WEBVTT 00:00:03.780 --> 00:00:07.200 LEARNING TO MAP IN OPENSTREETMAP 00:00:09.920 --> 00:00:11.200 Introduction 00:00:11.200 --> 00:00:12.963 The MapGive campaign gives you 00:00:12.963 --> 00:00:15.133 an understanding of why open map data is 00:00:15.133 --> 00:00:17.396 important to people all over the world, 00:00:17.396 --> 00:00:19.750 and why you should invest your time to 00:00:19.750 --> 00:00:22.440 help create map data online through 00:00:22.440 --> 00:00:24.060 OpenStreetMap.org 00:00:24.060 --> 00:00:27.240 and the OpenStreetMap Tasking Manager. 00:00:27.320 --> 00:00:30.110 The places most in need of open map data 00:00:30.110 --> 00:00:32.350 creation may be places that you've never 00:00:32.350 --> 00:00:35.830 been to. That's okay! You can make 00:00:35.830 --> 00:00:37.960 a big difference simply by tracing roads, 00:00:37.970 --> 00:00:40.290 buildings, and other features that you 00:00:40.290 --> 00:00:42.790 can spot easily from satellite imagery. 00:00:42.800 --> 00:00:44.990 In this video tutorial, we'll show you 00:00:44.990 --> 00:00:47.060 how to map in OpenStreetMap so 00:00:47.060 --> 00:00:49.220 you can start creating open map data. 00:00:49.220 --> 00:00:51.500 Pause this video whenever you need to 00:00:51.500 --> 00:00:53.320 and practice what you've just learned. 00:00:53.380 --> 00:00:55.660 You can also find written “how to” 00:00:55.670 --> 00:00:57.360 instructions under “step 2” on the 00:00:57.360 --> 00:01:00.170 MapGive “learn to map” page. 00:01:00.170 --> 00:01:02.170 Before you begin learning how to map, 00:01:02.170 --> 00:01:04.020 please make sure you have set up 00:01:04.030 --> 00:01:05.920 an OpenStreetMap account. 00:01:05.920 --> 00:01:07.880 You can find instructions on how to do 00:01:07.880 --> 00:01:09.550 that in “Step 1” on the MapGive 00:01:09.550 --> 00:01:11.320 “Learn to Map” page. 00:01:11.320 --> 00:01:12.660 If you have not signed up 00:01:12.660 --> 00:01:14.740 for an OpenStreetMap account yet, 00:01:14.740 --> 00:01:17.420 please pause this video now and do so. 00:01:17.420 --> 00:01:20.560 Then return here to continue the tutorial. 00:01:20.880 --> 00:01:22.810 Once you've set up your OpenStreetMap 00:01:22.810 --> 00:01:24.800 account, the fun can really begin. 00:01:24.800 --> 00:01:26.700 You are about to learn the three main 00:01:26.700 --> 00:01:28.840 things you can map in OpenStreetMap: 00:01:28.840 --> 00:01:31.380 points (used to mark places), 00:01:31.380 --> 00:01:34.180 lines (used to mark roads and paths), and 00:01:34.180 --> 00:01:37.200 areas (used to mark outlines of buildings, 00:01:37.200 --> 00:01:40.200 fields, or any other large area). 00:01:40.200 --> 00:01:42.550 As you'll soon see, mapping is easy 00:01:42.550 --> 00:01:44.610 and you can do it from anywhere in the 00:01:44.610 --> 00:01:46.140 world, even in places 00:01:46.140 --> 00:01:48.360 that you've never been to. 00:01:48.360 --> 00:01:50.590 In our next steps, we'll look at 00:01:50.590 --> 00:01:51.910 OpenStreetMap and become 00:01:51.910 --> 00:01:53.200 more familiar with it. 00:01:53.200 --> 00:01:55.180 You can pause this video at any point to 00:01:55.180 --> 00:01:56.180 review and practice 00:01:56.180 --> 00:01:58.020 what you learn along the way. 00:01:58.020 --> 00:02:00.220 Overview of OpenStreetMap 00:02:00.820 --> 00:02:01.820 To begin, 00:02:01.820 --> 00:02:04.300 you will log in to OpenStreetMap. 00:02:04.300 --> 00:02:06.550 Once logged in, you will see the map. 00:02:06.550 --> 00:02:08.130 To the right of the map are the 00:02:08.130 --> 00:02:09.520 map controls. 