1 00:00:23,276 --> 00:00:24,342 In this video 2 00:00:24,342 --> 00:00:26,746 we're going to take a look at the screens. 3 00:00:26,746 --> 00:00:29,096 And this will just a a general over view of the screens 4 00:00:29,096 --> 00:00:31,776 just so that people are a little bit more comfortable 5 00:00:31,776 --> 00:00:34,255 with all the controls that are on them. 6 00:00:34,255 --> 00:00:36,927 I get a lot on comments about complexity of the screens 7 00:00:36,927 --> 00:00:39,683 but they're really not overly complex 8 00:00:39,683 --> 00:00:41,537 and they follow a general rule of 9 00:00:41,537 --> 00:00:42,988 if you don't know what it is 10 00:00:42,988 --> 00:00:44,538 don't click it, don't use it. 11 00:00:44,538 --> 00:00:46,658 Eventually you'll come to an eureka moment 12 00:00:46,658 --> 00:00:47,807 where you say ahh 13 00:00:47,807 --> 00:00:50,047 that's what that control was for. 14 00:00:50,047 --> 00:00:52,548 That's a natural progression in using any program 15 00:00:52,548 --> 00:00:55,569 and especially so in MACH 3. 16 00:00:55,569 --> 00:00:57,855 So lets take a look at the screens pay attention 17 00:00:57,855 --> 00:01:00,039 when I use certain terminology. 18 00:01:00,039 --> 00:01:02,789 Um, it saves a lot of support time, 19 00:01:02,789 --> 00:01:04,609 If you send me an email 20 00:01:04,609 --> 00:01:07,610 saying the number thingy on X isn't displaying properly 21 00:01:07,610 --> 00:01:09,182 it's just going to cause an email 22 00:01:09,182 --> 00:01:12,750 to come back to you saying do you mean the DRO? 23 00:01:12,750 --> 00:01:14,610 You'll see a lot of people on the group 24 00:01:14,610 --> 00:01:16,860 correcting people's terminology at times. 25 00:01:16,860 --> 00:01:19,600 They're not doing it to be mean they're actually doing it because 26 00:01:19,600 --> 00:01:22,152 it's a lot easier to convey information between us all 27 00:01:22,152 --> 00:01:27,162 if we use a standardized terminology at least. 28 00:01:27,162 --> 00:01:28,281 That having been said, 29 00:01:28,281 --> 00:01:30,362 lets take a look at the screens. 30 00:01:30,362 --> 00:01:32,451 Here we are on the program run screen. 31 00:01:32,451 --> 00:01:34,852 There are 6 screens across the top 32 00:01:34,852 --> 00:01:36,509 you can see we have program run 33 00:01:36,509 --> 00:01:37,892 which is where we are. 34 00:01:37,892 --> 00:01:42,002 We have an MDI or Manual Data Input screen. 35 00:01:42,002 --> 00:01:43,242 We have a Toolpath screen 36 00:01:43,242 --> 00:01:46,223 which is good for looking at whatever Toolpath you have loaded 37 00:01:46,223 --> 00:01:48,763 and seeing what its program limits 38 00:01:48,763 --> 00:01:50,653 and so on are. 39 00:01:50,653 --> 00:01:52,073 We have an Offset screen 40 00:01:52,073 --> 00:01:54,565 which you can use to 41 00:01:54,565 --> 00:01:56,285 set your offset systems. 42 00:01:56,285 --> 00:02:01,014 Here you can see we can switch from G 54 to G 55 and G 56. 43 00:02:01,015 --> 00:02:04,044 You'll notice that the buttons do nothing 44 00:02:04,044 --> 00:02:05,035 many times 45 00:02:05,035 --> 00:02:07,715 unless we rest condition. 46 00:02:07,715 --> 00:02:11,245 When we're reset suddenly things began to work. 47 00:02:11,245 --> 00:02:13,896 The control internally does not like to do many things 48 00:02:13,896 --> 00:02:16,036 if it's not in a safe condition. 49 00:02:16,036 --> 00:02:18,936 Switching coordinates systems is one of them. 50 00:02:18,936 --> 00:02:20,127 We'll go into this later 51 00:02:20,127 --> 00:02:22,467 so that you understand what those all are. 52 00:02:22,467 --> 00:02:23,727 We have a setting screen 53 00:02:23,727 --> 00:02:26,517 which is a bit messy and the last screen to be cleaned up. 54 00:02:26,517 --> 00:02:28,597 It has special items on it 55 00:02:28,597 --> 00:02:30,558 for specific types of uses 56 00:02:30,558 --> 00:02:32,787 tangential knife control, 57 00:02:32,787 --> 00:02:39,157 we have feed rate controls and CV controls for plasma tables 58 00:02:39,157 --> 00:02:40,978 and various controls some of these 59 00:02:40,978 --> 00:02:42,197 will go away very shortly 60 00:02:42,197 --> 00:02:45,098 and other will be just a simply cleaned up. 61 00:02:45,098 --> 00:02:47,379 We have the Diagnostic screen 62 00:02:47,379 --> 00:02:50,729 which everyone is familiar with from the previous 63 00:02:50,729 --> 00:02:52,098 videos. 64 00:02:52,098 --> 00:02:55,099 This is probably the most important section up here 65 00:02:55,099 --> 00:02:57,929 that shows you the LEDs that you have. 66 00:02:57,929 --> 00:03:03,360 Um,LEDs represent the signals that you have connected to the system. 67 00:03:03,360 --> 00:03:05,280 You can see that they're all out on mine 68 00:03:05,280 --> 00:03:06,519 and they should be. 69 00:03:06,519 --> 00:03:07,661 If I press a home switch 70 00:03:07,661 --> 00:03:10,830 you'll see that the home light switch comes on 71 00:03:10,830 --> 00:03:14,311 and if I release the home switch it goes out. 72 00:03:14,311 --> 00:03:16,312 That's the normal operation on these LEDs 73 00:03:16,312 --> 00:03:18,961 typically you'll have none of these on 74 00:03:18,961 --> 00:03:21,072 when the signals are not active 75 00:03:21,072 --> 00:03:24,672 and the program's in a normal run time state. 