[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:08.32,0:00:10.08,Default,,0000,0000,0000,,MATTHEW RITCHIE: Modern art is a gift. Dialogue: 0,0:00:10.08,0:00:11.32,Default,,0000,0000,0000,,Take it or leave it, you know. Dialogue: 0,0:00:11.32,0:00:14.00,Default,,0000,0000,0000,,It's like nobody's forcing it\Ndown your throat. Dialogue: 0,0:00:14.00,0:00:17.36,Default,,0000,0000,0000,,All anyone is trying to do\Nis try out some new ideas, Dialogue: 0,0:00:17.36,0:00:19.60,Default,,0000,0000,0000,,something different,\Nsomething, you know... Dialogue: 0,0:00:19.60,0:00:22.10,Default,,0000,0000,0000,,just ringing the changes\Na little while. Dialogue: 0,0:00:22.80,0:00:25.44,Default,,0000,0000,0000,,And I think there's something\Nenormously ambitious Dialogue: 0,0:00:25.44,0:00:29.82,Default,,0000,0000,0000,,about that idea,\Nthat we're all trying to advance Dialogue: 0,0:00:31.00,0:00:34.10,Default,,0000,0000,0000,,or at least question\Nwhat's going on, Dialogue: 0,0:00:34.46,0:00:35.80,Default,,0000,0000,0000,,and I just think that's great. Dialogue: 0,0:00:38.96,0:00:42.16,Default,,0000,0000,0000,,Drawing is very, very central\Nto the way that I work Dialogue: 0,0:00:42.16,0:00:46.16,Default,,0000,0000,0000,,because it can be blown up,\Ntaken apart, Dialogue: 0,0:00:46.16,0:00:48.16,Default,,0000,0000,0000,,given to another person\Nto execute, Dialogue: 0,0:00:48.16,0:00:49.36,Default,,0000,0000,0000,,put into a computer, Dialogue: 0,0:00:49.36,0:00:51.96,Default,,0000,0000,0000,,redrawn as if the computer\Nhad thought of your drawing Dialogue: 0,0:00:51.96,0:00:53.32,Default,,0000,0000,0000,,in the first place, Dialogue: 0,0:00:54.40,0:00:56.80,Default,,0000,0000,0000,,shrunk back down\Nto a tiny sketch, Dialogue: 0,0:00:56.80,0:00:58.12,Default,,0000,0000,0000,,turned into a digital game. Dialogue: 0,0:00:58.12,0:00:59.68,Default,,0000,0000,0000,,You can just keep on pushing it. Dialogue: 0,0:00:59.68,0:01:02.20,Default,,0000,0000,0000,,It's like this infinite machine, Dialogue: 0,0:01:03.08,0:01:05.12,Default,,0000,0000,0000,,which is very hard to do\Nwith almost anything else. Dialogue: 0,0:01:05.12,0:01:06.04,Default,,0000,0000,0000,,Like even with a painting-- Dialogue: 0,0:01:06.04,0:01:08.80,Default,,0000,0000,0000,,a painting becomes\Na very static, fixed thing, Dialogue: 0,0:01:08.80,0:01:10.96,Default,,0000,0000,0000,,but a drawing, you can make it\Nthree-dimensional, Dialogue: 0,0:01:10.96,0:01:13.16,Default,,0000,0000,0000,,you can make it flat,\Nyou can turn it into a sphere. Dialogue: 0,0:01:13.16,0:01:15.40,Default,,0000,0000,0000,,You can just keep pushing it\Nand pushing it and pushing it, Dialogue: 0,0:01:15.40,0:01:16.68,Default,,0000,0000,0000,,because all it is\Nis information. Dialogue: 0,0:01:16.68,0:01:19.08,Default,,0000,0000,0000,,It's just a bunch of marks. Dialogue: 0,0:01:19.08,0:01:20.96,Default,,0000,0000,0000,,So once you sort\Nof understand it, Dialogue: 0,0:01:20.96,0:01:23.08,Default,,0000,0000,0000,,you're really just the arm\Nat that point. Dialogue: 0,0:01:23.08,0:01:24.48,Default,,0000,0000,0000,,Like the drawing\Nhas already been made; Dialogue: 0,0:01:24.48,0:01:26.42,Default,,0000,0000,0000,,you're just transcribing it. Dialogue: 0,0:01:27.80,0:01:31.16,Default,,0000,0000,0000,,The