[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:23.28,0:00:24.34,Default,,0000,0000,0000,,In this video Dialogue: 0,0:00:24.34,0:00:26.75,Default,,0000,0000,0000,,we're going to take \Na look at the screens. Dialogue: 0,0:00:26.75,0:00:29.10,Default,,0000,0000,0000,,And this will just a a general \Nover view of the screens Dialogue: 0,0:00:29.10,0:00:31.78,Default,,0000,0000,0000,,just so that people are a \Nlittle bit more comfortable Dialogue: 0,0:00:31.78,0:00:34.26,Default,,0000,0000,0000,,with all the controls \Nthat are on them. Dialogue: 0,0:00:34.26,0:00:36.93,Default,,0000,0000,0000,,I get a lot on comments about \Ncomplexity of the screens Dialogue: 0,0:00:36.93,0:00:39.68,Default,,0000,0000,0000,,but they're really not overly complex Dialogue: 0,0:00:39.68,0:00:41.54,Default,,0000,0000,0000,,and they follow a general rule of Dialogue: 0,0:00:41.54,0:00:42.99,Default,,0000,0000,0000,,if you don't know what it is Dialogue: 0,0:00:42.99,0:00:44.54,Default,,0000,0000,0000,,don't click it, don't use it. Dialogue: 0,0:00:44.54,0:00:46.66,Default,,0000,0000,0000,,Eventually you'll come to an eureka moment Dialogue: 0,0:00:46.66,0:00:47.81,Default,,0000,0000,0000,,where you say ahh Dialogue: 0,0:00:47.81,0:00:50.05,Default,,0000,0000,0000,,that's what that control was for. Dialogue: 0,0:00:50.05,0:00:52.55,Default,,0000,0000,0000,,That's a natural progression \Nin using any program Dialogue: 0,0:00:52.55,0:00:55.57,Default,,0000,0000,0000,,and especially so in MACH 3. Dialogue: 0,0:00:55.57,0:00:57.86,Default,,0000,0000,0000,,So lets take a look at\Nthe screens pay attention Dialogue: 0,0:00:57.86,0:01:00.04,Default,,0000,0000,0000,,when I use certain terminology. Dialogue: 0,0:01:00.04,0:01:02.79,Default,,0000,0000,0000,,Um, it saves a lot of support time, Dialogue: 0,0:01:02.79,0:01:04.61,Default,,0000,0000,0000,,If you send me an email Dialogue: 0,0:01:04.61,0:01:07.61,Default,,0000,0000,0000,,saying the number thingy \Non X isn't displaying properly Dialogue: 0,0:01:07.61,0:01:09.18,Default,,0000,0000,0000,,it's just going to cause an email\N Dialogue: 0,0:01:09.18,0:01:12.75,Default,,0000,0000,0000,,to come back to you\Nsaying do you mean the DRO? Dialogue: 0,0:01:12.75,0:01:14.61,Default,,0000,0000,0000,,You'll see a lot of people on the group Dialogue: 0,0:01:14.61,0:01:16.86,Default,,0000,0000,0000,,correcting people's terminology at times. Dialogue: 0,0:01:16.86,0:01:19.60,Default,,0000,0000,0000,,They're not doing it to be mean \Nthey're actually doing it because Dialogue: 0,0:01:19.60,0:01:22.15,Default,,0000,0000,0000,,it's a lot easier to convey\Ninformation between us all Dialogue: 0,0:01:22.15,0:01:27.16,Default,,0000,0000,0000,,if we use a standardized \Nterminology at least. Dialogue: 0,0:01:27.16,0:01:28.28,Default,,0000,0000,0000,,That having been said, Dialogue: 0,0:01:28.28,0:01:30.36,Default,,0000,0000,0000,,lets take a look at the screens. Dialogue: 0,0:01:30.36,0:01:32.45,Default,,0000,0000,0000,,Here we are on the program run screen. Dialogue: 0,0:01:32.45,0:01:34.85,Default,,0000,0000,0000,,There are 6 screens across the top Dialogue: 0,0:01:34.85,0:01:36.51,Default,,0000,0000,0000,,you can see we have program run Dialogue: 0,0:01:36.51,0:01:37.89,Default,,0000,0000,0000,,which is where we are. Dialogue: 0,0:01:37.89,0:01:42.00,Default,,0000,0000,0000,,We have an MDI or Manual \NData Input screen. Dialogue: 0,0:01:42.00,0:01:43.24,Default,,0000,0000,0000,,We have a Toolpath screen Dialogue: 0,0:01:43.24,0:01:46.22,Default,,0000,0000,0000,,which is good for looking at \Nwhatever Toolpath you have loaded Dialogue: 0,0:01:46.22,0:01:48.76,Default,,0000,0000,0000,,and seeing what its program limits Dialogue: 0,0:01:48.76,0:01:50.65,Default,,0000,0000,0000,,and so on are. Dialogue: 0,0:01:50.65,0:01:52.07,Default,,0000,0000,0000,,We have an Offset screen Dialogue: 0,0:01:52.07,0:01:54.56,Default,,0000,0000,0000,,which you can use to Dialogue: 0,0:01:54.56,0:01:56.28,Default,,0000,0000,0000,,set your offset systems. Dialogue: 0,0:01:56.28,0:02:01.01,Default,,0000,0000,0000,,Here you can see we can switch \Nfrom G 54 to G 55 and G 56. Dialogue: 0,0:02:01.02,0:02:04.04,Default,,0000,0000,0000,,You'll notice that the \Nbuttons do nothing Dialogue: 0,0:02:04.04,0:02:05.04,Default,,0000,0000,0000,,many times Dialogue: 0,0:02:05.04,0:02:07.72,Default,,0000,0000,0000,,unless we rest condition. Dialogue: 0,0:02:07.72,0:02:11.24,Default,,0000,0000,0000,,When we're reset suddenly \Nthings began to work. Dialogue: 0,0:02:11.24,0:02:13.90,Default,,0000,0000,0000,,The control internally does \Nnot like to do many things Dialogue: 0,0:02:13.90,0:02:16.04,Default,,0000,0000,0000,,if it's not in a safe condition. Dialogue: 0,0:02:16.04,0:02:18.94,Default,,0000,0000,0000,,Switching coordinates \Nsystems is one of them. Dialogue: 0,0:02:18.94,0:02:20.13,Default,,0000,0000,0000,,We'll go into this later Dialogue: 0,0:02:20.13,0:02:22.47,Default,,0000,0000,0000,,so that you understand\Nwhat those all are. Dialogue: 0,0:02:22.47,0:02:23.73,Default,,0000,0000,0000,,We have a setting screen Dialogue: 0,0:02:23.73,0:02:26.52,Default,,0000,0000,0000,,which is a bit messy and the \Nlast screen to be cleaned up. Dialogue: 0,0:02:26.52,0:02:28.60,Default,,0000,0000,0000,,It has special items on it Dialogue: 0,0:02:28.60,0:02:30.56,Default,,0000,0000,0000,,for specific types of uses Dialogue: 0,0:02:30.56,0:02:32.79,Default,,0000,0000,0000,,tangential knife control, Dialogue: 0,0:02:32.79,0:02:39.16,Default,,0000,0000,0000,,we have feed rate controls\Nand CV controls for plasma tables Dialogue: 0,0:02:39.16,0:02:40.98,Default,,0000,0000,0000,,and various controls some of these Dialogue: 0,0:02:40.98,0:02:42.20,Default,,0000,0000,0000,,will go away very shortly Dialogue: 0,0:02:42.20,0:02:45.10,Default,,0000,0000,0000,,and other will be just \Na simply cleaned up. Dialogue: 0,0:02:45.10,0:02:47.38,Default,,0000,0000,0000,,We have the Diagnostic screen Dialogue: 0,0:02:47.38,0:02:50.73,Default,,0000,0000,0000,,which everyone is familiar \Nwith from the previous Dialogue: 0,0:02:50.73,0:02:52.10,Default,,0000,0000,0000,,videos. Dialogue: 0,0:02:52.10,0:02:55.10,Default,,0000,0000,0000,,This is probably the most \Nimportant section up here Dialogue: 0,0:02:55.10,0:02:57.93,Default,,0000,0000,0000,,that shows you the\NLEDs that you have. Dialogue: 0,0:02:57.93,0:03:03.36,Default,,0000,0000,0000,,Um,LEDs represent the signals that \Nyou have connected to the system. Dialogue: 0,0:03:03.36,0:03:05.28,Default,,0000,0000,0000,,You can see that they're all out on mine Dialogue: 0,0:03:05.28,0:03:06.52,Default,,0000,0000,0000,,and they should be. Dialogue: 0,0:03:06.52,0:03:07.66,Default,,0000,0000,0000,,If I press a home switch Dialogue: 0,0:03:07.66,0:03:10.83,Default,,0000,0000,0000,,you'll see that the \Nhome light switch comes on Dialogue: 0,0:03:10.83,0:03:14.31,Default,,0000,0000,0000,,and if I release the home\Nswitch it goes out. Dialogue: 0,0:03:14.31,0:03:16.31,Default,,0000,0000,0000,,That's the normal operation\Non these LEDs Dialogue: 0,0:03:16.31,0:03:18.96,Default,,0000,0000,0000,,typically you'll have \Nnone of these on Dialogue: 0,0:03:18.96,0:03:21.07,Default,,0000,0000,0000,,when the signals \Nare not active Dialogue: 0,0:03:21.07,0:03:24.67,Default,,0000,0000,0000,,and the program's in a \Nnormal run time