1 99:59:59,999 --> 99:59:59,999 ♪ [music] ♪ 2 99:59:59,999 --> 99:59:59,999 - [Narrator] "Infinity War" is known for its spectacular special effects. 3 99:59:59,999 --> 99:59:59,999 But we can pretty certain that in a couple of decades. 4 99:59:59,999 --> 99:59:59,999 they'll look old and outdated. 5 99:59:59,999 --> 99:59:59,999 That's just the way it goes with movies. 6 99:59:59,999 --> 99:59:59,999 - [Ian] The first adult movie 7 99:59:59,999 --> 99:59:59,999 that I ever saw was the original "Jaws" in summer camp. 8 99:59:59,999 --> 99:59:59,999 It was terrifying, 9 99:59:59,999 --> 99:59:59,999 and now you go back and look at the mechanical shark 10 99:59:59,999 --> 99:59:59,999 that jumped onto the boat, 11 99:59:59,999 --> 99:59:59,999 the great white, over 20 feet long, thrashing about, 12 99:59:59,999 --> 99:59:59,999 and you go that is a ridiculous, stupid-looking thing. 13 99:59:59,999 --> 99:59:59,999 So, I feel pretty clear that we have come a long way 14 99:59:59,999 --> 99:59:59,999 since the '70s in terms of graphics. 15 99:59:59,999 --> 99:59:59,999 - [Narrator] This constant improvement is not limited 16 99:59:59,999 --> 99:59:59,999 to special effects -- 17 99:59:59,999 --> 99:59:59,999 sound quality, picture quality, theater seats. 18 99:59:59,999 --> 99:59:59,999 You name it, it seems to have improved. 19 99:59:59,999 --> 99:59:59,999 Well, maybe not the acting. 20 99:59:59,999 --> 99:59:59,999 - [Edward] Oh no, not the bees! Not the bees! Ahh! 21 99:59:59,999 --> 99:59:59,999 - [Narrator] Economists have a term for this type of improvement -- 22 99:59:59,999 --> 99:59:59,999 "creative destruction." 23 99:59:59,999 --> 99:59:59,999 - [Tyler] Creative destruction was a term in Economics 24 99:59:59,999 --> 99:59:59,999 coined by an Austrian economist, Joseph Schumpeter, 25 99:59:59,999 --> 99:59:59,999 early in the 20th century. 26 99:59:59,999 --> 99:59:59,999 It's really become a central driving idea in Economics. 27 99:59:59,999 --> 99:59:59,999 - [Narrator] Creative destruction describes the continual process 28 99:59:59,999 --> 99:59:59,999 of innovation in which new products and services replace outdated ones. 29 99:59:59,999 --> 99:59:59,999 Take photos -- we live in a world 30 99:59:59,999 --> 99:59:59,999 of smartphones, Instagram, and augmented reality. 31 99:59:59,999 --> 99:59:59,999 How we got here reveals a long and winding path 32 99:59:59,999 --> 99:59:59,999 of creative destruction. 33 99:59:59,999 --> 99:59:59,999 - When I was a kid, you take a photo, 34 99:59:59,999 --> 99:59:59,999 and the Polaroid comes out, 35 99:59:59,999 --> 99:59:59,999 you wave it around 'cause you think it's going to make it dry faster. 36 99:59:59,999 --> 99:59:59,999 I don't know if that actually worked. 37 99:59:59,999 --> 99:59:59,999 And it's several minutes later, 38 99:59:59,999 --> 99:59:59,999 and it probably doesn't look very good, 39 99:59:59,999 --> 99:59:59,999 but you have it! 40 99:59:59,999 --> 99:59:59,999 And 10 years later, it's all faded, and it probably doesn't keep. 41 99:59:59,999 --> 99:59:59,999 - [Narrator] Before the digital era, you might have a Polaroid 42 99:59:59,999 --> 99:59:59,999 or you might buy film, typically from Kodak. 43 99:59:59,999 --> 99:59:59,999 You had to pay a few dollars for film, 44 99:59:59,999 --> 99:59:59,999 which got you about 20 pictures, 45 99:59:59,999 --> 99:59:59,999 and then pay more to get them developed. 46 99:59:59,999 --> 99:59:59,999 - [man] Got double prints with mine! 47 99:59:59,999 --> 99:59:59,999 - [Narrator] If, whoops, your eyes were shut -- too bad! 48 99:59:59,999 --> 99:59:59,999 You didn't know until days later. 49 99:59:59,999 --> 99:59:59,999 And if you accidentally opened your camera, 50 99:59:59,999 --> 99:59:59,999 poof, your pictures are gone! 51 99:59:59,999 --> 99:59:59,999 Digital cameras came on the scene at the end of the 20th century. 52 99:59:59,999 --> 99:59:59,999 Entrepreneurs quickly improved the cameras, the software, 53 99:59:59,999 --> 99:59:59,999 and the accessories. 54 99:59:59,999 --> 99:59:59,999 People increasingly switched away from film. 55 99:59:59,999 --> 99:59:59,999 It was cheaper, easier and more enjoyable. 56 99:59:59,999 --> 99:59:59,999 These entrepreneurs represent the creative side 57 99:59:59,999 --> 99:59:59,999 of creative destruction. 58 99:59:59,999 --> 99:59:59,999 But what about the flip side, the destruction? 