0:00:00.300,0:00:04.500 Welcome to Wintergatan Wednesdays[br]where I'm trying to finish the Marble Machine X. 0:00:04.900,0:00:08.200 And the plywood parts lying on my work table today 0:00:08.201,0:00:13.201 are going to play a crucial role[br]in me being able to finish this machine or not. 0:00:13.400,0:00:17.600 I love these pieces. They are really[br]tomato sauce umami pieces... [slurping sound] 0:00:17.601,0:00:22.999 By the way, thank you so much for the amazing[br]response on last week's update video. 0:00:23.000,0:00:25.200 That was amazing to see. Thank you. 0:00:25.201,0:00:29.299 In today's video, we are going to[br]assemble these pieces, 0:00:29.300,0:00:32.600 and try them out to see if they[br]work and do what they should do. 0:00:32.700,0:00:36.800 We're also going to meet the amazing[br]Marble Machine X CAD team. 0:00:36.801,0:00:39.299 But before that, let's get to some assembly. 0:00:39.300,0:00:45.600 When designing these pieces, I've been using one of my[br]favorite trick: I've split the design in the middle. 0:00:45.800,0:00:51.100 So if you check here, if I take this[br]piece and I turn it over 180 degrees, 0:00:51.101,0:00:53.201 and I put it together with the other piece. 0:00:53.202,0:00:58.002 That creates a shape that is impossible[br]for me to cut on the CNC machine. 0:00:58.100,0:01:01.700 And then I use the same technique[br]on these crooked marble paths. 0:01:01.800,0:01:07.200 So if I take these two pieces, they are mirrored,[br]and I put them together, like so. 0:01:07.700,0:01:11.900 We have a crooked marble path[br]inside this plywood block. 0:01:12.200,0:01:17.500 This marble module will alter[br]the length of the marble paths, 0:01:17.700,0:01:22.300 controlling that the marbles are flush[br]on the top of the marble divider. 0:01:23.400,0:01:30.900 I've designed these so you can open and close[br]to keep the different modules locked in place here. 0:01:30.901,0:01:33.301 [drill whirring] 0:01:42.300,0:01:44.400 [ratchet clicking] 0:01:44.401,0:01:48.991 So these are all unique marble[br]paths with different lengths. 0:01:49.100,0:01:52.800 As you can see, I can just fit four marbles on there. 0:01:53.600,0:01:59.700 This "6" here, you can see that it's crooked.[br]I've shifted the path, six millimeters... 0:02:00.000,0:02:05.400 You see that space there? That's the whole reason[br]for the existence of this part. [chuckles] 0:02:05.700,0:02:09.400 Let's check "14", even more space. 0:02:09.700,0:02:12.800 And the longest path I have is this one, "22", 0:02:13.300,0:02:17.000 and here you can see that I can even fit five marbles. 0:02:17.001,0:02:22.401 So now when I know I have... the longest one can[br]accommodate a whole extra marble, 0:02:22.600,0:02:25.700 then I know I have all the combinations I will ever need. 0:02:25.900,0:02:30.799 So every path has its corresponding mirrored path... 0:02:30.800,0:02:32.100 like so. 0:02:32.101,0:02:37.201 These modules will later slot in here,[br]but first we have to assemble them. 0:02:37.400,0:02:42.300 To align them perfectly, I'm going to use some clamps. 0:02:44.200,0:02:48.699 [drilling sound] 0:02:53.600,0:02:59.100 I hardly feel the edge with my finger here.[br]That's perfect! 0:02:59.500,0:03:04.300 Looking at the outside of this module,[br]we don't know what curves are inside. 0:03:04.301,0:03:10.301 So I'm gonna mark them with their number[br]on a surface that will be hidden when in use. 0:03:10.400,0:03:14.700 I assembled all of them and they're gorgeous.[br][chuckles] 0:03:15.300,0:03:20.200 So, if there's something I've learned[br]during the Marble Machine X project, 0:03:20.201,0:03:22.561 it's to machine plywood.[br][laughs] 0:03:23.200,0:03:24.880 Let's try them! 0:03:26.800,0:03:32.300 So here we can clearly see how the top marble[br]sits lower and lower and lower. 0:03:32.500,0:03:35.900 Let's try them on the docking station. 0:03:36.000,0:03:37.500 This is how it works. 0:03:37.501,0:03:44.901 It slides in like so,[br]and then I can take another one, put it like so. 0:03:45.700,0:03:50.900 And I can change them out to adjust[br]the top height of the top marble. 0:03:51.500,0:03:56.800 But, there is a radius from the[br]tool of the CNC machine, here. 0:03:56.900,0:04:02.100 And here's a sharp corner and I want this radius here[br]to make these a little bit more sturdy. 0:04:02.300,0:04:05.200 So now I need to take off this sharp corner. 0:04:05.201,0:04:08.701 The radius of this fillet is three millimeter. 