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www.mathcentre.ac.uk/.../9.8%20simple%20applications%20-%20volumes.mp4

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    In this video, we're going to be
    having a look at how we find
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    what's called the volume of a
    solid of revolution. So let's
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    describe first of all.
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    Solid of Revolution is.
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    Suppose we've got a graph of a
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    function. Why?
    Equals FX.
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    So there's our graph, let's pick
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    out. Two values of X, let's
    say X equals a.
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    X equals B and we've identified
    points on the curve.
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    Now let's imagine that we
    rotate this section of the
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    curve about the X axis
    through 360 degrees.
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    So this will come round in a
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    small circle. And this will come
    round in a big circle.
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    And it will form a solid and we
    can sketch it. Very roughly,
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    there's the front bit.
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    And then stay. And then we'll
    have the curve looking like
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    that. So we've got this curious
    sort of Vars shape almost that
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    we formed by rotating the curve.
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    Now, given an appropriate curve,
    let's say it was a semi circle,
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    let me just draw that curve,
    supposing we had a semi circle
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    like that of radius R. So it
    would cross the X axis at minus
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    R&R and the Y axis are. Now if
    we rotated that, we'd get a
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    sphere. If we got the sphere and
    we had a way of calculating the
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    volume, then we would know what
    the volume of a sphere was.
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    Well, most people, most of you
    watching this probably already
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    know that the volume is 4 thirds
    π R cubed. The question is where
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    does that come from? How can we
    actually make that calculation?
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    Similarly, if we had a straight
    line that went through the
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    origin. So if we were to rotate
    that through 360 degrees then
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    that would give us.
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    A comb, so there's the end,
    giving us the cone, and that's
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    the reflection in the X axis.
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    And the volume of a cone we
    know is 1/3 Pi R-squared H.
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    Where are is the radius of the
    base and H is the height of
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    the cone. So again, where does
    this volume come from? How can
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    we actually calculate that? So
    that's what we're going to be
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    having a look at. How can we
    find these volumes of the solids
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    that we get when we rotate
    curves about the X axis through
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    360 degrees? So let's start off
    more or less the same diagram
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    that I began with before.
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    Section of the curve.
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    Identify two points.
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    On the X axis, X equals a,
    X equals B.
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    Drawing the ordinance and will
    say we're going to rotate this
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    piece of curve between these two
    limits through 360 degrees. Now
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    let's have a look at what
    happens at a general point on
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    the curve at X on the X
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    axis. And when we rotate that,
    this ordinate will come round
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    and make a circle.
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    Let's move on a small
    distance Delta XA small positive
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    increase in X.
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    And let's again identify the
    ordinate going up to the curve.
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    Now when we rotate these two
    together, there isn't a great
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    deal of difference between this
    and this. Yes, we could say,
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    well, This is why because this
    is the point on the curve Y
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    equals F of X and this is Y Plus
    Delta Y. The increase that
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    results from the increasing
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    Delta X. We spend this round
    and we've almost got almost got
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    a small disk.
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    Small disk whose volume we can
    calculate if we think of it as
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    being a cylinder. If we think
    there's so little difference
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    between Y&Y Plus Delta Y that
    effectively we can say all
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    right. Let's say this is a disk
    as it comes round. It's a
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    circular disk. It's a cylinder.
    In other words, and that the
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    volume of this cylinder will be
    Delta V equals. Now the formula
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    for the volume of a cylinder.
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    Is that it's Pi R-squared H
    let me put that in inverted
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    commas just to show that it is
    the formula for a cylinder and
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    not quite what we've got here.
    So this is going to be π and
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    the radius of this disk is
    why? So that's Pi Y squared
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    and its height. Is this
    thickness Delta X.
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    So if we want the volume of the
    whole of the solid, we need to
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    add up all of these little bits.
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    So we want to add up all of
    those little bits of volume, and
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    we want to add them up from X
    equals a through two X equals B.
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    So this will be.
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    X equals a, X equals B and
    we want to put this in instead
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    of Delta be.
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    So that's Pi Y
    squared Delta X.
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    Now what we need is a process
    whereby we don't actually have
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    to do this summation, and in the
    video integration of summation
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    what we saw is that when we
    have, uh, some like this, if we
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    take the limit as this Delta X,
    this small positive increment in
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    X tends to 0. If we take that
    limit then this becomes an
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    integral. So therefore I'm going
    to take the limit.
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    Let's wants down. We want
    the is equal to the
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    limit.
