WEBVTT 00:00:02.050 --> 00:00:03.079 (Half bell) 00:00:09.562 --> 00:00:18.374 (Bell) 00:00:31.413 --> 00:00:33.218 (FRENCH) I would like to say 00:00:33.356 --> 00:00:37.673 that certain people were not ok to play a game called 'Werewolves'. 00:00:39.504 --> 00:00:44.132 There are adults who say that it is a bad game. 00:00:44.215 --> 00:00:48.180 You should not play it here, because you play with death. 00:00:48.906 --> 00:00:50.285 You cannot do that. 00:00:50.584 --> 00:00:55.741 And other people say it is very good, because it's a game and you play together. 00:00:57.067 --> 00:01:00.385 So the question is: Is it good or not? 00:01:01.090 --> 00:01:05.154 What teaching can you give on this argument? 00:01:09.758 --> 00:01:11.136 (ENGLISH) Dear Thay, 00:01:11.136 --> 00:01:14.222 our friend is saying that there is a certain game. 00:01:14.986 --> 00:01:17.502 Some of the young people like to play it. 00:01:17.512 --> 00:01:20.398 It is called 'Loups-Garous', 'Werewolves.' 00:01:22.553 --> 00:01:26.750 Some of the adults said that they should not play this game, 00:01:27.515 --> 00:01:30.089 because it has something to do with death. 00:01:30.661 --> 00:01:34.437 And other people say that it can be a good game to play. 00:01:35.092 --> 00:01:38.193 So how can they resolve this question? 00:01:38.558 --> 00:01:44.164 And what kind of teaching can be helpful to make them understand about this? 00:01:46.681 --> 00:01:48.559 Do you want to say more about the game? 00:01:50.367 --> 00:01:56.504 (Mumbling) 00:02:04.106 --> 00:02:05.841 It is just a simple game. 00:02:05.841 --> 00:02:12.484 You have to choose at the end of a round whom you want to kill. 00:02:15.045 --> 00:02:18.385 There are some special characters like witches. 00:02:20.313 --> 00:02:24.596 And there is a vote and that vote decides who is a werewolf. 00:02:25.381 --> 00:02:29.544 So you have to keep the people and hopefully kill the werewolf. 00:02:29.698 --> 00:02:33.242 So that is why some people who have children say 00:02:33.242 --> 00:02:36.956 they have to kill, to choose whom they want to kill. 00:02:36.956 --> 00:02:39.151 And you have to defend yourself saying: 00:02:39.151 --> 00:02:41.433 "I am not the werewolf. Please don't kill me!" 00:02:41.433 --> 00:02:43.837 And all the children together have to say: 00:02:43.837 --> 00:02:46.779 "I think this one is the werewolf. We should kill him." 00:02:46.779 --> 00:02:48.862 But maybe he is innocent. 00:02:48.868 --> 00:02:50.742 And the object of this game is that 00:02:50.742 --> 00:02:54.058 the werewolves win when they kill all the normal people. 00:02:54.058 --> 00:02:58.592 Or the normal people win when they kill all the werewolves. 00:03:03.916 --> 00:03:07.912 Sister Hai Nghiem, can you help answer that question for Thay? 00:03:07.914 --> 00:03:11.547 (Crowd laughs) 00:03:12.945 --> 00:03:14.784 Maybe Thay Phap Luu also. 00:03:26.794 --> 00:03:29.403 Do you kill or pretend to kill? 00:03:32.891 --> 00:03:35.109 Do you really want to kill? 00:03:40.790 --> 00:03:43.299 Microphone for sister Hai Nghiem. 00:04:06.458 --> 00:04:08.215 Dear Thay, dear Sangha 00:04:12.007 --> 00:04:15.051 I have played this game in the past (laughs). 00:04:17.506 --> 00:04:22.283 So I feel I know the spirit of the game a little bit. 00:04:38.326 --> 00:04:44.441 What is inspiring for me when I play this game for children or young people... 00:04:48.867 --> 00:04:50.563 is that you play roles. 00:04:54.087 --> 00:04:59.027 Either we are an innocent villager, or we are a werewolf, 00:04:59.446 --> 00:05:02.437 or we are a witch or we are a little girl. 00:05:07.481 --> 00:05:11.792 Obviously in these roles there is the good and the evil. 00:05:16.080 --> 00:05:19.503 The innocent people, they represent the good. 00:05:19.864 --> 00:05:22.086 They want to save their lives. 00:05:24.697 --> 00:05:28.591 The werewolves in this game represent the evil. 00:05:29.173 --> 00:05:31.473 They want to make victims. 00:05:36.459 --> 00:05:42.233 There are also some roles in this game where people actually save other people's lives 00:05:42.970 --> 00:05:44.593 or you can... 00:05:48.452 --> 00:05:53.947 or you can act in such a way that will kill more people at the same time. 00:05:59.517 --> 00:06:04.438 Of course you pretend this, you don't have to actually make victims. 