59 99:59:59,999 --> 99:59:59,999 Polaroid employed over 20,000 people in their heyday. 60 99:59:59,999 --> 99:59:59,999 Kodak dwarfed Polaroid, employing over 120,000 employees 61 99:59:59,999 --> 99:59:59,999 and being one of the most well-known companies in the world. 62 99:59:59,999 --> 99:59:59,999 The digital age, while rejoiced by consumers ushered 63 99:59:59,999 --> 99:59:59,999 them both into bankruptcy. 64 99:59:59,999 --> 99:59:59,999 - But let's be clear, the people that used to make the Polaroids 65 99:59:59,999 --> 99:59:59,999 and the Kodaks don't like that development 66 99:59:59,999 --> 99:59:59,999 because they just lost jobs. 67 99:59:59,999 --> 99:59:59,999 Polaroids have had a bit of a resurgence lately 68 99:59:59,999 --> 99:59:59,999 as a retro product, 69 99:59:59,999 --> 99:59:59,999 but that's actually not the same company 70 99:59:59,999 --> 99:59:59,999 that made the originals. 71 99:59:59,999 --> 99:59:59,999 That Polaroid is long gone. 72 99:59:59,999 --> 99:59:59,999 See, there are two sides of creative destruction, 73 99:59:59,999 --> 99:59:59,999 entrepreneurs inventing new products or ways to save money 74 99:59:59,999 --> 99:59:59,999 are how we improve our standard of living. 75 99:59:59,999 --> 99:59:59,999 These improvements are the foundation of prosperity, 76 99:59:59,999 --> 99:59:59,999 and positively impact generation after generation. 77 99:59:59,999 --> 99:59:59,999 But the flip side can make jobs or even whole industries go extinct. 78 99:59:59,999 --> 99:59:59,999 Unlike the games, that pain typically subsides. 79 99:59:59,999 --> 99:59:59,999 People usually find new jobs. 80 99:59:59,999 --> 99:59:59,999 Most of those thousands of employees at Polaroid and Kodak 81 99:59:59,999 --> 99:59:59,999 went on to other types of work. 82 99:59:59,999 --> 99:59:59,999 When you take the long view, these job changes have 83 99:59:59,999 --> 99:59:59,999 historically been beneficial. 84 99:59:59,999 --> 99:59:59,999 In the 1800s, more than half of the United States 85 99:59:59,999 --> 99:59:59,999 was employed in farming. 86 99:59:59,999 --> 99:59:59,999 Because of time-saving inventions like the tractor, 87 99:59:59,999 --> 99:59:59,999 farmers now make up less than 2 percent of the workforce. 88 99:59:59,999 --> 99:59:59,999 - Now you might think, "My goodness! Those poor farmers -- 89 99:59:59,999 --> 99:59:59,999 where did they go? What kind of jobs could they possibly have had?" 90 99:59:59,999 --> 99:59:59,999 But by liberating that labor, we made it possible for people 91 99:59:59,999 --> 99:59:59,999 to do things, like produce automobiles, 92 99:59:59,999 --> 99:59:59,999 produce airplanes for more people to become entertainers 93 99:59:59,999 --> 99:59:59,999 or movie stars, more people to become doctors. 94 99:59:59,999 --> 99:59:59,999 - [Narrator] So in the long run, we have more people working 95 99:59:59,999 --> 99:59:59,999 with film and more building photo apps and the like. 96 99:59:59,999 --> 99:59:59,999 However, in the short run, 97 99:59:59,999 --> 99:59:59,999 the transition can be extremely painful. 98 99:59:59,999 --> 99:59:59,999 If you've spent your life perfecting the craft of developing film, 99 99:59:59,999 --> 99:59:59,999 you're not walking out of Kodak and into a sweet gig at Instagram. 100 99:59:59,999 --> 99:59:59,999 You might just be out of a job and out of luck. 101 99:59:59,999 --> 99:59:59,999 Creative destruction comes in many forms. 102 99:59:59,999 --> 99:59:59,999 We often think of the transformative technology, 103 99:59:59,999 --> 99:59:59,999 like the tractor, or the digital camera, 104 99:59:59,999 --> 99:59:59,999 or the smartphone, which fundamentally changes 105 99:59:59,999 --> 99:59:59,999 how we do things. 106 99:59:59,999 --> 99:59:59,999 Here's a not so obvious source of creative destruction -- trade. 107 99:59:59,999 --> 99:59:59,999 - Trading with another nation, it is a kind of technology. 108 99:59:59,999 --> 99:59:59,999 It's a way of getting something else more cheaply. 109 99:59:59,999 --> 99:59:59,999 You're taking things you used to produce, 110 99:59:59,999 --> 99:59:59,999 finding a newer, cheaper way of doing it -- 111 99:59:59,999 --> 99:59:59,999 be it with tractors, or with robots, 112 99:59:59,999 --> 99:59:59,999 or with foreign trade. 113 99:59:59,999 --> 99:59:59,999 And they're all technologies