0:00:04.930,0:00:14.540 okay let's all take a deep breath so the[br]hornet dlc the team 0:00:14.540,0:00:20.330 telling us about for so long isn't[br]actually a dlc it's a full fuckin sequel 0:00:20.330,0:00:25.849 with a bunch of bosses new areas new[br]enemies new mechanics and hilarious new 0:00:25.849,0:00:29.930 voice lines remember when William said[br]hollow night - wouldn't come out for 0:00:29.930,0:00:34.670 another ten years well turns out he was[br]lying right to our faces I can't believe 0:00:34.670,0:00:38.120 I trusted you William never again no[br]yeah 0:00:38.120,0:00:41.540 team cherry has dropped a trail of[br]revealing hollow Knights silks on a 0:00:41.540,0:00:45.860 proper sequel to haul night that[br]honestly looks better you can really 0:00:45.860,0:00:48.680 tell the team Cherie is putting the[br]knowledge they gained making the first 0:00:48.680,0:00:52.940 game to use this trailer is filled to[br]the brim with shit that needs discussing 0:00:52.940,0:00:57.320 so let's dive right in the trailer[br]starts off with these tiny bugs carrying 0:00:57.320,0:01:01.730 Hornet in some kind of cage across the[br]plains beyond how honest this already 0:01:01.730,0:01:05.540 raises a ton of questions first of all[br]what happened to Hornet in the god 0:01:05.540,0:01:09.770 master DLC endings how exactly do we go[br]from Hornet running into the whole night 0:01:09.770,0:01:13.579 to Hornet being captured by a bunch of[br]Representatives of the Lollipop Guild I 0:01:13.579,0:01:17.329 feel like we missed the step somewhere[br]along the way my second problem with 0:01:17.329,0:01:21.320 this scene is how exactly did these puny[br]ass bugs capture the demigod that is 0:01:21.320,0:01:25.400 Hornet did they trick her into the cage[br]with bait or something and can she just 0:01:25.400,0:01:30.110 escape whenever she wants this didn't[br]look very hard to do why wait until now 0:01:30.110,0:01:34.640 and so Hornet finds herself in a whole[br]new Kingdom to explore it is a land 0:01:34.640,0:01:39.200 haunted by silken song full of mysteries[br]and secrets that will help Hornet 0:01:39.200,0:01:43.430 uncover more about her past and her[br]ultimate fate Hornet must descend to the 0:01:43.430,0:01:48.619 peak of this new Kingdom to reach a[br]shining Citadel and do something we 0:01:48.619,0:01:52.159 haven't gotten that far yet along the[br]way Hornet must face against beasts 0:01:52.159,0:02:00.290 hunters assassins Kings monsters Walmart[br]greeters and Knights so what new Lance 0:02:00.290,0:02:04.369 can we expect Hornet to decimate through[br]on her new journey good question me 0:02:04.369,0:02:07.869 let's find out 0:02:08.569,0:02:13.620 first off we have the mossy grotto now[br]we don't officially know the names of 0:02:13.620,0:02:17.940 any of these places the names I'm using[br]come from teen Cherry's blog post so 0:02:17.940,0:02:21.840 they're more of just placeholders for[br]now this area reminds me of green path 0:02:21.840,0:02:26.459 but even then it is much brighter than[br]green path ever was this area might also 0:02:26.459,0:02:30.000 be the starting point of the game since[br]it looks like this is where Hornet 0:02:30.000,0:02:33.900 eventually escapes from her cage the[br]enemies in this area are pretty generic 0:02:33.900,0:02:38.640 I don't know if these guys are slugs or[br]what there's also this guy who runs 0:02:38.640,0:02:43.049 along the ceiling spitting shit Hornet[br]it also looks like that one cut enemy 0:02:43.049,0:02:47.220 from the original game has been added[br]back in still no blundering Auber list 0:02:47.220,0:02:54.660 though the mossy grotto also features an[br]NPC most likely named druid of the Moss 0:02:54.660,0:02:59.340 temple according to team cherry there is[br]going to be a more formalized questing 0:02:59.340,0:03:03.630 system and silk song compared to hollow[br]knight in silk song there these quest 0:03:03.630,0:03:08.489 boards that