1 00:00:00,468 --> 00:00:03,577 Passagem Secreta Presents 2 00:00:04,750 --> 00:00:12,875 It's not a secret to anyone to say that Sega in the 80s was very successful in the arcades with games like Space Harrier, Hang-On and Out Run, 3 00:00:12,876 --> 00:00:17,285 that sought new gaming experiences with spectacular graphics for its time. 4 00:00:17,586 --> 00:00:23,674 These games have become classics constantly revived with new ports or even sequels. 5 00:00:23,675 --> 00:00:27,135 However, there is a game of the company that belongs to this category, 6 00:00:27,136 --> 00:00:30,400 but it always goes unnoticed by the lovers of old stuff. 7 00:00:30,401 --> 00:00:34,790 Ladies and gentlemen, I present to you the review of Galaxy Force II. 8 00:00:39,901 --> 00:00:42,445 The machine, released in 1988, 9 00:00:42,446 --> 00:00:45,995 offered a great alternative to the success After Burner was doing, 10 00:00:45,996 --> 00:00:50,535 and like this game, it is a continuation which the original game was never released. 11 00:00:50,536 --> 00:00:51,736 Sega's things, eh. 12 00:00:52,450 --> 00:00:54,825 But instead of shooting down enemy fighters, 13 00:00:54,826 --> 00:00:57,530 this time the player is put in control of a spacecraft 14 00:00:57,531 --> 00:01:02,735 passing by various planets with the aim of overthrowing the oppressive empire and all that usual stuff. 15 00:01:03,236 --> 00:01:05,840 But the gameplay is a bit more complex, take a look: 16 00:01:05,841 --> 00:01:10,585 the spacecraft starts with a certain amount of energy that decreases constantly. 17 00:01:10,986 --> 00:01:13,950 By defeating enemies with shots and lock-on missiles, 18 00:01:13,951 --> 00:01:21,295 the player accumulates more bonus energy that on some key points of the stage is added to the remaining energy the spacecraft has. 19 00:01:21,596 --> 00:01:25,750 The spacecraft also begins with a shield that after three or four attacks breaks up. 20 00:01:25,751 --> 00:01:31,315 Thereafter, any shot, hit or catastrophe deducts directly from the energy of the spacecraft, 21 00:01:31,316 --> 00:01:33,625 making things more complex than ever before. 22 00:01:42,250 --> 00:01:46,065 The stages consist in parts in open field and others in a closed tunnel, 23 00:01:46,066 --> 00:01:49,890 until you reach the core of the enemy base that must be immediately destroyed. 24 00:01:49,891 --> 00:01:51,000 Very original, eh? 25 00:01:51,001 --> 00:01:55,485 Early on, the game gives you the chance to choose which chapter to start, 26 00:01:55,486 --> 00:01:58,445 and you can even do certain strategies through this scheme, 27 00:01:58,446 --> 00:02:03,415 since you can choose a more difficult stage in the beginning, and then go to other less complicated later. 28 00:02:03,816 --> 00:02:06,120 The control scheme of spacecraft is very interesting, 29 00:02:06,121 --> 00:02:12,405 having a normal joystick and a special lever for acceleration and brakes, that is important at some times like this one. 30 00:02:13,706 --> 00:02:18,605 The deluxe version of the arcade cabinet had a hydraulic system that moved according to the action, 31 00:02:18,606 --> 00:02:22,695 showing once again the concern of Sega to offer an unique gaming experience, 32 00:02:22,696 --> 00:02:26,540 culminating in the terrifying R360 a few years later. 33 00:02:31,700 --> 00:02:33,095 >>Boy: I wanna get off! 34 00:02:33,250 --> 00:02:36,720 >>Rafael Fernandes: Anyway, the graphics were sensational at the time, 35 00:02:36,721 --> 00:02:41,565 using the maximum of the scale of sprites effects, rotation and any of that, 36 00:02:41,566 --> 00:02:46,620 Galaxy Force had very advanced graphics and much originality of design. 37 00:02:46,721 --> 00:02:49,435 It's really amazing how some elements of scenery 38 00:02:49,436 --> 00:02:53,570 would only be seen in some console in a decent shape only a few years later. 39 00:02:53,971 --> 00:02:55,300 On the other hand, the sound is great. 40 00:02:55,801 --> 00:02:58,740 The sound effects of shots and explosions are very well done. 41 00:03:11,841 --> 00:03:15,070 The game's soundtrack consists of great compositions, 42 00:03:15,071 --> 00:03:19,001 that somehow the instrumentation of the arcade sound chip does not match. 