1 00:00:00,000 --> 00:00:00,250 "Your face is too dark 2 99:59:59,999 --> 00:00:28,591 for our sensors to read." 3 00:00:28,591 --> 00:00:30,390 "Bitch, I'm black and I'm proud." 4 00:00:30,390 --> 00:00:30,781 "Tell your sensors to calibrate that." 5 00:00:30,781 --> 00:00:31,051 "I have no reference for "black." 6 00:00:31,051 --> 00:00:31,301 "Whoa. Of course you don't." 7 00:00:31,301 --> 00:00:10,672 In our hyper-connected world, 8 00:00:32,952 --> 99:59:59,999 where most of us carry around handheld devices 9 99:59:59,999 --> 99:59:59,999 that keep us connected to the world at all times, 10 99:59:59,999 --> 99:59:59,999 and tech companies monitor our behavior 11 99:59:59,999 --> 99:59:59,999 and purchasing habits constantly, 12 99:59:59,999 --> 99:59:59,999 a game in which you harness that technological web 13 99:59:59,999 --> 99:59:59,999 to disrupt the schemes of powerful corporations 14 99:59:59,999 --> 99:59:59,999 makes perfect sense. 15 99:59:59,999 --> 99:59:59,999 But with 2014's Watch Dogs, 16 99:59:59,999 --> 99:59:59,999 Ubisoft failed to turn this premise 17 99:59:59,999 --> 99:59:59,999 into a compelling game. 18 99:59:59,999 --> 99:59:59,999 Watch Dogs 2 makes some meaningful improvements 19 99:59:59,999 --> 99:59:59,999 on its predecessor. 20 99:59:59,999 --> 99:59:59,999 It gives us a more memorable hero 21 99:59:59,999 --> 99:59:59,999 and supporting cast, 22 99:59:59,999 --> 99:59:59,999 and a San Francisco that exudes a 23 99:59:59,999 --> 99:59:59,999 bit more more personality 24 99:59:59,999 --> 99:59:59,999 than the first games' setting did. 25 99:59:59,999 --> 99:59:59,999 Unfortunately, Watch Dogs 2 still fails 26 99:59:59,999 --> 99:59:59,999 where it matters most: 27 99:59:59,999 --> 99:59:59,999 trotting out a series of crushingly-repetitive 28 99:59:59,999 --> 99:59:59,999 missions that never come close to making you feel 29 99:59:59,999 --> 99:59:59,999 like a hacker extraordinaire. 30 99:59:59,999 --> 99:59:59,999 Nearly every main story mission 31 99:59:59,999 --> 99:59:59,999 has you infiltrating some heavily-guarded facility 32 99:59:59,999 --> 99:59:59,999 or another, in order to steal something, 33 99:59:59,999 --> 99:59:59,999 or hack something, 34 99:59:59,999 --> 99:59:59,999 and once you find a strategy that works for you, 35 99:59:59,999 --> 99:59:59,999 it's very easy to fall into a pattern of approaching 36 99:59:59,999 --> 99:59:59,999 all of these missions in more or less the same way. 37 99:59:59,999 --> 99:59:59,999 Your character, Marcus Holloway, 38 99:59:59,999 --> 99:59:59,999 can't take much punishment, 39 99:59:59,999 --> 99:59:59,999 and the environments are filled with enemies 40 99:59:59,999 --> 99:59:59,999 who will immediately fall for more reinforcements 41 99:59:59,999 --> 99:59:59,999 at any sign of trouble -- 42 99:59:59,999 --> 99:59:59,999 so you're discouraged from relying on the 43 99:59:59,999 --> 99:59:59,999 all-out, guns-blazing approach. 44 99:59:59,999 --> 99:59:59,999 This makes sense in a game that wants you 45 99:59:59,999 --> 99:59:59,999 to use your hacker abilities to tackle 46 99:59:59,999 --> 99:59:59,999 the situations you're faced with, 47 99:59:59,999 --> 99:59:59,999 but because failure in this game can be 48 99:59:59,999 --> 99:59:59,999 so punishing, 49 99:59:59,999 --> 99:59:59,999 and send you back so far, 50 99:59:59,999 --> 99:59:59,999 I tended to complete most missions 51 99:59:59,999 --> 99:59:59,999 by using the same tactic; 52 99:59:59,999 --> 99:59:59,999 the core of my strategy was hanging back, 53 99:59:59,999 --> 99:59:59,999 hacking into the building's security systems, 54 99:59:59,999 --> 99:59:59,999 picking off the enemies who could call 55 99:59:59,999 --> 99:59:59,999 for reinforcements one-by-one, 56 99:59:59,999 --> 99:59:59,999 by forging criminal records and having police 57 99:59:59,999 --> 99:59:59,999 come in and arrest or kill them. 58 99:59:59,999 --> 99:59:59,999 It was passive and often tedious, 59 99:59:59,999 --> 99:59:59,999 but it got the job done. 60 99:59:59,999 --> 99:59:59,999 Of course, sometimes it's a strength 61 99:59:59,999 --> 99:59:59,999 when a game punishes you for failure. 