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← Planning the Design Sprint | Design Sprint | Product Design | Udacity

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Showing Revision 1 created 09/06/2016 by Udacity Robot.

  1. The sprint is something
    that you need to design and
  2. it's the job of the sprint master or
    you in this case, to plan the activities
  3. that you're going to do before,
    during and after the sprint.
  4. Let me give you an idea of what you
    can expect in each of these periods.
  5. First, you should know that you're
    going to do a lot of work up front.
  6. In general, you want to spend
    about one day of planning for
  7. each day of the design sprint.
  8. Now this will feel like a lot
    of work and it should be.
  9. The good news is that good planning will
    help you run a smooth design sprint and
  10. let you solve your design
    challenge quickly.
  11. Before the design sprint,
    you'll want to write a design brief.
  12. This will let you define
    your design challenge and
  13. then it will also let you set a timeline
    for when you want to launch or when you
  14. want this deliverable, whatever it is
    in the design sprint to be reviewed.
  15. Before the sprint, you'll also
    want to invite team members or
  16. talent to the sprint.
  17. Nadia will talk more
    about this later and
  18. one of the key parts of a design
    sprint is user testing.
  19. You need to schedule when users will
    take a look at whatever you design from
  20. the design sprint.
  21. The user testing will keep you
    accountable, validate product ideas and
  22. push you and perhaps your team
    toward showing users something by
  23. the end of the design sprint.
  24. Now this might now make a whole
    lot of sense right now,
  25. but I guarantee you it will
    by the end of this lesson.
  26. Finally, before the sprint, you'll also
    want to schedule any lightning talks
  27. more on this later and
    you want to prep the slide deck
  28. that you'll use in the sprint and
    leave room for special materials.
  29. In the next video, I'll cover
    the details of a design brief and
  30. how you can appropriately
    scope your design challenge.
  31. Here are the tasks that you'll
    need to do during a design sprint.
  32. If you're working alone,
    you won't need to do daily check ins and
  33. daily summaries, instead you should
    keep a master list of all the tasks you
  34. need to get done, so
    that way you can stay organized.
  35. You should also write reflections after
    each day, so you can look back on them
  36. and get better at planning and designing
    the sprints alone or with a team.
  37. One of the hardest parts about
    conducting a design sprint
  38. is facilitating conversation and
  39. resolving conflict among your
    teammates should they arise.
  40. Now you won't really need to worry
    about this if you're working alone, but
  41. you will need to be the point person or
  42. appoint someone else to resolve
    any conflicts when they do arise.
  43. After the design sprint, you should take
    the lead to summarize the results and
  44. plan next steps.
  45. If you worked with a team, you'll want
    to send out a short survey to ask your
  46. teammates about how the design sprint
    went and what could go better next time.
  47. If you're working solo, then you should
    just reflect on what happened and
  48. how you might improve in the future.
  49. And hopefully,
  50. you're already working towards
    planning your next design sprint.
  51. All of this should feel like
    a lot of work and well, it is.
  52. Thankfully, many other companies
    have done design sprints before and
  53. there's tons of great resources and
    documentation and
  54. short articles about how
    to conduct design sprints.
  55. Global Ventures, for example,
  56. has put together this awesome
    list of resources for you.
  57. They also have a great collection,
    a library of resources that has short
  58. articles that will walk you through all
    of the steps needed to schedule and
  59. conduct user research interviews.
  60. These are also the your
    usability testing interviews
  61. that you'll do at the end
    of a design sprint.
  62. All of these resources will be included
    in a reading node at the end of this
  63. lesson.
  64. They also have a great library
    of additional resources.
  65. In this library, you'll find
    a collection of short articles that will
  66. walk you through all the steps needed to
    schedule and conduct user research and
  67. usability interviews, The links to these
    articles will be provided in a reading
  68. node at the end of this lesson.