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How better tech could protect us from distraction

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    What does it mean to spend our time well?
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    I spend a lot of my time
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    thinking about how to spend my time.
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    Probably too much.
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    I probably obsess over it --
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    my friends think I do.
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    But I feel like I kind of have to,
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    because these days,
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    it feels like little bits of my time
    kind of slip away from me,
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    and when that happens,
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    it feels like parts of my life
    are slipping away.
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    Specifically,
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    it feels like little bits of my time get
    slipped away to various things like this.
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    Like technology --
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    I check things --
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    I'll give you an example.
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    If this email shows up --
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    how many of you have gotten
    an email like this, right?
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    I've been tagged in a photo.
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    When this appears,
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    I can't help but click on it right now.
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    Right?
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    Because what if it's a bad photo?
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    So I have to click it right now.
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    But I'm not just going
    to click "See photo,"
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    what I'm actually going to do
    is spend the next 20 minutes.
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    (Laughter)
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    But the worst part
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    is that I know that this
    is what's going to happen,
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    and even knowing that that's
    what's going to happen
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    doesn't stop me from
    doing it again the next time.
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    Or I find myself
    in a situation like this ...
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    where I check my email
    and I pull down to refresh,
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    right?
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    But the thing is that 60 seconds later,
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    I'll pull down to refresh again.
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    Like, why am I doing this?
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    This doesn't make any sense.
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    But I'll give you a hint
    why this is happening.
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    What do you think makes more
    money in the United States
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    than movies, game parks
    and baseball combined?
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    Slot machines.
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    How can slot machines make all this money
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    when we play with such small
    amounts of money?
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    We play with coins.
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    How is this possible?
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    Well, the thing is ...
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    my phone is a slot machine.
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    Every time I check my phone,
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    I'm playing the slot machine to see,
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    what am I going to get?
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    What am I going to get?
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    Every time I check my email,
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    I'm playing the slot machine
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    [to say], "What am I going to get?"
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    Every time I scroll a news feed,
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    I'm playing the slot machine to see,
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    what am I going to get next?
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    Right?
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    And the thing is
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    that again knowing
    exactly how this works --
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    and I'm a designer,
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    I know exactly how
    the psychology of this works,
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    I know exactly what's going on --
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    but it doesn't leave me with any choice,
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    I still just get sucked into it.
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    So what are we going to do?
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    Because it leaves us
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    with this all or nothing relationship
    with technology, right?
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    You're either on,
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    and your connected
    and distracted all the time,
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    or you're off,
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    but then you're wondering,
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    am I missing something important?
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    In other words,
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    you're either distracted
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    or you have Fear of Missing Out,
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    right?
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    So we need to restore choice.
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    We want to have
    a relationship with technology
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    that gives us back choice
    about how we spend time with it,
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    and we're going to need
    help from designers
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    because knowing this stuff doesn't help.
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    We're going to need design help,
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    so what would that look like?
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    So let's take an example that we all face:
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    chat --
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    text messaging.
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    So let's say there's two people.
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    Nancy's on the left and she's
    working on a document,
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    and John's on the right.
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    And John suddenly remembers,
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    "I need to ask Nancy for
    that document before I forget!"
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    Right?
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    So when he sends her that message,
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    it blows away her attention.
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    Right?
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    And that's what we're doing all the time,
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    we're bulldozing each other's
    attention left and right.
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    And there's serious cost to this,
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    because every time
    we interrupt each other ...
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    it's takes us about 23 minutes on average
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    to refocus our attention.
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    We actually cycle through
    two different projects
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    before we come back
    to the original thing we were doing.
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    This is Gloria Mark's research
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    combined with Microsoft's
    research that showed this.
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    And her research also shows
    that it actually trains bad habits.
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    The more interruptions we get externally,
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    it's conditioning and training us
    to interrupt ourselves.
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    We actually self-interrupt
    every three and a half minutes.
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    This is crazy,
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    so how to fix this?
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    Because Nancy and John are in this
    all-or-nothing relationship.