give the player a variety of[br]quests to explore there also appears to 0:03:08.489,0:03:14.430 be at least four different types of[br]quests in silk song gather Wayfarer hunt 0:03:14.430,0:03:20.250 and grand hunt gather has probably just[br]give this person these elements hunts 0:03:20.250,0:03:23.750 are likely just combat events where you[br]have to find and kill certain enemies 0:03:23.750,0:03:28.260 unfortunately we never get a description[br]for a wayfarer quest but I do have an 0:03:28.260,0:03:32.970 idea about what they are in this clip we[br]are introduced to two npcs named garment 0:03:32.970,0:03:37.530 and zaza as they ram into a bunch of[br]enemies with a horn instrument so I 0:03:37.530,0:03:41.519 think Wayfarer quests will involve[br]Hornet escorting nbc's across the world 0:03:41.519,0:03:46.319 map similar to what is happening here[br]also the symbol for wayfarer quests is 0:03:46.319,0:03:50.489 of a harp a musical instrument and[br]garmin and Zaher Zaher are using a 0:03:50.489,0:03:53.910 musical instrument even if they are[br]using it as an instrument of torture 0:03:53.910,0:03:58.680 speaking of instruments another NPC we[br]meet in the mossy grotto is this singing 0:03:58.680,0:04:02.970 shaman like character in this clip we[br]can see in Hornet is actually strumming 0:04:02.970,0:04:07.319 on her needle while the shaman sings so[br]it seems like music will play a big part 0:04:07.319,0:04:11.100 in this game which shouldn't be a[br]surprise considering the game is called 0:04:11.100,0:04:16.139 silk song we also see a boss from the[br]mossy grotto that looks like some kind 0:04:16.139,0:04:20.970 of moss covered bee it also looks like a[br]total bitch which supports the idea that 0:04:20.970,0:04:24.670 this is a star[br]in the game the last area we see related 0:04:24.670,0:04:29.320 to the mossy grotto is this tiny village[br]that seems to be on the border now one 0:04:29.320,0:04:32.350 big question for this game is how[br]exactly does mosque grow deep 0:04:32.350,0:04:37.690 underground in hollow night green path[br]was made lush by on the sexy slug 0:04:37.690,0:04:43.090 monster lived in a nearby lake of acid[br]so what's going on does unhak uh zijn or 0:04:43.090,0:04:47.590 something like button getting back to[br]this village it looks like the area 0:04:47.590,0:04:54.360 connected to the mossy grotto has a bone[br]aesthetic going on sound familiar 0:04:55.470,0:04:59.590 team cherry has finally answered our[br]prayers and given us the forest of Bones 0:04:59.590,0:05:05.500 or possibly bone bottom but that names[br]lame so I'm not gonna use it regardless 0:05:05.500,0:05:10.090 of what you call it it looks amazing can[br]we just take a second to appreciate how 0:05:10.090,0:05:15.130 beautiful this game is it just oozes[br]Beauty out of every single frame it's a 0:05:15.130,0:05:19.780 fucking masterpiece anyway I'm going to[br]count a large number of areas as being 0:05:19.780,0:05:23.500 in the forest of Bones pretty much[br]anything with bones or lava 0:05:23.500,0:05:27.160 I'm guessing this area will be broken up[br]in the final game but for now I'm just 0:05:27.160,0:05:31.390 gonna cast a wide net[br]let's talk enemies the most simple 0:05:31.390,0:05:34.810 enemies in this area appear to be the[br]black bugs that wear skulls on their 0:05:34.810,0:05:38.890 heads not much really to say about these[br]boneheads so let's just move on to the 0:05:38.890,0:05:42.880 ants now I think the ants are positioned[br]in the northern part of the forest of 0:05:42.880,0:05:47.380 bones because they don't seem to be very[br]close to the lava the ants do have the 0:05:47.380,0:05:51.220 bone aesthetic though wearing skulls on[br]their heads and building structures out 0:05:51.220,0:05:55.230 of bones there's also a boss fight[br]against what might be the queen ant 0:05:55.230,0:06:00.130 another NPC we meet in the forest of[br]Bones is Sherma not much to say about 