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Accessibility and Inclusion in Kids TV: Interview with Sara DeWitt, PBS KIDS

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    - (Sara) My name is Sara Dewitt,
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    and I am the Vice President
    of PBS Kids Digital.
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    So I manage digital production
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    and partnership with the producers
    of PBS Kids shows
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    to develop their games and streaming video
    and websites.
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    So really all digital production
    of PBSKids.org,
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    the PBS Kids video app,
    the PBS Kids games app,
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    and PBS Kids for Parents are all things
    that fall within my group.
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    - Can you tell me a little how you try
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    to make these accessible
    for children with disabilities?
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    - We are very committed at PBS
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    to being representative
    of as broad an audience as possible,
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    and also then accessible
    to as wide an audience as possible.
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    So, for us, that definitely includes
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    children with disabilities.
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    It also is thinking about kids
    across all socioeconomic status,
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    trying to think about how we can be accessible
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    to as many of America's children as possible.
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    And so we take that very seriously
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    and feel very strongly about it.
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    We want kids to feel
    like they can see themselves
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    in our shows and in our content,
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    and that they can play unfettered
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    with our digital content in a way
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    that allows them to learn and grow.
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    - Can you give me maybe a few examples
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    of shows or games that are accessible,
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    and the way they are accessible
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    to different kids with disabilities?
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    - Sure. So things like, just,
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    our shows that you might just see
    on television,
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    like The Cat in the Hat Knows A Lot about That
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    and Peg + Cat, Splash and Bubbles,
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    those are shows that have closed captioning,
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    both on air
    and on our digital platforms
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    but also descriptive audio
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    and Spanish secondary audio on air.
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    Our new show that's launching next week,
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    Hero Elementary,
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    will also have all of those things
    when it launches,
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    for viewing when it shows.
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    And so anything also, then,
    that's streaming video,
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    the PBS Kids video app
    and the Apple TV version of that,
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    as well as the mobile versions,
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    will also,
    everything has closed captioning.
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    And then, in the game area,
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    a few examples where we've gone deeper
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    and tried to do more extensive
    work in accessibility,
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    I think the best example is a game
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    developed by our member station in New York,
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    THIRTEEN WNET,
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    they did a game for Cyberchase
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    called Railway Hero,
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    where they really were very intentional
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    in every piece of that game
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    to thinking about how it could be accessible
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    to as wide a population as possible.
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    They worked with Bridge Multimedia
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    and built in all kinds of additional features
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    like text resizing,
    different things for color contrast,
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    ways to turn music off and on,
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    anything that might cause any kind
    of sensory overload.
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    Just lots of features for children
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    with both physical and cognitive impairments.
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    And through that process,
    we learned so much
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    that we were then able to take
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    to other games and other opportunities.
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    So those are some quick examples.
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    - How do you make sure
    that all these features work?
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    Do you have a test group of kids
    you work with?
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    - So we test all of our games.
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    We have what we call
    a play-testing program,
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    and we partner with many schools
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    to go in and test with kids.
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    Now that so many schools are closed,
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    we are doing virtual testing.
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    So, recruiting families and doing testing
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    over video chat
    or by sending parents surveys.
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    But everything we do,
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    even when it's just at the
    paper concept level,
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    and when it's in alpha and beta,
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    goes in front of kids to get a sense.
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    And so we've been really actively working
    on partnerships,
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    where we then can be testing
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    with kids with differing abilities.
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    So one of the biggest ones
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    is with Johns Hopkins IDEALS,
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    and so we've been working
    with them quite a bit
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    to then test with kids
    who are in that program
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    and talk to the parents
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    about the needs
    that they might have for content,
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    So that we can learn from all of this
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    and see if there are ways
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    we can improve all of our games.
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    - So we've talked
    about captions and descriptive audio,
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    but I've also seen that you have
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    some content for kids with autism,
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    kids with learning disabilities,
    and things like that.
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    Can you talk a little more
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    about these kind of accessibility features
    you offer?