76 00:03:24,672 --> 00:03:27,091 Normally the only thing you'll see flashing around 77 00:03:27,091 --> 00:03:29,722 when you're not moving is this time in interrupt DRO 78 00:03:29,722 --> 00:03:32,332 which shows the number of micro seconds that the driver 79 00:03:32,332 --> 00:03:33,802 is currently spending on each 80 00:03:33,802 --> 00:03:36,544 interaction through its interrupt cycle. 81 00:03:36,544 --> 00:03:39,312 I don't expect many of you to understand what I just said. 82 00:03:39,312 --> 00:03:41,373 Just take it from me that this number should 83 00:03:41,373 --> 00:03:43,453 be flashing and it's quite normal. 84 00:03:43,453 --> 00:03:46,144 It should be less than 15 on all systems 85 00:03:46,144 --> 00:03:48,544 and you can see mine flashes between 86 00:03:48,544 --> 00:03:51,234 about 6 micro seconds and 4 micro seconds, 87 00:03:51,234 --> 00:03:54,134 depending on how much house keeping needs to be done 88 00:03:54,134 --> 00:03:56,154 at that particular interrupt. 89 00:03:56,154 --> 00:03:59,835 Lets go back to our program run screen. 90 00:03:59,835 --> 00:04:03,595 This box here is the G code display box, 91 00:04:03,595 --> 00:04:06,314 you can see that if we load a um, 92 00:04:06,314 --> 00:04:08,285 a G code file. 93 00:04:08,285 --> 00:04:11,915 I'm just gonna go to the MACH 3 folder into my G code 94 00:04:11,915 --> 00:04:13,855 there's examples. 95 00:04:13,855 --> 00:04:17,907 There's the famous Roadrunner file that I always use as an example 96 00:04:17,907 --> 00:04:19,776 and you can see that the file is listed 97 00:04:19,776 --> 00:04:22,916 here in the G code display window. 98 00:04:22,916 --> 00:04:26,707 By clicking into the window 99 00:04:26,707 --> 00:04:29,078 we can scroll with our mouse wheel 100 00:04:29,078 --> 00:04:31,028 one line at a time, 101 00:04:31,028 --> 00:04:33,338 through the program. 102 00:04:33,338 --> 00:04:34,998 And you'll see over here 103 00:04:34,998 --> 00:04:36,908 we have a white dot 104 00:04:36,908 --> 00:04:39,398 that represents this single line of G code 105 00:04:39,398 --> 00:04:40,948 and as I scroll you can see 106 00:04:40,948 --> 00:04:43,519 the white dot moving. 107 00:04:43,519 --> 00:04:46,319 Sometimes it'll disappear and this usually is 108 00:04:46,319 --> 00:04:49,709 because it's to small to display on that particular line. 109 00:04:49,709 --> 00:04:52,359 But this is a handy feature for scrolling back through 110 00:04:52,359 --> 00:04:57,039 and finding a troublesome spot on your code. 111 00:04:57,039 --> 00:05:01,580 Clicking once again will take you out of focus for that window. 112 00:05:01,580 --> 00:05:03,100 The Toolpath window itself 113 00:05:03,100 --> 00:05:04,050 double clicking 114 00:05:04,050 --> 00:05:06,250 will reset it to a plain 115 00:05:06,250 --> 00:05:08,160 and reset it to a size. 116 00:05:08,160 --> 00:05:10,410 The red box going around our Toolpath 117 00:05:10,410 --> 00:05:12,511 is simply the extrema of the file 118 00:05:12,511 --> 00:05:13,641 these are the 119 00:05:13,641 --> 00:05:14,781 the program is tell you 120 00:05:14,781 --> 00:05:17,272 this is the highest Y value you have, 121 00:05:17,272 --> 00:05:19,293 the lowest Y value, 122 00:05:19,293 --> 00:05:20,622 the minimum X, 123 00:05:20,622 --> 00:05:22,902 and the maximum X values. 124 00:05:22,902 --> 00:05:24,906 We can take a closer look at that Toolpath 125 00:05:24,906 --> 00:05:27,571 by going into the Toolpath window. 126 00:05:27,571 --> 00:05:30,016 Now you can see once I've clicked in the window 127 00:05:30,016 --> 00:05:34,193 if I rotate my mouse I'm zooming in with my mouse wheel 128 00:05:34,193 --> 00:05:36,577 and zooming out. 129 00:05:36,577 --> 00:05:38,613 Double clicking resets us. 130 00:05:38,613 --> 00:05:41,158 You can see the dash lines are rapid moves 131 00:05:41,158 --> 00:05:43,568 between cutting segments. 132 00:05:43,568 --> 00:05:47,269 The dark blue lines are actual G 1 feed lines 133 00:05:47,269 --> 00:05:52,149 and if there were light blue lines here those would be G 2 or G 3 arcs. 134 00:05:52,164 --> 00:05:54,944 You can rotate it by clicking in it and rotating around 135 00:05:54,944 --> 00:05:58,175 again if you get lost double click and you're back to normal. 136 00:05:58,175 --> 00:06:00,831 If you hold down the shift key 137 00:06:00,831 --> 00:06:02,565 and move your mouse back and forth 138 00:06:02,565 --> 00:06:06,676 you can slowly zoom in and out on the picture. 139 00:06:06,676 --> 00:06:09,436 And by clicking down your right mouse button 140 00:06:09,436 --> 00:06:11,996 and moving the mouse you can pan it around 141 00:06:11,996 --> 00:06:13,215 and those can be combined 142 00:06:13,215 --> 00:06:17,697 you can zoom in and pan on the zoom. 143 00:06:17,697 --> 00:06:21,297 We also have a mode called jog follow, 144 00:06:21,297 --> 00:06:28,477 which resets the drawing so that you can jog it around 145 00:06:28,477 --> 00:06:30,297 and actually see where you are going 146 00:06:30,297 --> 00:06:32,417 from the jog. 147 00:06:32,417 --> 00:06:34,309 I'm going to switch us to 148 00:06:34,309 --> 00:06:37,848 a normal jog mode here. 149 00:06:43,598 --> 00:06:48,290 Now when ever you zero DROs 150 00:06:48,290 --> 00:06:50,089 these are the DROs by the way, 151 00:06:50,089 --> 00:06:51,780 digital read outs, 152 00:06:51,780 --> 00:06:54,599 this yellow line, two yellow lines 153 00:06:54,599 --> 00:06:57,081 shows the X and the Y axes intersecting. 