[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.16,0:00:04.48,Default,,0000,0000,0000,,three two one Dialogue: 0,0:00:04.56,0:00:08.00,Default,,0000,0000,0000,,go this is the video about the last Dialogue: 0,0:00:08.00,0:00:12.36,Default,,0000,0000,0000,,unsolved problem of climbing Dialogue: 0,0:00:14.12,0:00:17.20,Default,,0000,0000,0000,,ropes it's a deep dive into the science Dialogue: 0,0:00:17.20,0:00:19.72,Default,,0000,0000,0000,,behind robe development in and out in Dialogue: 0,0:00:19.72,0:00:22.96,Default,,0000,0000,0000,,and out and Dialogue: 0,0:00:24.52,0:00:28.08,Default,,0000,0000,0000,,testing including the microscopic world Dialogue: 0,0:00:28.08,0:00:31.80,Default,,0000,0000,0000,,of rope failures some new exciting Dialogue: 0,0:00:31.80,0:00:33.96,Default,,0000,0000,0000,,Technologies you do not Dialogue: 0,0:00:33.96,0:00:38.08,Default,,0000,0000,0000,,load the cut resistant fiber and me H Dialogue: 0,0:00:38.08,0:00:40.20,Default,,0000,0000,0000,,any any last Dialogue: 0,0:00:40.20,0:00:41.76,Default,,0000,0000,0000,,words Dialogue: 0,0:00:41.76,0:00:46.20,Default,,0000,0000,0000,,uh volunteering to do some human Dialogue: 0,0:00:46.20,0:00:50.12,Default,,0000,0000,0000,,testing nowadays ropes are almost Dialogue: 0,0:00:50.12,0:00:52.68,Default,,0000,0000,0000,,unbreakable so that's good for your fear Dialogue: 0,0:00:52.68,0:00:55.96,Default,,0000,0000,0000,,of falling but what we are about to Dialogue: 0,0:00:55.96,0:01:00.08,Default,,0000,0000,0000,,talk might not be so great yeah this is Dialogue: 0,0:01:00.08,0:01:03.88,Default,,0000,0000,0000,,a standard test of climbing Dialogue: 0,0:01:03.88,0:01:06.64,Default,,0000,0000,0000,,ropes a steel mass is dropped from Dialogue: 0,0:01:06.64,0:01:10.40,Default,,0000,0000,0000,,almost 5 m causing the forces more than Dialogue: 0,0:01:10.40,0:01:12.72,Default,,0000,0000,0000,,double of what you can achieve in real Dialogue: 0,0:01:12.72,0:01:16.04,Default,,0000,0000,0000,,life cuz it's unbreakable if you try to Dialogue: 0,0:01:16.04,0:01:18.92,Default,,0000,0000,0000,,literally break it if you pull on it Dialogue: 0,0:01:18.92,0:01:20.84,Default,,0000,0000,0000,,there is almost no chance that it will Dialogue: 0,0:01:20.84,0:01:24.20,Default,,0000,0000,0000,,snap no but first your back will Dialogue: 0,0:01:24.20,0:01:27.52,Default,,0000,0000,0000,,snap but when we talk about cutting I Dialogue: 0,0:01:27.52,0:01:29.92,Default,,0000,0000,0000,,was surprised that till this day there Dialogue: 0,0:01:29.92,0:01:32.80,Default,,0000,0000,0000,,there is no standard for how cut Dialogue: 0,0:01:32.80,0:01:35.40,Default,,0000,0000,0000,,resistant rope needs to be and it's not Dialogue: 0,0:01:35.40,0:01:38.32,Default,,0000,0000,0000,,that hard to cut the rope under tension Dialogue: 0,0:01:38.32,0:01:39.88,Default,,0000,0000,0000,,which means that there is no Dialogue: 0,0:01:39.88,0:01:42.68,Default,,0000,0000,0000,,standardized test which would measure Dialogue: 0,0:01:42.68,0:01:46.12,Default,,0000,0000,0000,,how good the Rope is against situations Dialogue: 0,0:01:46.12,0:01:48.56,Default,,0000,0000,0000,,like Dialogue: 0,0:01:48.84,0:01:51.68,Default,,0000,0000,0000,,this I mean it's not like no one worked Dialogue: 0,0:01:51.68,0:01:53.52,Default,,0000,0000,0000,,on it uh it's it's a really difficult Dialogue: 0,0:01:53.52,0:01:56.04,Default,,0000,0000,0000,,topic and a lot of institutes Dialogue: 0,0:01:56.04,0:01:58.28,Default,,0000,0000,0000,,manufacturers notified bodies and Dialogue: 0,0:01:58.28,0:02:01.36,Default,,0000,0000,0000,,Laboratories worked on that Dialogue: 0,0:02:01.36,0:02:03.88,Default,,0000,0000,0000,,now before we start breaking ropes a Dialogue: 0,0:02:03.88,0:02:07.20,Default,,0000,0000,0000,,quick detour to the 19th century the Dialogue: 0,0:02:07.20,0:02:10.08,Default,,0000,0000,0000,,early days of climbing with the best Dialogue: 0,0:02:10.08,0:02:12.36,Default,,0000,0000,0000,,advice you would get back then is that Dialogue: 0,0:02:12.36,0:02:16.00,Default,,0000,0000,0000,,the leader must not fall we used hemp Dialogue: 0,0:02:16.00,0:02:18.96,Default,,0000,0000,0000,,propes made for agricultural purposes Dialogue: 0,0:02:18.96,0:02:21.88,Default,,0000,0000,0000,,that had almost no stretch so if you Dialogue: 0,0:02:21.88,0:02:24.76,Default,,0000,0000,0000,,fall you either going to break your rope Dialogue: 0,0:02:24.76,0:02:30.72,Default,,0000,0000,0000,,or your ribs shall we go climbing Dialogue: 0,0:02:30.76,0:02:34.20,Default,,0000,0000,0000,,I brought some ropes brand new smells Dialogue: 0,0:02:34.20,0:02:36.60,Default,,0000,0000,0000,,organic want to take a whip on it are we Dialogue: 0,0:02:36.60,0:02:39.16,Default,,0000,0000,0000,,doing some uh test falls on Dialogue: 0,0:02:39.16,0:02:42.92,Default,,0000,0000,0000,,this not sure you want to now as you can Dialogue: 0,0:02:42.92,0:02:45.96,Default,,0000,0000,0000,,imagine these agricultural ropes didn't Dialogue: 0,0:02:45.96,0:02:49.20,Default,,0000,0000,0000,,had much quality control and that's why Dialogue: 0,0:02:49.20,0:02:50.28,Default,,0000,0000,0000,,in Dialogue: 0,0:02:50.28,0:02:54.00,Default,,0000,0000,0000,,1862 this serious looking Swiss man Dialogue: 0,0:02:54.00,0:02:56.64,Default,,0000,0000,0000,,decided to bring Swiss quality to Dialogue: 0,0:02:56.64,0:02:59.84,Default,,0000,0000,0000,,climbing ropes and here mammut was born Dialogue: 0,0:02:59.84,0:03:01.76,Default,,0000,0000,0000,,a year later followed by a German Dialogue: 0,0:03:01.76,0:03:05.08,Default,,0000,0000,0000,,company Eder and multiple Decades of Dialogue: 0,0:03:05.08,0:03:07.48,Default,,0000,0000,0000,,craziest Dialogue: 0,0:03:07.48,0:03:09.16,Default,,0000,0000,0000,,climbing Dialogue: 0,0:03:09.16,0:03:13.08,Default,,0000,0000,0000,,yeah now in 1935 everything started to Dialogue: 0,0:03:13.08,0:03:16.40,Default,,0000,0000,0000,,change when the chemical company dupond Dialogue: 0,0:03:16.40,0:03:19.60,Default,,0000,0000,0000,,invented nylon world's first synthetic Dialogue: 0,0:03:19.60,0:03:22.96,Default,,0000,0000,0000,,fiber yes boys this is it this is a Dialogue: 0,0:03:22.96,0:03:25.88,Default,,0000,0000,0000,,synthetic fiber you mean we make cloth Dialogue: 0,0:03:25.88,0:03:29.28,Default,,0000,0000,0000,,out of that yes we do actually to make Dialogue: 0,0:03:29.28,0:03:32.84,Default,,0000,0000,0000,,nylon you only need two components acid Dialogue: 0,0:03:32.84,0:03:35.36,Default,,0000,0000,0000,,and this thing that I cannot pronounce Dialogue: 0,0:03:35.36,0:03:37.08,Default,,0000,0000,0000,,so then I'm going to reach in here and Dialogue: 0,0:03:37.08,0:03:38.68,Default,,0000,0000,0000,,where the interface is I'm going to pull Dialogue: 0,0:03:38.68,0:03:43.08,Default,,0000,0000,0000,,out some nylon so here we go now we'll Dialogue: 0,0:03:43.08,0:03:44.80,Default,,0000,0000,0000,,see how much nylon we can pull out of Dialogue: 0,0:03:44.80,0:03:45.72,Default,,0000,0000,0000,,this Dialogue: 0,0:03:45.72,0:03:50.08,Default,,0000,0000,0000,,thing there's a meter or Dialogue: 0,0:03:50.08,0:03:54.32,Default,,0000,0000,0000,,so two so on a large scale this is done Dialogue: 0,0:03:54.32,0:03:56.08,Default,,0000,0000,0000,,not with a whole bunch of people doing Dialogue: 0,0:03:56.08,0:03:57.40,Default,,0000,0000,0000,,this of course Dialogue: 0,0:03:57.40,0:04:00.92,Default,,0000,0000,0000,,but by the way take a guess who was the Dialogue: 0,0:04:00.92,0:04:04.56,Default,,0000,0000,0000,,first user of such great Dialogue: 0,0:04:04.56,0:04:07.04,Default,,0000,0000,0000,,material certainly is a long time since Dialogue: 0,0:04:07.04,0:04:08.84,Default,,0000,0000,0000,,we've seen legs looking like that Dialogue: 0,0:04:08.84,0:04:10.20,Default,,0000,0000,0000,,perhaps I should say stocking was Dialogue: 0,0:04:10.20,0:04:13.12,Default,,0000,0000,0000,,looking like that that's right women Dialogue: 0,0:04:13.12,0:04:15.84,Default,,0000,0000,0000,,they love nylon stalking so much that Dialogue: 0,0:04:15.84,0:04:18.92,Default,,0000,0000,0000,,they gathered in crowds real Nyon and Dialogue: 0,0:04:18.92,0:04:21.60,Default,,0000,0000,0000,,fully fashioned very nice to see again Dialogue: 0,0:04:21.60,0:04:24.04,Default,,0000,0000,0000,,from any Dialogue: 0,0:04:24.12,0:04:27.96,Default,,0000,0000,0000,,angle and then World War II broke out Dialogue: 0,0:04:27.96,0:04:30.32,Default,,0000,0000,0000,,due to the conflict with Japan United Dialogue: 0,0:04:30.32,0:04:34.04,Default,,0000,0000,0000,,States lost access to Silk suppliers so Dialogue: 0,0:04:34.04,0:04:36.76,Default,,0000,0000,0000,,military needed to transition all silk Dialogue: 0,0:04:36.76,0:04:40.60,Default,,0000,0000,0000,,products like parachutes to nylon which Dialogue: 0,0:04:40.60,0:04:43.44,Default,,0000,0000,0000,,greatly accelerated development of nylon Dialogue: 0,0:04:43.44,0:04:47.20,Default,,0000,0000,0000,,but