0:00:00.000,0:00:00.590 0:00:00.590,0:00:04.870 Construct a square[br]inscribed inside the circle. 0:00:04.870,0:00:06.550 And in order to do[br]this, we just have 0:00:06.550,0:00:08.863 to remember that a square,[br]what we know of a square 0:00:08.863,0:00:11.120 is all four sides are[br]congruent and they 0:00:11.120,0:00:12.870 intersect at right angles. 0:00:12.870,0:00:15.830 And we also have to[br]remember that the two 0:00:15.830,0:00:18.470 diagonals of the[br]square are going 0:00:18.470,0:00:21.840 to be perpendicular[br]bisectors of each other. 0:00:21.840,0:00:24.040 So let's see if we can[br]construct two lines that 0:00:24.040,0:00:26.570 are perpendicular[br]bisectors of each other. 0:00:26.570,0:00:29.940 And essentially, where those[br]two lines intersect our bigger 0:00:29.940,0:00:33.730 circle, those are going to be[br]the vertices of our square. 0:00:33.730,0:00:37.430 So let's throw a straight[br]edge right over here. 0:00:37.430,0:00:39.340 And let's make a diameter. 0:00:39.340,0:00:43.145 So that's a diameter[br]right over here. 0:00:43.145,0:00:45.006 It just goes through[br]the circle, goes 0:00:45.006,0:00:46.380 through the center[br]of the circle, 0:00:46.380,0:00:48.021 to two sides of the circle. 0:00:48.021,0:00:49.395 And now, let's[br]think about how we 0:00:49.395,0:00:52.290 can construct a perpendicular[br]bisector of this. 0:00:52.290,0:00:54.860 And we've done this in[br]other compass construction 0:00:54.860,0:00:56.550 or construction videos. 0:00:56.550,0:00:59.650 But what we can do is we[br]can put a circle-- let's 0:00:59.650,0:01:01.340 throw a circle right over here. 0:01:01.340,0:01:04.297 We've got to make its radius[br]bigger than the center. 0:01:04.297,0:01:06.630 And what we're going to do[br]is we're going to reuse this. 0:01:06.630,0:01:07.680 We're going to make[br]another circle that's 0:01:07.680,0:01:08.680 the exact same size. 0:01:08.680,0:01:09.610 Put it there. 0:01:09.610,0:01:12.700 And where they intersect[br]is going to be exactly 0:01:12.700,0:01:14.450 along-- those two[br]points of intersection 0:01:14.450,0:01:17.310 are going to be along a[br]perpendicular bisector. 0:01:17.310,0:01:18.410 So that's one of them. 0:01:18.410,0:01:19.650 Let's do another one. 0:01:19.650,0:01:22.640 I want a circle of the[br]exact same dimensions. 0:01:22.640,0:01:24.800 So I'll center it[br]at the same place. 0:01:24.800,0:01:26.090 I'll drag it out there. 0:01:26.090,0:01:27.590 That looks pretty good. 0:01:27.590,0:01:31.890 I'll move it on to this side,[br]the other side of my diameter. 0:01:31.890,0:01:33.490 So that looks pretty good. 0:01:33.490,0:01:36.050 And notice, if I connect[br]that point to that point, 0:01:36.050,0:01:38.470 I will have constructed[br]a perpendicular bisector 0:01:38.470,0:01:40.520 of this original segment. 0:01:40.520,0:01:41.380 So let's do that. 0:01:41.380,0:01:43.150 Let's connect those two points. 0:01:43.150,0:01:45.390 So that point and that point. 0:01:45.390,0:01:49.150 And then, we could just[br]keep going all the way 0:01:49.150,0:01:51.580 to the end of the circle. 0:01:51.580,0:01:56.730 Go all the way over there. 0:01:56.730,0:01:59.160 That looks pretty good. 0:01:59.160,0:02:01.970 And now, we just have[br]to connect these four 0:02:01.970,0:02:04.800 points to have a square. 0:02:04.800,0:02:06.020 So let's do that. 0:02:06.020,0:02:11.640 So I'll connect[br]to that and that. 0:02:11.640,0:02:14.940 And then I will connect, throw[br]another straight edge there. 0:02:14.940,0:02:20.650 I will connect that with that. 0:02:20.650,0:02:23.530 And then, two more to go. 0:02:23.530,0:02:29.980 I'll connect this with[br]that, and then one more. 0:02:29.980,0:02:35.470 I can connect this with[br]that, and there you go. 0:02:35.470,0:02:40.240 I have a shape whose vertices[br]intersect the circle. 0:02:40.240,0:02:44.060 And its diagonals, this diagonal[br]and this diagonal, these 0:02:44.060,0:02:46.335 are perpendicular bisectors. 0:02:46.335,0:02:46.834