state. Dialogue: 0,0:03:24.67,0:03:27.09,Default,,0000,0000,0000,,Normally the only thing you'll \Nsee flashing around Dialogue: 0,0:03:27.09,0:03:29.72,Default,,0000,0000,0000,,when you're not moving\Nis this time in interrupt DRO Dialogue: 0,0:03:29.72,0:03:32.33,Default,,0000,0000,0000,,which shows the number of \Nmicro seconds that the driver Dialogue: 0,0:03:32.33,0:03:33.80,Default,,0000,0000,0000,,is currently spending on each Dialogue: 0,0:03:33.80,0:03:36.54,Default,,0000,0000,0000,,interaction through \Nits interrupt cycle. Dialogue: 0,0:03:36.54,0:03:39.31,Default,,0000,0000,0000,,I don't expect many of you \Nto understand what I just said. Dialogue: 0,0:03:39.31,0:03:41.37,Default,,0000,0000,0000,,Just take it from me that \Nthis number should Dialogue: 0,0:03:41.37,0:03:43.45,Default,,0000,0000,0000,,be flashing and\Nit's quite normal. Dialogue: 0,0:03:43.45,0:03:46.14,Default,,0000,0000,0000,,It should be less than \N15 on all systems Dialogue: 0,0:03:46.14,0:03:48.54,Default,,0000,0000,0000,,and you can see mine\Nflashes between Dialogue: 0,0:03:48.54,0:03:51.23,Default,,0000,0000,0000,,about 6 micro seconds \Nand 4 micro seconds, Dialogue: 0,0:03:51.23,0:03:54.13,Default,,0000,0000,0000,,depending on how much \Nhouse keeping needs to be done Dialogue: 0,0:03:54.13,0:03:56.15,Default,,0000,0000,0000,,at that particular interrupt. Dialogue: 0,0:03:56.15,0:03:59.84,Default,,0000,0000,0000,,Lets go back to our program run screen. Dialogue: 0,0:03:59.84,0:04:03.60,Default,,0000,0000,0000,,This box here is the G code display box, Dialogue: 0,0:04:03.60,0:04:06.31,Default,,0000,0000,0000,,you can see that if we load a um, Dialogue: 0,0:04:06.31,0:04:08.28,Default,,0000,0000,0000,,a G code file. Dialogue: 0,0:04:08.28,0:04:11.92,Default,,0000,0000,0000,,I'm just gonna go to the \NMACH 3 folder into my G code Dialogue: 0,0:04:11.92,0:04:13.86,Default,,0000,0000,0000,,there's examples. Dialogue: 0,0:04:13.86,0:04:17.91,Default,,0000,0000,0000,,There's the famous Roadrunner file \Nthat I always use as an example Dialogue: 0,0:04:17.91,0:04:19.78,Default,,0000,0000,0000,,and you can see that the file is listed Dialogue: 0,0:04:19.78,0:04:22.92,Default,,0000,0000,0000,,here in the G code \Ndisplay window. Dialogue: 0,0:04:22.92,0:04:26.71,Default,,0000,0000,0000,,By clicking into the window Dialogue: 0,0:04:26.71,0:04:29.08,Default,,0000,0000,0000,,we can scroll with \Nour mouse wheel Dialogue: 0,0:04:29.08,0:04:31.03,Default,,0000,0000,0000,,one line at a time, Dialogue: 0,0:04:31.03,0:04:33.34,Default,,0000,0000,0000,,through the program. Dialogue: 0,0:04:33.34,0:04:34.100,Default,,0000,0000,0000,,And you'll see over here Dialogue: 0,0:04:34.100,0:04:36.91,Default,,0000,0000,0000,,we have a white dot Dialogue: 0,0:04:36.91,0:04:39.40,Default,,0000,0000,0000,,that represents this \Nsingle line of G code Dialogue: 0,0:04:39.40,0:04:40.95,Default,,0000,0000,0000,,and as I scroll you can see Dialogue: 0,0:04:40.95,0:04:43.52,Default,,0000,0000,0000,,the white dot moving. Dialogue: 0,0:04:43.52,0:04:46.32,Default,,0000,0000,0000,,Sometimes it'll disappear \Nand this usually is Dialogue: 0,0:04:46.32,0:04:49.71,Default,,0000,0000,0000,,because it's to small to \Ndisplay on that particular line. Dialogue: 0,0:04:49.71,0:04:52.36,Default,,0000,0000,0000,,But this is a handy feature \Nfor scrolling back through Dialogue: 0,0:04:52.36,0:04:57.04,Default,,0000,0000,0000,,and finding a troublesome \Nspot on your code. Dialogue: 0,0:04:57.04,0:05:01.58,Default,,0000,0000,0000,,Clicking once again will take you \Nout of focus for that window. Dialogue: 0,0:05:01.58,0:05:03.10,Default,,0000,0000,0000,,The Toolpath window itself Dialogue: 0,0:05:03.10,0:05:04.05,Default,,0000,0000,0000,,double clicking Dialogue: 0,0:05:04.05,0:05:06.25,Default,,0000,0000,0000,,will reset it to a plain Dialogue: 0,0:05:06.25,0:05:08.16,Default,,0000,0000,0000,,and reset it to a size. Dialogue: 0,0:05:08.16,0:05:10.41,Default,,0000,0000,0000,,The red box going around our Toolpath Dialogue: 0,0:05:10.41,0:05:12.51,Default,,0000,0000,0000,,is simply the extrema of the file Dialogue: 0,0:05:12.51,0:05:13.64,Default,,0000,0000,0000,,these are the Dialogue: 0,0:05:13.64,0:05:14.78,Default,,0000,0000,0000,,the program is tell you Dialogue: 0,0:05:14.78,0:05:17.27,Default,,0000,0000,0000,,this is the highest Y value you have, Dialogue: 0,0:05:17.27,0:05:19.29,Default,,0000,0000,0000,,the lowest Y value, Dialogue: 0,0:05:19.29,0:05:20.62,Default,,0000,0000,0000,,the minimum X, Dialogue: 0,0:05:20.62,0:05:22.90,Default,,0000,0000,0000,,and the maximum X values. Dialogue: 0,0:05:22.90,0:05:24.91,Default,,0000,0000,0000,,We can take a closer \Nlook at that Toolpath Dialogue: 0,0:05:24.91,0:05:27.57,Default,,0000,0000,0000,,by going into the Toolpath window. Dialogue: 0,0:05:27.57,0:05:30.02,Default,,0000,0000,0000,,Now you can see once\NI've clicked in the window Dialogue: 0,0:05:30.02,0:05:34.19,Default,,0000,0000,0000,,if I rotate my mouse I'm \Nzooming in with my mouse wheel Dialogue: 0,0:05:34.19,0:05:36.58,Default,,0000,0000,0000,,and zooming out. Dialogue: 0,0:05:36.58,0:05:38.61,Default,,0000,0000,0000,,Double clicking resets us. Dialogue: 0,0:05:38.61,0:05:41.16,Default,,0000,0000,0000,,You can see the dash lines are rapid moves Dialogue: 0,0:05:41.16,0:05:43.57,Default,,0000,0000,0000,,between cutting segments. Dialogue: 0,0:05:43.57,0:05:47.27,Default,,0000,0000,0000,,The dark blue lines are \Nactual G 1 feed lines Dialogue: 0,0:05:47.27,0:05:52.15,Default,,0000,0000,0000,,and if there were light blue lines \Nhere those would be G 2 or G 3 arcs. Dialogue: 0,0:05:52.16,0:05:54.94,Default,,0000,0000,0000,,You can rotate it by clicking\Nin it and rotating around Dialogue: 0,0:05:54.94,0:05:58.18,Default,,0000,0000,0000,,again if you get lost double \Nclick and you're back to normal. Dialogue: 0,0:05:58.18,0:06:00.83,Default,,0000,0000,0000,,If you hold down the shift key Dialogue: 0,0:06:00.83,0:06:02.56,Default,,0000,0000,0000,,and move your mouse back and forth Dialogue: 0,0:06:02.56,0:06:06.68,Default,,0000,0000,0000,,you can slowly zoom in\Nand out on the picture. Dialogue: 0,0:06:06.68,0:06:09.44,Default,,0000,0000,0000,,And by clicking down \Nyour right mouse button Dialogue: 0,0:06:09.44,0:06:11.100,Default,,0000,0000,0000,,and moving the mouse \Nyou can pan it around Dialogue: 0,0:06:11.100,0:06:13.22,Default,,0000,0000,0000,,and those can be combined Dialogue: 0,0:06:13.22,0:06:17.70,Default,,0000,0000,0000,,you can zoom in and pan on the zoom. Dialogue: 0,0:06:17.70,0:06:21.30,Default,,0000,0000,0000,,We also have a mode called jog follow, Dialogue: 0,0:06:21.30,0:06:28.48,Default,,0000,0000,0000,,which resets the drawing \Nso that you can jog it around Dialogue: 0,0:06:28.48,0:06:30.30,Default,,0000,0000,0000,,and actually see where you are going Dialogue: 0,0:06:30.30,0:06:32.42,Default,,0000,0000,0000,,from the jog. Dialogue: 0,0:06:32.42,0:06:34.31,Default,,0000,0000,0000,,I'm going to switch us to Dialogue: 0,0:06:34.31,0:06:37.85,Default,,0000,0000,0000,,a normal jog mode here. Dialogue: 0,0:06:43.60,0:06:48.29,Default,,0000,0000,0000,,Now when ever you zero DROs Dialogue: 0,0:06:48.29,0:06:50.09,Default,,0000,0000,0000,,these are the DROs by the way, Dialogue: 0,0:06:50.09,0:06:51.78,Default,,0000,0000,0000,,digital read outs, Dialogue: 