36c3 preroll music Herald: OK, good. Gauthier Roussilhe investigates the impact of the digital industry on the environment and how we can actually reduce this industry's footprint, ecological footprint. One example is his own home page. It's visually appealing, but it only loads in 450 kilobytes. Gauthier stage is yours. Gauthier Roussilhe: So. So thank you for inviting me here. Uh, so my talk will look at digital industry, but in a broader scope. We gonna look and analyze what is digital industry nowadays, looking at what is possible to do within transition. Which should be our goal altogether. So to just give me a sense of who I am and from which position I am speaking of. Uh, first of all, I'm a designer. I don't know if there is much designers here, but it's quite a nice practice, I recommend. Which means I make digital services. I don't have a technical expertise on programing or coding, but I do understand a little bit. But most of my work as a designer and also as a PhD candidate, I've been looking at transitions, policies, energy policies, environmental policies, legal policies, when it comes to, and the Anthropocene and the paradigm change, the paradigm shift that we to operate regarding that. So within the scope of transition and climate crisis, environmental crisis, I've been looking especially at the digital industry, its footprints. The way it will evolve and if it's going far away from transition goals or if it is going the same direction. I use sometimes the term low tech, which I don't really like. And I will explain later why. But basically looking at: What, what does, uh, digital... sustainable digital industry looks like? Which is quite a long way. And also I have been doing a side research on economics as it is very interesting to look at that when doing this kind of stuff. At the same time I was also the director of online documentary called Ethics for Design, looking at the responsibility of designers. When you put goods and services massively in people's everyday life, what is your responsibility? So today my position as a speaker will be mostly looking at at least making a transition politics arguments linked to a social argument. But I don't only... I will not focus on technical arguments per se. I will focus on techniques and technologies through the scope of transition. So please remember that I am not that much of a technician. So first we need to set up the framework. I will not give you a lecture on the state of the planet right now. I don't think you need me to go through that. And I think there is a far better people to talk about that. Anyway, I prefer to talk about transition. So what is it? What are the targets? There is a first target. We all know it. That 2° target. Paris agreement, which means we need to stabilize carbon concentration in the atmosphere to 480 ppm (particles per million). To stabilize that, to stay under 2° average on Earth, we need energy transition. We need to apply an energy transition. And sometimes we reduce it to just shifting our energy mix to less carbon intensive energy mix. When actually the first step is firstly to reduce energy consumption, then you can make it less carbon intensive. But if you don't know, if you don't learn how to reduce energy consumption, there not that much to do. So I'm gonna go through that first. And first, because I think we've been talking about carbon quite a lot. Uh, just before. And also this morning with Chris Adams. But I realize that not that much people understand why we picked carbon between the halls of greenhouse gases that are on earth. Why do we set up a target on carbon? Uh, carbon has two specificities: time lag, residence time. First thing to know about carbon is on average, a particle of carbon that just being emitted from your car will on average take 20 years to reach its maximum heating effect on the atmosphere. So when we are doing transition now or engaging for transient policies, we are doing it to have a result and effect 20 years ahead. So when we are doing stuff now, we are doing it for 2040 on average. So which means also that the transition. I mean, the emission for the next 20 years are not... we have pretty good estimates. Secondly, carbon has the highest residence time from all the greenhouse gases, one of the highest at least. It will take 20, uh, 10000 years for all the carbon that we emitted so far to go through the atmosphere. We add carbon. It doesn't go through the atmosphere happily. And going into the outer space. We add carbon. And the carbon that we emit today, right now, it will stay at least for 1000 years. And some of it will go through the carbon cycle and will stabilize. But we are adding more carbon in the atmosphere and carbon has the specific nature of staying a very long time in the atmosphere. That's why our targets are in looking at carbon, because it has the maximum heating effect regarding its residence time in the atmosphere. So if we look at France, because you have to remember that in this talk I'm speaking from the perspective of a French designer and most of the work I've been using as a result, I've been using or I've made is from the French perspective and the French research. So on average on France, we emit 12 tons of carbon equivalent per person per year. In Germany I don't know. I think you are roughly around the same number. What's interesting here is that digital industry in this total is almost 1 ton and 200 kilograms of carbon equivalence. That's where we are looking right now. With this talk, we are looking only a small portion in green, in goods and services, but it's dynamically linked to all the other sectors. So when I'm operating transition in this sector, I'm also looking: How does it link to everything around them? And we have to know that if we want to reach Paris agreement, we have to stabilize our carbon emission per person per year to 2t. So in France, we have a lot, we have to reduce by 10t of carbon emissions per person per year. So roughly, roughly the same thing goes with Germany. So this is another calculation with less, just a smaller amount because they don't integrate digital industry as much