0:04:09.000,0:04:13.500 So I'm scoring a three millimeter[br]line here with my caliper. 0:04:14.000,0:04:19.600 And now I can use the disc sander to sand away[br]this corner until I come up to the scored line. 0:04:21.800,0:04:25.000 Here you can see I rounded over the corners 0:04:25.001,0:04:28.701 and now... it sits flush in the bottom. 0:04:30.000,0:04:31.100 Perfect! 0:04:31.500,0:04:36.300 All the pieces are ready and[br]I can lower these cam levers, 0:04:36.800,0:04:40.600 so we can test this out and see how it fits. 0:04:40.601,0:04:45.201 This thing is actually gonna go up here on the machine. 0:04:45.202,0:04:49.602 And I can already see a misalignment. Let me show you. 0:04:49.603,0:04:54.203 I slide in the modules;[br]You can then see the misalignment. 0:04:54.204,0:04:58.900 This should be concentric;[br]The parts are too much this way. 0:04:58.901,0:05:04.301 So you can see the exact same effect[br]on the top row but even worse. 0:05:04.302,0:05:07.702 Here you hardly can spot the edge of the top edge. 0:05:07.800,0:05:14.000 I'm gonna put shim washers[br]both here and between them, here. 0:05:14.900,0:05:20.600 3.14, so I need the two washers to be exactly pi. 0:05:20.601,0:05:24.101 3.14, pi again. 0:05:24.102,0:05:26.302 So you can use pi in this case, 0:05:26.303,0:05:31.603 because whenever you take something[br]completely round, and you put it twice, 0:05:31.604,0:05:35.204 the width will always be 3.14... 0:05:36.100,0:05:37.500 It's very useful. 0:05:40.000,0:05:41.000 [drilling] 0:05:41.300,0:05:42.500 I made a maracas! 0:05:42.501,0:05:45.501 [rhythmic rattle] 0:05:47.900,0:05:49.800 [thumping] 0:05:50.400,0:05:52.600 [drilling and rattling] 0:05:53.100,0:05:55.100 That looks super centered, 0:05:55.400,0:05:57.500 and this looks perfect as well. 0:05:57.501,0:06:00.501 Washer stacks has saved us once again, 0:06:00.502,0:06:03.102 and we can now test this thing for real. 0:06:03.300,0:06:06.400 These two PMMA pipes are just a visualization. 0:06:06.600,0:06:10.300 Think of the top of these pipes[br]as the top of the marble divider, 0:06:10.301,0:06:13.001 where the top marble needs to be absolutely flush. 0:06:13.002,0:06:18.702 So we're gonna start with "0" and "2",[br]just to have something to experiment with. 0:06:18.703,0:06:22.403 So I slot this in like a server,[br]this I think is so cool, 0:06:22.404,0:06:28.204 like: shtuck, shtuck, shtuck,[br]and then we're gonna fill the pipes. 0:06:29.800,0:06:35.700 Do you see that this marble is sticking up,[br]and that this marble is sticking up, but much less? 0:06:35.701,0:06:39.401 With my modular system, I can now tweak this. 0:06:39.402,0:06:43.002 So let's start over here with this channel. 0:06:43.400,0:06:47.300 It needs to go down... quite a lot. 0:06:47.301,0:06:49.501 So I'm going to take this one out... 0:06:49.700,0:06:51.900 without dropping all the marbles. 0:06:52.000,0:06:56.000 So we had "2" and now I'm inserting "16". 0:06:59.300,0:07:01.000 Closing... 0:07:02.200,0:07:04.000 Look at that! 0:07:04.001,0:07:06.701 Almost exactly flush! 0:07:06.702,0:07:10.500 I actually want this top[br]marble to be a little bit higher. 0:07:10.501,0:07:14.301 We used "16", let's try "14". 0:07:14.900,0:07:16.600 This is a one-time setup. 0:07:16.601,0:07:20.301 I would never have to do this[br]more than once on the real machine. 0:07:21.700,0:07:24.699 Yeah! Boom, that's perfect! 0:07:24.700,0:07:29.286 This one is just a little bit over. Number "6", here. 0:07:30.400,0:07:35.400 [marbles falling and clattering[br]on the table and on the floor] 0:07:42.100,0:07:44.100 Slot this one in... 0:07:44.700,0:07:46.499 Boom, it's flush! 0:07:46.500,0:07:47.500 [poosh] 0:07:47.501,0:07:52.899 This part takes care of a function[br]to make the marbles flush all by itself, 0:07:52.900,0:07:57.900 leaving the new marble gates[br]free to be much simpler. 0:07:57.901,0:08:02.101 I make all the subassemblies[br]more stupid, more reliable. 0:08:02.102,0:08:05.902 If I keep on doing that,[br]the Marble Machine X will actually work. 0:08:06.500,0:08:11.099 What is more amazing though, is[br]what's going to happen now, because... 0:08:11.100,0:08:13.999 while I am building in my workshop, 0:08:14.000,0:08:18.899 we have a CAD team working on the[br]CAD model of the Marble Machine X. 0:08:18.900,0:08:21.700 It's been a huge disappointment for me personally, 0:08:21.701,0:08:27.301 that I haven't been able to keep...[br]update the CAD model of this project. 