We've neglected our poor drinking bird. Even though we've had techniques for a
while now to give him everything he needs, he is missing eyes, a nose, and, most
importantly, a crossbar to keep his body attached to his legs. Well, in computer
graphics we could have him just hover in the air forever, but we're trying to
make things look a bit realistic. The specifications are in the code itself, as
comments at the end of the fill scene method. Don't be surprised if you have to
add an object 3-D here and there to get all the transforms you need. Once you've
done adding these features, he should look like this. Now he has a cross bar
eyes and a nose.
水飲み鳥とはしばらくご無沙汰でした
皆さんにはパーツを作る技術があるのに
水飲み鳥には目も鼻もついていません
胴体と脚をつなぐ大切な横棒も欠けています
CGの世界では水飲み鳥を
永遠に浮遊させておくことも可能ですが
もう少し現実に近づけたいと思います
仕様はコードのfillSceneメソッドの
最後のコメントに書かれています
必要なすべての変換を行うために
至る所にObject3Dを
追加することになっても驚かないでください
パーツをつけ終えるとこのようになります
水飲み鳥に横棒、目、鼻がつきました