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The 10-Year Hunt for the Lost McDonald's DS Game

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    "...move on to Japan, because what happens
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    if you put the world's
    best-selling handheld game machine
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    in the world's biggest burger chain?"
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    "...DSis donning the McDonald's 'M'
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    came with unique DS cartridges
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    containing training software."
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    "...and Mike, how exactly are they teaching
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    the McD's members with the...
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    what is it, the 'NSDS' or something like that?"
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    "The... the DS."
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    "Perhaps someone out
    there watching this video
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    knows more than we do.
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    But for now...
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    the McDonald's
    training game is...
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    ...a mystery."
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    In the year 2010,
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    McDonald's Japan announced
    something shocking.
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    In March of that year,
    the company revealed
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    a brand new program to train
    part-time McDonald's employees:
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    a partnership to create an
    exclusive piece of software
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    for the Nintendo DS.
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    This unassuming little
    cartridge would then go on
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    to become one of the rarest
    Nintendo DS games of all time.
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    Today, I'll be telling you the
    story of this legendary game -
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    and how, in June of 2020,
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    one of the last known copies disappeared
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    into the hands of an
    anonymous collector forever.
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    Now this program was a big
    deal for McDonald's Japan:
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    the company claimed this
    cartridge would allow them
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    to train new employees in half the time
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    it would usually take.
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    It was a huge investment
    for the company, too:
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    this whole endeavor
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    of manufacturing and
    distributing these carts
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    was costing them roughly 200
    million yen -
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    or 2 million dollars -
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    and that's not even counting the cost of developing
    the software itself.
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    And while the title of the game
    isn't particularly exciting -
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    the official name is
    "eCrew Development Program" -
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    the contents of this
    cartridge are fascinating.
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    From what little we know, the
    game was surprisingly robust,
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    with just a ton of personality,
    lots of custom sprite work,
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    and even some rudimentary 3D
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    for the little boxes
    the hamburgers come in.
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    "This game shows trainees how to assemble
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    a quarter pounder with cheese.
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    You can also learn how to cook fries
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    and clean your workstation."
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    - And I say 'what little we know' because,
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    for the past decade,
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    this game has been
    completely lost to time.
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    For about 10 years now,
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    this unassuming little blue cartridge
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    has been the Holy Grail for
    many Nintendo collectors.
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    While, nobody knows precisely
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    how many copies were manufactured -
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    estimates range from a few
    hundred to a few thousand -
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    one thing is for sure:
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    this game, if you can even call it a game,
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    is highly sought after.
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    Now, this tactic of taking something
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    that appeals to the young people of Japan
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    and deploying it as a recruitment tactic
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    is something McDonald's Japan
    has done many times before.
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    Among the most memorable examples
    would be this anime-style
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    "Join the McDonald's Crew"
    campaign from a few years back
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    featuring members of
    popular idol group AKB48.
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    This game is so rare, in fact,
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    that it even spawned conspiracy theories
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    that it never existed in the first place.
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    I've come across YouTube comments before
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    claiming that this game is a total hoax,
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    and that it's just people mixing up
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    some Hilton PSP game
    for training employees
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    and transposing a memory onto McDonald's.
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    And, of course, the existence of
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    that Bloomberg news report I showed you at the beginning
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    kind of contradicts the whole
    'this game is a hoax' theory.
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    But, strangely, that Bloomberg news report
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    has remained the closest look
    we've ever gotten at gameplay
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    for 10 years now.
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    "And Bloomberg's Mike Fern
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    went to McDonald's training
    center in the heart of Tokyo."
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    "That game is a little bit
    trickier than it looks, actually.
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    If you don't get everything exactly right,
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    it won't let you shake your fries.
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    Japan, the only country where McDonald's
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    uses the DS to train staff..."
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    - Somehow, in the time since
    that Bloomberg reporter
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    paid a visit to McDonald's Japan HQ,
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    we have never really gotten
    a close look at the game
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    and nobody has really gotten
    their hands on the cartridge - or, at least,
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    everybody who has gotten their hands on the cartridge
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    has kept it completely to themselves.
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    ...or, at least, that WAS the
    case until December 2018,
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    when a user on assembler-games.com named code1038
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    made the following post
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    announcing he'd gotten
    his hands on the game.
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    "Hello, guys.
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    I found this very rarest
    cartridge year ago,
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    and I'm still at same point.
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    I can't reach hidden menu to
    see 3D burger and play games.
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    I've tried with famous Japanese
    speaker to enter in it,
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    but unfortunatly, I need a code.
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    I've made this little video what I can do.
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    Help needed!"
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    Now, maybe you're
    confused, so I'll explain:
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    code1038 on this forum,
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    also known as Coddy Trentuit on YouTube,
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    had actually gotten his hands
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    on a copy of this coveted game.
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    However - and here's the
    incredibly intriguing part -
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    he had been stuck for
    years on the title screen
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    because the title screen...
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    required a password.
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    Coddy had even included a video
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    captured directly from
    his copy of the game
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    showing the issue, and sure
    enough: this gameplay video -
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    the only gameplay video we have
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    of the McDonald's training game -
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    is only two minutes long,
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    because he couldn't get
    past the title screen.
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    And while it's only two minutes long,
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    what's in those two minutes
    is unbelievably intriguing.
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    First off, there's this
    amazing opening cutscene:
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    And then, there's my
    personal favorite part:
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    the incredible main menu music -
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    which, if you listen closely,
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    you'll note is a re-orchestrated
    chiptune interpretation
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    of the classic McDonald's
    "ba-da-ba-ba-ba!" jingle.
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    Just listen:
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    But tragically, this
    was all Coddy could see.
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    Even though he owned the cartridge,
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    he could only watch that title screen
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    and get to that main menu over and over -
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    and had been stuck there,
    according to him, for a year.
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    Now, this in and of
    itself is extremely weird:
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    the idea of a Nintendo game cartridge
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    with a unique password to
    lock out unintended players
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    is already very unusual.
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    But the fact that this
    functionality was built
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    into what is also
    arguably the single rarest
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    Nintendo DS game ever manufactured
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    made the whole thing even more intriguing.
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    Now, making things even trickier
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    is the fact that Coddy refused
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    to share the contents of the cartridge.
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    In the comments of his video
    and all over the internet,
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    people have begged him to dump the game.
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    The comments on the video are now locked,
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    but in this video by the
    YouTuber blameitonjorge,
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    you can see somebody asking
    Coddy to please dump the rom
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    and him saying "that's illegal ;)".
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    Even going back to his
    initial forum thread,
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    Coddy said "ps: I can't share rom."
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    And when another user insisted
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    that Cody dump the cartridge,
    he stood firm:
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    "Law is law, and I've
    already stuff for dumping.
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    Sharing is still illegal by law
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    and I'm very strict for this point.
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    I've bad personal experience
    about illegal download.
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    I'm working with people
    who are very strict
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    about information sharing."
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    In other words, Coddy would
    not be dumping the cartridge
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    and distributing it online,
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    so picking the game
    apart inside the software
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    and looking for the password
    was not gonna be an option.
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    Now, while researching
    all this, I reached out
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    to a video game
    conservationist and translator
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    named Samuel Messner to ask
    him about this phenomenon:
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    why do collectors keep
    these one-of-a-kind games
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    hoarded for themselves?
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    "Yeah, so this is an issue
    that is a bit hard to dodge,
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    because whenever you've got
    something that's valuable,
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    the only thing that's gonna drive you
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    to do anything that decreases
    that value is altruism,
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    and you know, idealism, right?"
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    - Right.
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    "And you know, personally,
    I'm very much an idealist,
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    so that's what I would do,
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    but some people are not very into the idea
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    that things they have in their collection
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    would suddenly be worth so much less."
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    - Now, despite Coddy's
    insistence on not sharing,
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    the members of the now
    defunct ASSEMbler Games forum
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    did their very best to help him out:
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    they translated the menus for him,
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    picked apart his extracted
    game saves that he uploaded,
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    attempted to contact Japanese
    game collectors for help,
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    and...
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    nothing.
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    They came up completely empty-handed.
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    Eventually, the forum shut down,
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    and the quest hit what looked
    like a permanent dead-end.
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    Now, fover a year, this was
    where the story ended -
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    there was no real movement on Coddy's hunt
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    to get access to this game.