idea is really taking this\Nvery small, intimate gesture Dialogue: 0,0:01:31.16,0:01:32.24,Default,,0000,0000,0000,,and making it into something Dialogue: 0,0:01:32.24,0:01:35.00,Default,,0000,0000,0000,,that retains all\Nof the properties that it had Dialogue: 0,0:01:35.52,0:01:38.67,Default,,0000,0000,0000,,but allowing it to be\Nreally done on any scale. Dialogue: 0,0:01:39.64,0:01:41.64,Default,,0000,0000,0000,,So you're really\Nsort of freeing it in a way Dialogue: 0,0:01:41.64,0:01:43.13,Default,,0000,0000,0000,,to live in the world. Dialogue: 0,0:01:44.64,0:01:47.40,Default,,0000,0000,0000,,It's like a three-way\Ncollaboration between me, Dialogue: 0,0:01:47.40,0:01:48.24,Default,,0000,0000,0000,,a computer program Dialogue: 0,0:01:48.24,0:01:50.56,Default,,0000,0000,0000,,that doesn't understand\Nwhat it's doing at all Dialogue: 0,0:01:50.56,0:01:51.72,Default,,0000,0000,0000,,and then a group of strangers Dialogue: 0,0:01:51.72,0:01:54.24,Default,,0000,0000,0000,,who will execute it\Nand rebuild it in a way. Dialogue: 0,0:01:54.24,0:01:56.20,Default,,0000,0000,0000,,And then we've all made\Nthis thing together Dialogue: 0,0:01:56.20,0:01:59.64,Default,,0000,0000,0000,,that has a kind\Nof shared integrity. Dialogue: 0,0:02:02.20,0:02:03.64,Default,,0000,0000,0000,,The nice thing about\Nthe way I'm working is Dialogue: 0,0:02:03.64,0:02:08.32,Default,,0000,0000,0000,,that the program that I'm using\Nhas an infinite resolution. Dialogue: 0,0:02:08.32,0:02:10.60,Default,,0000,0000,0000,,So, you know,\Nyou keep getting bigger. Dialogue: 0,0:02:10.60,0:02:15.28,Default,,0000,0000,0000,,This is how the quality of the\Nline remains absolutely constant Dialogue: 0,0:02:15.28,0:02:20.68,Default,,0000,0000,0000,,from very, very small\Nto very large. Dialogue: 0,0:02:20.68,0:02:24.76,Default,,0000,0000,0000,,So it doesn't really have\Na lot of the conventional ideas Dialogue: 0,0:02:24.76,0:02:25.84,Default,,0000,0000,0000,,that, you know...\Nof reproduction, Dialogue: 0,0:02:25.84,0:02:27.20,Default,,0000,0000,0000,,where you blow it up\Nand it's like Dialogue: 0,0:02:27.20,0:02:29.28,Default,,0000,0000,0000,,it's going to lose its\Ndefinition or its resolution. Dialogue: 0,0:02:29.28,0:02:31.68,Default,,0000,0000,0000,,So, this can be very, very small\Nor very, very big, Dialogue: 0,0:02:31.68,0:02:33.20,Default,,0000,0000,0000,,and it's really the same thing. Dialogue: 0,0:02:33.20,0:02:35.32,Default,,0000,0000,0000,,It's exactly the same gesture. Dialogue: 0,0:02:35.32,0:02:38.72,Default,,0000,0000,0000,,It's not getting corrupted\Nor evolved or degraded Dialogue: 0,0:02:38.72,0:02:40.00,Default,,0000,0000,0000,,at any point. Dialogue: 0,0:02:47.20,0:02:48.84,Default,,0000,0000,0000,,Each time the drawing\Nis reproduced, Dialogue: 0,0:02:48.84,0:02:50.28,Default,,0000,0000,0000,,it gets bigger and bigger\Nand bigger-- Dialogue: 0,0:02:50.28,0:02:53.23,Default,,0000,0000,0000,,it's now 270 feet long-- Dialogue: 0,0:02:53.66,0:02:56.64,Default,,0000,0000,0000,,and it contains more and more detail, \Nbecause it always has to include Dialogue: 0,0:02:56.64,0:02:58.92,Default,,0000,0000,0000,,not only all of the elements\Nthat I've made since then Dialogue: 0,0:02:58.92,0:03:00.87,Default,,0000,0000,0000,,but