0,0:06:51.78,0:06:54.60,Default,,0000,0000,0000,,this yellow line, two yellow lines Dialogue: 0,0:06:54.60,0:06:57.08,Default,,0000,0000,0000,,shows the X and the \NY axes intersecting. Dialogue: 0,0:06:57.08,0:07:00.54,Default,,0000,0000,0000,,So at this moment \Nmy tool is centered Dialogue: 0,0:07:00.54,0:07:03.09,Default,,0000,0000,0000,,somewhere up around\Nthis roadrunners foot. Dialogue: 0,0:07:03.09,0:07:06.85,Default,,0000,0000,0000,,If I jog my axis you can \Nsee that the drawing Dialogue: 0,0:07:06.85,0:07:10.04,Default,,0000,0000,0000,,moves to show where \Nthe tool is currently at Dialogue: 0,0:07:10.04,0:07:12.07,Default,,0000,0000,0000,,when I'm in jog follow mode. Dialogue: 0,0:07:12.07,0:07:14.93,Default,,0000,0000,0000,,If I turn off jog follow mode Dialogue: 0,0:07:14.93,0:07:18.70,Default,,0000,0000,0000,,the lines move to show \Nyou where you would be Dialogue: 0,0:07:18.70,0:07:22.13,Default,,0000,0000,0000,,again double clicking\Nwill reset the system. Dialogue: 0,0:07:22.13,0:07:25.10,Default,,0000,0000,0000,,If you zero DROs Dialogue: 0,0:07:25.10,0:07:28.66,Default,,0000,0000,0000,,you could just see that those \Nlines moved to the zero point Dialogue: 0,0:07:28.66,0:07:31.35,Default,,0000,0000,0000,,or the origin point of this piece. Dialogue: 0,0:07:31.35,0:07:32.39,Default,,0000,0000,0000,,It's important though Dialogue: 0,0:07:32.39,0:07:34.14,Default,,0000,0000,0000,,when ever you zero DROs Dialogue: 0,0:07:34.14,0:07:36.33,Default,,0000,0000,0000,,that you do a Regen \Nof the Toolpath Dialogue: 0,0:07:36.33,0:07:39.28,Default,,0000,0000,0000,,so that the system recoordinates \Nthe Toolpath display Dialogue: 0,0:07:39.28,0:07:42.34,Default,,0000,0000,0000,,with actual coordinate positions. Dialogue: 0,0:07:42.34,0:07:43.83,Default,,0000,0000,0000,,When you're running a file Dialogue: 0,0:07:43.83,0:07:46.90,Default,,0000,0000,0000,,here we have a cycle start button, Dialogue: 0,0:07:46.90,0:07:48.16,Default,,0000,0000,0000,,when you're running a file Dialogue: 0,0:07:48.16,0:07:53.29,Default,,0000,0000,0000,,it will draw in green and show you \Nas it cuts that particular path. Dialogue: 0,0:07:53.29,0:07:55.16,Default,,0000,0000,0000,,Clicking once on the image at any time Dialogue: 0,0:07:55.16,0:07:56.76,Default,,0000,0000,0000,,will clear away that green line Dialogue: 0,0:07:56.76,0:07:59.04,Default,,0000,0000,0000,,so that you can see Dialogue: 0,0:07:59.04,0:08:02.46,Default,,0000,0000,0000,,a little bit clearer in case \Nit's obscuring your view. Dialogue: 0,0:08:02.46,0:08:06.15,Default,,0000,0000,0000,,We have a feed hold button, Dialogue: 0,0:08:06.15,0:08:08.82,Default,,0000,0000,0000,,which as you can \Nsee stop the movement Dialogue: 0,0:08:08.82,0:08:11.34,Default,,0000,0000,0000,,showed us what \Nthe next line is Dialogue: 0,0:08:11.34,0:08:13.30,Default,,0000,0000,0000,,and from there we \Ncan hit cycle start Dialogue: 0,0:08:13.30,0:08:15.23,Default,,0000,0000,0000,,and continue. Dialogue: 0,0:08:15.23,0:08:18.18,Default,,0000,0000,0000,,Or once feed held Dialogue: 0,0:08:18.18,0:08:21.78,Default,,0000,0000,0000,,we could for \Nexample, hit reverse Dialogue: 0,0:08:21.78,0:08:24.88,Default,,0000,0000,0000,,and the program beings \Nto run backwards. Dialogue: 0,0:08:24.88,0:08:27.68,Default,,0000,0000,0000,,Hitting feed hold will \Nturn off the reverse mode, Dialogue: 0,0:08:27.68,0:08:29.98,Default,,0000,0000,0000,,hitting cycle start will go forward again. Dialogue: 0,0:08:29.98,0:08:31.77,Default,,0000,0000,0000,,Reverse is handy for plasma people, Dialogue: 0,0:08:31.77,0:08:33.61,Default,,0000,0000,0000,,it's not real handy for mill Dialogue: 0,0:08:33.61,0:08:36.45,Default,,0000,0000,0000,,although it is used by some. Dialogue: 0,0:08:36.45,0:08:39.10,Default,,0000,0000,0000,,Stop of course, stops the program; Dialogue: 0,0:08:39.10,0:08:40.59,Default,,0000,0000,0000,,stop will stop a program, Dialogue: 0,0:08:40.59,0:08:43.02,Default,,0000,0000,0000,,hitting the escape button \Nwill stop a program, Dialogue: 0,0:08:43.02,0:08:47.94,Default,,0000,0000,0000,,and hitting reset will stop a program. Dialogue: 0,0:08:47.94,0:08:51.12,Default,,0000,0000,0000,,We also have an edit G code button, Dialogue: 0,0:08:51.12,0:08:53.37,Default,,0000,0000,0000,,which will bring up an editor, Dialogue: 0,0:08:53.37,0:08:55.58,Default,,0000,0000,0000,,so that we can edit \Nand change anything Dialogue: 0,0:08:55.58,0:08:57.77,Default,,0000,0000,0000,,in the code that we wish. Dialogue: 0,0:08:57.77,0:08:59.02,Default,,0000,0000,0000,,Closing the editor Dialogue: 0,0:08:59.02,0:09:00.88,Default,,0000,0000,0000,,will automatically reload the file Dialogue: 0,0:09:00.88,0:09:05.24,Default,,0000,0000,0000,,and display any changes \Nthat you've made. Dialogue: 0,0:09:05.24,0:09:08.29,Default,,0000,0000,0000,,We can close a G code \Nfile with this button. Dialogue: 0,0:09:08.29,0:09:10.25,Default,,0000,0000,0000,,We can load G code files \Nwith this button Dialogue: 0,0:09:10.25,0:09:11.94,Default,,0000,0000,0000,,but we have a recent file button Dialogue: 0,0:09:11.94,0:09:16.90,Default,,0000,0000,0000,,which will give us a list of the \Nlast 10 files that we've used. Dialogue: 0,0:09:16.90,0:09:18.12,Default,,0000,0000,0000,,We have a rewind button Dialogue: 0,0:09:18.12,0:09:20.38,Default,,0000,0000,0000,,which rewinds the G code. Dialogue: 0,0:09:20.38,0:09:22.24,Default,,0000,0000,0000,,Single block puts us into a mode Dialogue: 0,0:09:22.24,0:09:28.94,Default,,0000,0000,0000,,where pushing cycle start will \Nexecute one line at a time. Dialogue: 0,0:09:28.94,0:09:33.84,Default,,0000,0000,0000,,Turning off single block we could \Nthen continue the cut from there. Dialogue: 0,0:09:33.84,0:09:37.63,Default,,0000,0000,0000,,We'll hit stop and rewind. Dialogue: 0,0:09:37.63,0:09:41.58,Default,,0000,0000,0000,,We have a set next line button. Dialogue: 0,0:09:41.58,0:09:47.30,Default,,0000,0000,0000,,You'll notice if I scroll through \Nthis it tells me which line I'm on. Dialogue: 0,0:09:47.30,0:09:49.86,Default,,0000,0000,0000,,I could either say set next line, Dialogue: 0,0:09:49.86,0:09:52.96,Default,,0000,0000,0000,,in which case the program counters \Nhave all been set to this line Dialogue: 0,0:09:52.96,0:09:56.44,Default,,0000,0000,0000,,and pushing start will simply \Nstart moving from that point. Dialogue: 0,0:09:56.44,0:10:00.69,Default,,0000,0000,0000,,That is not really a safe way \Nto start a G code file in the middle. Dialogue: 0,0:10:00.69,0:10:04.22,Default,,0000,0000,0000,,The safest way to start a\NG code file in the middle Dialogue: 0,0:10:04.22,0:10:07.69,Default,,0000,0000,0000,,is to scroll your G code down \Nto the line that you wish to start from Dialogue: 0,0:10:07.69,0:10:10.27,Default,,0000,0000,0000,,and clicking run from here. Dialogue: 0,0:10:10.27,0:10:13.81,Default,,0000,0000,0000,,This will force the program to \Nrun the file internally to that line Dialogue: 0,0:10:13.81,0:10:16.95,Default,,0000,0000,0000,,in order to set all previous \Nstates to the correct position. Dialogue: 0,0:10:16.95,0:10:18.29,Default,,0000,0000,0000,,You'll see we get a message Dialogue: 0,0:10:18.29,0:10:20.64,Default,,0000,0000,0000,,press cycle start for preparation move. Dialogue: 0,0:10:20.64,0:10:22.99,Default,,0000,0000,0000,,If we push cycle start it will tell us Dialogue: 