154 00:06:57,081 --> 00:07:00,541 So at this moment my tool is centered 155 00:07:00,541 --> 00:07:03,090 somewhere up around this roadrunners foot. 156 00:07:03,090 --> 00:07:06,851 If I jog my axis you can see that the drawing 157 00:07:06,851 --> 00:07:10,041 moves to show where the tool is currently at 158 00:07:10,041 --> 00:07:12,071 when I'm in jog follow mode. 159 00:07:12,071 --> 00:07:14,931 If I turn off jog follow mode 160 00:07:14,931 --> 00:07:18,701 the lines move to show you where you would be 161 00:07:18,701 --> 00:07:22,132 again double clicking will reset the system. 162 00:07:22,132 --> 00:07:25,102 If you zero DROs 163 00:07:25,102 --> 00:07:28,663 you could just see that those lines moved to the zero point 164 00:07:28,663 --> 00:07:31,352 or the origin point of this piece. 165 00:07:31,352 --> 00:07:32,393 It's important though 166 00:07:32,393 --> 00:07:34,137 when ever you zero DROs 167 00:07:34,137 --> 00:07:36,334 that you do a Regen of the Toolpath 168 00:07:36,334 --> 00:07:39,284 so that the system recoordinates the Toolpath display 169 00:07:39,284 --> 00:07:42,344 with actual coordinate positions. 170 00:07:42,344 --> 00:07:43,829 When you're running a file 171 00:07:43,829 --> 00:07:46,904 here we have a cycle start button, 172 00:07:46,904 --> 00:07:48,164 when you're running a file 173 00:07:48,164 --> 00:07:53,294 it will draw in green and show you as it cuts that particular path. 174 00:07:53,294 --> 00:07:55,164 Clicking once on the image at any time 175 00:07:55,164 --> 00:07:56,765 will clear away that green line 176 00:07:56,765 --> 00:07:59,035 so that you can see 177 00:07:59,035 --> 00:08:02,455 a little bit clearer in case it's obscuring your view. 178 00:08:02,455 --> 00:08:06,146 We have a feed hold button, 179 00:08:06,146 --> 00:08:08,816 which as you can see stop the movement 180 00:08:08,816 --> 00:08:11,336 showed us what the next line is 181 00:08:11,336 --> 00:08:13,296 and from there we can hit cycle start 182 00:08:13,296 --> 00:08:15,227 and continue. 183 00:08:15,227 --> 00:08:18,177 Or once feed held 184 00:08:18,177 --> 00:08:21,776 we could for example, hit reverse 185 00:08:21,776 --> 00:08:24,878 and the program beings to run backwards. 186 00:08:24,878 --> 00:08:27,678 Hitting feed hold will turn off the reverse mode, 187 00:08:27,678 --> 00:08:29,978 hitting cycle start will go forward again. 188 00:08:29,978 --> 00:08:31,768 Reverse is handy for plasma people, 189 00:08:31,768 --> 00:08:33,608 it's not real handy for mill 190 00:08:33,608 --> 00:08:36,447 although it is used by some. 191 00:08:36,447 --> 00:08:39,098 Stop of course, stops the program; 192 00:08:39,098 --> 00:08:40,589 stop will stop a program, 193 00:08:40,589 --> 00:08:43,019 hitting the escape button will stop a program, 194 00:08:43,019 --> 00:08:47,939 and hitting reset will stop a program. 195 00:08:47,939 --> 00:08:51,120 We also have an edit G code button, 196 00:08:51,120 --> 00:08:53,369 which will bring up an editor, 197 00:08:53,369 --> 00:08:55,580 so that we can edit and change anything 198 00:08:55,580 --> 00:08:57,770 in the code that we wish. 199 00:08:57,770 --> 00:08:59,020 Closing the editor 200 00:08:59,020 --> 00:09:00,880 will automatically reload the file 201 00:09:00,880 --> 00:09:05,241 and display any changes that you've made. 202 00:09:05,241 --> 00:09:08,291 We can close a G code file with this button. 203 00:09:08,291 --> 00:09:10,251 We can load G code files with this button 204 00:09:10,251 --> 00:09:11,942 but we have a recent file button 205 00:09:11,942 --> 00:09:16,902 which will give us a list of the last 10 files that we've used. 206 00:09:16,902 --> 00:09:18,122 We have a rewind button 207 00:09:18,122 --> 00:09:20,381 which rewinds the G code. 208 00:09:20,381 --> 00:09:22,241 Single block puts us into a mode 209 00:09:22,241 --> 00:09:28,943 where pushing cycle start will execute one line at a time. 210 00:09:28,943 --> 00:09:33,843 Turning off single block we could then continue the cut from there. 211 00:09:33,843 --> 00:09:37,633 We'll hit stop and rewind. 212 00:09:37,633 --> 00:09:41,575 We have a set next line button. 213 00:09:41,575 --> 00:09:47,295 You'll notice if I scroll through this it tells me which line I'm on. 214 00:09:47,295 --> 00:09:49,855 I could either say set next line, 215 00:09:49,855 --> 00:09:52,956 in which case the program counters have all been set to this line 216 00:09:52,956 --> 00:09:56,445 and pushing start will simply start moving from that point. 217 00:09:56,445 --> 00:10:00,686 That is not really a safe way to start a G code file in the middle. 218 00:10:00,686 --> 00:10:04,216 The safest way to start a G code file in the middle 219 00:10:04,216 --> 00:10:07,686 is to scroll your G code down to the line that you wish to start from 220 00:10:07,686 --> 00:10:10,266 and clicking run from here. 221 00:10:10,266 --> 00:10:13,807 This will force the program to run the file internally to that line 222 00:10:13,807 --> 00:10:16,947 in order to set all previous states to the correct position. 223 00:10:16,947 --> 00:10:18,287 You'll see we get a message 224 00:10:18,287 --> 00:10:20,637 press cycle start for preparation move. 225 00:10:20,637 --> 00:10:22,987 If we push cycle start it will tell us 226 00:10:22,987 --> 00:10:24,887 where that line in the program is 227 00:10:24,887 --> 00:10:27,388 and it knows we're not there 228 00:10:27,388 --> 00:10:30,909 and it will then go to that position 229 00:10:30,909 --> 00:10:35,029 and we're ready for a cycle start. 