the previous version\Nof itself. Dialogue: 0,0:03:01.86,0:03:05.00,Default,,0000,0000,0000,,So it's like a kind of cross\Nbetween a dictionary and a map, Dialogue: 0,0:03:05.00,0:03:06.48,Default,,0000,0000,0000,,so it becomes\Nthis separate thing, Dialogue: 0,0:03:06.48,0:03:10.16,Default,,0000,0000,0000,,like a living document\Nof its own history Dialogue: 0,0:03:10.16,0:03:11.40,Default,,0000,0000,0000,,and the history of all the hands Dialogue: 0,0:03:11.40,0:03:13.81,Default,,0000,0000,0000,,that have participated\Nin its making. Dialogue: 0,0:03:14.40,0:03:16.04,Default,,0000,0000,0000,,It's my work, Dialogue: 0,0:03:16.04,0:03:20.00,Default,,0000,0000,0000,,but at the same time, part of\Nthe work is letting people in. Dialogue: 0,0:03:20.84,0:03:22.42,Default,,0000,0000,0000,,It's like... Dialogue: 0,0:03:22.42,0:03:25.58,Default,,0000,0000,0000,,it's what keeps it\Nalive in some ways. Dialogue: 0,0:03:33.16,0:03:36.14,Default,,0000,0000,0000,,I guess I'm most interested\Nin, What can one person know? Dialogue: 0,0:03:36.80,0:03:38.32,Default,,0000,0000,0000,,And how much? Dialogue: 0,0:03:38.32,0:03:42.88,Default,,0000,0000,0000,,It's a kind of a weakness\Nand a strength in the work Dialogue: 0,0:03:42.88,0:03:44.89,Default,,0000,0000,0000,,that it's interested\Nin everything. Dialogue: 0,0:03:48.68,0:03:51.60,Default,,0000,0000,0000,,There's this famous ratio\Nof signal and noise. Dialogue: 0,0:03:51.60,0:03:53.52,Default,,0000,0000,0000,,If you try to take\Ntoo much information in, Dialogue: 0,0:03:53.52,0:03:57.00,Default,,0000,0000,0000,,it turns into noise;\Nyou can only process so much. Dialogue: 0,0:03:58.40,0:03:59.92,Default,,0000,0000,0000,,So to actually\Nunderstand anything, Dialogue: 0,0:03:59.92,0:04:01.56,Default,,0000,0000,0000,,you have to keep tuning\Nstuff out; Dialogue: 0,0:04:01.56,0:04:03.77,Default,,0000,0000,0000,,that's how we all\Nget through the day. Dialogue: 0,0:04:14.27,0:04:15.27,Default,,0000,0000,0000,,[ baby cooing ] Dialogue: 0,0:04:15.31,0:04:16.88,Default,,0000,0000,0000,,RITCHIE:\NTalk about building a universe. Dialogue: 0,0:04:16.88,0:04:17.84,Default,,0000,0000,0000,,Eisen, my son-- Dialogue: 0,0:04:17.84,0:04:21.04,Default,,0000,0000,0000,,it's, like, everything for him\Nis on the same level. Dialogue: 0,0:04:21.04,0:04:23.20,Default,,0000,0000,0000,,Everything he sees\Nat three months old Dialogue: 0,0:04:23.20,0:04:25.84,Default,,0000,0000,0000,,is just sound, noise, light. Dialogue: 0,0:04:25.84,0:04:29.97,Default,,0000,0000,0000,,They're all fused into this kind\Nof panoptic sort of Dialogue: 0,0:04:29.97,0:04:31.20,Default,,0000,0000,0000,,synergy in his mind. Dialogue: 0,0:04:31.20,0:04:32.48,Default,,0000,0000,0000,,And he has\Nto pick everything out Dialogue: 0,0:04:32.48,0:04:34.20,Default,,0000,0000,0000,,and start filtering it\Nand make sense of it. Dialogue: 0,0:04:34.20,0:04:37.00,Default,,0000,0000,0000,,He has to do it every day\Nfrom scratch. Dialogue: 0,0:04:37.00,0:04:40.60,Default,,0000,0000,0000,,All he's getting is this just\Ninsane, confusing information, Dialogue: 0,0:04:40.60,0:04:42.44,Default,,0000,0000,0000,,and that process keeps\Ncontinuing all our lives. Dialogue: 0,0:04:42.44,0:04:44.40,Default,,0000,0000,0000,,So