0:00:00.400,0:00:04.570 Welcome to Wintergatan Wednesdays [br]where I'm trying to finish the Marble Machine X. 0:00:04.910,0:00:08.250 And the plywood parts lying on my work table today 0:00:08.250,0:00:13.120 are going to play a crucial role[br]in me being able to finish this machine or not. 0:00:13.360,0:00:17.560 I love these pieces. They are really [br]tomato sauce umami pieces... 0:00:17.630,0:00:23.000 By the way, thank you so much for the amazing [br]response on last week's update video. 0:00:23.000,0:00:25.240 That was amazing to see. Thank you. 0:00:25.240,0:00:29.300 In today's video, we are going to assemble these pieces, 0:00:29.300,0:00:32.620 and try them out to see if they work and do what they should do. 0:00:32.720,0:00:36.830 We're also going to meet the amazing [br]Marble Machine X CAD team. 0:00:36.830,0:00:39.300 But before that, let's get to some assembly. 0:00:39.300,0:00:45.580 When designing these pieces, I've been using one of my [br]favorite trick: I've split the design in the middle. 0:00:45.760,0:00:53.160 So if you check here if I take this piece and I turn it over 180 degrees, and I put it together with the other piece 0:00:53.240,0:00:57.930 that creates a shape that is impossible [br]for me to cut on the CNC machine. 0:00:58.080,0:01:01.730 And then I use the same technique on this crooked marble paths. 0:01:01.840,0:01:07.240 If I take these two pieces, they are mirrored, [br]and I put them together, like so. 0:01:07.660,0:01:11.910 We have a crooked marble path inside this plywood block. 0:01:12.170,0:01:17.460 This marble module will alter the length of the marble paths, 0:01:17.730,0:01:22.350 controlling that the marbles are flush on the top of the marble divider. 0:01:23.420,0:01:31.280 I've designed these so you can open and close to keep the different modules locked in place here. 0:01:31.330,0:01:33.330 [drilling] 0:01:42.340,0:01:44.060 [ratchet clicking] 0:01:44.460,0:01:49.000 So these are all unique marble paths with different lengths. 0:01:49.040,0:01:52.910 As you can see, I can just fit four marbles on there. 0:01:53.600,0:01:59.770 This "6" here, you can see that it's crooked.[br]I've shifted the path, six millimeters... 0:01:59.950,0:02:05.480 See that space there? That's the whole reason [br]for the existence of this part. 0:02:05.480,0:02:12.880 Let's check "14", even more space, [br]and the longest path I have is this one, "22", 0:02:13.000,0:02:17.020 and here you can see that I can even fit five marbles. 0:02:17.080,0:02:22.550 So now when I know I have... the longest one can [br]accommodate a whole extra marble, 0:02:22.680,0:02:25.860 then I know I have all the combinations I will ever need. 0:02:25.970,0:02:32.040 So every path has its corresponding mirrored path...[br]like so. 0:02:32.150,0:02:37.490 These modules will later slot in here, [br]but first we have to assemble them. 0:02:37.490,0:02:42.730 To align them perfectly, I'm going to use some clamps. 0:02:44.200,0:02:46.340 [drilling] 0:02:53.620,0:02:59.160 I hardly feel the edge with my finger here. [br]That's perfect! 0:02:59.510,0:03:04.370 Looking at the outside of this module, [br]we don't know what curves are inside. 0:03:04.370,0:03:10.310 So I'm gonna mark them with their number [br]on a surface that will be hidden when in use. 0:03:10.480,0:03:14.800 I assembled all of them and they're gorgeous. 0:03:15.260,0:03:20.280 So, if there's something I've learned [br]during the Marble Machine X project, 0:03:20.280,0:03:22.640 it's to machine plywood. [br][laughs] 0:03:23.220,0:03:24.900 Let's try them! 0:03:26.760,0:03:32.300 So here we can clearly see how the top marble [br]sits lower and lower and lower. 0:03:32.460,0:03:35.770 Let's try them on the docking station. 0:03:35.970,0:03:44.880 This is how it works. It slides in like so, [br]and then I can take another one, put it like so. 0:03:45.750,0:03:51.650 And I can change them out to adjust [br]the top height of the top marble. 0:03:51.650,0:03:56.750 But, there is a radius from the [br]tool of the CNC machine, here. 0:03:56.950,0:04:02.200 And here's a sharp corner and I want this radius here [br]to make these a little bit more sturdy. 0:04:02.350,0:04:08.730 So now I need to take off this sharp corner.[br]The radius of this fillet is three millimeter. 0:04:08.860,0:04:13.400 So I'm scoring a three millimeter line here with my caliper. 