women felt the shortages but no Dialogue: 0,0:04:47.20,0:04:49.24,Default,,0000,0000,0000,,worries you can always paint legs to Dialogue: 0,0:04:49.24,0:04:52.04,Default,,0000,0000,0000,,look like they have stockings turned out Dialogue: 0,0:04:52.04,0:04:54.24,Default,,0000,0000,0000,,to be a great Dialogue: 0,0:04:54.24,0:04:57.12,Default,,0000,0000,0000,,business after the war nylon found its Dialogue: 0,0:04:57.12,0:05:00.64,Default,,0000,0000,0000,,way to Europe and mammut launched a rope Dialogue: 0,0:05:00.64,0:05:03.44,Default,,0000,0000,0000,,which can actually stretch but a year Dialogue: 0,0:05:03.44,0:05:06.00,Default,,0000,0000,0000,,later Eder invented the C mantle Dialogue: 0,0:05:06.00,0:05:09.92,Default,,0000,0000,0000,,technology which was an even bigger Dialogue: 0,0:05:09.92,0:05:11.84,Default,,0000,0000,0000,,Revolution it's a little bit funny Dialogue: 0,0:05:11.84,0:05:15.28,Default,,0000,0000,0000,,because a reed invented the kmle r the Dialogue: 0,0:05:15.28,0:05:17.40,Default,,0000,0000,0000,,owner of Mamud was not really convinced Dialogue: 0,0:05:17.40,0:05:20.04,Default,,0000,0000,0000,,by the New Concept he wanted to stick to Dialogue: 0,0:05:20.04,0:05:23.12,Default,,0000,0000,0000,,the Twisted one and just a couple years Dialogue: 0,0:05:23.12,0:05:25.40,Default,,0000,0000,0000,,later um M would also launch the first Dialogue: 0,0:05:25.40,0:05:27.96,Default,,0000,0000,0000,,ctal Rob so very quickly realized that Dialogue: 0,0:05:27.96,0:05:30.76,Default,,0000,0000,0000,,oh that's actually a good idea yes curl Dialogue: 0,0:05:30.76,0:05:32.60,Default,,0000,0000,0000,,mantle ropes are made out of two Dialogue: 0,0:05:32.60,0:05:35.16,Default,,0000,0000,0000,,components the core strands that are Dialogue: 0,0:05:35.16,0:05:37.68,Default,,0000,0000,0000,,twisted and the shift which is braided Dialogue: 0,0:05:37.68,0:05:39.92,Default,,0000,0000,0000,,around to protect the Dialogue: 0,0:05:39.92,0:05:43.08,Default,,0000,0000,0000,,core okay keep going keep going very Dialogue: 0,0:05:43.08,0:05:47.12,Default,,0000,0000,0000,,expensive rope with my uh with my hourly Dialogue: 0,0:05:47.12,0:05:49.92,Default,,0000,0000,0000,,pay okay so you have two different types Dialogue: 0,0:05:49.92,0:05:54.68,Default,,0000,0000,0000,,of spools here the red one run into this Dialogue: 0,0:05:54.68,0:05:57.48,Default,,0000,0000,0000,,direction by Red we mean this yeah the Dialogue: 0,0:05:57.48,0:06:00.52,Default,,0000,0000,0000,,red one go counter clockwise and the Dialogue: 0,0:06:00.52,0:06:04.72,Default,,0000,0000,0000,,yellow ones clockwise and they always go Dialogue: 0,0:06:04.72,0:06:07.96,Default,,0000,0000,0000,,in and out in and out in order to create Dialogue: 0,0:06:07.96,0:06:10.08,Default,,0000,0000,0000,,the Dialogue: 0,0:06:15.28,0:06:18.04,Default,,0000,0000,0000,,braid it's actually quite cool to see Dialogue: 0,0:06:18.04,0:06:20.84,Default,,0000,0000,0000,,this if you look at the core strands Dialogue: 0,0:06:20.84,0:06:23.36,Default,,0000,0000,0000,,from Modern climbing ropes they also Dialogue: 0,0:06:23.36,0:06:25.80,Default,,0000,0000,0000,,have this kind of twist this is like Dialogue: 0,0:06:25.80,0:06:29.00,Default,,0000,0000,0000,,exactly the same as this in theory yes Dialogue: 0,0:06:29.00,0:06:31.52,Default,,0000,0000,0000,,why is there many core strands and not Dialogue: 0,0:06:31.52,0:06:34.52,Default,,0000,0000,0000,,one big core strand Twisted together Dialogue: 0,0:06:34.52,0:06:36.52,Default,,0000,0000,0000,,that's a good question we have cores Dialogue: 0,0:06:36.52,0:06:38.80,Default,,0000,0000,0000,,that go in s direction that are twisted Dialogue: 0,0:06:38.80,0:06:41.40,Default,,0000,0000,0000,,in One Direction and other cores that Dialogue: 0,0:06:41.40,0:06:43.24,Default,,0000,0000,0000,,are twisted in the other direction this Dialogue: 0,0:06:43.24,0:06:45.20,Default,,0000,0000,0000,,is something that is a reoccurring theme Dialogue: 0,0:06:45.20,0:06:47.36,Default,,0000,0000,0000,,in the twines that are used in a rope Dialogue: 0,0:06:47.36,0:06:50.28,Default,,0000,0000,0000,,that you always differ the direction to Dialogue: 0,0:06:50.28,0:06:52.76,Default,,0000,0000,0000,,kind of work against the Dialogue: 0,0:06:52.76,0:06:56.00,Default,,0000,0000,0000,,natural uh motion of twisting now back Dialogue: 0,0:06:56.00,0:06:57.64,Default,,0000,0000,0000,,in the days when the military was Dialogue: 0,0:06:57.64,0:07:00.64,Default,,0000,0000,0000,,testing parachute deployment we noticed Dialogue: 0,0:07:00.64,0:07:04.08,Default,,0000,0000,0000,,that forces higher than 15g can result Dialogue: 0,0:07:04.08,0:07:07.24,Default,,0000,0000,0000,,in injuries to The Spine and Neck and Dialogue: 0,0:07:07.24,0:07:09.56,Default,,0000,0000,0000,,since climbers also don't like breaking Dialogue: 0,0:07:09.56,0:07:11.88,Default,,0000,0000,0000,,their backs they decided to borrow that Dialogue: 0,0:07:11.88,0:07:14.44,Default,,0000,0000,0000,,limit when the uiaa standard was Dialogue: 0,0:07:14.44,0:07:16.60,Default,,0000,0000,0000,,developed the developers back in the day Dialogue: 0,0:07:16.60,0:07:18.80,Default,,0000,0000,0000,,said it's impossible to reach the limit Dialogue: 0,0:07:18.80,0:07:21.48,Default,,0000,0000,0000,,of the 12 kons that is interesting that Dialogue: 0,0:07:21.48,0:07:23.60,Default,,0000,0000,0000,,at first we came up with the standard Dialogue: 0,0:07:23.60,0:07:25.60,Default,,0000,0000,0000,,that nobody could achieve and then only Dialogue: 0,0:07:25.60,0:07:28.36,Default,,0000,0000,0000,,later we managed to achieve it okay in Dialogue: 0,0:07:28.36,0:07:30.92,Default,,0000,0000,0000,,1964 we we got the first rope that is Dialogue: 0,0:07:30.92,0:07:35.44,Default,,0000,0000,0000,,certified to not break our backs and now Dialogue: 0,0:07:35.44,0:07:38.32,Default,,0000,0000,0000,,80 years later and we're still using the Dialogue: 0,0:07:38.32,0:07:40.72,Default,,0000,0000,0000,,same curl mantle technology which is Dialogue: 0,0:07:40.72,0:07:42.84,Default,,0000,0000,0000,,kind of impressive but what's not Dialogue: 0,0:07:42.84,0:07:45.84,Default,,0000,0000,0000,,impressive that till this day our ropes Dialogue: 0,0:07:45.84,0:07:48.64,Default,,0000,0000,0000,,still have the last unsolved problem Dialogue: 0,0:07:48.64,0:07:51.24,Default,,0000,0000,0000,,that they are not that hard to cut Dialogue: 0,0:07:51.24,0:07:53.72,Default,,0000,0000,0000,,especially when they are under tension Dialogue: 0,0:07:53.72,0:07:56.92,Default,,0000,0000,0000,,give me some sharpish objects sharp edge Dialogue: 0,0:07:56.92,0:08:01.44,Default,,0000,0000,0000,,object sharpish sharpish Dialogue: 0,0:08:03.16,0:08:04.28,Default,,0000,0000,0000,,oh Dialogue: 0,0:08:04.28,0:08:07.24,Default,,0000,0000,0000,,good but that's so Dialogue: 0,0:08:07.24,0:08:11.64,Default,,0000,0000,0000,,tiny this is dangerous this bringing a Dialogue: 0,0:08:11.64,0:08:14.88,Default,,0000,0000,0000,,knife and a file so we have a Dialogue: 0,0:08:14.88,0:08:18.48,Default,,0000,0000,0000,,file which is uh it's a metal file we Dialogue: 0,0:08:18.48,0:08:21.76,Default,,0000,0000,0000,,have a knife and this Dialogue: 0,0:08:21.76,0:08:25.32,Default,,0000,0000,0000,,thing in k no I will start with a dull Dialogue: 0,0:08:25.32,0:08:27.96,Default,,0000,0000,0000,,one and if it turns out to be too much Dialogue: 0,0:08:27.96,0:08:30.16,Default,,0000,0000,0000,,work I will go to sharper one so at Dialogue: 0,0:08:30.16,0:08:33.00,Default,,0000,0000,0000,,first we pull the Rope to 80 kg this Dialogue: 0,0:08:33.00,0:08:37.04,Default,,0000,0000,0000,,imitates a climber simply hanging on the Dialogue: 0,0:08:37.04,0:08:41.00,Default,,0000,0000,0000,,Rope oh wow it's not that hard to Dialogue: 0,0:08:41.00,0:08:42.56,Default,,0000,0000,0000,,cut Dialogue: 0,0:08:42.56,0:08:46.16,Default,,0000,0000,0000,,and yeah this file is not that sharp Dialogue: 0,0:08:46.16,0:08:48.07,Default,,0000,0000,0000,,kind of Dialogue: 0,0:08:48.07,0:08:51.22,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:08:54.27,0:08:56.96,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:08:56.96,0:09:01.16,Default,,0000,0000,0000,,scary no show Dialogue: 0,0:09:01.60,0:09:03.80,Default,,0000,0000,0000,,not as spectacular as you'd hit what I Dialogue: 0,0:09:03.80,0:09:06.72,Default,,0000,0000,0000,,want to actually now Dialogue: 0,0:09:10.80,0:09:13.76,Default,,0000,0000,0000,,try Okay significantly Dialogue: 0,0:09:13.76,0:09:15.92,Default,,0000,0000,0000,,harder yeah if it's like completely Dialogue: 0,0:09:15.92,0:09:18.56,Default,,0000,0000,0000,,relaxed Dialogue: 0,0:09:23.88,0:09:27.96,Default,,0000,0000,0000,,huh train you got really red Dialogue: 0,0:09:27.96,0:09:30.36,Default,,0000,0000,0000,,dude I just wanted to see how much Dialogue: 0,0:09:30.36,0:09:33.60,Default,,0000,0000,0000,,harder it is to cut