1 00:00:00,000 --> 00:00:03,000 So, here we go: a flyby of play. 2 00:00:04,000 --> 00:00:08,000 It's got to be serious if the New York Times 3 00:00:08,000 --> 00:00:14,000 puts a cover story of their February 17th Sunday magazine about play. 4 00:00:14,000 --> 00:00:17,000 At the bottom of this, it says, "It's deeper than gender. 5 00:00:19,000 --> 00:00:22,000 Seriously, but dangerously fun. 6 00:00:23,000 --> 00:00:27,000 And a sandbox for new ideas about evolution." 7 00:00:28,000 --> 00:00:32,000 Not bad, except if you look at that cover, what's missing? 8 00:00:32,000 --> 00:00:34,000 You see any adults? 9 00:00:35,000 --> 00:00:38,000 Well, lets go back to the 15th century. 10 00:00:39,000 --> 00:00:42,000 This is a courtyard in Europe, 11 00:00:42,000 --> 00:00:45,000 and a mixture of 124 different kinds of play. 12 00:00:46,000 --> 00:00:52,000 All ages, solo play, body play, games, taunting. 13 00:00:52,000 --> 00:00:57,000 And there it is. And I think this is a typical picture 14 00:00:57,000 --> 00:01:00,000 of what it was like in a courtyard then. 15 00:01:01,000 --> 00:01:04,000 I think we may have lost something in our culture. 16 00:01:05,000 --> 00:01:08,000 So I'm gonna take you through 17 00:01:08,000 --> 00:01:11,000 what I think is a remarkable sequence. 18 00:01:12,000 --> 00:01:15,000 North of Churchill, Manitoba, in October and November, 19 00:01:15,000 --> 00:01:17,000 there's no ice on Hudson Bay. 20 00:01:17,000 --> 00:01:20,000 And this polar bear that you see, this 1200-pound male, 21 00:01:20,000 --> 00:01:24,000 he's wild and fairly hungry. 22 00:01:24,000 --> 00:01:27,000 And Norbert Rosing, a German photographer, 23 00:01:27,000 --> 00:01:33,000 is there on scene, making a series of photos of these huskies, who are tethered. 24 00:01:34,000 --> 00:01:38,000 And from out of stage left comes this wild, male polar bear, 25 00:01:38,000 --> 00:01:41,000 with a predatory gaze. 26 00:01:41,000 --> 00:01:46,000 Any of you who've been to Africa or had a junkyard dog come after you, 27 00:01:46,000 --> 00:01:49,000 there is a fixed kind of predatory gaze 28 00:01:49,000 --> 00:01:51,000 that you know you're in trouble. 29 00:01:51,000 --> 00:01:53,000 But on the other side of that predatory gaze 30 00:01:53,000 --> 00:01:58,000 is a female husky in a play bow, wagging her tail. 31 00:01:58,000 --> 00:02:02,000 And something very unusual happens. 32 00:02:02,000 --> 00:02:05,000 That fixed behavior -- which is rigid and stereotyped 33 00:02:05,000 --> 00:02:08,000 and ends up with a meal -- changes. 34 00:02:09,000 --> 00:02:11,000 And this polar bear 35 00:02:11,000 --> 00:02:14,000 stands over the husky, 36 00:02:14,000 --> 00:02:18,000 no claws extended, no fangs taking a look. 37 00:02:18,000 --> 00:02:21,000 And they begin an incredible ballet. 38 00:02:25,000 --> 00:02:26,000 A play ballet. 39 00:02:26,000 --> 00:02:30,000 This is in nature: it overrides a carnivorous nature 40 00:02:30,000 --> 00:02:33,000 and what otherwise would have been a short fight to the death. 41 00:02:34,000 --> 00:02:39,000 And if you'll begin to look closely at the husky that's bearing her throat to the polar bear, 42 00:02:40,000 --> 00:02:43,000 and look a little more closely, they're in an altered state. 43 00:02:44,000 --> 00:02:47,000 They're in a state of play. 44 00:02:47,000 --> 00:02:49,000 And it's that state 45 00:02:50,000 --> 00:02:54,000 that allows these two creatures to explore the possible. 46 00:02:54,000 --> 00:02:57,000 They are beginning to do something that neither would have done 47 00:02:57,000 --> 00:03:00,000 without the play signals. 48 00:03:01,000 --> 00:03:04,000 And it is a marvelous example 49 00:03:04,000 --> 00:03:07,000 of how a differential in power 50 00:03:07,000 --> 00:03:11,000 can be overridden by a process of nature that's within all of us. 51 00:03:11,000 --> 00:03:14,000 Now how did I get involved in this? 52 00:03:14,000 --> 00:03:17,000 John mentioned that I've done some work with murderers, and I have. 53 00:03:17,000 --> 00:03:20,000 The Texas Tower murderer opened my eyes, 54 00:03:20,000 --> 00:03:25,000 in retrospect, when we studied his tragic mass murder, 55 00:03:25,000 --> 00:03:27,000 to the importance of play, 56 00:03:27,000 --> 00:03:30,000 in that that individual, by deep study, 57 00:03:30,000 --> 00:03:32,000 was found to have severe play deprivation. 