0:04:13.820,0:04:20.000 And now I can use the disc sander to sand away [br]this corner until I come up to the scored line. 0:04:21.760,0:04:28.720 Here you can see I rounded over the corners and now it sits flush in the bottom. 0:04:30.000,0:04:31.160 Perfect! 0:04:31.460,0:04:36.850 All the pieces are ready and I can lower these cam levers, 0:04:36.850,0:04:40.660 so we can test this out; see how it fits. 0:04:40.730,0:04:49.620 This thing is actually gonna go up here on the machine, [br]and I can already see a misalignment. Let me show you. 0:04:49.680,0:04:54.200 I slide in the modules; you can then see the misalignment. 0:04:54.250,0:04:58.910 This should be concentric; the parts are too much this way. 0:04:59.040,0:05:04.310 So you can see the exact same effect [br]on the top row but even worse. 0:05:04.370,0:05:07.710 Here you hardly can spot the edge of the top edge. 0:05:07.860,0:05:14.020 I'm gonna put shim washers both here and between them, here. 0:05:14.880,0:05:20.510 3.14 so I need the two washers to be exactly pi. 0:05:20.640,0:05:26.310 3.14, pi again. So you can use pi in this case, 0:05:26.350,0:05:31.700 because whenever you take something [br]completely round, and you put it twice, 0:05:31.700,0:05:35.330 the width will always be 3.14... 0:05:36.140,0:05:37.510 It's very useful. 0:05:40.060,0:05:41.080 [drilling] 0:05:41.370,0:05:42.710 I made a maracas! 0:05:42.710,0:05:45.710 [rhythmic rattle] 0:05:47.860,0:05:49.840 [thumping] 0:05:50.330,0:05:52.530 [drilling and rattling] 0:05:53.060,0:05:57.620 That looks super centered[br]and this looks perfect as well. 0:05:57.780,0:06:00.600 Washer stacks has saved us once again, 0:06:00.600,0:06:03.580 and we can now test this thing for real. 0:06:03.580,0:06:06.590 These two PMMA pipes are just a visualization. 0:06:06.590,0:06:10.340 Think of the top of these pipes [br]as the top of the marble divider, 0:06:10.340,0:06:13.000 where the top marble needs to be absolutely flush. 0:06:13.000,0:06:18.760 So we're going to start with "0" and "2", [br]just to have something to experiment with. 0:06:18.760,0:06:22.480 So I slot this in like a server, this I think is so cool, 0:06:22.480,0:06:28.280 like: shtuck, shtuck, shtuck,[br]and then we're gonna fill the pipes. 0:06:29.800,0:06:35.740 Do you see that this marble is sticking up, [br]and that this marble is sticking up, but much less? 0:06:35.760,0:06:39.462 With my modular system, I can now tweak this. 0:06:39.462,0:06:43.000 So let's start over here with this channel. 0:06:43.360,0:06:45.620 It needs to go down... 0:06:46.480,0:06:49.720 quite a lot. So I'm going to take this one out... 0:06:49.720,0:06:52.000 without dropping all the marbles. 0:06:52.000,0:06:56.520 So we had "2" and now I'm inserting "16". 0:06:59.300,0:07:00.920 Closing... 0:07:02.000,0:07:06.600 Look at that! Almost exactly flush! 0:07:06.820,0:07:14.520 I actually want this top marble to be a little bit [br]higher. We used "16", let's try "14". 0:07:14.960,0:07:21.000 This is a one-time setup. I would never have to [br]do this more than once on the real machine. 0:07:21.780,0:07:29.280 Yeah! Boom, that's perfect! This one is just [br]a little bit over; number "6", here. 0:07:30.400,0:07:33.840 [marbles falling on the table and on the floor] 0:07:42.150,0:07:44.200 Slot this one in... 0:07:44.780,0:07:46.580 Boom, it's flush! 0:07:46.580,0:07:47.580 [pow] 0:07:47.580,0:07:52.960 This part takes care of a function [br]to make the marbles flush all by itself, 0:07:52.960,0:07:57.880 leaving the new marble gates [br]free to be much simpler. 0:07:57.880,0:08:02.140 I make all the subassemblies [br]more stupid, more reliable. 0:08:02.140,0:08:05.840 If I keep on doing that, the Marble [br]Machine X will actually work. 0:08:06.540,0:08:10.440 What is more amazing though, [br]is what's going to happen now. 0:08:10.440,0:08:14.050 Because while I am building in my workshop, 0:08:14.050,0:08:18.900 we have a CAD team working on the [br]CAD model of the Marble Machine X. 0:08:18.900,0:08:21.770 It's been a huge disappointment for me personally, 0:08:21.770,0:08:27.420 that I haven't been able to keep... update [br]the CAD model of this project. 0:08:27.420,0:08:34.460 So while back I asked people on the discord server [br]if they wanted to be part of a CAD team. 0:08:34.460,0:08:38.000 This project has been going on in the background [br]for the last four months, 0:08:38.000,0:08:41.800 and it's just filled with amazing, amazing people. 