[Script Info] Title: [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:08.52,0:00:10.25,Default,,0000,0000,0000,,Hi, I'm Medium Invader Dialogue: 0,0:00:10.25,0:00:12.91,Default,,0000,0000,0000,,from the classic video game Space Invaders, Dialogue: 0,0:00:12.91,0:00:14.86,Default,,0000,0000,0000,,and I want to tell you a little bit Dialogue: 0,0:00:14.86,0:00:17.68,Default,,0000,0000,0000,,about where video games came from. Dialogue: 0,0:00:17.68,0:00:19.76,Default,,0000,0000,0000,,A video game is an electronic game Dialogue: 0,0:00:19.76,0:00:23.44,Default,,0000,0000,0000,,that has an interface designed for human interaction Dialogue: 0,0:00:23.44,0:00:25.02,Default,,0000,0000,0000,,on a video device. Dialogue: 0,0:00:25.02,0:00:25.88,Default,,0000,0000,0000,,Simple. Dialogue: 0,0:00:26.68,0:00:29.40,Default,,0000,0000,0000,,Video games are used by scientists, Dialogue: 0,0:00:29.40,0:00:30.21,Default,,0000,0000,0000,,the military, Dialogue: 0,0:00:30.21,0:00:31.65,Default,,0000,0000,0000,,and people like you, Dialogue: 0,0:00:31.65,0:00:35.01,Default,,0000,0000,0000,,and their evolution has spread across arcades, Dialogue: 0,0:00:35.01,0:00:35.80,Default,,0000,0000,0000,,consoles, Dialogue: 0,0:00:35.80,0:00:36.62,Default,,0000,0000,0000,,computers, Dialogue: 0,0:00:36.62,0:00:37.56,Default,,0000,0000,0000,,smart phones, Dialogue: 0,0:00:37.56,0:00:40.29,Default,,0000,0000,0000,,and all kinds of other electronics. Dialogue: 0,0:00:40.29,0:00:42.78,Default,,0000,0000,0000,,These days video games are everywhere, Dialogue: 0,0:00:42.78,0:00:45.05,Default,,0000,0000,0000,,but they were actually made in science labs. Dialogue: 0,0:00:45.05,0:00:49.03,Default,,0000,0000,0000,,In fact, the earliest U.S. video game patent on record Dialogue: 0,0:00:49.03,0:00:50.54,Default,,0000,0000,0000,,was in 1948, Dialogue: 0,0:00:50.54,0:00:52.67,Default,,0000,0000,0000,,and at the time it was referred to Dialogue: 0,0:00:52.67,0:00:56.04,Default,,0000,0000,0000,,as a cathode-ray tube amusement device. Dialogue: 0,0:00:56.04,0:00:57.16,Default,,0000,0000,0000,,That's a mouthful! Dialogue: 0,0:00:57.16,0:00:59.40,Default,,0000,0000,0000,,Some of the earliest video games include Dialogue: 0,0:00:59.40,0:01:01.42,Default,,0000,0000,0000,,the Nimrod computer, Dialogue: 0,0:01:01.42,0:01:02.89,Default,,0000,0000,0000,,OXO, Dialogue: 0,0:01:02.89,0:01:04.26,Default,,0000,0000,0000,,Tennis for Two, Dialogue: 0,0:01:04.26,0:01:07.32,Default,,0000,0000,0000,,and my personal favorite, Spacewar! Dialogue: 0,0:01:08.45,0:01:10.58,Default,,0000,0000,0000,,But none of these early video games Dialogue: 0,0:01:10.58,0:01:12.32,Default,,0000,0000,0000,,were ever sold to the public Dialogue: 0,0:01:12.32,0:01:14.30,Default,,0000,0000,0000,,because they were either too huge Dialogue: 0,0:01:14.30,0:01:15.60,Default,,0000,0000,0000,,or too expensive Dialogue: 0,0:01:15.60,0:01:17.76,Default,,0000,0000,0000,,to get out of the lab. Dialogue: 0,0:01:17.76,0:01:20.45,Default,,0000,0000,0000,,This all changed when a man named Ralph Baer Dialogue: 0,0:01:20.45,0:01:23.30,Default,,0000,0000,0000,,looked at his television screen and wondered Dialogue: 0,0:01:23.30,0:01:25.39,Default,,0000,0000,0000,,how else it might be used. Dialogue: 0,0:01:25.39,0:01:28.70,Default,,0000,0000,0000,,In 1972, Baer's idea to get video games Dialogue: 0,0:01:28.70,0:01:31.48,Default,,0000,0000,0000,,out of the science lab and into the living room Dialogue: 0,0:01:31.48,0:01:33.63,Default,,0000,0000,0000,,led to the release of a game console Dialogue: 0,0:01:33.63,0:01:34.91,Default,,0000,0000,0000,,called Odyssey. Dialogue: 0,0:01:34.91,0:01:37.55,Default,,0000,0000,0000,,Odyssey allowed you to play a game on your TV. Dialogue: 