0:06:00.130,0:06:04.000 this guy except that he appears to have[br]his own instrument as well one of the 0:06:04.000,0:06:08.170 coolest bosses in the trailer also shows[br]up in the forest of Bones someone 0:06:08.170,0:06:12.580 speculated that it's some kind of robot[br]or autonomous being and I think that's 0:06:12.580,0:06:16.060 possible it does vibrate a bit like it's[br]a piece of machinery 0:06:16.060,0:06:20.500 as for who built this thing I think the[br]likely candidates are these guys 0:06:20.500,0:06:24.670 I'm going to call these bugs Bell heads[br]because they wear bells on their heads 0:06:24.670,0:06:29.230 now I don't keep up with Australian[br]fashion but maybe this is where team 0:06:29.230,0:06:33.190 cherry got their inspiration these bugs[br]appear to work very closely with lava 0:06:33.190,0:06:38.140 placing it into these strange containers[br]we can see this bell Smith chiseling 0:06:38.140,0:06:42.010 away at the contents of one of the[br]containers we see these containers again 0:06:42.010,0:06:46.480 in another room filled with furnaces and[br]bells and now I think it's time we 0:06:46.480,0:06:51.790 talked about the bells there are bells[br]everywhere in this game several other 0:06:51.790,0:06:56.430 characters can be seen carrying scepters[br]that have bells on them this symbol 0:06:56.430,0:07:02.890 representing a bell can be seen all over[br]the place one room is even completely 0:07:02.890,0:07:08.770 encapsulated in bells bugs wear bells on[br]their heads bugs live at fucking Bell 0:07:08.770,0:07:13.750 houses and of course there's the most[br]important bell of all the Bell right 0:07:13.750,0:07:16.930 here next to the subscription button be[br]sure to ring them actually no the most 0:07:16.930,0:07:20.560 important Bell is right here at the end[br]of the trailer it's so important it even 0:07:20.560,0:07:24.520 has a seal of binding on it so we've[br]established that there a metric shit-ton 0:07:24.520,0:07:28.240 of bells in this game and I think that[br]the Bell heads in the forest of bones 0:07:28.240,0:07:31.750 are a part of the production of all of[br]these bells but do they really need to 0:07:31.750,0:07:36.460 make so many I think the market is[br]becoming saturated after all you don't 0:07:36.460,0:07:40.419 want your product lifecycle to look like[br]this that's what we in the money 0:07:40.419,0:07:44.979 business call a bubble it's much better[br]if your lifecycle looks like this bell 0:07:44.979,0:07:51.040 curve here wait fuck I think there are[br]at least two different gilded cities in 0:07:51.040,0:07:56.830 silk song there is this town that has[br]giant Bell houses and a larger city that 0:07:56.830,0:08:00.910 has giant buildings in the background we[br]also see some kind of clock tower like 0:08:00.910,0:08:05.860 building reminiscent of Castlevania 3 as[br]well as this room with furnaces and 0:08:05.860,0:08:10.720 giant piles of discarded bells the main[br]enemy types we see here are these weird 0:08:10.720,0:08:15.640 cultists like bugs they cover their[br]faces with cloth marked with bell 0:08:15.640,0:08:20.140 symbols and they carry hooked weapons[br]now I could go into some crazy lore 0:08:20.140,0:08:24.729 speculation as to why these bugs are[br]obsessed with bells but let's save that 0:08:24.729,0:08:28.390 for when we finished talking about[br]everything in this trailer there are a 0:08:28.390,0:08:32.200 few friendly NPC's in these cities such[br]as a shopkeeper 0:08:32.200,0:08:36.940 and this street performer or beggar or[br]whatever the fuck she is 0:08:36.940,0:08:42.520 there is no geo in this game instead of[br]Hornet collects rosaries now why are 0:08:42.520,0:08:47.470 these bugs carrying rosaries what the[br]fuck is this Mardi Gras in terms of 0:08:47.470,0:08:52.660 bosses we have this night scene battling[br]Hornet in a darkened room if we brighten 0:08:52.660,0:08:56.410 the image and then zoom and enhance