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Outbreak Simulator: Introduction

  • 0:00 - 0:04
    Hi, my name is Helena,
    and I'm a public health scientist.
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    This means I study
    how diseases spread in populations.
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    What I love about public health
    is that it brings together
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    my love for computer science and data
    to make an impact on people
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    in a positive way.
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    Scientists use the power of
    computer science all the time.
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    We use computer simulations
    to understand the spread of new viruses.
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    A simulation is a computer model
    of a process or a system.
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    Simulations are a great way
    to learn things
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    that can be hard
    to observe in the real world.
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    They help scientists
    solve problems and test
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    new ideas safely and efficiently.
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    This graph represents
    the amount of people infected.
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    In this case,
    we want to flatten the curve.
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    Flattening the curve means that we slow
    the rate of people getting sick.
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    That buys health professionals
    more time to get people vaccinated
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    and to save more lives.
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    We also
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    want to help scientists
    and doctors get relevant data
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    as they collaborate to create vaccines
    and work on new treatments.
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    In today's lesson, we'll visit
    a fictional place called Monster Town,
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    where a virus outbreak
    is about to happen.
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    We'll be using computer science
    to understand
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    how quickly a virus can spread
    and what can be done to slow it down
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    so that all the monsters can get healthy
    again.
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    We'll ask the questions
    How quickly will the virus spread?
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    What can we and Dr.
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    Monster do to combat and contain
    the virus?
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    You'll experiment with a
    few different interventions
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    like masks, crowds and vaccines.
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    You might already know the answers,
    but take a closer look.
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    Run your simulation multiple times.
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    What do you notice?
Title:
Outbreak Simulator: Introduction
Description:

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Video Language:
English
Team:
Code.org
Project:
CSF '21-'22
Duration:
02:05

English subtitles

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