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    But then, in June of 2020 -
    just a few months ago -
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    there was an enormous development.
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    Over on Yahoo! Auctions Japan,
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    a seller by the name of
    nanvata_0122 was selling a copy -
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    an actual copy - of the
    McDonald's training game.
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    And that would have been
    exciting enough on its own,
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    but the thing that made
    this auction really special
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    is that from the photos, you could tell
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    that whoever this mysterious person is
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    who was selling the game...
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    actually had the password.
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    In all the photos of the game,
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    you could see it being played -
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    there was actual gameplay on the screen.
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    This person had the
    password that Coddy needed -
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    the password for this specific cartridge -
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    which was completely unprecedented.
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    Now the thing is... nanvata_0122
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    clearly knew what this was worth.
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    Because they listed this auction
    at a whopping 345,000 yen -
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    the equivalent of about
    $3,500 US dollars.
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    Still, the item description was clear"
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    You weren't just paying
    for this very rare game,
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    and the equally-rare
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    matte black McDonald's logo branded DSi;
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    Included in this auction was the code
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    required to boot the game up.
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    For the very first time in 10 years,
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    there was finally a path forward,
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    a way for the world to
    finally see what secrets
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    the Japanese McDonald's training game had -
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    but there was an enormous,
    350,000-yen roadblock in the way.
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    Coddy reappeared, now on a new
    forum called Obscure Gamers,
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    and posted: "I found a guy
    on Yahoo! Auctions Japan
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    who has full access to menu.
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    I need someone to contact
    him and get access."
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    But, of course, that never happened.
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    No one was able to reach
    out to nanvata_0122 -
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    and, besides, there's no way this person
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    would be giving up this password.
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    And then... the auction
    just sat there for weeks,
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    with seemingly no one
    willing to fork up the cash
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    for this very, very, very rare game -
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    that was, until July 9th,
    at 9:00 PM Japan time,
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    when an anonymous person
    placed a sniper bid
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    at the last second, won the
    game... and then vanished.
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    That was four months ago now.
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    And ever since that auction ended,
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    nobody has stepped forward
    as the owner of this game.
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    "In 2020, one was put up for
    sale on Yahoo! Japan Auctions
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    with one of the training cartridges
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    and sold for the equivalent
    of around $3,200."
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    - Most people have just
    assumed that it went
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    into the hands of a private collector,
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    someone who's as fascinated as you and I
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    about Nintendo history, who
    has no intention of ever
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    sharing this precious gem
    with the outside world.
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    Seemingly, this person
    was perfectly content
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    to just enjoy this game themselves
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    and never let us see what
    the gameplay looked like.
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    Just as quickly as it had appeared,
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    the game had once again vanished -
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    and so too had the
    world's only opportunity
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    to actually experience the gameplay
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    of the McDonald's training game.
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    And until now, this has
    been where this story ends:
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    an unsatisfying and predictable outcome
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    that honestly paints a pretty grim picture
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    of the state of video game preservation.
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    But I'm here tell you that
    there's more to this story.
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    A lot more.
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    Because, viewer...
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    I've been keeping a secret from you.
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    See, the person who placed that bid...
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    The person who won that $3,500 auction
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    for the McDonald's DS game,
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    the person who now owns the only copy
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    with the password included...
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    that person...
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    ...is me.
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    All right, let's back up.
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    Four months ago, I received
    a comment on one of my videos
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    saying "You have to make a video
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    about the lost Japanese DS game
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    made for McDonald's employees."
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    And while I don't normally
    solicit video ideas
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    from my YouTube comments, this
    idea immediately hooked me.
  • 12:48 - 12:50
    I had no idea that this cartridge existed,
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    and the more I looked into it,
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    the more fascinated I
    became by this whole thing.
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    It wasn't long before I found
    myself on a forum thread
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    where one user said:
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    "I found an auction, but it's too darn expensive. It ends on Thursday.
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    The thing is... when I
    came across this thread,
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    it was already Thursday.
  • 13:06 - 13:08
    Frantically, I clicked the auction link -
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    and there I was, staring
    down a copy of the game
  • 13:11 - 13:13
    I had just spent an
    entire night researching...
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    ...and there were just 30 minutes left.
  • 13:15 - 13:17
    For that entire half-hour,
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    I was just pacing in front of my desk,
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    trying to decide whether
    or not this purchase
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    could be worth it.
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    I kept talking myself into it,
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    and then talking myself
    out of it, over and over -
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    and then, finally... I caved.
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    With two minutes left on the auction,
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    I clicked the Place Bid button,
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    and saw... this:
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    Turns out, the website I was using
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    had a 300,000 yen limit on my account,
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    and the auction was
    seconds away from ending.
  • 13:46 - 13:48
    And as I watched it slip
    away, I was pretty bummed out -
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    but also kind of relieved
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    that this temporary insanity
    that had taken over me
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    hadn't driven me to spend a
    preposterous amount of money
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    on a piece of McDonald's
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    employee training software from Japan.
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    With the auction over,
    I refreshed the page,
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    curious to see if some
    other last minute bidder
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    had swooped in and stolen it...
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    and lo and behold, that's when I realized
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    that the auction had been
    set to automatically re-list.
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    This meant that I now had six whole days
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    to formulate a plan to get
    my hands on this thing.
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    Now, maybe you've noticed
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    that when it comes to
    placing the actual bids,
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    I'm not doing it through
    Yahoo! Auctions Japan directly;
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    I'm doing it through another
    website called Buyee.
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    That's because most sellers
    on Yahoo! Auctions Japan
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    do not offer international shipping.
  • 14:26 - 14:28
    And that's where Buyee steps in:
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    in essence, they allow
    international customers
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    like you and me to
    shop directly for items
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    on Yahoo! Auctions Japan,
    Mercari, Rakuten,
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    and a ton of other
    Japanese online retailers.
  • 14:37 - 14:38
    The way Buyee works is
    that these items you buy
  • 14:38 - 14:40
    are then shipped to Buyee's warehouse,
  • 14:40 - 14:42
    packed together in one package,
  • 14:42 - 14:45
    and then shipped to you
    all as one big thing
  • 14:45 - 14:48
    to save you time, hassle,
    and a lot of money.
  • 14:48 - 14:50
    Now I've partnered with
    Buyee before on videos -
  • 14:50 - 14:53
    like for this unboxing of
    a ton of Japan exclusive
  • 14:53 - 14:55
    Super Monkey Ball and Mario items -
  • 14:55 - 14:57
    but this was different.
  • 14:57 - 15:00
    This time, I was gonna be asking
    them a way bigger question:
  • 15:00 - 15:02
    I wanted to know if there was any chance
  • 15:02 - 15:04
    Buyee would be willing to help me out
  • 15:04 - 15:07
    and assist me in securing
    this historic video game.
  • 15:07 - 15:10
    Amazingly... they said yes.
  • 15:15 - 15:16
    Now, I can't tell you how happy I was
  • 15:16 - 15:19
    when Buyee said yes to this proposition,
  • 15:19 - 15:22
    and with their help, I placed the bid,
  • 15:22 - 15:25
    waited, and then won the auction.
  • 15:25 - 15:30
    However, there was still one
    enormous hurdle left to clear.
  • 15:30 - 15:33
    See, it's still 2020, and over the summer,
  • 15:33 - 15:37
    as a temporary precaution
    due to [CURRENT WORLD EVENT]
  • 15:37 - 15:41
    Japan actually halted shipping
    in or out of the country.
  • 15:41 - 15:44
    See, Japan's primary mail
    provider is Japan Post,
  • 15:44 - 15:47
    and Japan Post had an
    enormous list of countries
  • 15:47 - 15:48
    who they were forbidding
  • 15:48 - 15:51
    all mail to be sent or received from -
  • 15:51 - 15:54
    and included on that
    list was my home country:
  • 15:54 - 15:56
    the United States of America.
  • 16:07 - 16:10
    This posed an enormous problem:
  • 16:10 - 16:11
    I needed to devise a way to somehow
  • 16:11 - 16:13
    get this game out of Japan
  • 16:13 - 16:16
    at a time when mailing
    things in and out of Japan
  • 16:16 - 16:18
    was strictly forbidden.
  • 16:18 - 16:20
    Out of options and desperate
    for some sort of resolution,
  • 16:20 - 16:22
    I knew what I had to do.
