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Robots with "soul" | Guy Hoffman | TEDxJaffa

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    My job is to design, build and study
    robots that communicate with people.
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    But this story doesn't start with robotics
    at all, it starts with animation.
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    When I first saw Pixar's "Luxo Jr.,"
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    I was amazed by how much
    emotion they could put
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    into something as trivial as a desk lamp.
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    I mean, look at them --
    at the end of this movie,
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    you actually feel something
    for two pieces of furniture.
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    And I said, I have
    to learn how to do this.
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    So I made a really bad career decision.
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    (Laughter)
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    And that's what my mom
    was like when I did it.
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    (Laughter)
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    I left a very cozy tech job in Israel
    at a nice software company
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    and I moved to New York
    to study animation.
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    And there I lived
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    in a collapsing apartment building
    in Harlem with roommates.
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    I'm not using this phrase
    metaphorically --
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    the ceiling actually collapsed
    one day in our living room.
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    Whenever they did news stories
    about building violations in New York,
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    they would put the report
    in front of our building,
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    as kind of, like, a backdrop
    to show how bad things are.
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    Anyway, during the day, I went to school
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    and at night I would sit and draw
    frame by frame of pencil animation.
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    And I learned two surprising lessons.
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    One of them was that
    when you want to arouse emotions,
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    it doesn't matter so much
    how something looks;
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    it's all in the motion, in the timing
    of how the thing moves.
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    And the second was something
    one of our teachers told us.
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    He actually did the weasel in "Ice Age."
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    And he said, "As an animator,
    you're not a director -- you're an actor."
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    So, if you want to find
    the right motion for a character,
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    don't think about it --
    go use your body to find it.
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    Stand in front of a mirror,
    act it out in front of a camera --
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    whatever you need -- and then
    put it back in your character.
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    A year later I found myself at MIT
    in the Robotic Life Group.
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    It was one of the first groups
    researching the relationships
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    between humans and robots.
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    And I still had this dream
    to make an actual, physical Luxo Jr. lamp.
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    But I found that robots didn't move
    at all in this engaging way
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    that I was used to
    from my animation studies.
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    Instead, they were all --
    how should I put it --
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    they were all kind of robotic.
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    (Laughter)
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    And I thought, what if I took
    whatever I learned in animation school,
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    and used that to design
    my robotic desk lamp.
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    So I went and designed frame by frame
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    to try to make this robot as graceful
    and engaging as possible.
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    And here when you see the robot
    interacting with me on a desktop --
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    and I'm actually redesigning the robot,
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    so, unbeknownst to itself,
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    it's kind of digging its own
    grave by helping me.
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    (Laughter)
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    I wanted it to be less of a mechanical
    structure giving me light,
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    and more of a helpful,
    kind of quiet apprentice
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    that's always there when you need it
    and doesn't really interfere.
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    And when, for example, I'm looking
    for a battery that I can't find,
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    in a subtle way, it'll show me
    where the battery is.
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    And I want you to notice
    how the same mechanical structure
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    can at one point,
    just by the way it moves,
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    seem gentle and caring,
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    and in the other case seem
    violent and confrontational
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    And it's the same structure,
    just the motion is different.
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    Actor: "You want to know something?
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    You wanna know something?!
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    He was already dead!
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    Just laying there, eyes glazed over."
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    (Laughter)
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    But, moving in a graceful way
    is just one building block
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    of this whole structure
    called human-robot interaction.
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    I was, at the time, doing my PhD,
    I was working on human-robot teamwork,
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    teams of humans and robots
    working together.
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    I was studying the engineering,
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    the psychology,
    the philosophy of teamwork,
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    and at the same time,
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    I found myself in my own kind
    of teamwork situation,
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    with a good friend of mine,
    who's actually here.
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    And in that situation,
    we can easily imagine robots
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    in the near future being there with us.
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    It was after a Passover Seder.
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    We were folding up
    a lot of folding chairs,
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    and I was amazed at how quickly
    we found our own rhythm.
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    Everybody did their own part,
    we didn't have to divide our tasks.
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    We didn't have to communicate
    verbally about this --
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    it all just happened.
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    And I thought, humans and robots
    don't look at all like this.
