okay let's all take a deep breath so the hornet dlc the team
telling us about for so long isn't actually a dlc it's a full fuckin sequel
with a bunch of bosses new areas new enemies new mechanics and hilarious new
voice lines remember when William said hollow night - wouldn't come out for
another ten years well turns out he was lying right to our faces I can't believe
I trusted you William never again no yeah
team cherry has dropped a trail of revealing hollow Knights silks on a
proper sequel to haul night that honestly looks better you can really
tell the team Cherie is putting the knowledge they gained making the first
game to use this trailer is filled to the brim with shit that needs discussing
so let's dive right in the trailer starts off with these tiny bugs carrying
Hornet in some kind of cage across the plains beyond how honest this already
raises a ton of questions first of all what happened to Hornet in the god
master DLC endings how exactly do we go from Hornet running into the whole night
to Hornet being captured by a bunch of Representatives of the Lollipop Guild I
feel like we missed the step somewhere along the way my second problem with
this scene is how exactly did these puny ass bugs capture the demigod that is
Hornet did they trick her into the cage with bait or something and can she just
escape whenever she wants this didn't look very hard to do why wait until now
and so Hornet finds herself in a whole new Kingdom to explore it is a land
haunted by silken song full of mysteries and secrets that will help Hornet
uncover more about her past and her ultimate fate Hornet must descend to the
peak of this new Kingdom to reach a shining Citadel and do something we
haven't gotten that far yet along the way Hornet must face against beasts
hunters assassins Kings monsters Walmart greeters and Knights so what new Lance
can we expect Hornet to decimate through on her new journey good question me
let's find out
first off we have the mossy grotto now we don't officially know the names of
any of these places the names I'm using come from teen Cherry's blog post so
they're more of just placeholders for now this area reminds me of green path
but even then it is much brighter than green path ever was this area might also
be the starting point of the game since it looks like this is where Hornet
eventually escapes from her cage the enemies in this area are pretty generic
I don't know if these guys are slugs or what there's also this guy who runs
along the ceiling spitting shit Hornet it also looks like that one cut enemy
from the original game has been added back in still no blundering Auber list
though the mossy grotto also features an NPC most likely named druid of the Moss
temple according to team cherry there is going to be a more formalized questing
system and silk song compared to hollow knight in silk song there these quest
boards that give the player a variety of quests to explore there also appears to
be at least four different types of quests in silk song gather Wayfarer hunt
and grand hunt gather has probably just give this person these elements hunts
are likely just combat events where you have to find and kill certain enemies
unfortunately we never get a description for a wayfarer quest but I do have an
idea about what they are in this clip we are introduced to two npcs named garment
and zaza as they ram into a bunch of enemies with a horn instrument so I
think Wayfarer quests will involve Hornet escorting nbc's across the world
map similar to what is happening here also the symbol for wayfarer quests is
of a harp a musical instrument and garmin and Zaher Zaher are using a
musical instrument even if they are using it as an instrument of torture
speaking of instruments another NPC we meet in the mossy grotto is this singing
shaman like character in this clip we can see in Hornet is actually strumming
on her needle while the shaman sings so it seems like music will play a big part
in this game which shouldn't be a surprise considering the game is called
silk song we also see a boss from the mossy grotto that looks like some kind
of moss covered bee it also looks like a total bitch which supports the idea that
this is a star in the game the last area we see related
to the mossy grotto is this tiny village that seems to be on the border now one
big question for this game is how exactly does mosque grow deep
underground in hollow night green path was made lush by on the sexy slug
monster lived in a nearby lake of acid so what's going on does unhak uh zijn or
something like button getting back to this village it looks like the area
connected to the mossy grotto has a bone aesthetic going on sound familiar
team cherry has finally answered our prayers and given us the forest of Bones
or possibly bone bottom but that names lame so I'm not gonna use it regardless
of what you call it it looks amazing can we just take a second to appreciate how
beautiful this game is it just oozes Beauty out of every single frame it's a
fucking masterpiece anyway I'm going to count a large number of areas as being
in the forest of Bones pretty much anything with bones or lava
I'm guessing this area will be broken up in the final game but for now I'm just
gonna cast a wide net let's talk enemies the most simple
enemies in this area appear to be the black bugs that wear skulls on their
heads not much really to say about these boneheads so let's just move on to the
ants now I think the ants are positioned in the northern part of the forest of
bones because they don't seem to be very close to the lava the ants do have the
bone aesthetic though wearing skulls on their heads and building structures out
of bones there's also a boss fight against what might be the queen ant
another NPC we meet in the forest of Bones is Sherma not much to say about