0:08:41.800,0:08:46.580 So right off the bat, I just want to say thanks to [br]everyone who are part of the CAD team. 0:08:46.580,0:08:52.140 And especially, you're gonna meet Maureen [br]from Meticulae Designs youtube channel. 0:08:52.420,0:08:55.540 Maureen is the defender of the Kinetic Fingers, 0:08:55.540,0:08:59.180 and I asked Maureen if she could make a little video 0:08:59.180,0:09:01.180 introducing the CAD team. 0:09:01.540,0:09:05.740 So after this successful try I'm gonna hand it over to Maureen. 0:09:05.860,0:09:08.400 Check out her youtube channel, Meticulae Designs 0:09:08.860,0:09:10.420 and... enjoy! 0:09:11.080,0:09:12.060 [boom] 0:09:12.220,0:09:16.660 Maureen: - Three months ago... a butterfly made a list. 0:09:18.830,0:09:20.260 [boom] 0:09:20.260,0:09:25.020 Three months ago... the butterfly put out a call for help. 0:09:26.530,0:09:27.580 [boom] 0:09:27.580,0:09:33.640 And three months ago... the call was answered by an army of volunteers. 0:09:34.480,0:09:39.060 But did they know what they were getting into?[br][♪ unreleased/The Ondophone Prototype 1.1 ♪] 0:09:39.060,0:09:44.320 Inside that innocent-looking simple little[br]row, a great beast was hidden. 0:09:44.400,0:09:49.640 The beast was born from software [br]limitations, collaborator restrictions, 0:09:49.760,0:09:52.700 and the abandonment of its tracking system. 0:09:53.000,0:09:59.480 It threatened madness, despair, and[br]hopelessness on anyone attempting to tame it. 0:09:59.910,0:10:03.320 But the thousand arms of the volunteers[br]were not deterred. 0:10:03.720,0:10:08.800 They bared their spoons, because they knew [br]the secret to conquering this beast. 0:10:09.240,0:10:11.600 How do you eat an elephant? 0:10:16.020,0:10:19.880 [♪ unreleased/The Ondophone Prototype 1.1 ♪] 0:10:27.700,0:10:31.250 Hi, I'm Maureen! I'm here to talk[br]about the CAD MMX Project 0:10:31.250,0:10:34.480 and share what the CAD team's[br]been up to in our first months. 0:10:35.180,0:10:40.740 When Martin announced this project on discord,[br]dozens of CAD modelers immediately jumped on board. 0:10:41.460,0:10:46.060 By now we have over 200 people signed[br]up to follow the CAD team discord channel. 0:10:46.060,0:10:48.960 But finding volunteers turned out to be the[br]easy part. 0:10:49.500,0:10:53.520 The difficulty in this project lies with the[br]complexity of the CAD model 0:10:53.520,0:10:58.860 pushing Fusion 360 past its limits [br]and with the management of thousands of parts, 0:10:58.860,0:11:02.440 designed by multiple people over a number of years, 0:11:02.720,0:11:07.880 many of which have been physically changed [br]on the machine, but not updated in CAD. 0:11:07.880,0:11:11.000 And the only reliable resource we have to track all of this 0:11:11.000,0:11:13.680 are the MMX build videos Martin's made. 0:11:13.880,0:11:17.260 So Martin wasn't kidding when he said that[br]the biggest challenge to this project was 0:11:17.260,0:11:20.780 finding a project manager, because instead of just one, 0:11:20.780,0:11:24.410 we currently have six managers of the CAD team. 0:11:24.410,0:11:27.400 Some of them have been members[br]of the e-team for quite a while, 0:11:27.440,0:11:29.420 while others are new to the team. 0:11:30.170,0:11:33.647 Tim Keller's our project leader[br]and liaison with Martin. 0:11:33.647,0:11:38.129 Tim Mitchell, Will Francis, and David Lewis[br]are our Quality Control team. 0:11:38.129,0:11:41.280 Tim & Will make sure the parts [br]our team members are working on 0:11:41.280,0:11:45.080 match the modeling and defeaturing[br]guidelines set forth in our instructions, 0:11:45.480,0:11:50.120 and David oversees assembly of the approved[br]parts into our new Master Assembly. 0:11:50.420,0:11:52.421 Jordan Bowden is new to the e-team. 0:11:52.421,0:11:55.280 He's an Airtable wizard who built our new database 0:11:55.280,0:11:57.500 and manages all our assets. 0:11:57.500,0:12:00.240 And I'm Maureen Krauth. I'm new to the e-team too, 0:12:00.240,0:12:03.860 and my job is maintaining our documentation [br]and People Management. 0:12:06.530,0:12:09.770 The project is broken into two phases.