230 00:10:35,029 --> 00:10:39,729 We have a Tool Information line 231 00:10:39,729 --> 00:10:42,393 which shows us what are current tool number is 232 00:10:42,393 --> 00:10:43,320 diameter, 233 00:10:43,320 --> 00:10:44,790 length of the tool. 234 00:10:44,790 --> 00:10:47,340 This light change tool will be flashing when the system 235 00:10:47,340 --> 00:10:50,481 is telling us to change our tool and we'll get a message down here 236 00:10:50,481 --> 00:10:52,124 asking us to press cycle start 237 00:10:52,124 --> 00:10:55,201 when we have changed our tool. 238 00:10:55,201 --> 00:10:58,786 We can turn jog on or off. 239 00:10:58,786 --> 00:11:01,861 This button probably doesn't belong in the tool information 240 00:11:01,861 --> 00:11:04,022 but it was a nice spot to put it 241 00:11:04,022 --> 00:11:07,256 and it was empty there anyway. 242 00:11:07,256 --> 00:11:09,111 We have an off line mode 243 00:11:09,111 --> 00:11:11,522 which stops any output from going to our motors 244 00:11:11,522 --> 00:11:13,205 in case we want to run a simulation 245 00:11:13,205 --> 00:11:15,972 and we don't want our motors to move. 246 00:11:15,972 --> 00:11:17,263 We have a go to Zed button 247 00:11:17,263 --> 00:11:18,713 which means go to zeros, 248 00:11:18,713 --> 00:11:20,582 pressing this button tells all our axes 249 00:11:20,582 --> 00:11:22,874 to go to the zero point. 250 00:11:22,874 --> 00:11:24,994 We have a machine coordinates button 251 00:11:24,994 --> 00:11:27,614 which when pressed will show us our machine coordinates 252 00:11:27,614 --> 00:11:28,863 of the current positon 253 00:11:28,863 --> 00:11:31,600 verses our work coordinates. 254 00:11:31,600 --> 00:11:33,424 The next video will go into explaining 255 00:11:33,424 --> 00:11:35,624 the difference between the two. 256 00:11:35,624 --> 00:11:39,334 We have a Soft Limits button that we can turn on, 257 00:11:39,334 --> 00:11:42,084 as long as our axis is currently within the 258 00:11:42,084 --> 00:11:45,973 width and height of the soft limits we have set. 259 00:11:45,973 --> 00:11:49,975 Again this will be the subject in the next video as well. 260 00:11:49,975 --> 00:11:51,648 Here we have scale values 261 00:11:51,648 --> 00:11:53,605 that we can scale in access if we were to 262 00:11:53,605 --> 00:11:57,045 for example .5 in the X scale 263 00:11:57,045 --> 00:11:59,426 We get a warning that the X is now scaled. 264 00:11:59,426 --> 00:12:05,626 Hitting regen toolpath we can see it's now scaled to .5 of what it was. 265 00:12:05,626 --> 00:12:08,367 Setting this back to 1 will turn off our scale warning 266 00:12:08,367 --> 00:12:12,457 and regening we can see we are now back to a full file. 267 00:12:12,457 --> 00:12:15,927 We have a feed rate selector 268 00:12:15,927 --> 00:12:20,041 this is feed rate override. 269 00:12:20,041 --> 00:12:21,668 We have units per minute 270 00:12:21,668 --> 00:12:22,668 and units per rev 271 00:12:22,668 --> 00:12:28,629 that are real time updates as your moving. 272 00:12:28,629 --> 00:12:31,219 Here we have our Spindle Speed selection 273 00:12:31,219 --> 00:12:34,409 we can turn a spindle on or off. 274 00:12:34,409 --> 00:12:36,409 We have Spindle Speed override, 275 00:12:36,409 --> 00:12:39,920 that we can override the spindle speed that was set in the G code program 276 00:12:39,920 --> 00:12:42,609 and allow the spindle to speed up or slow down 277 00:12:42,609 --> 00:12:46,089 pressing reset will of course bring it back to 0. 278 00:12:46,089 --> 00:12:48,800 This section of the screen here is used for multipass 279 00:12:48,800 --> 00:12:50,701 again you don't need to worry about it 280 00:12:50,701 --> 00:12:52,591 unless you know how to use it. 281 00:12:52,591 --> 00:12:54,589 Generally though if you have a G code file 282 00:12:54,589 --> 00:12:56,491 which is set to a particular depth, 283 00:12:56,491 --> 00:12:58,961 say its set to cut 2 - 10 284 00:12:58,961 --> 00:13:00,262 you could hit MultiPass 285 00:13:00,262 --> 00:13:02,362 and tell that file to cut five times 286 00:13:02,362 --> 00:13:05,292 dropping two each time until it hits 10. 287 00:13:05,292 --> 00:13:08,462 So it is literally a MultiPass selector 288 00:13:08,462 --> 00:13:11,662 allowing you to cut a file in multiple passes. 289 00:13:11,662 --> 00:13:14,956 Here we have a Wizards button which allows us to select 290 00:13:14,956 --> 00:13:17,693 any of the Wizards that are in the system 291 00:13:17,693 --> 00:13:19,763 and we also have a Last Wizard button 292 00:13:19,763 --> 00:13:22,793 and if you have selected a Wizard in the past 293 00:13:22,793 --> 00:13:23,773 during that session 294 00:13:23,773 --> 00:13:26,543 it will just bring it up quickly again for you. 295 00:13:26,543 --> 00:13:28,833 We have a Conversational button 296 00:13:28,833 --> 00:13:31,673 which will switch us to conversational screens. 297 00:13:31,673 --> 00:13:35,094 This will be the subject of a video of its own 298 00:13:35,094 --> 00:13:37,414 but here we can select material 299 00:13:37,414 --> 00:13:40,305 and calculate what are feeds and speeds should be 300 00:13:40,305 --> 00:13:45,665 and then we can select various automatic conversational systems 301 00:13:45,665 --> 00:13:48,225 to do jobs that we might not want 302 00:13:48,225 --> 00:13:50,295 to go to a cam program for 303 00:13:50,295 --> 00:13:54,466 or things which can be quickly done through a wizard. 