58 00:03:32,000 --> 00:03:34,000 Charles Whitman was his name. 59 00:03:34,000 --> 00:03:37,000 And our committee, which consisted of a lot of hard scientists, 60 00:03:37,000 --> 00:03:39,000 did feel at the end of that study 61 00:03:39,000 --> 00:03:45,000 that the absence of play and a progressive suppression of developmentally normal play 62 00:03:45,000 --> 00:03:50,000 led him to be more vulnerable to the tragedy that he perpetrated. 63 00:03:50,000 --> 00:03:53,000 And that finding has stood the test of time -- 64 00:03:54,000 --> 00:03:58,000 unfortunately even into more recent times, at Virginia Tech. 65 00:03:58,000 --> 00:04:01,000 And other studies of populations at risk 66 00:04:01,000 --> 00:04:04,000 sensitized me to the importance of play, 67 00:04:05,000 --> 00:04:07,000 but I didn't really understand what it was. 68 00:04:07,000 --> 00:04:12,000 And it was many years in taking play histories of individuals 69 00:04:12,000 --> 00:04:18,000 before I really began to recognize that I didn't really have a full understanding of it. 70 00:04:18,000 --> 00:04:22,000 And I don't think any of us has a full understanding of it, by any means. 71 00:04:22,000 --> 00:04:24,000 But there are ways of looking at it 72 00:04:24,000 --> 00:04:29,000 that I think can give you -- give us all a taxonomy, a way of thinking about it. 73 00:04:29,000 --> 00:04:34,000 And this image is, for humans, the beginning point of play. 74 00:04:34,000 --> 00:04:37,000 When that mother and infant lock eyes, 75 00:04:37,000 --> 00:04:40,000 and the infant's old enough to have a social smile, 76 00:04:40,000 --> 00:04:44,000 what happens -- spontaneously -- is the eruption of joy on the part of the mother. 77 00:04:44,000 --> 00:04:48,000 And she begins to babble and coo and smile, and so does the baby. 78 00:04:48,000 --> 00:04:52,000 If we've got them wired up with an electroencephalogram, 79 00:04:52,000 --> 00:04:57,000 the right brain of each of them becomes attuned, 80 00:04:57,000 --> 00:05:02,000 so that the joyful emergence of this earliest of play scenes 81 00:05:02,000 --> 00:05:06,000 and the physiology of that is something we're beginning to get a handle on. 82 00:05:07,000 --> 00:05:11,000 And I'd like you to think that every bit of more complex play 83 00:05:11,000 --> 00:05:15,000 builds on this base for us humans. 84 00:05:15,000 --> 00:05:19,000 And so now I'm going to take you through sort of a way of looking at play, 85 00:05:19,000 --> 00:05:23,000 but it's never just singularly one thing. 86 00:05:23,000 --> 00:05:26,000 We're going to look at body play, 87 00:05:26,000 --> 00:05:32,000 which is a spontaneous desire to get ourselves out of gravity. 88 00:05:32,000 --> 00:05:34,000 This is a mountain goat. 89 00:05:34,000 --> 00:05:36,000 If you're having a bad day, try this: 90 00:05:36,000 --> 00:05:39,000 jump up and down, wiggle around -- you're going to feel better. 91 00:05:39,000 --> 00:05:41,000 And you may feel like this character, 92 00:05:41,000 --> 00:05:44,000 who is also just doing it for its own sake. 93 00:05:44,000 --> 00:05:47,000 It doesn't have a particular purpose, and that's what's great about play. 94 00:05:47,000 --> 00:05:50,000 If its purpose is more important 95 00:05:50,000 --> 00:05:53,000 than the act of doing it, it's probably not play. 96 00:05:53,000 --> 00:05:57,000 And there's a whole other type of play, which is object play. 97 00:05:57,000 --> 00:06:00,000 And this Japanese macaque has made a snowball, 98 00:06:00,000 --> 00:06:03,000 and he or she's going to roll down a hill. 99 00:06:03,000 --> 00:06:07,000 And -- they don't throw it at each other, but this is a fundamental part of being playful. 100 00:06:07,000 --> 00:06:11,000 The human hand, in manipulation of objects, 101 00:06:11,000 --> 00:06:14,000 is the hand in search of a brain; 102 00:06:14,000 --> 00:06:16,000 the brain is in search of a hand; 103 00:06:16,000 --> 00:06:21,000 and play is the medium by which those two are linked in the best way. 104 00:06:21,000 --> 00:06:27,000 JPL we heard this morning -- JPL is an incredible place. 105 00:06:27,000 --> 00:06:30,000 They have located two consultants, 106 00:06:30,000 --> 00:06:33,000 Frank Wilson and Nate Johnson, 107 00:06:33,000 --> 00:06:37,000 who are -- Frank Wilson is a neurologist, Nate Johnson is a mechanic. 108 00:06:37,000 --> 00:06:40,000 He taught mechanics in a high school in Long Beach, 109 00:06:40,000 --> 00:06:45,000 and found that his students were no longer able to solve problems. 