we filter out,\Nyou know, the knowledge Dialogue: 0,0:04:44.40,0:04:46.80,Default,,0000,0000,0000,,that everything in this space\Nhas a meaning and a history Dialogue: 0,0:04:46.80,0:04:47.100,Default,,0000,0000,0000,,and a story. Dialogue: 0,0:04:48.56,0:04:51.04,Default,,0000,0000,0000,,We have to sort of bank\Nit all down, Dialogue: 0,0:04:51.04,0:04:52.64,Default,,0000,0000,0000,,but I'm kind of interested\Nin then, like, Dialogue: 0,0:04:52.64,0:04:53.72,Default,,0000,0000,0000,,okay, we've banked it all down, Dialogue: 0,0:04:53.72,0:04:55.24,Default,,0000,0000,0000,,but now, like, can we\Nbring it up a little? Dialogue: 0,0:04:55.24,0:04:57.98,Default,,0000,0000,0000,,Can we turn the volume up\Nmaybe just a little bit more? Dialogue: 0,0:04:58.79,0:05:01.77,Default,,0000,0000,0000,,Can we listen to everything\Njust a little bit more loudly? Dialogue: 0,0:05:03.24,0:05:07.20,Default,,0000,0000,0000,,So, that's sort of\Nwhat I'm interested in-- Dialogue: 0,0:05:07.20,0:05:09.82,Default,,0000,0000,0000,,describing a kind of armature\Nfor that. Dialogue: 0,0:05:12.72,0:05:15.48,Default,,0000,0000,0000,,This piece is called\N"The Universal Cell," Dialogue: 0,0:05:15.48,0:05:18.24,Default,,0000,0000,0000,,and it's really conceived of\Nas a kind of a module, Dialogue: 0,0:05:18.24,0:05:23.00,Default,,0000,0000,0000,,like a single part\Nof a much larger installation. Dialogue: 0,0:05:23.00,0:05:24.76,Default,,0000,0000,0000,,It's derived\Nfrom a series of drawings Dialogue: 0,0:05:24.76,0:05:26.36,Default,,0000,0000,0000,,that I scan into the computer Dialogue: 0,0:05:26.36,0:05:29.72,Default,,0000,0000,0000,,and then I refine\Nthrough various processes Dialogue: 0,0:05:29.72,0:05:31.52,Default,,0000,0000,0000,,and send to Jim. Dialogue: 0,0:05:31.52,0:05:33.80,Default,,0000,0000,0000,,Jim takes it to his computer,\Ncleans it up a little bit, Dialogue: 0,0:05:33.80,0:05:36.72,Default,,0000,0000,0000,,you know, make sure there aren't\Nany loose points on it. Dialogue: 0,0:05:36.72,0:05:38.08,Default,,0000,0000,0000,,And then he puts it\Ninto a machine Dialogue: 0,0:05:38.08,0:05:41.36,Default,,0000,0000,0000,,that's expressly designed\Nto take the drawing or the line Dialogue: 0,0:05:41.36,0:05:43.72,Default,,0000,0000,0000,,and reproduce it\Nwith absolute perfection Dialogue: 0,0:05:43.72,0:05:45.24,Default,,0000,0000,0000,,by cutting through metals. Dialogue: 0,0:05:45.24,0:05:47.68,Default,,0000,0000,0000,,A process that ten years ago\Nwould have taken weeks and weeks Dialogue: 0,0:05:47.68,0:05:51.48,Default,,0000,0000,0000,,and weeks,\Ncan now take a couple of days. Dialogue: 0,0:05:51.48,0:05:52.76,Default,,0000,0000,0000,,And there's something\Njust fantastic Dialogue: 0,0:05:52.76,0:05:56.03,Default,,0000,0000,0000,,about being totally in control\Nof the whole production. Dialogue: 0,0:06:02.00,0:06:04.28,Default,,0000,0000,0000,,The whole thing was designed,\Nlike most of my work, Dialogue: 0,0:06:04.28,0:06:05.80,Default,,0000,0000,0000,,to be taken apart. Dialogue: 0,0:06:05.80,0:06:09.16,Default,,0000,0000,0000,,It's as much about flatness\Nas it is about sculpture, Dialogue: 0,0:06:09.16,0:06:12.09,Default,,0000,0000,0000,,because I'm really interested\Nin sustaining the drawing. Dialogue: 