0:00:00.708,0:00:02.500 Here's a quick tip for moving objects 0:00:02.500,0:00:04.500 around by defined increments. 0:00:04.917,0:00:06.792 So you can snap objects by holding 0:00:06.792,0:00:09.278 command on Mac or control on PC, 0:00:09.278,0:00:11.125 and they'll move in defined increments. 0:00:11.125,0:00:13.923 For example if I drag this now holding the command key 0:00:13.923,0:00:15.923 I can move it around. 0:00:17.270,0:00:20.415 You can set these increments by going to Edit 0:00:20.804,0:00:25.212 Snap Settings and define how many units you want things to move by 0:00:25.212,0:00:27.212 And you can see from this panel that the same goes 0:00:27.212,0:00:29.212 for scaling and rotation. 0:00:29.212,0:00:31.128 Holding command will move 0:00:31.128,0:00:33.715 those defined amount of degrees at a time. 0:00:37.462,0:00:39.462 If you want to snap by vertex 0:00:39.462,0:00:41.126 you can hold down the V key 0:00:41.726,0:00:45.021 and then drag a particular vertex of your model 0:00:45.021,0:00:47.021 to a vertex on the environment. 0:00:47.715,0:00:49.715 This is more useful when snapping together 0:00:49.715,0:00:51.715 modular parts of an environment.