we[br]can see the bell symbol on the Knights 0:08:56.410,0:09:01.180 chest and then there's this guy I think[br]he's somewhere in one of the gilded 0:09:01.180,0:09:05.770 cities based on the objects in the[br]background but I'm not sure this bug has 0:09:05.770,0:09:10.089 heart-shaped antennae a big fluffy[br]plumage and his floor shoots out fucking 0:09:10.089,0:09:14.530 confetti or some shit but a baller[br]someone speculated that he is related to 0:09:14.530,0:09:18.490 the grim troupe somehow but I don't[br]think the similar color scheme is 0:09:18.490,0:09:22.780 intentional just outside one of these[br]Bell cities Hornet encounters another 0:09:22.780,0:09:27.970 Ally chakra she has a little bit of an[br]elder hue vibe but judging by the 0:09:27.970,0:09:32.050 scrolls on her back it seems possible[br]that chakra is this game's corner for 0:09:32.050,0:09:36.490 another NPC we might meet here is this[br]decapod looking motherfucker they show 0:09:36.490,0:09:40.920 up twice in the trailer once is a boss[br]and then again as a fast travel system 0:09:40.920,0:09:45.760 obviously the bail system found in Halla[br]nest wouldn't really work here so it's 0:09:45.760,0:09:49.540 no surprise that we don't see any stags[br]in this game I do think it's funny 0:09:49.540,0:09:54.130 though the night becomes good friends[br]with the last stag but Hornet just beats 0:09:54.130,0:09:59.920 their transportation into submission 0:09:59.920,0:10:04.100 this seems like a good point to segue[br]into talking about how Hornet plays I 0:10:04.100,0:10:07.160 know this video is a bit of a roller[br]coaster isn't it 0:10:07.160,0:10:12.470 Hornet is fast as fuck like look at this[br]clip how the fuck does she do that 0:10:12.470,0:10:17.510 Hornet has a regular walk run and sprint[br]speed we don't know how sprinting is 0:10:17.510,0:10:22.040 triggered but walking occurs in villages[br]Hornet also has this really cool spider 0:10:22.040,0:10:27.230 crawl that gives her height and mobility[br]horny can wall jump ledge grab use her 0:10:27.230,0:10:31.820 lunge ability both on the ground and in[br]the air and she also has an air - 0:10:31.820,0:10:37.220 whenever Hornet deals damage she gains[br]silk that fills up her spool in the 0:10:37.220,0:10:41.360 trailer a lot of enemies give off silk[br]when hit I'm guessing there's some big 0:10:41.360,0:10:45.530 law reason for this but let's ignore[br]that for now spending silk affords 0:10:45.530,0:10:49.730 Hornet a number of different abilities[br]the spool can hold 12 notches of silk 0:10:49.730,0:10:54.530 and most of the moves used in this[br]trailer cost 4 notches first off Hornet 0:10:54.530,0:10:58.850 has her grapple move that pulls her into[br]enemies what's cool about this move is 0:10:58.850,0:11:03.350 that hitting an enemy gives Hornet more[br]silk allowing her to do it again Hornet 0:11:03.350,0:11:07.430 can throw her Neal and enemies as well[br]as use her Gaza mere storm and parry 0:11:07.430,0:11:12.950 abilities Hornet also has a heal ability[br]we only see at once and Hornet spends 0:11:12.950,0:11:18.800 all 12 of our notches of silk to heal[br]herself from two masts up to 5 she can 0:11:18.800,0:11:22.630 perform the move wall in the air and it[br]has very short starting and ending lag 0:11:22.630,0:11:27.530 we don't know if this move requires an[br]entire charge of spool or even how many 0:11:27.530,0:11:32.390 masks of health it can heal when Hornet[br]spool is completely full you'll see this 0:11:32.390,0:11:36.440 bobbin light up which makes me think[br]that some moves require this to be full 0:11:36.440,0:11:41.120 in order to use them while we're here[br]let's talk about silk psalms replacement 0:11:41.120,0:11:46.250 for the charms in hollow Knight tools so[br]because Hornet isn't a mindless dumbass 0:11:46.250,0:11:51.470 like the knight she is able to craft[br]weapons traps and mechanisms these tools 0:11:51.470,0:11:55.400 are equipped