  • 16:22 - 16:24
    ...and it's not what you think.
  • 16:24 - 16:26
    See, normally in a situation like this,
  • 16:26 - 16:27
    my solution - as you
    probably could have guessed
  • 16:27 - 16:30
    if you've seen my other
    videos - would be to go to Japan
  • 16:30 - 16:32
    and secure the package myself.
  • 16:32 - 16:33
    But not only had Japan
  • 16:33 - 16:35
    halted all mail in or out of the country,
  • 16:35 - 16:38
    they've also halted all tourism
    in and out of the country,
  • 16:38 - 16:40
    so there was no way I'd be getting in.
  • 16:40 - 16:42
    So I'm sure you can understand
    my predicament here:
  • 16:42 - 16:44
    I effectively had to figure out a way
  • 16:44 - 16:47
    to book a flight to Tokyo
    in search of answers
  • 16:47 - 16:48
    at a time when booking a flight to Tokyo
  • 16:48 - 16:51
    in search of answers is
    literally against the law.
  • 16:53 - 16:55
    Luckily, I had an ace up my sleeve.
  • 16:59 - 17:01
    See, around this time last year,
  • 17:01 - 17:04
    my younger brother Mark
    actually moved to Tokyo
  • 17:04 - 17:05
    to go to university -
  • 17:05 - 17:07
    and while all foreign residents of Japan,
  • 17:07 - 17:09
    including people with student visas,
  • 17:09 - 17:11
    have been forbidden from leaving
  • 17:11 - 17:13
    and re-entering the country
    during the pandemic,
  • 17:13 - 17:15
    my brother had just been
    granted special permission
  • 17:15 - 17:17
    to head back to the United
    States for a few weeks
  • 17:17 - 17:19
    for a mandatory medical checkup.
  • 17:20 - 17:22
    And by the way, just to reassure you,
  • 17:22 - 17:24
    he got his checkup and everything's fine.
  • 17:25 - 17:26
    So here's my idea:
  • 17:26 - 17:30
    If I could somehow get
    this game into Mark's hands
  • 17:30 - 17:33
    before his flight back to America,
  • 17:33 - 17:35
    he could theoretically
    smuggle the McDonald's DS
  • 17:35 - 17:37
    out of Japan in his luggage,
  • 17:37 - 17:39
    and the package would be secure.
  • 17:40 - 17:40
    For whatever reason,
  • 17:40 - 17:45
    I felt a real sense of
    urgency with this mission:
  • 17:45 - 17:47
    blameitonjorge's video that
    mentioned this McDonald's game
  • 17:47 - 17:49
    had shined an enormous spotlight on it,
  • 17:49 - 17:50
    and I couldn't shake the feeling
  • 17:50 - 17:53
    that someone else might beat
    me to the punch on this.
  • 17:53 - 17:55
    Now, a couple of weeks
    after winning the auction,
  • 17:55 - 17:57
    the item finally arrived
    at Buyee's warehouse -
  • 17:57 - 18:00
    but I was really, really
    running out of time.
  • 18:00 - 18:01
    By this point, it was July 28th,
  • 18:01 - 18:05
    and my brother's flight to
    America was just 3 days away -
  • 18:05 - 18:07
    an incredibly narrow window
    to get this thing delivered.
  • 18:07 - 18:09
    So if this item didn't arrive quickly,
  • 18:09 - 18:11
    this plan was doomed.
  • 18:11 - 18:12
    For two very stressful days,
  • 18:12 - 18:14
    this possibility hung over my head
  • 18:14 - 18:17
    that after all this work -
    after all the money we'd spent
  • 18:17 - 18:20
    and after everything else
    had lined up so perfectly -
  • 18:20 - 18:23
    a simple scheduling issue
    could unravel this entire plan.
  • 18:23 - 18:25
    Then, on July 30th,
  • 18:25 - 18:28
    I got this Discord
    message from my brother:
  • 18:37 - 18:39
    The package had been secured.
  • 18:44 - 18:45
    "So while I was packing up my stuff
  • 18:45 - 18:49
    to get ready to return to
    America here in a few days,
  • 18:49 - 18:53
    I am pretty sure that I
    heard a certain package
  • 18:53 - 18:54
    arrive at my doorstep,
  • 18:54 - 18:56
    so we're gonna go check that out.
  • 19:01 - 19:02
    Oh-ho-ho!
  • 19:08 - 19:13
    Not only is the inside
    of this cardboard box
  • 19:13 - 19:18
    an incredibly rare, one-of-a-kind make and model of DS -
  • 19:20 - 19:22
    it also could potentially hold
  • 19:22 - 19:25
    trade secrets of the
    McDonald's corporation.
  • 19:25 - 19:29
    So I'm gonna be very careful opening this.
  • 19:29 - 19:30
    Who knows what kind of...
  • 19:30 - 19:32
    This could be bugged.
  • 19:32 - 19:34
    I could have the McDonald's corporate team
  • 19:35 - 19:39
    busting down my door with
    riot shields any second now.
  • 19:41 - 19:42
    Oh, my goodness."
  • 19:44 - 19:46
    - With barely a day
    left before his flight,
  • 19:46 - 19:48
    Mark safely packed the McDonald's DS
  • 19:48 - 19:50
    into his enormous blue suitcase,
  • 19:50 - 19:53
    and soon he was on his way
    to Tokyo's Haneda Airport.
  • 20:12 - 20:14
    And to be honest with you, the particulars
  • 20:14 - 20:16
    of whether or not Mark
    would even be able to leave
  • 20:16 - 20:19
    were kind of a big question mark.
  • 20:19 - 20:20
    Jumping through the hoops
  • 20:20 - 20:21
    to get all the paperwork filled out
  • 20:21 - 20:24
    so that Mark could return
    home was an enormous hassle,
  • 20:24 - 20:25
    and there was no real guarantee
  • 20:25 - 20:27
    he would even be able to leave,
  • 20:27 - 20:29
    much less get back into the country.
  • 20:29 - 20:32
    Mark entered the airport, and
    with virtually all flights
  • 20:32 - 20:35
    in and out of Japan canceled
    due to the pandemic,
  • 20:35 - 20:38
    Haneda's international
    terminal was a ghost town.
  • 20:38 - 20:40
    Everywhere he looked,
    seats were blocked off
  • 20:40 - 20:42
    forbidding people from
    sitting next to each other -
  • 20:42 - 20:44
    a measure that ultimately
    proved redundant,
  • 20:44 - 20:47
    since almost every seat in
    the airport was unoccupied.
  • 20:47 - 20:48
    Soon, it was time for Mark's flight,
  • 20:48 - 20:49
    and a few minutes later,
  • 20:49 - 20:53
    Mark found himself onboard
    a virtually empty airplane
  • 20:53 - 20:55
    from Tokyo to the United States.
  • 20:56 - 20:59
    Meanwhile, halfway across the world,
  • 20:59 - 21:00
    me and my family were on
    our way to the airport
  • 21:00 - 21:03
    to go meet Mark and see
    him for the first time
  • 21:03 - 21:04
    since the pandemic.
  • 21:07 - 21:09
    I was extremely excited:
  • 21:09 - 21:11
    excited, of course, to see my brother
  • 21:11 - 21:13
    for the first time since 2019 -
  • 21:13 - 21:15
    something that seemed almost
    impossible to pull off
  • 21:15 - 21:17
    in the midst of COVID - but also excited
  • 21:17 - 21:19
    that the world would
    finally get a close look
  • 21:19 - 21:21
    at this legendary and mysterious game
  • 21:21 - 21:23
    for the first time ever.
  • 21:31 - 21:33
    We arrived at the airport masked up,
  • 21:33 - 21:36
    and after patiently waiting
    for what felt like forever,
  • 21:36 - 21:38
    watching handfuls of masked passengers
  • 21:38 - 21:41
    slowly trickle out of the gates,
  • 21:41 - 21:43
    finally... we saw him.
  • 21:49 - 21:50
    He had arrived.
  • 21:52 - 21:53
    It's hard to overstate
  • 21:53 - 21:55
    how great a feeling it
    was to see Mark again.
  • 21:55 - 21:57
    The whole situation with travel in Japan
  • 21:57 - 22:00
    had really led me to
    believe that he may not
  • 22:00 - 22:01
    get to see us this summer at all,
  • 22:01 - 22:05
    and that we may not see
    him until next year.