110 00:06:46,000 --> 00:06:49,000 And he tried to figure out why. And he came to the conclusion, quite on his own, 111 00:06:49,000 --> 00:06:53,000 that the students who could no longer solve problems, such as fixing cars, 112 00:06:53,000 --> 00:06:55,000 hadn't worked with their hands. 113 00:06:55,000 --> 00:06:58,000 Frank Wilson had written a book called "The Hand." 114 00:06:58,000 --> 00:07:01,000 They got together -- JPL hired them. 115 00:07:01,000 --> 00:07:04,000 Now JPL, NASA and Boeing, 116 00:07:04,000 --> 00:07:07,000 before they will hire a research and development problem solver -- 117 00:07:07,000 --> 00:07:11,000 even if they're summa cum laude from Harvard or Cal Tech -- 118 00:07:11,000 --> 00:07:14,000 if they haven't fixed cars, haven't done stuff with their hands early in life, 119 00:07:14,000 --> 00:07:17,000 played with their hands, they can't problem-solve as well. 120 00:07:17,000 --> 00:07:20,000 So play is practical, and it's very important. 121 00:07:21,000 --> 00:07:27,000 Now one of the things about play is that it is born by curiosity and exploration. (Laughter) 122 00:07:27,000 --> 00:07:30,000 But it has to be safe exploration. 123 00:07:30,000 --> 00:07:33,000 This happens to be OK -- he's an anatomically interested little boy 124 00:07:33,000 --> 00:07:37,000 and that's his mom. Other situations wouldn't be quite so good. 125 00:07:37,000 --> 00:07:40,000 But curiosity, exploration, are part of the play scene. 126 00:07:40,000 --> 00:07:43,000 If you want to belong, you need social play. 127 00:07:43,000 --> 00:07:46,000 And social play is part of what we're about here today, 128 00:07:46,000 --> 00:07:49,000 and is a byproduct of the play scene. 129 00:07:50,000 --> 00:07:52,000 Rough and tumble play. 130 00:07:52,000 --> 00:07:55,000 These lionesses, seen from a distance, looked like they were fighting. 131 00:07:55,000 --> 00:07:58,000 But if you look closely, they're kind of like the polar bear and husky: 132 00:07:58,000 --> 00:08:02,000 no claws, flat fur, soft eyes, 133 00:08:02,000 --> 00:08:05,000 open mouth with no fangs, balletic movements, 134 00:08:05,000 --> 00:08:08,000 curvilinear movements -- all specific to play. 135 00:08:08,000 --> 00:08:12,000 And rough-and-tumble play is a great learning medium for all of us. 136 00:08:12,000 --> 00:08:16,000 Preschool kids, for example, should be allowed to dive, hit, whistle, 137 00:08:16,000 --> 00:08:23,000 scream, be chaotic, and develop through that a lot of emotional regulation 138 00:08:23,000 --> 00:08:28,000 and a lot of the other social byproducts -- cognitive, emotional and physical -- 139 00:08:28,000 --> 00:08:30,000 that come as a part of rough and tumble play. 140 00:08:31,000 --> 00:08:35,000 Spectator play, ritual play -- we're involved in some of that. 141 00:08:35,000 --> 00:08:39,000 Those of you who are from Boston know that this was the moment -- rare -- 142 00:08:39,000 --> 00:08:43,000 where the Red Sox won the World Series. 143 00:08:43,000 --> 00:08:46,000 But take a look at the face and the body language of everybody 144 00:08:46,000 --> 00:08:49,000 in this fuzzy picture, and you can get a sense that they're all at play. 145 00:08:50,000 --> 00:08:51,000 Imaginative play. 146 00:08:51,000 --> 00:08:56,000 I love this picture because my daughter, who's now almost 40, is in this picture, 147 00:08:56,000 --> 00:09:00,000 but it reminds me of her storytelling and her imagination, 148 00:09:00,000 --> 00:09:05,000 her ability to spin yarns at this age -- preschool. 149 00:09:05,000 --> 00:09:08,000 A really important part of being a player 150 00:09:08,000 --> 00:09:11,000 is imaginative solo play. 151 00:09:11,000 --> 00:09:15,000 And I love this one, because it's also what we're about. 152 00:09:15,000 --> 00:09:19,000 We all have an internal narrative that's our own inner story. 153 00:09:19,000 --> 00:09:24,000 The unit of intelligibility of most of our brains is the story. 154 00:09:24,000 --> 00:09:27,000 I'm telling you a story today about play. 155 00:09:27,000 --> 00:09:32,000 Well, this bushman, I think, is talking about the fish that got away that was that long, 156 00:09:32,000 --> 00:09:36,000 but it's a fundamental part of the play scene. 157 00:09:36,000 --> 00:09:39,000 So what does play do for the brain? 