[br][♪ unreleased/Testing E-Bow on Ondophone ♪] 0:12:09.770,0:12:13.720 In Phase 1, we're simplifying[br]the CAD model inside Fusion 360 0:12:13.720,0:12:19.840 by removing all fasteners, defeaturing[br]internal geometry, and remodeling parts efficiently, 0:12:19.840,0:12:23.714 to keep the 3D model[br]computationally light and easy to load. 0:12:23.894,0:12:26.813 At the same time we're bringing[br]the CAD model up-to-date 0:12:26.813,0:12:29.442 so that it matches the physical machine. 0:12:29.442,0:12:32.553 When Phase 1 is complete[br]we will release the CAD model 0:12:32.553,0:12:34.920 to the MMX fan community for free, 0:12:34.920,0:12:39.295 and if the ideas people are sharing on [br]discord already are any indication, 0:12:39.295,0:12:42.800 there'll be a lot of cool things[br]coming out after this project is done. 0:12:43.920,0:12:48.950 In Phase 2 we will be rebuilding the CAD MMX[br]from scratch, likely using another program. 0:12:49.170,0:12:52.900 We will closely scrutinize each and every[br]part, and redesign everything we can 0:12:52.900,0:12:57.680 to be more easily manufacturable, so Martin can[br]have backup parts for the World Tour, 0:12:57.680,0:13:01.870 that don't require improvisations or manual CNC-ing. 0:13:03.020,0:13:07.580 Along with these Phases, we're recreating[br]the PBS inside a program called Airtable, 0:13:07.580,0:13:09.400 to track everything we're doing. 0:13:09.402,0:13:11.565 This new database has the old one in it, 0:13:11.565,0:13:14.060 along with other data crucial for our team, 0:13:14.060,0:13:18.000 including time-coded reference for which parts[br]are seen in which episodes, 0:13:18.000,0:13:21.356 and flowcharts mapping out the [br]power train and marble flow. 0:13:22.416,0:13:26.520 Ultimately we'll create a bill of materials[br]that tracks every single part 0:13:26.520,0:13:28.580 and piece of hardware for Phase 2, 0:13:28.580,0:13:31.120 with details for machining and assembly. 0:13:32.720,0:13:35.120 [♪ unreleased/Cyber Bass Funkalizer ♪] 0:13:35.140,0:13:39.180 To start this project, Martin & Tim Keller[br]went through the whole machine together, 0:13:39.180,0:13:43.100 sorting the machine into roughly [br]100 logical assembly groupings, 0:13:43.100,0:13:45.880 which make more sense now [br]that the machine's almost done, 0:13:45.880,0:13:50.200 than the older organization of the[br]design-as-you-go PBS system. 0:13:50.860,0:13:56.240 Martin's done walk-around videos for us, explaining what's included in each of the new assembly groupings. 0:13:56.640,0:14:01.620 We then dig through the old e-team folders [br]in Fusion to find any existing CAD models, 0:14:01.620,0:14:04.620 and bring them into our new team project. 0:14:04.620,0:14:09.370 Any part that's been changed from its [br]original design will need to be updated, 0:14:09.370,0:14:13.560 while other parts were never designed in CAD[br]and have to be modeled from scratch. 0:14:14.480,0:14:19.940 Every week on Wednesdays we have a team meeting[br]inside discord where we go over the parts we'll be assigning, 0:14:19.940,0:14:23.140 and answer questions people have [br]about what they're working on. 0:14:23.480,0:14:28.200 And then we watch the Wintergatan Wednesday [br]video together as a team (hi guys!) 0:14:28.200,0:14:33.520 and collectively freak out any time Martin gets out [br]the angle grinder for a part we've already done. 0:14:34.140,0:14:36.820 Martin: - Time for the angle grinder.[br]CAD team members: - Ooh... [chuckles] 0:14:37.420,0:14:40.790 Tim Keller: - Another part goes from [br]completed back to not completed. 0:14:40.790,0:14:42.790 Andrey Shur: - Yeees! [br][laughs] 0:14:44.520,0:14:47.780 Andrey Shur: - Angle grind me, Martin! [br][laughs] 0:14:50.230,0:14:55.140 Our volunteers span the entire globe,[br]speak 19 different languages, 0:14:55.140,0:14:59.580 and have a range of experience levels[br]in Fusion 360 and other CAD programs 0:14:59.580,0:15:03.240 from absolute newbie to experienced master. 0:15:03.240,0:15:08.440 Because there are only so many parts to go around[br]and we want to try to include everyone, 0:15:08.440,0:15:14.312 we've come up with a partnership system where we assign [br]more experienced Seniors with less experienced Juniors, 0:15:14.312,0:15:18.967 and team people up based on how their assemblies [br]connect to each other inside the machine. 0:15:19.337,0:15:21.712 These groups are overseen by team leaders, 0:15:21.712,0:15:25.000 who look for alignment issues[br]as they test-fit the parts together, 0:15:25.000,0:15:30.190 and we also have a Status Trackers team that keeps [br]the organizational side of things running smoothly. 