  • 22:05 - 22:07
    But in all the excitement of seeing Mark,
  • 22:07 - 22:09
    something slipped through the cracks -
  • 22:09 - 22:11
    something I didn't realize right away.
  • 22:11 - 22:13
    If I'd been looking closely,
    I would have noticed
  • 22:13 - 22:15
    that the enormous blue suitcase
  • 22:15 - 22:18
    that Mark had packed the McDonald's DS in...
  • 22:18 - 22:19
    He didn't have it.
  • 22:21 - 22:24
    "Do you know... your... bag didn't come?"
  • 22:24 - 22:26
    "So the bag is delayed..."
  • 22:34 - 22:35
    - Mark explained to me
  • 22:35 - 22:38
    that due to a baggage
    snafu with the airline,
  • 22:38 - 22:41
    his luggage had not wound up
    on his flight home with him.
  • 22:45 - 22:48
    So... I'd be lying if I said
  • 22:48 - 22:50
    that this situation was not terrifying.
  • 22:50 - 22:53
    I mean, here we had this
    incredibly rare game -
  • 22:53 - 22:56
    an item that virtually never
    showed up on auction sites,
  • 22:56 - 22:59
    a game that as far as I know,
    doesn't exist anywhere else
  • 22:59 - 23:00
    in the United States,
  • 23:00 - 23:04
    a game that seemingly nobody
    had the password to access except for me -
  • 23:04 - 23:06
    and we'd have to rely on an airline
  • 23:06 - 23:09
    who'd already misplaced it
    once to ever get it back.
  • 23:13 - 23:15
    This was a truly helpless feeling.
  • 23:15 - 23:17
    There was really nothing we could do here
  • 23:17 - 23:20
    except just exercise
    some patience and wait.
  • 23:21 - 23:22
    Well... almost nothing.
  • 23:22 - 23:25
    The one thing I could
    do... was start preparing.
  • 23:26 - 23:28
    See, even if everything went perfectly
  • 23:28 - 23:31
    and the airline found this
    bag and returned it to us,
  • 23:31 - 23:33
    that was only half the battle.
  • 23:34 - 23:35
    I didn't just want to own
  • 23:35 - 23:37
    this McDonald's training cartridge -
  • 23:37 - 23:38
    I wanted to document it.
  • 23:38 - 23:42
    I wanted to finally give the
    world its first up-close look
  • 23:42 - 23:45
    at what the McGameplay
    actually consisted of.
  • 23:45 - 23:46
    See, if I was gonna do this -
  • 23:46 - 23:48
    if I was gonna put in
    all this time, effort,
  • 23:48 - 23:51
    energy, and money - I wanted
    to do it the right way:
  • 23:51 - 23:53
    I wanted to capture the game
    as it was actually played
  • 23:53 - 23:55
    by McDonald's employees back in 2010
  • 23:55 - 23:57
    running on actual Nintendo hardware.
  • 23:59 - 24:00
    So I started looking into solutions,
  • 24:00 - 24:02
    and pretty quickly I
    realized what I wanted
  • 24:02 - 24:05
    was a 3DS modified for video capture.
  • 24:06 - 24:07
    But here's the thing:
  • 24:07 - 24:10
    In 2020, getting your hands
    on a 3DS capture device
  • 24:10 - 24:13
    is much easier said than done.
  • 24:13 - 24:16
    For example, check out this
    MLIG video from last April:
  • 24:16 - 24:18
    "I wish we could say
    we were able to show you
  • 24:18 - 24:22
    great ideas that you can go
    and try for yourself right now,
  • 24:22 - 24:24
    but the reality is that at this moment,
  • 24:24 - 24:27
    the 3DS is in kind of a bad place."
  • 24:27 - 24:30
    - And what they say in that
    video is completely true:
  • 24:30 - 24:34
    the availability of hardware-modified 3DSs in 2020
  • 24:34 - 24:36
    has dried up almost entirely.
  • 24:36 - 24:37
    And from doing a ton of research,
  • 24:37 - 24:40
    I realized that there was
    really only one person
  • 24:40 - 24:42
    left on Earth who could
    help me with this problem,
  • 24:42 - 24:44
    and that was a console
    modder based out of Germany
  • 24:44 - 24:46
    named Stefan Merki.
  • 24:46 - 24:48
    "Wir bieten seit mehr als zwei Jahren
  • 24:48 - 24:50
    Installationen von 3DS Capture Cards."
  • 24:50 - 24:53
    For years now, Stefan has
    run a shop called merki.net
  • 24:53 - 24:55
    where he sells capture
    cards and hardware mods
  • 24:55 - 24:57
    for the Nintendo 3DS.
  • 24:57 - 24:59
    This site came up over
    and over in my research:
  • 24:59 - 25:01
    by all accounts, Stefan
    was one of the best
  • 25:01 - 25:03
    and most reliable
    hardware modders out there,
  • 25:03 - 25:06
    able to install a full
    suite of capture devices
  • 25:06 - 25:08
    and other useful hardware modifications,
  • 25:08 - 25:11
    and he seemed like a perfect
    fit for this project.
  • 25:11 - 25:13
    So, excitedly, I went to Stefan's website
  • 25:13 - 25:15
    and... he had stopped selling them.
  • 25:16 - 25:19
    "We chatted a bit via email with Merki,
  • 25:19 - 25:22
    a European distributor for
    both Katsukity and Loopy kits,
  • 25:22 - 25:25
    and he tells us that he is
    also getting out of the game
  • 25:25 - 25:27
    once his existing stock is depleted.
  • 25:27 - 25:29
    He seems to believe that his business
  • 25:29 - 25:32
    can no longer count on
    receiving a return on investment
  • 25:32 - 25:33
    for additional 3DS hardware."
  • 25:33 - 25:36
    - Stefan had just posted an
    open letter on his website
  • 25:36 - 25:39
    announcing that he was, sure
    enough, out of the modding game:
  • 25:39 - 25:41
    retiring after seven long years
  • 25:41 - 25:44
    of modding Nintendo hardware for a living.
  • 25:44 - 25:46
    Still, I knew I had to try.
  • 25:46 - 25:48
    So I reached out to Stefan personally.
  • 25:50 - 25:51
    I pleaded with this man -
  • 25:51 - 25:54
    the Hattori Hanzo of 3DS
    hardware modification -
  • 25:54 - 25:57
    trying my hardest to persuade
    this master of his craft
  • 25:57 - 26:01
    into coming out of
    retirement for one last job.
  • 26:01 - 26:03
    I explained the situation to Stefan:
  • 26:03 - 26:05
    that I was painfully
    close to getting my hands
  • 26:05 - 26:06
    on this ultra-rare DS game,
  • 26:06 - 26:08
    and that I needed one of his devices
  • 26:08 - 26:09
    to share it with the world.
  • 26:13 - 26:15
    And it took some
    convincing, but eventually...
  • 26:16 - 26:18
    he agreed.
  • 26:18 - 26:19
    But there was a caveat:
  • 26:21 - 26:23
    Stefan said he would need me to send him
  • 26:23 - 26:25
    some American 3DS hardware to modify,
  • 26:25 - 26:29
    so I went out and purchased
    a brand new New 2DS XL
  • 26:29 - 26:31
    and mailed it off to Germany.
  • 26:32 - 26:33
    "You're left-handed, too."
  • 26:33 - 26:34
    - "Yep."
  • 26:34 - 26:35
    "We're the smart ones."
  • 26:35 - 26:36
    - "That's what I hear."
  • 26:38 - 26:39
    More on that later.
  • 26:40 - 26:42
    In the meantime, I also continued
  • 26:42 - 26:45
    to closely monitor this
    piece of lost luggage.
  • 26:45 - 26:46
    Balancing all these things:
  • 26:46 - 26:48
    the auction, the missing baggage,
  • 26:48 - 26:51
    trying to persuade a retired German modder
  • 26:51 - 26:53
    to make me a custom 3DS for capture -
  • 26:53 - 26:54
    it was overwhelming trying to keep
  • 26:54 - 26:56
    all these plates spinning
    at once, especially knowing
  • 26:56 - 26:58
    that if even one of these
    things fell through,
  • 26:58 - 27:00
    the whole project would likely fall apart.