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    Ask Delta X tends to zero
    of this. Some X equals A2,
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    X equals B of Pi Y
    squared Delta X, and the
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    notation that we have for this
    as we see in the video
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    integration as summation is the
    integral from A to B of
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    Π. Y squared X.
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    And that's the formula that will
    give us the volume of the solid
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    of revolution when we rotate the
    curve Y equals F of X.
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    That's contained between
    the ordinance X equals A
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    and X equals B.
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    Now let's use this.
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    Formula in an example.
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    An example I'm going to take is
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    the sphere. In other words,
    we're going to rotate.
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    A semi circle about the X axis.
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    So I'll draw the semicircle 1st
    and then put in the X&Y Axis,
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    so there's Y.
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    X.
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    So semicircle so its radius will
    take to be R. And what's the
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    equation of that curve that will
    be Y equals the square root of?
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    R-squared minus X squared.
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    So. This is our equation for Y.
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    The volume of the sphere that
    we get when we rotate this
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    semicircle through 360 degrees
    is the integral from A to
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    B of Pi Y squared DX.
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    Now let's identify what the A
    and the B and the Y squared are.
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    So the A is minus R.
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    The B is our.
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    Pie Weiss Quetz. We
    need to square this.
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    So that's the square root of
    R-squared minus X squared, and
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    we need to square it integrated
    with respect to X.
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    So we take the integral between
    minus R&R of Pi. We do this
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    squaring and that's our squared
    minus X squared integrated with
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    respect to X. So now we need
    to look at this integral and we
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    need to work it out.
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    Turn the page and write it down
    again at the top of the page.
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    One of the things I am going to
    do is I'm going to take the pie
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    out from inside the integration
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    sign. This is because the pie is
    a constant and I don't want it
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    to get in the way of being able
    to do this integral. Don't want
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    it to be a distraction 'cause I
    know it's a constant. I know
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    it's multiplying everything
    there, so I'm going to take it
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    outside the integral so that I
    don't get in my way. It doesn't
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    confuse what's going to happen.
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    So that's π.
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    And now let's have a look at the
    integration ask where it is just
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    a constant. So when we integrate
    it, we get our squared X.
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    Minus, because we've got minus
    there. Now we integrate X
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    squared, so that's add 1 to the
    index X cubed and divide by the
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    new index. Now we need to
    evaluate this integral between
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    the two limits, minus R&R.
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    Equals. The pie
    outside now need to substitute
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    these limits in intern. Let me
    set up a big bracket.
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    And will put in.
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    All so I've asked squared times
    by X and that gives me R cubed
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    because X is equal to R.
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    Minus now I've got X cubed, so
    that's going to be when X equals
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    RR cubed over 3.
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    Close the bracket minus and open
    another square bracket and this
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    time we're putting minus are in,
    so we R-squared times by X which
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    is minus R and that gives us
    minus R cubed.
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    Minus and now I've got X cubed
    over three, and this time X is
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    minus are, so that's minus R
    cubed over 3.
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    Close the square bracket and
    close the big bracket.
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    Equals. Pie.
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    Big bracket. Now.
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    Let's workout this one. We've R
    cubed takeaway R cubed over
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    three, so that's our cubed minus
    1/3 of our cubes leaves us with
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    2/3 of our cubed.
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    Minus that minus sign.
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    Now let's have a look at this.
    We've minus R, cubed minus, and
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    then I've got R minus R cubed.
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    Now a minus sign multiplied by
    itself three times gives us
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    minus with that minus gives us a
    plus, so I have minus R cubed
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    plus R cubed over three, which
    gives me minus 2/3 of our cubed,
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    so that bit there in the round
    brackets is exactly the same as
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    that, but there in the square
    brackets and let's close off the
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    curly brackets and now I have a
    minus and minus gives me a plus.
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    Just get the answer in here will
    be 2/3 are cubed, plus 2/3 are
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    cubes. That'll be 4 thirds.
    Let's put the pie in our cube
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    and that's the volume of the
    sphere that we started off with,
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    so we've been able to show by
    using this calculus that the
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    volume of a sphere is 4 thirds
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    Paillard cubed. The other
    example that we mentioned at the
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    very beginning was a cone. So
    again, let's have a look at
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    finding the volume of a cone.
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    So we take a straight line that
    goes through the origin.
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    Will identify the X values is
    going from North to HH is the
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    height of the code and will look
    at the base radius of the cold
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    which is our and then when we
    rotate this line around the X
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    axis through 360 degrees we will
    get a cone.
