1 00:00:00,049 --> 00:00:02,679 get 2 00:00:10,590 --> 00:00:18,210 our story begins in the distant past if you're too young to remember 2014 just 3 00:00:18,210 --> 00:00:22,650 ask anyone the world was a very different place kids used to spend their 4 00:00:22,650 --> 00:00:27,840 free time at a place called Radio Shack famous actor Shia LaBeouf famously 5 00:00:27,840 --> 00:00:33,360 decided he wanted to stop being famous Bill Cosby made his way back onto TV but 6 00:00:33,360 --> 00:00:37,920 this time it wasn't exactly for advertising jello but yeah other than 7 00:00:37,920 --> 00:00:44,090 that and the ISIS invasion of Iraq and that whole Ebola thing and Ferguson 8 00:00:44,090 --> 00:00:48,809 2014 was a pretty good year but the most important event of 2014 9 00:00:48,809 --> 00:00:53,040 happened on November 18th when two Australians going by the names William 10 00:00:53,040 --> 00:00:57,180 Pelin and Ari Gibson launched a Kickstarter for a little game called 11 00:00:57,180 --> 00:01:02,190 hollow Knight of course we all know about the final product that was created 12 00:01:02,190 --> 00:01:05,009 during the eight hundred and twenty nine days between the launch of the 13 00:01:05,009 --> 00:01:08,820 Kickstarter and the release of the game but what about the content that was left 14 00:01:08,820 --> 00:01:13,590 out a lot can happen in eight hundred and twenty nine days that's like eleven 15 00:01:13,590 --> 00:01:18,360 point five one Kardashian marriages well the first thing I do when I start 16 00:01:18,360 --> 00:01:22,380 working on a new video is to check the wiki that way I can just copy paste it 17 00:01:22,380 --> 00:01:30,170 into my script okay let's see here no wait fuck damn it 18 00:01:30,479 --> 00:01:38,020 bingo this is hollow knight cut content now at the time of writing the latest 19 00:01:38,020 --> 00:01:41,890 content pack team cherry has released is the grimm troop so it's always possible 20 00:01:41,890 --> 00:01:45,700 that some of the stuff mentioned here will get added into the game in a future 21 00:01:45,700 --> 00:01:49,329 update team cherry has dropped the trailer for content back three gods and 22 00:01:49,329 --> 00:01:54,549 glory and it looks good could use more beretta to be honest but again we don't 23 00:01:54,549 --> 00:01:57,819 know what else coming this time around so it's possible team cherry might throw 24 00:01:57,819 --> 00:02:01,599 some cut content back into the game so if you see something in this video that 25 00:02:01,599 --> 00:02:04,899 is actually in the game please double check before you go to the comment 26 00:02:04,899 --> 00:02:09,099 section and call me a stupid asshole I get enough of that at home in Team 27 00:02:09,099 --> 00:02:13,030 cherries early Kickstarter updates they showcased a variety of content that 28 00:02:13,030 --> 00:02:18,250 didn't make it into the final game spooky dungeons giant bosses whatever 29 00:02:18,250 --> 00:02:21,790 the fuck this is supposed to be most of these features actually pop up in the 30 00:02:21,790 --> 00:02:25,450 weird and wonderful world trailer that was dropped during the final week of the 31 00:02:25,450 --> 00:02:30,370 Kickstarter this video has some pretty neat stuff so let's just start here ten 32 00:02:30,370 --> 00:02:34,390 seconds in we can already see a cut enemy this guy first appeared in the 33 00:02:34,390 --> 00:02:39,069 third Kickstarter update going under the name blundering Auber Liske it was 34 00:02:39,069 --> 00:02:44,049 described as being a careless and clumsy herbivore so yeah he just runs into shit 35 00:02:44,049 --> 00:02:47,350 I guess so why did blundering over list get the axe 36 00:02:47,350 --> 00:02:51,579 while team cherry briefly mentioned the enemy in an interview they gave on the 37 00:02:51,579 --> 00:02:57,430 roundtable live podcast and I think pretty much like every like every every 38 00:02:57,430 --> 00:03:01,420 enemy and boss that we conceived and liked that went anywhere past like 39 00:03:01,420 --> 00:03:04,930 sketches but once you've already created art for it we used it no actually 40 00:03:04,930 --> 00:03:07,959 there's a couple enemies that we didn't use maybe that weird charging thing with 41 00:03:07,959 --> 00:03:12,130 a big nose yeah never really had an area yeah there were a lot of enemies they 42 00:03:12,130 --> 00:03:14,610 ended up on the cutting 43 00:03:14,610 --> 00:03:19,350 that weird charging thing with a nice 44 00:03:25,350 --> 00:03:30,070 here's the next interesting scene from the trailer ashram a warrior is holding 45 00:03:30,070 --> 00:03:34,810 a spear that has an infected tip and he's talking like a madman you remember 46 00:03:34,810 --> 00:03:38,170 the Shrimant warrior right the guy who sounds like Owen Wilson Wow 47 00:03:38,170 --> 00:03:42,070 I also wonder if there was originally a plan for a mushroom village with more 48 00:03:42,070 --> 00:03:47,080 mushroom npcs in the final game the closest we get is the fungal core but 49 00:03:47,080 --> 00:03:49,990 the only interesting thing there is a dead guy who complaints about The Pale 50 00:03:49,990 --> 00:03:54,520 King anyway I think maybe this scene was meant to show how the infection messes 51 00:03:54,520 --> 00:03:58,660 with the mind I mean if you look at this guy's dialogue he does not sound okay 52 00:03:58,660 --> 00:04:02,020 here we can see it there used to be a back stepping mechanic at some point 53 00:04:02,020 --> 00:04:07,720 that would have been nice at about 30 seconds in we can see the knight using 54 00:04:07,720 --> 00:04:12,310 an ability called to tyrants fist this is clearly an earlier version of the 55 00:04:12,310 --> 00:04:16,239 desolate dive they probably changed it after the spell system was more fleshed 56 00:04:16,239 --> 00:04:21,310 out because you know you don't really need magic just a fist to things during 57 00:04:21,310 --> 00:04:24,490 the fight with The Grudge mother in the Forgotten crossroads we see an 58 00:04:24,490 --> 00:04:28,870 interesting statue the statue is of three beings but the one on the right 59 00:04:28,870 --> 00:04:32,050 has been broken the two remaining statues clearly 60 00:04:32,050 --> 00:04:36,040 represent The Pale King and the white lady the king and