304 00:13:54,466 --> 00:13:58,087 Pressing exit will take us back to our normal screens. 305 00:13:58,087 --> 00:13:59,566 You can see that the wizard eye 306 00:13:59,566 --> 00:14:02,146 was in already started to post a program 307 00:14:02,146 --> 00:14:03,846 we didn't select any real programs 308 00:14:03,846 --> 00:14:06,377 so we don't get much code from it. 309 00:14:06,377 --> 00:14:08,496 Hitting our recent file list 310 00:14:08,496 --> 00:14:11,937 we could select our roadrunner again 311 00:14:11,937 --> 00:14:17,237 and there's our famous roadrunner. 312 00:14:17,237 --> 00:14:18,997 Here we'll display the file name 313 00:14:18,997 --> 00:14:21,755 that we currently have loaded 314 00:14:21,755 --> 00:14:23,475 and here's a Reference button 315 00:14:23,475 --> 00:14:27,618 to send all our homes to 0 to our home switch. 316 00:14:27,618 --> 00:14:30,859 If we press Reference you'll notice that the Y axis 317 00:14:30,859 --> 00:14:34,379 is now moving up and now it hit its switch 318 00:14:34,379 --> 00:14:37,430 and now the X axis is moving to it its switch 319 00:14:37,430 --> 00:14:40,420 hits it and then backs off the switch. 320 00:14:40,420 --> 00:14:42,800 These are simulated and you'll see that the X axis 321 00:14:42,800 --> 00:14:46,010 went forward to its switch which it normally wouldn't do 322 00:14:46,010 --> 00:14:48,051 I haven't set this system up for homing 323 00:14:48,051 --> 00:14:51,251 we'll do that in the next video when we discuss work offsets 324 00:14:51,251 --> 00:14:54,591 and general coordinates systems themselves. 325 00:14:54,591 --> 00:14:56,261 We take a look at the MDI screen 326 00:14:56,261 --> 00:14:58,821 again we have are DROs repeated. 327 00:14:58,821 --> 00:15:01,071 It's handy to have DROs on most of the screens 328 00:15:01,071 --> 00:15:03,401 so you know exactly where your table is at. 329 00:15:03,401 --> 00:15:06,221 We have 0 buttons for zeroing the axes 330 00:15:06,221 --> 00:15:09,303 and another Reference button here to scaling 331 00:15:09,303 --> 00:15:12,644 Radius correction is used for axis work 332 00:15:12,644 --> 00:15:16,413 where you can tell the system the actual circumference 333 00:15:16,413 --> 00:15:19,223 size of the object and it will correct feed rate 334 00:15:19,223 --> 00:15:22,893 to create a Toolpath that feeds at the correct rate 335 00:15:22,893 --> 00:15:25,344 on the circumference of a rotating object. 336 00:15:25,344 --> 00:15:28,124 Again something that you can ignore unless 337 00:15:28,124 --> 00:15:31,594 you understand what they're for. 338 00:15:31,594 --> 00:15:33,144 We have Dereference all axes 339 00:15:33,144 --> 00:15:34,835 where we can tell the system 340 00:15:34,835 --> 00:15:36,428 that we're no longer homed. 341 00:15:36,428 --> 00:15:41,575 These LEDs turn green when we are homed. 342 00:15:41,575 --> 00:15:44,035 Off line again Machine Coordinate 343 00:15:44,035 --> 00:15:45,465 and we have a verify button. 344 00:15:45,465 --> 00:15:46,875 The verify button is used 345 00:15:46,875 --> 00:15:49,316 if you want to check to see if you lost any steps 346 00:15:49,316 --> 00:15:51,789 in your running of various programs 347 00:15:51,789 --> 00:15:54,277 it will send the axes back to your home switch 348 00:15:54,277 --> 00:15:57,318 and then bring them back to where you were 349 00:15:57,318 --> 00:15:58,458 when you pressed verify 350 00:15:58,458 --> 00:16:01,027 and report to you when you lost steps. 351 00:16:01,027 --> 00:16:04,298 Scaling off button will turn off any scalings that are in effect. 352 00:16:04,298 --> 00:16:07,261 If we had a scale of .5 on our X 353 00:16:07,261 --> 00:16:08,718 and we want to get rid of it 354 00:16:08,718 --> 00:16:10,467 we could just press off. 355 00:16:10,467 --> 00:16:12,672 We have a Stop button, 356 00:16:12,672 --> 00:16:14,998 we have a Start Teach and a Stop Teach button. 357 00:16:14,998 --> 00:16:17,339 These are Teach modes with MDI. 358 00:16:17,339 --> 00:16:18,908 You can actually write a program 359 00:16:18,908 --> 00:16:21,788 and type in the commands as you go. 360 00:16:21,788 --> 00:16:23,918 The Teach will remember any commands 361 00:16:23,918 --> 00:16:26,393 which were typed here into the MDI 362 00:16:26,393 --> 00:16:29,729 and create a G code program from what you typed. 363 00:16:29,729 --> 00:16:32,413 We have a set variable position 364 00:16:32,413 --> 00:16:33,999 if we go to a particular position 365 00:16:33,999 --> 00:16:36,440 we can say set that as a variable position 366 00:16:36,440 --> 00:16:38,910 and later on in our program if we're somewhere else 367 00:16:38,910 --> 00:16:41,500 we could say go to variable position 368 00:16:41,500 --> 00:16:43,191 and it will return there. 369 00:16:43,191 --> 00:16:45,371 Think of this memory plus on a calculator 370 00:16:45,371 --> 00:16:48,321 and memory recall. 371 00:16:48,321 --> 00:16:49,831 We've duplicated the feed rate 372 00:16:49,831 --> 00:16:53,511 and the spindle speed controls here 373 00:16:53,511 --> 00:16:56,441 and the jog on and jog off controls for safety sake 374 00:16:56,441 --> 00:16:57,433 in case you don't, 375 00:16:57,433 --> 00:16:59,672 you want to make sure you don't hit an arrow key 376 00:16:59,672 --> 00:17:03,612 and destroy your work while you're playing around. 