0,0:06:18.39,0:06:20.50,Default,,0000,0000,0000,,— Oh, that's nice--\Nthe way that fits there. Dialogue: 0,0:06:22.83,0:06:24.27,Default,,0000,0000,0000,,RITCHIE: So I wanted to \Nbuild a structure Dialogue: 0,0:06:24.27,0:06:26.37,Default,,0000,0000,0000,,that felt like a cell, Dialogue: 0,0:06:27.52,0:06:29.16,Default,,0000,0000,0000,,your cell in the whole universe. Dialogue: 0,0:06:29.16,0:06:32.72,Default,,0000,0000,0000,,If the universe is a prison,\Nthis is your cell. Dialogue: 0,0:06:32.72,0:06:33.80,Default,,0000,0000,0000,,This is where you're standing, Dialogue: 0,0:06:33.80,0:06:36.12,Default,,0000,0000,0000,,and you drag it with you\Nwherever you go. Dialogue: 0,0:06:39.29,0:06:42.04,Default,,0000,0000,0000,,The show in Sao Paulo is really\Nabout the prison of life Dialogue: 0,0:06:42.04,0:06:44.72,Default,,0000,0000,0000,,where you are trapped\Nin a set of circumstances Dialogue: 0,0:06:44.72,0:06:48.32,Default,,0000,0000,0000,,that are biological, temporal,\Nphysical, mental. Dialogue: 0,0:06:48.88,0:06:50.88,Default,,0000,0000,0000,,You're locked in\Nto a point of view. Dialogue: 0,0:06:52.32,0:06:56.16,Default,,0000,0000,0000,,As a culture, we've defined evil\Nin one particular way, Dialogue: 0,0:06:56.16,0:06:58.20,Default,,0000,0000,0000,,by building structures\Nto contain it. Dialogue: 0,0:06:58.20,0:06:59.72,Default,,0000,0000,0000,,We build prisons. Dialogue: 0,0:06:59.72,0:07:01.80,Default,,0000,0000,0000,,And basically, no matter\Nwhat bad thing you've done, Dialogue: 0,0:07:01.80,0:07:03.95,Default,,0000,0000,0000,,you go to jail and that's it. Dialogue: 0,0:07:09.32,0:07:11.34,Default,,0000,0000,0000,,Every crime has\Nthe same punishment. Dialogue: 0,0:07:12.32,0:07:13.44,Default,,0000,0000,0000,,And I was thinking about that, Dialogue: 0,0:07:13.44,0:07:15.44,Default,,0000,0000,0000,,and then I was thinking\Nabout, in a larger sense, Dialogue: 0,0:07:15.44,0:07:19.86,Default,,0000,0000,0000,,how the context of information\Ndefines everything. Dialogue: 0,0:07:21.44,0:07:25.60,Default,,0000,0000,0000,,So, in a way, each of us is\Nin kind of our own prison, Dialogue: 0,0:07:25.60,0:07:26.72,Default,,0000,0000,0000,,like you bring it with you. Dialogue: 0,0:07:26.72,0:07:30.60,Default,,0000,0000,0000,,It's the prison of your biology,\Nof your social structure, Dialogue: 0,0:07:30.60,0:07:31.100,Default,,0000,0000,0000,,of your life, Dialogue: 0,0:07:33.44,0:07:37.32,Default,,0000,0000,0000,,and how that is both a sort\Nof challenge and an opportunity. Dialogue: 0,0:07:45.08,0:07:48.96,Default,,0000,0000,0000,,"Proposition Player" is\Nabout the idea of risk. Dialogue: 0,0:07:48.96,0:07:52.04,Default,,0000,0000,0000,,And it's about the idea of,\NIs it possible to always win? Dialogue: 0,0:07:52.04,0:07:54.92,Default,,0000,0000,0000,,The slogan of this show is\N"You may already be a winner," Dialogue: 0,0:07:54.92,0:07:58.12,Default,,0000,0000,0000,,that takes the idea\Nof a fixed set of relationships Dialogue: 0,0:07:58.12,0:07:59.20,Default,,0000,0000,0000,,and turns it into something Dialogue: 0,0:07:59.20,0:08:03.48,Default,,0000,0000,0000,,that's completely, you know,\Nshuffle-able, you can mix it up. Dialogue: 0,0:08:03.48,0:08:05.36,Default,,0000,0000,0000,,There is no story\Nin