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    Nancy might want to disconnect,
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    but then she'd be worried --
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    what if I'm missing something important?
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    So design can fix this problem.
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    Let's say you have
    Nancy again on the left,
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    John on the right,
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    and John remembers,
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    "I need to send Nancy that document,"
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    except this time,
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    Nancy can mark that she's focused.
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    Let's say she drags a slider and says,
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    "I want to be focused for 30 minutes,"
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    so "bam," she's focused.
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    Now when John wants the message her,
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    he can get the thought off of his mind --
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    because he has a need, right?
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    He has this thought
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    and he needs to dump it out
    before he forgets,
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    except this time
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    it holds the messages so
    that Nancy can still focus
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    but John can get the thought
    off of his mind, right?
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    But this only works
    if one last thing is true,
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    which is that Nancy needs to know
    that if something is truly important
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    that John can still interrupt.
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    But instead of having constant
    accidental or mindless interruptions,
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    we're now only creating
    conscious interruptions,
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    right?
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    So we're doing two things here.
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    We're creating a new choice
    for both Nancy and John,
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    but there's second, subtle thing
    we're doing here, too.
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    And that's that we're changing
    the question that we're answering.
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    Instead of the goal of chat being
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    let's design it so that it's
    easy to send a message --
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    that's the goal of chat,
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    it should be really easy to send
    a message to someone.
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    We change the goal to something
    deeper and a human value,
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    which is let's create the highest possible
    quality communication and relationship
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    between two people.
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    So we upgraded the goal.
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    Now, do designers
    actually care about this?
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    Do we want to have conversations
    about what these deeper, human goals are?
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    Well I'll tell you one story
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    which is about a year ago,
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    a little over a year ago,
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    I got to help organize a meeting
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    between some of technology's
    leading designers and Thich Nhat Han.
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    Thich Nhat Hanh is an international
    spokesperson for mindfulness meditation
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    and it was the most amazing meeting.
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    You have to imagine --
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    picture a room --
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    on one side of the room you have
    a bunch of tech geeks;
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    on the other side of the room
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    you have a bunch of long brown robes,
    shaved heads, Buddhist monks.
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    And the questions were about
    the deepest human values,
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    like what does the future
    of technology look like
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    when you're designing
    for the deepest questions
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    and the deepest human values?
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    And our conversation centered on listening
    more deeply to what those values might be.
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    He joked in our conversation
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    that what if instead of a spell check
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    you had a compassion check?
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    Meaning you might highlight a word
    that might be accidentally abrasive --
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    perceived as abrasive by someone else.
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    So, does this kind of conversation
    happen in the real world,
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    not just in these design meetings?
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    Well the answer is yes,
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    and one of my favorites is Couchsurfing.
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    If you didn't know,
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    Couchsurfing is a website
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    that matches people who are looking
    for a place to stay with a free couch,
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    from someone who's trying to offer it.
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    So, great service --
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    what would there design goal be?
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    What are you designing for
    if you work at Couchsurfing?
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    Well you would think
    it's to match guests with hosts,
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    right?
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    That's a pretty good goal.
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    But that would kind of be like
    our goal with messaging before,
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    where we're just trying
    to deliver a mesasge.
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    So what's the deeper, human goal?
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    Well, they set their goal
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    as the need to create lasting, positive
    experiences and relationships
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    between people who have never met before.
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    And the most amazing thing about this
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    was in 2007,
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    they introduced a way to measure this,
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    which is incredible.
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    I'll tell you how it works.
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    Every design goal that you have,
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    you have to have a corresponding
    measurement to know how you're doing,
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    right?
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    A way of measuring success.
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    So what they do is say,
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    let's say you take two people who meet up
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    and they take the number of days
    those two people spent together,
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    right?
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    And then they estimate how many hours
    were in those days.
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    How many hours did those two
    people spend together?
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    And then after they
    spend that time together,
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    they ask both of them:
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    how positive was your experience?
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    Did you have a good experience
    with this person that you met?