  • 27:00 - 27:02
    Eventually, after hours of checking
  • 27:02 - 27:06
    the luggage delivery link
    over and over and over,
  • 27:06 - 27:07
    an update came in the next day.
  • 27:08 - 27:10
    - "Yeah? Wait, what's it say?"
  • 27:10 - 27:12
    "Airlines Baggage Information delivery info."
  • 27:12 - 27:13
    - "Oh, okay."
  • 27:13 - 27:15
    "This is from an email address called
  • 27:15 - 27:17
    Welcome to WheresMySuitcase.com."
  • 27:17 - 27:19
    - (laughs) "Where IS your suitcase?"
  • 27:19 - 27:20
    "Recently, your baggage was delayed
  • 27:20 - 27:22
    while flying into Raleigh-Durham
    International Airport.
  • 27:22 - 27:23
    You're seeing this email
  • 27:23 - 27:24
    because we will be handling your delivery
  • 27:24 - 27:25
    on behalf of American Airlines."
  • 27:25 - 27:26
    - "So far, so good."
  • 27:26 - 27:28
    "We have entered your
    baggage claim into our system
  • 27:28 - 27:29
    and are working with the airline
  • 27:29 - 27:42
    to get your baggage as
    fast to you as possible.
  • 27:31 - 27:32
    If all goes according to plan,
  • 27:32 - 27:34
    we'll get this bag by tonight at 10:00 PM."
  • 27:34 - 27:37
    - "I mean, this is the
    closest I've ever been
  • 27:37 - 27:39
    to this McDonald's DS.
  • 27:39 - 27:41
    The trajectory is correct.
    It's on the right path."
  • 27:41 - 27:45
    "It's in spitting distance."
  • 27:45 - 27:45
    - "It's passed so many hands, you know?
  • 27:45 - 27:47
    Who can really trust...
  • 27:47 - 27:49
    what if a little Greedy Gus at the airport
  • 27:49 - 27:50
    snuck his hand in there
  • 27:50 - 27:52
    and decided he wanted
    a McDonald's Game Boy?
  • 27:52 - 27:53
    Who can say?"
  • 27:53 - 27:54
    "So there's your info."
  • 27:54 - 27:55
    - "Thank you."
  • 27:57 - 27:58
    - "Oh, what?! What the...
  • 27:58 - 27:59
    Are you ser-...?"
  • 28:00 - 28:03
    The baggage had apparently
    arrived at our airport
  • 28:03 - 28:07
    and was set to be delivered
    to our house that night.
  • 28:07 - 28:10
    And then, on August 4th at 10:00 PM,
  • 28:10 - 28:11
    there was a knock on the door:
  • 28:11 - 28:12
    "Hi!"
    - "Hi.
  • 28:12 - 28:15
    This is for Mark?"
  • 28:15 - 28:16
    "Yep. That's it."
  • 28:16 - 28:17
    - "Awesome. Thank you so much."
  • 28:17 - 28:18
    "Absolutely. Have a good night."
  • 28:18 - 28:19
    - "You too.
  • 28:19 - 28:20
    Oh, my gosh..."
  • 28:21 - 28:22
    It had arrived.
  • 28:22 - 28:24
    -"Here it is... this is it, right, Mark?"
  • 28:24 - 28:25
    "Yup!
  • 28:25 - 28:26
    Very precious cargo."
  • 28:26 - 28:27
    - "Indeed."
  • 28:32 - 28:33
    - "We got the goods..."
  • 28:35 - 28:36
    "This is smuggled...
  • 28:38 - 28:41
    across country borders."
  • 28:41 - 28:43
    - "Multiple states.
  • 28:43 - 28:45
    It's changed hands
  • 28:45 - 28:47
    more times than I can
    count, between postmen...
  • 28:48 - 28:49
    Oh, my gosh."
  • 28:49 - 28:51
    "Everything is all jumbled up in here.
  • 28:51 - 28:53
    This is NOT how I had everything."
  • 28:53 - 28:55
    - "Well, I suspect it
    was packed pretty safely
  • 28:55 - 28:58
    by our friend in Japan, right?
  • 28:59 - 29:00
    Oh my God. Is this..?"
  • 29:00 - 29:01
    "There's part one.
  • 29:05 - 29:07
    ...where is part two...?
  • 29:08 - 29:09
    Wait a minute...
  • 29:09 - 29:13
    - "There's no way somebody... would snatch it..?"
  • 29:13 - 29:14
    "Here it is."
  • 29:14 - 29:14
    (huge sigh of relief, laughter)
  • 29:15 - 29:16
    - "You never know with TSA, dude."
  • 29:16 - 29:19
    "I thought maybe like, yeah, there's
    a lithium ion battery in it...
  • 29:19 - 29:21
    and they wouldn't let me check it through.
  • 29:21 - 29:23
    That was the thought in my head just now
  • 29:23 - 29:25
    why they could have taken it."
  • 29:25 - 29:29
    - "Getting lithium batteries
    through customs can be tricky."
  • 29:29 - 29:31
    - "I believe what you
    have here is the charger."
  • 29:31 - 29:31
    - "Okay."
  • 29:31 - 29:33
    "I think this is the actual device."
  • 29:33 - 29:34
    - "Okay."
  • 29:34 - 29:35
    "That's based on how much it weighs."
  • 29:35 - 29:36
    - "All right."
  • 29:36 - 29:38
    - "So you haven't opened
    this part yet, right?"
  • 29:38 - 29:39
    "I haven't opened anything."
  • 29:40 - 29:41
    - "This is a huge moment.
  • 29:50 - 29:51
    Oh, my gosh.
  • 29:57 - 30:00
    This is so thoroughly wrapped,
  • 30:00 - 30:01
    and I'm grateful.
  • 30:01 - 30:04
    It needed every bit of wrapping here.
  • 30:06 - 30:08
    Okay, hang on a second.
  • 30:08 - 30:10
    There's something pretty
    interesting going on here.
  • 30:22 - 30:23
    You ready?
  • 30:26 - 30:29
    (wheezing) That is beautiful.
  • 30:29 - 30:32
    Look at the matte black McDonald's logo.
  • 30:34 - 30:37
    MKBHD would get a kick out
    of this, I think.
  • 30:38 - 30:39
    It's in such good condition, too.
  • 30:39 - 30:42
    Shouts out to the McDonald's
    employee who took -"
  • 30:42 - 30:44
    "So it has a cartridge?
    It's not just pre-installed?"
  • 30:44 - 30:45
    - "Oh, buddy.
  • 30:46 - 30:49
    That's an unassuming cartridge
  • 30:49 - 30:54
    with incredibly high
    value... and precious data.
  • 30:57 - 30:59
    And then what is going on over here?
  • 31:04 - 31:06
    What is this second thing?
  • 31:09 - 31:11
    So this number, from the
    YouTube videos I've seen
  • 31:11 - 31:14
    of the people who can't
    get past the title screen,
  • 31:14 - 31:16
    I'm pretty sure there's a
    six digit code that's needed.
  • 31:18 - 31:21
    Wait, there's ANOTHERone?
  • 31:21 - 31:24
    There's TWO? What?!
  • 31:27 - 31:29
    Two McDonald DSis here.
  • 31:30 - 31:34
    Wow, they're both like in
    incredible condition too.
  • 31:35 - 31:37
    That matte texture is so nice.
  • 31:37 - 31:40
    The DSi is a very beautiful
    and underrated device.
  • 31:40 - 31:42
    And then, let's see
  • 31:42 - 31:44
    what's the last piece of the puzzle here...
  • 31:47 - 31:49
    Mark, I think your suspicion is correct.
  • 31:53 - 31:58
    I think this is just a pretty
    standard DSi charger here.
  • 31:59 - 32:00
    Oh, my god.
  • 32:00 - 32:02
    Wow. Beautiful.
  • 32:02 - 32:03
    Thank you.
    Thank you so much, Mark."
  • 32:03 - 32:04
    "Yeah, yeah!"
  • 32:04 - 32:06
    - "and thank you, Robert, for filming."
  • 32:07 - 32:09
    At long last, this ultra rare game -
  • 32:09 - 32:14
    and, allegedly, the password
    for it - was in our hands:
  • 32:14 - 32:16
    This incredibly rare,
    McDonald's-branded DSi;
  • 32:16 - 32:20
    this even rarer McDonald's
    Japan employee training game;
  • 32:20 - 32:23
    and, arguably the most
    precious part of all,
  • 32:23 - 32:25
    the long lost, unique six-digit password
  • 32:25 - 32:26
    that would let us access the game
  • 32:26 - 32:29
    for the first time in 10 years.