158 00:09:39,000 --> 00:09:42,000 Well, a lot. 159 00:09:42,000 --> 00:09:46,000 We don't know a whole lot about what it does for the human brain, 160 00:09:46,000 --> 00:09:53,000 because funding has not been exactly heavy for research on play. 161 00:09:53,000 --> 00:09:55,000 I walked into the Carnegie asking for a grant. 162 00:09:55,000 --> 00:09:58,000 They'd given me a large grant when I was an academician 163 00:09:58,000 --> 00:10:03,000 for the study of felony drunken drivers, and I thought I had a pretty good track record, 164 00:10:03,000 --> 00:10:08,000 and by the time I had spent half an hour talking about play, 165 00:10:08,000 --> 00:10:12,000 it was obvious that they were not -- did not feel that play was serious. 166 00:10:12,000 --> 00:10:16,000 I think that -- that's a few years back -- I think that wave is past, 167 00:10:16,000 --> 00:10:18,000 and the play wave is cresting, 168 00:10:18,000 --> 00:10:20,000 because there is some good science. 169 00:10:20,000 --> 00:10:23,000 Nothing lights up the brain like play. 170 00:10:23,000 --> 00:10:26,000 Three-dimensional play fires up the cerebellum, 171 00:10:26,000 --> 00:10:29,000 puts a lot of impulses into the frontal lobe -- 172 00:10:29,000 --> 00:10:33,000 the executive portion -- helps contextual memory be developed, 173 00:10:33,000 --> 00:10:35,000 and -- and, and, and. 174 00:10:35,000 --> 00:10:41,000 So it's -- for me, its been an extremely nourishing scholarly adventure 175 00:10:41,000 --> 00:10:46,000 to look at the neuroscience that's associated with play, and to bring together people 176 00:10:46,000 --> 00:10:51,000 who in their individual disciplines hadn't really thought of it that way. 177 00:10:51,000 --> 00:10:54,000 And that's part of what the National Institute for Play is all about. 178 00:10:54,000 --> 00:10:56,000 And this is one of the ways you can study play -- 179 00:10:56,000 --> 00:11:00,000 is to get a 256-lead electroencephalogram. 180 00:11:00,000 --> 00:11:05,000 I'm sorry I don't have a playful-looking subject, but it allows mobility, 181 00:11:05,000 --> 00:11:07,000 which has limited the actual study of play. 182 00:11:07,000 --> 00:11:11,000 And we've got a mother-infant play scenario 183 00:11:11,000 --> 00:11:14,000 that we're hoping to complete underway at the moment. 184 00:11:14,000 --> 00:11:17,000 The reason I put this here is also to queue up 185 00:11:17,000 --> 00:11:21,000 my thoughts about objectifying what play does. 186 00:11:21,000 --> 00:11:25,000 The animal world has objectified it. 187 00:11:25,000 --> 00:11:28,000 In the animal world, if you take rats, 188 00:11:28,000 --> 00:11:34,000 who are hardwired to play at a certain period of their juvenile years 189 00:11:34,000 --> 00:11:37,000 and you suppress play -- they squeak, they wrestle, 190 00:11:37,000 --> 00:11:40,000 they pin each other, that's part of their play. 191 00:11:40,000 --> 00:11:45,000 If you stop that behavior on one group that you're experimenting with, 192 00:11:45,000 --> 00:11:48,000 and you allow it in another group that you're experimenting with, 193 00:11:48,000 --> 00:11:50,000 and then you present those rats 194 00:11:50,000 --> 00:11:53,000 with a cat odor-saturated collar, 195 00:11:53,000 --> 00:11:56,000 they're hardwired to flee and hide. 196 00:11:56,000 --> 00:11:59,000 Pretty smart -- they don't want to get killed by a cat. 197 00:11:59,000 --> 00:12:01,000 So what happens? 198 00:12:01,000 --> 00:12:03,000 They both hide out. 199 00:12:04,000 --> 00:12:07,000 The non-players never come out -- 200 00:12:07,000 --> 00:12:08,000 they die. 201 00:12:08,000 --> 00:12:12,000 The players slowly explore the environment, 202 00:12:12,000 --> 00:12:15,000 and begin again to test things out. 203 00:12:15,000 --> 00:12:18,000 That says to me, at least in rats -- 204 00:12:18,000 --> 00:12:21,000 and I think they have the same neurotransmitters that we do 205 00:12:21,000 --> 00:12:23,000 and a similar cortical architecture -- 206 00:12:23,000 --> 00:12:26,000 that play may be pretty important for our survival. 207 00:12:26,000 --> 00:12:30,000 And, and, and -- there are a lot more animal studies that I could talk about. 208 00:12:31,000 --> 00:12:35,000 Now, this is a consequence of play deprivation. (Laughter) 209 00:12:35,000 --> 00:12:37,000 This took a long time -- 210 00:12:37,000 --> 00:12:42,000 I had to get Homer down and put him through the fMRI and the SPECT 211 00:12:42,000 --> 00:12:46,000 and multiple EEGs, but as a couch potato, his brain has shrunk. 