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    And they subtract
    form those positive hours
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    the amount of time
    people spent on the website,
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    because that's a cost to peoples' lives.
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    Why should we value that as success?
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    And what you were left with
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    is something they refer to as "Net
    Orchestrated Conviviality",
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    or really just a "Net Good Times Created."
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    The net hours that would have never
    existed had Couchsurfing not existed.
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    Can you imagine how inspiring it would be
    to come to work every day
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    and measure your success in the actual
    net new contribution of hours
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    in peoples' lives that are positive
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    that would have never existed
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    if you didn't do what you were
    about to do at work today?
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    Can you imagine a whole world
    that worked this way?
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    Can you imagine a social network that --
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    let's you care about cooking
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    and it measured its success in the amount
    of cooking nights organized
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    and the cooking articles
    that you were glad you read,
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    and subtracted from that the articles
    you weren't glad you read
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    or the time you spent scrolling
    that you didn't like.
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    Imagine a professional social network,
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    that instead of measuring its success
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    in terms of connections created
    or messages sent,
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    instead measured its success in terms
    of the job offers that people got
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    that they were excited to get.
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    Right?
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    And subtracted the amount of time
    people spent on the website.
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    Or imagine dating services,
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    like maybe Tinder or something,
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    where instead of measuring the number
    of swipes left and right people did,
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    which is how they measure success today,
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    and instead measured the deep, romantic
    fulfilling connections people created --
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    whatever that was for them, by the way.
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    But can you imagine are whole world
    that worked this way?
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    That was helping you spend your time well.
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    Now to do this you also need a new system,
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    because you're probably thinking,
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    today's Internet economy --
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    today's economy in general --
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    is measured in time spent.
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    The more users you have,
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    the more usage you have,
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    the more time people spend,
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    that's how we measure success.
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    But we're solved this problem before.
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    We solved it with organic,
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    when we said we need
    to value things a different way.
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    We said this is a different kind of food.
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    So we can't compare it
    just based on price;
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    this is a different category of food.
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    We solved it with Leed Certification,
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    where we said this is
    a different kind of building
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    that stood for different values
    of environmental sustainability.
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    What if we had something
    like that for technology?
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    What if we had something whose
    entire purpose and goal
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    was to help create net new positive
    contributions to human life?
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    And what if we could
    value it a different way,
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    so it would actually work?
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    Imagine you gave this different
    premium shelf space on app stores.
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    Imagine you had web browsers
    that helped route you
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    to these kinds of design products.
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    Can you imagine how exciting it would be
    to live and create that world?
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    We can create this world today.
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    Company leaders,
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    only you can prioritize a new metric,
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    which is your metric for net positive
    contribution to human life.
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    And have an honest
    conversation about that.
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    Maybe you're not
    doing so well to start with,
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    but let's start that conversation.
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    Designers,
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    you can refine success,
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    you can redefine design.
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    Arguably, you have more power
    that many people in your organization
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    to create the choices
    that all of us live by.
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    Maybe like in medicine,
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    where we have a hypocratic oath
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    to recognize the responsibilty
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    and the higher value to treat patients,
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    what if designers had something like that
    in terms of this new kind of design?
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    And users,
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    for all of us,
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    we can demand technology
    that works this way.
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    Now it may seem hard,
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    but McDonald's didn't have salads
    until the consumer demand was there.
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    Walmart didn't have organic food
    until the consumer demand was there.
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    We have to demand
    this new kind of technology,
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    and we can do that.
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    And doing that
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    would amount to shifting
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    from a world that's driven and run
    entirely on time spent,
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    to world that's driven by time well spent.
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    I want to live in this world
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    and I want this conversation to happen.
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    Let's start that conversation now.
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    Thank you.
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    (Applause)
Title:
How better tech could protect us from distraction
Speaker:
Tristan Harris
Description:

more » « less
Video Language:
English
Team:
closed TED
Project:
TEDTalks
Duration:
14:55

English subtitles

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