0,0:10:22.99,0:10:24.89,Default,,0000,0000,0000,,where that line in the program is Dialogue: 0,0:10:24.89,0:10:27.39,Default,,0000,0000,0000,,and it knows we're not there Dialogue: 0,0:10:27.39,0:10:30.91,Default,,0000,0000,0000,,and it will then go to that position Dialogue: 0,0:10:30.91,0:10:35.03,Default,,0000,0000,0000,,and we're ready for a cycle start. Dialogue: 0,0:10:35.03,0:10:39.73,Default,,0000,0000,0000,,We have a Tool Information line Dialogue: 0,0:10:39.73,0:10:42.39,Default,,0000,0000,0000,,which shows us what are \Ncurrent tool number is Dialogue: 0,0:10:42.39,0:10:43.32,Default,,0000,0000,0000,,diameter, Dialogue: 0,0:10:43.32,0:10:44.79,Default,,0000,0000,0000,,length of the tool. Dialogue: 0,0:10:44.79,0:10:47.34,Default,,0000,0000,0000,,This light change tool will \Nbe flashing when the system Dialogue: 0,0:10:47.34,0:10:50.48,Default,,0000,0000,0000,,is telling us to change our tool \Nand we'll get a message down here Dialogue: 0,0:10:50.48,0:10:52.12,Default,,0000,0000,0000,,asking us to press cycle start Dialogue: 0,0:10:52.12,0:10:55.20,Default,,0000,0000,0000,,when we have changed our tool. Dialogue: 0,0:10:55.20,0:10:58.79,Default,,0000,0000,0000,,We can turn jog on or off. Dialogue: 0,0:10:58.79,0:11:01.86,Default,,0000,0000,0000,,This button probably doesn't \Nbelong in the tool information Dialogue: 0,0:11:01.86,0:11:04.02,Default,,0000,0000,0000,,but it was a nice spot to put it Dialogue: 0,0:11:04.02,0:11:07.26,Default,,0000,0000,0000,,and it was empty there anyway. Dialogue: 0,0:11:07.26,0:11:09.11,Default,,0000,0000,0000,,We have an off line mode Dialogue: 0,0:11:09.11,0:11:11.52,Default,,0000,0000,0000,,which stops any output \Nfrom going to our motors Dialogue: 0,0:11:11.52,0:11:13.20,Default,,0000,0000,0000,,in case we want to run a simulation Dialogue: 0,0:11:13.20,0:11:15.97,Default,,0000,0000,0000,,and we don't want our motors to move. Dialogue: 0,0:11:15.97,0:11:17.26,Default,,0000,0000,0000,,We have a go to Zed button Dialogue: 0,0:11:17.26,0:11:18.71,Default,,0000,0000,0000,,which means go to zeros, Dialogue: 0,0:11:18.71,0:11:20.58,Default,,0000,0000,0000,,pressing this button \Ntells all our axes Dialogue: 0,0:11:20.58,0:11:22.87,Default,,0000,0000,0000,,to go to the zero point. Dialogue: 0,0:11:22.87,0:11:24.99,Default,,0000,0000,0000,,We have a machine coordinates button Dialogue: 0,0:11:24.99,0:11:27.61,Default,,0000,0000,0000,,which when pressed will show \Nus our machine coordinates Dialogue: 0,0:11:27.61,0:11:28.86,Default,,0000,0000,0000,,of the current positon Dialogue: 0,0:11:28.86,0:11:31.60,Default,,0000,0000,0000,,verses our work coordinates. Dialogue: 0,0:11:31.60,0:11:33.42,Default,,0000,0000,0000,,The next video will \Ngo into explaining Dialogue: 0,0:11:33.42,0:11:35.62,Default,,0000,0000,0000,,the difference between the two. Dialogue: 0,0:11:35.62,0:11:39.33,Default,,0000,0000,0000,,We have a Soft Limits \Nbutton that we can turn on, Dialogue: 0,0:11:39.33,0:11:42.08,Default,,0000,0000,0000,,as long as our axis \Nis currently within the Dialogue: 0,0:11:42.08,0:11:45.97,Default,,0000,0000,0000,,width and height of the \Nsoft limits we have set. Dialogue: 0,0:11:45.97,0:11:49.98,Default,,0000,0000,0000,,Again this will be the subject \Nin the next video as well. Dialogue: 0,0:11:49.98,0:11:51.65,Default,,0000,0000,0000,,Here we have scale values Dialogue: 0,0:11:51.65,0:11:53.60,Default,,0000,0000,0000,,that we can scale in \Naccess if we were to Dialogue: 0,0:11:53.60,0:11:57.04,Default,,0000,0000,0000,,for example .5 in the X scale Dialogue: 0,0:11:57.04,0:11:59.43,Default,,0000,0000,0000,,We get a warning that \Nthe X is now scaled. Dialogue: 0,0:11:59.43,0:12:05.63,Default,,0000,0000,0000,,Hitting regen toolpath we can see \Nit's now scaled to .5 of what it was. Dialogue: 0,0:12:05.63,0:12:08.37,Default,,0000,0000,0000,,Setting this back to 1 will \Nturn off our scale warning Dialogue: 0,0:12:08.37,0:12:12.46,Default,,0000,0000,0000,,and regening we can see \Nwe are now back to a full file. Dialogue: 0,0:12:12.46,0:12:15.93,Default,,0000,0000,0000,,We have a feed rate selector Dialogue: 0,0:12:15.93,0:12:20.04,Default,,0000,0000,0000,,this is feed rate override. Dialogue: 0,0:12:20.04,0:12:21.67,Default,,0000,0000,0000,,We have units per minute Dialogue: 0,0:12:21.67,0:12:22.67,Default,,0000,0000,0000,,and units per rev Dialogue: 0,0:12:22.67,0:12:28.63,Default,,0000,0000,0000,,that are real time updates \Nas your moving. Dialogue: 0,0:12:28.63,0:12:31.22,Default,,0000,0000,0000,,Here we have our Spindle Speed selection Dialogue: 0,0:12:31.22,0:12:34.41,Default,,0000,0000,0000,,we can turn a spindle on or off. Dialogue: 0,0:12:34.41,0:12:36.41,Default,,0000,0000,0000,,We have Spindle Speed override, Dialogue: 0,0:12:36.41,0:12:39.92,Default,,0000,0000,0000,,that we can override the spindle speed \Nthat was set in the G code program Dialogue: 0,0:12:39.92,0:12:42.61,Default,,0000,0000,0000,,and allow the spindle \Nto speed up or slow down Dialogue: 0,0:12:42.61,0:12:46.09,Default,,0000,0000,0000,,pressing reset will of \Ncourse bring it back to 0. Dialogue: 0,0:12:46.09,0:12:48.80,Default,,0000,0000,0000,,This section of the screen \Nhere is used for multipass Dialogue: 0,0:12:48.80,0:12:50.70,Default,,0000,0000,0000,,again you don't need \Nto worry about it Dialogue: 0,0:12:50.70,0:12:52.59,Default,,0000,0000,0000,,unless you know\Nhow to use it. Dialogue: 0,0:12:52.59,0:12:54.59,Default,,0000,0000,0000,,Generally though if \Nyou have a G code file Dialogue: 0,0:12:54.59,0:12:56.49,Default,,0000,0000,0000,,which is set to \Na particular depth, Dialogue: 0,0:12:56.49,0:12:58.96,Default,,0000,0000,0000,,say its set to cut 2 - 10 Dialogue: 0,0:12:58.96,0:13:00.26,Default,,0000,0000,0000,,you could hit MultiPass Dialogue: 0,0:13:00.26,0:13:02.36,Default,,0000,0000,0000,,and tell that file \Nto cut five times Dialogue: 0,0:13:02.36,0:13:05.29,Default,,0000,0000,0000,,dropping two each\Ntime until it hits 10. Dialogue: 0,0:13:05.29,0:13:08.46,Default,,0000,0000,0000,,So it is literally a \NMultiPass selector Dialogue: 0,0:13:08.46,0:13:11.66,Default,,0000,0000,0000,,allowing you to cut a \Nfile in multiple passes. Dialogue: 0,0:13:11.66,0:13:14.96,Default,,0000,0000,0000,,Here we have a Wizards button\Nwhich allows us to select Dialogue: 0,0:13:14.96,0:13:17.69,Default,,0000,0000,0000,,any of the Wizards \Nthat are in the system Dialogue: 0,0:13:17.69,0:13:19.76,Default,,0000,0000,0000,,and we also have a Last Wizard button Dialogue: 0,0:13:19.76,0:13:22.79,Default,,0000,0000,0000,,and if you have selected \Na Wizard in the past Dialogue: 0,0:13:22.79,0:13:23.77,Default,,0000,0000,0000,,during that session Dialogue: 0,0:13:23.77,0:13:26.54,Default,,0000,0000,0000,,it will just bring it up \Nquickly again for you. Dialogue: 0,0:13:26.54,0:13:28.83,Default,,0000,0000,0000,,We have a Conversational button Dialogue: 0,0:13:28.83,0:13:31.67,Default,,0000,0000,0000,,which will switch us to \Nconversational screens. Dialogue: 0,0:13:31.67,0:13:35.09,Default,,0000,0000,0000,,This will be the subject\Nof a video of its own Dialogue: 0,0:13:35.09,0:13:37.41,Default,,0000,0000,0000,,but here we can select material Dialogue: 0,0:13:37.41,0:13:40.30,Default,,0000,0000,0000,,and calculate what are feeds \Nand speeds should be Dialogue: 0,0:13:40.30,0:13:45.66,Default,,0000,0000,0000,,and then