as a precedent one. But basically the road here is 11 to 2. And what's interesting: It's a French study looking at what is my responsibility as an individual to go to the target, and they estimated that with a realistic individual behavior change. Eating less meat, not taking planes, using less car, biking, cycling more. I can only do one quarter of the effort needed. So when companies are focusing on individual behavior change it's bullshit. Because individual behavior change always goes with systemic change, which is three quarters of the road we have to take. So you cannot engage in individual behavior change. We thought asking or fighting for systemic change. So here most of the road that we have to make is through decarbonizing or making less carbon intensive industry, agriculture, transport, public services, energy production, something I cannot do through my own individual behavior, but my own individual behavior is needed. If I want to act on the political scale, on the systemic scale. So we live in a paradox, then that's every individual change is necessary, but insufficient. But we need it. So looking back at digital industry, we need to frame digital industry in 0.6t of carbon left for goods and services. That's where we need to put new imaginaries, uh, new ways of practicing digital in this target. And we have to share it with other goods and services, clothing and so on. So going quickly through the impacts of ICTs right now. In 2019, 3% of the worldwide energy is consumed by ICTs, its main primary energy, fuel, oil, gas, nuclear power, hydroelectric power. Everything that we need to power, uh, transport, boats, cars, your phone, data centers. 3% of worldwide energy is consumed by digital industry. Accordingly to that, now, we are almost 4% of greenhouse gases emitted worldwide are coming from digital industry. But they are only numbers. So we need to see how they will evolve. Right now, the growth rate of these two numbers are quite shocking. So basically, the energy consumption of this industry is doubling every 8 years, I think. Yeah, 9% of growth rate. That's the only industry worldwide, I think, with that kind of growth rate. And it goes with greenhouse gases emission 8%. So which give us perspective that digital industry in 2025 will be 5% of all of the worldwide energy consumption and 7.5% of greenhouse emissions. The fact is greenhouse emissions are growing faster than energy consumption is because the increase of energy demand coming from digital industry cannot be absorbed by renewables. You need coal power plants, or carbonated energy to go with this fast growth rate of digital industry. So if I look closer at energy, you can see that right now on the global average, 45% to 50% of all energy is used to manufacture. And the rest of energy is for making things work, when you are using them. But it's a global average. And when we are looking at that... So in our calculation methodology, we have 3 places we are looking at: Consumer equipment, networks, data centers. So we are looking at the energy consumption of these three places, both to manufacture them and to use them. But it's a global average. So if I look at a specific consumer equipment like a smartphone, it will look like that. So mainly when you are buying a smartphone, 90% of all energy has already been used. And if you charge it every day for three years, it will be the 10% left. So when you are using a phone, changing a phone, you actually trashing 90% of energy. And then there is water, minerals and so on. But I don't have time to enter in this topic. So today the main impact of digital industry is manufacturing and producing electricity to make all the infrastructure work. So when we think of web design or designing digital services. It's little compared to these impacts. But we need to think of services that enable to reduce this impact. That's how we link it together. And this infrastructure has been used mainly for videos. So Chris Adams, uh, showed this graph today. I was part of the study that look at the impact of online video on Internet. So mainly 20% of all data moving in the world is not video. 80% is video. So as Chris shows this morning, most of it is Netflix, uh, pornography, tubes and others. Uh, the fact is Netflix with 150 million users worldwide is basically representing 15% of the global Internet traffic. And they've been doing that for... And they launched the streaming services ten years ago, I guess. So that's quite a big growth rate. But this graphic, I want to challenge it because I was part of this study. So I also know its limits. This doesn't show pollution or energy consumption. It just shows you data moving. And 1 gigabyte of Netflix data, video data, has way less energy consumption than once you get bytes of banking data, especially if it's running on old data centers that haven't been be updated for 30 years. Netflix has incredible infrastructure. So moving 1 GB for Netflix is less energy. So it doesn't represent energy consumption. It's just data moving. So how do we deal with that now? We have a good... We know the transient framework in which we are operating. We know the impacts. How do we do differently knowing that? First we need to challenge the discourse that have been put up when we speak of Internet and digital infrastructure. When digital infrastructure arrived in civil society, there was two discourses. First that it was dematerialized. Secondly, that it will create a global village. Well, I think now we can know, we have enough data to say that both of these discourses were myth or lies. If anything, digital industry is hyper-materialized. It requires an astonishing amount of minerals, resources, water, energy, infrastructures that never been seen before for such a small. I mean, such a young infrastructure. So when you are dematerialized, you don't account for resources. You don't account for energy, because there is no impact, at least in public discourse. When you think of a global village, it's quite an aggressive thing when you say global village. It means basically your erase culture, geography and history of places in which you are