not underload so Dialogue: 0,0:09:33.60,0:09:35.88,Default,,0000,0000,0000,,let's try what happens at Dialogue: 0,0:09:35.88,0:09:40.56,Default,,0000,0000,0000,,3.5 kons it's a hard fall load let's go Dialogue: 0,0:09:40.56,0:09:43.48,Default,,0000,0000,0000,,do I need the safety something you think Dialogue: 0,0:09:43.48,0:09:46.48,Default,,0000,0000,0000,,I'm going to die at three no no five Dialogue: 0,0:09:46.48,0:09:48.48,Default,,0000,0000,0000,,have you tried this before Dialogue: 0,0:09:48.48,0:09:52.00,Default,,0000,0000,0000,,no are you brave enough is the question Dialogue: 0,0:09:52.00,0:09:55.56,Default,,0000,0000,0000,,now my camera man is going Dialogue: 0,0:09:55.56,0:09:57.92,Default,,0000,0000,0000,,away you Dialogue: 0,0:09:57.92,0:10:01.84,Default,,0000,0000,0000,,ready yeah I'm Dialogue: 0,0:10:04.08,0:10:09.52,Default,,0000,0000,0000,,not it said something it wants to Dialogue: 0,0:10:12.84,0:10:16.88,Default,,0000,0000,0000,,talk let adjusting to the Dialogue: 0,0:10:22.00,0:10:25.40,Default,,0000,0000,0000,,weight it's War wow I'm barely barely Dialogue: 0,0:10:25.40,0:10:27.68,Default,,0000,0000,0000,,doing anything oh now be careful with Dialogue: 0,0:10:27.68,0:10:30.88,Default,,0000,0000,0000,,your fingers Dialogue: 0,0:10:33.39,0:10:37.92,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:10:37.92,0:10:39.28,Default,,0000,0000,0000,,I think it Dialogue: 0,0:10:39.28,0:10:43.68,Default,,0000,0000,0000,,will wow I barely touched it so as you Dialogue: 0,0:10:43.68,0:10:46.00,Default,,0000,0000,0000,,can see tension in ropes plays a big Dialogue: 0,0:10:46.00,0:10:49.04,Default,,0000,0000,0000,,role in Cut resistance and now some of Dialogue: 0,0:10:49.04,0:10:51.32,Default,,0000,0000,0000,,you might be thinking why can't we Dialogue: 0,0:10:51.32,0:10:53.60,Default,,0000,0000,0000,,simply add some kind of material in the Dialogue: 0,0:10:53.60,0:10:55.84,Default,,0000,0000,0000,,Rope which would make them much harder Dialogue: 0,0:10:55.84,0:10:58.36,Default,,0000,0000,0000,,to cut well we do have ropes that are Dialogue: 0,0:10:58.36,0:11:01.44,Default,,0000,0000,0000,,made out of the Nema and aramite okay so Dialogue: 0,0:11:01.44,0:11:04.16,Default,,0000,0000,0000,,this is a glacier cord and where is it Dialogue: 0,0:11:04.16,0:11:06.56,Default,,0000,0000,0000,,used it's for securing yourself against Dialogue: 0,0:11:06.56,0:11:09.96,Default,,0000,0000,0000,,faults in a crass if you would fall in Dialogue: 0,0:11:09.96,0:11:11.92,Default,,0000,0000,0000,,there you have covered with snow so the Dialogue: 0,0:11:11.92,0:11:14.92,Default,,0000,0000,0000,,snow kind of dampens the Fall mhm so Dialogue: 0,0:11:14.92,0:11:16.92,Default,,0000,0000,0000,,this is why you don't need the Dynamics Dialogue: 0,0:11:16.92,0:11:19.44,Default,,0000,0000,0000,,in this type of rope this is a shoelace Dialogue: 0,0:11:19.44,0:11:22.68,Default,,0000,0000,0000,,yeah 6 mm is this dyo or yeah on the Dialogue: 0,0:11:22.68,0:11:25.40,Default,,0000,0000,0000,,inside it's a dyema on the outside it's Dialogue: 0,0:11:25.40,0:11:27.92,Default,,0000,0000,0000,,a polyester AR and this Glacier people Dialogue: 0,0:11:27.92,0:11:30.60,Default,,0000,0000,0000,,came up with a thought that it's okay to Dialogue: 0,0:11:30.60,0:11:33.80,Default,,0000,0000,0000,,fall on this well cuz you don't fall Dialogue: 0,0:11:33.80,0:11:36.76,Default,,0000,0000,0000,,well then don't use it so we put this Dialogue: 0,0:11:36.76,0:11:39.32,Default,,0000,0000,0000,,cord in a drop tower with relatively Dialogue: 0,0:11:39.32,0:11:41.44,Default,,0000,0000,0000,,small amount of slack and we wanted to Dialogue: 0,0:11:41.44,0:11:43.48,Default,,0000,0000,0000,,see what happens when you apply a Dialogue: 0,0:11:43.48,0:11:46.52,Default,,0000,0000,0000,,dynamic load on the super strong yet Dialogue: 0,0:11:46.52,0:11:49.04,Default,,0000,0000,0000,,stiff Dialogue: 0,0:11:49.04,0:11:52.12,Default,,0000,0000,0000,,material oh my God it's always so loud Dialogue: 0,0:11:52.12,0:11:55.72,Default,,0000,0000,0000,,in here what was the force 7.9 so what Dialogue: 0,0:11:55.72,0:11:58.00,Default,,0000,0000,0000,,force do you expect out of dynamic rope Dialogue: 0,0:11:58.00,0:12:01.96,Default,,0000,0000,0000,,on the same fall m I would say around Dialogue: 0,0:12:01.96,0:12:08.48,Default,,0000,0000,0000,,3.6 3.7 3.5 so 3.6 and 3.5 want to play Dialogue: 0,0:12:08.48,0:12:10.68,Default,,0000,0000,0000,,some bets what's your guess 3 kilon Dialogue: 0,0:12:10.68,0:12:13.92,Default,,0000,0000,0000,,Neons okay he's paying for Dialogue: 0,0:12:13.92,0:12:16.37,Default,,0000,0000,0000,,dinner no the closest one p for the Dialogue: 0,0:12:16.37,0:12:19.80,Default,,0000,0000,0000,,[Laughter] Dialogue: 0,0:12:19.80,0:12:22.53,Default,,0000,0000,0000,,dinner Dialogue: 0,0:12:22.53,0:12:23.84,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:12:23.84,0:12:27.52,Default,,0000,0000,0000,,what okay so I'm playing for the dinner Dialogue: 0,0:12:27.52,0:12:29.56,Default,,0000,0000,0000,,so as you can see material which is Dialogue: 0,0:12:29.56,0:12:32.80,Default,,0000,0000,0000,,rated for 14 kiltons for a static Dialogue: 0,0:12:32.80,0:12:36.84,Default,,0000,0000,0000,,scenario broke at around 8 in a dynamic Dialogue: 0,0:12:36.84,0:12:40.16,Default,,0000,0000,0000,,drop which is a peculiar observation on Dialogue: 0,0:12:40.16,0:12:42.68,Default,,0000,0000,0000,,itself but that also shows that Dialogue: 0,0:12:42.68,0:12:44.60,Default,,0000,0000,0000,,incorporating these super strong Dialogue: 0,0:12:44.60,0:12:47.24,Default,,0000,0000,0000,,materials into Dynamic climbing ropes is Dialogue: 0,0:12:47.24,0:12:49.92,Default,,0000,0000,0000,,not that trivial now the second problem Dialogue: 0,0:12:49.92,0:12:51.92,Default,,0000,0000,0000,,comes from saying that if you can't Dialogue: 0,0:12:51.92,0:12:54.36,Default,,0000,0000,0000,,measure it you can't improve it and Dialogue: 0,0:12:54.36,0:12:56.44,Default,,0000,0000,0000,,turns out that measuring cut resistancy Dialogue: 0,0:12:56.44,0:12:59.20,Default,,0000,0000,0000,,in climbing ropes is a very tricky top Dialogue: 0,0:12:59.20,0:13:03.80,Default,,0000,0000,0000,,IPC in 2002 UAA proposed a test similar Dialogue: 0,0:13:03.80,0:13:06.52,Default,,0000,0000,0000,,to a standard drop test but here the Dialogue: 0,0:13:06.52,0:13:10.20,Default,,0000,0000,0000,,Rope was falling over a sharp edge but Dialogue: 0,0:13:10.20,0:13:12.60,Default,,0000,0000,0000,,the problem was the values that we got Dialogue: 0,0:13:12.60,0:13:14.48,Default,,0000,0000,0000,,or the values that they got back then Dialogue: 0,0:13:14.48,0:13:17.00,Default,,0000,0000,0000,,were just inconsistent within the test Dialogue: 0,0:13:17.00,0:13:18.76,Default,,0000,0000,0000,,but also between different institutes Dialogue: 0,0:13:18.76,0:13:21.40,Default,,0000,0000,0000,,and Laboratories so 2 years later the Dialogue: 0,0:13:21.40,0:13:24.44,Default,,0000,0000,0000,,test was withdrawn and since then a lot Dialogue: 0,0:13:24.44,0:13:26.80,Default,,0000,0000,0000,,of different tests were tried out by Dialogue: 0,0:13:26.80,0:13:29.12,Default,,0000,0000,0000,,different organizations and mammut also Dialogue: 0,0:13:29.12,0:13:31.76,Default,,0000,0000,0000,,also had their own idea it's a pendulum Dialogue: 0,0:13:31.76,0:13:34.32,Default,,0000,0000,0000,,swing with a sharp knife is dropped onto Dialogue: 0,0:13:34.32,0:13:38.04,Default,,0000,0000,0000,,a pre-loaded rope so instead of the Rope Dialogue: 0,0:13:38.04,0:13:40.12,Default,,0000,0000,0000,,falling with the weight you had rope Dialogue: 0,0:13:40.12,0:13:42.48,Default,,0000,0000,0000,,static and the knife was falling exactly Dialogue: 0,0:13:42.48,0:13:44.32,Default,,0000,0000,0000,,the knife was falling and you measured Dialogue: 0,0:13:44.32,0:13:46.32,Default,,0000,0000,0000,,how high the knife came after the Dialogue: 0,0:13:46.32,0:13:48.72,Default,,0000,0000,0000,,cutting and then you could calculate how Dialogue: 0,0:13:48.72,0:13:50.84,Default,,0000,0000,0000,,much energy was necessary to cut it so Dialogue: 0,0:13:50.84,0:13:53.12,Default,,0000,0000,0000,,we worked three years on that but at Dialogue: 0,0:13:53.12,0:13:54.92,Default,,0000,0000,0000,,some point we also had to say yeah it's Dialogue: 0,0:13:54.92,0:13:58.12,Default,,0000,0000,0000,,giving inconsistent values opened more Dialogue: 0,0:13:58.12,0:14:00.60,Default,,0000,0000,0000,,questions than now the common problem Dialogue: 0,0:14:00.60,0:14:02.84,Default,,0000,0000,0000,,with many of those tests were that Dialogue: 0,0:14:02.84,0:14:05.20,Default,,0000,0000,0000,,either the forces were unrealistically Dialogue: 0,0:14:05.20,0:14:08.08,Default,,0000,0000,0000,,high or the Dynamics in those test Dialogue: 0,0:14:08.08,0:14:11.08,Default,,0000,0000,0000,,introduced too much variability meaning Dialogue: 