00:02:09.520 --> 00:02:11.720 You can ZOOM IN, ZOOM OUT, 00:02:11.720 --> 00:02:14.180 and VIEW your current location on the map. 00:02:14.400 --> 00:02:16.660 You can also select between LAYERS, 00:02:16.660 --> 00:02:17.663 view the MAP KEY, 00:02:17.663 --> 00:02:18.826 SHARE the map, 00:02:18.826 --> 00:02:21.500 or MAKE COMMENTS on a particular section. 00:02:21.840 --> 00:02:24.240 Pause this video, log in, and take a 00:02:24.300 --> 00:02:25.830 moment to locate these features 00:02:25.830 --> 00:02:27.660 of OpenStreetMap. 00:02:27.660 --> 00:02:29.870 Then return here to learn to search and 00:02:29.870 --> 00:02:32.560 zoom in and out in OpenStreetMap. 00:02:32.560 --> 00:02:34.880 Searching OpenStreetMap is easy. 00:02:34.940 --> 00:02:36.410 On the left side of the screen 00:02:36.410 --> 00:02:37.780 is a search area. 00:02:37.780 --> 00:02:39.010 Search for any location 00:02:39.010 --> 00:02:40.940 in the world that you like. 00:02:40.940 --> 00:02:43.320 Simply type the location and a new 00:02:43.320 --> 00:02:46.320 map of the area you selected will appear. 00:02:46.320 --> 00:02:47.980 For now, you only need to know 00:02:47.980 --> 00:02:50.710 how to zoom in and zoom out on the map. 00:02:50.710 --> 00:02:52.720 Use the ZOOM IN button, on the right 00:02:52.720 --> 00:02:54.980 of the screen, and examine the map. 00:02:54.980 --> 00:02:56.200 You should be able to see 00:02:56.200 --> 00:02:58.720 the three main elements of the map: 00:02:58.720 --> 00:03:01.700 points, lines, and areas. 00:03:01.840 --> 00:03:03.880 Pause this video and take a moment 00:03:03.880 --> 00:03:06.470 to practice with the zoom in and zoom 00:03:06.470 --> 00:03:08.880 out buttons, the search field, and the 00:03:08.880 --> 00:03:10.440 3 main elementsof the map: 00:03:10.440 --> 00:03:12.440 points, lines, and areas. 00:03:12.440 --> 00:03:14.540 Come back to learn how to create 00:03:14.540 --> 00:03:16.560 points, lines, and areas. 00:03:16.560 --> 00:03:18.680 How to Edit OpenStreetMap 00:03:19.240 --> 00:03:22.050 To create points, lines, and areas in 00:03:22.050 --> 00:03:24.140 OpenstreetMap, click on the drop 00:03:24.140 --> 00:03:27.140 down arrow next to the word EDIT. 00:03:27.140 --> 00:03:28.140 The drop down arrow 00:03:28.140 --> 00:03:30.520 will give you a few options. 00:03:30.520 --> 00:03:34.400 Select “Edit with iD (in browser editor)”. 00:03:34.460 --> 00:03:36.480 There are several ways to edit and 00:03:36.480 --> 00:03:39.240 create map data in OpenStreetMap. 00:03:39.240 --> 00:03:42.180 For now, the iD (in browser editor) 00:03:42.180 --> 00:03:44.490 is the easiest to use because you will 00:03:44.490 --> 00:03:46.600 not have to download anything to use it, 00:03:46.600 --> 00:03:47.600 it simply opens up 00:03:47.600 --> 00:03:49.560 in your Internet browser. 00:03:49.560 --> 00:03:52.090 After selecting “Edit with iD” (in browser 00:03:52.090 --> 00:03:54.440 editor) from the drop down menu, 00:03:54.460 --> 00:03:56.463 the iD editor will open. 00:03:56.906 --> 00:03:58.940 You will be able to create map data 00:03:58.940 --> 00:04:01.232 by adding points, lines, and areas. 00:04:01.232 --> 00:04:03.482 Please pause the video now, 00:04:03.482 --> 00:04:05.410 open the iD (in browser editor) 00:04:05.410 --> 00:04:07.366 from the drop down menu, 00:04:07.366 --> 00:04:09.992 and then come back to continue. 00:04:09.992 --> 00:04:12.060 At the top of the iD editor are the 00:04:12.060 --> 00:04:14.060 main controls. You can select which 00:04:14.060 --> 00:04:16.040 action you'd like to perform: 00:04:16.040 --> 00:04:19.300 map a POINT, LINE, or an AREA. The buttons 00:04:19.540 --> 00:04:22.970 to go BACK, FORWARD and SAVE are also 00:04:23.020 --> 00:04:25.340 at the top. By clicking save after 00:04:25.340 --> 00:04:27.800 making an edit to OpenStreetMap, 00:04:27.800 --> 00:04:30.540 your changes go live to the entire world. 