this guy except that he appears to have his own instrument as well one of the
coolest bosses in the trailer also shows up in the forest of Bones someone
speculated that it's some kind of robot or autonomous being and I think that's
possible it does vibrate a bit like it's a piece of machinery
as for who built this thing I think the likely candidates are these guys
I'm going to call these bugs Bell heads because they wear bells on their heads
now I don't keep up with Australian fashion but maybe this is where team
cherry got their inspiration these bugs appear to work very closely with lava
placing it into these strange containers we can see this bell Smith chiseling
away at the contents of one of the containers we see these containers again
in another room filled with furnaces and bells and now I think it's time we
talked about the bells there are bells everywhere in this game several other
characters can be seen carrying scepters that have bells on them this symbol
representing a bell can be seen all over the place one room is even completely
encapsulated in bells bugs wear bells on their heads bugs live at fucking Bell
houses and of course there's the most important bell of all the Bell right
here next to the subscription button be sure to ring them actually no the most
important Bell is right here at the end of the trailer it's so important it even
has a seal of binding on it so we've established that there a metric shit-ton
of bells in this game and I think that the Bell heads in the forest of bones
are a part of the production of all of these bells but do they really need to
make so many I think the market is becoming saturated after all you don't
want your product lifecycle to look like this that's what we in the money
business call a bubble it's much better if your lifecycle looks like this bell
curve here wait fuck I think there are at least two different gilded cities in
silk song there is this town that has giant Bell houses and a larger city that
has giant buildings in the background we also see some kind of clock tower like
building reminiscent of Castlevania 3 as well as this room with furnaces and
giant piles of discarded bells the main enemy types we see here are these weird
cultists like bugs they cover their faces with cloth marked with bell
symbols and they carry hooked weapons now I could go into some crazy lore
speculation as to why these bugs are obsessed with bells but let's save that
for when we finished talking about everything in this trailer there are a
few friendly NPC's in these cities such as a shopkeeper
and this street performer or beggar or whatever the fuck she is
there is no geo in this game instead of Hornet collects rosaries now why are
these bugs carrying rosaries what the fuck is this Mardi Gras in terms of
bosses we have this night scene battling Hornet in a darkened room if we brighten
the image and then zoom and enhance we can see the bell symbol on the Knights
chest and then there's this guy I think he's somewhere in one of the gilded
cities based on the objects in the background but I'm not sure this bug has
heart-shaped antennae a big fluffy plumage and his floor shoots out fucking
confetti or some shit but a baller someone speculated that he is related to
the grim troupe somehow but I don't think the similar color scheme is
intentional just outside one of these Bell cities Hornet encounters another
Ally chakra she has a little bit of an elder hue vibe but judging by the
scrolls on her back it seems possible that chakra is this game's corner for
another NPC we might meet here is this decapod looking motherfucker they show
up twice in the trailer once is a boss and then again as a fast travel system
obviously the bail system found in Halla nest wouldn't really work here so it's
no surprise that we don't see any stags in this game I do think it's funny
though the night becomes good friends with the last stag but Hornet just beats
their transportation into submission
this seems like a good point to segue into talking about how Hornet plays I
know this video is a bit of a roller coaster isn't it
Hornet is fast as fuck like look at this clip how the fuck does she do that
Hornet has a regular walk run and sprint speed we don't know how sprinting is
triggered but walking occurs in villages Hornet also has this really cool spider
crawl that gives her height and mobility horny can wall jump ledge grab use her
lunge ability both on the ground and in the air and she also has an air -
whenever Hornet deals damage she gains silk that fills up her spool in the
trailer a lot of enemies give off silk when hit I'm guessing there's some big
law reason for this but let's ignore that for now spending silk affords
Hornet a number of different abilities the spool can hold 12 notches of silk
and most of the moves used in this trailer cost 4 notches first off Hornet
has her grapple move that pulls her into enemies what's cool about this move is
that hitting an enemy gives Hornet more silk allowing her to do it again Hornet
can throw her Neal and enemies as well as use her Gaza mere storm and parry
abilities Hornet also has a heal ability we only see at once and Hornet spends
all 12 of our notches of silk to heal herself from two masts up to 5 she can
perform the move wall in the air and it has very short starting and ending lag
we don't know if this move requires an entire charge of spool or even how many
masks of health it can heal when Hornet spool is completely full you'll see this
bobbin light up which makes me think that some moves require this to be full
in order to use them while we're here let's talk about silk psalms replacement
for the charms in hollow Knight tools so because Hornet isn't a mindless dumbass
like the knight she is able to craft weapons traps and mechanisms these tools