0,0:14:11.08,0:14:13.16,Default,,0000,0000,0000,,when the Rope is falling on some kind of Dialogue: 0,0:14:13.16,0:14:16.24,Default,,0000,0000,0000,,sharp edge it will never fall in exactly Dialogue: 0,0:14:16.24,0:14:20.36,Default,,0000,0000,0000,,the same way so in 2018 edet proposed a Dialogue: 0,0:14:20.36,0:14:22.88,Default,,0000,0000,0000,,slightly different approach where they Dialogue: 0,0:14:22.88,0:14:25.60,Default,,0000,0000,0000,,eliminated all the Dynamics here the Dialogue: 0,0:14:25.60,0:14:28.32,Default,,0000,0000,0000,,rope is tensioned to desired load and Dialogue: 0,0:14:28.32,0:14:31.32,Default,,0000,0000,0000,,then the discs spins and cuts the Rope Dialogue: 0,0:14:31.32,0:14:33.92,Default,,0000,0000,0000,,and the Machine is measuring how far the Dialogue: 0,0:14:33.92,0:14:37.28,Default,,0000,0000,0000,,disc had to travel to cut the rope in Dialogue: 0,0:14:37.28,0:14:40.28,Default,,0000,0000,0000,,2015 there was an accident where two Dialogue: 0,0:14:40.28,0:14:44.44,Default,,0000,0000,0000,,people were lowered on a single 8.7 mm Dialogue: 0,0:14:44.44,0:14:47.92,Default,,0000,0000,0000,,rope the Rope moved a bit over a sharp Dialogue: 0,0:14:47.92,0:14:51.44,Default,,0000,0000,0000,,edge and it was cut and since this test Dialogue: 0,0:14:51.44,0:14:53.68,Default,,0000,0000,0000,,reproduces the accident scenario really Dialogue: 0,0:14:53.68,0:14:56.48,Default,,0000,0000,0000,,well edet managed to answer a very Dialogue: 0,0:14:56.48,0:14:59.08,Default,,0000,0000,0000,,important question what had a bigger imp Dialogue: 0,0:14:59.08,0:15:01.44,Default,,0000,0000,0000,,impact in the accident the fact that Dialogue: 0,0:15:01.44,0:15:06.04,Default,,0000,0000,0000,,they used super thin 8.7 mm rope or that Dialogue: 0,0:15:06.04,0:15:08.76,Default,,0000,0000,0000,,they were lowered two people at the same Dialogue: 0,0:15:08.76,0:15:11.64,Default,,0000,0000,0000,,time first we loaded two different ropes Dialogue: 0,0:15:11.64,0:15:15.92,Default,,0000,0000,0000,,to 160 kg imitating two climbers hanging Dialogue: 0,0:15:15.92,0:15:18.20,Default,,0000,0000,0000,,and even though ropes had different Dialogue: 0,0:15:18.20,0:15:21.52,Default,,0000,0000,0000,,diameters the cut resistance was very Dialogue: 0,0:15:21.52,0:15:24.24,Default,,0000,0000,0000,,similar but then they took the same rope Dialogue: 0,0:15:24.24,0:15:27.40,Default,,0000,0000,0000,,but loaded it with different load and Dialogue: 0,0:15:27.40,0:15:31.04,Default,,0000,0000,0000,,this time the difference was much bigger Dialogue: 0,0:15:31.04,0:15:33.56,Default,,0000,0000,0000,,this shows that the load on the Rope has Dialogue: 0,0:15:33.56,0:15:36.60,Default,,0000,0000,0000,,a much bigger impact than the diameter Dialogue: 0,0:15:36.60,0:15:39.52,Default,,0000,0000,0000,,of the Rope so a great takeaway would be Dialogue: 0,0:15:39.52,0:15:41.72,Default,,0000,0000,0000,,to avoid practices where two people are Dialogue: 0,0:15:41.72,0:15:44.52,Default,,0000,0000,0000,,hanging on one strand of the Rope but at Dialogue: 0,0:15:44.52,0:15:48.32,Default,,0000,0000,0000,,the same time 160 kilos that we used is Dialogue: 0,0:15:48.32,0:15:50.60,Default,,0000,0000,0000,,not that much when we start talking Dialogue: 0,0:15:50.60,0:15:53.28,Default,,0000,0000,0000,,about Dynamic scenarios their forces can Dialogue: 0,0:15:53.28,0:15:55.08,Default,,0000,0000,0000,,reach up to 4 Dialogue: 0,0:15:55.08,0:15:58.00,Default,,0000,0000,0000,,kons and also the cutting patterns Dialogue: 0,0:15:58.00,0:16:00.60,Default,,0000,0000,0000,,become way more more complicated Dialogue: 0,0:16:00.60,0:16:02.68,Default,,0000,0000,0000,,recently there was a very interesting Dialogue: 0,0:16:02.68,0:16:04.92,Default,,0000,0000,0000,,paper published which took ropes that Dialogue: 0,0:16:04.92,0:16:06.96,Default,,0000,0000,0000,,were cut and looked through the Dialogue: 0,0:16:06.96,0:16:09.64,Default,,0000,0000,0000,,microscope and what they found was four Dialogue: 0,0:16:09.64,0:16:12.48,Default,,0000,0000,0000,,dominating patterns the first one was a Dialogue: 0,0:16:12.48,0:16:15.52,Default,,0000,0000,0000,,clean cut the second one was a tiered Dialogue: 0,0:16:15.52,0:16:17.76,Default,,0000,0000,0000,,cut as if you would be cutting with a Dialogue: 0,0:16:17.76,0:16:20.04,Default,,0000,0000,0000,,dual knife then they found some Dialogue: 0,0:16:20.04,0:16:23.00,Default,,0000,0000,0000,,mushrooms these happened from high-speed Dialogue: 0,0:16:23.00,0:16:27.52,Default,,0000,0000,0000,,fiber overload and lastly molten fibers Dialogue: 0,0:16:27.52,0:16:29.44,Default,,0000,0000,0000,,and then we looked what p patterns they Dialogue: 0,0:16:29.44,0:16:32.48,Default,,0000,0000,0000,,will find in ropes cut by different Dialogue: 0,0:16:32.48,0:16:35.76,Default,,0000,0000,0000,,tests starting with ederly disc which Dialogue: 0,0:16:35.76,0:16:39.16,Default,,0000,0000,0000,,produced a lot of Clean Cuts but also a Dialogue: 0,0:16:39.16,0:16:41.72,Default,,0000,0000,0000,,lot of tiered Cuts this probably Dialogue: 0,0:16:41.72,0:16:43.92,Default,,0000,0000,0000,,happened because the disc actually has Dialogue: 0,0:16:43.92,0:16:47.32,Default,,0000,0000,0000,,these small teeth next they looked into Dialogue: 0,0:16:47.32,0:16:50.12,Default,,0000,0000,0000,,the old mammut test and this one was Dialogue: 0,0:16:50.12,0:16:52.92,Default,,0000,0000,0000,,pretty much dominated by mushrooms and Dialogue: 0,0:16:52.92,0:16:55.12,Default,,0000,0000,0000,,the possible explanation is because the Dialogue: 0,0:16:55.12,0:16:58.04,Default,,0000,0000,0000,,Rope was tensioned to unrealistically Dialogue: 0,0:16:58.04,0:16:59.56,Default,,0000,0000,0000,,high Force Dialogue: 0,0:16:59.56,0:17:01.24,Default,,0000,0000,0000,,and of course I had a question why Dialogue: 0,0:17:01.24,0:17:03.76,Default,,0000,0000,0000,,didn't we use more realistic loads on Dialogue: 0,0:17:03.76,0:17:06.72,Default,,0000,0000,0000,,this test when we lowered the preloading Dialogue: 0,0:17:06.72,0:17:10.72,Default,,0000,0000,0000,,to 3 4 Kon then uh some of these ropes Dialogue: 0,0:17:10.72,0:17:12.96,Default,,0000,0000,0000,,have not been able to be cut we were not Dialogue: 0,0:17:12.96,0:17:14.44,Default,,0000,0000,0000,,able to compare the results you wanted Dialogue: 0,0:17:14.44,0:17:16.56,Default,,0000,0000,0000,,that all the ropes will be cut but then Dialogue: 0,0:17:16.56,0:17:18.40,Default,,0000,0000,0000,,you can measure how much it takes that Dialogue: 0,0:17:18.40,0:17:20.76,Default,,0000,0000,0000,,was the difficulty of the test yeah okay Dialogue: 0,0:17:20.76,0:17:24.00,Default,,0000,0000,0000,,next we looked into the old uiaa test Dialogue: 0,0:17:24.00,0:17:26.84,Default,,0000,0000,0000,,and here we found a lot of mushrooms but Dialogue: 0,0:17:26.84,0:17:29.56,Default,,0000,0000,0000,,also a lot of molten fiber Dialogue: 0,0:17:29.56,0:17:32.20,Default,,0000,0000,0000,,and finally they simulated a realistic Dialogue: 0,0:17:32.20,0:17:34.92,Default,,0000,0000,0000,,Dynamic scenario where the Rope was Dialogue: 0,0:17:34.92,0:17:38.52,Default,,0000,0000,0000,,running across a sharp granite edge and Dialogue: 0,0:17:38.52,0:17:40.40,Default,,0000,0000,0000,,also they compar the patterns in Dialogue: 0,0:17:40.40,0:17:42.32,Default,,0000,0000,0000,,different parts of the Rope like The Dialogue: 0,0:17:42.32,0:17:45.56,Default,,0000,0000,0000,,Shift versus the core and after all the Dialogue: 0,0:17:45.56,0:17:48.88,Default,,0000,0000,0000,,analysis the study concluded that no Dialogue: 0,0:17:48.88,0:17:51.44,Default,,0000,0000,0000,,test method can fully replicate the Dialogue: 0,0:17:51.44,0:17:54.56,Default,,0000,0000,0000,,complex breaking mechanism observed Dialogue: 0,0:17:54.56,0:17:56.64,Default,,0000,0000,0000,,during an accident Dialogue: 0,0:17:56.64,0:17:59.80,Default,,0000,0000,0000,,simulation so yeah a deep rap hole but Dialogue: 0,0:17:59.80,0:18:03.64,Default,,0000,0000,0000,,this brings us to the best part of this Dialogue: 0,0:18:03.64,0:18:06.56,Default,,0000,0000,0000,,video ah fancy this thing can go up and Dialogue: 0,0:18:06.56,0:18:09.56,Default,,0000,0000,0000,,down yeah you don't like walking ladders Dialogue: 0,0:18:09.56,0:18:11.32,Default,,0000,0000,0000,,so you made the machine which goes up Dialogue: 0,0:18:11.32,0:18:15.56,Default,,0000,0000,0000,,and down Dano was climbing this Ladder Dialogue: 0,0:18:15.56,0:18:18.76,Default,,0000,0000,0000,,Up and Down millions of times it kind of Dialogue: 0,0:18:18.76,0:18:21.12,Default,,0000,0000,0000,,feels that it grabs the edge but it's Dialogue: 0,0:18:21.12,0:18:24.96,Default,,0000,0000,0000,,not like super cut yeah I mean I Dialogue: 0,0:18:24.96,0:18:27.80,Default,,0000,0000,0000,,wouldn't even think outside that this is Dialogue: 0,0:18:27.80,0:18:30.64,Default,,0000,0000,0000,,an issue there sever edges out in the Dialogue: 