1 00:00:01,460 --> 00:00:05,610 >> Chapter 21, specifying 2 00:00:05,610 --> 00:00:08,740 three-dimensional coordinates. 3 00:00:08,740 --> 00:00:11,525 In this chapter, we're going to work 4 00:00:11,525 --> 00:00:15,210 on understanding 3D drawing, 5 00:00:15,210 --> 00:00:18,675 working with the 3D coordinates, 6 00:00:18,675 --> 00:00:22,240 and working with the elevation and thickness, 7 00:00:22,240 --> 00:00:23,910 creating a custom 8 00:00:23,910 --> 00:00:28,720 User Coordinate System for 3D drawing. 9 00:00:29,600 --> 00:00:32,760 Before, we were working always in 10 00:00:32,760 --> 00:00:36,280 the x and y space or axis. 11 00:00:36,280 --> 00:00:40,840 In this chapter, we are adding z-axis. 12 00:00:44,240 --> 00:00:48,300 In this Figure 21.1, as you can see, 13 00:00:48,300 --> 00:00:49,740 on the left image is 14 00:00:49,740 --> 00:00:53,420 a top view or floor plan of a building, 15 00:00:53,420 --> 00:00:56,700 and the right view is a perspective. 16 00:00:58,700 --> 00:01:03,010 Working in three-dimensional environment. 17 00:01:04,740 --> 00:01:10,140 So either you can open a template file as 18 00:01:10,140 --> 00:01:12,400 acad3D or you can change 19 00:01:12,400 --> 00:01:17,090 the workspace to three-dimensional space. 20 00:01:18,680 --> 00:01:21,810 Here on AutoCAD, 21 00:01:21,810 --> 00:01:23,850 there is a workspace 22 00:01:23,850 --> 00:01:28,155 and next to the Quick Access view. 23 00:01:28,155 --> 00:01:30,075 Drafting annotation, 24 00:01:30,075 --> 00:01:32,355 it means two-dimensional drawing. 25 00:01:32,355 --> 00:01:35,745 Switch that one to 3D modeling. 26 00:01:35,745 --> 00:01:38,810 You can see the panels 27 00:01:38,810 --> 00:01:40,970 and ribbons are changing. 28 00:01:40,970 --> 00:01:43,350 If you don't have a workspace, 29 00:01:43,350 --> 00:01:46,405 you can find this drop-down arrow 30 00:01:46,405 --> 00:01:49,490 and look for the workspace. 31 00:01:50,030 --> 00:01:54,340 We are now in the 3D modeling space. 32 00:01:54,770 --> 00:01:59,430 Under view, you can 33 00:01:59,430 --> 00:02:05,620 see viewport toolbars 34 00:02:05,810 --> 00:02:09,865 and unsaved view, 35 00:02:09,865 --> 00:02:13,375 or you can see in the isometric views; 36 00:02:13,375 --> 00:02:15,810 Southwest isometric, 37 00:02:15,810 --> 00:02:19,380 Southeast isometric, Northeast isometric. 38 00:02:19,380 --> 00:02:22,130 Click on that one. We are 39 00:02:22,130 --> 00:02:24,695 on the Northeast isometric. 40 00:02:24,695 --> 00:02:26,800 And even the view cube, 41 00:02:26,800 --> 00:02:31,070 you have a chance to switch the views. 42 00:02:33,460 --> 00:02:36,035 In the 3D modeling, 43 00:02:36,035 --> 00:02:38,480 I'm going back to Home tab, 44 00:02:38,480 --> 00:02:43,190 we have three types of modeling; solid, 45 00:02:43,190 --> 00:02:46,710 surface, mesh, 46 00:02:47,480 --> 00:02:50,100 and we are planning to work on the 47 00:02:50,100 --> 00:02:54,360 solid and mesh in this class. 48 00:02:55,090 --> 00:02:59,945 Under Home, we have 49 00:02:59,945 --> 00:03:05,760 x and y and additional z-axis. 50 00:03:05,760 --> 00:03:10,630 Now we are on the World Coordinate System. 