0,0:01:39.10,0:01:40.72,Default,,0000,0000,0000,,At about the same time, Dialogue: 0,0:01:40.72,0:01:43.74,Default,,0000,0000,0000,,two other people, Nolan Bushnell and Ted Dabney, Dialogue: 0,0:01:43.74,0:01:45.48,Default,,0000,0000,0000,,were working on something similar Dialogue: 0,0:01:45.48,0:01:47.73,Default,,0000,0000,0000,,in a little company called Atari. Dialogue: 0,0:01:47.73,0:01:49.03,Default,,0000,0000,0000,,You might have heard of it, Dialogue: 0,0:01:49.03,0:01:50.19,Default,,0000,0000,0000,,and even if you haven't, Dialogue: 0,0:01:50.19,0:01:52.27,Default,,0000,0000,0000,,I'm sure that your Dad has. Dialogue: 0,0:01:52.27,0:01:56.06,Default,,0000,0000,0000,,Atari's first major game release was in 1972, Dialogue: 0,0:01:56.06,0:01:58.09,Default,,0000,0000,0000,,an arcade game called Pong. Dialogue: 0,0:01:58.09,0:01:59.72,Default,,0000,0000,0000,,It was an immediate hit, Dialogue: 0,0:01:59.72,0:02:00.74,Default,,0000,0000,0000,,and it's credited Dialogue: 0,0:02:00.74,0:02:03.26,Default,,0000,0000,0000,,as the first commercially successful video game. Dialogue: 0,0:02:03.26,0:02:06.98,Default,,0000,0000,0000,,Atari then released a home version of Pong in 1974. Dialogue: 0,0:02:06.98,0:02:09.60,Default,,0000,0000,0000,,By 1978, competition between Atari Dialogue: 0,0:02:09.60,0:02:12.11,Default,,0000,0000,0000,,and another game company called Midway Dialogue: 0,0:02:12.11,0:02:13.05,Default,,0000,0000,0000,,was heating up. Dialogue: 0,0:02:13.05,0:02:14.65,Default,,0000,0000,0000,,Midway had licensed an arcade game Dialogue: 0,0:02:14.65,0:02:16.56,Default,,0000,0000,0000,,for the Japanese company, Taito, Dialogue: 0,0:02:16.56,0:02:17.98,Default,,0000,0000,0000,,that put them on the map. Dialogue: 0,0:02:17.98,0:02:19.12,Default,,0000,0000,0000,,The game: Dialogue: 0,0:02:19.12,0:02:20.86,Default,,0000,0000,0000,,Space Invaders. Dialogue: 0,0:02:20.86,0:02:23.13,Default,,0000,0000,0000,,It featured iconic actors, like me, Dialogue: 0,0:02:23.13,0:02:24.53,Default,,0000,0000,0000,,and it went on to become Dialogue: 0,0:02:24.53,0:02:28.28,Default,,0000,0000,0000,,the second highest selling arcade game of all time. Dialogue: 0,0:02:28.28,0:02:30.17,Default,,0000,0000,0000,,Space Invaders also helped kick off Dialogue: 0,0:02:30.17,0:02:32.85,Default,,0000,0000,0000,,what is known as the Golden Age of Arcade Games. Dialogue: 0,0:02:32.85,0:02:34.21,Default,,0000,0000,0000,,In response, Atari followed Dialogue: 0,0:02:34.21,0:02:36.97,Default,,0000,0000,0000,,with the release of the arcade game Asteroids, Dialogue: 0,0:02:36.97,0:02:38.22,Default,,0000,0000,0000,,which ranked sixth on the list Dialogue: 0,0:02:38.22,0:02:39.99,Default,,0000,0000,0000,,of highest selling arcade games. Dialogue: 0,0:02:39.99,0:02:40.76,Default,,0000,0000,0000,,It was a good game, Dialogue: 0,0:02:40.76,0:02:42.62,Default,,0000,0000,0000,,but it's no Space Invaders. Dialogue: 0,0:02:43.39,0:02:46.55,Default,,0000,0000,0000,,By 1980, color came to arcade games, Dialogue: 0,0:02:46.55,0:02:48.34,Default,,0000,0000,0000,,and this was also the year Dialogue: 0,0:02:48.34,0:02:51.30,Default,,0000,0000,0000,,that another video gaming milestone was born. Dialogue: 0,0:02:51.30,0:02:53.90,Default,,0000,0000,0000,,Pac-Man, created by the Japanese company Namco, Dialogue: 0,0:02:53.90,0:02:55.97,Default,,0000,0000,0000,,was brought to the U.S. by Midway. Dialogue: 0,0:02:55.97,0:02:57.23,Default,,0000,0000,0000,,Important to the spread Dialogue: 0,0:02:57.23,0:02:59.13,Default,,0000,0000,0000,,of video games into popular culture, Dialogue: 0,0:02:59.13,0:03:01.99,Default,,0000,0000,0000,,Pac-Man was a character that could be licensed. Dialogue: 0,0:03:01.99,0:03:04.83,Default,,0000,0000,0000,,It