212 00:12:46,000 --> 00:12:49,000 And we do know that in domestic animals 213 00:12:49,000 --> 00:12:51,000 and others, when they're play deprived, 214 00:12:51,000 --> 00:12:55,000 they don't -- and rats also -- they don't develop a brain that is normal. 215 00:12:56,000 --> 00:13:01,000 Now, the program says that the opposite of play is not work, 216 00:13:01,000 --> 00:13:03,000 it's depression. 217 00:13:03,000 --> 00:13:07,000 And I think if you think about life without play -- 218 00:13:07,000 --> 00:13:10,000 no humor, no flirtation, no movies, 219 00:13:10,000 --> 00:13:15,000 no games, no fantasy and, and, and. 220 00:13:15,000 --> 00:13:19,000 Try and imagine a culture or a life, adult or otherwise 221 00:13:20,000 --> 00:13:22,000 without play. 222 00:13:22,000 --> 00:13:25,000 And the thing that's so unique about our species 223 00:13:25,000 --> 00:13:29,000 is that we're really designed to play through our whole lifetime. 224 00:13:30,000 --> 00:13:33,000 And we all have capacity to play signal. 225 00:13:33,000 --> 00:13:38,000 Nobody misses that dog I took a picture of on a Carmel beach a couple of weeks ago. 226 00:13:38,000 --> 00:13:41,000 What's going to follow from that behavior 227 00:13:41,000 --> 00:13:42,000 is play. 228 00:13:42,000 --> 00:13:43,000 And you can trust it. 229 00:13:43,000 --> 00:13:47,000 The basis of human trust is established through play signals. 230 00:13:47,000 --> 00:13:52,000 And we begin to lose those signals, culturally and otherwise, as adults. 231 00:13:52,000 --> 00:13:54,000 That's a shame. 232 00:13:54,000 --> 00:13:57,000 I think we've got a lot of learning to do. 233 00:13:57,000 --> 00:14:01,000 Now, Jane Goodall has here a play face along with one of her favorite chimps. 234 00:14:01,000 --> 00:14:04,000 So part of the signaling system of play 235 00:14:04,000 --> 00:14:08,000 has to do with vocal, facial, body, gestural. 236 00:14:08,000 --> 00:14:13,000 You know, you can tell -- and I think when we're getting into collective play, 237 00:14:13,000 --> 00:14:17,000 its really important for groups to gain a sense of safety 238 00:14:17,000 --> 00:14:20,000 through their own sharing of play signals. 239 00:14:21,000 --> 00:14:23,000 You may not know this word, 240 00:14:23,000 --> 00:14:28,000 but it should be your biological first name and last name. 241 00:14:28,000 --> 00:14:32,000 Because neoteny means the retention of immature qualities into adulthood. 242 00:14:32,000 --> 00:14:35,000 And we are, by physical anthropologists, 243 00:14:35,000 --> 00:14:38,000 by many, many studies, the most neotenous, 244 00:14:38,000 --> 00:14:43,000 the most youthful, the most flexible, the most plastic of all creatures. 245 00:14:43,000 --> 00:14:46,000 And therefore, the most playful. 246 00:14:46,000 --> 00:14:49,000 And this gives us a leg up on adaptability. 247 00:14:50,000 --> 00:14:53,000 Now, there is a way of looking at play 248 00:14:53,000 --> 00:14:56,000 that I also want to emphasize here, 249 00:14:56,000 --> 00:14:59,000 which is the play history. 250 00:14:59,000 --> 00:15:02,000 Your own personal play history is unique, 251 00:15:02,000 --> 00:15:06,000 and often is not something we think about particularly. 252 00:15:06,000 --> 00:15:09,000 This is a book written by a consummate player 253 00:15:09,000 --> 00:15:11,000 by the name of Kevin Carroll. 254 00:15:11,000 --> 00:15:16,000 Kevin Carroll came from extremely deprived circumstances: 255 00:15:16,000 --> 00:15:20,000 alcoholic mother, absent father, inner-city Philadelphia, 256 00:15:20,000 --> 00:15:23,000 black, had to take care of a younger brother. 257 00:15:23,000 --> 00:15:26,000 Found that when he looked at a playground 258 00:15:26,000 --> 00:15:29,000 out of a window into which he had been confined, 259 00:15:29,000 --> 00:15:31,000 he felt something different. 260 00:15:31,000 --> 00:15:34,000 And so he followed up on it. 261 00:15:34,000 --> 00:15:37,000 And his life -- the transformation of his life 262 00:15:37,000 --> 00:15:42,000 from deprivation and what one would expect -- potentially prison or death -- 263 00:15:42,000 --> 00:15:47,000 he become a linguist, a trainer for the 76ers and now is a motivational speaker. 264 00:15:48,000 --> 00:15:53,000 And he gives play as a transformative force 265 00:15:53,000 --> 00:15:56,000 over his entire life. 266 00:15:56,000 --> 00:16:01,000 Now there's another play history that I think is a work in progress. 