  • 32:35 - 32:38
    Finally, at long last, the
    game was safely in our hands,
  • 32:38 - 32:39
    and that meant that there was only
  • 32:39 - 32:40
    one piece of the puzzle left.
  • 32:41 - 32:43
    And sure enough, a few days later,
  • 32:43 - 32:46
    another package arrived,
    this time from Germany,
  • 32:46 - 32:48
    containing the modded New 2DS XL.
  • 32:49 - 32:51
    This was the final piece -
  • 32:51 - 32:53
    this was the last ingredient necessary
  • 32:53 - 32:55
    to share this game with the world.
  • 32:55 - 32:58
    The only obstacle left to
    surmount was the language barrier.
  • 32:58 - 33:02
    I can't read Japanese, but
    I know somebody who can.
  • 33:02 - 33:04
    So I reached out to Samuel Messner again
  • 33:04 - 33:05
    and asked him if he'd be down to join me
  • 33:05 - 33:07
    for this first-ever playthrough
  • 33:07 - 33:11
    of the McDonald's DS training game.
  • 33:11 - 33:12
    He agreed.
  • 33:18 - 33:21
    - I'm excited to see the icon for it.
  • 33:21 - 33:22
    - Yes. Good point.
  • 33:22 - 33:24
    This is a big moment for me.
  • 33:24 - 33:25
    I have not actually
    turned this game on yet.
  • 33:25 - 33:28
    I've played zero seconds of this,
  • 33:28 - 33:30
    as has everyone in the United States,
  • 33:30 - 33:32
    as far as I can tell.
  • 33:32 - 33:34
    - Oh, my God, it's fancy.
  • 33:34 - 33:35
    - Dang, I kind of wish that
  • 33:35 - 33:37
    that was what the cartridge looked like,
  • 33:37 - 33:40
    because it's got kind of a "Feel
    the Magic: XY/XX" vibe to it.
  • 33:43 - 33:44
    Dude.
  • 33:45 - 33:46
    - [Both] I'm loving it!
  • 33:46 - 33:47
    - I'm loving it!
  • 33:47 - 33:48
    I AM loving it.
  • 33:53 - 33:54
    FMV!!
  • 34:08 - 34:09
    Oh my god.
  • 34:11 - 34:12
    Dude.
  • 34:13 - 34:16
    Happy McDonald's customers
    all over the world.
  • 34:16 - 34:18
    So this opening video was on YouTube,
  • 34:18 - 34:20
    but I avoided watching it
  • 34:20 - 34:22
    'cause I didn't want to
    take away from that moment,
  • 34:22 - 34:23
    and I made the right call.
  • 34:25 - 34:26
    Wowie.
  • 34:26 - 34:28
    All right, so we got
    three menu options here -
  • 34:28 - 34:29
    Can you help me out with these?
  • 34:29 - 34:31
    - Yeah. So the first
    one is password input.
  • 34:31 - 34:35
    The second is password,
    like change your password.
  • 34:35 - 34:38
    And the third one is serial code input,
  • 34:38 - 34:40
    which is probably what
    we're gonna wanna do here.
  • 34:40 - 34:41
    - Oh, interesting.
  • 34:42 - 34:44
    I feel like I'm defusing a bomb here.
  • 34:46 - 34:48
    Dude. I don't know if you caught that:
  • 34:49 - 34:51
    It's got the ba-da-ba-ba-ba jingle.
  • 34:53 - 34:55
    It's incredible.
  • 34:55 - 34:56
    It's so spiritual.
  • 34:56 - 34:57
    Okay, this has to be it,
  • 34:57 - 35:01
    because it's a six digit
    code that only takes numbers.
  • 35:01 - 35:02
    All right, let's punch this in.
  • 35:02 - 35:04
    Four.
  • 35:04 - 35:05
    Eight.
  • 35:05 - 35:07
    Five.
  • 35:07 - 35:08
    Oops.
  • 35:08 - 35:10
    Is this backspace in the lower right?
  • 35:10 - 35:10
    - Yeah, it is.
  • 35:10 - 35:12
    - Four, eight, two.
  • 35:13 - 35:15
    Such a distractingly beautiful song.
  • 35:15 - 35:16
    All right, here we go.
  • 35:17 - 35:18
    What does it say at the bottom?
  • 35:18 - 35:19
    - Complete input.
  • 35:21 - 35:22
    All right, let's see here.
  • 35:22 - 35:23
    Oh, no!
  • 35:25 - 35:27
    'What you have entered is incorrect.
  • 35:27 - 35:30
    Please enter the correct information.'
  • 35:35 - 35:38
    - This moment, in all honesty,
    scared the crap out of me.
  • 35:38 - 35:41
    My mind flooded with
    terrifying possibilities:
  • 35:41 - 35:44
    Had this DS cartridge save
    game been wiped somehow?
  • 35:44 - 35:47
    Had the seller sent me the wrong copy?
  • 35:47 - 35:50
    Or, worst of all: were these photos... fake?
  • 35:50 - 35:52
    Had we been straight-up scammed here?
  • 35:58 - 35:59
    - What if it's the password?
  • 35:59 - 36:01
    What if they set the password to be...
  • 36:01 - 36:03
    'Cause it is a six digit password.
  • 36:03 - 36:05
    - Try it. Yeah, why not?
  • 36:06 - 36:09
    - I hope so, 'cause I don't
    know what I'm gonna do
  • 36:09 - 36:10
    if this doesn't work.
  • 36:11 - 36:14
    - And here it says, please
    enter the six digit password
  • 36:14 - 36:16
    that you yourself have decided.
  • 36:16 - 36:20
    This is where I'm unsure
    whether this will actually work.
  • 36:21 - 36:24
    - All right. 482500.
  • 36:25 - 36:27
    I'm hoping this works.
  • 36:29 - 36:31
    Yes!
  • 36:31 - 36:32
    - Yeah!
  • 36:32 - 36:34
    - All right.
  • 36:34 - 36:35
    We're in.
  • 36:35 - 36:37
    - We're in uncharted territory, man.
  • 36:37 - 36:38
    - Dude.
  • 36:38 - 36:40
    The password... had worked.
  • 36:40 - 36:42
    Wow, we got the buns.
  • 36:42 - 36:43
    Two pickles.
  • 36:43 - 36:45
    That's an iconic bit of McDonald's lore.
  • 36:45 - 36:47
    Two patties.
  • 36:47 - 36:47
    I think I'm done.
  • 36:47 - 36:48
    Oh, it's 3D!
  • 36:50 - 36:53
    Now our full playthrough of
    this game took over an hour,
  • 36:53 - 36:55
    so I'm gonna spare you
    from watching all of that
  • 36:55 - 36:57
    and just show you the highlights:
  • 37:01 - 37:02
    - Is this my name..?
  • 37:04 - 37:05
    Oh my god.
  • 37:06 - 37:09
    All right, let's go with this guy, then.
  • 37:09 - 37:10
    Oh, let's get the egg.
  • 37:11 - 37:12
    - Oh yeah.
  • 37:12 - 37:14
    - Oh, this sound design is so good.
  • 37:14 - 37:14
    Are you hearing that?
  • 37:14 - 37:17
    Dude, the fact that it's
    like a sprite of a cow
  • 37:17 - 37:19
    with a McDonald's M on it!!
  • 37:22 - 37:26
    - 'Hey, my name is Donald McDonald.'
  • 37:26 - 37:29
    - Okay, how many pickles
    on a double cheeseburger?
  • 37:29 - 37:30
    - Easy.
  • 37:31 - 37:34
    We're now getting an isometric
    view of the whole store.
  • 37:34 - 37:35
    - Whoa.
  • 37:35 - 37:35
    - Oh, my god.
  • 37:41 - 37:42
    - Okay...
  • 37:44 - 37:48
    ...it says that you can send
    an encouraging message
  • 37:48 - 37:50
    to someone else in the McDonald's crew.
  • 37:50 - 37:52
    - Dude.
  • 37:52 - 37:54
    Dude, that is incredible.