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    When humans and robots interact,
    it's much more like a chess game:
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    the human does a thing, the robot
    analyzes whatever the human did,
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    the robot decides what to do next,
    plans it and does it.
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    Then the human waits,
    until it's their turn again.
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    So it's much more like a chess game,
    and that makes sense,
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    because chess is great for mathematicians
    and computer scientists.
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    It's all about information, analysis,
    decision-making and planning.
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    But I wanted my robot
    to be less of a chess player,
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    and more like a doer
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    that just clicks and works together.
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    So I made my second
    horrible career choice:
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    - actually, I think maybe
    I should title this talk
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    "A lot of ways to give your Jewish mother
    a heart attack."
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    (Laughter)
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    I decided to study acting for a semester.
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    I took off from the PhD,
    I went to acting classes.
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    I actually participated in a play --
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    I hope there’s no video
    of that around still.
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    (Laughter)
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    And I got every book
    I could find about acting,
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    including one from the 19th century
    that I got from the library.
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    And I was really amazed, because my name
    was the second name on the list --
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    the previous name was in 1889.
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    (Laughter)
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    And this book was
    kind of waiting for 100 years
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    to be rediscovered for robotics.
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    And this book shows actors
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    how to move every muscle in the body
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    to match every kind of emotion
    that they want to express.
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    But the real revelation was
    when I learned about method acting.
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    It became very popular
    in the 20th century.
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    And method acting said
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    you don't have to plan
    every muscle in your body;
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    instead, you have to use your body
    to find the right movement.
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    You have to use your sense memory
    to reconstruct the emotions
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    and kind of think with your body
    to find the right expression --
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    improvise, play off your scene partner.
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    And this came at the same time
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    as I was reading about this trend
    in cognitive psychology,
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    called embodied cognition,
    which also talks about the same ideas.
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    We use our bodies to think;
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    we don't just think with our brains
    and use our bodies to move,
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    but our bodies feed back into our brain
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    to generate the way that we behave.
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    And it was like a lightning bolt.
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    I went back to my office,
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    I wrote this paper,
    which I never really published,
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    called "Acting Lessons
    for Artificial Intelligence."
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    And I even took another month
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    to do what was then the first theater play
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    with a human and a robot acting together.
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    That's what you saw
    before with the actors.
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    And I thought:
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    How can we make an artificial
    intelligence model --
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    a computational model --
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    that will model some of these
    ideas of improvisation,
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    of taking risks, of taking chances,
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    even of making mistakes?
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    Maybe it can make for better
    robotic teammates.
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    So I worked for quite
    a long time on these models
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    and I implemented them
    on a number of robots.
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    Here you can see a very early example
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    with the robots trying to use
    this embodied artificial intelligence
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    to try to match my movements
    as closely as possible.
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    It's sort of like a game.
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    And it's a little bit like
    what you might see actors do
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    when they try to mirror each other
    to find the right synchrony between them.
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    And then, I did another experiment,
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    and I got people off the street
    to use the robotic desk lamp,
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    and try out this idea
    of embodied artificial intelligence.
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    I actually used two kinds
    of brains for the same robot.
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    The robot is the same lamp that you saw,
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    and I put two brains in it.
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    For one half of the people,
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    I put in a brain
    that's kind of the traditional,
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    calculated robotic brain.
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    It waits for its turn,
    it analyzes everything, it plans.
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    Let's call it the calculated brain.
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    The other got more the stage
    actor, risk-taker brain.
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    Let's call it the adventurous brain.
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    It sometimes acts without knowing
    everything it has to know.
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    It sometimes makes mistakes
    and corrects them.
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    And I had them do this very tedious task
    that took almost 20 minutes,
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    and they had to work together,
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    somehow simulating, like, a factory job
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    of repetitively doing the same thing.
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    What I found is that people
    actually loved the adventurous robot.
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    They thought it was more intelligent,
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    more committed,
    a better member of the team,
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    contributed to the success
    of the team more.
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    They even called it "he" and "she,"
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    whereas people with the calculated brain
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    called it "it," and nobody
    ever called it "he" or "she."
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    When they talked about it after the task,
    with the adventurous brain,
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    they said, "By the end, we were good
    friends and high-fived mentally."
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    Whatever that means.
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    (Laughter)
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    Sounds painful.
