WEBVTT 00:00:00.708 --> 00:00:02.500 Here's a quick tip for moving objects 00:00:02.500 --> 00:00:04.500 around by defined increments. 00:00:04.917 --> 00:00:06.792 So you can snap objects by holding 00:00:06.792 --> 00:00:09.278 command on Mac or control on PC, 00:00:09.278 --> 00:00:11.125 and they'll move in defined increments. 00:00:11.125 --> 00:00:13.923 For example if I drag this now holding the command key 00:00:13.923 --> 00:00:15.923 I can move it around. 00:00:17.270 --> 00:00:20.415 You can set these increments by going to Edit 00:00:20.804 --> 00:00:25.212 Snap Settings and define how many units you want things to move by 00:00:25.212 --> 00:00:27.212 And you can see from this panel that the same goes 00:00:27.212 --> 00:00:29.212 for scaling and rotation. 00:00:29.212 --> 00:00:31.128 Holding command will move 00:00:31.128 --> 00:00:33.715 those defined amount of degrees at a time. 00:00:37.462 --> 00:00:39.462 If you want to snap by vertex 00:00:39.462 --> 00:00:41.126 you can hold down the V key 00:00:41.726 --> 00:00:45.021 and then drag a particular vertex of your model 00:00:45.021 --> 00:00:47.021 to a vertex on the environment. 00:00:47.715 --> 00:00:49.715 This is more useful when snapping together 00:00:49.715 --> 00:00:51.715 modular parts of an environment.