on the Hornet at a bench[br]instead of using notches Hornet has 0:11:55.400,0:12:00.680 crests a crest has slots for different[br]types of tools presumably weapons traps 0:12:00.680,0:12:04.280 and mechanisms it appears as though[br]there are different crests that Hornet 0:12:04.280,0:12:07.850 can use allowing her to use different[br]amounts of each of these types of 0:12:07.850,0:12:11.940 weapons so for example there might be a[br]crest that gives you two traps law 0:12:11.940,0:12:17.130 one weapon slaw and no mechanism slots[br]the trailer shows off a few of these 0:12:17.130,0:12:21.540 tools the first of which being a spiked[br]ball similar to what Horner used against 0:12:21.540,0:12:25.620 the night in the Hornet to fight the[br]next item is called a pimp pillow which 0:12:25.620,0:12:29.460 is basically just a bomb the description[br]mentions that pin pillows can harm 0:12:29.460,0:12:33.090 friends this is likely referring to[br]allies you have to escort during 0:12:33.090,0:12:38.550 Wayfarer quests such as Garmin and zaza[br]we also have the lovely companion tool 0:12:38.550,0:12:42.780 hopefully we'll see at least two more of[br]these there is the throwing dagger 0:12:42.780,0:12:46.560 there's also the throwing dagger but[br]three of them there's the classic 0:12:46.560,0:12:50.910 stabbing yourself violently in the chest[br]with a lifeblood syringe and of course 0:12:50.910,0:12:54.210 it wouldn't be a fucking team cherry[br]game without a buzzsaw 0:12:54.210,0:12:58.980 good job William I never doubted you[br]anyway let's get back to talking about 0:12:58.980,0:13:02.280 the bazillion different areas in the[br]game because I'm still not done talking 0:13:02.280,0:13:10.590 about those yet so the misty Moor[br]appears to be this really damp rundown 0:13:10.590,0:13:15.240 area of the game we see a graveyard in[br]this area as well as a town on a 0:13:15.240,0:13:19.650 waterfront in this town is an NPC that[br]looks like relic seeker LEM hiding 0:13:19.650,0:13:25.190 underneath a pile of poop or is it a[br]seashell probably a seashell 0:13:25.190,0:13:29.190 unfortunately we don't know if there are[br]any eggs in this game to sell to them we 0:13:29.190,0:13:33.240 also see a new enemy group in this area[br]I feel like these guys might actually be 0:13:33.240,0:13:37.980 back or content in their latest video[br]team cherry challenged us to guess what 0:13:37.980,0:13:41.040 parts of the new trailer were backer[br]content from the hollow Knight 0:13:41.040,0:13:45.360 Kickstarter and in their latest blog[br]post team cherry mentioned the backer 0:13:45.360,0:13:50.910 content again saying get ready to dance[br]with operatic Queens battle mysterious 0:13:50.910,0:13:56.400 assassins scale a soaring warlords tower[br]and that's just a start for operatic 0:13:56.400,0:14:00.200 Queens I think Team cherries are friend[br]to the queen ant we saw earlier 0:14:00.200,0:14:04.980 assassins probably refers to steel[br]assassins sharp who has been revealed in 0:14:04.980,0:14:09.240 previous blog updates as for the[br]warlords tower I think team cherry is 0:14:09.240,0:14:13.350 referring to this area one of the[br]rewards for backing hollow Knight was to 0:14:13.350,0:14:17.670 design a dungeon with its own boss and[br]enemies I think this area is actually 0:14:17.670,0:14:20.600 the warlords Tower 0:14:23.070,0:14:27.250 so coral forest is just a better version[br]of fog Canyon 0:14:27.250,0:14:31.750 not a single jellyfish in sight and I[br]couldn't be happier we don't see much of 0:14:31.750,0:14:36.400 coral forest but we do see one boss and[br]he can somehow summon coral into the 0:14:36.400,0:14:41.110 arena at will not sure how that works[br]but okay and of course we have this guy 0:14:41.110,0:14:46.720 so this will require a bit of explaining[br]in hallow night there is a cave east of 0:14:46.720,0:14:50.710 dirt mouth depending on whether you are[br]playing on normal mode or steel