62 99:59:59,999 --> 99:59:59,999 In games with precise combat, 63 99:59:59,999 --> 99:59:59,999 the prospect of a significant setback 64 99:59:59,999 --> 99:59:59,999 can raise the stakes, 65 99:59:59,999 --> 99:59:59,999 encouraging you to master the mechanics, 66 99:59:59,999 --> 99:59:59,999 and making your victories all the more rewarding. 67 99:59:59,999 --> 99:59:59,999 But Watch Dogs 2 is no such game. 68 99:59:59,999 --> 99:59:59,999 This is no Dark Souls. 69 99:59:59,999 --> 99:59:59,999 This is a by-the-numbers, open world game 70 99:59:59,999 --> 99:59:59,999 with mediocre gun play and systems that interact 71 99:59:59,999 --> 99:59:59,999 so erratically, that all you can do is try to 72 99:59:59,999 --> 99:59:59,999 manage them well enough to complete 73 99:59:59,999 --> 99:59:59,999 your objective and get out alive. 74 99:59:59,999 --> 99:59:59,999 As shabby as the mission design is, 75 99:59:59,999 --> 99:59:59,999 the game deserves some credit for its 76 99:59:59,999 --> 99:59:59,999 obviously well-intentioned efforts to acknowledge 77 99:59:59,999 --> 99:59:59,999 the existence of structural racism. 78 99:59:59,999 --> 99:59:59,999 At one point, the young black protagonist, Marcus, 79 99:59:59,999 --> 99:59:59,999 discusses the racial profiling tactics that 80 99:59:59,999 --> 99:59:59,999 tagged him as a criminal risk. 81 99:59:59,999 --> 99:59:59,999 And his brother-in-arms, Horatio, 82 99:59:59,999 --> 99:59:59,999 whose day job is at the Google stand-in, "Nudle," 83 99:59:59,999 --> 99:59:59,999 comments frankly on the racism and 84 99:59:59,999 --> 99:59:59,999 condencension he experiences as one of the only 85 99:59:59,999 --> 99:59:59,999 people of color in an 86 99:59:59,999 --> 99:59:59,999 overwhelmingly-white company. 87 99:59:59,999 --> 99:59:59,999 "You haven't experienced 88 99:59:59,999 --> 99:59:59,999 corporate life until you're the only brother 89 99:59:59,999 --> 99:59:59,999 in a meeting and have to represent 90 99:59:59,999 --> 99:59:59,999 all of blackdom." 91 99:59:59,999 --> 99:59:59,999 "Jesus!" 92 99:59:59,999 --> 99:59:59,999 The presence of Miranda, a black trans 93 99:59:59,999 --> 99:59:59,999 councilwoman who does what she can 94 99:59:59,999 --> 99:59:59,999 to help Marcus and his colleagues 95 99:59:59,999 --> 99:59:59,999 in the hacker collective known as "DedSec" 96 99:59:59,999 --> 99:59:59,999 is also welcome. 97 99:59:59,999 --> 99:59:59,999 On the other hand, 98 99:59:59,999 --> 99:59:59,999 Latinx people in Watch Dogs 2 are 99 99:59:59,999 --> 99:59:59,999 primarily represented as the most clichéd 100 99:59:59,999 --> 99:59:59,999 kind of gang members imaginable. 101 99:59:59,999 --> 99:59:59,999 As important as it us that games give us heroes 102 99:59:59,999 --> 99:59:59,999 and supporting characters that break from 103 99:59:59,999 --> 99:59:59,999 the long-established molds, 104 99:59:59,999 --> 99:59:59,999 there's more to great characterization than 105 99:59:59,999 --> 99:59:59,999 simply ticking off a few boxes 106 99:59:59,999 --> 99:59:59,999 on a diversity checklist. 107 99:59:59,999 --> 99:59:59,999 And Watch Dogs 2 falls short here. 108 99:59:59,999 --> 99:59:59,999 Its characters relate to each other more in 109 99:59:59,999 --> 99:59:59,999 geek, sci-fi references and cheesy one-liners, 110 99:59:59,999 --> 99:59:59,999 than in anything that actually reveals to us 111 99:59:59,999 --> 99:59:59,999 who they are, 112 99:59:59,999 --> 99:59:59,999 or what makes them tick. 113 99:59:59,999 --> 99:59:59,999 So it's hard to get invested in their struggle 114 99:59:59,999 --> 99:59:59,999 and their relationships with each other. 115 99:59:59,999 --> 99:59:59,999 "Come on, Wesley Crusher! Launch waits!" 116 99:59:59,999 --> 99:59:59,999 "Bitch, please. I'm clearly Sisko." 