51 00:03:12,770 --> 00:03:15,360 For example, if I draw 52 00:03:15,360 --> 00:03:21,540 a box and change 53 00:03:21,540 --> 00:03:24,310 the visual style conceptual, 54 00:03:25,940 --> 00:03:29,080 I'm going to change the coordinate. 55 00:03:29,080 --> 00:03:30,480 Here under the tab, there 56 00:03:30,480 --> 00:03:32,640 is a coordinates panel. 57 00:03:32,640 --> 00:03:37,805 If I change the coordinates to the front, 58 00:03:37,805 --> 00:03:39,920 can you see the difference on 59 00:03:39,920 --> 00:03:48,060 the direction of the x-axis, 60 00:03:48,060 --> 00:03:50,415 and y-axis, and z-axis? 61 00:03:50,415 --> 00:03:51,840 So that's how we 62 00:03:51,840 --> 00:03:53,480 are changing the coordinates, 63 00:03:53,480 --> 00:03:57,110 and it's called User Coordinate System. 64 00:03:57,110 --> 00:04:04,915 Switching to the right, under Coordinates, 65 00:04:04,915 --> 00:04:08,660 I'm going to change the coordinates to top. 66 00:04:08,660 --> 00:04:10,480 So top is like 67 00:04:10,480 --> 00:04:12,940 a World Coordinate System for us now. 68 00:04:12,940 --> 00:04:15,685 So the origin is changing every 69 00:04:15,685 --> 00:04:19,225 time. One more time. 70 00:04:19,225 --> 00:04:22,630 Front, you can see the x, and y, 71 00:04:22,630 --> 00:04:28,570 and z-axis, right, x and y, 72 00:04:28,570 --> 00:04:32,290 and z-axis, and left, 73 00:04:32,290 --> 00:04:42,220 top, 74 00:04:42,220 --> 00:04:43,940 and the bottom. 75 00:04:45,350 --> 00:04:48,165 So why do we need access 76 00:04:48,165 --> 00:04:50,540 to change the coordinates? 77 00:04:50,540 --> 00:04:52,520 The reason that we need to change 78 00:04:52,520 --> 00:04:56,140 the coordinate is, for example, 79 00:04:56,140 --> 00:04:57,960 if I'm planning to draw 80 00:04:57,960 --> 00:05:00,820 something on the left view, 81 00:05:00,950 --> 00:05:05,985 from the Home tab drawing panel circle. 82 00:05:05,985 --> 00:05:09,300 When I move my mouse, on the left view, 83 00:05:09,300 --> 00:05:12,480 I have a chance to draw that circle 84 00:05:12,480 --> 00:05:17,510 exactly on the left view. 85 00:05:21,830 --> 00:05:26,355 I'm going back to World Coordinate System. 86 00:05:26,355 --> 00:05:30,120 I'm changing the visual style 87 00:05:30,120 --> 00:05:36,300 to 2D wireframe and 88 00:05:36,300 --> 00:05:42,270 now we are going to start working 89 00:05:42,270 --> 00:05:52,660 on Exercise AB21-A DWG file. 90 00:05:53,150 --> 00:05:57,345 So from Canvas, please download 91 00:05:57,345 --> 00:06:03,070 a File AB21-A and open that file. 92 00:06:04,970 --> 00:06:09,160 And also from the book, 93 00:06:12,080 --> 00:06:15,360 you can see the steps for drawing 94 00:06:15,360 --> 00:06:16,840 the 95 00:06:30,440 --> 00:06:32,400 3D coordinates, 96 00:06:32,400 --> 00:06:34,515 using 3D coordinates. 97 00:06:34,515 --> 00:06:37,955 So I'm going to follow the steps 98 00:06:37,955 --> 00:06:42,370 from this book on Page 664. 99 00:06:44,540 --> 00:06:49,210 On desktop, I created ENT 135. 100 00:06:49,610 --> 00:06:55,760 So here I have my DWG Bible book drawing. 101 00:06:55,760 --> 00:06:59,455 There's AB21-A here. 102 00:06:59,455 --> 00:07:03,005 I'm going to open File AB21-A. 103 00:07:03,005 --> 00:07:05,640 It's an empty file. 104 00:07:05,640 --> 00:07:09,930 So I'm going to save as this file 105 00:07:09,930 --> 00:07:13,060 back to Assignment 106 00:07:18,560 --> 00:07:21,120 21A-01. 