0:15:30.530,0:15:35.820 They ensure everything is kept updated [br]between discord, Fusion, and Airtable, 0:15:35.820,0:15:39.804 so we can track the status[br]of every part of the model at any time. 0:15:40.424,0:15:43.540 So far, 74 team members[br]have been assigned to work on 0:15:43.540,0:15:46.380 80 different parts of the CAD MMX. 0:15:47.460,0:15:51.340 Once the assignments have been announced,[br]the volunteers figure out if those models 0:15:51.340,0:15:54.520 match the video reference or need to be updated. 0:15:54.520,0:15:56.820 Martin measures specific bits of the machine 0:15:56.820,0:15:59.750 that our team members request for accuracy. 0:15:59.750,0:16:02.340 They update their models, defeature them, 0:16:02.340,0:16:05.760 and submit them to be checked by Quality Control. 0:16:05.760,0:16:09.040 After enough parts in an assembly group [br]have been approved, 0:16:09.040,0:16:11.760 they're ready for the team leaders[br]to begin Assembly Check. 0:16:12.260,0:16:16.600 Aligning the power train to the base frame[br]was the first step in this process. 0:16:17.440,0:16:20.767 David's created a master skeleton[br]to check everything against, 0:16:20.767,0:16:25.680 and the team leaders look for alignment issues[br]and figure out if everything's working together. 0:16:26.140,0:16:28.990 The Assembly Check process can take a while, 0:16:28.990,0:16:32.720 because everything is connected to[br]everything else, and each part needs to be 0:16:32.720,0:16:36.440 checked against not only what it's mounted[br]to but also what it's moving with. 0:16:37.940,0:16:40.534 Bite by bite, we're making good progress, 0:16:40.534,0:16:43.860 and we'll keep working our way[br]all the way up to the top. 0:16:46.700,0:16:49.980 Three months ago, none of this existed. 0:16:51.790,0:16:57.660 Three months ago, Martin had no idea if people[br]would even want to tackle this monster project. 0:16:57.660,0:17:02.940 And three months ago, that elephant[br]had no idea what was coming for it. 0:17:02.940,0:17:06.720 [♪ unreleased/ Cyber Bass Funkalizer ♪] 0:17:18.350,0:17:19.460 [chuckles] 0:17:19.460,0:17:21.520 Martin: - I'm laughing so much right now; 0:17:21.520,0:17:24.060 I'm picturing the CAD team 0:17:24.060,0:17:27.420 in these live-viewing parties of the episodes, 0:17:28.080,0:17:31.040 like when I put out the angle grinder[br][laughs] 0:17:31.040,0:17:32.653 and someone has, like, 0:17:32.653,0:17:35.220 CAD-ed the piece down to perfection 0:17:35.220,0:17:37.080 and they just laugh about it! 0:17:37.080,0:17:39.460 That says everything; that we're a... 0:17:39.460,0:17:41.580 huge club of delayed gratification. 0:17:41.760,0:17:45.340 So, check out Maureen's videos on the Kinetic Fingers, 0:17:45.340,0:17:47.460 and thank you, Maureen, for making this video. 0:17:47.460,0:17:52.080 My favorite part of the CAD project is the Phase 2, 0:17:52.080,0:17:56.340 where we're actually going to redesign[br]all the mistakes on this machine, 0:17:56.340,0:18:00.120 where we can, like, together,[br]me and the whole CAD team, 0:18:00.120,0:18:04.100 everyone can, like, pitch in ideas for simplifications. 0:18:04.100,0:18:08.000 I'm thinking, for example, I wanna skip the magnet lifts.[br][chuckles] 0:18:08.000,0:18:12.440 They're causing so much trouble. Everyone told me [br]from the beginning: "don't do magnet lifting". 0:18:12.440,0:18:14.840 I wanted this cool visual effect. 0:18:14.840,0:18:21.030 I think we should redesign the MMY to have [br]a classical marble machine lift technique, 0:18:21.030,0:18:23.460 we can then skip the whole demag wheel. 0:18:23.460,0:18:27.000 Sorry, you who have CADed the demag wheel. 0:18:27.000,0:18:33.000 But basically, the MMY is going to be, like,[br]the machine as I should have done it, right? 0:18:33.000,0:18:36.500 So, the original Marble Machine[br]became a prototype for this. 0:18:36.500,0:18:39.000 This is the prototype for the MMY. 0:18:39.000,0:18:42.080 So, potentially, on the world tour, 0:18:42.080,0:18:45.880 I will play live on the MMY. That can happen. 0:18:45.880,0:18:51.800 At the main rudder of this gigantic [br]cruise ship is Tim Keller. 0:18:51.800,0:18:55.240 So, you know him from[br]Tim Keller and The Broken Endmills. 