RGB+DToolkit is a workflow for making volumetric video
with a Kinect and a Digital SLR.
I perceive a continuum between abstraction and figuration.
I see a place all along there with with a lot of really interesting places to go.
I think that abstraction has the capacity to
kind of communicate in ways of building on language
in ways that talk to us in a really low perceptual level.
So for us it's important that we're teaching you how to do this using all open source software.
Using things you can do yourself.
The design philosophy with this software is that these cameras are changing very quickly.
The technology is changing very quickly. We're sort of figuring it out as we go.
So there's very little emphasis put on the permanence
of the software, but rather the methodology that goes into it.
The process involves taking images of a checkerboard in order to calibrate the two cameras together.
Recording data from the Kinect and the SLR simultaneously.
[Speaking French]
Then visualizing it in 3D space with our application.
By creating open source tools that combine consumer electronics,
we can discover new asthetics.
We've just seen the beginning of what's possible.