we can select various\Nautomatic conversational systems Dialogue: 0,0:13:45.66,0:13:48.22,Default,,0000,0000,0000,,to do jobs that we might not want Dialogue: 0,0:13:48.22,0:13:50.30,Default,,0000,0000,0000,,to go to a cam program for Dialogue: 0,0:13:50.30,0:13:54.47,Default,,0000,0000,0000,,or things which can be quickly \Ndone through a wizard. Dialogue: 0,0:13:54.47,0:13:58.09,Default,,0000,0000,0000,,Pressing exit will take us \Nback to our normal screens. Dialogue: 0,0:13:58.09,0:13:59.57,Default,,0000,0000,0000,,You can see that the wizard eye Dialogue: 0,0:13:59.57,0:14:02.15,Default,,0000,0000,0000,,was in already started to post a program Dialogue: 0,0:14:02.15,0:14:03.85,Default,,0000,0000,0000,,we didn't select any real programs Dialogue: 0,0:14:03.85,0:14:06.38,Default,,0000,0000,0000,,so we don't get much code from it. Dialogue: 0,0:14:06.38,0:14:08.50,Default,,0000,0000,0000,,Hitting our recent file list Dialogue: 0,0:14:08.50,0:14:11.94,Default,,0000,0000,0000,,we could select our roadrunner again Dialogue: 0,0:14:11.94,0:14:17.24,Default,,0000,0000,0000,,and there's our famous roadrunner. Dialogue: 0,0:14:17.24,0:14:18.100,Default,,0000,0000,0000,,Here we'll display the file name Dialogue: 0,0:14:18.100,0:14:21.76,Default,,0000,0000,0000,,that we currently have loaded Dialogue: 0,0:14:21.76,0:14:23.48,Default,,0000,0000,0000,,and here's a Reference button Dialogue: 0,0:14:23.48,0:14:27.62,Default,,0000,0000,0000,,to send all our homes to 0 \Nto our home switch. Dialogue: 0,0:14:27.62,0:14:30.86,Default,,0000,0000,0000,,If we press Reference \Nyou'll notice that the Y axis Dialogue: 0,0:14:30.86,0:14:34.38,Default,,0000,0000,0000,,is now moving up \Nand now it hit its switch Dialogue: 0,0:14:34.38,0:14:37.43,Default,,0000,0000,0000,,and now the X axis \Nis moving to it its switch Dialogue: 0,0:14:37.43,0:14:40.42,Default,,0000,0000,0000,,hits it and then backs off the switch. Dialogue: 0,0:14:40.42,0:14:42.80,Default,,0000,0000,0000,,These are simulated \Nand you'll see that the X axis Dialogue: 0,0:14:42.80,0:14:46.01,Default,,0000,0000,0000,,went forward to its switch \Nwhich it normally wouldn't do Dialogue: 0,0:14:46.01,0:14:48.05,Default,,0000,0000,0000,,I haven't set this system up for homing Dialogue: 0,0:14:48.05,0:14:51.25,Default,,0000,0000,0000,,we'll do that in the next video\Nwhen we discuss work offsets Dialogue: 0,0:14:51.25,0:14:54.59,Default,,0000,0000,0000,,and general coordinates \Nsystems themselves. Dialogue: 0,0:14:54.59,0:14:56.26,Default,,0000,0000,0000,,We take a look at \Nthe MDI screen Dialogue: 0,0:14:56.26,0:14:58.82,Default,,0000,0000,0000,,again we have are \NDROs repeated. Dialogue: 0,0:14:58.82,0:15:01.07,Default,,0000,0000,0000,,It's handy to have DROs \Non most of the screens Dialogue: 0,0:15:01.07,0:15:03.40,Default,,0000,0000,0000,,so you know exactly \Nwhere your table is at. Dialogue: 0,0:15:03.40,0:15:06.22,Default,,0000,0000,0000,,We have 0 buttons \Nfor zeroing the axes Dialogue: 0,0:15:06.22,0:15:09.30,Default,,0000,0000,0000,,and another Reference\Nbutton here to scaling Dialogue: 0,0:15:09.30,0:15:12.64,Default,,0000,0000,0000,,Radius correction is \Nused for axis work Dialogue: 0,0:15:12.64,0:15:16.41,Default,,0000,0000,0000,,where you can tell the system \Nthe actual circumference Dialogue: 0,0:15:16.41,0:15:19.22,Default,,0000,0000,0000,,size of the object and\Nit will correct feed rate Dialogue: 0,0:15:19.22,0:15:22.89,Default,,0000,0000,0000,,to create a Toolpath that \Nfeeds at the correct rate Dialogue: 0,0:15:22.89,0:15:25.34,Default,,0000,0000,0000,,on the circumference \Nof a rotating object. Dialogue: 0,0:15:25.34,0:15:28.12,Default,,0000,0000,0000,,Again something that \Nyou can ignore unless Dialogue: 0,0:15:28.12,0:15:31.59,Default,,0000,0000,0000,,you understand what they're for. Dialogue: 0,0:15:31.59,0:15:33.14,Default,,0000,0000,0000,,We have Dereference all axes Dialogue: 0,0:15:33.14,0:15:34.84,Default,,0000,0000,0000,,where we can tell the system Dialogue: 0,0:15:34.84,0:15:36.43,Default,,0000,0000,0000,,that we're no longer homed. Dialogue: 0,0:15:36.43,0:15:41.58,Default,,0000,0000,0000,,These LEDs turn green \Nwhen we are homed. Dialogue: 0,0:15:41.58,0:15:44.04,Default,,0000,0000,0000,,Off line again Machine Coordinate Dialogue: 0,0:15:44.04,0:15:45.46,Default,,0000,0000,0000,,and we have a verify button. Dialogue: 0,0:15:45.46,0:15:46.88,Default,,0000,0000,0000,,The verify button is used Dialogue: 0,0:15:46.88,0:15:49.32,Default,,0000,0000,0000,,if you want to check to \Nsee if you lost any steps Dialogue: 0,0:15:49.32,0:15:51.79,Default,,0000,0000,0000,,in your running of various programs Dialogue: 0,0:15:51.79,0:15:54.28,Default,,0000,0000,0000,,it will send the axes \Nback to your home switch Dialogue: 0,0:15:54.28,0:15:57.32,Default,,0000,0000,0000,,and then bring them back \Nto where you were Dialogue: 0,0:15:57.32,0:15:58.46,Default,,0000,0000,0000,,when you pressed verify Dialogue: 0,0:15:58.46,0:16:01.03,Default,,0000,0000,0000,,and report to you \Nwhen you lost steps. Dialogue: 0,0:16:01.03,0:16:04.30,Default,,0000,0000,0000,,Scaling off button will turn off \Nany scalings that are in effect. Dialogue: 0,0:16:04.30,0:16:07.26,Default,,0000,0000,0000,,If we had a scale of .5 on our X Dialogue: 0,0:16:07.26,0:16:08.72,Default,,0000,0000,0000,,and we want to get rid of it Dialogue: 0,0:16:08.72,0:16:10.47,Default,,0000,0000,0000,,we could just press off. Dialogue: 0,0:16:10.47,0:16:12.67,Default,,0000,0000,0000,,We have a Stop button, Dialogue: 0,0:16:12.67,0:16:14.100,Default,,0000,0000,0000,,we have a Start Teach \Nand a Stop Teach button. Dialogue: 0,0:16:14.100,0:16:17.34,Default,,0000,0000,0000,,These are Teach \Nmodes with MDI. Dialogue: 0,0:16:17.34,0:16:18.91,Default,,0000,0000,0000,,You can actually \Nwrite a program Dialogue: 0,0:16:18.91,0:16:21.79,Default,,0000,0000,0000,,and type in the commands \Nas you go. Dialogue: 0,0:16:21.79,0:16:23.92,Default,,0000,0000,0000,,The Teach will remember \Nany commands Dialogue: 0,0:16:23.92,0:16:26.39,Default,,0000,0000,0000,,which were typed \Nhere into the MDI Dialogue: 0,0:16:26.39,0:16:29.73,Default,,0000,0000,0000,,and create a G code program \Nfrom what you typed. Dialogue: 0,0:16:29.73,0:16:32.41,Default,,0000,0000,0000,,We have a set variable position Dialogue: 0,0:16:32.41,0:16:33.100,Default,,0000,0000,0000,,if we go to a particular position Dialogue: 0,0:16:33.100,0:16:36.44,Default,,0000,0000,0000,,we can say set that \Nas a variable position Dialogue: 0,0:16:36.44,0:16:38.91,Default,,0000,0000,0000,,and later on in our program\Nif we're somewhere else Dialogue: 0,0:16:38.91,0:16:41.50,Default,,0000,0000,0000,,we could say go to \Nvariable position Dialogue: 0,0:16:41.50,0:16:43.19,Default,,0000,0000,0000,,and it will return there. Dialogue: 0,0:16:43.19,0:16:45.37,Default,,0000,0000,0000,,Think of this memory\Nplus on a calculator Dialogue: 0,0:16:45.37,0:16:48.32,Default,,0000,0000,0000,,and memory recall. Dialogue: 0,0:16:48.32,0:16:49.83,Default,,0000,0000,0000,,We've duplicated \Nthe feed rate Dialogue: 0,0:16:49.83,0:16:53.51,Default,,0000,0000,0000,,and the spindle speed \Ncontrols here Dialogue: 0,0:16:53.51,0:16:56.44,Default,,0000,0000,0000,,and the jog on and jog \Noff controls for safety sake Dialogue: 0,0:16:56.44,0:16:57.43,Default,,0000,0000,0000,,in case