267 00:16:03,000 --> 00:16:06,000 Those of you who remember Al Gore, 268 00:16:06,000 --> 00:16:11,000 during the first term and then during his successful 269 00:16:11,000 --> 00:16:14,000 but unelected run for the presidency, 270 00:16:14,000 --> 00:16:19,000 may remember him as being kind of wooden and not entirely his own person, 271 00:16:19,000 --> 00:16:21,000 at least in public. 272 00:16:21,000 --> 00:16:25,000 And looking at his history, which is common in the press, 273 00:16:25,000 --> 00:16:31,000 it seems to me, at least -- looking at it from a shrink's point of view -- 274 00:16:31,000 --> 00:16:35,000 that a lot of his life was programmed. 275 00:16:36,000 --> 00:16:41,000 Summers were hard, hard work, in the heat of Tennessee summers. 276 00:16:42,000 --> 00:16:48,000 He had the expectations of his senatorial father and Washington, D.C. 277 00:16:48,000 --> 00:16:51,000 And although I think he certainly had the capacity for play -- 278 00:16:51,000 --> 00:16:53,000 because I do know something about that -- 279 00:16:53,000 --> 00:16:57,000 he wasn't as empowered, I think, as he now is 280 00:16:57,000 --> 00:17:01,000 by paying attention to what is his own passion 281 00:17:01,000 --> 00:17:04,000 and his own inner drive, 282 00:17:04,000 --> 00:17:09,000 which I think has its basis in all of us in our play history. 283 00:17:09,000 --> 00:17:12,000 So what I would encourage on an individual level to do, 284 00:17:12,000 --> 00:17:16,000 is to explore backwards as far as you can go 285 00:17:16,000 --> 00:17:21,000 to the most clear, joyful, playful image that you have, 286 00:17:21,000 --> 00:17:24,000 whether it's with a toy, on a birthday or on a vacation. 287 00:17:24,000 --> 00:17:27,000 And begin to build to build from the emotion of that 288 00:17:27,000 --> 00:17:30,000 into how that connects with your life now. 289 00:17:30,000 --> 00:17:33,000 And you'll find, you may change jobs -- 290 00:17:33,000 --> 00:17:36,000 which has happened to a number people when I've had them do this -- 291 00:17:36,000 --> 00:17:39,000 in order to be more empowered through their play. 292 00:17:39,000 --> 00:17:43,000 Or you'll be able to enrich your life by prioritizing it 293 00:17:43,000 --> 00:17:45,000 and paying attention to it. 294 00:17:45,000 --> 00:17:48,000 Most of us work with groups, and I put this up because 295 00:17:48,000 --> 00:17:51,000 the d.school, the design school at Stanford, 296 00:17:51,000 --> 00:17:54,000 thanks to David Kelley and a lot of others 297 00:17:54,000 --> 00:17:57,000 who have been visionary about its establishment, 298 00:17:57,000 --> 00:17:59,000 has allowed a group of us to get together 299 00:17:59,000 --> 00:18:03,000 and create a course called "From Play to Innovation." 300 00:18:03,000 --> 00:18:06,000 And you'll see this course is to investigate 301 00:18:06,000 --> 00:18:10,000 the human state of play, which is kind of like the polar bear-husky state 302 00:18:10,000 --> 00:18:12,000 and its importance to creative thinking: 303 00:18:12,000 --> 00:18:15,000 "to explore play behavior, its development and its biological basis; 304 00:18:15,000 --> 00:18:18,000 to apply those principles, through design thinking, 305 00:18:18,000 --> 00:18:20,000 to promote innovation in the corporate world; 306 00:18:20,000 --> 00:18:23,000 and the students will work with real-world partners 307 00:18:23,000 --> 00:18:26,000 on design projects with widespread application." 308 00:18:26,000 --> 00:18:28,000 This is our maiden voyage in this. 309 00:18:28,000 --> 00:18:32,000 We're about two and a half, three months into it, and it's really been fun. 310 00:18:32,000 --> 00:18:35,000 There is our star pupil, this labrador, 311 00:18:35,000 --> 00:18:39,000 who taught a lot of us what a state of play is, 312 00:18:39,000 --> 00:18:43,000 and an extremely aged and decrepit professor in charge there. 313 00:18:43,000 --> 00:18:48,000 And Brendan Boyle, Rich Crandall -- and on the far right is, I think, a person who 314 00:18:48,000 --> 00:18:53,000 will be in cahoots with George Smoot for a Nobel Prize -- Stuart Thompson, 315 00:18:53,000 --> 00:18:54,000 in neuroscience. 316 00:18:54,000 --> 00:18:56,000 So we've had Brendan, who's from IDEO, 317 00:18:56,000 --> 00:19:00,000 and the rest of us sitting aside and watching these students 318 00:19:00,000 --> 00:19:04,000 as they put play principles into practice in the classroom. 