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    Now what's the equation of
    this line? Well, it's a
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    straight line and it goes
    through the origin, so it
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    must be why equals MX, where
    M is the gradient. What is
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    the gradient of the line? The
    gradient of the line is
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    defined to be the tangent of
    the angle that the line makes
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    with the X axis.
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    Theater so M equals 10 theater.
    But we can see that we have a
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    right angle triangle here. The
    opposite side to the angle is
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    our and the adjacent site to the
    angle is H and so Tan Theater
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    which is opposite over adjacent
    is are over H. So this means
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    that the equation of our line is
    Y equals R over H times by.
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    X. So now we've established
    the equation of the line. Now in
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    a position to be able to rotate
    it about the X axis. So let's
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    again right down our formula for
    the volume of the cone that
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    we're going to get. V equals the
    integral from A to B. Those are
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    RX values. Remember of Pi Y
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    squared DX. And let's now
    identify all of these pieces. A
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    is the lower value of X, and
    that's at zero the origin. So X
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    IS0B is the higher value of X,
    so that's H there.
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    Pie. And now we want Y
    squared and we established that
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    why was equal to R over H times
    by X, so that's our over H times
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    by X and we have to square it.
    That is to be integrated with
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    respect to X. Do remember to
    Square the Y. It's a very common
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    error just to put in Y and then
    integrate it without squaring
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    first. OK, turn over the page.
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    And as we do so, we're going to
    write down what we've got here
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    to integrate. So our volume is
    equal to, and again, I'm going
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    to take the pie outside the
    integration sign so that I don't
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    get confused by it doesn't get
    in the way of the integration
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    limits are from North to H and I
    need to square the Y. If we just
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    look back, will see that the why
    was RX over age. So if I square
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    it, it will be our squared X
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    squared. Over H squared.
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    So let's do that all squared
    X squared over 8 squared to
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    be integrated with respect to X.
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    So π.
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    Square bracket.
    All squared over 8 squared.
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    That's just a constant.
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    And X squared we integrate the X
    squared and one to the index
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    that's X cubed and divide by the
    new index. So we divide by
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    three. This is to be evaluated
    between North and H equals Π.
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    The H in first, so
    we R-squared over H squared.
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    Times by H cubed over
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    3. So there's our
    first bracket, minus the second
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    one. When we put zero in
    R-squared over H squared times
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    by zero over 3.
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    And of course, that means this
    end bracket is 0.
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    So we only need look at this. We
    can see that we have an H
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    squared here which will cancel
    with the H Cube there, leaving
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    us with H and so will have 1/3.
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    Π R squared H and that's
    the standard formula for the
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    volume of a cone.
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    OK, we've had a look at two
    fairly standard formula that we
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    knew already and we've seen how
    we can calculate them using
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    calculus. But of course these
    aren't general curves that were
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    fairly specific cases, so this
    time let's have a look at a
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    slightly different question.
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    This is a question that occurs
    in many textbooks or over style
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    that occurs in many textbooks.
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    Take. Of
    Y equals X squared minus one.
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    And find the volume.
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    Of the solid.
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    Revolution.
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    When?
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    The area.
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    Contained.
    By
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    the
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    curve.
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    And.
    The X axis.
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    Is rotated about
    the X axis.
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    Through
    360
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    degrees.
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    So here we've got our curve and
    we want the volume of solid of
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    revolution when the area
    contained by the curve on the X
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    axis. That suggests that we
    really need to look at a picture
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    of this curve. We really need to
    sort out where it is in respect
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    of the X axis, so let's have a
    look. We've got Y equals X
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    squared minus one we want.
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    Have a little sketch of this
    curve. We want to know what it's
  • 21:47 - 21:49
    doing. Y equals X squared minus
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    one. But one of the things that
    will be useful to know is where
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    does it actually cross the X
    axis? So in order to do that on
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    the X axis, we know that Y
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    equals 0. So let's write that
    down. Why is 0 so X squared
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    minus one more speech 0 where it
    crosses the X axis so we can
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    factorize this and this is X
    squared minus one. So it's the
  • 22:19 - 22:24
    difference of two squares, so
    will factorize as X minus one
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    and X plus one.
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    Equals 0. This is
    a quadratic equation that we
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    factorized into two separate
    factors. So if the two factors
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    multiplied together give zero,
    then one of them is 0 or the
  • 22:43 - 22:49
    other one is 0, or they're
    both zero, and this tells us
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    that then X equals 1 or X
    equals minus one. So we know
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    that the curve goes through
    there and through there.