  • 37:54 - 37:56
    - Now, as we played through this game,
  • 37:56 - 37:59
    we just kept making discovery
    after fascinating discovery:
  • 37:59 - 38:01
    - Is that Ronald McDonald's hand?
  • 38:01 - 38:03
    - Way too much to put in this video.
  • 38:03 - 38:05
    And, side note, if you're one
    of the people crazy enough
  • 38:05 - 38:08
    to wanna watch all 73
    minutes of this playthrough,
  • 38:08 - 38:10
    you can just click the Join
    button underneath this video,
  • 38:10 - 38:12
    and you'll get access to the entire thing
  • 38:12 - 38:14
    as one of my channel members.
  • 38:14 - 38:14
    Anyways:
  • 38:15 - 38:17
    It goes without saying that this was
  • 38:17 - 38:19
    an immensely satisfying moment:
  • 38:19 - 38:21
    playing through this
    game for the first time,
  • 38:21 - 38:23
    and having a translator
    by my side to help out.
  • 38:23 - 38:25
    It felt like a victory.
  • 38:25 - 38:28
    - It's a great piece of history
    that we've uncovered here,
  • 38:28 - 38:31
    and I'm looking forward to
    sharing it with the world.
  • 38:31 - 38:33
    - Yeah, and thank you for doing your part
  • 38:33 - 38:36
    for video game preservation, man.
  • 38:36 - 38:39
    This'll be the first video
    material in the world
  • 38:39 - 38:43
    that actually goes into
    properly what the game is like.
  • 38:43 - 38:45
    This has existed exclusively
  • 38:45 - 38:48
    within the memories for like decades.
  • 38:49 - 38:50
    Let's be honest, though.
  • 38:50 - 38:51
    No one was gonna document
  • 38:51 - 38:55
    the McDonald's DS game before you.
  • 38:55 - 38:56
    - However....
  • 39:01 - 39:03
    (dry chuckle)
  • 39:03 - 39:06
    About one week after I recorded
    my playthrough with Samuel,
  • 39:06 - 39:08
    I was catching up with
    a friend over FaceTime
  • 39:08 - 39:09
    and she asked me what
    I'd been up to lately.
  • 39:09 - 39:12
    So I walked her through this whole story -
  • 39:12 - 39:15
    the long lost game, the
    Bloomberg video, the auction;
  • 39:15 - 39:16
    the French guy, Coddy Trentuit,
  • 39:16 - 39:17
    who had a copy but couldn't get in
  • 39:17 - 39:20
    because he didn't have the
    password, et cetera, et cetera -
  • 39:20 - 39:23
    and how I had just managed
    to get to it myself.
  • 39:23 - 39:26
    And she says to me,
    "So, wait: that password,
  • 39:26 - 39:29
    was it an employee ID number or what?"
  • 39:29 - 39:32
    So I go to Coddy's video to show her
  • 39:32 - 39:34
    the exact password screen
    the guy was stuck on,
  • 39:34 - 39:38
    and I noticed something new.
  • 39:38 - 39:39
    While showing her Coddy's video,
  • 39:39 - 39:41
    I spotted something in the description
  • 39:41 - 39:43
    that I hadn't seen before:
  • 39:43 - 39:44
    a new message that had been edited in
  • 39:44 - 39:46
    since the last time I watched it.
  • 39:46 - 39:51
    In French, in all capital
    letters: 'IDENTIFIANTS TROUVEE' -
  • 39:51 - 39:52
    and beneath that,
  • 39:53 - 39:56
    'LOGINS FOUNDS !!' with a YouTube link.
  • 39:59 - 40:00
    I clicked the link.
  • 40:03 - 40:06
    And it took me to a livestream archive,
  • 40:06 - 40:11
    broadcast on YouTube, with
    131 views - 58 minutes long -
  • 40:32 - 40:34
    ...and it actually works.
  • 40:34 - 40:37
    He gets in, plays through the entire game,
  • 40:37 - 40:38
    just like me and Samuel did.
  • 40:39 - 40:42
    And - here's the really devastating part:
  • 40:42 - 40:46
    Coddy's playthrough had been
    streamed live to YouTube
  • 40:46 - 40:48
    on August 30th, 2020.
  • 40:49 - 40:51
    My playthrough with Samuel?
  • 40:55 - 40:59
    That was on September 18th -
    barely two weeks later.
  • 40:59 - 41:00
    We'd been beaten.
  • 41:09 - 41:10
    I gotta be honest with you here,
  • 41:10 - 41:13
    this was a little bit heartbreaking.
  • 41:13 - 41:16
    To have come this far and
    put in all this effort...
  • 41:16 - 41:17
    I was kicking myself:
  • 41:17 - 41:19
    If I just moved a little faster,
  • 41:19 - 41:20
    procrastinated a little less,
  • 41:20 - 41:23
    I could have been the actual first one
  • 41:23 - 41:24
    to document this game.
  • 41:25 - 41:26
    At the same time, though,
  • 41:26 - 41:29
    I was happy for Coddy - and
    also mystified by the fact
  • 41:29 - 41:32
    that he'd somehow gotten the
    password for his cartridge.
  • 41:32 - 41:36
    I mean, we all know how I got
    the password for my version;
  • 41:36 - 41:38
    but how the hell did Coddy get his?
  • 41:39 - 41:41
    Well, strap in, because Coddy's journey
  • 41:41 - 41:45
    to get his cartridge's password
    is even crazier than my own.
  • 41:53 - 41:54
    Over on that Obscure Gamers forum thread
  • 41:54 - 41:56
    from the beginning of this video,
  • 41:56 - 41:58
    Coddy tells the full story.
  • 41:58 - 42:02
    In short, he was able through
    a friend to meet in person
  • 42:02 - 42:04
    with the IT director of
    McDonald's in his country -
  • 42:04 - 42:06
    presumably McDonald's France.
  • 42:06 - 42:08
    Upon seeing the McDonald's DS,
  • 42:08 - 42:11
    this IT guy freaked out, said "don't move,"
  • 42:11 - 42:14
    and then brought it to
    the desk of none other
  • 42:14 - 42:18
    than the CEO - truly the 'Scott,
    president of Domino's Pizza'
  • 42:18 - 42:19
    of this particular story.
  • 42:19 - 42:21
    It turns out, the CEO's wife is Japanese,
  • 42:21 - 42:23
    and she herself had actually worked
  • 42:23 - 42:26
    at McDonald's Japan corporate -
  • 42:26 - 42:28
    meaning she knew exactly who to contact
  • 42:28 - 42:29
    about Coddy's problem.
  • 42:31 - 42:34
    Weeks later, Coddy found
    himself on an email chain
  • 42:34 - 42:37
    with employees from McDonald's
    Europe, McDonald's UK,
  • 42:37 - 42:40
    McDonald's Australia, and
    of course... McDonald's Japan.
  • 42:42 - 42:43
    This email chain, according to Coddy,
  • 42:43 - 42:45
    was loaded with information,
  • 42:45 - 42:48
    including scans of PDFs
    of the game's manual...
  • 42:48 - 42:51
    but unfortunately, they weren't
    able to give him a password,
  • 42:51 - 42:53
    as the individual passwords
  • 42:53 - 42:56
    were set by individual
    McDonald's store management.
  • 42:56 - 42:59
    Now, a lot of people would've
    given up there... but not Coddy.
  • 42:59 - 43:01
    He kept going.
  • 43:01 - 43:04
    And the actual explanation
    of what Cody did next
  • 43:04 - 43:07
    is pretty technical and
    honestly way above my head,
  • 43:07 - 43:11
    but at this point, Coddy actually
    dove into the code itself.
  • 43:11 - 43:13
    He took apart the game's ROM,
  • 43:13 - 43:15
    comparing the McDonald's
    training cartridges save data
  • 43:15 - 43:19
    with other DS games and
    began to find similarities.
  • 43:20 - 43:24
    Then, incredibly, Coddy
    made a huge discovery:
  • 43:24 - 43:26
    he stumbled across a
    string of code in the game
  • 43:26 - 43:28
    that contained translations
  • 43:28 - 43:29
    of the two-character hex code
  • 43:29 - 43:32
    for every single letter and
    number in the password screen.
  • 43:33 - 43:36
    From there, he kept hunting,
    and then found the entry
  • 43:36 - 43:38
    in the code for crew members...
  • 43:38 - 43:40
    and at that point, he had
    everything he needed.