0,0:18:30.64,0:18:33.04,Default,,0000,0000,0000,,mountains that are much sharper than Dialogue: 0,0:18:33.04,0:18:36.60,Default,,0000,0000,0000,,this yeah so if we do the tests then you Dialogue: 0,0:18:36.60,0:18:38.92,Default,,0000,0000,0000,,will be afraid of climbing after Dialogue: 0,0:18:38.92,0:18:42.96,Default,,0000,0000,0000,,it here you have this 45° surface so Dialogue: 0,0:18:42.96,0:18:47.44,Default,,0000,0000,0000,,it's like 90° and then 45° cut yes cut Dialogue: 0,0:18:47.44,0:18:50.16,Default,,0000,0000,0000,,yeah yeah so it's not actually like a Dialogue: 0,0:18:50.16,0:18:53.20,Default,,0000,0000,0000,,pointy Edge it's relatively rounded Edge Dialogue: 0,0:18:53.20,0:18:56.52,Default,,0000,0000,0000,,but the granite has this roughness to it Dialogue: 0,0:18:56.52,0:18:59.48,Default,,0000,0000,0000,,yes I would say so let me get the reason Dialogue: 0,0:18:59.48,0:19:01.72,Default,,0000,0000,0000,,we cannot make this standardized is Dialogue: 0,0:19:01.72,0:19:03.36,Default,,0000,0000,0000,,because it's impossible to make this Dialogue: 0,0:19:03.36,0:19:07.36,Default,,0000,0000,0000,,granite edge standard like yeah so this Dialogue: 0,0:19:07.36,0:19:09.68,Default,,0000,0000,0000,,test setup is not something that aims to Dialogue: 0,0:19:09.68,0:19:11.76,Default,,0000,0000,0000,,be a standardized test method that needs Dialogue: 0,0:19:11.76,0:19:14.08,Default,,0000,0000,0000,,to be reproducible in different places Dialogue: 0,0:19:14.08,0:19:17.60,Default,,0000,0000,0000,,so you need that exact same granite edge Dialogue: 0,0:19:17.60,0:19:19.76,Default,,0000,0000,0000,,at in 10 different places this was not Dialogue: 0,0:19:19.76,0:19:21.16,Default,,0000,0000,0000,,the goal it was for us in the Dialogue: 0,0:19:21.16,0:19:24.16,Default,,0000,0000,0000,,development to learn how different Dialogue: 0,0:19:24.16,0:19:25.92,Default,,0000,0000,0000,,constructions are behaving thicker Dialogue: 0,0:19:25.92,0:19:28.16,Default,,0000,0000,0000,,diameters thinner diameters different Dialogue: 0,0:19:28.16,0:19:30.16,Default,,0000,0000,0000,,shth con instructions just to get an Dialogue: 0,0:19:30.16,0:19:38.08,Default,,0000,0000,0000,,insight for that okay ready 3 2 one and Dialogue: 0,0:19:41.88,0:19:45.68,Default,,0000,0000,0000,,go 1 Dialogue: 0,0:19:46.16,0:19:48.84,Default,,0000,0000,0000,,go well I wouldn't want to be a climber Dialogue: 0,0:19:48.84,0:19:53.40,Default,,0000,0000,0000,,in this case Qui cut quiet cut that's a Dialogue: 0,0:19:53.40,0:19:59.64,Default,,0000,0000,0000,,quiet cut um 3 2 1 go Dialogue: 0,0:20:10.24,0:20:13.00,Default,,0000,0000,0000,,W and this one's friend holding Dialogue: 0,0:20:13.00,0:20:15.68,Default,,0000,0000,0000,,on yeah but it's just being pulled out Dialogue: 0,0:20:15.68,0:20:17.96,Default,,0000,0000,0000,,it's not holding anymore huh so you can Dialogue: 0,0:20:17.96,0:20:20.24,Default,,0000,0000,0000,,see where the cor strs were Dialogue: 0,0:20:20.24,0:20:23.32,Default,,0000,0000,0000,,cut we have one left it was completely Dialogue: 0,0:20:23.32,0:20:27.40,Default,,0000,0000,0000,,pulled out this is the original end and Dialogue: 0,0:20:27.40,0:20:30.68,Default,,0000,0000,0000,,you can see the whole that remains and Dialogue: 0,0:20:30.68,0:20:33.68,Default,,0000,0000,0000,,how hard is the fall what's the force to Dialogue: 0,0:20:33.68,0:20:36.12,Default,,0000,0000,0000,,the climber I would say it's a realistic Dialogue: 0,0:20:36.12,0:20:40.36,Default,,0000,0000,0000,,fall with realistic forces 3 kiltons or Dialogue: 0,0:20:40.36,0:20:41.60,Default,,0000,0000,0000,,300 Dialogue: 0,0:20:41.60,0:20:45.12,Default,,0000,0000,0000,,kog all right our first rope was failing Dialogue: 0,0:20:45.12,0:20:47.88,Default,,0000,0000,0000,,very easily so we change to a thicker Dialogue: 0,0:20:47.88,0:20:55.40,Default,,0000,0000,0000,,one all right 3 2 1 go Dialogue: 0,0:20:58.65,0:21:03.40,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:21:03.76,0:21:06.72,Default,,0000,0000,0000,,it's crazy cuz it looks like a tiny fall Dialogue: 0,0:21:06.72,0:21:09.80,Default,,0000,0000,0000,,and a tiny swing and it went yesterday Dialogue: 0,0:21:09.80,0:21:11.76,Default,,0000,0000,0000,,we basically spent the day breaking Dialogue: 0,0:21:11.76,0:21:15.52,Default,,0000,0000,0000,,ropes and yeah I I wouldn't have go Dialogue: 0,0:21:15.52,0:21:17.72,Default,,0000,0000,0000,,straight to the to the to the to the Dialogue: 0,0:21:17.72,0:21:20.48,Default,,0000,0000,0000,,Rock to climb because no wasn't the goal Dialogue: 0,0:21:20.48,0:21:22.52,Default,,0000,0000,0000,,to be the Dialogue: 0,0:21:22.52,0:21:25.04,Default,,0000,0000,0000,,opposite well it as a climber it kind of Dialogue: 0,0:21:25.04,0:21:27.16,Default,,0000,0000,0000,,scares you to see this a little yeah Dialogue: 0,0:21:27.16,0:21:29.60,Default,,0000,0000,0000,,that's that's true all right moving to Dialogue: 0,0:21:29.60,0:21:36.72,Default,,0000,0000,0000,,even thicker 9.9 mm rope 1 Dialogue: 0,0:21:38.44,0:21:41.20,Default,,0000,0000,0000,,go wow that's quick you can see the Dialogue: 0,0:21:41.20,0:21:43.48,Default,,0000,0000,0000,,different types of cutting mechanisms Dialogue: 0,0:21:43.48,0:21:45.84,Default,,0000,0000,0000,,here first the chef has been cut and Dialogue: 0,0:21:45.84,0:21:48.32,Default,,0000,0000,0000,,then it kind of looks like the Rope is Dialogue: 0,0:21:48.32,0:21:51.00,Default,,0000,0000,0000,,remaining on one position but the load Dialogue: 0,0:21:51.00,0:21:52.64,Default,,0000,0000,0000,,is pulling more and more yeah you see Dialogue: 0,0:21:52.64,0:21:54.52,Default,,0000,0000,0000,,the cover the the course breaking one Dialogue: 0,0:21:54.52,0:21:58.60,Default,,0000,0000,0000,,after each other yeah so it's 3 seconds Dialogue: 0,0:21:58.60,0:22:01.08,Default,,0000,0000,0000,,for the whole rope to break it's quick Dialogue: 0,0:22:01.08,0:22:03.64,Default,,0000,0000,0000,,that's very quick mhm oh exciting so um Dialogue: 0,0:22:03.64,0:22:05.12,Default,,0000,0000,0000,,shall we Dialogue: 0,0:22:05.12,0:22:09.32,Default,,0000,0000,0000,,do okay let's do the thickest rope on Dialogue: 0,0:22:09.32,0:22:14.48,Default,,0000,0000,0000,,our list 3 2 one Dialogue: 0,0:22:15.96,0:22:20.24,Default,,0000,0000,0000,,go so I don't know who still buys such Dialogue: 0,0:22:20.24,0:22:21.40,Default,,0000,0000,0000,,monster Dialogue: 0,0:22:21.40,0:22:22.44,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:22:22.44,0:22:27.28,Default,,0000,0000,0000,,ropes but I guess here you go that's for Dialogue: 0,0:22:27.28,0:22:30.52,Default,,0000,0000,0000,,your fear of fall fall ing the slow Dialogue: 0,0:22:30.52,0:22:33.04,Default,,0000,0000,0000,,motion Dialogue: 0,0:22:33.04,0:22:35.84,Default,,0000,0000,0000,,torture so yeah Dialogue: 0,0:22:35.84,0:22:38.84,Default,,0000,0000,0000,,subscribe and I promise that the Rope is Dialogue: 0,0:22:38.84,0:22:41.56,Default,,0000,0000,0000,,not going to Dialogue: 0,0:22:43.24,0:22:48.68,Default,,0000,0000,0000,,break come on the button is down Dialogue: 0,0:22:50.80,0:22:54.28,Default,,0000,0000,0000,,there we need Dialogue: 0,0:22:56.80,0:23:02.04,Default,,0000,0000,0000,,you thank you for subscribing you're the Dialogue: 0,0:23:07.16,0:23:10.24,Default,,0000,0000,0000,,best so as you can see while adding more Dialogue: 0,0:23:10.24,0:23:12.64,Default,,0000,0000,0000,,material and making the ropes thicker Dialogue: 0,0:23:12.64,0:23:16.40,Default,,0000,0000,0000,,does help a little bit it's not by much Dialogue: 0,0:23:16.40,0:23:18.00,Default,,0000,0000,0000,,and obviously mammut wouldn't be Dialogue: 0,0:23:18.00,0:23:19.96,Default,,0000,0000,0000,,inviting me just to show how all the Dialogue: 0,0:23:19.96,0:23:22.04,Default,,0000,0000,0000,,ropes are failing they actually been Dialogue: 0,0:23:22.04,0:23:24.68,Default,,0000,0000,0000,,working on something new ah so this is Dialogue: 0,0:23:24.68,0:23:27.92,Default,,0000,0000,0000,,the new row yes so it has an extra Dialogue: 0,0:23:27.92,0:23:30.64,Default,,0000,0000,0000,,something inside oh look at that I would Dialogue: 0,0:23:30.64,0:23:32.96,Default,,0000,0000,0000,,not even be able to guess that it's made Dialogue: 0,0:23:32.96,0:23:35.60,Default,,0000,0000,0000,,out of different material it feels also Dialogue: 0,0:23:35.60,0:23:40.56,Default,,0000,0000,0000,,kind of fabric soft I was thinking you I Dialogue: 0,0:23:40.56,0:23:43.48,Default,,0000,0000,0000,,will open this and we'll find some metal Dialogue: 0,0:23:43.48,0:23:46.28,Default,,0000,0000,0000,,inside no it's textile and the key Dialogue: 0,0:23:46.28,0:23:49.16,Default,,0000,0000,0000,,component is the intermediate Chief here Dialogue: 0,0:23:49.16,0:23:52.08,Default,,0000,0000,0000,,you have here a intermediate chief that Dialogue: 0,0:23:52.08,0:23:55.48,Default,,0000,0000,0000,,protects the core so normally ropes have Dialogue: 