1 00:00:08,524 --> 00:00:10,251 Hi, I'm Medium Invader 2 00:00:10,251 --> 00:00:12,911 from the classic video game Space Invaders, 3 00:00:12,911 --> 00:00:14,863 and I want to tell you a little bit 4 00:00:14,863 --> 00:00:17,677 about where video games came from. 5 00:00:17,677 --> 00:00:19,765 A video game is an electronic game 6 00:00:19,765 --> 00:00:23,442 that has an interface designed for human interaction 7 00:00:23,442 --> 00:00:25,024 on a video device. 8 00:00:25,024 --> 00:00:25,878 Simple. 9 00:00:26,677 --> 00:00:29,400 Video games are used by scientists, 10 00:00:29,400 --> 00:00:30,212 the military, 11 00:00:30,212 --> 00:00:31,653 and people like you, 12 00:00:31,653 --> 00:00:35,013 and their evolution has spread across arcades, 13 00:00:35,013 --> 00:00:35,799 consoles, 14 00:00:35,799 --> 00:00:36,624 computers, 15 00:00:36,624 --> 00:00:37,556 smart phones, 16 00:00:37,556 --> 00:00:40,293 and all kinds of other electronics. 17 00:00:40,293 --> 00:00:42,778 These days video games are everywhere, 18 00:00:42,778 --> 00:00:45,050 but they were actually made in science labs. 19 00:00:45,050 --> 00:00:49,030 In fact, the earliest U.S. video game patent on record 20 00:00:49,030 --> 00:00:50,545 was in 1948, 21 00:00:50,545 --> 00:00:52,674 and at the time it was referred to 22 00:00:52,674 --> 00:00:56,036 as a cathode-ray tube amusement device. 23 00:00:56,036 --> 00:00:57,158 That's a mouthful! 24 00:00:57,158 --> 00:00:59,402 Some of the earliest video games include 25 00:00:59,402 --> 00:01:01,423 the Nimrod computer, 26 00:01:01,423 --> 00:01:02,888 OXO, 27 00:01:02,888 --> 00:01:04,260 Tennis for Two, 28 00:01:04,260 --> 00:01:07,316 and my personal favorite, Spacewar! 29 00:01:08,454 --> 00:01:10,584 But none of these early video games 30 00:01:10,584 --> 00:01:12,316 were ever sold to the public 31 00:01:12,316 --> 00:01:14,303 because there were either too huge 32 00:01:14,303 --> 00:01:15,595 or too expensive 33 00:01:15,595 --> 00:01:17,756 to get out of the lab. 34 00:01:17,756 --> 00:01:20,447 This all changed when a man named Ralph Baer 35 00:01:20,447 --> 00:01:23,304 looked at his television screen and wondered 36 00:01:23,304 --> 00:01:25,393 how else it might be used. 37 00:01:25,393 --> 00:01:28,701 In 1972, Baer's idea to get video games 38 00:01:28,701 --> 00:01:31,481 out of the science lab and into the living room 39 00:01:31,481 --> 00:01:33,630 led to the release of a game console 40 00:01:33,630 --> 00:01:34,906 called Odyssey. 41 00:01:34,906 --> 00:01:37,548 Odyssey allowed you to play a game on your TV. 42 00:01:39,100 --> 00:01:40,721 At about the same time, 43 00:01:40,721 --> 00:01:43,736 two other people, Nolan Bushnell and Ted Dabney, 44 00:01:43,736 --> 00:01:45,482 were working on something similar 45 00:01:45,482 --> 00:01:47,727 in a little company called Atari. 46 00:01:47,727 --> 00:01:49,034 You might have heard of it, 47 00:01:49,034 --> 00:01:50,191 and even if you haven't, 48 00:01:50,191 --> 00:01:52,270 I'm sure that your Dad has. 49 00:01:52,270 --> 00:01:56,057 Atari's first major game release was in 1972, 50 00:01:56,057 --> 00:01:58,086 an arcade game called Pong. 51 00:01:58,086 --> 00:01:59,717 It was an immediate hit, 52 00:01:59,717 --> 00:02:00,741 and it's credited 53 00:02:00,741 --> 00:02:03,263 as the first commercially successful video game. 54 00:02:03,263 --> 00:02:06,980 Atari then released a home version of Pong in 1974. 55 00:02:06,980 --> 00:02:09,598 By 1978, competition between Atari 56 00:02:09,598 --> 00:02:12,114 and another game company called Midway 57 00:02:12,114 --> 00:02:13,048 was heating up. 58 00:02:13,048 --> 00:02:14,647 Midway had licensed an arcade game 59 00:02:14,647 --> 00:02:16,556 for the Japanese company, Taito, 60 00:02:16,556 --> 00:02:17,980 that put them on the map. 61 00:02:17,980 --> 00:02:19,119 The game: 62 00:02:19,119 --> 00:02:20,860 Space Invaders. 