  • 43:42 - 43:46
    The username? "LE1038".
  • 43:46 - 43:47
    and the password he needed?
  • 43:47 - 43:48
    Zero...
  • 43:48 - 43:50
    zero zero...
  • 43:50 - 43:51
    zero...
  • 43:51 - 43:51
    ...zero...
  • 43:51 - 43:53
    ...zero.
  • 43:53 - 43:54
    He was in.
  • 43:56 - 43:59
    I could not stop smiling when
    I first read Coddy's story.
  • 43:59 - 44:00
    This guy had jumped through
  • 44:00 - 44:02
    about a billion hoops and roadblocks
  • 44:02 - 44:04
    to solve a very inconsequential mystery -
  • 44:04 - 44:06
    and to me, that made me feel like he and I
  • 44:06 - 44:08
    are kindred spirits in a way.
  • 44:08 - 44:10
    But also... I'd be lying if I said
  • 44:10 - 44:11
    I wasn't a little heartbroken
  • 44:11 - 44:13
    that Coddy had ultimately
    beaten me to the punch.
  • 44:13 - 44:15
    But the irony wasn't lost on me either:
  • 44:15 - 44:18
    This entire time, without
    either one of us knowing it,
  • 44:18 - 44:21
    Coddy and I had been racing
    in parallel, neck and neck,
  • 44:21 - 44:22
    to the same finish line.
  • 44:22 - 44:25
    And, unfortunately for
    me, Coddy had beaten me,
  • 44:25 - 44:27
    fair and square, by just a couple of days.
  • 44:31 - 44:33
    Still, I was determined to
    make this adventure worth it.
  • 44:36 - 44:39
    I had come too far to
    just throw all this away
  • 44:39 - 44:42
    because someone else beat me
    to putting this on YouTube.
  • 44:42 - 44:44
    And after thinking about it for awhile,
  • 44:44 - 44:46
    I think I figured out what I can do.
  • 44:46 - 44:48
    See, as of today, the only two people
  • 44:48 - 44:50
    we know for sure have access to this game
  • 44:50 - 44:52
    are Coddy and myself.
  • 44:52 - 44:54
    And as cool as that scarcity is,
  • 44:54 - 44:56
    I think I want this game to be something
  • 44:56 - 44:58
    that everybody can enjoy -
  • 44:58 - 44:59
    and Cody's made it abundantly clear
  • 44:59 - 45:02
    that he plans to never, ever dump his copy.
  • 45:02 - 45:03
    After spending months on this project
  • 45:03 - 45:06
    and reading tons and tons
    of forum threads about it,
  • 45:06 - 45:07
    one thing I feel pretty confident about
  • 45:07 - 45:10
    is that people really want
    to see this game preserved -
  • 45:10 - 45:12
    both just to check the
    game out for themselves,
  • 45:12 - 45:14
    and also out of principle.
  • 45:14 - 45:17
    So, one last time, I reached
    out to Samuel about my idea,
  • 45:17 - 45:18
    and Samuel put me in touch
  • 45:18 - 45:20
    with a game preservationist named sCZther.
  • 45:42 - 45:43
    sCZther walked me through the process
  • 45:43 - 45:46
    of using some software
    called GodMode9 on my 3DS
  • 45:46 - 45:49
    to dump the game cartridge
    itself in its entirety.
  • 45:54 - 45:58
    The game cartridge itself and, crucially, my save file -
  • 45:58 - 46:00
    since the game requires a password.
  • 46:01 - 46:03
    And, after jumping through a few hoops...
  • 46:06 - 46:07
    ...we were successful.
  • 46:17 - 46:19
    So, I am happy to announce
  • 46:19 - 46:21
    that if you or anyone
    else watching this video
  • 46:21 - 46:23
    wants to play this long-lost
  • 46:23 - 46:26
    Japanese McDonald's
    training game for yourself:
  • 46:26 - 46:27
    I've created a page on archive.org
  • 46:27 - 46:30
    where I've uploaded the
    ROM and my save file
  • 46:30 - 46:31
    and some basic instructions,
  • 46:31 - 46:34
    and you can download it and
    start playing with it today.
  • 46:34 - 46:34
    Have fun.
  • 46:39 - 46:41
    It's only recently, now that
    this whole thing is over,
  • 46:41 - 46:44
    that I've been able to
    reflect on just how bizarre
  • 46:44 - 46:47
    and uniquely international
    this journey was.
  • 46:47 - 46:48
    The quest to get my hands on this game
  • 46:48 - 46:52
    involved a German 3DS hacker,
    a pseudonymous French rival,
  • 46:52 - 46:54
    a game archivist from the Czech Republic,
  • 46:54 - 46:55
    international smuggling -
  • 46:55 - 46:57
    and, for the second time in my life,
  • 46:57 - 47:00
    the Japanese arm of an
    American fast food company.
  • 47:01 - 47:04
    I still don't really understand
    why this keeps happening -
  • 47:04 - 47:07
    why I seem fated to pursue
    these trivial stories
  • 47:07 - 47:10
    about companies like Domino's
    Japan or McDonald's Japan.
  • 47:10 - 47:13
    And though I don't know how
    things turned out this way,
  • 47:13 - 47:15
    there's one thing I know for sure:
  • 47:18 - 47:19
    I'm lovin' it.
  • 47:19 - 47:21
    (laughter)
  • 47:22 - 47:23
    ...stupid ending.
  • 47:28 - 47:31
    Before we wrap up, I have
    three really quick notes:
  • 47:31 - 47:32
    first and foremost,
  • 47:32 - 47:34
    I'd like to extend a huge
    thank you, once again,
  • 47:34 - 47:36
    to Buyee for sponsoring this video
  • 47:36 - 47:37
    and for helping preserve this weird
  • 47:37 - 47:39
    little piece of internet history.
  • 47:39 - 47:40
    There's a link in the description
  • 47:40 - 47:43
    of this video that gives
    you a free 2,000 yen coupon
  • 47:43 - 47:45
    to any new Buyee users who sign up -
  • 47:45 - 47:47
    It's a great service, I've
    used it a ton of times,
  • 47:47 - 47:50
    so if you wanna thank Buyee
    for making this video possible,
  • 47:50 - 47:51
    please consider clicking this link
  • 47:51 - 47:53
    and checking the site out.
  • 47:53 - 47:55
    Also, in the time since the story began,
  • 47:55 - 47:57
    Buyee has opened up
    international shipping via DHL,
  • 47:57 - 48:00
    so getting stuff in and out
    of Japan is now a breeze.
  • 48:00 - 48:02
    Also, a huge shout out to Jennifer Walton,
  • 48:02 - 48:04
    who composed that phenomenal
    reorchestrated version
  • 48:04 - 48:07
    of the McDonald's training game menu theme
  • 48:07 - 48:09
    that you heard at the
    very end of this video.
  • 48:09 - 48:10
    Couldn't have done it without her.
  • 48:10 - 48:12
    I still laugh every time
    I listen to that song.
  • 48:12 - 48:13
    It's so perfect.
  • 48:13 - 48:15
    Here's a link to that
    if you want to hear it.
  • 48:15 - 48:17
    Secondly, the link to download
  • 48:17 - 48:19
    the McDonald's DS game rom that I dumped
  • 48:19 - 48:20
    is linked in the description below,
  • 48:20 - 48:22
    so please check that out.
  • 48:22 - 48:23
    And lastly: you might have noticed
  • 48:23 - 48:24
    that right next to the Subscribe button,
  • 48:24 - 48:27
    I now have a Join button under my videos.
  • 48:27 - 48:28
    Basically, if you'd like to support me
  • 48:28 - 48:30
    making more videos like
    this one, you can do so
  • 48:30 - 48:32
    for just 5 bucks a month, and get access
  • 48:32 - 48:34
    to all sorts of free extras
  • 48:34 - 48:36
    like me and Samuel's full,
    hour-long playthrough
  • 48:36 - 48:38
    of the McDonald's DS game,
  • 48:38 - 48:41
    commentary tracks for my older
    videos, and so much more.
  • 48:41 - 48:44
    Thanks for watching and
    I'll see you next time.
Title:
The 10-Year Hunt for the Lost McDonald's DS Game
Description:

more » « less
Video Language:
English
Duration:
49:03

English subtitles

Revisions