implementing the infrastructure. So I think we need to change this both, these discourses. If we want to look at what digital industry can be in a system, a paradigm of sustainability. And we have to understand that because of these two things that have been said about digital industry by default, at least in my perspective, most of the usage of the uses were created with the current digital industry. By default energy intensive or high energy based, by default. I can show you quite easily with Netflix. So Netflix, one of the biggest data movers on the Internet. But actually, when you think of it being able to broadcast to 150 million users worldwide, high quality videos, is already based on the fact that they don't pay that much energy. And secondly, to be able to incite people to watch more, to create an interaction of auto play so people can see more and more videos, can watch more and more videos. It's because you don't account for energy. It's not a cost. It's not really something that matters. But also to look at Netflix precisely: Netflix also created one of the very efficient network broadcast its videos. So here to be quite precise, when you are watching a Netflix episode, it will never go through the Internet because in each data centers of Internet service providers, there is this little red box, this little servers from Netflix that are actually caching all the catalog every morning. So when you are clicking on play on Netflix, it's just streaming you a video from your ISP data center. So it will never go through the rest of the Internet. So they actually don't, they optimize a lot the streaming services. But the fact is, even if it's a very energy efficient, they are growing so much that a gain of energy are being completely overwhelmed by the growth rate that they are fostering through their practice. And yet Netflix account for if it was going through the Internet for real, it will account for 37% of all the peak internet traffic. So if we look at the way we think of designing websites, applications, so on. Uh, normally we start with money. Someone is giving you money and goals, targets that, in design we say KPI. So key performance indicators. And they will tell you, I want that much audience. I want that much engagements. I want that much people buying my stuff. Do a service. A web service. Uh, website application so you can reach my targets. So from my perspective, you are giving money for people to move data because also data is getting back to the people paying for it. But in this framework, when do we think of energy? When do we think of resources? Because so far we've been very good at creating efficient equipment and in design, in the design practice, energy never really mattered. In computer sciences it's different. We created fantastic efficient, energy efficient equipment. But the fact is, the more efficient our equipment became, the more we consume of it. So there is a constant rebound effect that it is not giving us any possibility to transition in a less intensive infrastructure. So the fact is we never account for energy. We never account for resources from the design side. And I've been trawling quite a few designers with that, asking them, can you make me a website for 2 Watts per hour? Nobody knows how to do that. No designers, no designers can answer this question. And they might be very senior. I asked senior designers or students, junior designers, nobody could answer this question. Because energy never mattered. So from the way I see it, I'm designing from energy, so I start with energy budget because my goal here is to reduce carbon emissions. To reduce carbon emissions I need to reduce the amount of energy I'm consuming. To reduce the amount of energy I'm consuming, I need to reduce the amount of data I'm moving. And from that, I can decide how much money I'm spending to design a specific service. I don't start from carbon. It is very inefficient and it's unfair because for most countries, I mean, if I give like a carbon threshold... In France, we could do amazing website spending a lot of energy because we don't have a very carbon intensive energy mix. Australia, USA will end up with very crappy websites because they will have maybe three kilobytes to move. So it's better to start from energy than from carbon, because energy is fair, to some extent. And it's more efficient to reduce because it is more important to reduce energy than to reduce carbon emissions. Because if you reduce energy consumption, normally you would reduce carbon emissions. So I did that with my website. When I start to realize the also blind spot in Zen practice, I go for my own transformation. So my website is consuming one kilowatt per hour for 1000 visits. It's quite an average website. I mean, no, it's not average anymore. It's 450 kilobytes on average. And I will add a new thing in the next month, I will limit my traffic to 5000 visitors a month, because if you want to constrain energy budgets, if you want to apply a real energy budget, you need to constrain traffic. So you have to decide how much visitors you want to come every month. And once there is there be 5000 visitors then. So the other ones will wait for the next month and it's fine. It's not that important to get information all the time. So if you are not up to do all this calculation that I can explain with with you later. Uh, I design a Firefox extension that shows you the amount of data moving. And so the energy consumption and the carbon emission linked to this data moving on your computer from your browser and shows you what's moving them. What are the different ways, where is the data going. And it gives you some equivalences on charged smartphones and kilometer in a car. So I did that for, uh, for a lobby in France called the shift project that also produced most of... a lot of the studies looking for impacts of digital industry. It's called Carbonalyser. So as I was saying to do an energy budget, you need 3 things: You need to describe or to reclaim energy infrastructure. Where does your energy come from? It's very important. You need to reclaim the digital infrastructure, which is: What