0:08:27.400,0:08:34.400 So while back I asked people on the discord server[br]if they wanted to be part of a CAD team. 0:08:34.401,0:08:37.901 This project has been going on in the background[br]for the last four months, 0:08:38.000,0:08:41.799 and it's just filled with amazing, amazing people. 0:08:41.800,0:08:46.599 So right off the bat, I just want to say thanks to[br]everyone who are part of the CAD team. 0:08:46.600,0:08:52.200 And especially, you're gonna meet Maureen[br]from Meticulae Designs youtube channel. 0:08:52.400,0:08:55.500 Maureen is the defender of the Kinetic Fingers, 0:08:55.501,0:09:01.301 and I asked Maureen if she could make[br]a little video introducing the CAD team. 0:09:01.400,0:09:05.600 So after this successful try,[br]I'm gonna hand it over to Maureen. 0:09:05.700,0:09:08.500 Check out her youtube channel, Meticulae Designs, 0:09:08.860,0:09:10.420 and... enjoy! 0:09:11.040,0:09:12.199 [large gong sound] 0:09:12.200,0:09:16.700 Maureen: - Three months ago...[br]a butterfly made a list. 0:09:18.800,0:09:20.200 [large gong sound] 0:09:20.201,0:09:25.101 Three months ago...[br]the butterfly put out a call for help. 0:09:26.500,0:09:27.500 [large gong sound] 0:09:27.501,0:09:34.001 And three months ago... the call was[br]answered by an army of volunteers. 0:09:34.500,0:09:37.500 But did they know what they were getting into? 0:09:37.501,0:09:39.059 [♪ unreleased/The Ondophone Prototype 1.1 ♪] 0:09:39.060,0:09:44.399 Inside that innocent-looking simple little[br]row, a great beast was hidden. 0:09:44.400,0:09:49.700 The beast was born from software[br]limitations, collaborator restrictions, 0:09:49.701,0:09:52.701 and the abandonment of its tracking system. 0:09:53.000,0:09:59.400 It threatened madness, despair, and[br]hopelessness on anyone attempting to tame it. 0:09:59.900,0:10:03.300 But the thousand arms of the volunteers[br]were not deterred. 0:10:03.700,0:10:08.700 They bared their spoons, because they knew[br]the secret to conquering this beast. 0:10:09.200,0:10:11.500 How do you eat an elephant? 0:10:16.000,0:10:22.000 [♪ unreleased/The Ondophone Prototype 1.1 ♪] 0:10:27.600,0:10:31.500 Hi, I'm Maureen! I'm here to talk[br]about the CAD MMX Project 0:10:31.501,0:10:34.701 and share what the CAD team's[br]been up to in our first months. 0:10:35.200,0:10:40.700 When Martin announced this project on discord,[br]dozens of CAD modelers immediately jumped on board. 0:10:41.500,0:10:45.999 By now we have over 200 people signed[br]up to follow the CAD team discord channel. 0:10:46.000,0:10:48.600 But finding volunteers turned out[br]to be the easy part. 0:10:49.500,0:10:56.200 The difficulty in this project lies with the complexity[br]of the CAD model, pushing Fusion 360 past its limits. 0:10:56.201,0:11:02.399 And with the management of thousands of parts[br]designed by multiple people over a number of years, 0:11:02.700,0:11:07.500 many of which have been physically changed[br]on the machine, but not updated in CAD. 0:11:07.800,0:11:11.000 And the only reliable resource[br]we have to track all of this 0:11:11.000,0:11:13.500 are the MMX build videos Martin's made. 0:11:13.500,0:11:17.549 So Martin wasn't kidding when he said that[br]the biggest challenge to this project was 0:11:17.550,0:11:20.799 finding a project manager,[br]because instead of just one, 0:11:20.800,0:11:24.210 we currently have six managers of the CAD team. 0:11:24.400,0:11:27.400 Some of them have been members[br]of the e-team for quite a while, 0:11:27.401,0:11:29.401 while others are new to the team. 0:11:30.200,0:11:33.600 Tim Keller's our project leader[br]and liaison with Martin. 0:11:33.601,0:11:38.101 Tim Mitchell, Will Francis, and David Lewis[br]are our Quality Control team. 0:11:38.102,0:11:41.399 Tim & Will make sure the parts[br]our team members are working on 0:11:41.400,0:11:45.200 match the modeling and defeaturing[br]guidelines set forth in our instructions, 0:11:45.400,0:11:50.100 and David oversees assembly of the approved[br]parts into our new Master Assembly. 0:11:50.400,0:11:52.400 Jordan Bowden is new to the e-team. 0:11:52.401,0:11:55.401 He's an Airtable wizard who built our new database 0:11:55.402,0:11:57.499 and manages all our assets. 0:11:57.500,0:11:58.900 And I'm Maureen Krauth. 0:11:58.901,0:12:03.801 I'm new to the e-team too, and my job is maintaining[br]our documentation and People Management. 0:12:05.899,0:12:09.799 The project is broken into two phases.