107 00:07:21,120 --> 00:07:23,415 Steps using 3D coordinates. 108 00:07:23,415 --> 00:07:30,130 Open File AB21-A DWG from the Canvas site. 109 00:07:30,130 --> 00:07:32,070 This exercise, assume that 110 00:07:32,070 --> 00:07:33,730 you have a dynamic input turn 111 00:07:33,730 --> 00:07:37,530 on set to the default of relative coordinate. 112 00:07:37,530 --> 00:07:39,435 The drawing used 113 00:07:39,435 --> 00:07:42,980 a two-dimensional environment. 114 00:07:45,560 --> 00:07:48,280 It looks like three-dimension environment. 115 00:07:48,280 --> 00:07:50,375 So I'm going back to two-dimension. 116 00:07:50,375 --> 00:07:58,370 Save it as AB21-1 in your assignment folder. 117 00:07:58,370 --> 00:08:01,615 Choose a home type, 118 00:08:01,615 --> 00:08:04,860 drawing panel rectangular, 119 00:08:04,860 --> 00:08:07,880 and create a rectangle. 120 00:08:08,760 --> 00:08:11,660 Start a rectangle comment at 121 00:08:11,660 --> 00:08:16,870 the specifying first corner rectangle. 122 00:08:18,680 --> 00:08:26,700 Type 0, 123 00:08:26,700 --> 00:08:30,510 0, 19. 124 00:08:30,510 --> 00:08:32,170 Press "Enter". 125 00:08:32,420 --> 00:08:36,930 At the specified other corner type 126 00:08:36,930 --> 00:08:42,705 39, 15, "Enter". 127 00:08:42,705 --> 00:08:47,310 This creates a rectangle 39 units 128 00:08:47,310 --> 00:08:49,190 by 15 units wide. 129 00:08:49,190 --> 00:08:53,445 That is 19 units above the x and y-plane. 130 00:08:53,445 --> 00:08:55,200 Notice that you omit 131 00:08:55,200 --> 00:08:58,770 the z-coordinate for the second corner. 132 00:08:58,770 --> 00:09:00,390 Choose a home tab, 133 00:09:00,390 --> 00:09:04,480 modify panel, copy to start. 134 00:09:08,030 --> 00:09:11,290 We're going to copy 135 00:09:12,620 --> 00:09:15,400 the rectangle two units 136 00:09:15,400 --> 00:09:17,255 above the original rectangle. 137 00:09:17,255 --> 00:09:19,860 So select the rectangle, 138 00:09:21,200 --> 00:09:24,000 select object, press "Enter", 139 00:09:24,000 --> 00:09:30,165 and type 0, 140 00:09:30,165 --> 00:09:33,700 0, 2, "Enter". 141 00:09:37,250 --> 00:09:41,320 Press "Enter" to get out of the command. 142 00:09:44,630 --> 00:09:48,530 You have two rectangles but 143 00:09:48,530 --> 00:09:49,760 because you are looking from 144 00:09:49,760 --> 00:09:52,580 top, you see only one. 145 00:09:57,470 --> 00:10:00,195 So we are going to 146 00:10:00,195 --> 00:10:02,115 Home tab view panel 147 00:10:02,115 --> 00:10:05,260 3D navigation dropdown list 148 00:10:12,110 --> 00:10:18,880 and choose Southeast isometric. 149 00:10:24,290 --> 00:10:29,500 Now you can see two rectangles. 150 00:10:30,680 --> 00:10:33,690 If object snap is not turned on, 151 00:10:33,690 --> 00:10:35,490 click on the "Object Snap". 152 00:10:35,490 --> 00:10:37,965 Remember object snap? 153 00:10:37,965 --> 00:10:40,940 Set the running object snap to endpoint. 154 00:10:40,940 --> 00:10:43,520 I'm going to turn off the rest of them. 155 00:10:43,520 --> 00:10:50,300 Start the line command and check on here. 156 00:10:50,300 --> 00:10:55,655 We should be following Figure 21.6. 