you don't, Dialogue: 0,0:16:57.43,0:16:59.67,Default,,0000,0000,0000,,you want to make sure\Nyou don't hit an arrow key Dialogue: 0,0:16:59.67,0:17:03.61,Default,,0000,0000,0000,,and destroy your work while \Nyou're playing around. Dialogue: 0,0:17:03.61,0:17:08.33,Default,,0000,0000,0000,,The input line here for MDI records \Nyour commands as you type them. Dialogue: 0,0:17:08.33,0:17:14.34,Default,,0000,0000,0000,,If we do a G0X0Y0 for example, Dialogue: 0,0:17:14.34,0:17:17.18,Default,,0000,0000,0000,,you can see my axes\Njust moved to 0 Dialogue: 0,0:17:17.18,0:17:19.39,Default,,0000,0000,0000,,and this little box \Nhere is a history box Dialogue: 0,0:17:19.39,0:17:21.21,Default,,0000,0000,0000,,which now displays \Nthat command. Dialogue: 0,0:17:21.21,0:17:24.72,Default,,0000,0000,0000,,If we type G0X10 Dialogue: 0,0:17:24.72,0:17:26.54,Default,,0000,0000,0000,,the history box has\Njust grown by 1 Dialogue: 0,0:17:26.54,0:17:28.30,Default,,0000,0000,0000,,and by pressing the \Nup or down arrows Dialogue: 0,0:17:28.30,0:17:30.76,Default,,0000,0000,0000,,we can scroll threw\Nthose settings Dialogue: 0,0:17:30.76,0:17:32.08,Default,,0000,0000,0000,,and recall them. Dialogue: 0,0:17:32.08,0:17:33.92,Default,,0000,0000,0000,,Pressing enter takes any command Dialogue: 0,0:17:33.92,0:17:35.54,Default,,0000,0000,0000,,and pressing enter on a blank line Dialogue: 0,0:17:35.54,0:17:38.06,Default,,0000,0000,0000,,will exit you from the MBI input. Dialogue: 0,0:17:38.06,0:17:41.84,Default,,0000,0000,0000,,Also pressing enter while \Nyou don't have the line selected Dialogue: 0,0:17:41.84,0:17:47.32,Default,,0000,0000,0000,,will select the line and take it off. Dialogue: 0,0:17:50.94,0:17:54.60,Default,,0000,0000,0000,,This is the Toolpath screen\Nhere we have DROs Dialogue: 0,0:17:54.60,0:17:56.65,Default,,0000,0000,0000,,just to show you where you are. Dialogue: 0,0:17:56.65,0:18:01.94,Default,,0000,0000,0000,,We have program limits that \Nshow you the range of the program Dialogue: 0,0:18:01.94,0:18:05.22,Default,,0000,0000,0000,,so your minimum X would\Nbe this point here is 0 Dialogue: 0,0:18:05.22,0:18:09.86,Default,,0000,0000,0000,,your max is 7.72 which would \Nbe this point here. Dialogue: 0,0:18:09.86,0:18:11.47,Default,,0000,0000,0000,,We have a Regen Toolpath button Dialogue: 0,0:18:11.47,0:18:13.83,Default,,0000,0000,0000,,which regenerates the Toolpath. Dialogue: 0,0:18:13.83,0:18:16.12,Default,,0000,0000,0000,,These are buttons duplicated \Nfrom the front page Dialogue: 0,0:18:16.12,0:18:17.38,Default,,0000,0000,0000,,you can rewind a file, Dialogue: 0,0:18:17.38,0:18:18.21,Default,,0000,0000,0000,,single block it, Dialogue: 0,0:18:18.21,0:18:18.93,Default,,0000,0000,0000,,reverse run it, Dialogue: 0,0:18:18.93,0:18:19.63,Default,,0000,0000,0000,,stop it, Dialogue: 0,0:18:19.63,0:18:21.75,Default,,0000,0000,0000,,or feed hold it. Dialogue: 0,0:18:21.75,0:18:27.24,Default,,0000,0000,0000,,You can also estimate a program \Nby hitting simulate program run. Dialogue: 0,0:18:27.24,0:18:28.94,Default,,0000,0000,0000,,No motor movement will occure Dialogue: 0,0:18:28.94,0:18:30.75,Default,,0000,0000,0000,,and you can see the\NDROs are not moving Dialogue: 0,0:18:30.75,0:18:33.26,Default,,0000,0000,0000,,but the time is counting \Nvery quickly up to show you Dialogue: 0,0:18:33.26,0:18:38.71,Default,,0000,0000,0000,,how long this job will take to \Ncut at its current feed rate settings. Dialogue: 0,0:18:38.71,0:18:45.68,Default,,0000,0000,0000,,It takes approximately a minute for every \N10 minutes of program run simulation. Dialogue: 0,0:18:45.68,0:18:48.01,Default,,0000,0000,0000,,So if you have a multi hour job,\Nthis could take a little while Dialogue: 0,0:18:48.01,0:18:50.25,Default,,0000,0000,0000,,to figure out exactly\Nhow long it's gonna take. Dialogue: 0,0:18:50.25,0:18:52.35,Default,,0000,0000,0000,,But it can be useful Dialogue: 0,0:18:52.35,0:18:55.20,Default,,0000,0000,0000,,for calculating an estimate for \Na customer who wants to know Dialogue: 0,0:18:55.20,0:18:59.35,Default,,0000,0000,0000,,how many hours of time \Nit's going to take to simulate his Dialogue: 0,0:18:59.35,0:19:02.44,Default,,0000,0000,0000,,or to cut his actual job. Dialogue: 0,0:19:02.44,0:19:05.47,Default,,0000,0000,0000,,So this program will take \N3 minutes and 56 seconds Dialogue: 0,0:19:05.47,0:19:09.41,Default,,0000,0000,0000,,to cut at its current \Nfeed rate setting. Dialogue: 0,0:19:09.41,0:19:11.04,Default,,0000,0000,0000,,Now we have a Run \Nfrom here button Dialogue: 0,0:19:11.04,0:19:16.27,Default,,0000,0000,0000,,so that you can start the \Nprogram from any point in it. Dialogue: 0,0:19:16.27,0:19:18.88,Default,,0000,0000,0000,,We have an offsets page. Dialogue: 0,0:19:18.88,0:19:23.16,Default,,0000,0000,0000,,This particular section here is used \Nfor setting a gage block height. Dialogue: 0,0:19:23.16,0:19:26.37,Default,,0000,0000,0000,,Um, it means you can put a \Nblock on top of your machine Dialogue: 0,0:19:26.37,0:19:27.40,Default,,0000,0000,0000,,jog down to it Dialogue: 0,0:19:27.40,0:19:30.43,Default,,0000,0000,0000,,and then set you zed \Ncoordinate to accuracy Dialogue: 0,0:19:30.43,0:19:32.54,Default,,0000,0000,0000,,without the risk of \Nthe tip of your bits Dialogue: 0,0:19:32.54,0:19:34.61,Default,,0000,0000,0000,,scratching your piece Dialogue: 0,0:19:34.61,0:19:36.34,Default,,0000,0000,0000,,and this is used by \Na lot of people Dialogue: 0,0:19:36.34,0:19:38.91,Default,,0000,0000,0000,,as a safe way of setting \Ntheir tool height. Dialogue: 0,0:19:38.91,0:19:41.56,Default,,0000,0000,0000,,We have a current work offset, Dialogue: 0,0:19:41.56,0:19:47.31,Default,,0000,0000,0000,,which shows us what the \Noffset is in various modes Dialogue: 0,0:19:47.31,0:19:50.11,Default,,0000,0000,0000,,but primarily it shows\Nwhat the current Dialogue: 0,0:19:50.11,0:19:52.57,Default,,0000,0000,0000,,work offset is in the \Nmode we have selected. Dialogue: 0,0:19:52.57,0:19:55.85,Default,,0000,0000,0000,,Normally you will be set to G 54 Dialogue: 0,0:19:55.85,0:19:58.18,Default,,0000,0000,0000,,until you've gained a \Ncertain amount of expertise Dialogue: 0,0:19:58.18,0:20:00.88,Default,,0000,0000,0000,,and then your free to select \Nany of the offset systems. Dialogue: 0,0:20:00.88,0:20:04.51,Default,,0000,0000,0000,,There are in fact 255 \Nof these systems Dialogue: 0,0:20:04.51,0:20:07.40,Default,,0000,0000,0000,,but we've given quick \Naccess to the first 6. Dialogue: 0,0:20:07.40,0:20:09.26,Default,,0000,0000,0000,,Most people I don't\Nthink will ever need Dialogue: 0,0:20:09.26,0:20:13.96,Default,,0000,0000,0000,,more then the first \N6 that they have. Dialogue: 0,0:20:13.96,0:20:17.19,Default,,0000,0000,0000,,Here we have an edge\Nfinder selection, Dialogue: 0,0:20:17.19,0:20:18.61,Default,,0000,0000,0000,,this can be used Dialogue: 0,0:20:18.61,0:20:21.19,Default,,0000,0000,0000,,and is useful for finding \Nthe center of a circle Dialogue: 0,0:20:21.19,0:20:23.71,Default,,0000,0000,0000,,or finding the edge of material. Dialogue: 0,0:20:25.08,0:20:28.58,Default,,0000,0000,0000,,This is a duplication \Nof the Gage Block Height Dialogue: 0,0:20:28.58,0:20:31.55,Default,,0000,0000,0000,,with a few other \Nhelp systems on it Dialogue: 0,0:20:31.55,0:20:34.44,Default,,0000,0000,0000,,these help menus \Nwill soon become