0,0:23:55.48,0:23:58.44,Default,,0000,0000,0000,,shift and then they have the core and Dialogue: 0,0:23:58.44,0:24:02.44,Default,,0000,0000,0000,,and this rope has one more sheath you Dialogue: 0,0:24:02.44,0:24:04.80,Default,,0000,0000,0000,,can say this intermediate sheath is made Dialogue: 0,0:24:04.80,0:24:08.40,Default,,0000,0000,0000,,of um high strength aramite fibers that Dialogue: 0,0:24:08.40,0:24:11.24,Default,,0000,0000,0000,,have an overlength so with this Dialogue: 0,0:24:11.24,0:24:15.12,Default,,0000,0000,0000,,overlength um they are free from tension Dialogue: 0,0:24:15.12,0:24:17.72,Default,,0000,0000,0000,,this is actually very interesting while Dialogue: 0,0:24:17.72,0:24:20.04,Default,,0000,0000,0000,,aramite is a super strong material Dialogue: 0,0:24:20.04,0:24:22.48,Default,,0000,0000,0000,,commonly used in safety equipment like Dialogue: 0,0:24:22.48,0:24:25.00,Default,,0000,0000,0000,,cut resistant gloves or bulletproof Dialogue: 0,0:24:25.00,0:24:28.48,Default,,0000,0000,0000,,vests however as we've seen before arite Dialogue: 0,0:24:28.48,0:24:29.68,Default,,0000,0000,0000,,is very Dialogue: 0,0:24:29.68,0:24:32.40,Default,,0000,0000,0000,,stiff so to solve this they needed to Dialogue: 0,0:24:32.40,0:24:35.08,Default,,0000,0000,0000,,create a design where nylon in the Rope Dialogue: 0,0:24:35.08,0:24:37.52,Default,,0000,0000,0000,,would stretch and absorb the impact but Dialogue: 0,0:24:37.52,0:24:40.76,Default,,0000,0000,0000,,aramide would stay without load this is Dialogue: 0,0:24:40.76,0:24:43.60,Default,,0000,0000,0000,,the so-called we call it the hybrid Dialogue: 0,0:24:43.60,0:24:46.84,Default,,0000,0000,0000,,Yan what is uh made of two different Dialogue: 0,0:24:46.84,0:24:50.08,Default,,0000,0000,0000,,fibers so this middle layer is not only Dialogue: 0,0:24:50.08,0:24:54.40,Default,,0000,0000,0000,,arite it's a hybrid yes okay and you see Dialogue: 0,0:24:54.40,0:24:56.72,Default,,0000,0000,0000,,that there is one with a longer yarn Dialogue: 0,0:24:56.72,0:25:00.76,Default,,0000,0000,0000,,inside yeah and one is sh okay so there Dialogue: 0,0:25:00.76,0:25:04.56,Default,,0000,0000,0000,,is two Thin strings one is completely Dialogue: 0,0:25:04.56,0:25:07.24,Default,,0000,0000,0000,,stretched now and the other one is Dialogue: 0,0:25:07.24,0:25:09.84,Default,,0000,0000,0000,,curled around the stretched one yes this Dialogue: 0,0:25:09.84,0:25:11.72,Default,,0000,0000,0000,,is the one with the over length if you Dialogue: 0,0:25:11.72,0:25:13.12,Default,,0000,0000,0000,,load it Dialogue: 0,0:25:13.12,0:25:15.40,Default,,0000,0000,0000,,now you do not Dialogue: 0,0:25:15.40,0:25:19.08,Default,,0000,0000,0000,,load the cut resistant fiber okay to Dialogue: 0,0:25:19.08,0:25:21.60,Default,,0000,0000,0000,,illustrate this is an elongation curve Dialogue: 0,0:25:21.60,0:25:24.72,Default,,0000,0000,0000,,of a pure nylon and this is a hybrid Dialogue: 0,0:25:24.72,0:25:28.36,Default,,0000,0000,0000,,yarn without an overlength so not good Dialogue: 0,0:25:28.36,0:25:31.52,Default,,0000,0000,0000,,good but by introducing an overlength in Dialogue: 0,0:25:31.52,0:25:34.16,Default,,0000,0000,0000,,aramite they managed to achieve a curve Dialogue: 0,0:25:34.16,0:25:37.32,Default,,0000,0000,0000,,like this so basically during the fall Dialogue: 0,0:25:37.32,0:25:39.76,Default,,0000,0000,0000,,you probably are not even going to feel Dialogue: 0,0:25:39.76,0:25:43.84,Default,,0000,0000,0000,,any difference on this rope no nice and Dialogue: 0,0:25:43.84,0:25:46.20,Default,,0000,0000,0000,,why is it hybrid inside why is it not Dialogue: 0,0:25:46.20,0:25:50.20,Default,,0000,0000,0000,,all armed it will not um be held in Dialogue: 0,0:25:50.20,0:25:53.40,Default,,0000,0000,0000,,position so you need anara because it Dialogue: 0,0:25:53.40,0:25:55.76,Default,,0000,0000,0000,,you have the overlength anywhere and if Dialogue: 0,0:25:55.76,0:25:58.80,Default,,0000,0000,0000,,you move with the Rope Dialogue: 0,0:25:58.80,0:26:02.20,Default,,0000,0000,0000,,the maybe it changes the place that's a Dialogue: 0,0:26:02.20,0:26:04.68,Default,,0000,0000,0000,,very smart design now it makes more Dialogue: 0,0:26:04.68,0:26:08.04,Default,,0000,0000,0000,,sense how does it come back after load Dialogue: 0,0:26:08.04,0:26:10.12,Default,,0000,0000,0000,,cuz otherwise you would stretch and then Dialogue: 0,0:26:10.12,0:26:12.32,Default,,0000,0000,0000,,the middle layer would move somewhere Dialogue: 0,0:26:12.32,0:26:14.56,Default,,0000,0000,0000,,but since you have some nylon in it it Dialogue: 0,0:26:14.56,0:26:16.88,Default,,0000,0000,0000,,will reset the middle layer probably as Dialogue: 0,0:26:16.88,0:26:20.20,Default,,0000,0000,0000,,well yes of course mhm now as a fun fact Dialogue: 0,0:26:20.20,0:26:23.48,Default,,0000,0000,0000,,this robe has only 4% of its weight in Dialogue: 0,0:26:23.48,0:26:26.80,Default,,0000,0000,0000,,aramite so let's see what that does Dialogue: 0,0:26:26.80,0:26:28.88,Default,,0000,0000,0000,,ready to Launch Dialogue: 0,0:26:28.88,0:26:34.60,Default,,0000,0000,0000,,3 two one go Dialogue: 0,0:26:35.22,0:26:38.72,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:27:04.31,0:27:05.92,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:27:05.92,0:27:09.20,Default,,0000,0000,0000,,who oh but the core it's only hanging on Dialogue: 0,0:27:09.20,0:27:12.80,Default,,0000,0000,0000,,the core strands yes middle sheath is Dialogue: 0,0:27:12.80,0:27:15.16,Default,,0000,0000,0000,,offering a protective layer so it's not Dialogue: 0,0:27:15.16,0:27:17.92,Default,,0000,0000,0000,,like the middle layer is indestructible Dialogue: 0,0:27:17.92,0:27:20.20,Default,,0000,0000,0000,,no no of course not a but the core Dialogue: 0,0:27:20.20,0:27:23.40,Default,,0000,0000,0000,,strands barely got any damage yeah just Dialogue: 0,0:27:23.40,0:27:26.12,Default,,0000,0000,0000,,a tiny bit Yeah so while this middle Dialogue: 0,0:27:26.12,0:27:28.48,Default,,0000,0000,0000,,layer was adding extra protection for Dialogue: 0,0:27:28.48,0:27:32.60,Default,,0000,0000,0000,,the Rope it was still eventually cut Dialogue: 0,0:27:32.60,0:27:35.80,Default,,0000,0000,0000,,right outside of the camera frame Dialogue: 0,0:27:35.80,0:27:41.44,Default,,0000,0000,0000,,sorry 3 2 one Dialogue: 0,0:27:43.16,0:27:45.80,Default,,0000,0000,0000,,go it's about does it hold in this Dialogue: 0,0:27:45.80,0:27:48.36,Default,,0000,0000,0000,,scenario or not mhm so we are kind of Dialogue: 0,0:27:48.36,0:27:51.00,Default,,0000,0000,0000,,deducting from this test setup that it Dialogue: 0,0:27:51.00,0:27:54.32,Default,,0000,0000,0000,,does perform significantly better than Dialogue: 0,0:27:54.32,0:27:56.48,Default,,0000,0000,0000,,normal inline rope with the same Dialogue: 0,0:27:56.48,0:27:59.76,Default,,0000,0000,0000,,diameter so if you look in keeping the Dialogue: 0,0:27:59.76,0:28:03.16,Default,,0000,0000,0000,,same weight of the rope and same handle Dialogue: 0,0:28:03.16,0:28:05.36,Default,,0000,0000,0000,,you will get an extra safety margin on Dialogue: 0,0:28:05.36,0:28:06.92,Default,,0000,0000,0000,,top but the thing is something that you Dialogue: 0,0:28:06.92,0:28:08.60,Default,,0000,0000,0000,,need to be aware of just because you Dialogue: 0,0:28:08.60,0:28:11.36,Default,,0000,0000,0000,,have an extra safety margin doesn't mean Dialogue: 0,0:28:11.36,0:28:15.60,Default,,0000,0000,0000,,it will absolutely not break this is Dialogue: 0,0:28:15.60,0:28:20.48,Default,,0000,0000,0000,,no so a very interesting design indeed Dialogue: 0,0:28:20.48,0:28:22.64,Default,,0000,0000,0000,,and while I'm still waiting for Dialogue: 0,0:28:22.64,0:28:25.16,Default,,0000,0000,0000,,completely indestructible middle Dialogue: 0,0:28:25.16,0:28:27.80,Default,,0000,0000,0000,,layer there was something that had Dialogue: 0,0:28:27.80,0:28:30.48,Default,,0000,0000,0000,,actually even bigger impact on the cut Dialogue: 0,0:28:30.48,0:28:33.04,Default,,0000,0000,0000,,resistance so instead of having the Rope Dialogue: 0,0:28:33.04,0:28:35.40,Default,,0000,0000,0000,,safely attached to the beam I came up Dialogue: 0,0:28:35.40,0:28:38.32,Default,,0000,0000,0000,,with a brilliant idea to attach it to Dialogue: 0,0:28:38.32,0:28:40.56,Default,,0000,0000,0000,,myself no I'm I'm curious if it will Dialogue: 0,0:28:40.56,0:28:43.16,Default,,0000,0000,0000,,break when I will be L yeah no I think Dialogue: 0,0:28:43.16,0:28:46.88,Default,,0000,0000,0000,,um it won't yeah because Dynamics also Dialogue: 0,0:28:46.88,0:28:49.48,Default,,0000,0000,0000,,play a big role so but let's say I I Dialogue: 0,0:28:49.48,0:28:52.64,Default,,0000,0000,0000,,panic as a bler and I take really hard Dialogue: 0,0:28:52.64,0:28:55.68,Default,,0000,0000,0000,,will it break that we will find Dialogue: 0,0:28:55.68,0:28:59.08,Default,,0000,0000,0000,,out so let's say Dialogue: 