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    What else do we know about this?
    Well, what if we set X is equal
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    to 0? What if we investigate
    what happens when X is zero?
  • 23:12 - 23:18
    Will straight away we can see
    when X is zero, Y is equal to
  • 23:18 - 23:20
    minus one, so the curves down
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    there. So we can tell now that
    the curve must look something.
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    Like That And this is
    the area that is trapped between
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    the X axis and the curve. So
    this is the area that he's going
  • 23:39 - 23:43
    to be rotated through 360
    degrees and that we have to find
  • 23:43 - 23:48
    the volume of that solid of
    Revolution. So now we've got a
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    picture and we know what we're
    doing. We're in a position to
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    start the calculation.
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    So we begin with V
    equals the integral from A
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    to B of Pi Y
  • 24:06 - 24:10
    squared DX. Equals.
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    First of all, let's identify the
    limits of integration.
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    This is where the curve.
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    Passed through the X axis so the
    limits of integration are minus
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    one and one the values of X
    where the curve cuts the X axis
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    pie. And Y squared? Well, let's
    just be careful here. We know
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    that. Why is X squared minus
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    one? So we can write that in.
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    X squared minus one and we
    remember to square it
  • 24:53 - 24:59
    integrated with respect to X.
    We got two square out this
  • 24:59 - 25:05
    bracket. We got to multiply
    town so integral of Pi. Notice
  • 25:05 - 25:10
    I'm moving the pie outside the
    integration sign again.
  • 25:12 - 25:18
    And I want this squared, so let
    me do it here in full so we can
  • 25:18 - 25:23
    see where all the terms come
    from. That's what the square
  • 25:23 - 25:25
    means. Multiply the bracket by
  • 25:25 - 25:31
    itself. So with X squared times
    by X squared, that gives us X to
  • 25:31 - 25:32
    the power 4.
  • 25:33 - 25:39
    We've X squared times by minus
    one gives us minus X squared.
  • 25:40 - 25:45
    We've minus one times by X
    squared. Gives us minus X
  • 25:45 - 25:51
    squared. And we've minus one
    times by minus one gives us plus
  • 25:51 - 25:57
    one and this middle term we have
    minus X squared minus X squared.
  • 25:57 - 26:04
    So we've X to the 4th minus two
    X squared plus one. So this is Y
  • 26:04 - 26:11
    squared, which we can write in
    here X to the 4th, minus two X
  • 26:11 - 26:13
    squared plus one DX.
  • 26:13 - 26:17
    Notice that is important to make
    sure you get this square right,
  • 26:17 - 26:22
    and so it's a good idea to do it
    at one site to writing out in
  • 26:22 - 26:24
    full, just to make sure you get
  • 26:24 - 26:31
    it right. OK, I'll turn over the
    page and will go through this
  • 26:31 - 26:33
    integration. So our volume V.
  • 26:34 - 26:41
    Equals π times the integral
    from minus one to One
  • 26:41 - 26:48
    X to the 4th, minus
    two X squared plus one
  • 26:48 - 26:52
    with respect to X equals
  • 26:52 - 26:58
    π. Now we'll do the integration.
    The integral of X to the 4th is
  • 26:58 - 27:04
    X to the fifth. Adding one to
    the index and dividing by the
  • 27:04 - 27:09
    new index. So we have X to the
    fifth over 5 - 2.
  • 27:10 - 27:14
    X squared when we integrate it
    is X cubed over three. Adding
  • 27:14 - 27:20
    one to the index and dividing by
    the new index plus and the
  • 27:20 - 27:25
    integral of one is just X and
    this is between minus one and
  • 27:25 - 27:32
    one. Substituting the limits one
    and we put it in first.
  • 27:32 - 27:36
    That gives us a fifth.
  • 27:37 - 27:44
    Minus 2/3 because all of these
    powers of X or just one plus
  • 27:44 - 27:51
    one. Minus. Now
    we have to be a bit more
  • 27:51 - 27:56
    careful this time, 'cause
    we've got minus one. So when
  • 27:56 - 28:02
    we put minus one in minus one
    to the 5th is minus one over
  • 28:02 - 28:09
    5 - 1/5 - 2/3 of. Now X
    is cubed, so it's minus one
  • 28:09 - 28:14
    cubed and that is minus one
    and then plus. And we're
  • 28:14 - 28:18
    putting minus one in minus
    one there.