377 00:17:03,612 --> 00:17:08,333 The input line here for MDI records your commands as you type them. 378 00:17:08,333 --> 00:17:14,343 If we do a G0X0Y0 for example, 379 00:17:14,343 --> 00:17:17,183 you can see my axes just moved to 0 380 00:17:17,183 --> 00:17:19,393 and this little box here is a history box 381 00:17:19,393 --> 00:17:21,213 which now displays that command. 382 00:17:21,213 --> 00:17:24,724 If we type G0X10 383 00:17:24,724 --> 00:17:26,545 the history box has just grown by 1 384 00:17:26,545 --> 00:17:28,304 and by pressing the up or down arrows 385 00:17:28,304 --> 00:17:30,763 we can scroll threw those settings 386 00:17:30,763 --> 00:17:32,076 and recall them. 387 00:17:32,076 --> 00:17:33,915 Pressing enter takes any command 388 00:17:33,915 --> 00:17:35,535 and pressing enter on a blank line 389 00:17:35,535 --> 00:17:38,056 will exit you from the MBI input. 390 00:17:38,056 --> 00:17:41,845 Also pressing enter while you don't have the line selected 391 00:17:41,845 --> 00:17:47,316 will select the line and take it off. 392 00:17:50,936 --> 00:17:54,596 This is the Toolpath screen here we have DROs 393 00:17:54,596 --> 00:17:56,646 just to show you where you are. 394 00:17:56,646 --> 00:18:01,945 We have program limits that show you the range of the program 395 00:18:01,945 --> 00:18:05,217 so your minimum X would be this point here is 0 396 00:18:05,217 --> 00:18:09,857 your max is 7.72 which would be this point here. 397 00:18:09,857 --> 00:18:11,468 We have a Regen Toolpath button 398 00:18:11,468 --> 00:18:13,829 which regenerates the Toolpath. 399 00:18:13,829 --> 00:18:16,117 These are buttons duplicated from the front page 400 00:18:16,117 --> 00:18:17,379 you can rewind a file, 401 00:18:17,379 --> 00:18:18,210 single block it, 402 00:18:18,210 --> 00:18:18,929 reverse run it, 403 00:18:18,929 --> 00:18:19,629 stop it, 404 00:18:19,629 --> 00:18:21,749 or feed hold it. 405 00:18:21,749 --> 00:18:27,238 You can also estimate a program by hitting simulate program run. 406 00:18:27,238 --> 00:18:28,939 No motor movement will occure 407 00:18:28,939 --> 00:18:30,750 and you can see the DROs are not moving 408 00:18:30,750 --> 00:18:33,259 but the time is counting very quickly up to show you 409 00:18:33,259 --> 00:18:38,711 how long this job will take to cut at its current feed rate settings. 410 00:18:38,711 --> 00:18:45,680 It takes approximately a minute for every 10 minutes of program run simulation. 411 00:18:45,680 --> 00:18:48,009 So if you have a multi hour job, this could take a little while 412 00:18:48,009 --> 00:18:50,251 to figure out exactly how long it's gonna take. 413 00:18:50,251 --> 00:18:52,350 But it can be useful 414 00:18:52,350 --> 00:18:55,203 for calculating an estimate for a customer who wants to know 415 00:18:55,203 --> 00:18:59,352 how many hours of time it's going to take to simulate his 416 00:18:59,352 --> 00:19:02,441 or to cut his actual job. 417 00:19:02,441 --> 00:19:05,472 So this program will take 3 minutes and 56 seconds 418 00:19:05,472 --> 00:19:09,413 to cut at its current feed rate setting. 419 00:19:09,413 --> 00:19:11,043 Now we have a Run from here button 420 00:19:11,043 --> 00:19:16,273 so that you can start the program from any point in it. 421 00:19:16,273 --> 00:19:18,884 We have an offsets page. 422 00:19:18,884 --> 00:19:23,164 This particular section here is used for setting a gage block height. 423 00:19:23,164 --> 00:19:26,374 Um, it means you can put a block on top of your machine 424 00:19:26,374 --> 00:19:27,404 jog down to it 425 00:19:27,404 --> 00:19:30,434 and then set you zed coordinate to accuracy 426 00:19:30,434 --> 00:19:32,535 without the risk of the tip of your bits 427 00:19:32,535 --> 00:19:34,606 scratching your piece 428 00:19:34,606 --> 00:19:36,345 and this is used by a lot of people 429 00:19:36,345 --> 00:19:38,906 as a safe way of setting their tool height. 430 00:19:38,906 --> 00:19:41,555 We have a current work offset, 431 00:19:41,555 --> 00:19:47,306 which shows us what the offset is in various modes 432 00:19:47,306 --> 00:19:50,107 but primarily it shows what the current 433 00:19:50,107 --> 00:19:52,567 work offset is in the mode we have selected. 434 00:19:52,567 --> 00:19:55,847 Normally you will be set to G 54 435 00:19:55,847 --> 00:19:58,177 until you've gained a certain amount of expertise 436 00:19:58,177 --> 00:20:00,878 and then your free to select any of the offset systems. 437 00:20:00,878 --> 00:20:04,507 There are in fact 255 of these systems 438 00:20:04,507 --> 00:20:07,398 but we've given quick access to the first 6. 439 00:20:07,398 --> 00:20:09,258 Most people I don't think will ever need 440 00:20:09,258 --> 00:20:13,958 more then the first 6 that they have. 441 00:20:13,958 --> 00:20:17,188 Here we have an edge finder selection, 442 00:20:17,188 --> 00:20:18,608 this can be used 443 00:20:18,608 --> 00:20:21,189 and is useful for finding the center of a circle 444 00:20:21,189 --> 00:20:23,709 or finding the edge of material. 445 00:20:25,079 --> 00:20:28,580 This is a duplication of the Gage Block Height 446 00:20:28,580 --> 00:20:31,550 with a few other help systems on it 447 00:20:31,550 --> 00:20:34,440 these help menus will soon become active. 