[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:04.83,0:00:08.56,Default,,0000,0000,0000,,>>Rafael Fernandes: 2011 was undoubtedly a year full of news for retrogamers. Dialogue: 0,0:00:08.98,0:00:10.93,Default,,0000,0000,0000,,Among the blogs we have seen a lot of things: Dialogue: 0,0:00:10.93,0:00:14.12,Default,,0000,0000,0000,,poorly done games, people listening to music and dying, conspiracy theories, Dialogue: 0,0:00:14.12,0:00:17.38,Default,,0000,0000,0000,,tizzies, trollings, videos, twenty years of Sonic, new Zelda, Dialogue: 0,0:00:17.38,0:00:19.42,Default,,0000,0000,0000,,new Streets of Rage, nipples, drunk people, Dialogue: 0,0:00:19.43,0:00:21.05,Default,,0000,0000,0000,,[pause for breath] Dialogue: 0,0:00:21.05,0:00:22.91,Default,,0000,0000,0000,,and memes or memes. Dialogue: 0,0:00:22.91,0:00:23.42,Default,,0000,0000,0000,,Anyway. Dialogue: 0,0:00:23.76,0:00:26.90,Default,,0000,0000,0000,,In a joint collaboration of the retrogamer blogosphere, Dialogue: 0,0:00:26.90,0:00:30.53,Default,,0000,0000,0000,,I present to you some of the games that I played in this year that is ending. Dialogue: 0,0:00:30.74,0:00:31.64,Default,,0000,0000,0000,,Are you ready then? Dialogue: 0,0:00:31.96,0:00:32.93,Default,,0000,0000,0000,,Ready Dialogue: 0,0:00:33.37,0:00:34.20,Default,,0000,0000,0000,,Go! Dialogue: 0,0:00:47.71,0:00:53.19,Default,,0000,0000,0000,,What I played in 2011 Dialogue: 0,0:01:01.66,0:01:06.03,Default,,0000,0000,0000,,If there is a game that deserves the title of most played in 2011, this is RayForce. Dialogue: 0,0:01:06.23,0:01:10.30,Default,,0000,0000,0000,,The Taito shoot 'em up from 1993 is one of the best games of the company, Dialogue: 0,0:01:10.30,0:01:13.67,Default,,0000,0000,0000,,with considerable success in the arcades of the time and two sequels, Dialogue: 0,0:01:13.67,0:01:16.01,Default,,0000,0000,0000,,called RayStorm and RayCrisis. Dialogue: 0,0:01:21.20,0:01:23.78,Default,,0000,0000,0000,,It's very likely that you've heard of this game. Dialogue: 0,0:01:23.91,0:01:26.34,Default,,0000,0000,0000,,The problem is that it can also be called Gunlock Dialogue: 0,0:01:26.34,0:01:29.57,Default,,0000,0000,0000,,and in the port to Sega Saturn it was named Layer Section, Dialogue: 0,0:01:29.58,0:01:32.82,Default,,0000,0000,0000,,whose American version was renamed Galactic Attack. Dialogue: 0,0:01:32.82,0:01:33.59,Default,,0000,0000,0000,,Wow! Dialogue: 0,0:01:33.89,0:01:35.10,Default,,0000,0000,0000,,With so much confusion, Dialogue: 0,0:01:35.10,0:01:38.15,Default,,0000,0000,0000,,is very difficult to find even the ROM to play in MAME, Dialogue: 0,0:01:38.16,0:01:40.72,Default,,0000,0000,0000,,unless you were actually looking for it, Dialogue: 0,0:01:40.72,0:01:42.02,Default,,0000,0000,0000,,which was my case. Dialogue: 0,0:01:42.38,0:01:44.82,Default,,0000,0000,0000,,RayForce differential is in the gameplay. Dialogue: 0,0:01:44.82,0:01:47.56,Default,,0000,0000,0000,,In addition to the enemies that come in the same direction of your spacecraft, Dialogue: 0,0:01:47.56,0:01:49.18,Default,,0000,0000,0000,,there is also a lower plane, Dialogue: 0,0:01:49.18,0:01:53.26,Default,,0000,0000,0000,,where the player has to aim and shoot with the laser before they come toward you. Dialogue: 0,0:01:53.85,0:01:56.89,Default,,0000,0000,0000,,It's possible to lock the target on various enemies at the same time, Dialogue: 0,0:01:56.89,0:01:59.54,Default,,0000,0000,0000,,thus being able to make a combo and score more points. Dialogue: 0,0:01:59.98,0:02:02.66,Default,,0000,0000,0000,,Stage bosses also have several other weaknesses Dialogue: 0,0:02:02.66,0:02:04.44,Default,,0000,0000,0000,,that can only be hit with the laser, Dialogue: 0,0:02:04.44,0:02:06.94,Default,,0000,0000,0000,,thus being able to set new strategies to defeat them, Dialogue: 0,0:02:06.94,0:02:07.90,Default,,0000,0000,0000,,which are many. Dialogue: 0,0:02:37.85,0:02:38.96,Default,,0000,0000,0000,,With this game mechanics, Dialogue: 