[br][♪ unreleased/Testing E-Bow on Ondophone ♪] 0:12:09.800,0:12:13.949 In Phase 1, we're simplifying[br]the CAD model inside Fusion 360 0:12:13.950,0:12:19.750 by removing all fasteners, defeaturing[br]internal geometry, and remodeling parts efficiently, 0:12:19.751,0:12:23.599 to keep the 3D model[br]computationally light and easy to load. 0:12:23.900,0:12:26.800 At the same time, we're bringing[br]the CAD model up-to-date 0:12:26.801,0:12:29.401 so that it matches the physical machine. 0:12:29.402,0:12:34.902 When Phase 1 is complete we will release the[br]CAD model to the MMX fan community for free, 0:12:34.903,0:12:39.299 and if the ideas people are sharing on[br]discord already are any indication, 0:12:39.300,0:12:42.800 there'll be a lot of cool things[br]coming out after this project is done. 0:12:43.900,0:12:49.000 In Phase 2 we will be rebuilding the CAD MMX[br]from scratch, likely using another program. 0:12:49.100,0:12:53.099 We will closely scrutinize each and every[br]part, and redesign everything we can 0:12:53.100,0:12:57.700 to be more easily manufacturable, so Martin can[br]have backup parts for the World Tour, 0:12:57.701,0:13:01.901 that don't require improvisations or manual CNC-ing. 0:13:03.000,0:13:07.500 Along with these phases, we're recreating[br]the PBS inside a program called Airtable, 0:13:07.501,0:13:09.301 to track everything we're doing. 0:13:09.302,0:13:11.602 This new database has the old one in it, 0:13:11.603,0:13:14.049 along with other data crucial for our team, 0:13:14.050,0:13:17.949 including time-coded reference for which parts[br]are seen in which episodes, 0:13:17.950,0:13:21.299 and flowcharts mapping out the[br]power train and marble flow. 0:13:22.400,0:13:28.500 Ultimately we'll create a bill of materials that tracks[br]every single part and piece of hardware for Phase 2, 0:13:28.501,0:13:31.001 with details for machining and assembly. 0:13:32.720,0:13:34.949 [♪ unreleased/Cyber Bass Funkalizer ♪] 0:13:34.950,0:13:39.150 To start this project, Martin and Tim Keller[br]went through the whole machine together, 0:13:39.151,0:13:43.199 sorting the machine into roughly[br]100 logical assembly groupings, 0:13:43.200,0:13:46.099 which make more sense now[br]that the machine's almost done, 0:13:46.100,0:13:50.400 than the older organization of the[br]design-as-you-go PBS system. 0:13:50.800,0:13:56.300 Martin's done walk-around videos for us, explaining[br]what's included in each of the new assembly groupings. 0:13:56.800,0:14:01.599 We then dig through the old e-team folders[br]in Fusion to find any existing CAD models, 0:14:01.600,0:14:04.599 and bring them into our new team project. 0:14:04.600,0:14:09.300 Any part that's been changed from its[br]original design will need to be updated, 0:14:09.301,0:14:13.701 while other parts were never designed in CAD[br]and have to be modeled from scratch. 0:14:14.400,0:14:17.900 Every week on Wednesdays we[br]have a team meeting inside discord 0:14:17.901,0:14:23.300 where we go over the parts we'll be assigning, and answer[br]questions people have about what they're working on. 0:14:23.500,0:14:28.200 And then we watch the Wintergatan Wednesday[br]video together as a team. Hi guys! 0:14:28.201,0:14:33.501 And collectively freak out any time Martin gets out[br]the angle grinder for a part we've already done. 0:14:34.100,0:14:36.900 Martin: - Time for the angle grinder.[br]CAD team members: - Ooh... [chuckles] 0:14:37.400,0:14:40.800 Tim Keller: Another part goes from[br]completed back to not completed. 0:14:40.801,0:14:42.801 Andrey Shur: - Yeees![br][laughs] 0:14:44.500,0:14:47.700 Andrey Shur: - Angle grind me, Martin![br][laughs] 0:14:50.200,0:14:55.200 Our volunteers span the entire globe,[br]speak 19 different languages, 0:14:55.201,0:14:59.801 and have a range of experience levels[br]in Fusion 360 and other CAD programs 0:14:59.802,0:15:03.022 from absolute newbie to experienced master. 0:15:03.200,0:15:08.399 Because there are only so many parts to go around[br]and we want to try to include everyone, 0:15:08.400,0:15:14.600 we've come up with a partnership system where we assign[br]more experienced Seniors with less experienced Juniors, 0:15:14.601,0:15:19.201 and team people up based on how their assemblies[br]connect to each other inside the machine. 0:15:19.300,0:15:21.700 These groups are overseen by team leaders, 0:15:21.701,0:15:24.988 who look for alignment issues[br]as they test-fit the parts together, 0:15:25.000,0:15:30.199 and we also have a Status Trackers team that keeps[br]the organizational side of things running smoothly. 