sole 0:14:50.710,0:14:56.170 mode you'll either encounter confessor[br]Gigi or steel sole Jin both Gigi and Jin 0:14:56.170,0:15:01.180 make references to their masters if you[br]talk to Gigi after covering your shade 0:15:01.180,0:15:05.130 after getting the void heart Gigi will[br]say that her masters would be impressed 0:15:05.130,0:15:09.760 Gigi also has the ability to conjure up[br]the shade from anywhere in hala nest 0:15:09.760,0:15:14.170 implying that she has some form of[br]control over the void it would only make 0:15:14.170,0:15:18.730 sense that these Masters taught Jill[br]disability after acquiring the King's 0:15:18.730,0:15:23.140 brand steel soul Jin will tell the night[br]that she could not bow for her masters 0:15:23.140,0:15:27.850 minds or other and that they did not[br]seek order like the king after acquiring 0:15:27.850,0:15:31.930 the void heart Jin will tell the knight[br]that it has become different like her 0:15:31.930,0:15:36.520 masters so from this we can tell that[br]these masters have some sort of intimate 0:15:36.520,0:15:40.330 relationship with the void given the[br]theme of steel and the obvious 0:15:40.330,0:15:43.990 similarities in design it appears as[br]though these masters are also connected 0:15:43.990,0:15:49.210 to these new enemies found in silk song[br]steel assassin sharp this enemies seen 0:15:49.210,0:15:53.140 in the coral forest and another[br]character we haven't seen yet are all 0:15:53.140,0:15:58.000 hunters presumably sent out by these[br]masters in order to eliminate Hornet we 0:15:58.000,0:16:02.380 really don't know what motivates the[br]Masters we don't know why they sent Gigi 0:16:02.380,0:16:05.590 and Jin to help the knight in hollow[br]Knight and we don't know why they want 0:16:05.590,0:16:09.610 Hornet killed after she was taken to a[br]different Kingdom all we know is that 0:16:09.610,0:16:13.600 they don't seek order hopefully that[br]helps clear up what we know about the 0:16:13.600,0:16:18.010 steel hunters we'll be seeing in silk[br]song now in regards to the shining 0:16:18.010,0:16:22.510 citadel I'm not sure if we actually see[br]it in the trailer but there is one more 0:16:22.510,0:16:28.770 area from the trailer I haven't[br]mentioned 0:16:29.040,0:16:34.570 so we only get two shots of this really[br]dark area one with a fight with a boss 0:16:34.570,0:16:38.769 called lace and another with a weaver[br]standing in some sort of shrine 0:16:38.769,0:16:43.810 surrounded by silk let's talk about the[br]weavers first so the weavers were 0:16:43.810,0:16:48.279 somehow involved in the events of hallow[br]night to what extent we don't know what 0:16:48.279,0:16:51.550 we do know is that the weavers[br]eventually left Hallam s to return to 0:16:51.550,0:16:55.930 their original home except for one that[br]appears to have stayed behind the 0:16:55.930,0:16:59.709 weavers were capable of performing songs[br]with the song of farewell being 0:16:59.709,0:17:04.179 mentioned in the Weaver song charm[br]according to midwife the weavers crafted 0:17:04.179,0:17:08.679 stories shields and spells on their[br]looms we know that the weavers are 0:17:08.679,0:17:12.309 somehow connected to this new kingdom[br]given one of the tools see in the menu 0:17:12.309,0:17:16.720 and this subtle hint right here it seems[br]likely that this kingdom is the Weaver's 0:17:16.720,0:17:21.160 home that they return to after leaving[br]Hal honest it seems like the weavers 0:17:21.160,0:17:24.819 might be the reason why Hornet was[br]captured seeing as no one else would 0:17:24.819,0:17:27.400 probably even know about Hornet other[br]than them 0:17:27.400,0:17:32.190 moving on to lace lace is the only boss[br]in the trailer that Hornet fights twice 0:17:32.190,0:17:36.880 once in the force two bones and another[br]time in this dark room filled with white 0:17:36.880,0:17:40.870 roses and silk what is interesting about[br]lace is that we don't know who