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    Whereas the people
    with the calculated brain
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    said it was just like a lazy apprentice.
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    It only did what it was supposed
    to do and nothing more,
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    which is almost what people
    expect robots to do,
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    so I was surprised that people
    had higher expectations of robots
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    than what anybody in robotics
    thought robots should be doing.
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    And in a way, I thought,
    maybe it's time --
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    just like method acting
    changed the way people thought
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    about acting in the 19th century,
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    from going from the very calculated,
    planned way of behaving,
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    to a more intuitive, risk-taking,
    embodied way of behaving --
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    maybe it's time for robots
    to have the same kind of revolution.
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    A few years later, I was at my next
    research job at Georgia Tech in Atlanta,
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    and I was working in a group
    dealing with robotic musicians.
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    And I thought, music:
    that's the perfect place
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    to look at teamwork, coordination,
    timing, improvisation --
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    and we just got this robot
    playing marimba.
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    And the marimba, for everybody like me,
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    it was this huge, wooden xylophone.
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    And when I was looking at this,
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    I looked at other works
    in human-robot improvisation --
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    yes, there are other works
    in human-robot improvisation --
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    and they were also a little bit
    like a chess game.
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    The human would play,
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    the robot analyzed what was played,
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    and would improvise their own part.
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    So, this is what musicians called
    a call-and-response interaction,
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    and it also fits very well
    robots and artificial intelligence.
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    But I thought, if I use the same ideas
    I used in the theater play
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    and in the teamwork studies,
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    maybe I can make the robots
    jam together like a band.
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    Everybody's riffing off each other,
    nobody is stopping for a moment.
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    And so I tried to do the same
    things, this time with music,
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    where the robot doesn't really know
    what it's about to play,
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    it just sort of moves its body
    and uses opportunities to play,
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    and does what my jazz teacher
    when I was 17 taught me.
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    She said, when you improvise,
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    sometimes you don't know
    what you're doing, and you still do it.
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    So I tried to make a robot that doesn't
    actually know what it's doing,
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    but is still doing it.
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    So let's look at a few seconds
    from this performance,
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    where the robot listens
    to the human musician
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    and improvises.
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    And then, look how the human
    musician also responds
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    to what the robot is doing
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    and picking up from its behavior,
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    and at some point can even be surprised
    by what the robot came up with.
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    (Music)
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    (Music ends)
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    (Applause)
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    Being a musician
    is not just about making notes,
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    otherwise nobody
    would ever go see a live show.
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    Musicians also communicate
    with their bodies,
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    with other band members,
    with the audience,
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    they use their bodies
    to express the music.
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    And I thought, we already have
    a robot musician on stage,
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    why not make it be
    a full-fledged musician?
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    And I started designing
    a socially expressive head
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    for the robot.
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    The head doesn’t actually
    touch the marimba,
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    it just expresses what the music is like.
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    These are some napkin sketches
    from a bar in Atlanta
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    that was dangerously
    located exactly halfway
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    between my lab and my home.
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    So I spent, I would say, on average,
    three to four hours a day there.
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    I think.
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    (Laughter)
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    And I went back to my animation
    tools and tried to figure out
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    not just what a robotic
    musician would look like,
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    but especially what a robotic
    musician would move like,
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    to sort of show that it doesn't like
    what the other person is playing --
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    and maybe show whatever beat
    it's feeling at the moment.
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    So we ended up actually getting the money
    to build this robot, which was nice.
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    I'm going to show you now
    the same kind of performance,
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    this time with a socially expressive head.
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    And notice one thing --
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    how the robot is really showing us
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    the beat it's picking up from the human,
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    while also giving the human a sense
    that the robot knows what it's doing.
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    And also how it changes the way it moves
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    as soon as it starts its own solo.
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    (Music)
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    Now look at the final chord
    of the piece again.
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    And this time the robot
    communicates with its body
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    when it's busy doing its own thing,
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    and when it's ready to coordinate
    the final chord with me.
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    (Music)
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    (Music ending)
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    (Final chord)
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    (Applause)
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    Thanks.
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    I hope you see
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    how much this part of the body
    that doesn't touch the instrument
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    actually helps
    with the musical performance.