00:04:30.540 --> 00:04:33.260 Please remember to hit “save” often. 00:04:33.460 --> 00:04:36.380 There is also a dialogue box to the left 00:04:36.380 --> 00:04:38.380 of the map. This dialogue box is where 00:04:38.380 --> 00:04:41.380 you'll be able to input information about 00:04:41.380 --> 00:04:43.560 the points, lines, and areas that you map. 00:04:43.840 --> 00:04:46.580 It's OK if you do not know the name of 00:04:46.580 --> 00:04:49.100 the place, road, or area. Just marking it 00:04:49.100 --> 00:04:51.140 on the map so that the data exists is 00:04:51.140 --> 00:04:52.390 very helpful for others 00:04:52.390 --> 00:04:54.520 who can add in more detail. 00:04:54.520 --> 00:04:56.660 Please pause this video for a moment 00:04:56.660 --> 00:04:58.700 and get familiar with the various buttons 00:04:58.700 --> 00:04:59.940 in the iD editor. 00:04:59.940 --> 00:05:01.300 Walkthrough 00:05:01.300 --> 00:05:03.680 To the right of the map, there is a help 00:05:03.680 --> 00:05:06.280 button. You can click on it at any time 00:05:06.280 --> 00:05:08.240 to see valuable information and answers 00:05:08.240 --> 00:05:10.170 to questions that you might have about 00:05:10.170 --> 00:05:11.460 the iD editor. 00:05:11.460 --> 00:05:13.580 There is also a WALKTHROUGH, 00:05:13.580 --> 00:05:15.260 which will guide you through the 00:05:15.260 --> 00:05:17.360 process of editing in OpenStreetMap. 00:05:17.360 --> 00:05:18.800 You can select the walkthrough 00:05:18.800 --> 00:05:20.620 as many times as you like. 00:05:20.620 --> 00:05:22.930 You may have completed the walkthrough 00:05:22.930 --> 00:05:24.850 in OpenStreetMap when you signed up for 00:05:24.850 --> 00:05:26.920 an account and logged in the first time. 00:05:26.920 --> 00:05:28.460 If you haven't already, 00:05:28.460 --> 00:05:30.320 we recommend that you pause this video 00:05:30.330 --> 00:05:32.640 and go through the walkthrough. 00:05:32.640 --> 00:05:34.380 Getting started 00:05:34.380 --> 00:05:36.130 Once you complete the walkthrough, 00:05:36.130 --> 00:05:38.780 the iD editor will still be open. 00:05:38.780 --> 00:05:40.910 To continue with this video tutorial, 00:05:40.910 --> 00:05:42.270 you'll need to pick an area 00:05:42.270 --> 00:05:43.980 to continue to practice mapping in. 00:05:43.980 --> 00:05:45.830 Any place in the world will work, and 00:05:45.830 --> 00:05:48.360 you don't have to pick a place you have 00:05:48.360 --> 00:05:51.340 been to or know well. An area with little 00:05:51.340 --> 00:05:54.180 existing map data is best, so try 00:05:54.180 --> 00:05:56.480 practicing in a place that is not a major 00:05:56.480 --> 00:05:58.630 city or heavily developed area. 00:05:58.630 --> 00:06:00.400 Of course, you're welcome to practice 00:06:00.400 --> 00:06:03.010 mapping in an area that you already know. 00:06:03.010 --> 00:06:04.920 This may be easier for you to start with 00:06:04.920 --> 00:06:07.640 until you are comfortable mapping. 00:06:07.640 --> 00:06:10.440 How to Map a Point in OpenStreetMap 00:06:11.340 --> 00:06:14.220 To map a point in the OpenStreetMap iD 00:06:14.220 --> 00:06:17.020 editor, simply click on the “point” button 00:06:17.020 --> 00:06:20.000 in the top left of the map. It will turn 00:06:20.000 --> 00:06:22.300 blue to let you know that it's been 00:06:22.300 --> 00:06:24.860 selected. Then, simply click on a position 00:06:24.860 --> 00:06:27.030 in the map where there is a building or 00:06:27.030 --> 00:06:29.180 area that you'd like to define. 