a pack of cards, Dialogue: 0,0:08:05.36,0:08:07.82,Default,,0000,0000,0000,,but you can tell any story\Nyou want to tell. Dialogue: 0,0:08:08.48,0:08:10.52,Default,,0000,0000,0000,,So, the cards themselves,\Nyou know, Dialogue: 0,0:08:10.52,0:08:13.64,Default,,0000,0000,0000,,the first and most important\Ncards are the four aces. Dialogue: 0,0:08:13.64,0:08:15.32,Default,,0000,0000,0000,,And the four aces represent Dialogue: 0,0:08:15.32,0:08:17.44,Default,,0000,0000,0000,,the four fundamental forces\Nin the universe, Dialogue: 0,0:08:17.44,0:08:20.24,Default,,0000,0000,0000,,which is the weak force, the\Nstrong force, gravity, and light. Dialogue: 0,0:08:21.08,0:08:22.84,Default,,0000,0000,0000,,There's only four forces\Nin the universe, Dialogue: 0,0:08:22.84,0:08:23.98,Default,,0000,0000,0000,,conveniently enough for me, Dialogue: 0,0:08:25.24,0:08:27.56,Default,,0000,0000,0000,,and, uh, they underlie\Neverything. Dialogue: 0,0:08:27.56,0:08:29.44,Default,,0000,0000,0000,,They tie everything together. Dialogue: 0,0:08:30.08,0:08:33.08,Default,,0000,0000,0000,,And the four aces generate\Nthe four units of measurement, Dialogue: 0,0:08:33.08,0:08:39.02,Default,,0000,0000,0000,,which are time, mass, length\Nand temperature. Dialogue: 0,0:08:45.20,0:08:47.44,Default,,0000,0000,0000,,To make it into\Na proper pack of cards, Dialogue: 0,0:08:47.44,0:08:51.00,Default,,0000,0000,0000,,of course I had to introduce,\Num, a joker, Dialogue: 0,0:08:51.00,0:08:54.76,Default,,0000,0000,0000,,which is time-- absolute time\Nrather than linear time, Dialogue: 0,0:08:54.76,0:08:56.12,Default,,0000,0000,0000,,which is the totality of time, Dialogue: 0,0:08:56.12,0:08:59.04,Default,,0000,0000,0000,,the kind of non-time\Nthat we all live inside. Dialogue: 0,0:08:59.04,0:09:00.24,Default,,0000,0000,0000,,Like we measure off: Dialogue: 0,0:09:00.24,0:09:01.76,Default,,0000,0000,0000,,there's the hours\Nand the minutes and the days Dialogue: 0,0:09:01.76,0:09:04.02,Default,,0000,0000,0000,,and then there's all of time. Dialogue: 0,0:09:06.44,0:09:08.48,Default,,0000,0000,0000,,In the moment of gambling Dialogue: 0,0:09:08.48,0:09:12.24,Default,,0000,0000,0000,,between placing your bet\Nand the result of the bet, Dialogue: 0,0:09:12.24,0:09:14.68,Default,,0000,0000,0000,,there's a kind of moment\Nof infinite freedom, Dialogue: 0,0:09:14.68,0:09:17.28,Default,,0000,0000,0000,,because all the possibilities\Nare there. Dialogue: 0,0:09:17.28,0:09:19.47,Default,,0000,0000,0000,,You may already be a winner. Dialogue: 0,0:09:20.64,0:09:23.16,Default,,0000,0000,0000,,So you've started out as\Nthe smallest possible element, Dialogue: 0,0:09:23.16,0:09:26.32,Default,,0000,0000,0000,,a particle\Nin the gigantic universe, Dialogue: 0,0:09:26.32,0:09:28.76,Default,,0000,0000,0000,,and gradually you see\Nhow essential that particle is Dialogue: 0,0:09:28.76,0:09:31.84,Default,,0000,0000,0000,,to everything else, how\Neverything is woven together. Dialogue: 0,0:09:32.70,0:09:34.40,Default,,0000,0000,0000,,We're all part\Nof that same structure as well. Dialogue: 0,0:09:34.40,0:09:36.23,Default,,0000,0000,0000,,We're all part of the continuum. Dialogue: 0,0:09:37.79,0:09:39.64,Default,,0000,0000,0000,,So, that's the idea. Dialogue: 