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← Loading GRITS - HTML5 Game Development

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Showing Revision 6 created 05/25/2016 by Udacity Robot.

  1. With all the work that we've already done to load assets in a batch form, the
  2. code here is actually pretty simplistic. We take the input scripts array of
  3. file names, pass it to load asset, and on the call back function we simply call
  4. window.alert letting the user know that everything has been loaded.