The solution for the drinking birds crossbar and nose are nothing special. You
set the position. You rotate it by 90 degrees and you're pretty much done. The
eyes are a little bit more interesting. First you have to translate to position,
then rotate. To do this, you have to make an object 3D so that you can do the
rotation after the translation. Our drinking bird is functional but could always
be improved. He could maybe have a few helices for his tail feathers. His
eyeballs could be flatter and he could have pupils for his eyes. He could have a
jaunty hat and a corncob pipe in his mouth. The crossbar could surround his tube
instead of poking through it. He could have classier feet. I hope you'll play
around with him and improve his appearance. I'd love to see what you come up
with.
水飲み鳥の横棒と鼻のコードは単純です
位置を設定して90度回転させれば ほぼ終了です
目はもう少しやりがいがあります
まず平行移動してから回転します
平行移動のあとに回転を実行するには
Object3Dが必要です
この水飲み鳥は十分機能的ですが
改善の余地は常にあります
尾羽に らせんを何本かつけたり
目玉を平たくしたり瞳を加えることもできます
帽子をおしゃれにしたり
パイプを口にくわえさせてもいいですね
横棒で胴体を貫くのではなく囲むようにもできます
足の形も改善できます
いろいろ試して水飲み鳥をカッコよくしてください