319 00:19:06,000 --> 00:19:10,000 And one of their projects was to 320 00:19:10,000 --> 00:19:13,000 see what makes meetings boring, 321 00:19:13,000 --> 00:19:16,000 and to try and do something about it. 322 00:19:16,000 --> 00:19:20,000 So what will follow is a student-made film 323 00:19:20,000 --> 00:19:23,000 about just that. 324 00:19:23,000 --> 00:19:27,000 Narrator: Flow is the mental state of apparition 325 00:19:27,000 --> 00:19:30,000 in which the person is fully immersed in what he or she is doing. 326 00:19:30,000 --> 00:19:33,000 Characterized by a feeling of energized focus, 327 00:19:33,000 --> 00:19:36,000 full involvement and success in the process of the activity. 328 00:19:40,000 --> 00:19:43,000 An important key insight that we learned about meetings 329 00:19:43,000 --> 00:19:46,000 is that people pack them in one after another, 330 00:19:46,000 --> 00:19:48,000 disruptive to the day. 331 00:19:48,000 --> 00:19:51,000 Attendees at meetings don't know when they'll get back to the task 332 00:19:51,000 --> 00:19:53,000 that they left at their desk. 333 00:19:53,000 --> 00:19:56,000 But it doesn't have to be that way. 334 00:19:56,000 --> 00:20:49,000 (Music) 335 00:20:49,000 --> 00:20:52,000 Some sage and repeatedly furry monks 336 00:20:52,000 --> 00:20:54,000 at this place called the d.school 337 00:20:54,000 --> 00:20:58,000 designed a meeting that you can literally step out of when it's over. 338 00:20:59,000 --> 00:21:03,000 Take the meeting off, and have peace of mind that you can come back to me. 339 00:21:04,000 --> 00:21:06,000 Because when you need it again, 340 00:21:06,000 --> 00:21:10,000 the meeting is literally hanging in your closet. 341 00:21:12,000 --> 00:21:14,000 The Wearable Meeting. 342 00:21:14,000 --> 00:21:18,000 Because when you put it on, you immediately get everything you need 343 00:21:18,000 --> 00:21:21,000 to have a fun and productive and useful meeting. 344 00:21:21,000 --> 00:21:24,000 But when you take it off -- 345 00:21:24,000 --> 00:21:26,000 that's when the real action happens. 346 00:21:26,000 --> 00:21:32,000 (Music) 347 00:21:32,000 --> 00:21:35,000 (Laughter) (Applause) 348 00:21:35,000 --> 00:21:38,000 Stuart Brown: So I would encourage you all 349 00:21:41,000 --> 00:21:43,000 to engage 350 00:21:43,000 --> 00:21:46,000 not in the work-play differential -- 351 00:21:46,000 --> 00:21:49,000 where you set aside time to play -- 352 00:21:49,000 --> 00:21:52,000 but where your life becomes infused 353 00:21:52,000 --> 00:21:56,000 minute by minute, hour by hour, 354 00:21:56,000 --> 00:21:58,000 with body, 355 00:21:58,000 --> 00:22:00,000 object, 356 00:22:00,000 --> 00:22:05,000 social, fantasy, transformational kinds of play. 357 00:22:05,000 --> 00:22:09,000 And I think you'll have a better and more empowered life. 358 00:22:09,000 --> 00:22:11,000 Thank You. 359 00:22:11,000 --> 00:22:18,000 (Applause) 360 00:22:18,000 --> 00:22:21,000 John Hockenberry: So it sounds to me like what you're saying is that 361 00:22:21,000 --> 00:22:25,000 there may be some temptation on the part of people to look at your work 362 00:22:25,000 --> 00:22:27,000 and go -- 363 00:22:27,000 --> 00:22:32,000 I think I've heard this, in my kind of pop psychological understanding of play, 364 00:22:32,000 --> 00:22:34,000 that somehow, 365 00:22:34,000 --> 00:22:37,000 the way animals and humans deal with play, 366 00:22:37,000 --> 00:22:40,000 is that it's some sort of rehearsal for adult activity. 367 00:22:40,000 --> 00:22:43,000 Your work seems to suggest that that is powerfully wrong. 368 00:22:43,000 --> 00:22:46,000 SB: Yeah, I don't think that's accurate, 369 00:22:46,000 --> 00:22:49,000 and I think probably because animals have taught us that. 370 00:22:49,000 --> 00:22:53,000 If you stop a cat from playing -- 371 00:22:53,000 --> 00:22:57,000 which you can do, and we've all seen how cats bat around stuff -- 372 00:22:57,000 --> 00:23:02,000 they're just as good predators as they would be if they hadn't played. 