wasn't long before it had a song on the charts, Dialogue: 0,0:03:04.83,0:03:06.44,Default,,0000,0000,0000,,a Saturday morning television show, Dialogue: 0,0:03:06.44,0:03:08.68,Default,,0000,0000,0000,,and all sorts of other products. Dialogue: 0,0:03:08.68,0:03:10.80,Default,,0000,0000,0000,,In just a year, Pac-Man arcade games Dialogue: 0,0:03:10.80,0:03:14.56,Default,,0000,0000,0000,,made over one billion dollars in quarters. Dialogue: 0,0:03:14.56,0:03:17.73,Default,,0000,0000,0000,,Then, in 1981, a company called Nintendo Dialogue: 0,0:03:17.73,0:03:19.89,Default,,0000,0000,0000,,started making waves in the U.S. video game market Dialogue: 0,0:03:19.89,0:03:22.01,Default,,0000,0000,0000,,with their release of Donkey Kong. Dialogue: 0,0:03:22.01,0:03:23.48,Default,,0000,0000,0000,,It was the earliest video game Dialogue: 0,0:03:23.48,0:03:24.91,Default,,0000,0000,0000,,to have a story line. Dialogue: 0,0:03:24.91,0:03:26.83,Default,,0000,0000,0000,,The story went a bit like this: Dialogue: 0,0:03:26.83,0:03:28.18,Default,,0000,0000,0000,,Donkey Kong is the pet Dialogue: 0,0:03:28.18,0:03:30.30,Default,,0000,0000,0000,,of a carpenter named Jumpman. Dialogue: 0,0:03:30.30,0:03:32.62,Default,,0000,0000,0000,,Jumpman mistreats his pet ape, Dialogue: 0,0:03:32.62,0:03:34.32,Default,,0000,0000,0000,,so the ape steals his girlfriend, Dialogue: 0,0:03:34.32,0:03:36.46,Default,,0000,0000,0000,,leaving the game player to assume the role Dialogue: 0,0:03:36.46,0:03:38.91,Default,,0000,0000,0000,,of Jumpman and rescue the girl. Dialogue: 0,0:03:38.91,0:03:41.40,Default,,0000,0000,0000,,Jumpman was eventually renamed to Mario. Dialogue: 0,0:03:41.40,0:03:44.35,Default,,0000,0000,0000,,Other iconic arcade games from the early 80s include Dialogue: 0,0:03:44.35,0:03:46.24,Default,,0000,0000,0000,,Frogger, Dialogue: 0,0:03:46.24,0:03:47.47,Default,,0000,0000,0000,,Dragon's Lair, Dialogue: 0,0:03:47.47,0:03:48.99,Default,,0000,0000,0000,,and Mario Brothers. Dialogue: 0,0:03:50.11,0:03:52.21,Default,,0000,0000,0000,,Perhaps the last iconic game considered Dialogue: 0,0:03:52.21,0:03:54.54,Default,,0000,0000,0000,,to be part of the Golden Age of Arcade Games Dialogue: 0,0:03:54.54,0:03:55.58,Default,,0000,0000,0000,,is Double Dragon. Dialogue: 0,0:03:55.58,0:03:57.61,Default,,0000,0000,0000,,It was the first really successful example Dialogue: 0,0:03:57.61,0:03:59.39,Default,,0000,0000,0000,,of the beat-them-up genre. Dialogue: 0,0:03:59.39,0:04:01.50,Default,,0000,0000,0000,,It was released in 1987, Dialogue: 0,0:04:01.50,0:04:02.87,Default,,0000,0000,0000,,and, like Donkey Kong, Dialogue: 0,0:04:02.87,0:04:05.76,Default,,0000,0000,0000,,it featured a damsel in distress storyline, Dialogue: 0,0:04:05.76,0:04:08.38,Default,,0000,0000,0000,,a storyline common in many video games. Dialogue: 0,0:04:09.10,0:04:11.72,Default,,0000,0000,0000,,By the mid-90s, the Golden Age of Arcade Games Dialogue: 0,0:04:11.72,0:04:13.24,Default,,0000,0000,0000,,was coming to an end, Dialogue: 0,0:04:13.24,0:04:14.54,Default,,0000,0000,0000,,and the home game console Dialogue: 0,0:04:14.54,0:04:16.32,Default,,0000,0000,0000,,was gaining in popularity. Dialogue: 0,0:04:16.32,0:04:17.62,Default,,0000,0000,0000,,While arcade games continued Dialogue: 0,0:04:17.62,0:04:19.62,Default,,0000,0000,0000,,to decline in sales over the years, Dialogue: 0,0:04:19.62,0:04:22.32,Default,,0000,0000,0000,,the popularity of video games was merely beginning, Dialogue: 0,0:04:22.32,0:04:23.23,Default,,0000,0000,0000,,and we'll talk about that Dialogue: 0,0:04:23.23,0:04:24.23,Default,,0000,0000,0000,,and a lot more Dialogue: 0,0:04:24.23,0:04:27.44,Default,,0000,0000,0000,,in part two of a brief history of video games.