queen of hallow nest 61 00:04:36,040 --> 00:04:41,530 as for the identity of the third one well I've actually got good news team 62 00:04:41,530 --> 00:04:46,210 cherry did an interview on PC Gamer back in August of 2017 where they talked 63 00:04:46,210 --> 00:04:50,560 about designing the map of hallow nest in this article team cherry actually 64 00:04:50,560 --> 00:04:55,000 provided pictures of old versions of the map one map in particular is full of 65 00:04:55,000 --> 00:04:58,450 information about Halle Knight's development but what exactly does a map 66 00:04:58,450 --> 00:05:02,500 tell us about this statue well we don't actually give a shit about the map right 67 00:05:02,500 --> 00:05:06,729 now but in the margins of the paper that the map was printed on we can actually 68 00:05:06,729 --> 00:05:10,870 see a sketch of these three figures in an identical pose and we could see that 69 00:05:10,870 --> 00:05:16,180 the figure on the far right looks almost exactly like the hollow Knight so what 70 00:05:16,180 --> 00:05:19,750 the fuck does this even mean well it could mean that the Halle Knights adult 71 00:05:19,750 --> 00:05:24,130 form was originally the design for another higher being the fact that it's 72 00:05:24,130 --> 00:05:27,250 broken makes me think that the higher being is an early version of what 73 00:05:27,250 --> 00:05:31,240 eventually became the radiance what's also interesting is 74 00:05:31,240 --> 00:05:34,569 that the mandible is shown here look a lot like the structures found in the 75 00:05:34,569 --> 00:05:38,590 dream world we don't know when the moths ended up in the game but maybe it wasn't 76 00:05:38,590 --> 00:05:41,680 until later in the game's development but it's interesting to think that the 77 00:05:41,680 --> 00:05:46,090 hollow night was at one point the true antagonist of the game about a minute in 78 00:05:46,090 --> 00:05:50,379 we see something quite strange before using the vengeful-spirit spell the 79 00:05:50,379 --> 00:05:54,340 knight has a white circle that rotates around it later on the trailer we see an 80 00:05:54,340 --> 00:05:59,139 item in slide shop called the white crystal ring so was this white crystal 81 00:05:59,139 --> 00:06:02,469 ring a powerup that allowed the player to charge the vengeful spirit attack I 82 00:06:02,469 --> 00:06:05,800 don't think there's any way to confirm this but it's still pretty interesting 83 00:06:05,800 --> 00:06:11,050 next we see a pretty crazy ability dream diving so if the knight uses the dream 84 00:06:11,050 --> 00:06:15,370 nail on an NPC it slices the poor bastards head open allowing the knight 85 00:06:15,370 --> 00:06:19,780 to enter the dream well the dream well is where bugs hopes fears and dreams 86 00:06:19,780 --> 00:06:23,979 reside team Cherry's plan was to use stream diving to give the player unique 87 00:06:23,979 --> 00:06:28,300 challenges involving stuff like running away from a hoard of invincible flying 88 00:06:28,300 --> 00:06:33,009 nightmares or fighting off a group of creatures without using the nail these 89 00:06:33,009 --> 00:06:37,090 areas would also give the player unique items and reveal secrets about the NPCs 90 00:06:37,090 --> 00:06:41,680 past there's actually a video showing off the dream dive ability on the elder 91 00:06:41,680 --> 00:06:44,529 bug the dream world here looks pretty empty 92 00:06:44,529 --> 00:06:48,669 I guess the hoard of invincible flying nightmares is off today at the end of 93 00:06:48,669 --> 00:06:52,599 the video the knight comes across a younger version of the elder bug the 94 00:06:52,599 --> 00:06:56,349 name of elder bugs younger self has become one of the most divisive issues 95 00:06:56,349 --> 00:07:02,229 in the hollow knight community is it baby bug maybe child bug maybe his name 96 00:07:02,229 --> 00:07:06,909 was elder bug you know kind of like how people name their kids Gertrude I'm kind 97 00:07:06,909 --> 00:07:10,719 of bummed that this feature isn't in the final game but I agreed that removing 98 00:07:10,719 --> 00:07:15,190 this feature was probably a good idea Hari Gibson explain why this feature was 99 00:07:15,190 --> 00:07:20,139 removed in the reddit AMA team cherry held back in August 2017 we did 100 00:07:20,139 --> 00:07:24,009 experiment with a full Dream diving system but it ended up feeling really 101 00:07:24,009 --> 00:07:28,300 disjointed and distracted from exploring the world the time we saved making dream 102 00:07:28,300 --> 00:07:32,409 levels went into more fully fleshing out Halla nest it would have been cool to 103 00:07:32,409 --> 00:07:36,039 have these little challenges separated from the main game to try out but then 104 00:07:36,039 --> 00:07:40,389 again we already have the fan favorites white Palace and Coliseum of fools for 105 00:07:40,389 --> 00:07:42,650 that speaking of things that people love in 106 00:07:42,650 --> 00:07:46,780 games the next scene with cut content shows the knight swimming underwater a 107 00:07:46,780 --> 00:07:51,169 different game played mechanic like this would have been really cool also it 108 00:07:51,169 --> 00:07:54,379 would have made more sense if the jellyfish in the fog Canyon were put in 109 00:07:54,379 --> 00:07:58,250 here in the final game they just sort of float around in midair like they own the 110 00:07:58,250 --> 00:08:02,000 place assholes anyway the next thing we see in 111 00:08:02,000 --> 00:08:06,800 the trailer is a giant fucking spider now that's badass just look at this 112 00:08:06,800 --> 00:08:10,219 thing it's huge when you look at all the bosses that are actually in the game 113 00:08:10,219 --> 00:08:14,210 they are all pretty small there's nothing like kraid from Super Metroid 114 00:08:14,210 --> 00:08:18,169 for example I'm not saying that there needed to be but it would've been cool 115 00:08:18,169 --> 00:08:21,590 to see how team cherry handled it and I'm not sure if team cherry had much 116 00:08:21,590 --> 00:08:26,060 planned for deep nest at this point but this makes me curious was this boss or 117 00:08:26,060 --> 00:08:31,340 any boss for that matter intended to be a boss in beast den well obviously there 118 00:08:31,340 --> 00:08:43,279 was what else would be making this noise and