00:06:05.333 --> 00:06:07.326 It is just a way of speaking. 00:06:07.657 --> 00:06:10.342 But some people get animated by the game. 00:06:12.711 --> 00:06:15.583 In this game there has to be a lot of talking 00:06:15.673 --> 00:06:18.572 to convince the others that you are not a werewolf 00:06:18.572 --> 00:06:20.681 and you should not be killed. 00:06:25.693 --> 00:06:29.091 Sometimes you are a werewolf and people want to kill you. 00:06:29.091 --> 00:06:33.557 Then you lie, because you say: "No no, I am not a werewolf." 00:06:38.284 --> 00:06:39.463 So... 00:06:40.659 --> 00:06:45.512 I think that sometimes you sort of play with fire in this game: 00:06:47.654 --> 00:06:49.107 You lie or... 00:06:51.525 --> 00:06:54.511 or you try to kill someone that is innocent. 00:07:03.879 --> 00:07:09.114 I think that something we can learn from a game like this is that... 00:07:14.045 --> 00:07:18.279 that we can have roles together when we are in a community, 00:07:19.092 --> 00:07:20.787 but it does not have to... 00:07:23.191 --> 00:07:27.509 it does not have to become...so violent. 00:07:30.176 --> 00:07:35.720 Maybe the children could think of a game which is similar to 'Werewolves', 00:07:35.720 --> 00:07:39.470 where you have to discuss together and you also have roles, 00:07:39.496 --> 00:07:41.926 but maybe you won't have to kill people. 00:07:41.926 --> 00:07:44.383 Maybe instead of killing... 00:07:47.084 --> 00:07:48.797 we can make projects or... 00:07:53.676 --> 00:07:56.782 we can gain some wisdom together 00:07:59.690 --> 00:08:05.345 or save the...weaker, the needy. 00:08:11.411 --> 00:08:14.214 I hope that Thay will contribute something more. 00:08:14.214 --> 00:08:16.588 (Crowd laughs) 00:08:21.514 --> 00:08:26.230 I think the children can sit down and discuss about this 00:08:27.066 --> 00:08:28.835 and come to a conclusion. 00:08:32.004 --> 00:08:32.986 If a... 00:08:34.779 --> 00:08:41.242 If a game is not approved by a number of people, 00:08:41.690 --> 00:08:46.983 then we can change the way of playing so that everyone can accept it. 00:08:49.562 --> 00:08:55.762 You know, I came from a country where killing took place every day, every night 00:08:55.768 --> 00:08:57.273 and many people died. 00:08:58.510 --> 00:09:00.964 One side was the communist. 00:09:01.797 --> 00:09:04.416 And one side was the anticommunist. 00:09:07.781 --> 00:09:11.084 And they kill each other every day, every night, 00:09:11.557 --> 00:09:14.894 because they think of the other side as evil. 00:09:17.977 --> 00:09:21.036 And the suffering went on for many, many years. 00:09:21.848 --> 00:09:25.333 That is a game, a horrible game. 00:09:28.909 --> 00:09:33.246 So our thinking about good and evil is very important. 00:09:36.066 --> 00:09:38.508 Do not... 00:09:39.003 --> 00:09:41.777 Do not try to say: "This is evil! 00:09:45.009 --> 00:09:48.286 And if something is evil we have to kill it." 00:09:49.590 --> 00:09:51.161 Do not think like that. 00:09:56.728 --> 00:09:58.937 Suppose someone is sick. 00:10:00.225 --> 00:10:08.103 He has a kind of virus or bacteria that makes him very sick. 00:10:16.219 --> 00:10:17.588 And we want to... 00:10:20.781 --> 00:10:22.700 We want to help him or her. 00:10:27.106 --> 00:10:34.551 We have to kill the disease, the sickness in him or in her and not kill her, right? 00:10:38.684 --> 00:10:47.204 You have to kill the virus, the bacteria and not the person, right? 00:10:49.001 --> 00:10:54.032 So when someone is violent because someone is injust, 00:10:56.226 --> 00:10:58.966 when someone is a criminal, 00:11:01.842 --> 00:11:07.498 we should not try to kill him or her, but we try to kill the violence, 00:11:11.060 --> 00:11:13.078 the anger in him or in her. 00:11:15.149 --> 00:11:16.520 Do not kill. 00:11:17.048 --> 00:11:20.595 That is why during the war in Vietnam Thay wrote a song. 00:11:21.644 --> 00:11:24.205 And he asked the young people to sing it on the street. 00:11:24.596 --> 00:11:26.372 "Our enemies are not men. 00:11:26.665 --> 00:11:29.804 If we kill men, with whom shall we live?" 00:11:31.915 --> 00:11:33.888 It became a folk song. 00:11:38.410 --> 00:11:42.424 That is why our principle is no killing. 