0:15:30.500,0:15:35.899 They ensure everything is kept updated[br]between discord, Fusion, and Airtable, 0:15:35.900,0:15:39.800 so we can track the status[br]of every part of the model at any time. 0:15:40.400,0:15:46.300 So far, 74 team members have been assigned[br]to work on 80 different parts of the CAD MMX. 0:15:47.300,0:15:51.300 Once the assignments have been announced,[br]the volunteers figure out if those models 0:15:51.301,0:15:54.401 match the video reference or need to be updated. 0:15:54.402,0:15:56.801 Martin measures specific bits of the machine 0:15:56.802,0:15:59.702 that our team members request for accuracy. 0:15:59.703,0:16:02.299 They update their models, defeature them, 0:16:02.300,0:16:05.700 and submit them to be checked by Quality Control. 0:16:05.701,0:16:08.898 After enough parts in an assembly group[br]have been approved, 0:16:08.899,0:16:11.799 they're ready for the team leaders[br]to begin Assembly Check. 0:16:12.300,0:16:16.600 Aligning the power train to the base frame[br]was the first step in this process. 0:16:17.400,0:16:20.800 David's created a master skeleton[br]to check everything against, 0:16:20.801,0:16:25.701 and the team leaders look for alignment issues[br]and figure out if everything's working together. 0:16:26.100,0:16:28.900 The Assembly Check process can take a while, 0:16:28.901,0:16:32.651 because everything is connected to[br]everything else, and each part needs to be 0:16:32.652,0:16:36.352 checked against not only what it's mounted[br]to but also what it's moving with. 0:16:37.900,0:16:40.799 Bite by bite, we're making good progress, 0:16:40.800,0:16:44.100 and we'll keep working our way[br]all the way up to the top. 0:16:46.700,0:16:49.900 Three months ago, none of this existed. 0:16:51.800,0:16:57.600 Three months ago, Martin had no idea if people[br]would even want to tackle this monster project. 0:16:57.601,0:17:02.601 And three months ago, that elephant[br]had no idea what was coming for it. 0:17:02.602,0:17:08.602 [♪ unreleased/ Cyber Bass Funkalizer ♪] 0:17:18.350,0:17:19.450 [chuckles] 0:17:19.451,0:17:21.500 Martin: I'm laughing so much right now; 0:17:21.501,0:17:24.001 I'm picturing the CAD team 0:17:24.002,0:17:27.502 in these live-viewing parties of the episodes, 0:17:27.900,0:17:30.900 like when I pull out the angle grinder[br][laughs] 0:17:30.901,0:17:32.501 and someone has, like, 0:17:32.502,0:17:35.202 CADed the piece down to perfection 0:17:35.203,0:17:37.103 and they just laugh about it! 0:17:37.104,0:17:39.404 That says everything; That we're a... 0:17:39.405,0:17:41.549 huge club of delayed gratification. 0:17:41.550,0:17:45.399 So, check out Maureen's videos on the Kinetic Fingers, 0:17:45.400,0:17:47.600 and thank you, Maureen, for making this video. 0:17:47.601,0:17:52.101 My favorite part of the CAD project is the Phase 2, 0:17:52.102,0:17:56.402 where we're actually going to redesign[br]all the mistakes on this machine. [chuckles] 0:17:56.403,0:18:00.103 Where we can, like, together,[br]me and the whole CAD team, 0:18:00.104,0:18:04.004 everyone can, like, pitch in[br]ideas for simplifications. 0:18:04.005,0:18:08.004 I'm thinking, for example,[br]I wanna skip the magnet lifts. [chuckles] 0:18:08.005,0:18:12.599 They're causing so much trouble. Everyone told me[br]from the beginning: "don't do magnet lifting". 0:18:12.600,0:18:14.799 I wanted this cool visual effect. 0:18:14.800,0:18:21.099 I think we should redesign the MMY to have[br]a classical marble machine lift technique. 0:18:21.100,0:18:23.500 We can then skip the whole demag wheel. 0:18:23.501,0:18:26.999 Sorry, you who have CADed the demag wheel! 0:18:27.000,0:18:32.999 But basically, the MMY is going to be, like,[br]the machine as I should have done it right. 0:18:33.000,0:18:36.499 So, the original Marble Machine[br]became a prototype for this. 0:18:36.500,0:18:38.999 This is the prototype for the MMY. 0:18:39.000,0:18:42.100 So, potentially, on the world tour, 0:18:42.101,0:18:45.899 I will play live on the MMY. That can happen. 0:18:45.900,0:18:51.799 At the main rudder of this gigantic[br]cruise ship is Tim Keller. 0:18:51.800,0:18:55.200 So, you know him from[br]Tim Keller and The Broken Endmills. 0:18:55.201,0:18:59.101 Apparently, they changed name of the[br]band to The Elephant Eaters. [laughs] 0:18:59.102,0:19:03.102 Tim Keller has been a huge part[br]of the whole Marble Machine X project, 0:19:03.103,0:19:08.903 and is now heading this CAD team[br]and is doing an awesome job out of it. 0:19:08.904,0:19:13.603 Let's check in on the latest update on the[br]CAD project from Tim Keller himself. 