0:18:55.240,0:18:59.000 Apparently, they changed name of the [br]band to The Elephant Eaters. [laughs] 0:18:59.000,0:19:03.140 Tim Keller has been a huge part[br]of the whole Marble Machine X project, 0:19:03.140,0:19:09.000 and is now heading this CAD team[br]and is doing an awesome job out of it. 0:19:09.000,0:19:13.600 Let's check in on the latest update on the [br]CAD project from Tim Keller himself. 0:19:13.600,0:19:18.440 Tim: - The update on the CAD project is [br]"my team rocks". My team is... is so cool. 0:19:18.440,0:19:24.590 It makes it easy to be the leader of a team[br]when your team just is all self-starters, 0:19:24.590,0:19:28.760 and we're working on something where [br]everyone, like, really wants to be part of it. 0:19:28.760,0:19:31.980 It makes leading a team like that[br]really easy and really fun. 0:19:31.980,0:19:34.760 There's so many people who are [br]part of the discord community, 0:19:34.760,0:19:38.260 I've been able to go and find people who [br]look like, oh, this person is pretty engaged, 0:19:38.260,0:19:41.620 this person has a knowledge base or a skill base[br]that I think might be interesting, 0:19:41.620,0:19:45.040 have a couple of conversations with them, [br]bring them onto the team, 0:19:45.040,0:19:48.620 and all of a sudden they're doing amazing things [br]that I wouldn't have thought of. And I love it. 0:19:48.620,0:19:53.880 Early in the Wintergatan series, you guys had[br]an episode on the PBS system, right, 0:19:53.880,0:19:56.000 that Chris had developed with Martin. 0:19:56.000,0:20:00.030 This is the PBS system, and the PBS [br]system was basically a number line, right? 0:20:00.030,0:20:03.080 So as the numbers went up, [br]you were able to categorize 0:20:03.080,0:20:07.240 and get all the different parts[br]kind of into groups along that number line. 0:20:07.240,0:20:10.440 This is a database, and the company Airtable 0:20:10.440,0:20:12.940 actually gave us this for free,[br]which was awesome of them. 0:20:12.940,0:20:15.700 They didn't ask for anything in return,[br]which was super awesome. 0:20:15.700,0:20:18.980 And you can go down all the way[br]as deep as you want on these things, 0:20:18.980,0:20:22.460 all the way back to, let's see...[br]vibraphone resonator pipes. 0:20:22.460,0:20:26.320 You can see, these are episodes... 0:20:26.320,0:20:30.000 where he's talked about the vibraphone resonator pipes. 0:20:30.000,0:20:34.920 Here are... time stamps, transcriptions... [laughs] 0:20:34.920,0:20:38.560 of what's happening in that episode. [br]I mean, it... 0:20:38.760,0:20:41.340 And this isn't... this isn't all just a software, 0:20:41.340,0:20:44.080 we have a team of people who are doing this, [br]and putting this information in, right? 0:20:44.080,0:20:46.000 Garbage in, garbage out. 0:20:46.000,0:20:50.240 The fact that this community is doing this, and... 0:20:50.240,0:20:53.300 and especially, you know, as [br]someone who gets to lead this team, 0:20:53.300,0:20:56.680 I actually don't know who's doing this, right? 0:20:56.680,0:21:00.100 This is being managed by someone [br]who Maureen is managing, 0:21:00.100,0:21:05.760 and it's all taking care of itself, because... [br]because the community is so just energetic 0:21:05.760,0:21:08.680 and willing to be... to play some small role in it. 0:21:08.680,0:21:11.540 It's... super cool. 0:21:11.540,0:21:19.740 When we get into phase two of this project, we're [br]actually going to be doing it using a master skeleton 0:21:19.740,0:21:24.160 of the machine where we have [br]all the key components laid out. 0:21:24.160,0:21:29.900 Where each axis of each, you know,[br]linear shaft has to be, 0:21:29.900,0:21:34.660 where the mating points of [br]all the gears are going to be, 0:21:34.660,0:21:38.820 and where all of the different paths[br]that the marbles could take through. 0:21:38.820,0:21:44.040 And we're gonna start with a skeleton like that,[br]and then design the machine around it. 0:21:45.810,0:21:51.940 That's a big change to the way that Martin[br]originally designed it with Fusion 360. 0:21:52.000,0:21:56.920 Fusion 360 is what's called a top-down modeling environment where you design individual parts, 0:21:56.920,0:21:59.000 and then you can kind of break them up into assemblies. 0:21:59.000,0:22:03.000 Things like Solidworks and some other ones[br]are bottom-up where you can say: 0:22:03.000,0:22:07.940 Hey, this is the overall architecture of the... [br]of what you're building, 0:22:07.940,0:22:11.000 and now let me make parts [br]that fit into that architecture. 