0,0:02:38.96,0:02:43.25,Default,,0000,0000,0000,,RayForce takes full advantage of the scale effects that the Taito F3 board had, Dialogue: 0,0:02:43.67,0:02:48.14,Default,,0000,0000,0000,,however, the game uses a number of other visual effects such as rotation and transparency, Dialogue: 0,0:02:48.21,0:02:51.53,Default,,0000,0000,0000,,generating images that simulate 3D and look really awesome, Dialogue: 0,0:02:51.53,0:02:54.02,Default,,0000,0000,0000,,quite reminding Super Nintendo's Mode-7, Dialogue: 0,0:02:54.02,0:02:55.56,Default,,0000,0000,0000,,but much better. Dialogue: 0,0:02:56.03,0:02:58.08,Default,,0000,0000,0000,,It's also worth mentioning the game's story: Dialogue: 0,0:02:58.08,0:03:00.03,Default,,0000,0000,0000,,according to the subsequent games, Dialogue: 0,0:03:00.03,0:03:04.22,Default,,0000,0000,0000,,RayForce's plot is focused on the creation of a supercomputer called Con-Human, Dialogue: 0,0:03:04.22,0:03:07.76,Default,,0000,0000,0000,,that when accidentally connected to the brain of a human clone, Dialogue: 0,0:03:07.76,0:03:10.49,Default,,0000,0000,0000,,eventually becomes conscious and consequently Dialogue: 0,0:03:10.49,0:03:12.88,Default,,0000,0000,0000,,destroys and annihilate much of the planet. Dialogue: 0,0:03:13.52,0:03:16.18,Default,,0000,0000,0000,,The few survivors escape to a space colony, Dialogue: 0,0:03:16.18,0:03:19.11,Default,,0000,0000,0000,,where they prepare an offensive to destroy the supercomputer Dialogue: 0,0:03:19.11,0:03:21.30,Default,,0000,0000,0000,,and consequently our planet. Dialogue: 0,0:03:21.60,0:03:24.36,Default,,0000,0000,0000,,In short, it is a suicide mission, practically, Dialogue: 0,0:03:24.36,0:03:26.57,Default,,0000,0000,0000,,where the heroine, yes, the heroine, Dialogue: 0,0:03:26.57,0:03:29.79,Default,,0000,0000,0000,,have to sacrifice herself in order to prevent Con-Human acquiring more power Dialogue: 0,0:03:29.79,0:03:31.74,Default,,0000,0000,0000,,and conquer the universe. Dialogue: 0,0:03:31.74,0:03:33.18,Default,,0000,0000,0000,,Complex, eh? Dialogue: 0,0:03:48.00,0:03:52.36,Default,,0000,0000,0000,,Thus, the journey of the entire mission is based on a re-entry to the planet, Dialogue: 0,0:03:52.36,0:03:54.63,Default,,0000,0000,0000,,descending by more and more deep layers Dialogue: 0,0:03:54.63,0:03:57.48,Default,,0000,0000,0000,,to get to the core and find the supercomputer. Dialogue: 0,0:03:57.87,0:04:00.19,Default,,0000,0000,0000,,This just shows that the game has a great design, Dialogue: 0,0:04:00.19,0:04:01.87,Default,,0000,0000,0000,,not only in relation to the story, Dialogue: 0,0:04:01.87,0:04:05.08,Default,,0000,0000,0000,,but also the stages and enemies, especially the bosses, Dialogue: 0,0:04:05.09,0:04:06.96,Default,,0000,0000,0000,,that seem having come out of an anime. Dialogue: 0,0:04:07.54,0:04:10.45,Default,,0000,0000,0000,,The only weak point in this regard is that the game itself, Dialogue: 0,0:04:10.45,0:04:14.01,Default,,0000,0000,0000,,being an arcade, has no indication of its complex story, Dialogue: 0,0:04:14.01,0:04:17.20,Default,,0000,0000,0000,,leaving players without really knowing what would be the reason Dialogue: 0,0:04:17.20,0:04:19.26,Default,,0000,0000,0000,,for all the conflict that happens the game. Dialogue: 0,0:04:24.07,0:04:28.33,Default,,0000,0000,0000,,But the main reason I played RayForce throughout this year is on the soundtrack. Dialogue: 0,0:04:28.64,0:04:31.20,Default,,0000,0000,0000,,All the songs were composed by this lady there, Dialogue: 0,0:04:31.20,0:04:33.00,Default,,0000,0000,0000,,called Tamayo Kawamoto. Dialogue: 0,0:04:48.09,0:04:51.31,Default,,0000,0000,0000,,She began her career in Capcom composing for games like Son Son, Dialogue: 0,0:04:51.31,0:04:54.32,Default,,0000,0000,0000,,Legendary Wings and Ghosts ‘n Goblins! Yeah! Dialogue: 0,0:04:54.68,0:04:55.98,Default,,0000,0000,0000,,But here in RayForce, Dialogue: 0,0:04:55.98,0:04:59.81,Default,,0000,0000,0000,,she produced a perfect blend of