0:19:13.604,0:19:18.399 Tim: The update on the CAD project is[br]"my team rocks". My team is... is so cool. 0:19:18.400,0:19:23.100 It makes it easy to be the leader[br]of a team when your team just... 0:19:23.101,0:19:26.501 is all self-starters,[br]and we're working on something where... 0:19:26.502,0:19:28.702 everyone, like, really wants to be part of it. 0:19:28.703,0:19:31.903 It makes leading a team like that[br]really easy and really fun. 0:19:31.904,0:19:34.804 There's so many people who are[br]part of the discord community. 0:19:34.805,0:19:38.259 I've been able to go and find people who[br]look like... "Oh, this person is pretty engaged", 0:19:38.260,0:19:41.699 "this person has a knowledge base or a skill base[br]that I think might be interesting". 0:19:41.700,0:19:43.700 Have a couple of conversations with them, 0:19:43.701,0:19:47.901 bring them onto the team, and all of a sudden they're[br]doing amazing things that I wouldn't have thought of. 0:19:47.902,0:19:48.602 And I love it. 0:19:48.603,0:19:53.799 Early in the Wintergatan series, you guys[br]had an episode on the PBS system, right? 0:19:53.800,0:19:55.900 That Chris had developed with Martin. 0:19:55.901,0:20:00.001 This is the PBS system, and the PBS[br]system was basically a number line, right? 0:20:00.002,0:20:03.002 So as the numbers went up,[br]you were able to categorize 0:20:03.003,0:20:07.199 and get all the different parts[br]kind of into groups along that number line. 0:20:07.200,0:20:10.599 This is a database, and the company Airtable 0:20:10.600,0:20:12.949 actually gave us this for free,[br]which was awesome of them. 0:20:12.950,0:20:15.699 They didn't ask for anything in return,[br]which was super awesome. 0:20:15.700,0:20:18.949 And you can go down all the way[br]as deep as you want on these things, 0:20:18.950,0:20:22.450 all the way back to, let's see...[br]vibraphone resonator pipes. 0:20:22.451,0:20:26.299 You can see, these are episodes... 0:20:26.300,0:20:30.000 where he's talked about the vibraph...[br]the resonator pipes. 0:20:30.001,0:20:34.901 Here are... time stamps, transcriptions...[br][laughs] 0:20:34.902,0:20:38.602 of what's happening in that episode.[br]I mean, it... 0:20:38.603,0:20:41.249 And this isn't... this isn't all just the software, 0:20:41.250,0:20:44.450 we have a team of people who are doing this,[br]and putting this information in, right? 0:20:44.451,0:20:46.151 Garbage in, garbage out. 0:20:46.152,0:20:50.099 The fact that this community is doing this, and... 0:20:50.100,0:20:53.300 and especially, you know, as[br]someone who gets to lead this team, 0:20:53.300,0:20:56.800 I actually don't know who's doing this, right? 0:20:56.801,0:21:00.099 This is being managed by someone[br]who Maureen is managing, 0:21:00.100,0:21:05.700 And it's all taking care of itself, because...[br]because the community is so just energetic 0:21:05.701,0:21:08.401 and willing to be... to play some small role in it. 0:21:08.600,0:21:11.499 It's... super cool. 0:21:11.500,0:21:14.300 When we get into phase two of this project, 0:21:14.301,0:21:19.699 we're actually going to be doing it using...[br]a master skeleton 0:21:19.700,0:21:24.600 of the machine where we have[br]all the key components laid out. 0:21:24.601,0:21:29.201 Where each axis of each, you know,[br]linear shaft has to be, 0:21:29.202,0:21:34.502 where the mating points of[br]all the gears are gonna be, 0:21:34.503,0:21:38.799 and where all of the different paths[br]that the marbles could take through. 0:21:38.800,0:21:44.300 And we're gonna start with a skeleton like that,[br]and then design the machine around it. 0:21:45.800,0:21:51.999 That's a big change to the way that Martin[br]originally designed it with Fusion 360. 0:21:52.000,0:21:56.900 Fusion 360 is what's called a top-down modeling[br]environment, where you design individual parts, 0:21:56.901,0:21:59.101 and then you can kind of break them up into assemblies. 0:21:59.102,0:22:02.999 Things like Solidworks and some other ones[br]are bottom-up, where you can say: 0:22:03.000,0:22:08.000 "Hey, this is the overall architecture of the...[br]of what you're building," 0:22:08.001,0:22:10.999 "and now let me make parts[br]that fit into that architecture." 