63 00:02:20,860 --> 00:02:23,126 It featured iconic actors, like me, 64 00:02:23,126 --> 00:02:24,529 and it went on to become 65 00:02:24,529 --> 00:02:28,275 the second highest selling arcade game of all time. 66 00:02:28,275 --> 00:02:30,171 Space Invaders also helped kick-off 67 00:02:30,171 --> 00:02:32,846 what is known as the Golden Age of Arcade Games. 68 00:02:32,846 --> 00:02:34,213 In response, Atari followed 69 00:02:34,213 --> 00:02:36,970 with the release of the arcade game Asteroids, 70 00:02:36,970 --> 00:02:38,217 which ranked sixth on the list 71 00:02:38,217 --> 00:02:39,989 of highest selling arcade games. 72 00:02:39,989 --> 00:02:40,761 It was a good game, 73 00:02:40,761 --> 00:02:42,618 but it's no Space Invaders. 74 00:02:43,386 --> 00:02:46,551 By 1980, color came to arcade games, 75 00:02:46,551 --> 00:02:48,339 and this was also the year 76 00:02:48,339 --> 00:02:51,304 that another video gaming milestone was born. 77 00:02:51,304 --> 00:02:53,895 Pac-Man, created by the Japanese company Namco, 78 00:02:53,895 --> 00:02:55,973 was brought to the U.S. by Midway. 79 00:02:55,973 --> 00:02:57,234 Important to the spread 80 00:02:57,234 --> 00:02:59,134 of video games into popular culture, 81 00:02:59,134 --> 00:03:01,989 Pac-Man was a character that could be licensed. 82 00:03:01,989 --> 00:03:04,826 It wasn't long before it had a song on the charts, 83 00:03:04,826 --> 00:03:06,445 a Saturday morning television show, 84 00:03:06,445 --> 00:03:08,680 and all sorts of other products. 85 00:03:08,680 --> 00:03:10,798 In just a year, Pac-Man arcade games 86 00:03:10,798 --> 00:03:14,559 made over one billion dollars in quarters. 87 00:03:14,559 --> 00:03:17,731 Then, in 1981, a company called Nintendo 88 00:03:17,731 --> 00:03:19,888 started making waves in the U.S. video game market 89 00:03:19,888 --> 00:03:22,011 with their release of Donkey Kong. 90 00:03:22,011 --> 00:03:23,476 It was the earliest video game 91 00:03:23,476 --> 00:03:24,908 to have a story line. 92 00:03:24,908 --> 00:03:26,829 The story went a bit like this: 93 00:03:26,829 --> 00:03:28,176 Donkey Kong is the pet 94 00:03:28,176 --> 00:03:30,304 of a carpenter called Jumpman. 95 00:03:30,304 --> 00:03:32,616 Jumpman mistreats his pet ape, 96 00:03:32,616 --> 00:03:34,315 so the ape steals his girlfriend, 97 00:03:34,315 --> 00:03:36,457 leaving the game player to assume the role 98 00:03:36,457 --> 00:03:38,909 of Jumpman and rescue the girl. 99 00:03:38,909 --> 00:03:41,401 Jumpman was eventually renamed to Mario. 100 00:03:41,401 --> 00:03:44,352 Other iconic arcade games from the early 80s include 101 00:03:44,352 --> 00:03:46,238 Frogger, 102 00:03:46,238 --> 00:03:47,468 Dragon's Lair, 103 00:03:47,468 --> 00:03:48,986 and Mario Brothers. 104 00:03:50,109 --> 00:03:52,212 Perhaps the last iconic game considered 105 00:03:52,212 --> 00:03:54,536 to be part of the Golden Age of Arcade Games 106 00:03:54,536 --> 00:03:55,579 is Double Dragon. 107 00:03:55,579 --> 00:03:57,609 It was the first really successful example 108 00:03:57,609 --> 00:03:59,386 of the beat-them-up genre. 109 00:03:59,386 --> 00:04:01,502 It was released in 1987, 110 00:04:01,502 --> 00:04:02,873 and, like Donkey Kong, 111 00:04:02,873 --> 00:04:05,762 it featured a damsel in distress storyline, 112 00:04:05,762 --> 00:04:08,376 a storyline common in many video games. 113 00:04:09,098 --> 00:04:11,715 By the mid-90s, the Golden Age of Arcade Games 114 00:04:11,715 --> 00:04:13,235 was coming to an end, 115 00:04:13,235 --> 00:04:14,540 and the home game console 116 00:04:14,540 --> 00:04:16,318 was gaining in popularity. 117 00:04:16,318 --> 00:04:17,616 While arcade games continued 118 00:04:17,616 --> 00:04:19,617 to decline in sales over the years, 119 00:04:19,617 --> 00:04:22,321 the popularity of video games was merely beginning, 120 00:04:22,321 --> 00:04:23,226 and we'll talk about that 121 00:04:23,226 --> 00:04:24,232 and a lot more 122 00:04:24,232 --> 00:04:27,436 in part two of a brief history of video games.