157 00:10:55,655 --> 00:10:58,890 I'm in the Step 7, 158 00:11:00,440 --> 00:11:04,090 going back to our figure drawing. 159 00:11:05,570 --> 00:11:09,690 Start Home tab line. 160 00:11:09,690 --> 00:11:12,880 From Point 1, 161 00:11:14,030 --> 00:11:17,920 pick endpoint at Point 1. 162 00:11:23,600 --> 00:11:28,665 So second point or specifying next point, 163 00:11:28,665 --> 00:11:33,600 type pound, 0, 164 00:11:33,600 --> 00:11:37,360 0, 0, "Enter". 165 00:11:37,490 --> 00:11:41,175 Specifying next point, 1, 166 00:11:41,175 --> 00:11:44,175 0, 0, "Enter". 167 00:11:44,175 --> 00:11:47,400 Specifying next point, 0, 168 00:11:47,400 --> 00:11:52,090 0, 21, "Enter" and "Enter". 169 00:11:53,000 --> 00:11:56,830 We need to copy these three lines. 170 00:11:58,520 --> 00:12:01,390 Press "Enter". 171 00:12:06,710 --> 00:12:10,270 From the endpoint, 172 00:12:10,700 --> 00:12:16,720 type 38, 0, 0, "Enter". 173 00:12:17,930 --> 00:12:23,325 Means 38 units to the right. 174 00:12:23,325 --> 00:12:29,040 I can just copy those two legs all 175 00:12:29,040 --> 00:12:34,335 the way to the extraction, 176 00:12:34,335 --> 00:12:37,905 to the y direction to back of the table. 177 00:12:37,905 --> 00:12:45,000 So copy. Either I 178 00:12:45,000 --> 00:12:47,320 can just copy from here to here 179 00:12:47,320 --> 00:12:51,540 or I could just add 15 for 180 00:12:51,540 --> 00:12:53,940 the coordinates and it would 181 00:12:53,940 --> 00:12:58,000 copy the legs all the way to the back. 182 00:13:00,200 --> 00:13:02,865 Actually, it's a piano bench. 183 00:13:02,865 --> 00:13:06,830 To draw an open cover for the piano bench, 184 00:13:06,830 --> 00:13:11,160 we need to start a line again, line. 185 00:13:11,960 --> 00:13:16,425 Start at the endpoint at Point 2. 186 00:13:16,425 --> 00:13:19,330 Here is a Point 2 from the book. 187 00:13:19,400 --> 00:13:22,155 And specifying next point, 188 00:13:22,155 --> 00:13:27,870 type 15 with the angle of 189 00:13:27,870 --> 00:13:31,935 90 and the angle 190 00:13:31,935 --> 00:13:39,310 of 45. Press "Enter". 191 00:13:47,630 --> 00:13:51,570 And turn on the Ortho mode or F8. 192 00:13:51,570 --> 00:13:53,760 Make sure you go straight all the 193 00:13:53,760 --> 00:13:59,105 way and type 39, 194 00:13:59,105 --> 00:14:01,780 is the same way of drawing a line. 195 00:14:01,780 --> 00:14:03,900 And also, you can all the way 196 00:14:03,900 --> 00:14:06,060 down and close this door 197 00:14:06,060 --> 00:14:10,120 by finishing with the endpoint 198 00:14:10,120 --> 00:14:14,535 of the left corner or Point 3 from the book. 199 00:14:14,535 --> 00:14:20,200 The last line is going to be the bracing. 200 00:14:24,200 --> 00:14:27,930 This line. So you're 201 00:14:27,930 --> 00:14:31,145 going to have to start the line. 202 00:14:31,145 --> 00:14:33,190 Starting point is going to be Number 203 00:14:33,190 --> 00:14:37,145 4 to Number 3, 204 00:14:37,145 --> 00:14:39,690 or you can use coordinates 205 00:14:39,690 --> 00:14:43,210 of 15 with the angle of 20, 206 00:14:45,800 --> 00:14:49,485 2 as a z-axis. 207 00:14:49,485 --> 00:14:53,955 Press "Enter". As you see, 208 00:14:53,955 --> 00:14:57,420 our drawing is in the three-dimensional view. 209 00:14:57,420 --> 00:15:00,280 Don't forget to save your file.