448 00:20:34,440 --> 00:20:37,599 We can turn on or off the tool offset as well 449 00:20:37,599 --> 00:20:39,251 as long as were not in tool zero 450 00:20:39,251 --> 00:20:44,561 which has, which never has an offset in it. 451 00:20:44,561 --> 00:20:47,251 These buttons here will allow you to bring up a dialogue 452 00:20:47,251 --> 00:20:49,730 to see what is stored in your work offset systems. 453 00:20:49,730 --> 00:20:52,932 Here you can see G54 through G59 454 00:20:52,932 --> 00:20:59,763 and we also have G59p7 through G59p253. 455 00:20:59,763 --> 00:21:02,602 So there is a lot of offset systems that you can use. 456 00:21:02,602 --> 00:21:05,072 We also have a tool table, 457 00:21:05,072 --> 00:21:07,963 which will show us what is stored 458 00:21:07,963 --> 00:21:10,407 for each entry in the tool table 459 00:21:10,407 --> 00:21:13,443 and again we wont get into that until we've gone through 460 00:21:13,443 --> 00:21:17,854 showing you exactly what tool tables are and how to use them. 461 00:21:17,854 --> 00:21:19,515 The Setting Screen 462 00:21:19,515 --> 00:21:21,532 which will change very shortly, 463 00:21:21,532 --> 00:21:24,776 is used for special jobs like turning on lasers triggers 464 00:21:24,776 --> 00:21:27,120 to trigger measurement lasers 465 00:21:27,120 --> 00:21:30,619 across a grid of X, Y coordinates. 466 00:21:30,619 --> 00:21:32,955 We can set a rapid override 467 00:21:32,955 --> 00:21:37,910 which slows down or speeds up are rapids . 468 00:21:37,910 --> 00:21:41,015 We can tell the system that when input number 4 469 00:21:41,015 --> 00:21:43,066 is coming into the printer port 470 00:21:43,066 --> 00:21:46,957 to do a single step whenever it sees a toggle. 471 00:21:46,957 --> 00:21:52,557 Various settings and you should need to use none of these as a beginning user. 472 00:21:52,557 --> 00:21:54,367 These are all fairly advanced settings 473 00:21:54,367 --> 00:21:58,120 and really aren't necessary for most people. 474 00:21:58,120 --> 00:22:01,608 The diagnostic screen has a couple things that are important 475 00:22:01,608 --> 00:22:03,649 one is the pulse frequency. 476 00:22:03,649 --> 00:22:07,178 If your system is running properly you should have a pulse frequency here. 477 00:22:07,178 --> 00:22:11,098 You can see that mine is dead locked at 25,690 478 00:22:11,098 --> 00:22:12,998 this should not vary much 479 00:22:12,998 --> 00:22:14,879 it is a sign of a well operating system 480 00:22:14,879 --> 00:22:17,319 that this number doesn't change 481 00:22:17,319 --> 00:22:18,559 and doesn't fly around. 482 00:22:18,559 --> 00:22:21,199 It won't affect you if it flies around a little bit 483 00:22:21,199 --> 00:22:23,669 say 10 or so 484 00:22:23,669 --> 00:22:28,360 but typically it should be fairly well locked. 485 00:22:28,360 --> 00:22:30,460 Most of the other settings on this screen 486 00:22:30,460 --> 00:22:36,400 are not very important to you at all other then these LEDs. 487 00:22:36,400 --> 00:22:38,410 Then we have a tab screen 488 00:22:38,410 --> 00:22:42,032 which is pulled out by pressing the tab key 489 00:22:42,032 --> 00:22:46,051 and these are the jog selections in the system. 490 00:22:46,051 --> 00:22:47,193 I'm gonna flick back to 491 00:22:47,193 --> 00:22:50,702 the program run screens that we get a better view. 492 00:22:50,702 --> 00:22:52,791 You can see that the jog buttons 493 00:22:52,791 --> 00:22:56,692 will jog the axes with an onscreen jog. 494 00:22:56,692 --> 00:22:58,553 We have a slow jog rate 495 00:22:58,553 --> 00:23:01,703 which we have set to 50% at the moment. 496 00:23:01,703 --> 00:23:04,223 Slow jog is what you get when you just simply 497 00:23:04,223 --> 00:23:06,094 press the arrow keys. 498 00:23:06,094 --> 00:23:09,234 If you look here you can see my units per minute 499 00:23:09,234 --> 00:23:13,214 when I jog it's currently 321mm per minute, 500 00:23:13,214 --> 00:23:16,884 but if I press that's a 50% rate. 501 00:23:16,884 --> 00:23:20,183 If I press the shift key and when I press shift you'll see 502 00:23:20,183 --> 00:23:23,665 this LED light up here on the panel. 503 00:23:23,665 --> 00:23:27,155 That's an indicator that you are now going to fast jog. 504 00:23:27,155 --> 00:23:29,085 So by pressing the shift key 505 00:23:29,085 --> 00:23:30,235 and pressing the X jog 506 00:23:30,235 --> 00:23:35,016 you can see that we've gone now to 642 units per minute, 507 00:23:35,016 --> 00:23:37,125 double the speed that we were. 508 00:23:37,125 --> 00:23:41,636 This slow jog rate can be used to get vary fine movement control 509 00:23:41,636 --> 00:23:44,288 from your arrow keys, 510 00:23:44,288 --> 00:23:47,407 when you want to slow things down for very fine approaches. 511 00:23:47,407 --> 00:23:50,276 Pressing shift will take you to a high speed move 512 00:23:50,276 --> 00:23:53,977 so that you can move quickly away or two a piece. 513 00:23:53,977 --> 00:23:56,456 For jog modes we can also switch to a step mode 514 00:23:56,456 --> 00:23:58,608 which means every press of the arrow key 515 00:23:58,608 --> 00:24:03,899 will move us this amount here .01mm 516 00:24:03,899 --> 00:24:07,588 and you can see my X axes as I press the key is now 517 00:24:07,588 --> 00:24:11,548 each time I press it moving .01. 518 00:24:11,548 --> 00:24:14,409 The cycle step can be cycled through 519 00:24:14,409 --> 00:24:16,899 now we've cycled it up to .1 520 00:24:16,899 --> 00:24:20,619 and now each time I jog it will move .1. 