are equipped on the Hornet at a bench instead of using notches Hornet has
crests a crest has slots for different types of tools presumably weapons traps
and mechanisms it appears as though there are different crests that Hornet
can use allowing her to use different amounts of each of these types of
weapons so for example there might be a crest that gives you two traps law
one weapon slaw and no mechanism slots the trailer shows off a few of these
tools the first of which being a spiked ball similar to what Horner used against
the night in the Hornet to fight the next item is called a pimp pillow which
is basically just a bomb the description mentions that pin pillows can harm
friends this is likely referring to allies you have to escort during
Wayfarer quests such as Garmin and zaza we also have the lovely companion tool
hopefully we'll see at least two more of these there is the throwing dagger
there's also the throwing dagger but three of them there's the classic
stabbing yourself violently in the chest with a lifeblood syringe and of course
it wouldn't be a fucking team cherry game without a buzzsaw
good job William I never doubted you anyway let's get back to talking about
the bazillion different areas in the game because I'm still not done talking
about those yet so the misty Moor appears to be this really damp rundown
area of the game we see a graveyard in this area as well as a town on a
waterfront in this town is an NPC that looks like relic seeker LEM hiding
underneath a pile of poop or is it a seashell probably a seashell
unfortunately we don't know if there are any eggs in this game to sell to them we
also see a new enemy group in this area I feel like these guys might actually be
back or content in their latest video team cherry challenged us to guess what
parts of the new trailer were backer content from the hollow Knight
Kickstarter and in their latest blog post team cherry mentioned the backer
content again saying get ready to dance with operatic Queens battle mysterious
assassins scale a soaring warlords tower and that's just a start for operatic
Queens I think Team cherries are friend to the queen ant we saw earlier
assassins probably refers to steel assassins sharp who has been revealed in
previous blog updates as for the warlords tower I think team cherry is
referring to this area one of the rewards for backing hollow Knight was to
design a dungeon with its own boss and enemies I think this area is actually
the warlords Tower
so coral forest is just a better version of fog Canyon
not a single jellyfish in sight and I couldn't be happier we don't see much of
coral forest but we do see one boss and he can somehow summon coral into the
arena at will not sure how that works but okay and of course we have this guy
so this will require a bit of explaining in hallow night there is a cave east of
dirt mouth depending on whether you are playing on normal mode or steel sole
mode you'll either encounter confessor Gigi or steel sole Jin both Gigi and Jin
make references to their masters if you talk to Gigi after covering your shade
after getting the void heart Gigi will say that her masters would be impressed
Gigi also has the ability to conjure up the shade from anywhere in hala nest
implying that she has some form of control over the void it would only make
sense that these Masters taught Jill disability after acquiring the King's
brand steel soul Jin will tell the night that she could not bow for her masters
minds or other and that they did not seek order like the king after acquiring
the void heart Jin will tell the knight that it has become different like her
masters so from this we can tell that these masters have some sort of intimate
relationship with the void given the theme of steel and the obvious
similarities in design it appears as though these masters are also connected
to these new enemies found in silk song steel assassin sharp this enemies seen
in the coral forest and another character we haven't seen yet are all
hunters presumably sent out by these masters in order to eliminate Hornet we
really don't know what motivates the Masters we don't know why they sent Gigi
and Jin to help the knight in hollow Knight and we don't know why they want
Hornet killed after she was taken to a different Kingdom all we know is that
they don't seek order hopefully that helps clear up what we know about the
steel hunters we'll be seeing in silk song now in regards to the shining
citadel I'm not sure if we actually see it in the trailer but there is one more
area from the trailer I haven't mentioned
so we only get two shots of this really dark area one with a fight with a boss
called lace and another with a weaver standing in some sort of shrine
surrounded by silk let's talk about the weavers first so the weavers were
somehow involved in the events of hallow night to what extent we don't know what
we do know is that the weavers eventually left Hallam s to return to
their original home except for one that appears to have stayed behind the
weavers were capable of performing songs with the song of farewell being
mentioned in the Weaver song charm according to midwife the weavers crafted
stories shields and spells on their looms we know that the weavers are
somehow connected to this new kingdom given one of the tools see in the menu
and this subtle hint right here it seems likely that this kingdom is the Weaver's
home that they return to after leaving Hal honest it seems like the weavers
might be the reason why Hornet was captured seeing as no one else would
probably even know about Hornet other than them
moving on to lace lace is the only boss in the trailer that Hornet fights twice
once in the force two bones and another time in this dark room filled with white
roses and silk what is interesting about lace is that we don't know who she is