jazz, new age and electronic music, Dialogue: 0,0:04:59.81,0:05:03.51,Default,,0000,0000,0000,,that I believe it was the first time a shoot 'em up used songs in that style, Dialogue: 0,0:05:03.51,0:05:07.02,Default,,0000,0000,0000,,since prior to 1993 shmups Dialogue: 0,0:05:07.02,0:05:10.10,Default,,0000,0000,0000,,had a soundtrack more focused on the rock and the jazz fusion. Dialogue: 0,0:05:15.42,0:05:19.09,Default,,0000,0000,0000,,It's worth remembering that the soundtrack of the arcade version has a different sound, Dialogue: 0,0:05:19.10,0:05:20.21,Default,,0000,0000,0000,,more muffled, Dialogue: 0,0:05:20.21,0:05:23.83,Default,,0000,0000,0000,,so that it could be reproduced in the sound chip that was on the board. Dialogue: 0,0:05:24.39,0:05:29.03,Default,,0000,0000,0000,,The Sega Saturn version has the songs that are possibly in their original versions, Dialogue: 0,0:05:29.04,0:05:34.08,Default,,0000,0000,0000,,since they are the same that are on the CD of the soundtrack of the game released in 1994. Dialogue: 0,0:05:53.87,0:05:55.71,Default,,0000,0000,0000,,Despite the different instrumentation, Dialogue: 0,0:05:55.71,0:05:58.49,Default,,0000,0000,0000,,both compositions are still sensational. Dialogue: 0,0:06:10.56,0:06:14.32,Default,,0000,0000,0000,,That's why I recommend to anyone to play RayForce at least once in life, Dialogue: 0,0:06:14.50,0:06:15.73,Default,,0000,0000,0000,,either the version for MAME, Dialogue: 0,0:06:15.73,0:06:18.30,Default,,0000,0000,0000,,that doesn't correctly emulates the sound, but it's something, Dialogue: 0,0:06:18.51,0:06:20.92,Default,,0000,0000,0000,,or the ports for PC, Sega Saturn, Dialogue: 0,0:06:21.13,0:06:24.27,Default,,0000,0000,0000,,and as part of the Japanese collection Taito Memories Jōkan, Dialogue: 0,0:06:24.52,0:06:26.16,Default,,0000,0000,0000,,that was released for the PlayStation 2. Dialogue: 0,0:06:26.71,0:06:31.67,Default,,0000,0000,0000,,The game is a unique and much better experience than its sequels RayStorm and RayCrisis, Dialogue: 0,0:06:31.81,0:06:33.29,Default,,0000,0000,0000,,which are also very good games, Dialogue: 0,0:06:33.29,0:06:35.90,Default,,0000,0000,0000,,but don't reach the level of fun of RayForce. Dialogue: 0,0:06:36.58,0:06:40.27,Default,,0000,0000,0000,,But it's also worth remembering that the game is almost impossibly difficult, Dialogue: 0,0:06:40.45,0:06:43.48,Default,,0000,0000,0000,,so much that to this day I use at least 7 coins to finish the game. Dialogue: 0,0:06:43.68,0:06:45.07,Default,,0000,0000,0000,,That's because I'm always practicing. Dialogue: 0,0:06:45.64,0:06:49.47,Default,,0000,0000,0000,,The difficulty of the game reaches some absurd moments and especially treacherous, Dialogue: 0,0:06:49.69,0:06:52.22,Default,,0000,0000,0000,,partly because the enemy always fire randomly, Dialogue: 0,0:06:52.22,0:06:54.19,Default,,0000,0000,0000,,then memorizing still helps, Dialogue: 0,0:06:54.19,0:06:58.37,Default,,0000,0000,0000,,but what really matters here are quick reflexes to deal with the constant chaos. Dialogue: 0,0:06:59.06,0:07:02.68,Default,,0000,0000,0000,,Still, it's a very fun experience that does not become frustrating, Dialogue: 0,0:07:02.68,0:07:03.84,Default,,0000,0000,0000,,at least for me. Dialogue: 0,0:07:03.92,0:07:06.44,Default,,0000,0000,0000,,Maybe I'm a masochist… But anyway. Dialogue: 0,0:07:09.72,0:07:11.99,Default,,0000,0000,0000,,And this was the video review of RayForce. Dialogue: 0,0:07:11.99,0:07:13.05,Default,,0000,0000,0000,,If you have enjoyed, Dialogue: 0,0:07:13.05,0:07:15.62,Default,,0000,0000,0000,,don't forget to bookmark or to like it on the YouTube page. Dialogue: 0,0:07:16.03,0:07:20.52,Default,,0000,0000,0000,,Stay tuned for the next edition with the review of Space Channel 5: Part 2. Dialogue: 0,0:07:20.57,0:07:21.43,Default,,0000,0000,0000,,See you there! Dialogue: 0,0:07:36.56,0:08:01.31,Default,,0000,0000,0000,,Watch other videos\NProduced by Rafael Fernandes\N@rafafernandes64