43 00:03:35,900 --> 00:03:39,125 Produced by Katsuhiro Hayashi and Koichi Namiki, 44 00:03:39,126 --> 00:03:41,900 this one with mustache and beret (no references, of course), 45 00:03:41,901 --> 00:03:45,250 the songs were rearranged in various ways by Sega, 46 00:03:45,251 --> 00:03:49,890 like this arrangement of Beyond the Galaxy, the music of the first stage, done by the S.S.T. Band. 47 00:03:49,891 --> 00:03:52,613 Galaxy Force Medley Extracted from the S.S.T. Band Live History DVD 48 00:04:34,414 --> 00:04:37,385 Given these positive features about the game, 49 00:04:37,386 --> 00:04:41,640 why Galaxy Force is not as remembered as other classic Sega franchises? 50 00:04:41,641 --> 00:04:45,525 Well, let's speculate: the game is difficult and too complicated; 51 00:04:45,526 --> 00:04:49,215 of course you can say that After Burner drained the pockets of the players, 52 00:04:49,216 --> 00:04:55,440 but it did not have a scheme of decreasing energy style that only replenished for every downed enemy and that was only supplied at key points on the map. 53 00:04:57,105 --> 00:04:59,090 It was something much simpler than that. 54 00:04:59,091 --> 00:05:03,325 I have the slight impression that this excess of complexity in the end condemned the game. 55 00:05:03,326 --> 00:05:08,730 Now, a concrete fact which may have ended any chance of creating a franchise 56 00:05:08,731 --> 00:05:11,890 is associated with the ports that Sega did for consoles. 57 00:05:11,891 --> 00:05:15,630 It's okay that Galaxy Force has stunning graphics and special effects, 58 00:05:15,631 --> 00:05:19,610 and would be almost impossible to replicate at home without a hell of a kludge. 59 00:05:19,611 --> 00:05:25,275 However, rather than engage in doing something decent, like the ports of Out Run and After Burner, for example, 60 00:05:25,276 --> 00:05:32,305 the company simply threw it all away and turned the Master System version into a game with totally meaningless existence, 61 00:05:32,306 --> 00:05:34,395 as you can see in this freak there. 62 00:05:56,600 --> 00:06:01,110 As if that were not enough, the Mega Drive version fell into the hands of a company called CRI, 63 00:06:01,111 --> 00:06:04,615 that have done a job so badly that only a few could do such a thing. 64 00:06:05,016 --> 00:06:08,200 The graphics, the sound, everything was downgraded to mediocre, 65 00:06:08,201 --> 00:06:12,825 being comparable to Super Thunder Blade, one of the first games of the Mega Drive. 66 00:06:13,326 --> 00:06:15,280 There is an excess of flicker and slowness, 67 00:06:15,281 --> 00:06:19,125 and sometimes both are together, bringing the fear that the console will freeze forever. 68 00:06:26,855 --> 00:06:33,235 The tunnels of the enemy bases ended up turning into ventilation ducts, and everything seems badly done and awful. 69 00:06:33,736 --> 00:06:40,595 Undoubtedly these ports have served to sink the franchise, which could be at the same level of similar games from other companies, 70 00:06:40,596 --> 00:06:42,685 such as Nintendo's Star Fox. 71 00:06:57,300 --> 00:07:04,010 In short, Galaxy Force had excellent potential to move forward with sequels, but it just got wasted. 72 00:07:04,011 --> 00:07:06,845 To those who want to enjoy the original arcade version, 73 00:07:06,846 --> 00:07:11,480 there is a special version of this classic for the PlayStation 2, in the Sega Ages collection. 74 00:07:11,481 --> 00:07:15,740 Released in 2007, the re-release has an extended version of the game, 75 00:07:15,741 --> 00:07:19,700 supporting widescreen, with a rearranged version of the original soundtrack, 76 00:07:19,701 --> 00:07:22,610 and graphics with various corrections and filters applied. 77 00:07:22,611 --> 00:07:27,290 It's a good one for those who want to enjoy this lost classic amid Sega's buffoonery. 78 00:07:42,084 --> 00:07:48,067 Produced by Rafael Fernandes @rafafernandes64 79 00:07:49,270 --> 00:07:55,554 http://passagemsecreta.com