WEBVTT 00:00:00.308 --> 00:00:02.052 The Project Panel is where you store 00:00:02.052 --> 00:00:04.403 all of the assets that make up your game. 00:00:04.403 --> 00:00:06.403 Anything you create with the panel, 00:00:06.403 --> 00:00:09.062 and any asset you import, will be kept here. 00:00:09.062 --> 00:00:11.844 You can create Unity-specific assets by clicking the 00:00:11.844 --> 00:00:13.172 create button at the top. 00:00:14.314 --> 00:00:17.793 Or import assets created in an external application. 00:00:19.850 --> 00:00:22.133 You can import by right clicking, 00:00:23.653 --> 00:00:25.653 by using the top menu 00:00:27.586 --> 00:00:31.620 or simply by adding files to the assets folder in your operating system 00:00:31.620 --> 00:00:33.732 or by saving from another application. 00:00:34.646 --> 00:00:37.626 The project panel is a mirror of your assets folder. 00:00:42.825 --> 00:00:45.847 And when viewing the assets folder in your operating system 00:00:45.847 --> 00:00:48.220 you'll notice that meta files are created for 00:00:48.220 --> 00:00:50.349 every asset that's placed in to the project. 00:00:50.349 --> 00:00:53.107 Note that once the asset is in you should always use 00:00:53.107 --> 00:00:55.337 the project panel to move it around or edit it 00:00:55.337 --> 00:00:57.513 rather than using your operating system 00:00:57.513 --> 00:01:00.251 as this can break lines in the library of your project. 00:01:00.465 --> 00:01:03.050 The project panel has two styles of view, 00:01:03.050 --> 00:01:05.050 one and two column. 00:01:05.546 --> 00:01:07.972 These can be switched by clicking the context menu 00:01:07.972 --> 00:01:10.267 button in the top right. 00:01:11.106 --> 00:01:16.120 One column view lets you see assets in a simple hierarchy as shown here. 00:01:16.120 --> 00:01:18.760 Two column view gives you more flexibility 00:01:18.760 --> 00:01:21.121 and more options to work with assets. 00:01:22.407 --> 00:01:25.739 You can select, move and duplicate assets in the project. 00:01:25.739 --> 00:01:27.739 Create and organise in to folders. 00:01:27.739 --> 00:01:30.709 As well as label assets and search for them. 00:01:35.529 --> 00:01:38.726 Assets can also be previewed in a thumbnail form 00:01:38.726 --> 00:01:40.860 by dragging the slider at the bottom, 00:01:40.860 --> 00:01:43.527 with hierarchies then being shown with a right-arrow 00:01:43.527 --> 00:01:46.087 that can be used to expand or collapse them. 00:01:47.103 --> 00:01:49.103 Assets can also be searched for 00:01:49.103 --> 00:01:50.843 and sorted by their name, 00:01:50.843 --> 00:01:57.215 their type, a label 00:02:00.552 --> 00:02:02.552 or by a favourite grouping. 00:02:05.539 --> 00:02:08.118 To create favourites you could perform a search 00:02:08.118 --> 00:02:10.338 and then click the star button in the top right 00:02:10.338 --> 00:02:12.338 and give your new group a name. 00:02:17.755 --> 00:02:20.847 You can even search the assets store from the project browser. 00:02:20.847 --> 00:02:23.138 By typing in the standard search field 00:02:23.138 --> 00:02:25.626 and switching from assets to asset store.