0,0:09:39.64,0:09:40.68,Default,,0000,0000,0000,,It's a very simple thing. Dialogue: 0,0:09:40.68,0:09:42.76,Default,,0000,0000,0000,,It's like, here you are,\Nthis is a... Dialogue: 0,0:09:42.76,0:09:45.28,Default,,0000,0000,0000,,literally like a little way\Nof representing you Dialogue: 0,0:09:45.28,0:09:46.96,Default,,0000,0000,0000,,in a giant game. Dialogue: 0,0:09:46.96,0:09:49.48,Default,,0000,0000,0000,,Come in, put your card\Non the table and play. Dialogue: 0,0:09:49.48,0:09:53.08,Default,,0000,0000,0000,,It's really just sort of taking\Nthe traditional aspect Dialogue: 0,0:09:53.08,0:09:56.56,Default,,0000,0000,0000,,of confronting large, complex\Nideas about the universe, Dialogue: 0,0:09:56.56,0:10:00.93,Default,,0000,0000,0000,,which is one of awe, and\Ninverting it to one of play. Dialogue: 0,0:10:30.80,0:10:34.20,Default,,0000,0000,0000,,This kind of boundary between\Nabstraction and figuration Dialogue: 0,0:10:34.20,0:10:37.16,Default,,0000,0000,0000,,became much more interesting\Nto think about Dialogue: 0,0:10:37.16,0:10:38.80,Default,,0000,0000,0000,,as a sort of more\Nporous boundary Dialogue: 0,0:10:38.80,0:10:41.28,Default,,0000,0000,0000,,between us and everything. Dialogue: 0,0:10:41.28,0:10:42.56,Default,,0000,0000,0000,,How do we define the figure? Dialogue: 0,0:10:42.56,0:10:43.68,Default,,0000,0000,0000,,How do we limit the figure? Dialogue: 0,0:10:43.68,0:10:48.20,Default,,0000,0000,0000,,How do we think of ourselves\Nas this bounded state? Dialogue: 0,0:10:48.20,0:10:49.76,Default,,0000,0000,0000,,And so these figures\Nstarted appearing Dialogue: 0,0:10:49.76,0:10:51.72,Default,,0000,0000,0000,,who are really\Nkind of manifestations. Dialogue: 0,0:10:51.72,0:10:54.96,Default,,0000,0000,0000,,It was almost like all\Nof the universal ideas Dialogue: 0,0:10:54.96,0:10:57.88,Default,,0000,0000,0000,,that I talked about\Nin the earlier work Dialogue: 0,0:10:57.88,0:11:00.84,Default,,0000,0000,0000,,decided that they needed\Nto have bodies Dialogue: 0,0:11:00.84,0:11:02.16,Default,,0000,0000,0000,,that were much\Nmore recognizable. Dialogue: 0,0:11:02.16,0:11:04.44,Default,,0000,0000,0000,,They needed to turn back\Ninto people Dialogue: 0,0:11:04.44,0:11:07.56,Default,,0000,0000,0000,,and walk around and start seeing\Nwhat that was like. Dialogue: 0,0:11:07.56,0:11:10.60,Default,,0000,0000,0000,,And these figures started\Nto kind of emerge. Dialogue: 0,0:11:10.60,0:11:13.88,Default,,0000,0000,0000,,Before that, they had been\Ntypically more abstract Dialogue: 0,0:11:13.88,0:11:16.44,Default,,0000,0000,0000,,in the paintings,\Nmore present in the drawings. Dialogue: 0,0:11:16.44,0:11:18.80,Default,,0000,0000,0000,,They got very present in the\Ndrawings, as you can see now. Dialogue: 0,0:11:18.80,0:11:20.00,Default,,0000,0000,0000,,And they're still in the paintings Dialogue: 0,0:11:20.00,0:11:21.91,Default,,0000,0000,0000,,they're a little more abstracted, Dialogue: 0,0:11:22.20,0:11:24.16,Default,,0000,0000,0000,,but they're very much...