don't try to tell me that's just 119 00:08:43,279 --> 00:08:48,649 Harris snoring team cherry spiders don't snore I should know I just googled it 120 00:08:48,649 --> 00:08:53,269 holy shit this trailer just keeps going doesn't it after the spider boss we see 121 00:08:53,269 --> 00:08:58,730 an unused NBC a giant snail it looks like this is an entire village of snails 122 00:08:58,730 --> 00:09:03,410 and the shells look like little houses god I wish this place was in the game I 123 00:09:03,410 --> 00:09:06,920 know the character design doesn't really fit with the games atmosphere but I 124 00:09:06,920 --> 00:09:11,420 don't care this guy's awesome remember that old map of hallow nest I mentioned 125 00:09:11,420 --> 00:09:14,810 well it looks like there might have been an area in the resting grounds 126 00:09:14,810 --> 00:09:19,070 originally planned for the snails of course this could just be referenced to 127 00:09:19,070 --> 00:09:24,440 the snail shamans it's a toss up really next we see slice shop I mentioned the 128 00:09:24,440 --> 00:09:28,550 white crystal ring earlier but there are some other items here too they're just 129 00:09:28,550 --> 00:09:32,540 proto versions of items that ended up in the game the most interesting one to me 130 00:09:32,540 --> 00:09:37,130 is the greed charm this shows us that the charm system has existed since the 131 00:09:37,130 --> 00:09:41,480 early days of the game's development now team cherry must have known that the 132 00:09:41,480 --> 00:09:45,949 snail was fucking cool because he shows up again and plot twist he has a kid I 133 00:09:45,949 --> 00:09:48,290 guess I just love the expression on this guy's 134 00:09:48,290 --> 00:09:50,869 face he's just so fucking done with this kid 135 00:09:50,869 --> 00:09:55,189 and this is so weird that the other snail has a smaller dialog box in the 136 00:09:55,189 --> 00:09:58,850 final game there's almost no instance of multiple characters talking at once 137 00:09:58,850 --> 00:10:03,019 other than maybe the dreamers I'm bummed that these guys got the boot but the 138 00:10:03,019 --> 00:10:07,759 artwork for the shells is still in the game so who knows in a Kickstarter 139 00:10:07,759 --> 00:10:12,470 update posted in February 2017 team cherry mentioned that to new backer 140 00:10:12,470 --> 00:10:17,239 design bosses dungeons and a new village would be added to the game later if this 141 00:10:17,239 --> 00:10:21,110 upcoming village is entirely new it's gonna have to be pretty damn good to get 142 00:10:21,110 --> 00:10:24,339 me to forget about these guys 143 00:10:27,710 --> 00:10:33,300 and that's it for the trailer but there are a few other bits of cut content 144 00:10:33,300 --> 00:10:36,720 scattered throughout the Kickstarter page first let's look at the stretch 145 00:10:36,720 --> 00:10:40,620 goals team cherry set during the campaign the first met stretch goal was 146 00:10:40,620 --> 00:10:45,000 the white palace this stretch goal promised to new boss battles the dusk 147 00:10:45,000 --> 00:10:49,890 Knight and the King's golem according to re from the reddit AMA the 148 00:10:49,890 --> 00:10:53,070 King's golem turned into the Kings mauled enemy but he's not sure what 149 00:10:53,070 --> 00:10:56,850 happened to the dust knight the second stretch goal was the addition of four 150 00:10:56,850 --> 00:11:01,530 more side quests that included two more bosses within the game the first side 151 00:11:01,530 --> 00:11:05,730 quest was titled an ale Smith's obsession this side quest basically 152 00:11:05,730 --> 00:11:08,730 would have dealt with what the nail Smith would have done after finishing 153 00:11:08,730 --> 00:11:12,900 all of the Knights nail upgrades in the final game the knight is simply given a 154 00:11:12,900 --> 00:11:16,650 binary choice to either straight-up murder the nail Smith has requested or 155 00:11:16,650 --> 00:11:20,820 leave him alive if the knight leaves him alive the nail Smith will somehow find 156 00:11:20,820 --> 00:11:25,200 his way to nail master sheƵs house where the two develop a deep love for one 157 00:11:25,200 --> 00:11:30,090 another and that's it not much of a side quest but at least 158 00:11:30,090 --> 00:11:39,150 now we know what the nail Smith's obsession was art another one of these 159 00:11:39,150 --> 00:11:43,950 additional side quests was the hive the hive was described as being a city 160 00:11:43,950 --> 00:11:48,330 inhabited by an ancient and proud race at the heart of the city would be a sad 161 00:11:48,330 --> 00:11:53,070 truth as well as a boss encounter of course the real sad truth is that there 162 00:11:53,070 --> 00:11:57,210 is no boss encounter honestly the hive is a bit of a letdown 163 00:11:57,210 --> 00:12:02,510 it is definitely the most underdeveloped area in the entire game I mean come on 164 00:12:02,510 --> 00:12:08,400 even cuphead had a bee boss battle no wonder cop had won Best Debut indie game 165 00:12:08,400 --> 00:12:13,680 presented by SiC hydro at the 2017 Game Awards team cherry has admitted that 166 00:12:13,680 --> 00:12:17,760 they would like to add more to the hive re mentioned in the reddit AMA that they 167 00:12:17,760 --> 00:12:22,950 might add another NPC or put in little homes for the bees to live in on top of 168 00:12:22,950 --> 00:12:26,820 that re also mentioned a connection between Hornet and Vespa the dead queen 169 00:12:26,820 --> 00:12:30,720 of the hive the original idea for Hornet was that she was going to be the child 170 00:12:30,720 --> 00:12:34,110 of three Queens she was birthed by Hera queen of deep 171 00:12:34,110 --> 00:12:39,390 nest raised by the white lady the queen of hollowness and trained by Vespa the 172 00:12:39,390 --> 00:12:43,090 queen of the hive it's from Vespa that Hornet received her 173 00:12:43,090 --> 00:12:47,410 current name this makes more sense when you look at the older maps of how honest 174 00:12:47,410 --> 00:12:51,100 while the game was still in development you can see here that the hive is 175 00:12:51,100 --> 00:12:55,420 actually connected to deep nest in the final game the hive is about as far away 176 00:12:55,420 --> 00:12:59,560 from deep nest as you can get which makes this seem less plausible but 177 00:12:59,560 --> 00:13:02,920 Ari didn't know if this was still the direction they were taking the character 178 00:13:02,920 --> 00:13:06,220 so it's very possible that this connection between hornet and the hive 179 00:13:06,220 --> 00:13:11,050 is still canon another one of the side quests was the secret of the stag ways 180 00:13:11,050 --> 00:13:15,610 which promised to shed light on the history and fate of the stags I'd say 181 00:13:15,610 --> 00:13:18,700 the side quest did make it into the final game with the inclusion of the 182 00:13:18,700 --> 00:13:22,900 stag home and the hatched egg hidden within the last side quest is pretty 183 00:13:22,900 --> 00:13:27,520 interesting it's called the lantern on the Black Shore the description for this 184 00:13:27,520 --> 00:13:32,110 event says travel beyond the city of tears and reignite an ancient flame I 185 00:13:32,110 --> 00:13:36,220 assume that this Lantern is the lighthouse found in the abyss and that 186 00:13:36,220 --> 00:13:40,450 Black Shore is the lake avoid the boss encounter for this side quest might have 187 00:13:40,450 --> 00:13:44,770 just turned out to be the radiance but I'm not sure now since we're talking 188 00:13:44,770 --> 00:13:48,250 about the abyss I figured we should talk about the unmet stretch goal for the 189 00:13:48,250 --> 00:13:53,020 abyss the abyss expansion would have added four new bosses to the abyss now 190 00:13:53,020 --> 00:13:57,070 as we know the abyss has no bosses even though there are creatures there who 191 00:13:57,070 --> 00:14:01,600 appear to be alive Ari Gibson filled us in on what the abyss expansion would 192 00:14:01,600 --> 00:14:05,680 have been in the reddit AMA he said that the part of the abyss that the player 193 00:14:05,680 --> 00:14:10,090 finds is really just the abyss shore and that the player would have traveled into 194 00:14:10,090 --> 00:14:14,830 the lake of void to experience the true twisted world of the abyss some have 195 00:14:14,830 --> 00:14:18,700 wondered if team Jerry will revisit the abyss in future updates but Ari 196 00:14:18,700 --> 00:14:22,840 dismissed the idea in an interview he gave with the creative hustlers show and 197 00:14:22,840 --> 00:14:26,290 we could go and do all that but that just means that we're gonna be making 198 00:14:26,290 --> 00:14:31,030 hollow Knight for the next four years well we keep adding to it and what we 199 00:14:31,030 --> 00:14:38,440 really want to do is do all the holy night that we've promised and the little 200 00:14:38,440 --> 00:14:42,860 extra bits that we just really can't help ourselves from doing and 201 00:14:42,860 --> 00:14:47,310 close that book for a while and work on something completely different another 202 00:14:47,310 --> 00:14:53,580 game but obviously is like something there is its own world and then you know 203 00:14:53,580 --> 00:14:57,750 maybe we feel like returning to it in ten years or something and then the 204 00:14:57,750 --> 00:15:02,490 abyss might be calling the next stretch goal was to bring holo night to the Wii 205 00:15:02,490 --> 00:15:06,810 U so yeah this has been completely dropped and now teen cherry is working 206 00:15:06,810 --> 00:15:10,800 on porting the game to the Nintendo switch I think that this is great 207 00:15:10,800 --> 00:15:14,460 Halla night is going to get a lot of attention once this happens seeing as a 208 00:15:14,460 --> 00:15:21,540 switch has no good games what's that supper Mario Iliad don't make me laugh 209 00:15:21,540 --> 00:15:26,040 there was also an unmet stretch goal to bring holo night to the PlayStation Vita 210 00:15:26,040 --> 00:15:31,880 but there hasn't been any news on that I guess I'll just have to stick to 211 00:15:31,880 --> 00:15:37,080 whatever games people play on PlayStation Vita one last rect goal that 212 00:15:37,080 --> 00:15:40,950 was not meant was for the Coliseum of fools it would have added four new 213 00:15:40,950 --> 00:15:45,300 bosses and would uncover the mystery surrounding the Colosseum we get a 214 00:15:45,300 --> 00:15:49,560 little light on this from guess who are a Gibson he said that two of these 215 00:15:49,560 --> 00:15:53,910 bosses are Zoet in the Oh bobbles the other two bosses eventually became 216 00:15:53,910 --> 00:15:59,100 enemies Ari also said that the Colosseum still held a mystery but still no word 217 00:15:59,100 --> 00:16:03,720 on that I do get a gladiator vibe from this new trailer maybe the call scene 218 00:16:03,720 --> 00:16:08,190 will tie in with the new gods and glory update but who knows anyway one thing I 219 00:16:08,190 --> 00:16:11,700 should mention is that the Colosseum of fools was originally planned for the 220 00:16:11,700 --> 00:16:15,990 fungal wastes lore wise it makes a lot more sense to me that it was placed in 221 00:16:15,990 --> 00:16:20,130 an area of the game full of uninfected mantises who believe in the value of 222 00:16:20,130 --> 00:16:23,790 strength I can't say I really have a good explanation for the lore 223 00:16:23,790 --> 00:16:27,600 surrounding the Colosseum now that it's in kingdoms edge but I will share a 224 00:16:27,600 --> 00:16:30,740 brief summary of my thoughts 225 00:16:31,960 --> 00:16:35,920 another bit of content team charities during the Kickstarter was a battle with 226 00:16:35,920 --> 00:16:40,600 fierce Draya who has gone crazy after the death of the queen of hallow nest of 227 00:16:40,600 --> 00:16:46,000 course in the final game DRI is dead and the Queen is still alive now out of the 228 00:16:46,000 --> 00:16:50,290 five great Knights talked about in the game the player only gets to fight one 229 00:16:50,290 --> 00:16:55,180 of them twice but some have speculated that the other Knights could come as 230 00:16:55,180 --> 00:17:01,450 dream bosses however Ari Gibson dashed all hopes in the reddit AMA when he said 231 00:17:01,450 --> 00:17:03,910 that the five great Knights would be explored more in the future 232 00:17:03,910 --> 00:17:09,250 but not necessarily through dreams one of the biggest pieces of cut content 233 00:17:09,250 --> 00:17:13,480 from hollow Knight was an area called the forest of Bones team cherry 234 00:17:13,480 --> 00:17:17,350 mentioned this area in an interview on the roundtable