she is 0:17:40.870,0:17:45.309 connected to she carries a hooked weapon[br]similar to what the Bell worshipers have 0:17:45.309,0:17:48.669 but there are also several other[br]characters with such a weapon so it 0:17:48.669,0:17:53.650 might mean nothing given the name lace[br]it seems like she might be connected to 0:17:53.650,0:17:58.150 the Weaver somehow maybe she acts as[br]their guardian similar to Hornet was a 0:17:58.150,0:18:02.890 guardian in hollow Knight in other words[br]she might not be a true antagonist but 0:18:02.890,0:18:08.669 those eyes are pretty evil looking so[br]the jury is out on this one 0:18:11.730,0:18:15.370 now I know what you're thinking holy[br]shit 0:18:15.370,0:18:19.720 mas bag is incredibly smart and handsome[br]but there's no way in hell he'll be able 0:18:19.720,0:18:23.680 to make sense of any of this lore[br]it's literally impossible I mean first 0:18:23.680,0:18:26.710 of all you have a bell worshipping cult[br]that seems to be in control of much of 0:18:26.710,0:18:30.520 the kingdom you also have the Masters[br]and their army of trained assassins 0:18:30.520,0:18:33.970 whose motives are shrouded in mystery[br]and then of course there are the weavers 0:18:33.970,0:18:38.050 and they're incredibly vague powers and[br]goals this whole thing is just way too 0:18:38.050,0:18:42.370 vague to make any sense out of now I[br]can't blame you for thinking this in 0:18:42.370,0:18:46.510 fact you're probably right I will most[br]likely get nothing right in this section 0:18:46.510,0:18:50.740 it'll be fun for me to come back after[br]the game comes out and see how wrong I 0:18:50.740,0:18:54.280 was[br]all right so this new Kingdom is haunted 0:18:54.280,0:18:58.450 by silken song but what the fuck does[br]that mean 0:18:58.450,0:19:02.380 we can see that some enemies give off[br]silk when they are struck by Hornet is 0:19:02.380,0:19:08.230 this silk actually attaching on to these[br]bugs does the silk just manifest itself 0:19:08.230,0:19:12.910 on them what if this silk literally[br]controls these bugs like puppets making 0:19:12.910,0:19:16.990 them hostile enemies if you look at the[br]giant monster in the forest of Bones 0:19:16.990,0:19:21.280 during its roar animation you will see[br]these lines coming down at each of the 0:19:21.280,0:19:26.260 appendages this effect does disappear[br]but what if this is team cherries subtle 0:19:26.260,0:19:30.520 way of telling us something those lines[br]were programmed into the game to look 0:19:30.520,0:19:36.490 that way and remember this entire game[br]is about travelling upwards when you 0:19:36.490,0:19:40.900 control a puppet you stand above it so[br]whoever is at the top of the kingdom 0:19:40.900,0:19:46.000 might be literally pulling the strings[br]of all of these bugs now this haunted by 0:19:46.000,0:19:49.930 song line is really interesting does[br]this mean they are haunted by the bells 0:19:49.930,0:19:53.470 that everyone is obsessed with well I[br]don't think this line is referring to 0:19:53.470,0:19:59.380 bells at all no I think there is literal[br]music that is plaguing these bugs the 0:19:59.380,0:20:03.730 mass production of bells was a way to[br]try and fight against this if you wring 0:20:03.730,0:20:07.720 enough bells you essentially are able to[br]drown out the song you are listening to 0:20:07.720,0:20:11.770 so in other words the bugs of this[br]kingdom were attacked by the power of 0:20:11.770,0:20:17.110 some song and their plan to fight it was[br]the thing is these bells are used by 0:20:17.110,0:20:22.269 several bugs in the kingdom not just the[br]crazy cultish ones so I think there must 0:20:22.269,0:20:26.380 be a good reason for why they are being[br]used the bugs that captured Hornet in 0:20:26.380,0:20:30.100 the beginning are doing so because they[br]need her help to stop the torment of the 0:20:30.100,0:20:34.690 silken song plaguing the kingdom I don't[br]think they are actually