373 00:23:02,000 --> 00:23:04,000 And if you imagine a kid 374 00:23:04,000 --> 00:23:07,000 pretending to be King Kong, 375 00:23:07,000 --> 00:23:10,000 or a race car driver, or a fireman, 376 00:23:10,000 --> 00:23:13,000 they don't all become race car drivers or firemen, you know. 377 00:23:14,000 --> 00:23:19,000 So there's a disconnect between preparation for the future -- 378 00:23:19,000 --> 00:23:22,000 which is what most people are comfortable in thinking about play as -- 379 00:23:22,000 --> 00:23:26,000 and thinking of it as a separate biological entity. 380 00:23:26,000 --> 00:23:31,000 And this is where my chasing animals for four, five years 381 00:23:31,000 --> 00:23:36,000 really changed my perspective from a clinician to what I am now, 382 00:23:36,000 --> 00:23:40,000 which is that play has a biological place, 383 00:23:40,000 --> 00:23:43,000 just like sleep and dreams do. 384 00:23:43,000 --> 00:23:48,000 And if you look at sleep and dreams biologically, 385 00:23:48,000 --> 00:23:50,000 animals sleep and dream, 386 00:23:50,000 --> 00:23:53,000 and they rehearse and they do some other things that help memory 387 00:23:53,000 --> 00:23:56,000 and that are a very important part of sleep and dreams. 388 00:23:56,000 --> 00:23:59,000 The next step of evolution in mammals and 389 00:23:59,000 --> 00:24:03,000 creatures with divinely superfluous neurons 390 00:24:03,000 --> 00:24:06,000 will be to play. 391 00:24:06,000 --> 00:24:09,000 And the fact that the polar bear and husky or magpie and a bear 392 00:24:09,000 --> 00:24:15,000 or you and I and our dogs can crossover and have that experience 393 00:24:15,000 --> 00:24:18,000 sets play aside as something separate. 394 00:24:18,000 --> 00:24:22,000 And its hugely important in learning and crafting the brain. 395 00:24:22,000 --> 00:24:25,000 So it's not just something you do in your spare time. 396 00:24:25,000 --> 00:24:28,000 JH: How do you keep -- and I know you're part of the scientific research community, 397 00:24:28,000 --> 00:24:33,000 and you have to justify your existence with grants and proposals like everyone else -- 398 00:24:33,000 --> 00:24:35,000 how do you prevent -- 399 00:24:35,000 --> 00:24:41,000 and some of the data that you've produced, the good science that you're talking about you've produced, is hot to handle. 400 00:24:41,000 --> 00:24:45,000 How do you prevent either the media's interpretation of your work 401 00:24:45,000 --> 00:24:51,000 or the scientific community's interpretation of the implications of your work, 402 00:24:51,000 --> 00:24:54,000 kind of like the Mozart metaphor, 403 00:24:54,000 --> 00:24:57,000 where, "Oh, MRIs show 404 00:24:57,000 --> 00:25:00,000 that play enhances your intelligence. 405 00:25:00,000 --> 00:25:02,000 Well, let's round these kids up, put them in pens 406 00:25:02,000 --> 00:25:06,000 and make them play for months at a time; they'll all be geniuses and go to Harvard." 407 00:25:06,000 --> 00:25:09,000 How do you prevent people from taking that sort of action 408 00:25:09,000 --> 00:25:11,000 on the data that you're developing? 409 00:25:11,000 --> 00:25:14,000 SB: Well, I think the only way I know to do it 410 00:25:14,000 --> 00:25:17,000 is to have accumulated the advisers that I have 411 00:25:17,000 --> 00:25:19,000 who go from practitioners -- 412 00:25:19,000 --> 00:25:23,000 who can establish through improvisational play or clowning or whatever -- 413 00:25:23,000 --> 00:25:25,000 a state of play. 414 00:25:25,000 --> 00:25:27,000 So people know that it's there. 415 00:25:27,000 --> 00:25:31,000 And then you get an fMRI specialist, and you get Frank Wilson, 416 00:25:31,000 --> 00:25:36,000 and you get other kinds of hard scientists, including neuroendocrinologists. 417 00:25:36,000 --> 00:25:42,000 And you get them into a group together focused on play, 418 00:25:42,000 --> 00:25:46,000 and it's pretty hard not to take it seriously. 419 00:25:46,000 --> 00:25:49,000 Unfortunately, that hasn't been done sufficiently 420 00:25:49,000 --> 00:25:52,000 for the National Science Foundation, National Institute of Mental Health 421 00:25:52,000 --> 00:25:55,000 or anybody else to really look at it in this way seriously. 422 00:25:55,000 --> 00:26:01,000 I mean you don't hear about anything that's like cancer or heart disease 423 00:26:01,000 --> 00:26:03,000 associated with play. 424 00:26:03,000 --> 00:26:08,000 And yet I see it as something that's just as basic for survival -- long term -- 425 00:26:08,000 --> 00:26:12,000 as learning some of the basic things about public health. 426 00:26:12,000 --> 00:26:14,000 JH: Stuart Brown, thank you very much. 427 00:26:14,000 --> 00:26:16,000 (Applause)