active. Dialogue: 0,0:20:34.44,0:20:37.60,Default,,0000,0000,0000,,We can turn on or off \Nthe tool offset as well Dialogue: 0,0:20:37.60,0:20:39.25,Default,,0000,0000,0000,,as long as were\Nnot in tool zero Dialogue: 0,0:20:39.25,0:20:44.56,Default,,0000,0000,0000,,which has, which never \Nhas an offset in it. Dialogue: 0,0:20:44.56,0:20:47.25,Default,,0000,0000,0000,,These buttons here will \Nallow you to bring up a dialogue Dialogue: 0,0:20:47.25,0:20:49.73,Default,,0000,0000,0000,,to see what is stored in\Nyour work offset systems. Dialogue: 0,0:20:49.73,0:20:52.93,Default,,0000,0000,0000,,Here you can see G54 \Nthrough G59 Dialogue: 0,0:20:52.93,0:20:59.76,Default,,0000,0000,0000,,and we also have G59p7 \Nthrough G59p253. Dialogue: 0,0:20:59.76,0:21:02.60,Default,,0000,0000,0000,,So there is a lot of offset \Nsystems that you can use. Dialogue: 0,0:21:02.60,0:21:05.07,Default,,0000,0000,0000,,We also have a tool table, Dialogue: 0,0:21:05.07,0:21:07.96,Default,,0000,0000,0000,,which will show us \Nwhat is stored Dialogue: 0,0:21:07.96,0:21:10.41,Default,,0000,0000,0000,,for each entry in the\Ntool table Dialogue: 0,0:21:10.41,0:21:13.44,Default,,0000,0000,0000,,and again we wont get into\Nthat until we've gone through Dialogue: 0,0:21:13.44,0:21:17.85,Default,,0000,0000,0000,,showing you exactly what tool \Ntables are and how to use them. Dialogue: 0,0:21:17.85,0:21:19.52,Default,,0000,0000,0000,,The Setting Screen Dialogue: 0,0:21:19.52,0:21:21.53,Default,,0000,0000,0000,,which will change very shortly, Dialogue: 0,0:21:21.53,0:21:24.78,Default,,0000,0000,0000,,is used for special jobs \Nlike turning on lasers triggers Dialogue: 0,0:21:24.78,0:21:27.12,Default,,0000,0000,0000,,to trigger measurement lasers Dialogue: 0,0:21:27.12,0:21:30.62,Default,,0000,0000,0000,,across a grid of X, Y coordinates. Dialogue: 0,0:21:30.62,0:21:32.96,Default,,0000,0000,0000,,We can set a rapid override Dialogue: 0,0:21:32.96,0:21:37.91,Default,,0000,0000,0000,,which slows down or \Nspeeds up are rapids . Dialogue: 0,0:21:37.91,0:21:41.02,Default,,0000,0000,0000,,We can tell the system \Nthat when input number 4 Dialogue: 0,0:21:41.02,0:21:43.07,Default,,0000,0000,0000,,is coming into the printer port Dialogue: 0,0:21:43.07,0:21:46.96,Default,,0000,0000,0000,,to do a single step \Nwhenever it sees a toggle. Dialogue: 0,0:21:46.96,0:21:52.56,Default,,0000,0000,0000,,Various settings and you should need \Nto use none of these as a beginning user. Dialogue: 0,0:21:52.56,0:21:54.37,Default,,0000,0000,0000,,These are all fairly advanced settings Dialogue: 0,0:21:54.37,0:21:58.12,Default,,0000,0000,0000,,and really aren't necessary \Nfor most people. Dialogue: 0,0:21:58.12,0:22:01.61,Default,,0000,0000,0000,,The diagnostic screen has a \Ncouple things that are important Dialogue: 0,0:22:01.61,0:22:03.65,Default,,0000,0000,0000,,one is the pulse frequency. Dialogue: 0,0:22:03.65,0:22:07.18,Default,,0000,0000,0000,,If your system is running properly you \Nshould have a pulse frequency here. Dialogue: 0,0:22:07.18,0:22:11.10,Default,,0000,0000,0000,,You can see that mine is \Ndead locked at 25,690 Dialogue: 0,0:22:11.10,0:22:12.100,Default,,0000,0000,0000,,this should not vary much Dialogue: 0,0:22:12.100,0:22:14.88,Default,,0000,0000,0000,,it is a sign of a well \Noperating system Dialogue: 0,0:22:14.88,0:22:17.32,Default,,0000,0000,0000,,that this number \Ndoesn't change Dialogue: 0,0:22:17.32,0:22:18.56,Default,,0000,0000,0000,,and doesn't fly around. Dialogue: 0,0:22:18.56,0:22:21.20,Default,,0000,0000,0000,,It won't affect you if it\Nflies around a little bit Dialogue: 0,0:22:21.20,0:22:23.67,Default,,0000,0000,0000,,say 10 or so Dialogue: 0,0:22:23.67,0:22:28.36,Default,,0000,0000,0000,,but typically it should\Nbe fairly well locked. Dialogue: 0,0:22:28.36,0:22:30.46,Default,,0000,0000,0000,,Most of the other \Nsettings on this screen Dialogue: 0,0:22:30.46,0:22:36.40,Default,,0000,0000,0000,,are not very important to you\Nat all other then these LEDs. Dialogue: 0,0:22:36.40,0:22:38.41,Default,,0000,0000,0000,,Then we have a tab screen Dialogue: 0,0:22:38.41,0:22:42.03,Default,,0000,0000,0000,,which is pulled out by \Npressing the tab key Dialogue: 0,0:22:42.03,0:22:46.05,Default,,0000,0000,0000,,and these are the jog \Nselections in the system. Dialogue: 0,0:22:46.05,0:22:47.19,Default,,0000,0000,0000,,I'm gonna flick back to \N Dialogue: 0,0:22:47.19,0:22:50.70,Default,,0000,0000,0000,,the program run screens\Nthat we get a better view. Dialogue: 0,0:22:50.70,0:22:52.79,Default,,0000,0000,0000,,You can see that \Nthe jog buttons Dialogue: 0,0:22:52.79,0:22:56.69,Default,,0000,0000,0000,,will jog the axes with \Nan onscreen jog. Dialogue: 0,0:22:56.69,0:22:58.55,Default,,0000,0000,0000,,We have a slow jog rate Dialogue: 0,0:22:58.55,0:23:01.70,Default,,0000,0000,0000,,which we have set to \N50% at the moment. Dialogue: 0,0:23:01.70,0:23:04.22,Default,,0000,0000,0000,,Slow jog is what you\Nget when you just simply Dialogue: 0,0:23:04.22,0:23:06.09,Default,,0000,0000,0000,,press the arrow keys. Dialogue: 0,0:23:06.09,0:23:09.23,Default,,0000,0000,0000,,If you look here you can \Nsee my units per minute Dialogue: 0,0:23:09.23,0:23:13.21,Default,,0000,0000,0000,,when I jog it's currently \N321mm per minute, Dialogue: 0,0:23:13.21,0:23:16.88,Default,,0000,0000,0000,,but if I press that's a 50% rate. Dialogue: 0,0:23:16.88,0:23:20.18,Default,,0000,0000,0000,,If I press the shift key and \Nwhen I press shift you'll see Dialogue: 0,0:23:20.18,0:23:23.66,Default,,0000,0000,0000,,this LED light up here \Non the panel. Dialogue: 0,0:23:23.66,0:23:27.16,Default,,0000,0000,0000,,That's an indicator that you \Nare now going to fast jog. Dialogue: 0,0:23:27.16,0:23:29.08,Default,,0000,0000,0000,,So by pressing the shift key Dialogue: 0,0:23:29.08,0:23:30.24,Default,,0000,0000,0000,,and pressing the X jog Dialogue: 0,0:23:30.24,0:23:35.02,Default,,0000,0000,0000,,you can see that we've gone \Nnow to 642 units per minute, Dialogue: 0,0:23:35.02,0:23:37.12,Default,,0000,0000,0000,,double the speed that we were. Dialogue: 0,0:23:37.12,0:23:41.64,Default,,0000,0000,0000,,This slow jog rate can be used \Nto get vary fine movement control Dialogue: 0,0:23:41.64,0:23:44.29,Default,,0000,0000,0000,,from your arrow keys, Dialogue: 0,0:23:44.29,0:23:47.41,Default,,0000,0000,0000,,when you want to slow things \Ndown for very fine approaches. Dialogue: 0,0:23:47.41,0:23:50.28,Default,,0000,0000,0000,,Pressing shift will take you \Nto a high speed move Dialogue: 0,0:23:50.28,0:23:53.98,Default,,0000,0000,0000,,so that you can move quickly \Naway or two a piece. Dialogue: 0,0:23:53.98,0:23:56.46,Default,,0000,0000,0000,,For jog modes we can also\Nswitch to a step mode Dialogue: 0,0:23:56.46,0:23:58.61,Default,,0000,0000,0000,,which means every press\Nof the arrow key Dialogue: 0,0:23:58.61,0:24:03.90,Default,,0000,0000,0000,,will move us this amount here .01mm Dialogue: 0,0:24:03.90,0:24:07.59,Default,,0000,0000,0000,,and you can see my X axes \Nas I press the key is now Dialogue: 0,0:24:07.59,0:24:11.55,Default,,0000,0000,0000,,each time I press it moving .01. Dialogue: 0,0:24:11.55,0:24:14.41,Default,,0000,0000,0000,,The cycle step can be cycled through Dialogue: 0,0:24:14.41,0:24:16.90,Default,,0000,0000,0000,,now we've cycled it up to .1 Dialogue: 