0:22:11.000,0:22:16.240 When you are making something as complicated as the MMX, [br]you really do need a bottom up environment, 0:22:16.240,0:22:22.000 which is why in phase two, we're gonna be going to [br]a more professional software platform like that. 0:22:22.740,0:22:27.380 So there are several kind of cool VR projects [br]that are out there. There are... 0:22:27.380,0:22:32.390 One is a guy who actually did[br]his own simplified Marble Machine CAD. 0:22:32.390,0:22:36.280 Brian Harms: - Hi Martin, I have created a simplified [br]version of the MMX that you can actually play in VR. 0:22:36.280,0:22:41.000 Ah! Forgot the crank downstairs,[br]let me go grab that. Oh no, Wilson... 0:22:41.000,0:22:45.000 Sometimes when he drinks he tries to [br]CNC an army of evil Wilsons. 0:22:45.000,0:22:49.580 All right, let's slap this on the machine.[br][plop] 0:22:49.580,0:22:53.840 [music slightly off rhythm][br][♪ Wintergatan: Marble Machine ♪] 0:22:53.840,0:22:55.730 There it is. I hope you liked it! 0:22:55.730,0:22:57.390 [strange laughter][br]What was that? 0:22:57.390,0:23:00.060 [high pitched Wilson noises][br]Evil Wilson #1: Attack! Let's go! 0:23:00.060,0:23:03.500 Brian: - Oh ho! Not again.[br][Wilson laughs] 0:23:03.500,0:23:06.590 Evil Wilson #1: Now you'll never finish this project![br]Evil Wilson #2: Oh, sick burn evil Wilson! 0:23:06.880,0:23:10.540 Tim: - The model that we spit out[br]at the end of this will be de-featured, 0:23:10.540,0:23:14.240 it'll have all of the relevant parts,[br]it will be cosmetically accurate. 0:23:14.240,0:23:16.840 It'll be, you know, the real machine. 0:23:16.840,0:23:20.520 And people will be able to do with that digital [br]asset, whatever the heck they want. 0:23:20.520,0:23:23.200 There is so much you could do... 0:23:23.200,0:23:27.830 We could make literally a playable [br]virtual reality Marble Machine. 0:23:28.470,0:23:34.760 Yeah, Martin is always very thankful and very... [br]very keen to express his gratitude to these people, 0:23:34.760,0:23:39.000 but we're all just doing it 'cause it's fun. And... 0:23:39.000,0:23:45.640 I love that I get a place to play with [br]people who are so generous, 0:23:45.640,0:23:50.000 and who are so smart, and just gifted [br]that the community itself is rewarding. 0:23:50.540,0:23:56.380 I find myself just chatting with, you know, [br]Maureen and with Jordan and David Lewis, it's... 0:23:56.380,0:24:02.000 We're our own family and if Martin got [br]hit by a Marble Machine, you know, 0:24:02.000,0:24:06.000 two weeks from today, we'd probably [br]still be doing this, right? 0:24:06.000,0:24:10.000 The community has its own rewards, [br]and I love being part of it. 0:24:10.000,0:24:11.530 Martin: - What can I say? 0:24:11.530,0:24:13.420 [Martin singing][br][♪ Tegan and Sara: Everything Is Awesome ♪] 0:24:13.420,0:24:16.000 ♪ Everything is awesome, ♪[br]♪ everything is cool when you're part of a team. ♪ 0:24:16.000,0:24:18.940 My main intention with the discord server 0:24:18.940,0:24:24.000 was for like-minded people to have a platform [br]where we could meet each other. 0:24:24.000,0:24:26.300 That's exactly what is happening right now. 0:24:26.300,0:24:31.000 And I mean, if there's any tech businesses out there in the world looking for amazing talent, 0:24:31.000,0:24:36.460 lurking around in the Wintergatan discord server might be one of your best bets. 0:24:36.620,0:24:39.900 I loved how you described the team members, Tim, 0:24:39.900,0:24:43.000 and how many people are just like taking their own initiatives. 0:24:43.000,0:24:48.140 The attacking Wilson's... [br]Brian, that was absolutely genius. 0:24:48.140,0:24:51.460 I was wondering why my stash of Dragon tears was empty... 0:24:51.820,0:24:59.280 I mean, the sky's the limit when it comes to digital, so maybe I can prototype MMY in virtual reality, 0:24:59.740,0:25:05.220 so I can basically maybe even compose on MMY in virtual reality. 0:25:06.000,0:25:10.138 Before we actually order the parts to be manufactured, 0:25:10.138,0:25:12.820 we should make a whole like VR game 0:25:12.820,0:25:17.460 where the purpose is to, like,[br]never finish the Marble Machine X. 0:25:17.460,0:25:19.640 Like, the Marble Machine X is in the corner. 