0:22:11.000,0:22:16.000 When you are making something as complicated as the MMX,[br]you really do need a bottom up environment, 0:22:16.001,0:22:21.801 which is why in phase two, we're gonna be going to[br]a more professional software platform like that. 0:22:22.700,0:22:27.400 So there are several kind of cool VR projects[br]that are out there. There are... 0:22:27.401,0:22:32.401 One is a guy who actually did[br]his own simplified Marble Machine CAD. 0:22:32.402,0:22:36.502 Brian Harms: Hi Martin, I have created a simplified[br]version of the MMX that you can actually play in VR. 0:22:36.503,0:22:40.999 Ah! Forgot the crank downstairs,[br]let me go grab that. Oh no, Wilson... 0:22:41.000,0:22:44.999 Sometimes when he drinks he tries to[br]CNC an army of evil Wilsons. 0:22:45.000,0:22:47.800 All right, let's slap this on the machine.[br][plop] 0:22:49.599,0:22:53.799 [music slightly off rhythm][br][♪ Wintergatan: Marble Machine ♪] 0:22:53.800,0:22:55.700 There it is. I hope you liked it! 0:22:55.701,0:22:57.301 [strange laughter][br]What was that? 0:22:57.302,0:23:00.002 [high pitched Wilson noises][br]Evil Wilson #1: Attack! Let's go! 0:23:00.003,0:23:03.503 Brian: - Oh ho! Not again.[br][Wilson laughs] 0:23:03.504,0:23:06.704 Evil Wilson #1: Now you'll never finish this project![br]Evil Wilson #2: Oh, sick burn evil Wilson! 0:23:06.705,0:23:10.499 Tim: The model that we spit out[br]at the end of this will be de-featured, 0:23:10.500,0:23:14.299 it'll have all of the relevant parts,[br]it will be cosmetically accurate. 0:23:14.300,0:23:16.699 It'll be, you know, the real machine. 0:23:16.700,0:23:20.500 And people will be able to do with that digital[br]asset, whatever the heck they want. 0:23:20.501,0:23:22.901 There is so much you could do... 0:23:22.902,0:23:27.802 We could make literally a playable[br]virtual reality Marble Machine. 0:23:28.500,0:23:34.700 Yeah, Martin is always very thankful and very...[br]very keen to express his gratitude to these people, 0:23:34.701,0:23:37.831 but we're all just doing it 'cause it's fun. And... 0:23:39.000,0:23:45.600 I love that I get a place to play with[br]people who are so generous, 0:23:45.601,0:23:50.001 and who are so smart, and just gifted[br]that the community itself is rewarding. 0:23:50.500,0:23:56.400 I find myself just chatting with, you know,[br]Maureen and with Jordan and David Lewis, it's... 0:23:56.401,0:24:01.999 We're our own family and if Martin got[br]hit by a Marble Machine, you know, 0:24:02.000,0:24:05.999 two weeks from today, we'd probably[br]still be doing this, right? 0:24:06.000,0:24:09.999 The community has its own rewards,[br]and I love being part of it. 0:24:10.000,0:24:11.500 Martin: What can I say? 0:24:11.501,0:24:13.399 [Martin singing][br][♪ Tegan and Sara: Everything Is Awesome ♪] 0:24:13.400,0:24:15.999 ♪ Everything is awesome, ♪[br]♪ everything is cool when you're part of a team. ♪ 0:24:16.000,0:24:18.800 My main intention with the discord server 0:24:18.801,0:24:23.999 was for like-minded people to have a[br]platform where we could meet each other. 0:24:24.000,0:24:26.299 That's exactly what is happening right now. 0:24:26.300,0:24:31.199 And I mean, if there's any tech businesses[br]out there in the world looking for amazing talent, 0:24:31.200,0:24:36.500 lurking around in the Wintergatan discord server[br]might be one of your best bets. [chuckles] 0:24:36.501,0:24:39.700 I loved how you described the team members, Tim, 0:24:39.701,0:24:43.299 and how many people are just like,[br]taking their own initiatives. 0:24:43.300,0:24:48.199 The attacking Wilson's... [chuckles][br]Brian, that was absolutely genius! 0:24:48.200,0:24:51.699 I was wondering why my stash[br]of Dragon tears was empty... 0:24:51.700,0:24:59.300 I mean, the sky's the limit when it comes to digital,[br]so maybe I can prototype MMY in virtual reality, 0:24:59.600,0:25:05.400 so I can basically maybe even[br]compose on MMY in virtual reality. 0:25:05.700,0:25:10.199 Before we actually order[br]the parts to be manufactured. 0:25:10.200,0:25:12.700 We should make a whole like, VR game, 0:25:12.701,0:25:17.501 where the purpose is to, like,[br]never finish the Marble Machine X. 0:25:17.502,0:25:19.601 Like, the Marble Machine X is in the corner. 0:25:19.602,0:25:24.499 It builds by itself and you have to[br]procrastinate, so it doesn't get finished. 0:25:24.500,0:25:29.400 Tim Keller has his own youtube channel, so be sure[br]to check out Tim Keller's youtube channel. 0:25:29.401,0:25:32.999 And if you wanna connect with[br]any of these wonderful people, 0:25:33.000,0:25:36.999 just head over to the Wintergatan[br]discord server. They're right there. 