0:00:07.653,0:00:09.534 If you're ever walking down the street 0:00:09.534,0:00:13.384 and come across an oddly stretched out[br]image, like this, 0:00:13.384,0:00:17.004 you'll have an opportunity[br]to see something remarkable, 0:00:17.004,0:00:20.494 but only if you stand in exactly[br]the right spot. 0:00:20.494,0:00:25.493 That happens because these works[br]employ a technique called anamorphosis. 0:00:25.493,0:00:28.765 Anamorphosis is a special case[br]of perspective art, 0:00:28.765,0:00:31.794 where artists represent realistic[br]three-dimensional views 0:00:31.794,0:00:34.115 on two-dimensional surfaces. 0:00:34.115,0:00:35.395 Though it's common today, 0:00:35.395,0:00:40.126 this kind of perspective drawing has only[br]been around since the Italian Renaissance. 0:00:40.126,0:00:43.396 Ancient art often showed all figures[br]on the same plane, 0:00:43.396,0:00:47.145 varying in size by symbolic importance. 0:00:47.145,0:00:51.304 Classical Greek and Roman artists realized[br]they could make objects seem further 0:00:51.304,0:00:53.155 by drawing them smaller, 0:00:53.155,0:00:58.535 but many early attempts at perspective[br]were inconsistent or incorrect. 0:00:58.535,0:01:00.536 In 15th century Florence, 0:01:00.536,0:01:02.819 artists realized the illusion [br]of perspective 0:01:02.819,0:01:05.954 could be achieved with higher degrees[br]of sophistication 0:01:05.954,0:01:08.946 by applying mathematical principles. 0:01:08.946,0:01:13.415 In 1485, Leonardo da Vinci [br]manipulated the mathematics 0:01:13.415,0:01:17.576 to create the first known [br]anamorphic drawing. 0:01:17.576,0:01:20.848 A number of other artists later[br]picked up the technique, 0:01:20.848,0:01:25.526 including Hans Holbein [br]in "The Ambassadors." 0:01:25.526,0:01:29.416 This painting features a distorted[br]shape that forms into a skull 0:01:29.416,0:01:32.665 as the viewer approaches from the side. 0:01:32.665,0:01:35.756 In order to understand how artists[br]achieve that effect, 0:01:35.756,0:01:39.836 we first have to understand how [br]perspective drawings work in general. 0:01:39.836,0:01:41.726 Imagine looking out a window. 0:01:41.726,0:01:44.697 Light bounces off objects [br]and into your eye, 0:01:44.697,0:01:47.197 intersecting the window along the way. 0:01:47.197,0:01:51.437 Now, imagine you could paint the image[br]you see directly onto the window 0:01:51.437,0:01:55.734 while standing still and keeping[br]only one eye open. 0:01:55.734,0:01:59.425 The result would be nearly[br]indistinguishable from the actual view 0:01:59.425,0:02:02.457 with your brain adding depth[br]to the 2-D picture, 0:02:02.457,0:02:04.457 but only from that one spot. 0:02:04.457,0:02:06.627 Standing even just a bit off[br]to the side 0:02:06.627,0:02:10.384 would make the drawing [br]lose its 3-D effect. 0:02:10.384,0:02:12.307 Artists understand that [br]a perspective drawing 0:02:12.307,0:02:16.098 is just a projection[br]onto a 2-D plane. 0:02:16.098,0:02:20.529 This allows them to use math to come up[br]with basic rules of perspective 0:02:20.529,0:02:23.971 that allow them to draw without a window. 0:02:23.971,0:02:26.498 One is that parallel lines, like these, 0:02:26.498,0:02:33.118 can only be drawn as parallel if they're[br]parallel to the plane of the canvas. 0:02:33.118,0:02:36.779 Otherwise, they need to be drawn[br]converging to a common point 0:02:36.779,0:02:40.263 known as the vanishing point. 0:02:40.263,0:02:43.009 So that's a standard perspective drawing. 0:02:43.009,0:02:45.891 With an anamorphic drawing,[br]like "The Ambassadors," 0:02:45.891,0:02:50.498 directly facing the canvas makes the image[br]look stretched and distorted, 0:02:50.498,0:02:54.069 but put your eye in exactly the right spot[br]way off to the side, 0:02:54.069,0:02:56.917 and the skull materializes. 0:02:56.917,0:02:58.530 Going back to the window analogy, 0:02:58.530,0:03:03.079 it's as if the artist painted [br]onto a window positioned at an angle 0:03:03.079,0:03:04.669 instead of straight on, 0:03:04.669,0:03:08.809 though that's not how Renaissance artists[br]actually created anamorphic drawings. 0:03:08.809,0:03:12.209 Typically, they draw a normal image [br]onto one surface, 0:03:12.209,0:03:14.229 then use a light, 0:03:14.229,0:03:15.470 a grid, 0:03:15.470,0:03:20.123 or even strings to project it[br]onto a canvas at an angle. 0:03:20.123,0:03:23.563 Now let's say you want to make[br]an anamorphic sidewalk drawing. 0:03:23.563,0:03:25.999 In this case, you want to create[br]the illusion 0:03:25.999,0:03:30.430 that a 3-D image has been added[br]seamlessly into an existing scene. 0:03:30.430,0:03:33.250 You can first put a window[br]in front of the sidewalk 0:03:33.250,0:03:35.990 and draw what you want to add [br]onto the window. 0:03:35.990,0:03:39.141 It should be in the same perspective[br]as the rest of the scene, 0:03:39.141,0:03:43.132 which might require the use of those[br]basic rules of perspective. 0:03:43.132,0:03:44.541 Once the drawing's complete, 0:03:44.541,0:03:46.979 you can use a projector placed [br]where your eye was 0:03:46.979,0:03:49.581 to project your drawing down [br]onto the sidewalk, 0:03:49.581,0:03:51.560 then chalk over it. 0:03:51.560,0:03:54.010 The sidewalk drawing [br]and the drawing on the window 0:03:54.010,0:03:57.702 will be nearly indistinguishable[br]from that point of view, 0:03:57.702,0:04:00.090 so viewers' brains will again be tricked 0:04:00.090,0:04:04.291 into believing that the drawing[br]on the ground is three-dimensional. 0:04:04.291,0:04:08.061 And you don't have to project onto[br]a flat surface to create this illusion. 0:04:08.061,0:04:10.321 You can project onto multiple surfaces, 0:04:10.321,0:04:14.002 or assemble a jumble of objects,[br]that from the right point of view, 0:04:14.002,0:04:17.901 appears to be something else entirely. 0:04:17.901,0:04:20.363 All over the planet, you can find[br]solid surfaces 0:04:20.363,0:04:23.732 giving way to strange, wonderful,[br]or terrifying visions. 0:04:23.732,0:04:27.372 From your sidewalk [br]to your computer screen, 0:04:27.372,0:04:30.982 these are just some of the ways[br]that math and perspective 0:04:30.982,0:04:33.432 can open up whole new worlds.