\Nthey're there. Dialogue: 0,0:11:24.86,0:11:26.68,Default,,0000,0000,0000,,And there's this\Nsort of ridiculous idea Dialogue: 0,0:11:26.68,0:11:28.12,Default,,0000,0000,0000,,that's left over\Nfrom the 20th century Dialogue: 0,0:11:28.12,0:11:31.66,Default,,0000,0000,0000,,that abstraction and figuration\Nare legitimate poles. Dialogue: 0,0:11:32.92,0:11:35.84,Default,,0000,0000,0000,,And I, from the very start, Dialogue: 0,0:11:35.84,0:11:38.48,Default,,0000,0000,0000,,have incorporated\Nthe two things together, Dialogue: 0,0:11:38.48,0:11:41.68,Default,,0000,0000,0000,,been fascinated by the idea that\Nthere is really no distinction; Dialogue: 0,0:11:41.68,0:11:43.64,Default,,0000,0000,0000,,it's just a question of scale. Dialogue: 0,0:11:46.93,0:11:48.76,Default,,0000,0000,0000,,And you can always analyze\Nthe visual art Dialogue: 0,0:11:48.76,0:11:51.60,Default,,0000,0000,0000,,in terms of content\Nor appearance-- Dialogue: 0,0:11:51.60,0:11:53.48,Default,,0000,0000,0000,,these formal qualities. Dialogue: 0,0:11:53.48,0:11:56.28,Default,,0000,0000,0000,,I would argue that\Nit's a game to separate them. Dialogue: 0,0:11:56.28,0:11:58.28,Default,,0000,0000,0000,,They're indissolubly linked. Dialogue: 0,0:11:58.28,0:12:02.04,Default,,0000,0000,0000,,Everything in the material world\Naround us has a narrative. Dialogue: 0,0:12:02.04,0:12:05.24,Default,,0000,0000,0000,,So to sort of classify\Nvisual art alone Dialogue: 0,0:12:05.24,0:12:07.76,Default,,0000,0000,0000,,as the one medium\Nthat shouldn't require Dialogue: 0,0:12:07.76,0:12:10.52,Default,,0000,0000,0000,,any effort on behalf of anybody\Nto ever understand it-- Dialogue: 0,0:12:10.52,0:12:13.60,Default,,0000,0000,0000,,you should just be able to look\Nat it and walk away on a... Dialogue: 0,0:12:13.60,0:12:15.28,Default,,0000,0000,0000,,as a pure sensation-- Dialogue: 0,0:12:15.28,0:12:17.96,Default,,0000,0000,0000,,that relegates it to the level\Nof like a roller-coaster ride, Dialogue: 0,0:12:17.96,0:12:20.31,Default,,0000,0000,0000,,like "Just shut your eyes\Nand enjoy the ride." Dialogue: 0,0:12:20.56,0:12:22.28,Default,,0000,0000,0000,,I'm more in mind of saying, Dialogue: 0,0:12:22.28,0:12:24.48,Default,,0000,0000,0000,,"Open your eyes\Nand enjoy the ride," Dialogue: 0,0:12:24.48,0:12:25.76,Default,,0000,0000,0000,,because it's much more exciting Dialogue: 0,0:12:25.76,0:12:27.52,Default,,0000,0000,0000,,if you are thinking\Nand questioning Dialogue: 0,0:12:27.52,0:12:28.76,Default,,0000,0000,0000,,and you don't know what it is, Dialogue: 0,0:12:28.76,0:12:31.44,Default,,0000,0000,0000,,and it is full\Nof questions and statements Dialogue: 0,0:12:31.44,0:12:33.08,Default,,0000,0000,0000,,that you can't possibly grasp, Dialogue: 0,0:12:33.08,0:12:35.20,Default,,0000,0000,0000,,because that is\Na truer reflection Dialogue: 0,0:12:35.20,0:12:37.44,Default,,0000,0000,0000,,of just how extraordinary\Nreality is Dialogue: 0,0:12:37.44,0:12:40.52,Default,,0000,0000,0000,,than something that's sort\Nof neatly tied up in a bow Dialogue: 0,0:12:40.52,0:12:44.48,Default,,0000,0000,0000,,and it's, like, "There, look\Nat that, be at peace, go home." Dialogue: 0,0:12:44.48,0:12:45.44,Default,,0000,0000,0000,,I'm more interested in something Dialogue: 0,0:12:45.44,0:12:47.12,Default,,0000,0000,0000,,that leaves you\Nasking all those questions, Dialogue: 0,0:12:47.12,0:12:48.36,Default,,0000,0000,0000,,like "What is that? Dialogue: 0,0:12:48.36,0:12:50.14,Default,,0000,0000,0000,,I don't know what that is."