0,0:28:59.08,0:29:01.96,Default,,0000,0000,0000,,what I'm afraid is that I will jump and Dialogue: 0,0:29:01.96,0:29:03.96,Default,,0000,0000,0000,,I will end up there and then it will Dialogue: 0,0:29:03.96,0:29:06.72,Default,,0000,0000,0000,,break and I will fall yeah that would Dialogue: 0,0:29:06.72,0:29:10.20,Default,,0000,0000,0000,,suck CIA was nice to meet you H any any Dialogue: 0,0:29:10.20,0:29:11.88,Default,,0000,0000,0000,,last Dialogue: 0,0:29:11.88,0:29:14.00,Default,,0000,0000,0000,,words Dialogue: 0,0:29:14.00,0:29:18.52,Default,,0000,0000,0000,,um for science okay Dialogue: 0,0:29:18.52,0:29:23.92,Default,,0000,0000,0000,,ano I see some anxiety sweat PS go okay Dialogue: 0,0:29:23.92,0:29:29.16,Default,,0000,0000,0000,,3 2 1 Dialogue: 0,0:29:30.44,0:29:33.08,Default,,0000,0000,0000,,so my plan was to take during the fall Dialogue: 0,0:29:33.08,0:29:35.68,Default,,0000,0000,0000,,and at the same time go down to cause as Dialogue: 0,0:29:35.68,0:29:38.60,Default,,0000,0000,0000,,hard catch as possible however since I Dialogue: 0,0:29:38.60,0:29:41.28,Default,,0000,0000,0000,,was belaying with a tube raising my hand Dialogue: 0,0:29:41.28,0:29:44.16,Default,,0000,0000,0000,,up was causing the Rope to slide through Dialogue: 0,0:29:44.16,0:29:47.60,Default,,0000,0000,0000,,the blay device way too much but the Dialogue: 0,0:29:47.60,0:29:50.36,Default,,0000,0000,0000,,Rope was still damaged now for the Dialogue: 0,0:29:50.36,0:29:53.48,Default,,0000,0000,0000,,second attempt I decided to not take and Dialogue: 0,0:29:53.48,0:29:57.40,Default,,0000,0000,0000,,just go down Dialogue: 0,0:30:01.00,0:30:03.52,Default,,0000,0000,0000,,okay so for the climber it was a force Dialogue: 0,0:30:03.52,0:30:04.56,Default,,0000,0000,0000,,of Dialogue: 0,0:30:04.56,0:30:08.52,Default,,0000,0000,0000,,2.98 so almost 3 kons in our previous Dialogue: 0,0:30:08.52,0:30:10.12,Default,,0000,0000,0000,,experiments where we had the Rope Dialogue: 0,0:30:10.12,0:30:12.68,Default,,0000,0000,0000,,attached to the beam ropes were breaking Dialogue: 0,0:30:12.68,0:30:15.76,Default,,0000,0000,0000,,at slightly higher forces so to match Dialogue: 0,0:30:15.76,0:30:17.96,Default,,0000,0000,0000,,that since now we have a little bit of Dialogue: 0,0:30:17.96,0:30:20.48,Default,,0000,0000,0000,,extra rope we decided to slightly Dialogue: 0,0:30:20.48,0:30:24.28,Default,,0000,0000,0000,,increase the fall Dialogue: 0,0:30:28.28,0:30:31.60,Default,,0000,0000,0000,,yeah you were too fast then so yeah I've Dialogue: 0,0:30:31.60,0:30:34.00,Default,,0000,0000,0000,,heard that dying is against YouTube Dialogue: 0,0:30:34.00,0:30:37.48,Default,,0000,0000,0000,,monetization policy especially in front Dialogue: 0,0:30:37.48,0:30:41.36,Default,,0000,0000,0000,,of so many cameras so I'm glad I didn't Dialogue: 0,0:30:41.36,0:30:44.76,Default,,0000,0000,0000,,but since my timing was meh let's try Dialogue: 0,0:30:44.76,0:30:48.56,Default,,0000,0000,0000,,again 2 Dialogue: 0,0:30:49.00,0:30:51.68,Default,,0000,0000,0000,,1 Dialogue: 0,0:30:51.68,0:30:55.48,Default,,0000,0000,0000,,[Applause] Dialogue: 0,0:30:55.48,0:30:58.96,Default,,0000,0000,0000,,yes I guess my climber did not VI that Dialogue: 0,0:30:58.96,0:31:01.48,Default,,0000,0000,0000,,was beautiful B where is my Dialogue: 0,0:31:01.48,0:31:04.12,Default,,0000,0000,0000,,climber it actually broke not on the Dialogue: 0,0:31:04.12,0:31:06.72,Default,,0000,0000,0000,,first impact I felt like I caught it and Dialogue: 0,0:31:06.72,0:31:09.88,Default,,0000,0000,0000,,then it was sliding and then it broke Dialogue: 0,0:31:09.88,0:31:12.28,Default,,0000,0000,0000,,and then I had like T and Dialogue: 0,0:31:12.28,0:31:17.08,Default,,0000,0000,0000,,P nice okay now we tried the same but I Dialogue: 0,0:31:17.08,0:31:20.88,Default,,0000,0000,0000,,will uh delay softly ready Dialogue: 0,0:31:20.88,0:31:25.56,Default,,0000,0000,0000,,y three 2 1 now for the soft catch since Dialogue: 0,0:31:25.56,0:31:27.96,Default,,0000,0000,0000,,I was belaying with the tube my idea was Dialogue: 0,0:31:27.96,0:31:31.48,Default,,0000,0000,0000,,to Simply let the Rope slide through it Dialogue: 0,0:31:31.48,0:31:35.08,Default,,0000,0000,0000,,however my timing was Mech again I Dialogue: 0,0:31:35.08,0:31:39.12,Default,,0000,0000,0000,,couldn't see the climber okay don't Dialogue: 0,0:31:41.56,0:31:43.40,Default,,0000,0000,0000,,judge huh Dialogue: 0,0:31:43.40,0:31:47.04,Default,,0000,0000,0000,,nothing that's so cool so first let me Dialogue: 0,0:31:47.04,0:31:52.28,Default,,0000,0000,0000,,give you the force 2.3 so 2.3 it's Dialogue: 0,0:31:52.28,0:31:55.44,Default,,0000,0000,0000,,really nothing huh it's so chronics Dialogue: 0,0:31:55.44,0:31:58.48,Default,,0000,0000,0000,,nothing nothing nothing nothing what not Dialogue: 0,0:31:58.48,0:32:00.24,Default,,0000,0000,0000,,even abrasion Dialogue: 0,0:32:00.24,0:32:04.04,Default,,0000,0000,0000,,what absolutely Dialogue: 0,0:32:04.04,0:32:07.48,Default,,0000,0000,0000,,nothing we the wrong Dialogue: 0,0:32:07.48,0:32:11.24,Default,,0000,0000,0000,,side yeah yeah it burned that is crazy Dialogue: 0,0:32:11.24,0:32:14.36,Default,,0000,0000,0000,,it just burned a little bit on top but I Dialogue: 0,0:32:14.36,0:32:16.24,Default,,0000,0000,0000,,would still climb with this rope yeah Dialogue: 0,0:32:16.24,0:32:18.96,Default,,0000,0000,0000,,totally I was almost sure that it will Dialogue: 0,0:32:18.96,0:32:23.72,Default,,0000,0000,0000,,not break but I was not expecting to the Dialogue: 0,0:32:23.72,0:32:26.76,Default,,0000,0000,0000,,difference to be that drastic yeah all Dialogue: 0,0:32:26.76,0:32:29.40,Default,,0000,0000,0000,,right so far we explore the dangers of Dialogue: 0,0:32:29.40,0:32:32.80,Default,,0000,0000,0000,,sharp rocks but another massive danger Dialogue: 0,0:32:32.80,0:32:35.92,Default,,0000,0000,0000,,comes from sharp climbing equipment this Dialogue: 0,0:32:35.92,0:32:38.32,Default,,0000,0000,0000,,is for example in the climbing gym in Dialogue: 0,0:32:38.32,0:32:40.76,Default,,0000,0000,0000,,the first caribiner oh the very very Dialogue: 0,0:32:40.76,0:32:43.04,Default,,0000,0000,0000,,first quick draw in the gym was sharp Dialogue: 0,0:32:43.04,0:32:45.84,Default,,0000,0000,0000,,and it cut somebody's rope mhm the Rope Dialogue: 0,0:32:45.84,0:32:48.24,Default,,0000,0000,0000,,went like like this in the Carabiner and Dialogue: 0,0:32:48.24,0:32:50.64,Default,,0000,0000,0000,,then up as you can imagine the climbing Dialogue: 0,0:32:50.64,0:32:53.40,Default,,0000,0000,0000,,gym and so it sharpened it in a really Dialogue: 0,0:32:53.40,0:32:56.88,Default,,0000,0000,0000,,bad way and for many many years maybe uh Dialogue: 0,0:32:56.88,0:32:58.48,Default,,0000,0000,0000,,no one Dropped In in the first Quick Dialogue: 0,0:32:58.48,0:33:01.32,Default,,0000,0000,0000,,Draw also no one inspected it in the gym Dialogue: 0,0:33:01.32,0:33:02.64,Default,,0000,0000,0000,,the person fell into the first Quick Dialogue: 0,0:33:02.64,0:33:04.76,Default,,0000,0000,0000,,Draw and then the the Rope ripped so Dialogue: 0,0:33:04.76,0:33:06.52,Default,,0000,0000,0000,,what is this test well we're cutting Dialogue: 0,0:33:06.52,0:33:08.76,Default,,0000,0000,0000,,ropes once again this time we're Dialogue: 0,0:33:08.76,0:33:10.60,Default,,0000,0000,0000,,dropping the ropes over a sharp Dialogue: 0,0:33:10.60,0:33:13.28,Default,,0000,0000,0000,,Carabiner it has a very sharp edge Dialogue: 0,0:33:13.28,0:33:15.32,Default,,0000,0000,0000,,actually yeah you would Dialogue: 0,0:33:15.32,0:33:17.64,Default,,0000,0000,0000,,notice if something like this would be Dialogue: 0,0:33:17.64,0:33:22.84,Default,,0000,0000,0000,,out there three two one Dialogue: 0,0:33:26.48,0:33:30.32,Default,,0000,0000,0000,,go you have to see this yeah it looks Dialogue: 0,0:33:30.32,0:33:33.64,Default,,0000,0000,0000,,again very violent my God that one that Dialogue: 0,0:33:33.64,0:33:38.04,Default,,0000,0000,0000,,was not something I was expecting 3 2 1 Dialogue: 0,0:33:38.04,0:33:41.04,Default,,0000,0000,0000,,go Dialogue: 0,0:34:01.36,0:34:04.60,Default,,0000,0000,0000,,I think Bing it is oh it's so scary how Dialogue: 0,0:34:04.60,0:34:07.72,Default,,0000,0000,0000,,it goes like for like 2 3 seconds goes Dialogue: 0,0:34:07.72,0:34:11.52,Default,,0000,0000,0000,,zoom and then just boms it explodes now Dialogue: 0,0:34:11.52,0:34:13.96,Default,,0000,0000,0000,,assuming the Rope would not fail this Dialogue: 0,0:34:13.96,0:34:16.92,Default,,0000,0000,0000,,test was set to produce around 3 and A2 Dialogue: 0,0:34:16.92,0:34:20.44,Default,,0000,0000,0000,,ktons to the climber so again imitating Dialogue: 0,0:34:20.44,0:34:23.08,Default,,0000,0000,0000,,real life Dialogue: 0,0:34:25.28,0:34:27.68,Default,,0000,0000,0000,,scenarios oh my God that happened Dialogue: 0,0:34:27.68,0:34:30.52,Default,,0000,0000,0000,,happens