is hosting, what is the network, on which consumer equipment? So you have to define in which territory you're operating. So at that point, the global village is dead because you cannot be global anymore, you need to precisely know where is your energy coming from, which are the impact of the data center you are using in a specific place and you need to decide about traffic. So now while I'm working sometimes with clients, we decide how much traffic they want to go for. And we put a hard cap on that. So a good example of that, I think you all know it, is the Low Tech Magazine. First, they Reclaim Energy. They built a solar panel, I mean, they installed a solar panel on a balcony in Barcelona that is powering a website. You can see the battery in the yellow part on the website. So first they reclaim energy. Then they reclaim digital infrastructure. So they are doing a self hosting with a Raspberry Pi. And they are not looking at traffic so far, but it will come. That's kind of the example I want to show you, because the territory here is paramount to the design. You don't design stuff without knowing why it actually be. What is the materiality of what you are doing? So and you can see here in the footers, they are also giving the weather for the next coming days in Barcelona, what's our base and where the energy is coming from. And because I was speaking of low tech, I just want to do like a quick heads up on when we speak of high tech or low tech. I'm coming from a social science background, especially anthropology of techniques, philosophy, political sciences and so on. So I've always been shocked by the word tech. What does it mean? Is it technology, techniques? Nobody defines it. So it was interesting, to say that when we think of low tech in our perspective of transition, we are speaking of low technology and high techniques. When when you are speaking of high tech from the Silicon Valley perspective, you are speaking of high technology, low techniques, which means you are relying on blackboxing technology, making it the less open to people, which means you will reduce drastically the skills and the knowledge that people can get from the technology you are deploying. So low techniques, low skills. On the other way, when you think of low tech, we are also relying on technology. You cannot do digital without thinking of high technology Infrastructure. But you are relying less on that. And you are relying on techniques. How do you spread knowledge? How do you share skills? How do you learn to maintain stuff is important. And I think you've been doing that for quite a while here. Not telling you something new. But what's changing here is a perspective of drastically changing living conditions on earth. And also the material condition of production are drastically changing. The way we've been extracting minerals, producing energy, using water for mining exploitation will change forever and nothing will be the same anymore on that level. And this is more of my anthropology side speaking here, but I've seen much more interesting stuff of empowerment, of what is technology, what is digital infrastructure in other places in the world, especially el paquete semanal in Cuba, which is basically people coming to office in Cuba with a hard drive. They get one terabyte of TV shows, film, whatever, tutorials, books, and they go back and they pay a little fee for that. It's basically a content distribution network, except that you don't need network, you just need your feet. Daknet in north India is quite interesting, too. They don't have access to cellular or mobile networks as we can have here. So they deal with the problem quite interestingly. So sometimes there is this guy on a motorcycle with a little antenna and sever in the back of the motorcycle and is basically going into every village in a specific place. He broadcasts a signal. He creates a hotspot. Everybody is sending the stuff and he goes from village to village and go back to the city. He plugs on the main network and everything is sent. It's also do that with bus that are picking up kids going to the school. Also in Brooklyn: Every network tells a story. Great initiative, people getting to design their own networks and to understand the materiality of networks or the Association of French Internet Provider in France. Fantastic initiative, too. So I will kind of conclude on that. This is my own framework to think of digital industry now in the context of transition. So we gonna start from the inner circle: materialisation. That is the issue with digital industry. That's the only infrastructure that has been to my knowledge that have been publicized and thus a discourse of being dematerialized. You cannot do that with roads, with roads network or any other infrastructure, that's unique to digital infrastructure. So the first step is always to materialize it. That's why we need the plugin. So you can see that there is impacts, but this impacts you need to frame it in two different ways. You need to frame the impacts on the territory in which your energy and your infrastructure is hosted. And also the impacts at the scale of the earth. Watching porn is emitting carbon. So you have a global impact with very intimate use of the Internet. Then you need to defend your territory. Very interesting, because since we've be living in the myth of the global village, we never thought on how the territory can actually influence the way we are designing web services or websites. So we need to start from the territory, as low tech magazine did, accepting the constraint of Barcelona and playing with it. And then you need to understand that we also are working on a planetary scale, what I call terrestrialisation which is like kind of a mouthful. But that's what it is. We need to understand the effect of digital industry on a global scale, on a planetary scale. And the fact that the living condition on earth are quickly changing, are impacting territories, which will also impact the way we think of services. So starting from the territory is a good place to start because that's where there is a materiality of digital industry. The ones