00:06:29.180 --> 00:06:32.820 A NODE will appear. Also, a dialog box 00:06:32.820 --> 00:06:36.540 with a series of descriptive options to 00:06:36.540 --> 00:06:38.860 input will appear to the left of the map. 00:06:38.860 --> 00:06:41.416 If you know the name of the building or 00:06:41.416 --> 00:06:44.432 area, or additional details, you can enter 00:06:44.432 --> 00:06:47.610 them here. When you map areas that you've 00:06:47.610 --> 00:06:49.450 never been to before, you most likely 00:06:49.450 --> 00:06:51.810 won't know the names of buildings, 00:06:51.810 --> 00:06:53.860 roads, and areas. That is okay too. 00:06:53.860 --> 00:06:56.860 Simply marking points is a huge help. 00:06:56.860 --> 00:06:59.200 Once you've finished adding details 00:06:59.200 --> 00:07:01.280 connected to the node, you can close the 00:07:01.280 --> 00:07:04.330 dialog box by clicking on the “x” at the 00:07:04.330 --> 00:07:06.720 top right of it. If you need to edit the 00:07:06.720 --> 00:07:08.650 node, simply click on it again and the 00:07:08.650 --> 00:07:10.460 dialog box will open. 00:07:10.780 --> 00:07:13.180 To delete a node that is incorrect 00:07:13.180 --> 00:07:16.180 or created by mistake, click on it. 00:07:16.180 --> 00:07:19.080 A trash can icon will appear next to it. 00:07:19.280 --> 00:07:22.020 Click on the trash can and the node will 00:07:22.020 --> 00:07:24.570 be removed. Remember, if you ever need to 00:07:24.570 --> 00:07:26.620 step back a few edits, click on the back 00:07:26.620 --> 00:07:28.940 arrow icon at the top of the editor. 00:07:28.940 --> 00:07:31.580 You can also step forward a few edits 00:07:31.580 --> 00:07:34.300 with the forward arrow icon. 00:07:34.300 --> 00:07:35.980 Remember to save often. 00:07:35.980 --> 00:07:37.630 Please pause this video and take a 00:07:37.630 --> 00:07:40.080 moment to practice mapping a point. 00:07:40.080 --> 00:07:42.110 Return to this video when you are ready 00:07:42.110 --> 00:07:44.740 to learn how to map a line. 00:07:44.740 --> 00:07:47.160 How to Map a Line in OpenStreetMap 00:07:47.320 --> 00:07:49.860 Just as you clicked on the point button 00:07:49.860 --> 00:07:51.680 before, now click on the line button at 00:07:51.680 --> 00:07:54.680 the top of the iD OpenStreetMap editor. 00:07:54.680 --> 00:07:56.580 It will also turn blue to let you know 00:07:56.580 --> 00:07:58.640 that it's been selected. 00:07:58.640 --> 00:08:00.740 Now click on a position on the map. 00:08:01.120 --> 00:08:03.580 A dot will appear connected to a line. 00:08:03.900 --> 00:08:06.300 Click on another other point on the map 00:08:06.300 --> 00:08:08.980 and another dot will appear and the line 00:08:08.980 --> 00:08:10.440 will connect those two points. 00:08:10.440 --> 00:08:12.940 You can either continue to draw more 00:08:12.940 --> 00:08:14.790 points to establish the line or double 00:08:14.790 --> 00:08:16.600 click on the last point to finish 00:08:16.600 --> 00:08:18.526 drawing the line. 00:08:18.526 --> 00:08:20.480 The line will glow red to let you know 00:08:20.480 --> 00:08:22.060 that it has been created. 00:08:22.060 --> 00:08:23.970 A dialog box will open up to the left 00:08:23.970 --> 00:08:25.960 of the map editor. 00:08:25.960 --> 00:08:28.520 You can specify whether the line is a 00:08:28.520 --> 00:08:31.380 road or a path or a river, or any of 00:08:31.380 --> 00:08:32.900 a number of options. 00:08:32.900 --> 00:08:35.170 You can be very specific or general 00:08:35.170 --> 00:08:36.850 depending on what you can determine 00:08:36.850 --> 00:08:38.559 from the satellite imagery. 