521 00:24:20,619 --> 00:24:23,719 And you can set these cycle jogs... steps 522 00:24:23,719 --> 00:24:26,561 in the Configure State menu. 523 00:24:26,561 --> 00:24:28,469 Here are the ones we are cycling through 524 00:24:28,469 --> 00:24:31,772 when we press this Cycle Jog Step button. 525 00:24:31,772 --> 00:24:34,351 You'll see an entry here 999, 526 00:24:34,351 --> 00:24:38,121 999 triggers the system to switch back to continues jog 527 00:24:38,121 --> 00:24:44,751 it's a way to get back to continues jog just by cycling through. 528 00:24:44,751 --> 00:24:47,132 We have an MPG mode 529 00:24:47,132 --> 00:24:48,602 and in the MPG mode , 530 00:24:48,602 --> 00:24:51,182 when you rotate your MPG wheel 531 00:24:51,182 --> 00:24:56,682 you will jog in one of four various types of jog. 532 00:24:56,682 --> 00:24:58,362 By selecting velocity 533 00:24:58,362 --> 00:25:00,133 the faster you turn the jog wheel 534 00:25:00,133 --> 00:25:02,503 the faster your access will jog. 535 00:25:02,503 --> 00:25:07,554 By step velocity at the moment is the same as velocity only it is a redundant 536 00:25:07,554 --> 00:25:11,124 mode and no longer required. But I'm going to leave it there for the moment 537 00:25:11,124 --> 00:25:14,184 we'll fill it with a better mode soon. 538 00:25:14,184 --> 00:25:15,104 Single step mode 539 00:25:15,104 --> 00:25:16,855 will move you one single step 540 00:25:16,855 --> 00:25:20,264 whenever you rotate the wheel a small amount 541 00:25:20,264 --> 00:25:24,876 you must stop between steps to get single step to work. 542 00:25:24,876 --> 00:25:26,605 Multi-step you don't need to stop 543 00:25:26,605 --> 00:25:28,745 you can calibrate your MPG wheel, 544 00:25:28,745 --> 00:25:30,114 rotate it 5 clicks 545 00:25:30,114 --> 00:25:31,665 and the axes will move 546 00:25:31,665 --> 00:25:35,236 an appropriate amount with 5 clicks of movement. 547 00:25:35,236 --> 00:25:38,286 This percentage reading here is not used at the moment 548 00:25:38,286 --> 00:25:40,816 it is part of the old step velocity mode 549 00:25:40,816 --> 00:25:42,726 which will again be replaced. 550 00:25:42,726 --> 00:25:44,816 There's a Calibrating button here 551 00:25:44,816 --> 00:25:46,577 to calibrate your MPG 552 00:25:46,577 --> 00:25:49,747 to tell the system how many encoder counts it will get 553 00:25:49,747 --> 00:25:51,298 per detent of the wheel 554 00:25:51,298 --> 00:25:53,448 and so on, and it'll calculate things out 555 00:25:53,448 --> 00:25:56,908 to make it work smoother for you. 556 00:25:56,908 --> 00:25:59,772 There's a shuttle mode which can be turned on. 557 00:25:59,772 --> 00:26:03,448 Shuttle mode runs a program by rotating the wheel. 558 00:26:03,448 --> 00:26:04,419 In shuttle mode 559 00:26:04,419 --> 00:26:07,629 we can tell a program to start 560 00:26:07,629 --> 00:26:10,142 and as you can see it will not move 561 00:26:10,142 --> 00:26:12,659 and it's waiting for us to rotate the wheel. 562 00:26:12,659 --> 00:26:16,230 If we were to then rotate the hand wheel 563 00:26:16,230 --> 00:26:21,310 8, the program will then move slowly 564 00:26:21,310 --> 00:26:25,130 as you can see as I stop turning my MPG 565 00:26:25,130 --> 00:26:27,160 the DROs stop moving. 566 00:26:27,160 --> 00:26:31,164 If I get rid of that we can see 567 00:26:31,164 --> 00:26:33,792 the program is now moving 568 00:26:34,682 --> 00:26:38,103 and you notice it is cutting in the wrong place. 569 00:26:38,103 --> 00:26:40,476 That's because we did not regen the toolpath 570 00:26:40,476 --> 00:26:43,336 after all our playing here and zeroing. 571 00:26:43,336 --> 00:26:45,223 So it's important, 572 00:26:45,223 --> 00:26:46,603 I'm gonna stop this again 573 00:26:46,603 --> 00:26:49,633 regenerate the toolpath after you've been zeroing. 574 00:26:49,633 --> 00:26:51,518 I can now tell the program to start 575 00:26:51,518 --> 00:26:52,794 and again it's not moving 576 00:26:52,794 --> 00:26:54,943 because I'm not moving my MPG 577 00:26:54,943 --> 00:26:58,353 as I rotate my MPG now the program 578 00:26:58,353 --> 00:27:01,034 as you can see follows through 579 00:27:01,034 --> 00:27:05,694 and cuts only at the speed that I rotate my wheel at. 580 00:27:05,694 --> 00:27:08,853 This is a very handy mode for those who are nervouse 581 00:27:08,853 --> 00:27:10,622 and want to run a program very slowly 582 00:27:10,622 --> 00:27:14,056 and a little bit at a time. 583 00:27:14,056 --> 00:27:16,834 And that's what shuttle mode does. 584 00:27:16,834 --> 00:27:18,545 Once I turn off shuttle mode 585 00:27:18,545 --> 00:27:22,815 you can see the program begins to run automatically 586 00:27:22,815 --> 00:27:24,396 and will finish itself out 587 00:27:24,396 --> 00:27:27,796 unless I tell it to stop. 588 00:27:31,476 --> 00:27:35,086 That's about it for the buttons that are on the MPG 589 00:27:35,086 --> 00:27:36,896 and Jog tab. 590 00:27:36,896 --> 00:27:41,487 That's about it for all the buttons in the system really 591 00:27:41,487 --> 00:27:44,127 and all that you need to know to get started. 592 00:27:44,127 --> 00:27:46,587 In the next video we're going to take a look at 593 00:27:46,587 --> 00:27:48,578 work offset and offset systems 594 00:27:48,578 --> 00:27:50,778 to get you more use to that. 595 00:27:50,778 --> 00:27:53,588 And that's it for now.