their feedback gave us[br]concrete items to build in 0:05:17.593,0:05:21.276 to be sure that we were including[br]student voices in what we were designing. 0:05:22.030,0:05:26.627 Overall, what we have learned is that this[br]is the beginning of a new platform 0:05:26.651,0:05:29.549 for giving students[br]both voice and ownership 0:05:29.573,0:05:31.823 in deciding how they want to have impact 0:05:31.847,0:05:33.228 in their careers. 0:05:33.693,0:05:35.253 We focused on science, 0:05:35.277,0:05:36.943 because we know we need scientists 0:05:36.967,0:05:39.994 to help us solve our current[br]and future challenges. 0:05:40.537,0:05:44.636 But virtual reality could support[br]students in any area. 0:05:44.660,0:05:49.192 How could we support students[br]in exploring all of their desires 0:05:49.216,0:05:53.336 with these eye-opening experiences[br]and chances to learn from primary sources? 0:05:53.360,0:05:57.950 Could we create VR[br]for inexpensive headsets 0:05:57.974,0:06:00.731 that lets them be immersed[br]in oral literature 0:06:00.755,0:06:03.025 or in critical moments of human history? 0:06:03.590,0:06:07.565 Extended reality has the potential[br]to change the trajectory 0:06:07.589,0:06:09.060 of our children's lives 0:06:09.084,0:06:12.086 and lead them to careers[br]they never imagined 0:06:12.110,0:06:15.425 by giving them the chance[br]to see what they can be. 0:06:15.793,0:06:17.005 Thank you. 0:06:17.029,0:06:19.753 (Applause)