so fast it's not getting any Dialogue: 0,0:34:30.52,0:34:32.72,Default,,0000,0000,0000,,better right still Dialogue: 0,0:34:32.72,0:34:35.36,Default,,0000,0000,0000,,terrifying is it for you yeah it's Dialogue: 0,0:34:35.36,0:34:38.44,Default,,0000,0000,0000,,shocking honestly like it it's such a Dialogue: 0,0:34:38.44,0:34:40.16,Default,,0000,0000,0000,,violent Dialogue: 0,0:34:40.16,0:34:43.52,Default,,0000,0000,0000,,explosion horrible gives me nightmares Dialogue: 0,0:34:43.52,0:34:47.28,Default,,0000,0000,0000,,and 9.8 we Dialogue: 0,0:34:48.92,0:34:54.28,Default,,0000,0000,0000,,go wow the Rope uh it survived but it's Dialogue: 0,0:34:54.28,0:34:56.08,Default,,0000,0000,0000,,uh yeah it's pretty Dialogue: 0,0:34:56.08,0:34:59.08,Default,,0000,0000,0000,,damaged I want to show you something Dialogue: 0,0:34:59.08,0:35:01.00,Default,,0000,0000,0000,,because of this Dialogue: 0,0:35:01.00,0:35:03.56,Default,,0000,0000,0000,,impact you create so much Dialogue: 0,0:35:03.56,0:35:07.04,Default,,0000,0000,0000,,friction that actually this is like a Dialogue: 0,0:35:07.04,0:35:09.84,Default,,0000,0000,0000,,part that melted it's like a little cap Dialogue: 0,0:35:09.84,0:35:14.76,Default,,0000,0000,0000,,so this thing melted on the Carabiner Dialogue: 0,0:35:14.76,0:35:16.32,Default,,0000,0000,0000,,and then the rest of the Rope was just Dialogue: 0,0:35:16.32,0:35:18.88,Default,,0000,0000,0000,,going over it so it kind of created a Dialogue: 0,0:35:18.88,0:35:22.44,Default,,0000,0000,0000,,protective uh piece of material that the Dialogue: 0,0:35:22.44,0:35:24.88,Default,,0000,0000,0000,,rest of the Rope was sliding over this Dialogue: 0,0:35:24.88,0:35:28.08,Default,,0000,0000,0000,,rope we know that it can break but but Dialogue: 0,0:35:28.08,0:35:29.68,Default,,0000,0000,0000,,sometimes it can also hold so it's like Dialogue: 0,0:35:29.68,0:35:32.36,Default,,0000,0000,0000,,a little bit of a Dialogue: 0,0:35:34.88,0:35:38.05,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:35:40.96,0:35:47.45,Default,,0000,0000,0000,,gamble all right next 10.2 mm monster Dialogue: 0,0:35:47.45,0:35:51.51,Default,,0000,0000,0000,,[Music] Dialogue: 0,0:35:54.08,0:35:58.08,Default,,0000,0000,0000,,rope so yeah sometimes more is better Dialogue: 0,0:35:58.08,0:36:00.16,Default,,0000,0000,0000,,but in case you want Dialogue: 0,0:36:00.16,0:36:04.76,Default,,0000,0000,0000,,less here is a new construction Dialogue: 0,0:36:14.36,0:36:17.08,Default,,0000,0000,0000,,rope first it cut through the outer shf Dialogue: 0,0:36:17.08,0:36:20.08,Default,,0000,0000,0000,,it failed here but the sharp edge was Dialogue: 0,0:36:20.08,0:36:23.48,Default,,0000,0000,0000,,traveling along the longitudinal side of Dialogue: 0,0:36:23.48,0:36:29.04,Default,,0000,0000,0000,,the rope and kept on damaging but there Dialogue: 0,0:36:29.04,0:36:31.36,Default,,0000,0000,0000,,um the middle Chef was protecting the co Dialogue: 0,0:36:31.36,0:36:35.00,Default,,0000,0000,0000,,strand so this was good the craziest Dialogue: 0,0:36:35.00,0:36:37.60,Default,,0000,0000,0000,,thing that this is this is fabric this Dialogue: 0,0:36:37.60,0:36:41.32,Default,,0000,0000,0000,,is textile mhm and we are falling on it Dialogue: 0,0:36:41.32,0:36:44.52,Default,,0000,0000,0000,,and it's holding and comes back like Dialogue: 0,0:36:44.52,0:36:46.32,Default,,0000,0000,0000,,this coming back is always the most Dialogue: 0,0:36:46.32,0:36:48.28,Default,,0000,0000,0000,,fascinating thing for me if you load it Dialogue: 0,0:36:48.28,0:36:50.04,Default,,0000,0000,0000,,and you put it on the table and you see Dialogue: 0,0:36:50.04,0:36:53.48,Default,,0000,0000,0000,,it shrinking back slowly it lives H you Dialogue: 0,0:36:53.48,0:36:55.16,Default,,0000,0000,0000,,should name your rope you can write a Dialogue: 0,0:36:55.16,0:36:58.64,Default,,0000,0000,0000,,comment what name you give to your rope Dialogue: 0,0:36:58.64,0:37:00.72,Default,,0000,0000,0000,,we're curious the name with the most up Dialogue: 0,0:37:00.72,0:37:04.84,Default,,0000,0000,0000,,votes will get a free rope from Dialogue: 0,0:37:05.88,0:37:10.16,Default,,0000,0000,0000,,mammut is that the case that' be cool Dialogue: 0,0:37:10.16,0:37:12.36,Default,,0000,0000,0000,,let just's make that happen okay yeah Dialogue: 0,0:37:12.36,0:37:13.84,Default,,0000,0000,0000,,that's that's Dialogue: 0,0:37:13.84,0:37:17.16,Default,,0000,0000,0000,,that so for whom is this Dialogue: 0,0:37:17.16,0:37:20.84,Default,,0000,0000,0000,,rope for a sailor for sailor a nice Dialogue: 0,0:37:20.84,0:37:21.76,Default,,0000,0000,0000,,wooden Dialogue: 0,0:37:21.76,0:37:25.24,Default,,0000,0000,0000,,boat yeah it matches Dialogue: 0,0:37:25.24,0:37:27.76,Default,,0000,0000,0000,,then ah we are talking not about this Dialogue: 0,0:37:27.76,0:37:30.68,Default,,0000,0000,0000,,we're talking about this rope so should Dialogue: 0,0:37:30.68,0:37:33.04,Default,,0000,0000,0000,,I buy this rope for going to the cracks Dialogue: 0,0:37:33.04,0:37:36.44,Default,,0000,0000,0000,,or it has a different intent for whom Dialogue: 0,0:37:36.44,0:37:39.20,Default,,0000,0000,0000,,this rope is actually mountaineering Dialogue: 0,0:37:39.20,0:37:41.52,Default,,0000,0000,0000,,Ridge climbing multi-pitch climbing Dialogue: 0,0:37:41.52,0:37:43.68,Default,,0000,0000,0000,,where yeah there are a lot of sharp Dialogue: 0,0:37:43.68,0:37:45.76,Default,,0000,0000,0000,,edges also maybe ice climbing is where Dialogue: 0,0:37:45.76,0:37:49.44,Default,,0000,0000,0000,,you maneuver with a lot of Sharp Tools Dialogue: 0,0:37:49.44,0:37:52.08,Default,,0000,0000,0000,,already single pitch climbing yeah sport Dialogue: 0,0:37:52.08,0:37:54.20,Default,,0000,0000,0000,,climbing Trad climbing do you really Dialogue: 0,0:37:54.20,0:37:56.32,Default,,0000,0000,0000,,need it I would say hey it depends on Dialogue: 0,0:37:56.32,0:38:00.36,Default,,0000,0000,0000,,the route why wouldn't I want this in a Dialogue: 0,0:38:00.36,0:38:04.68,Default,,0000,0000,0000,,crack will it last less long is it less Dialogue: 0,0:38:04.68,0:38:07.36,Default,,0000,0000,0000,,durable since the sheath is you said a Dialogue: 0,0:38:07.36,0:38:10.68,Default,,0000,0000,0000,,little bit thinner yeah so you have a Dialogue: 0,0:38:10.68,0:38:13.24,Default,,0000,0000,0000,,little bit less uh sheath since we had Dialogue: 0,0:38:13.24,0:38:16.48,Default,,0000,0000,0000,,to make room for the aramid uh shf did Dialogue: 0,0:38:16.48,0:38:18.36,Default,,0000,0000,0000,,you run this through your abrasion Dialogue: 0,0:38:18.36,0:38:21.16,Default,,0000,0000,0000,,testing machine yes we saw a decrease Dialogue: 0,0:38:21.16,0:38:22.56,Default,,0000,0000,0000,,but you know in German we have the Dialogue: 0,0:38:22.56,0:38:26.72,Default,,0000,0000,0000,,saying that you want theing Theo so you Dialogue: 0,0:38:26.72,0:38:28.36,Default,,0000,0000,0000,,want Dialogue: 0,0:38:28.36,0:38:32.64,Default,,0000,0000,0000,,and a a pig that has wool and is also Dialogue: 0,0:38:32.64,0:38:36.56,Default,,0000,0000,0000,,laying eggs so you want you want an a Dialogue: 0,0:38:36.56,0:38:40.72,Default,,0000,0000,0000,,all overall package that does not exist Dialogue: 0,0:38:40.72,0:38:42.40,Default,,0000,0000,0000,,so this is kind of the thing with robes Dialogue: 0,0:38:42.40,0:38:44.64,Default,,0000,0000,0000,,you can't have it all at once so that Dialogue: 0,0:38:44.64,0:38:47.20,Default,,0000,0000,0000,,was a journey which makes me really Dialogue: 0,0:38:47.20,0:38:50.40,Default,,0000,0000,0000,,curious to see what's coming next and Dialogue: 0,0:38:50.40,0:38:52.36,Default,,0000,0000,0000,,what rope names you going to put down in Dialogue: 0,0:38:52.36,0:38:55.56,Default,,0000,0000,0000,,the comments and also making this video Dialogue: 0,0:38:55.56,0:38:58.72,Default,,0000,0000,0000,,took me over 3 months many locations and Dialogue: 0,0:38:58.72,0:39:01.04,Default,,0000,0000,0000,,many smart humans helping Dialogue: 0,0:39:01.04,0:39:04.48,Default,,0000,0000,0000,,me so probably not the best strategy for Dialogue: 0,0:39:04.48,0:39:07.52,Default,,0000,0000,0000,,a successful YouTube business and it Dialogue: 0,0:39:07.52,0:39:09.96,Default,,0000,0000,0000,,would definitely not be possible without Dialogue: 0,0:39:09.96,0:39:13.00,Default,,0000,0000,0000,,kind people supporting me on my patreon Dialogue: 0,0:39:13.00,0:39:14.80,Default,,0000,0000,0000,,and in other Dialogue: 0,0:39:14.80,0:39:19.12,Default,,0000,0000,0000,,means so I send a lot of low gravity Dialogue: 0,0:39:19.12,0:39:22.40,Default,,0000,0000,0000,,days to these kind of people these kind Dialogue: 0,0:39:22.40,0:39:25.76,Default,,0000,0000,0000,,of kind people and thank you for Dialogue: 0,0:39:25.76,0:39:27.56,Default,,0000,0000,0000,,watching and see you in the next next Dialogue: 0,0:39:27.56,0:39:29.92,Default,,0000,0000,0000,,one