live podcast when 235 00:17:17,350 --> 00:17:22,480 discussing the origins of hollow Knights map it was like we just had the idea was 236 00:17:22,480 --> 00:17:26,679 that you had like the middle area and then you had three areas around it so 237 00:17:26,679 --> 00:17:30,850 which is why the original area is called crossroads in the final game and it's 238 00:17:30,850 --> 00:17:36,250 gonna have like fungus land rain land bone land or whatever bone land was 239 00:17:36,250 --> 00:17:39,880 going to be a massive part of the game with burning tar falling from the 240 00:17:39,880 --> 00:17:44,620 ceiling and an area called the holy grounds hidden deep within from the 241 00:17:44,620 --> 00:17:48,400 reddit AMA William tells us that ants were originally planned for this area 242 00:17:48,400 --> 00:17:53,050 which would have been fucking awesome from the roundtable live podcast as well 243 00:17:53,050 --> 00:17:56,860 as an interview team cherry did with PC gamer we have a little bit better idea 244 00:17:56,860 --> 00:18:01,900 of what the forest of Bones development was like the area initially started in 245 00:18:01,900 --> 00:18:06,010 the top right corner of the map apparently Ahri didn't like the idea of 246 00:18:06,010 --> 00:18:10,450 an area with lava being at the top so they moved the forest of bones down to 247 00:18:10,450 --> 00:18:14,290 where the ancient basin ended up being according to William it would have been 248 00:18:14,290 --> 00:18:18,250 a large maze-like area that would eventually lead to the monarch wings 249 00:18:18,250 --> 00:18:22,900 after that the player would have had to then light torches in order to open a 250 00:18:22,900 --> 00:18:27,490 gate let's take a closer look at this map and see if we can figure it out the 251 00:18:27,490 --> 00:18:29,710 player would have had to enter from deep nest 252 00:18:29,710 --> 00:18:33,280 the only other area connected to the forest of bones was the white palace 253 00:18:33,280 --> 00:18:37,720 which connected to the city of tears v a one-way elevator the first thing the 254 00:18:37,720 --> 00:18:41,620 player would have had to do was probably reach this area right here and get the 255 00:18:41,620 --> 00:18:45,250 monarch wings which is indicated on the map by this white circle 256 00:18:45,250 --> 00:18:49,120 after that a lot more of the area becomes unlocked the player would then 257 00:18:49,120 --> 00:18:52,510 be able to reach these yellow objects which I assume are the flames that 258 00:18:52,510 --> 00:18:56,830 William mentioned in the podcast after these were lit the gate here would open 259 00:18:56,830 --> 00:19:00,940 up allowing the player access to this enclosed area from there the player 260 00:19:00,940 --> 00:19:05,080 would have to reach this green circle which I assume is the King's brand then 261 00:19:05,080 --> 00:19:10,210 the player could reach this location which is probably the holy grounds also 262 00:19:10,210 --> 00:19:13,809 the abyss and the white Palace would be accessible at this point as well if the 263 00:19:13,809 --> 00:19:18,130 player has a Shou - they can go fight this back or boss over here there's also 264 00:19:18,130 --> 00:19:23,549 a nail art up here for a move called Skyward slash I think this is a village 265 00:19:23,549 --> 00:19:28,860 this looks important but I can't read this shit I think it says King mu and 266 00:19:28,860 --> 00:19:34,140 yeah that's pretty much it oh and there's a snail 267 00:19:35,640 --> 00:19:40,299 now let's talk about the holy grounds this little area on the map has a 268 00:19:40,299 --> 00:19:44,830 picture of a broken dreamer mask which is kind of weird but either way this 269 00:19:44,830 --> 00:19:47,860 must be the location of the dreamer for the forest of Bones 270 00:19:47,860 --> 00:19:53,590 so which one is it well the word above the mask here says Hagen mole which was 271 00:19:53,590 --> 00:19:57,789 actually Harrah's original name this is kind of confusing especially since the 272 00:19:57,789 --> 00:20:02,200 holy grounds have mono moans mask plastered everywhere not Harrah's the 273 00:20:02,200 --> 00:20:05,710 reason for this is because all of the dreamers had the same mask very early in 274 00:20:05,710 --> 00:20:10,000 the game's development okay then so who are these fuckers they kind of look like 275 00:20:10,000 --> 00:20:14,919 vessels okay this is probably gonna sound fucking crazy but follow me on 276 00:20:14,919 --> 00:20:19,389 this guy's in September of 2015 Rock Paper Shotgun published an article 277 00:20:19,389 --> 00:20:24,639 that featured pictures from re Gibson's sketchbook this is cool because re 278 00:20:24,639 --> 00:20:27,880 sketches are wire most of the artwork and character designs for hollow Knight 279 00:20:27,880 --> 00:20:32,110 came from these enemies we see in the holy grounds can actually be found in 280 00:20:32,110 --> 00:20:35,679 this sketchbook the sketch details the animation for one of these enemies 281 00:20:35,679 --> 00:20:40,570 spawning into the game not only that but there are notes to these notes detail 282 00:20:40,570 --> 00:20:44,350 how a boss fight with a dreamer would have worked it says that the boss fight 283 00:20:44,350 --> 00:20:48,269 would be incredibly difficult and that the dreamer could roar to summon minions 284 00:20:48,269 --> 00:20:53,710 so in other words these guys are minions who help protect the dreamers so yeah 285 00:20:53,710 --> 00:20:57,730 this whole thing sounds pretty weird between this and the broken statue in 286 00:20:57,730 --> 00:21:01,149 the church we can definitely tell that Halle Knights story was once quite 287 00:21:01,149 --> 00:21:04,419 different it seems like team cherry hadn't quite decided what the vessels 288 00:21:04,419 --> 00:21:09,220 were yet moving on we also have pictures from re sketchbook of some of the 289 00:21:09,220 --> 00:21:13,090 artwork for the forest of Bones this first drawing shows off these things 290 00:21:13,090 --> 00:21:17,710 called bone vines we also see these weird-looking structures here's a 291 00:21:17,710 --> 00:21:21,610 picture of one labeled or pillar we don't know much about the pale war found 292 00:21:21,610 --> 00:21:26,080 in the final game re Gibson said in