0:25:37.000,0:25:41.099 We just launched a new playlist[br]on the Wintergatan youtube channel 0:25:41.100,0:25:44.400 with all the videos from[br]Marble Machine X collaborators. 0:25:44.401,0:25:47.099 I don't want to miss a single video on this playlist. 0:25:47.100,0:25:51.200 So if you know a video that[br]should be in this playlist and it's not, 0:25:51.201,0:25:55.199 please contact Joanna from[br]Team Wintergatan on discord server. 0:25:55.200,0:25:58.300 And Joanna: Welcome to the team, by the way![br][clicks tongue] 0:25:58.301,0:26:01.999 A while back we asked for Wintergatan[br]community submissions. 0:26:02.000,0:26:05.400 And we showed some of them,[br]but then the building took over. 0:26:05.401,0:26:08.101 But there is still coming a lot of cool submissions, 0:26:08.102,0:26:11.902 so we thought we should take some of[br]our favorites, and show them here, 0:26:11.903,0:26:14.272 as a tribute to the Wintergatan community. 0:26:14.400,0:26:17.800 [♪ unknown/Marble Machine (chiptune cover) ♪] 0:26:38.500,0:26:41.900 Simon: - Hi, Martin. I'm Simon from a tiny[br]youtube channel, called Applied Procrastination, 0:26:41.901,0:26:46.101 where instead of doing stuff we should have been doing,[br]we've been using our last couple of years 0:26:46.102,0:26:49.749 building an overly complicated art project.[br]And we love what you do. 0:26:49.750,0:26:52.750 We never even considered making[br]youtube videos until we saw yours. 0:26:52.751,0:26:56.399 So we followed your formula and made an[br]open build vlog where people can follow along, 0:26:56.400,0:26:59.099 and even replicate our machine for free if they want to. 0:26:59.100,0:27:03.600 So this is our tribute to you and to overly[br]complex machines. Thanks for being an inspiration! 0:27:04.400,0:27:09.400 [♪ unknown/Marble Machine (chiptune cover) ♪] 0:27:32.500,0:27:34.800 [music ends] 0:27:34.801,0:27:41.401 Martin: I have no clue how they made[br]that black fluid go into letters... [chuckles] 0:27:41.402,0:27:43.502 Applied procrastination, 0:27:43.503,0:27:48.999 you have the best youtube channel name[br]of whole youtube. Check them out. 0:27:49.000,0:27:52.500 Thanks everyone for sending in[br]the community submissions. 0:27:52.501,0:27:56.001 I can't wait until this machine is done, 0:27:56.002,0:28:00.802 and I can kind of come out of this dark hole, 0:28:00.803,0:28:03.699 and meet all of you on the world tour. 0:28:03.700,0:28:08.300 During the spring, I was...[br]literally thinking of giving up 0:28:08.300,0:28:12.700 and like, giving up is absolutely not an option. 0:28:12.701,0:28:17.601 I believe in this project.[br]Even more after seeing all this. 0:28:17.602,0:28:20.002 Thank you, everyone![br][poosh] 0:28:20.700,0:28:24.100 Tim: I've been waiting just to[br]talk to you for so long, you know, 0:28:24.101,0:28:27.101 take my revenge on you for calling me...[br]calling me a huge liar. 0:28:27.102,0:28:29.802 I haven't forgotten that, by the way.[br]Hannes: Oh, no! [chuckles] 0:28:29.803,0:28:32.303 Martin: You know what Tim Keller[br]told me the other day? 0:28:32.304,0:28:36.003 He said that the Marble Machine X[br]is not sunken cost fallacy. 0:28:36.004,0:28:38.304 I was so happy to hear.[br][chuckles] 0:28:38.305,0:28:40.505 Hannes: Okay, he's a good liar, though... 0:28:41.300,0:28:44.800 Tim: But, what you missed is[br]that what I actually told him, 0:28:44.801,0:28:47.001 was that the Marble Machine[br]is not a sunk cost. 0:28:47.002,0:28:49.200 It's an asset. Right? 0:28:49.201,0:28:54.199 And... it is, it's a brand, it's all these other things. 0:28:54.200,0:28:57.200 But it's... it's an asset like a[br]racehorse is an asset, right? 0:28:57.201,0:29:00.500 It only makes money when you ride it.[br]You have to feed it. 0:29:01.700,0:29:05.999 So it's the kind of asset that you don't own.[br]It owns you. [lauging] 0:29:06.000,0:29:09.999 So it's actually... It's actually worse[br]than if it was a sunk cost. 0:29:10.000,0:29:15.100 It's an asset that completely dominates your[br]entire life. And if you let it go, you have nothing. 0:29:15.101,0:29:17.001 [laughs] 0:29:17.002,0:29:21.599 So, if Martin wants cause to be...[br]you know, despondent and depressed 0:29:21.600,0:29:24.499 about the Marble Machine X[br]dominating his life, it's that: 0:29:24.500,0:29:26.547 It's that he cannot get off this horse.[br]// Subtitled by Wintergatan Writers. Join our team on discord. //