0:25:19.640,0:25:24.420 It builds by itself and you have to procrastinate, so it doesn't get finished. 0:25:24.420,0:25:29.000 Tim Keller has his own youtube channel, so be sure to check out Tim Keller's youtube channel 0:25:29.000,0:25:33.000 and if you wanna connect with any of these wonderful people: 0:25:33.000,0:25:37.000 Just head over to the Wintergatan discord server. They're right there. 0:25:37.000,0:25:41.200 We just launched a new playlist on the Wintergatan youtube channel 0:25:41.200,0:25:44.580 with all the videos from Marble Machine X collaborators. 0:25:44.600,0:25:47.100 I don't want to miss a single video on this playlist. 0:25:47.100,0:25:51.280 So if you know a video that should be in this playlist and it's not, 0:25:51.280,0:25:55.000 please contact Joanna from Team Wintergatan on discord server 0:25:55.000,0:25:58.160 and Joanna: Welcome to the team, by the way! 0:25:58.220,0:26:02.200 A while back we asked for Wintergatan community submissions. 0:26:02.200,0:26:05.000 And we showed some of them, but then the building took over. 0:26:05.000,0:26:08.160 But they're still coming a lot of cool submissions, 0:26:08.160,0:26:11.980 so we thought we should take some of our favorites, and show them here, 0:26:11.980,0:26:14.340 as a tribute to the Wintergatan community. 0:26:38.560,0:26:42.020 Simon: - Hi, Martin. I'm Simon from tiny youtube channel, called the Applied Procrastination, 0:26:42.020,0:26:46.260 where instead of doing stuff we should have been doing, we've been using our last couple of years 0:26:46.260,0:26:49.860 building an overly complicated art project. [br]And we'd loved what you do. 0:26:49.900,0:26:52.840 We never even considered making[br]youtube videos until we saw yours. 0:26:52.840,0:26:54.880 So we followed your formula and made an open build vlog 0:26:55.000,0:26:59.000 where people can follow along, and even replicate our machine for free if they want to. 0:26:59.000,0:27:03.820 So this is our tribute to you and to overly complex machines. Thanks for being an inspiration. 0:27:34.820,0:27:40.997 Martin: - I have no clue how they made[br]that black fluid go into letters... 0:27:40.997,0:27:49.000 Applied procrastination, you have the best youtube channel name of whole youtube. Check them out. 0:27:49.000,0:27:52.420 Thanks everyone for sending in the community submissions. 0:27:52.420,0:28:01.000 I can't wait until this machine is done, and I can kind of come out of this dark hole, 0:28:01.000,0:28:03.700 and meet all of you on the world tour. 0:28:03.700,0:28:08.420 During the spring, I was... literally thinking of giving up 0:28:08.420,0:28:12.700 and like, giving up is absolutely not an option. 0:28:12.780,0:28:17.760 I believe in this project, even more after seeing all this. 0:28:17.760,0:28:20.000 Thank you, everyone![br]["poosh"] 0:28:20.700,0:28:23.500 Tim: - I've been waiting just to talk to you for so long, you know, 0:28:23.500,0:28:27.000 take my revenge on you for calling me... [br]calling me a huge liar! 0:28:27.000,0:28:30.080 I haven't forgotten that, by the way. [br]Hannes: - Oh, no! 0:28:30.100,0:28:32.520 Martin: - You know what Tim Keller told me the other day? 0:28:32.520,0:28:36.000 He said that the Marble Machine X is not sunken cost fallacy. 0:28:36.000,0:28:38.160 I was so happy to hear. 0:28:38.160,0:28:41.000 Hannes: - Okay, he's a good liar, though... 0:28:41.340,0:28:44.860 But, what you missed is that what I actually told him 0:28:44.860,0:28:47.320 was that the Marble Machine is not a sunk cost. 0:28:47.320,0:28:49.280 It's an asset. Right? 0:28:49.400,0:28:54.000 And... it is, it's a brand it's all these other things. 0:28:54.000,0:28:57.000 But it's... it's an asset like a racehorse is an asset, right? 0:28:57.000,0:29:01.300 It only makes money when you ride it.[br]You have to feed it. 0:29:01.740,0:29:06.000 So it's the kind of asset that you don't own.[br]It owns you. [lauging] 0:29:06.000,0:29:10.000 So it's actually...[br]it's actually worse than if it was a sunk cost. 0:29:10.000,0:29:15.000 It's an asset that completely dominates your entire life. And if you let it go, you have nothing. 0:29:15.000,0:29:17.000 [laughs] 0:29:17.200,0:29:21.500 So, if Martin wants cause to be... [br]you know, despondent and depressed 0:29:21.500,0:29:24.247 about the Marble Machine X dominating his life, it's that: 0:29:24.247,0:29:26.440 It's that he cannot get off this horse.