the reddit AMA that they were related to the 293 00:21:26,080 --> 00:21:30,639 pale beings and that actually makes sense the forest of Bones was filled 294 00:21:30,639 --> 00:21:35,049 with giant corpses and as they piled up in this hot area they might have turned 295 00:21:35,049 --> 00:21:40,570 into or with superior properties there's also this dope lava fountain and I guess 296 00:21:40,570 --> 00:21:44,169 this might be the entrance to the holy grounds and that's about all the 297 00:21:44,169 --> 00:21:48,280 information I can find on the forest of Bones but why did he get removed 298 00:21:48,280 --> 00:21:52,570 in the first place team chair gave two reasons as to why they cut the forest of 299 00:21:52,570 --> 00:21:55,240 bones the first reason was that it would have 300 00:21:55,240 --> 00:21:59,020 taken a really long time to finish the second reason they gave was that they 301 00:21:59,020 --> 00:22:03,250 thought it would be too much for players to handle those are pretty good reasons 302 00:22:03,250 --> 00:22:08,020 I guess cut damn it during the Kickstarter team cherry announced a new 303 00:22:08,020 --> 00:22:11,710 pledge tier that allowed donors to make their own dungeon and boss they 304 00:22:11,710 --> 00:22:15,490 mentioned ideas like a robot graveyard and even showed off this drawing for a 305 00:22:15,490 --> 00:22:19,930 dungeon called the Carnival of crustaceans yeah I know it's super weird 306 00:22:19,930 --> 00:22:24,280 but what's cool is the description up in the corner it mentions organ music 307 00:22:24,280 --> 00:22:29,140 hanging lights and tents all things that made it into the game with the grim 308 00:22:29,140 --> 00:22:34,600 group content pack not the struggling crab boss thing though sorry crab ello 309 00:22:34,600 --> 00:22:41,230 there are also a few charms that got left out of the game back in February of 310 00:22:41,230 --> 00:22:44,140 2016 team cherry posted an article announcing 311 00:22:44,140 --> 00:22:48,340 the inclusions of the charm system in hollow Knight in this post we see a 312 00:22:48,340 --> 00:22:52,060 couple of charms that didn't make it into the final game two of these cut 313 00:22:52,060 --> 00:22:56,680 charms are identified as the vengeful swarm and the glass charm unending greed 314 00:22:56,680 --> 00:23:00,430 vengeful swarm was a charm that would spawn hatchlings when the knight would 315 00:23:00,430 --> 00:23:04,950 take damage so it's sort of like a mix between thorns of agony and glowing womb 316 00:23:04,950 --> 00:23:08,790 unending greed is clearly just the original version of fragile greed 317 00:23:08,790 --> 00:23:13,450 there's also some charm designs left over inside the game there's a dulled 318 00:23:13,450 --> 00:23:17,530 out version of - master and this one kind of reminds me of carefree melody 319 00:23:17,530 --> 00:23:22,450 now let's talk about some of the unused content that got left in the game first 320 00:23:22,450 --> 00:23:27,520 off we have this unused sprite sheet of a small enemy pretty fucking lame but 321 00:23:27,520 --> 00:23:33,820 hey there it is moving on user Casey Ghost released a mod for Halle Knight 322 00:23:33,820 --> 00:23:37,830 back in July that gave the player access to some rooms that were left in the game 323 00:23:37,830 --> 00:23:41,080 unfortunately these rooms were removed from the game with the hidden dreams 324 00:23:41,080 --> 00:23:45,070 update so this mod no longer works with the current version of the game but 325 00:23:45,070 --> 00:23:48,430 don't worry you're not really missing out on much some of the rooms are just 326 00:23:48,430 --> 00:23:52,810 on textured areas there are also some pretty strange rooms that feature tight 327 00:23:52,810 --> 00:23:57,250 pathways one of which stretches on for quite some time these two rooms look a 328 00:23:57,250 --> 00:24:01,210 lot like the underwater room from the trailer as well as the room we're in can 329 00:24:01,210 --> 00:24:04,659 be found in the game this really long ass room is very 330 00:24:04,659 --> 00:24:08,409 similar to the room with une in it but I wonder if this area was supposed to be 331 00:24:08,409 --> 00:24:12,820 filled with acid maybe the night reached the bottom of this room where une can 332 00:24:12,820 --> 00:24:16,840 give it the ability to swim back up otherwise it's pretty difficult to get 333 00:24:16,840 --> 00:24:21,460 out of this area I don't know it's just a theory there's also some cut rooms 334 00:24:21,460 --> 00:24:25,149 from Crystal Peaks but there's nothing really that exciting about them I'll 335 00:24:25,149 --> 00:24:28,990 show them to you anyway but I don't have anything to say so I'm just gonna play 336 00:24:28,990 --> 00:24:43,000 some royalty-free jazz music here we have a room filled with moth statues 337 00:24:43,000 --> 00:24:47,260 this area was shrunk down and hidden within the glade of hope in the final 338 00:24:47,260 --> 00:24:51,519 game but even in this earlier version there is still a Ledge for the night to 339 00:24:51,519 --> 00:24:55,899 stand on so it can dream now this statue it doesn't do anything here but the 340 00:24:55,899 --> 00:24:58,889 statue in the finished map tapes the knight to the shrine of believers 341 00:24:58,889 --> 00:25:02,769 there's also a test room for the dreamers which contains a static 342 00:25:02,769 --> 00:25:07,029 Guardian that we can't interact with he's just sort of showing kind of looks 343 00:25:07,029 --> 00:25:09,580 like he's about to flash us the fucking pervert 344 00:25:09,580 --> 00:25:13,419 the last room is the most interesting it's the only cut room with an 345 00:25:13,419 --> 00:25:17,320 interactive bench and it's full of string and needles which look exactly 346 00:25:17,320 --> 00:25:21,610 like the needle that Hornet uses what's even more interesting is that the exit 347 00:25:21,610 --> 00:25:24,909 in this room leads to the room in the ancient basin where the white palace 348 00:25:24,909 --> 00:25:28,929 once stood but since there's no adjoining exit in this room the player 349 00:25:28,929 --> 00:25:33,429 gets stuck is this cut room supposed to be harness room or is it just to show 350 00:25:33,429 --> 00:25:37,090 that the white palace had some connection to