bad it's just 0:20:34.690,0:20:38.860 that most of them have fallen victim to[br]this curse The Wanderers Hornet meets 0:20:38.860,0:20:42.429 carry instruments with them has another[br]way to drown out the song that haunts 0:20:42.429,0:20:46.090 over the kingdom as for the bugs that[br]are hostile this is simply because 0:20:46.090,0:20:50.860 they're not able to escape the song and[br]become trapped so who's responsible for 0:20:50.860,0:20:55.539 all this I don't think we can know that[br]yet the giant Bell in the trailer is 0:20:55.539,0:21:00.789 protected by a seal of binding except it[br]is purple instead of the usual white and 0:21:00.789,0:21:04.960 when most enemies get hit in this game[br]they bleed purple blood so I'm going to 0:21:04.960,0:21:08.320 go out on a limb and say that the[br]antagonist of this game will be related 0:21:08.320,0:21:12.610 to the color purple in some way another[br]possible culprit is of course the 0:21:12.610,0:21:17.529 weavers but I'm pretty sure the weavers[br]are supposed to be good guys I think 0:21:17.529,0:21:20.830 it's possible that the weavers might[br]actually have been captured by this 0:21:20.830,0:21:25.840 being and forced to create the silken[br]song used to control this kingdom the 0:21:25.840,0:21:29.679 lone Weaver in hallo nest is the only[br]one not captured and was able to tell 0:21:29.679,0:21:33.129 other bugs about Hornets so that she[br]could be captured and brought in to help 0:21:33.129,0:21:38.289 now again this is all baseless[br]speculation I'm basically writing 0:21:38.289,0:21:43.210 fanfiction at this point so don't treat[br]my word here as gospel by any means so 0:21:43.210,0:21:47.860 all that's left to talk about are the[br]masters and their steel hunters why do 0:21:47.860,0:21:51.730 they care about what Hornet is doing[br]here in this new Kingdom what stakes do 0:21:51.730,0:21:57.340 they have well remember where Hornet is[br]going a shining Citadel the key word 0:21:57.340,0:22:02.769 here is shining light the power to[br]oppose darkness or the void remember 0:22:02.769,0:22:06.220 that god master ending where the flower[br]the god seeker was holding was able to 0:22:06.220,0:22:11.049 counteract against the shade Lord well[br]in this trailer we see an entire field 0:22:11.049,0:22:15.129 of white roses growing in the light[br]presumably shining down from the Citadel 0:22:15.129,0:22:18.370 the flowers are even growing on the pipe[br]in the background 0:22:18.370,0:22:22.419 I think the Masters are afraid that[br]Hornet will find resources needed to 0:22:22.419,0:22:27.309 combat the void if she ever reaches the[br]shining Citadel now that's about it for 0:22:27.309,0:22:30.340 the trailer analysis[br]but there are still questions regarding 0:22:30.340,0:22:33.580 how this game connects back to holland[br]i'ts multiple endings 0:22:33.580,0:22:38.410 I think silk song will have different[br]content in it depending on which endings 0:22:38.410,0:22:42.370 you have finished with Halle Knight[br]whether that is just different dialogue 0:22:42.370,0:22:47.169 or a few extra bosses I don't know but I[br]do think team cherry will make sure that 0:22:47.169,0:22:52.210 each ending of Halle night still makes[br]sense with the events of silk song also 0:22:52.210,0:22:56.440 we don't have an explanation for the[br]trilobite statue in deep nest team 0:22:56.440,0:23:00.070 cherry has said that this game will give[br]us more information about Hornets past 0:23:00.070,0:23:04.929 and fate so hopefully we will finally[br]get an answer to this thing so yeah 0:23:04.929,0:23:09.850 thanks for watching guys this trailer[br]has me hyped as hell and I can't wait to 0:23:09.850,0:23:14.200 talk with you about all the new lore we[br]will be getting in this game I'd like to 0:23:14.200,0:23:19.240 end on one last piece of very important[br]news team cherry finally put Jack on 0:23:19.240,0:23:24.059 their website congratulations jack