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    - So I think, for kids with autism,
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    we've been thinking a lot
    about sensory kind of things.
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    So that thing about turning music on
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    or being able to lower volume,
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    that's something that we've been
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    working on very specifically.
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    And then certainly in games that focus
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    on feelings and emotions
    and social-emotional content,
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    we, you know,
    the games are produced
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    for a wide audience,
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    and what we then are trying to do
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    is think about what scaffolds
    can we build in
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    that can be helpful specifically
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    to children on the autism spectrum.
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    And so, in some of those places,
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    it's not only offering the name
    of an emotion
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    and a picture of the character
    with an emotion,
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    but, like, we have
    a Daniel Tiger's Neighborhood app
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    where we then allow the child
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    to take a photo of themselves
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    trying to show that emotion,
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    so that you have different representations
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    of that emotion for the child
    to see in the game.
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    We have heard from a few producers
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    that the eye shape and the ability
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    of the character to express emotion
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    has been resonating with children
    on the autism spectrum.
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    And so we'd love to do more research
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    about that and what that is,
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    but we regularly receive letters
    from parents
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    who talk about shows like Dinosaur Train
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    and how their children are responding
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    to elements of that show in ways
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    that they had not responded to others.
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    - And if we talk about diversity overall,
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    especially representation of people,
    or children, with disabilities,
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    can you talk a little bit about
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    how you represent this in your shows?
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    - So this is a really critical thing for us,
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    and something that we feel
    very strongly about,
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    is making sure that, as I said,
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    kids can see representations of themselves
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    that are positive representations,
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    not being presented as a stereotype.
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    So there are several shows
    that feature characters.
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    The new show that launches next week,
    Hero Elementary,
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    one of the principal characters,
    AJ Gadgets,
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    he's one of the four kids
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    who are the principals in the show,
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    is on the autism spectrum
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    and always has headphones around his neck
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    so that he can tune things out
    when he needs to.
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    We also, on Daniel Tiger's Neighborhood,
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    Prince Wednesday's cousin, Chrissie,
    walks with braces,
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    and there are several episodes
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    where she and Daniel talk about
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    the fact that she wears braces on her legs,
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    and what are the things
    about the two of them
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    that are the same,
    and what are the things
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    about the two of them
    that are different.
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    You know, she doesn't have a tail,
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    and he has a tail.
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    She has braces,
    and he doesn't have braces, you know?
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    So really trying to model for kids
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    that the knowledge we have
    that kids are gonna notice
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    that something's different,
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    and to model good ways
    to have those conversations
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    about like,
    you probably really still like
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    a lot of the same things,
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    even though you may look different,
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    or you may walk differently.
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    Arthur is a show
    that has done a wonderful job
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    of representing lots of different kids.
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    Buster has asthma.
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    One of the main characters
    in one episode has-
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    There's a traumatic event
    in the neighborhood,
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    and he suffers with anxiety.
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    And so the episode follows him through
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    meeting with counselors and therapists
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    and working on ways to calm himself down
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    when he's feeling overwhelmed and panicked.
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    And they also have Carl,
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    who is on the autism spectrum,
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    and he's in like nine episodes.
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    He's a recurring character.
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    So there's just lots of ways that we're
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    incorporating characters.
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    And I should say that these aren't just
    being developed in a vacuum.
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    it's not just a writer sitting in a room
    writing it.
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    We have all kinds of-
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    The producers themselves
    who create the content
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    are often working with outside advisors
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    and with communities
    to make sure that they're
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    representing things accurately.
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    But then also, through this partnership
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    with the US Department of Education,
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    we've been able to then provide
    additional advisors
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    for our producers to contact and talk with
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    when they're thinking about representing
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    children with differing abilities.
Title:
Accessibility and Inclusion in Kids TV: Interview with Sara DeWitt, PBS KIDS
Description:

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Video Language:
English
Team:
ABILITY Magazine
Duration:
09:43

English subtitles

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