117 99:59:59,999 --> 99:59:59,999 "Jake Sisko?" 118 99:59:59,999 --> 99:59:59,999 "CAPTAIN Sisko." 119 99:59:59,999 --> 99:59:59,999 The San Francisco setting of Watch Dogs 2 120 99:59:59,999 --> 99:59:59,999 is recognizable but doesn't feel authentic -- 121 99:59:59,999 --> 99:59:59,999 despite being packed with landmarks 122 99:59:59,999 --> 99:59:59,999 and familiar landmarks, 123 99:59:59,999 --> 99:59:59,999 including San Francisco's greatest treasure 124 99:59:59,999 --> 99:59:59,999 the sea lions down at Pier 39. 125 99:59:59,999 --> 99:59:59,999 It's great to see Pride flags flying in 126 99:59:59,999 --> 99:59:59,999 certain parts of the city, 127 99:59:59,999 --> 99:59:59,999 and Watch Dogs 2 makes no effort 128 99:59:59,999 --> 99:59:59,999 to minimize or deny SF's queer community. 129 99:59:59,999 --> 99:59:59,999 But for all that, the game's concerns 130 99:59:59,999 --> 99:59:59,999 feel oddly detached from the real issues 131 99:59:59,999 --> 99:59:59,999 that face San Francisco today. 132 99:59:59,999 --> 99:59:59,999 Graffiti that reads 133 99:59:59,999 --> 99:59:59,999 "ARTISTS USED TO LIVE HERE" 134 99:59:59,999 --> 99:59:59,999 poignantly speaks to the fact that 135 99:59:59,999 --> 99:59:59,999 entire communities are being driven out of the city 136 99:59:59,999 --> 99:59:59,999 as tech companies make life here unsustainable 137 99:59:59,999 --> 99:59:59,999 for so many. 138 99:59:59,999 --> 99:59:59,999 And the occasional passerby may make mention 139 99:59:59,999 --> 99:59:59,999 of the gentrification that's taking place: 140 99:59:59,999 --> 99:59:59,999 "Super gentrification! It's wretched!" 141 99:59:59,999 --> 99:59:59,999 So why isn't DedSec using its power 142 99:59:59,999 --> 99:59:59,999 to stand up for marginalized communities? 143 99:59:59,999 --> 99:59:59,999 Why isn't DedSec fighting for affordable housing, 144 99:59:59,999 --> 99:59:59,999 and against the police injustice 145 99:59:59,999 --> 99:59:59,999 that specifically targets people of color? 146 99:59:59,999 --> 99:59:59,999 Why not confront the things that are really happening here? 147 99:59:59,999 --> 99:59:59,999 The things that really matter? 148 99:59:59,999 --> 99:59:59,999 The people who call San Francisco home? 149 99:59:59,999 --> 99:59:59,999 Perhaps the strangest thing of all 150 99:59:59,999 --> 99:59:59,999 about Watch Dogs 2, though, 151 99:59:59,999 --> 99:59:59,999 is its uneasy relationship with power. 152 99:59:59,999 --> 99:59:59,999 Ostensibly, DedSec is all about 153 99:59:59,999 --> 99:59:59,999 waking up the populace, 154 99:59:59,999 --> 99:59:59,999 getting them to understand 155 99:59:59,999 --> 99:59:59,999 how power is abused by politicians, 156 99:59:59,999 --> 99:59:59,999 tech companies, and government agencies 157 99:59:59,999 --> 99:59:59,999 to limit people's freedom 158 99:59:59,999 --> 99:59:59,999 to act and think for themselves. 159 99:59:59,999 --> 99:59:59,999 But what DedSec never does, 160 99:59:59,999 --> 99:59:59,999 is turn that questioning lens on its own use 161 99:59:59,999 --> 99:59:59,999 and abuse, of power. 162 99:59:59,999 --> 99:59:59,999 It was never lost on me that, 163 99:59:59,999 --> 99:59:59,999 playing as a young black man 164 99:59:59,999 --> 99:59:59,999 who had been profiled as a likely criminal 165 99:59:59,999 --> 99:59:59,999 because of his race, 166 99:59:59,999 --> 99:59:59,999 I then harnessed the power of techonology 167 99:59:59,999 --> 99:59:59,999 to force criminal records for dozens and dozens 168 99:59:59,999 --> 99:59:59,999 of innocent people, 169 99:59:59,999 --> 99:59:59,999 and watched them get marched off 170 99:59:59,999 --> 99:59:59,999 by the cops themselves. 171 99:59:59,999 --> 99:59:59,999 But hey, what was I gonna do? 172 99:59:59,999 --> 99:59:59,999 I had a mission to complete. 173 99:59:59,999 --> 99:59:59,999 "We will not stand idle while that happens." 174 99:59:59,999 --> 99:59:59,999 "DedSec is given you truth. 175 99:59:59,999 --> 99:59:59,999 Do what you will."