0,0:24:16.90,0:24:20.62,Default,,0000,0000,0000,,and now each time I jog it will move .1. Dialogue: 0,0:24:20.62,0:24:23.72,Default,,0000,0000,0000,,And you can set these cycle jogs... steps Dialogue: 0,0:24:23.72,0:24:26.56,Default,,0000,0000,0000,,in the Configure State menu. Dialogue: 0,0:24:26.56,0:24:28.47,Default,,0000,0000,0000,,Here are the ones we\Nare cycling through Dialogue: 0,0:24:28.47,0:24:31.77,Default,,0000,0000,0000,,when we press this\NCycle Jog Step button. Dialogue: 0,0:24:31.77,0:24:34.35,Default,,0000,0000,0000,,You'll see an entry here 999, Dialogue: 0,0:24:34.35,0:24:38.12,Default,,0000,0000,0000,,999 triggers the system to \Nswitch back to continues jog Dialogue: 0,0:24:38.12,0:24:44.75,Default,,0000,0000,0000,,it's a way to get back to continues \Njog just by cycling through. Dialogue: 0,0:24:44.75,0:24:47.13,Default,,0000,0000,0000,,We have an MPG mode Dialogue: 0,0:24:47.13,0:24:48.60,Default,,0000,0000,0000,,and in the MPG mode , Dialogue: 0,0:24:48.60,0:24:51.18,Default,,0000,0000,0000,,when you rotate \Nyour MPG wheel Dialogue: 0,0:24:51.18,0:24:56.68,Default,,0000,0000,0000,,you will jog in one of\Nfour various types of jog. Dialogue: 0,0:24:56.68,0:24:58.36,Default,,0000,0000,0000,,By selecting velocity Dialogue: 0,0:24:58.36,0:25:00.13,Default,,0000,0000,0000,,the faster you turn the jog wheel Dialogue: 0,0:25:00.13,0:25:02.50,Default,,0000,0000,0000,,the faster your access will jog. Dialogue: 0,0:25:02.50,0:25:07.55,Default,,0000,0000,0000,,By step velocity at the moment is the \Nsame as velocity only it is a redundant Dialogue: 0,0:25:07.55,0:25:11.12,Default,,0000,0000,0000,,mode and no longer required. But I'm \Ngoing to leave it there for the moment Dialogue: 0,0:25:11.12,0:25:14.18,Default,,0000,0000,0000,,we'll fill it with a better mode soon. Dialogue: 0,0:25:14.18,0:25:15.10,Default,,0000,0000,0000,,Single step mode Dialogue: 0,0:25:15.10,0:25:16.86,Default,,0000,0000,0000,,will move you one single step Dialogue: 0,0:25:16.86,0:25:20.26,Default,,0000,0000,0000,,whenever you rotate \Nthe wheel a small amount Dialogue: 0,0:25:20.26,0:25:24.88,Default,,0000,0000,0000,,you must stop between steps \Nto get single step to work. Dialogue: 0,0:25:24.88,0:25:26.60,Default,,0000,0000,0000,,Multi-step you don't need to stop Dialogue: 0,0:25:26.60,0:25:28.74,Default,,0000,0000,0000,,you can calibrate your MPG wheel, Dialogue: 0,0:25:28.74,0:25:30.11,Default,,0000,0000,0000,,rotate it 5 clicks Dialogue: 0,0:25:30.11,0:25:31.66,Default,,0000,0000,0000,,and the axes will move Dialogue: 0,0:25:31.66,0:25:35.24,Default,,0000,0000,0000,,an appropriate amount \Nwith 5 clicks of movement. Dialogue: 0,0:25:35.24,0:25:38.29,Default,,0000,0000,0000,,This percentage reading here \Nis not used at the moment Dialogue: 0,0:25:38.29,0:25:40.82,Default,,0000,0000,0000,,it is part of the old \Nstep velocity mode Dialogue: 0,0:25:40.82,0:25:42.73,Default,,0000,0000,0000,,which will again be replaced. Dialogue: 0,0:25:42.73,0:25:44.82,Default,,0000,0000,0000,,There's a Calibrating button here Dialogue: 0,0:25:44.82,0:25:46.58,Default,,0000,0000,0000,,to calibrate your MPG Dialogue: 0,0:25:46.58,0:25:49.75,Default,,0000,0000,0000,,to tell the system how many \Nencoder counts it will get Dialogue: 0,0:25:49.75,0:25:51.30,Default,,0000,0000,0000,,per detent of the wheel Dialogue: 0,0:25:51.30,0:25:53.45,Default,,0000,0000,0000,,and so on, and it'll \Ncalculate things out Dialogue: 0,0:25:53.45,0:25:56.91,Default,,0000,0000,0000,,to make it work smoother for you. Dialogue: 0,0:25:56.91,0:25:59.77,Default,,0000,0000,0000,,There's a shuttle mode\Nwhich can be turned on. Dialogue: 0,0:25:59.77,0:26:03.45,Default,,0000,0000,0000,,Shuttle mode runs a program \Nby rotating the wheel. Dialogue: 0,0:26:03.45,0:26:04.42,Default,,0000,0000,0000,,In shuttle mode Dialogue: 0,0:26:04.42,0:26:07.63,Default,,0000,0000,0000,,we can tell a \Nprogram to start Dialogue: 0,0:26:07.63,0:26:10.14,Default,,0000,0000,0000,,and as you can see\Nit will not move Dialogue: 0,0:26:10.14,0:26:12.66,Default,,0000,0000,0000,,and it's waiting for us\Nto rotate the wheel. Dialogue: 0,0:26:12.66,0:26:16.23,Default,,0000,0000,0000,,If we were to then \Nrotate the hand wheel Dialogue: 0,0:26:16.23,0:26:21.31,Default,,0000,0000,0000,,8, the program will \Nthen move slowly Dialogue: 0,0:26:21.31,0:26:25.13,Default,,0000,0000,0000,,as you can see as I \Nstop turning my MPG Dialogue: 0,0:26:25.13,0:26:27.16,Default,,0000,0000,0000,,the DROs stop moving. Dialogue: 0,0:26:27.16,0:26:31.16,Default,,0000,0000,0000,,If I get rid of that we can see Dialogue: 0,0:26:31.16,0:26:33.79,Default,,0000,0000,0000,,the program is now moving Dialogue: 0,0:26:34.68,0:26:38.10,Default,,0000,0000,0000,,and you notice it is \Ncutting in the wrong place. Dialogue: 0,0:26:38.10,0:26:40.48,Default,,0000,0000,0000,,That's because we did \Nnot regen the toolpath Dialogue: 0,0:26:40.48,0:26:43.34,Default,,0000,0000,0000,,after all our playing here and zeroing. Dialogue: 0,0:26:43.34,0:26:45.22,Default,,0000,0000,0000,,So it's important, Dialogue: 0,0:26:45.22,0:26:46.60,Default,,0000,0000,0000,,I'm gonna stop this again Dialogue: 0,0:26:46.60,0:26:49.63,Default,,0000,0000,0000,,regenerate the toolpath \Nafter you've been zeroing. Dialogue: 0,0:26:49.63,0:26:51.52,Default,,0000,0000,0000,,I can now tell the program to start Dialogue: 0,0:26:51.52,0:26:52.79,Default,,0000,0000,0000,,and again it's not moving Dialogue: 0,0:26:52.79,0:26:54.94,Default,,0000,0000,0000,,because I'm not moving my MPG Dialogue: 0,0:26:54.94,0:26:58.35,Default,,0000,0000,0000,,as I rotate my MPG now the program Dialogue: 0,0:26:58.35,0:27:01.03,Default,,0000,0000,0000,,as you can see follows through Dialogue: 0,0:27:01.03,0:27:05.69,Default,,0000,0000,0000,,and cuts only at the speed\Nthat I rotate my wheel at. Dialogue: 0,0:27:05.69,0:27:08.85,Default,,0000,0000,0000,,This is a very handy mode \Nfor those who are nervouse Dialogue: 0,0:27:08.85,0:27:10.62,Default,,0000,0000,0000,,and want to run a \Nprogram very slowly Dialogue: 0,0:27:10.62,0:27:14.06,Default,,0000,0000,0000,,and a little bit at a time. Dialogue: 0,0:27:14.06,0:27:16.83,Default,,0000,0000,0000,,And that's what shuttle mode does. Dialogue: 0,0:27:16.83,0:27:18.54,Default,,0000,0000,0000,,Once I turn off shuttle mode Dialogue: 0,0:27:18.54,0:27:22.82,Default,,0000,0000,0000,,you can see the program \Nbegins to run automatically Dialogue: 0,0:27:22.82,0:27:24.40,Default,,0000,0000,0000,,and will finish itself out Dialogue: 0,0:27:24.40,0:27:27.80,Default,,0000,0000,0000,,unless I tell it to stop. Dialogue: 0,0:27:31.48,0:27:35.09,Default,,0000,0000,0000,,That's about it for the \Nbuttons that are on the MPG Dialogue: 0,0:27:35.09,0:27:36.90,Default,,0000,0000,0000,,and Jog tab. Dialogue: 0,0:27:36.90,0:27:41.49,Default,,0000,0000,0000,,That's about it for all the\Nbuttons in the system really Dialogue: 0,0:27:41.49,0:27:44.13,Default,,0000,0000,0000,,and all that you need to \Nknow to get started. Dialogue: 0,0:27:44.13,0:27:46.59,Default,,0000,0000,0000,,In the next video we're \Ngoing to take a look at Dialogue: 0,0:27:46.59,0:27:48.58,Default,,0000,0000,0000,,work offset and offset systems Dialogue: 0,0:27:48.58,0:27:50.78,Default,,0000,0000,0000,,to get you more use to that. Dialogue: 0,0:27:50.78,0:27:53.59,Default,,0000,0000,0000,,And that's it for now.