  • 28:20 - 28:27
    Equals π? I just need to squeeze
    in a bracket just to close that
  • 28:27 - 28:31
    bracket. Now let's workout each
    of these two brackets.
  • 28:32 - 28:38
    And we need some knowledge of
    fractions to be able to do this,
  • 28:38 - 28:43
    and by the looks of it, we're
    going to need a common
  • 28:43 - 28:48
    denominator, so let's make them
    all over 1515, because 15 is 5
  • 28:48 - 28:53
    times by three and both five and
    three will divide exactly into
  • 28:53 - 28:54
    15.
  • 28:54 - 29:03
    So.
    5 into 15 goes three, so 1/5
  • 29:03 - 29:06
    is the same as three fifteenths.
  • 29:07 - 29:14
    3 into 15 goes 5 and so five
    times by two is ten. 10:15 set
  • 29:14 - 29:21
    the same as 2/3 and one is a
    whole one, so it must be 15
  • 29:21 - 29:23
    fifteenths. Minus.
  • 29:24 - 29:30
    No.
    Going to convert these into
  • 29:30 - 29:35
    Fifteenths as well, but we need
    to be a bit careful about the
  • 29:35 - 29:36
    signs while we're doing it.
  • 29:36 - 29:41
    So this is minus 1/5. So
    in terms of 15, so it must
  • 29:41 - 29:43
    be minus three fifteens.
  • 29:44 - 29:50
    Now I have a minus and minus
    there that will make that a plus
  • 29:50 - 29:53
    and so it's going to be plus
  • 29:53 - 30:00
    1050. And here I've got plus and
    minus, so that's going to be a
  • 30:00 - 30:03
    minus and it will be 1550.
  • 30:03 - 30:06
    Equals
  • 30:06 - 30:13
    π. Times
    Now let's have a look at
  • 30:13 - 30:18
    these. We three fifteenths
    takeaway 10 fifteenths plus
  • 30:18 - 30:25
    1515's. So the three and
    the 15 give us 18 takeaway
  • 30:25 - 30:28
    10. That's eight fifteenths.
  • 30:28 - 30:31
    So that's got that one sorted
  • 30:31 - 30:38
    minus. Now let's have a look
    at this. We've minus three
  • 30:38 - 30:43
    fifteenths minus 1515, so that's
    minus 18 fifteenths, plus 10 of
  • 30:43 - 30:49
    them. That gives us minus eight
    15th, so minus 8 Fifteenths. And
  • 30:49 - 30:53
    we can just finish this
    calculation off now, because
  • 30:53 - 30:58
    we've 8 fifteenths minus minus
    8, fifteenths gives us 16
  • 30:58 - 31:03
    Fifteenths and π times by π. So
    there's our answer.
  • 31:03 - 31:05
    And that's our calculation.
  • 31:06 - 31:13
    There is one more thing that we
    just need to have a quick look
  • 31:13 - 31:19
    at. If we can rotate a curve
    about the X axis.
  • 31:20 - 31:23
    Spinning it round here through
  • 31:23 - 31:29
    360 degrees. It's actually no
    reason why we shouldn't rotate a
  • 31:29 - 31:35
    curve about the Y axis. Spinning
    it around the Y axis. So let's
  • 31:35 - 31:37
    say we did that.
  • 31:38 - 31:42
    Between the values of Y which
    are Y equals C.
  • 31:43 - 31:45
    And why equals day?
  • 31:46 - 31:49
    Well, there really is no
    difference between spinning it
  • 31:49 - 31:53
    around the Y axis and spinning
    it around the X axis. The way
  • 31:53 - 31:57
    that we calculate it is going to
    be the same, except because
  • 31:57 - 32:01
    we've spun it around the Y axis
    instead of the X axis.
  • 32:02 - 32:08
    The X's and wiser going to
    interchange, and so we end up
  • 32:08 - 32:15
    here to the idea that the volume
    in this case is from Y equals
  • 32:15 - 32:23
    C to Y equals D of Pi
    X squared DY, and in the same
  • 32:23 - 32:28
    way as we had expressions for Y
    in terms of X.
  • 32:29 - 32:35
    In order to do this, we would
    have to have expressions for X
  • 32:35 - 32:40
    in terms of Y and then we can
    integrate with respect to Y,
  • 32:40 - 32:44
    substituting the values of Y and
    obtain the volumes.
  • 32:44 - 32:49
    So that's volumes of
    solids of Revolution.
Title:
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