00:08:38.559 --> 00:08:40.260 To modify a line that has already 00:08:40.260 --> 00:08:43.020 been created, simply click on it. 00:08:43.020 --> 00:08:45.386 The dialog box will open next to the 00:08:45.386 --> 00:08:47.056 editor along with the trashcan icon 00:08:47.056 --> 00:08:48.552 next to the line. 00:08:48.552 --> 00:08:51.280 Click save to make sure your edits are 00:08:51.280 --> 00:08:53.890 logged into the OpenStreetMap database. 00:08:53.890 --> 00:08:55.960 Please pause this video and take a moment 00:08:56.060 --> 00:08:58.380 to practice mapping a line. 00:08:58.380 --> 00:09:00.310 Return to this video when you are ready 00:09:00.310 --> 00:09:03.220 to learn to map an area. 00:09:03.220 --> 00:09:05.740 How to Map an Area in OpenStreetMap 00:09:05.740 --> 00:09:08.886 An area can either be a park, a building, 00:09:08.886 --> 00:09:12.032 a lake, a forest, or any other number 00:09:12.032 --> 00:09:14.650 of things. It's up to you to define on 00:09:14.650 --> 00:09:17.260 the map. Just as with points and lines, 00:09:17.260 --> 00:09:19.870 click on the area button at the top of 00:09:19.870 --> 00:09:21.650 the editor. It will turn blue to let 00:09:21.650 --> 00:09:23.700 you know that you've selected it. 00:09:23.700 --> 00:09:25.840 Once you've done that, select the edges of 00:09:25.840 --> 00:09:28.530 the building or feature you want to define 00:09:28.530 --> 00:09:30.470 Just click on the corners and the editor 00:09:30.470 --> 00:09:33.000 will fill in the space in between. 00:09:33.000 --> 00:09:35.460 Once you've fully outlined what you want, 00:09:35.460 --> 00:09:38.230 double click on the last created point to 00:09:38.230 --> 00:09:41.050 complete the area. The area will turn red 00:09:41.050 --> 00:09:44.500 to let you know that it's been created. 00:09:44.500 --> 00:09:46.890 A dialog box will appear next to the map 00:09:46.890 --> 00:09:48.890 editor and allow you to label the area 00:09:48.890 --> 00:09:50.920 you've just defined. 00:09:50.920 --> 00:09:53.640 There are numerous options and you can be 00:09:53.640 --> 00:09:56.240 as specific or general as you like, 00:09:56.240 --> 00:09:58.280 depending on what information you know. 00:09:58.280 --> 00:10:01.180 Again, it is okay if you don't know the 00:10:01.180 --> 00:10:03.730 specific name of the area, you can leave 00:10:03.730 --> 00:10:06.320 this section blank as you will most likely 00:10:06.320 --> 00:10:08.540 not know the exact names of the areas 00:10:08.540 --> 00:10:11.340 being mapped. Just label what you can see 00:10:11.340 --> 00:10:13.180 from the satellite imagery— such as a 00:10:13.180 --> 00:10:15.950 “lake” or “building”. Also, always 00:10:15.950 --> 00:10:17.480 remember to hit save at 00:10:17.480 --> 00:10:19.320 the top of the editor. 00:10:19.320 --> 00:10:20.880 Please pause this video 00:10:20.980 --> 00:10:23.280 and take a moment to practice mapping. 00:10:23.280 --> 00:10:25.700 Closing - That's it! 00:10:25.980 --> 00:10:27.373 That's all it takes to 00:10:27.373 --> 00:10:29.156 start mapping in OpenStreetMap. 00:10:29.156 --> 00:10:31.300 Once you hit save your edits are live 00:10:31.300 --> 00:10:33.340 and part of the OpenStreetMap data, 00:10:33.340 --> 00:10:35.060 base which is immediately available 00:10:35.060 --> 00:10:36.560 to anyone in the world. 00:10:36.560 --> 00:10:38.773 Once you feel confident mapping, continue 00:10:38.773 --> 00:10:41.246 to the next video to learn how to 00:10:41.246 --> 00:10:44.010 select a task from the OpenStreetMap 00:10:44.022 --> 00:10:46.542 Tasking Manager.