the weavers in the hidden 351 00:25:37,090 --> 00:25:40,899 Stagg station that was added in the hidden dreams update we can see that the 352 00:25:40,899 --> 00:25:45,100 thread is still there all right so that's all the boring stuff out of the 353 00:25:45,100 --> 00:25:50,049 way now it's time to talk about cut dialogue and trust me boys and girls 354 00:25:50,049 --> 00:25:54,010 team Jerry cut dialog from this game almost as much as the sick Hydro 5 355 00:25:54,010 --> 00:25:57,820 sensitive razor cuts away unwanted facial hair while helping you protect 356 00:25:57,820 --> 00:26:02,620 your skin from irritation so we're about to go headfirst into some deep hollow 357 00:26:02,620 --> 00:26:07,389 night lore if you don't have a good understanding of the lore then well I'm 358 00:26:07,389 --> 00:26:12,190 not mad but I am disappointed now I wanted to start off by talking about the 359 00:26:12,190 --> 00:26:15,810 elegy of hollowness the first four lines of this poem appear 360 00:26:15,810 --> 00:26:19,530 at the beginning of the game but the rest of the poem can only be found by 361 00:26:19,530 --> 00:26:24,000 digging into the game's files in fact the elegy of hollowness isn't even a 362 00:26:24,000 --> 00:26:28,980 complete poem it literally just stops midway through one of the lines and yet 363 00:26:28,980 --> 00:26:32,550 everyone and their fucking grandma uses this poem when they talk about Hall and 364 00:26:32,550 --> 00:26:38,010 aisle or so can we really consider these unused lines as Canon at the end of the 365 00:26:38,010 --> 00:26:41,940 day what we are really trying to do is figure out what is written in the hollow 366 00:26:41,940 --> 00:26:46,350 night lore Bible that's more important than figuring out what is canonical 367 00:26:46,350 --> 00:26:51,720 within the game if that makes any sense anyway there's this dialogue from the 368 00:26:51,720 --> 00:26:55,320 moss prophet here we get a little insight into what pisses the radiance 369 00:26:55,320 --> 00:27:00,000 off she doesn't like it when creatures change form which is probably referring 370 00:27:00,000 --> 00:27:04,500 to how the pale king transformed from a worm she's also against stealing soul 371 00:27:04,500 --> 00:27:08,040 which is probably referring to how the knight gained soul from hurting other 372 00:27:08,040 --> 00:27:12,840 creatures and then she talks about how the only crime a God can commit is by 373 00:27:12,840 --> 00:27:17,400 dying is she referring to how the pale King might be dead or is she just saying 374 00:27:17,400 --> 00:27:21,540 that she refuses to die herself she caps things off by talking about how the 375 00:27:21,540 --> 00:27:26,340 empty ones must be destroyed milah has similar dialogue to this in the final 376 00:27:26,340 --> 00:27:31,440 game now the most cut dialogue we have is for the three dreamers in the final 377 00:27:31,440 --> 00:27:34,680 release of hallow night the three dreamers talk in brief sentences and 378 00:27:34,680 --> 00:27:38,820 their dream nail dialogue is even shorter it's kind of hard to understand 379 00:27:38,820 --> 00:27:42,870 in the final dialogue but the dreamers have a debate as to what to do with our 380 00:27:42,870 --> 00:27:47,220 little bug buddy here from looking at this cut dialogue it becomes much more 381 00:27:47,220 --> 00:27:51,660 clear what was going on here mana mana argues that the knight should be allowed 382 00:27:51,660 --> 00:27:56,040 to break the seals on the hollow night while learn argues that the seal should 383 00:27:56,040 --> 00:28:00,870 remain since that was the oath the dreamers made to the King Herod uhz n't 384 00:28:00,870 --> 00:28:05,460 seem to care said she's only in it for Hornet for example here's a line that 385 00:28:05,460 --> 00:28:09,630 was originally meant for Mata Mon the teacher we sealed that plague and 386 00:28:09,630 --> 00:28:14,670 thought we'd found an answer but we were wrong our sacrifices what did they win 387 00:28:14,670 --> 00:28:19,920 us at Worlds sealed in stasis here's a line from lurin remember our promise 388 00:28:19,920 --> 00:28:23,130 sister we three vowed to protect the seal with 389 00:28:23,130 --> 00:28:26,940 all our devotion this isn't really aligned from Hera 390 00:28:26,940 --> 00:28:30,810 more of a note about what she would say more detach than the other dreamers 391 00:28:30,810 --> 00:28:35,250 maybe Ponder's how the hollow night feels after all this time would he make 392 00:28:35,250 --> 00:28:39,900 the same choice again first few dialogues are very taciturn there's also 393 00:28:39,900 --> 00:28:44,730 a generic line about The Pale King our King appears as a bug and I shall take 394 00:28:44,730 --> 00:28:50,220 him as so but his are traits that transcend our kind his is a mind beyond 395 00:28:50,220 --> 00:28:57,000 ours duty given form in sleep I shall not look upon his like again the 396 00:28:57,000 --> 00:29:00,000 dreamers also had different lines that they would give to the night when found 397 00:29:00,000 --> 00:29:05,700 in the dream world here's a line from autumn on only one path I see the seals 398 00:29:05,700 --> 00:29:11,850 must break will it bring destruction of course it will bring change to let its 399 00:29:11,850 --> 00:29:18,240 to live forever in an unchanging world death I would fear less this line is 400 00:29:18,240 --> 00:29:24,510 probably from lurin remember our bond our sacrifice for the kingdom's sake for 401 00:29:24,510 --> 00:29:30,900 the one we must protect and again Hera's dialogue is in note form talks about her 402 00:29:30,900 --> 00:29:35,520 history as part of the agreement for her alliance and her role as a dreamer King 403 00:29:35,520 --> 00:29:40,350 gave her a child was she allowed to keep this child or was she taken away then 404 00:29:40,350 --> 00:29:45,450 there's this huge monologue vimana mom now there's a lot here and it's hard to 405 00:29:45,450 --> 00:29:48,810 know how much of this still reflects team Cherry's plan for hala Knights 406 00:29:48,810 --> 00:29:53,430 story according to maan Amon here the kingdom of hollowness lasted for a very 407 00:29:53,430 --> 00:29:58,230 long time and had reached a point where civilization had stopped advancing she 408 00:29:58,230 --> 00:30:01,830 also mentions that halan has struggled both against the radiance as well as the 409 00:30:01,830 --> 00:30:05,610 void we don't really know the full details of the pale Kings relationship 410 00:30:05,610 --> 00:30:09,540 with the void but we do know that the void tries to consume any creature or 411 00:30:09,540 --> 00:30:14,160 beings around it the King used the void for his constructs but maybe his 412 00:30:14,160 --> 00:30:18,870 tampering put his people in greater risk than we know and what's with we found 413 00:30:18,870 --> 00:30:23,400 each other after all was modem on actively seeking the night out did 414 00:30:23,400 --> 00:30:28,200 quarrel somehow help with this effort then there's this line which to me is 415 00:30:28,200 --> 00:30:33,630 super interesting an empty vessel to bring hope a strong vessel to bring 416 00:30:33,630 --> 00:30:37,400 stagnation an enlightened vessel to bring an end 417 00:30:37,400 --> 00:30:42,200 yeah this is some Lord of the Rings type shit right here it almost sounds like 418 00:30:42,200 --> 00:30:46,610 some sort of prophecy or something now I can see interpreting this in two ways 419 00:30:46,610 --> 00:30:51,320 the empty vessel is the hollow Knight the strong vessel is the main character 420 00:30:51,320 --> 00:30:54,860 if the player gets the hollow night ending while the enlightened vessel is 421 00:30:54,860 --> 00:30:59,330 the main character if the player gets to dream no more ending another way like to 422 00:30:59,330 --> 00:31:03,440 interpret this is that the empty vessel is the first sibling ever made the 423 00:31:03,440 --> 00:31:06,830 strong vessel is the hollow knight and the enlightened vessel is the 424 00:31:06,830 --> 00:31:12,530 player-character okay I have two more lines left to show you these last two 425 00:31:12,530 --> 00:31:17,330 are kind of unique not only were they not used in the final game these two 426 00:31:17,330 --> 00:31:21,590 lines were completely removed from the game's code after launch which leads me 427 00:31:21,590 --> 00:31:26,540 to believe they are super juicy the first one comes from the white lady two 428 00:31:26,540 --> 00:31:31,730 halves of a whole you found your way back to me we were so unfair weren't we 429 00:31:31,730 --> 00:31:37,700 to cast you out please you must not hate him he did what he thought was right the 430 00:31:37,700 --> 00:31:42,650 kingdom had to live okay so this pretty much lines up with what we already know 431 00:31:42,650 --> 00:31:47,480 the Kings soul the siblings being locked away but that last line is kind of 432 00:31:47,480 --> 00:31:52,520 interesting anyway the last line comes from The Pale King his dream nail 433 00:31:52,520 --> 00:31:57,679 dialogue in the final game reads no cost too great but at one point it might have 434 00:31:57,679 --> 00:32:04,070 been false one you cannot reach me here well it seems to confirm that the Bell 435 00:32:04,070 --> 00:32:09,140 King is indeed hiding in the white palace but who is this false one he's 436 00:32:09,140 --> 00:32:15,690 probably referring to the radiance the false god of hollowness right or is he 437 00:32:15,690 --> 00:32:22,980 oh wait wait wait a minute as much as I want to get into this right now this 438 00:32:22,980 --> 00:32:27,480 isn't the right place for deep lore I'm sorry guys the last thing I wanted to 439 00:32:27,480 --> 00:32:31,799 talk about was those sketches that we have from Ari Gibson I showed off a lot 440 00:32:31,799 --> 00:32:34,769 of them for the forest of Bones but there are a few more I'd like to 441 00:32:34,769 --> 00:32:38,879 share with you this picture has some pretty interesting stuff on the far left 442 00:32:38,879 --> 00:32:43,559 we can see a giant bug with ten legs wearing a dreamer mask was there a plan 443 00:32:43,559 --> 00:32:47,460 for the dreamer boss to transform and did an actual enemy I mean wouldn't a 444 00:32:47,460 --> 00:32:52,200 fight with this fuckface be pretty easy I guess we're in his dream so he could 445 00:32:52,200 --> 00:32:56,190 probably do whatever you wanted to us right hit us with a train or something 446 00:32:56,190 --> 00:33:00,899 then there's this guy his mask is similar to the mask worn by Hera and the 447 00:33:00,899 --> 00:33:05,070 weavers so maybe this was the king of deep nest or something but part of me 448 00:33:05,070 --> 00:33:09,090 says this guy might have been connected to the colosseum of fools the symbol for 449 00:33:09,090 --> 00:33:13,500 the colosseum also has the six eye hole design and this guy has that same spiked 450 00:33:13,500 --> 00:33:18,000 shell that the Lord Fool has and it looks like this guy is presiding over 451 00:33:18,000 --> 00:33:22,799 something also here's the trilobite from deep nest and this confirms that 452 00:33:22,799 --> 00:33:26,100 something is supposed to come out of that thing over here we see an early 453 00:33:26,100 --> 00:33:31,559 design for the white lady in her little kakouton ball thingy now honestly this 454 00:33:31,559 --> 00:33:36,120 last image bummed me out this is an early design for Naz so there are two 455 00:33:36,120 --> 00:33:41,100 obvious differences here first of all he's got fucking wings second he has a 456 00:33:41,100 --> 00:33:45,240 longer tail that he probably used to attack the night with everyone in the 457 00:33:45,240 --> 00:33:47,639 hallow night community who likes to shit on mosque 458 00:33:47,639 --> 00:33:51,299 he's got such great build-up to his fight and then the fight itself is just 459 00:33:51,299 --> 00:33:55,320 lame imagine how crazy the nos can counter would be if it started the same 460 00:33:55,320 --> 00:33:58,850 but then he just turned into this fucking Ridley type motherfucker and 461 00:33:58,850 --> 00:34:03,960 that's it for this video sorry it was so short to make up for it check out this 462 00:34:03,960 --> 00:34:07,500 blog I just posted in this post I compiled all of the evidence I found 463 00:34:07,500 --> 00:34:12,119 through this video into one spot it's pretty good to be honest very dense and 464 00:34:12,119 --> 00:34:17,950 concise in fact I don't know why I even bothered making this long-winded video 465 00:34:17,950 --> 00:34:21,060 I should just stop right now