connected to she carries a hooked weapon similar to what the Bell worshipers have
but there are also several other characters with such a weapon so it
might mean nothing given the name lace it seems like she might be connected to
the Weaver somehow maybe she acts as their guardian similar to Hornet was a
guardian in hollow Knight in other words she might not be a true antagonist but
those eyes are pretty evil looking so the jury is out on this one
now I know what you're thinking holy shit
mas bag is incredibly smart and handsome but there's no way in hell he'll be able
to make sense of any of this lore it's literally impossible I mean first
of all you have a bell worshipping cult that seems to be in control of much of
the kingdom you also have the Masters and their army of trained assassins
whose motives are shrouded in mystery and then of course there are the weavers
and they're incredibly vague powers and goals this whole thing is just way too
vague to make any sense out of now I can't blame you for thinking this in
fact you're probably right I will most likely get nothing right in this section
it'll be fun for me to come back after the game comes out and see how wrong I
was all right so this new Kingdom is haunted
by silken song but what the fuck does that mean
we can see that some enemies give off silk when they are struck by Hornet is
this silk actually attaching on to these bugs does the silk just manifest itself
on them what if this silk literally controls these bugs like puppets making
them hostile enemies if you look at the giant monster in the forest of Bones
during its roar animation you will see these lines coming down at each of the
appendages this effect does disappear but what if this is team cherries subtle
way of telling us something those lines were programmed into the game to look
that way and remember this entire game is about travelling upwards when you
control a puppet you stand above it so whoever is at the top of the kingdom
might be literally pulling the strings of all of these bugs now this haunted by
song line is really interesting does this mean they are haunted by the bells
that everyone is obsessed with well I don't think this line is referring to
bells at all no I think there is literal music that is plaguing these bugs the
mass production of bells was a way to try and fight against this if you wring
enough bells you essentially are able to drown out the song you are listening to
so in other words the bugs of this kingdom were attacked by the power of
some song and their plan to fight it was the thing is these bells are used by
several bugs in the kingdom not just the crazy cultish ones so I think there must
be a good reason for why they are being used the bugs that captured Hornet in
the beginning are doing so because they need her help to stop the torment of the
silken song plaguing the kingdom I don't think they are actually bad it's just
that most of them have fallen victim to this curse The Wanderers Hornet meets
carry instruments with them has another way to drown out the song that haunts
over the kingdom as for the bugs that are hostile this is simply because
they're not able to escape the song and become trapped so who's responsible for
all this I don't think we can know that yet the giant Bell in the trailer is
protected by a seal of binding except it is purple instead of the usual white and
when most enemies get hit in this game they bleed purple blood so I'm going to
go out on a limb and say that the antagonist of this game will be related
to the color purple in some way another possible culprit is of course the
weavers but I'm pretty sure the weavers are supposed to be good guys I think
it's possible that the weavers might actually have been captured by this
being and forced to create the silken song used to control this kingdom the
lone Weaver in hallo nest is the only one not captured and was able to tell
other bugs about Hornets so that she could be captured and brought in to help
now again this is all baseless speculation I'm basically writing
fanfiction at this point so don't treat my word here as gospel by any means so
all that's left to talk about are the masters and their steel hunters why do
they care about what Hornet is doing here in this new Kingdom what stakes do
they have well remember where Hornet is going a shining Citadel the key word
here is shining light the power to oppose darkness or the void remember
that god master ending where the flower the god seeker was holding was able to
counteract against the shade Lord well in this trailer we see an entire field
of white roses growing in the light presumably shining down from the Citadel
the flowers are even growing on the pipe in the background
I think the Masters are afraid that Hornet will find resources needed to
combat the void if she ever reaches the shining Citadel now that's about it for
the trailer analysis but there are still questions regarding
how this game connects back to holland i'ts multiple endings
I think silk song will have different content in it depending on which endings
you have finished with Halle Knight whether that is just different dialogue
or a few extra bosses I don't know but I do think team cherry will make sure that
each ending of Halle night still makes sense with the events of silk song also
we don't have an explanation for the trilobite statue in deep nest team
cherry has said that this game will give us more information about Hornets past
and fate so hopefully we will finally get an answer to this thing so yeah
thanks for watching guys this trailer has me hyped as hell and I can't wait to
talk with you about all the new lore we will be getting in this game I'd like to
end on one last piece of very important news team cherry finally put Jack on
their website congratulations jack