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    And at some point -- we are in Atlanta,
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    so obviously some rapper
    will come into our lab at some point --
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    and we had this rapper come in and do
    a little jam with the robot.
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    Here you can see the robot
    basically responding to the beat.
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    Notice two things:
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    one, how irresistible it is to join
    the robot while it's moving its head.
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    You kind of want to move
    your own head when it does it.
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    And second, even though the rapper
    is really focused on his iPhone,
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    as soon as the robot turns
    to him, he turns back.
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    So even though it's just
    in the periphery of his vision,
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    in the corner of his eye,
    it's very powerful.
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    And the reason is that we can't ignore
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    physical things moving in our environment.
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    We are wired for that.
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    So if you have a problem --
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    maybe your partner is looking
    at their iPhone or smartphone too much --
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    you might want to have a robot
    there to get their attention.
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    (Laughter)
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    (Music)
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    (Music ends)
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    (Applause)
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    Just to introduce the last robot
    that we've worked on,
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    it came out of something
    surprising that we found:
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    At some point people didn't care
    about the robot being intelligent,
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    able to improvise and listen,
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    and do all these embodied intelligence
    things that I spent years developing.
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    They really liked that the robot
    was enjoying the music.
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    (Laughter)
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    And they didn't say the robot
    was moving to the music,
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    they said "enjoying" the music.
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    And we thought,
    why don't we take this idea,
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    and I designed a new piece of furniture.
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    This time it wasn't a desk lamp,
    it was a speaker dock,
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    one of those things
    you plug your smartphone in.
  • 15:07 - 15:08
    And I thought,
  • 15:08 - 15:12
    what would happen if your speaker dock
    didn't just play the music for you,
  • 15:12 - 15:14
    but would actually enjoy it, too?
  • 15:14 - 15:18
    And so again, here are some
    animation tests from an early stage.
  • 15:18 - 15:19
    (Laughter)
  • 15:20 - 15:23
    And this is what the final
    product looked like.
  • 15:34 - 15:36
    (Music)
  • 15:56 - 15:58
    (Music ends)
  • 15:59 - 16:01
    So, a lot of bobbing heads.
  • 16:01 - 16:05
    (Applause)
  • 16:07 - 16:09
    A lot of bobbing heads in the audience,
  • 16:09 - 16:12
    so we can still see
    robots influence people.
  • 16:12 - 16:15
    And it's not just fun and games.
  • 16:15 - 16:17
    I think one of the reasons I care so much
  • 16:17 - 16:19
    about robots that use
    their body to communicate
  • 16:19 - 16:21
    and use their body to move is --
  • 16:21 - 16:24
    I'm going to let you in on a little
    secret we roboticists are hiding --
  • 16:24 - 16:27
    is that every one of you
    is going to be living with a robot
  • 16:27 - 16:29
    at some point in your life.
  • 16:29 - 16:32
    Somewhere in your future,
    there will be a robot in your life.
  • 16:32 - 16:33
    If not in yours, your children's lives.
  • 16:34 - 16:38
    And I want these robots to be more fluent,
    more engaging, more graceful
  • 16:39 - 16:40
    than currently they seem to be.
  • 16:40 - 16:44
    And for that I think maybe robots
    need to be less like chess players
  • 16:44 - 16:46
    and more like stage actors
    and more like musicians.
  • 16:46 - 16:49
    Maybe they should be able
    to take chances and improvise.
  • 16:49 - 16:52
    Maybe they should be able
    to anticipate what you're about to do.
  • 16:52 - 16:55
    Maybe they even need to be able
    to make mistakes and correct them,
  • 16:56 - 16:57
    because in the end, we are human.
  • 16:57 - 17:01
    And maybe as humans,
    robots that are a little less than perfect
  • 17:01 - 17:03
    are just perfect for us.
  • 17:03 - 17:04
    Thank you.
  • 17:04 - 17:11
    (Applause)
Title:
Robots with "soul" | Guy Hoffman | TEDxJaffa
Description:

What kind of robots does an animator / jazz musician / roboticist make? Playful, reactive, curious ones. Guy Hoffman shows demo film of his family of unusual robots -- including two musical bots that like to jam with humans.

This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx

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Video Language:
English
Team:
closed TED
Project:
TEDxTalks
Duration:
17:26

English subtitles

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