that have been hidden so far, or we don't want you to look at. And I wanted to finish with this little picture, because right now in France, we are striking because of the reform of the pension system. And there was something quite interesting in the way the strike evolved in the last days, because in between... there is many people striking in France right now, lawyers, firefighters. So the Paris Opera Ballet, because they want to change the pension system. So we have moments now in Paris where the ballerinas are performing for the strikers. And it creates something very interesting because it goes beyond act of resistance. It creates beauty and opportunities in the way we think of changing the system. It goes beyond resistance. It creates imaginaries. And that's the most important thing that we need to do right now for the digital industry. Sustain and create imaginaries. Thank you. Herald: Gauthier, Merci beaucoup. We have five minutes time for a couple of questions. Please line up at the microphones. And is there a question already from the Internet? No question from the Internet. Please to the microphones. Number three, please. Q: Okay. I'm still formulating it, but I'll try. I've been looking a lot about how the new push in the digital industries is framed around the fourth industrial revolution, which is pushing us more towards Internet of Things, always on, the artificial intelligence ideas the industry is coming up with. And I'm wondering if there is a way to push us in the opposite direction, to go away from personal devices and more towards library modes of technology? So like trying to create places like the hack labs, the hack spaces where we go to use things instead of people constantly having their devices on, feeding the data surveillance capitalism and so going against the grain of pushing against this expansionism. And if you have looked at that in that way? Gauthier: Well, I can give you like a prime experience from the French landscape because I think I'm only legitimate to talk about that. One thing that will be quite dramatic for the way digital industry is going to evolve is in my own perspective, the deployment of 5G because for 5G then you get autonomous cars, IoT, 4K videos streaming in a tube. It is not going in a good direction. The massification of [unintelligible] is not a solution. And I was recently talking I mean, giving a talk in the biggest, French telecom company called Orange. And there is actually like, an inner revolt inside the company because engineers don't want to deploy 5G because it's useless. We don't need that. And that's right now, that's kind of the shift that we are observing in France. We think there is a momentum of people. I mean, also, some laws are getting passed in the parliament regarding that. But companies in France, I understood that they cannot do... they will be accountable for environmental impact of digital industries. Uh, several cities are contacting me to influence or to give them advice on the digital strategy, going far away from the 4th Industrial Revolution, the Rifkin thing. So I think right now it is about resistance and trying to stop the coming flow of whatever techno solution is incoming from the Silicon Valley to actually stop at a specific moment. The next big infrastructure, which would be 5G. Fighting against 5G in my regard is what creates great space to rethink what we want from the digital industry and what digital use we want to foster. scattered applause Herald: Okay. We got time for one more question. Microphone number two, please. Q: Hello there. I found your model very, very interesting of terrestrialization, territorialization, materialization. I'm looking for like worked examples of what design decisions you would make differently as a result for that. And I didn't quite get that from the talk. Where would I look to find a really concrete example of this? Russilhe: Yeah. So there is free projects going on now. The first one. Well, I got a European fund actually, to do a specific project that I'm very keen on because I don't come from a big city. I come from a rural place in France. And I always kept this perspective. What thinking from the territory, thinking from the rural aspect of life. Well, what digital use are also less excessive. So I receive funding to make low energy template to make cities websites. And so I want to spread this open source template. So all the little village cities or little cities of France can get the best of what we can do regarding low energy web design and spread it through the territory of France. That's what we are doing right now. It will be documented in, I mean, the first version will pushed in March. Secondly, we are also doing another website for the low tech lab in brittany. What we're doing here is documenting how to think differently of maps, digital maps especially. Because Google Map is not something I want to foster, especially in terms of energy impacts, because even if it's very efficient, there's so much growth regarding its use that we need to think differently. And when you think of digital maps, there is four. I look at it from a design perspective. So I see for uses. Localisation: Where I am or where is the point I'm looking for. Orientation. How those are related? Modelization of the map. Or, uh, what is the fourth one? Giving a route. When you are using Google map, the photos that you are given at the same time. But because it was thought on a high energy perspective, but you don't need to display the map if you don't know where you want to go. So it's not necessary to show the map if you haven't decided where you're going next. So we are just, most of the use I've been developing on the digital industry so far, we are trying to rethink it very differently with the lowest energy possible. And it means that we need to break down some of the things that have been made. It will be documented in February. So I have things to show, but not yet. Herald: Encore en fois, merci beaucop. Russilhe: Thank you. Herald: Gauthier applause postroll music Subtitles created by many many volunteers and the c3subtitles.de team. Join us, and help us!