00:11:42.598 --> 00:11:50.465 We do not kill any people, any person, even if he is a terrorist or a criminal. 00:11:52.020 --> 00:11:57.140 We want to kill the wrong perception, 00:11:58.243 --> 00:11:59.467 and... 00:12:00.418 --> 00:12:05.072 and the ignorance, the hate, the fear, the violence in him or in her. 00:12:05.072 --> 00:12:07.776 We don't want to kill him or her. 00:12:09.097 --> 00:12:12.142 That is why you have to create a kind of game 00:12:12.142 --> 00:12:16.888 where we don't kill the person but we kill the evil in that person. 00:12:17.611 --> 00:12:21.403 That evil is violence, anger and hate. 00:12:22.301 --> 00:12:31.451 But you have to be very skillful to kill the violence, the hate in a person. 00:12:32.679 --> 00:12:39.872 And with the practice of mindful talking, mindful listening 00:12:40.604 --> 00:12:44.627 you can help a person remove anger and violence in him or in her. 00:12:45.532 --> 00:12:47.583 You cannot do that with guns. 00:12:52.572 --> 00:12:57.446 That is the first thing we have to learn: never kill a man, a woman. 00:12:58.340 --> 00:13:01.035 Only kill the evil in him or in her. 00:13:02.201 --> 00:13:04.807 But you do not need weapons in order to kill. 00:13:06.288 --> 00:13:10.152 You need the practice of compassion of listening. 00:13:11.553 --> 00:13:16.932 That is the first part of the answer. The second part of the answer is deeper. 00:13:17.689 --> 00:13:21.063 Because you know that nothing is born and nothing dies 00:13:21.063 --> 00:13:24.243 that is why you cannot even kill anger. 00:13:25.112 --> 00:13:27.914 You transform anger into something else. 00:13:29.868 --> 00:13:33.972 You cannot kill a cloud, you can help a cloud to become rain. 00:13:35.286 --> 00:13:38.935 So there is a way to transform anger and violence 00:13:39.519 --> 00:13:42.224 into something else that is more pleasant, 00:13:42.227 --> 00:13:47.002 like compassion, understanding and reconciliation. 00:13:47.513 --> 00:13:50.864 And that you can do with the practice of meditation. 00:13:50.864 --> 00:13:52.821 That is what we learn here. 00:13:56.403 --> 00:13:58.342 We do not even kill... 00:14:01.141 --> 00:14:04.801 We do not even want to kill anger or hate 00:14:05.648 --> 00:14:08.046 because we know that nothing dies. 00:14:08.169 --> 00:14:12.433 But we know we can transform anger and hate into something positive 00:14:12.433 --> 00:14:14.332 like understanding and love. 00:14:14.924 --> 00:14:20.889 And in Plum Village we learn how to transform anger into compassion. 00:14:23.436 --> 00:14:27.179 We learn how to transform violence into gentleness. 00:14:30.914 --> 00:14:33.501 And the children can learn. 00:14:34.095 --> 00:14:37.361 And when they go back to school, this September, 00:14:37.509 --> 00:14:39.596 they know how to deal with 00:14:42.874 --> 00:14:46.762 the children who are violent and have a lot of anger in them. 00:14:47.606 --> 00:14:50.528 We don't want to punish them or hit them. 00:14:50.528 --> 00:14:55.765 But we want to help them to be less violent, less angry. 00:14:57.089 --> 00:14:59.752 And you can learn that in Plum Village. 00:15:00.083 --> 00:15:03.961 And you can help your fellow students in the class. 00:15:07.173 --> 00:15:12.755 Ask your mentors here in Plum Village how to do that. 00:15:18.145 --> 00:15:22.779 And create a kind of game that can help us to learn. 00:15:25.906 --> 00:15:29.830 This person, this guy, is supposed to be evil. 00:15:31.167 --> 00:15:34.177 And people say that we have to kill him. 00:15:34.188 --> 00:15:35.623 Can we kill a person? 00:15:37.721 --> 00:15:38.566 No! 00:15:39.703 --> 00:15:46.497 We have to help him or her not to be violent, not to be angry. 00:15:48.034 --> 00:15:49.035 But how? 00:15:49.688 --> 00:15:52.243 So we can create many kinds of games. 00:15:52.243 --> 00:15:55.338 There are plenty of games, beautiful games. 00:15:55.925 --> 00:16:02.398 Why don't we spend our time playing in such a way that we can learn more. 00:16:04.310 --> 00:16:05.487 Thank you! 00:16:07.520 --> 00:16:09.015 (Half bell) 00:16:12.477 --> 00:16:21.580 (Bell)